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    Spider Queens Malice.

    Kyrin Aminev
    Kyrin Aminev

    Player 
    Lineage : Inuki: The Dog Demon
    Position : None
    Posts : 89
    Guild : Laughing Coffin
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : Denis Aminev.
    Experience : 250

    Spider Queens Malice. Empty Spider Queens Malice.

    Post by Kyrin Aminev 6th June 2015, 1:33 pm

    Magic

    Primary Magic: Spider Queens Malice.
    Secondary Magic: (Must be filled in later. Magic you bought at the store goes here)
    Caster or Holder: Caster.
    Description: By weaving her magic into parts of her body Inerta is capable of enhancing her strengths and making her a horrid thing to face in combat, Whether it being causing a massive terror induced chaos or spinning a trap of webs she will be ready to kill. . . An possibly eat her prey. But this magic was designed to hunt and rather than simply sling spells it is made to enhance her own body to help kill and devour all in her path. So rather than a magic this might be considered a simple modification to her body but do not be fooled for her magic is meant for terror. And should you be caught in her web be careful. . . She might be hungry.
    Strengths:

    • Is capable of increasing her bodies capabilities by a ton.



    • Due to the way her magic works ambushing an enemy can lead to a quick death for them.



    • Makes her a horrifying team member to face due to her ability to terrify enemies.


    Weaknesses:

    • Relies on lines of sight and traps for the most part.



    • Tends to be only good in close range situations.



    • Is only at it's best when she has the element of surprise.



    Lineage:Pride of a Mercenary:
    Description: Ra was a legendary dark mage and master assassin who lived during the reign of dragons. Legend says that he was once a lowly slave who became a sword for hire, his area of expertise are poison and decay magic. Ra's usually finishes his victims by poisoning them or infecting them with a disease that ultimately weakens a person until his body decays and rot. Because of his exploits, his name was feared throughout Fiore. It was said that he gained such powers through the Lazarus Pits, reservoirs of rejuvenating chemicals that restore the dying to life or in other cases to bring death to the living; these pits have granted him a lifespan of several hundred years. Some say that Ra still walks this world, but whether this is true or not, it is certain that he had left behind a deadly legacy.
    Ability: Has the ability Immortal Blood. Its an ability that allows the user to rapidly heal wound, even serious or potentially deadly.  This blood is also the ultimate source of his poison and decaying powers. Can poison enemies when ingested or introduced into the victims blood stream through darts or weapons laced with his blood, those poisoned are weakened and are ultimately deprived of energy making it hard to move. His mere presence also causes a very minor state of decay as the user is always engulfed by an aura that causes sickness, causing cells to deteriorate at increased rate, softening physical defense and and lowering vigor and stamina.
    Usage: Immortal blood is passive. Poison status lasts for 2 posts and can be countered by an antidote/healing magic, and unless healed. Enemies can only be affected by the decay/sick effect if he has had physical contact with the user. Those contaminated can also infect others through physical contact. Contamination lasts for 5 posts and those contaminated have all stats decreased by a factor of 10% (excluding magical energy). Heals the user by a factor of 5% per post if damaged. No cool-down, can be used over and over as long as the user is able to meet the requirements, though those who have previously been contaminated begin developing a resistance towards it. The end result is that each time it's re-used, the contamination and poison duration are reduced by a single post (resets the next thread).

    Unique Abilities:

    • Increased Defenses: Due to the Chitinous exo-skeleton on her arms and spider portions taking physical damage is lessened by 10%.


    • Speedy Legs: Due to having eight legs and being lighter than anything her size should be she can run and dodge around at 10% increased speeds and climb up walls 20% faster.


    • Night Terror: Due to the sensitivity of her eyes she can see in the dark the same as in the light and her other senses are increased by 15%.


    Spells:

    D-Rank.:
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    Spider Queens Malice. Empty Re: Spider Queens Malice.

    Post by Guest 6th June 2015, 2:22 pm

    Spider Queens Malice. CBsTu5w

      Current date/time is 11th May 2024, 8:20 am