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    Orochi's Curse

    P.B.
    P.B.

    1 Year Anniversary- Player 
    Lineage : Kuroryu: The Void Dragon
    Position : None
    Posts : 30
    Guild : Silver Wolf
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : -

    Character Sheet
    First Skill: Takeover: Machina Soul
    Second Skill:
    Third Skill:

    Orochi's Curse Empty Orochi's Curse

    Post by P.B. 8th June 2014, 9:26 pm

    Orochi's Curse Snake-logocopy
    Magic

    Primary Magic: Orochi's Curse
    Secondary Magic:
    Caster or Holder: Caster
    Description:
    The first notable detail of the Orochi's Curse is that it is in no way magic. Although they do similar things and rely on similar power, the Orochi's Curse is, in fact, a curse. Curses can still be effected by things that absorb or reflect magic, due to the fact that they rely on magic power, but the difference between a magic and curse are clear. Curses turn the user into a demon, and use  different form of magic power known as demonic magic power. These differences are primarily aesthetic however, and curses are not any more powerful than magic. The Orochi's Curse is a curse that allows the user to permanently become a snake demon, as well as make contracts with, as well as summon, demonic snakes, most notably the Orochi himself. The Orochi grants this curse to a human in exchange for the chance to wreck havoc on the mortal world. To summon a snake the user places their hand on a surface, or in rare cases, the air, and the summoning sign of the Orochi appears (shown above). The summon is then summoned from this symbol.

    Hydra uses the snake demon form to it's greatest potential, using the snake like appendage he gains from it as his primary form of melee fighting. It has a small pouch within it for storing an unbelievable amount of objects, from day to day items to weapons, and the appendage also serves as a portal to the Orochi's domain. When Hydra as near dispatched an enemy (with NPC's has done the correct amount of hits required to eliminate an enemy) he has the ability to 'swallow' them with his appendage sending them to be a sacrifice to Orochi. Hydra utilizes his summons as well, commanding them with great strength and utilizing their unique powers to torture his opponent as much as possible while efficiently taking them out. Of course his sadistic nature can take hold sometimes, and he will use his snakes to intimidate or even flat out terrify his opponents before actually fighting.

    Strengths:

    • Hydra technically doesn't need to fight himself as the summons could deal with opponents.
    • Hydra gains a demonic form due to use of this curse. With this he gains a snake like appendage and all the benefits (sacrificing, melee, storage) that come with it.
    • Hydra gains the ability to summon various demonic snakes. These snakes have a wide range of unique abilities for all situations, both in battle and out of battle.
    • Hydra gains snake like senses, including the ability to sense air vibrations, the ability to increase his smelling capabilities through sticking out his tongue, and the ability to see heat.


    Weaknesses:

    • More powerful summons prevent Hydra from lifting his hand off the summoning sign.
    • The summons can't be summoned while in cold climates, unless stated otherwise.
    • As the curse turns the user into a demon, they suffer a weakness to demon slayer magic.
    • The user has obligations for this magic. There must be IC accounts of defeating demon snakes and creating contracts with them in order for them to be summoned (with the exception of the starting summons)
    • Every job, the user must sacrifice a human to the Orochi utilizing the snake appendage. Regardless of this, the user must also sacrifice an enemy for every round of monster dice. This process takes up 10 IC seconds, in which the user can't attack or move.


    Abilities/Powers:

    • Didn't I Cut Those Off?: This magic gives the user the ability to regrow limbs. This is a complicated process and can't be used during battle or other involving moments (while running from an enemy for example). This only applies to his arms, legs, and snake appendage however, not his body or head.
    • Ooh, That Tickled:  As a human with the abilities of both a snake and a demon, the user of this magic resists both darkness and poison based magic.
      At D rank: 15% resistance to D rank spells, 5% resistance to C rank spells, no resistance to higher ranks
      At C rank: 25% resistance to D rank spells, 15% resistance to C rank spells, 5% resistance to B rank spells, no resistance to higher ranks
      At B rank: 35% resistance to D rank spells, 25% resistance to C rank spells, 15 % resistance to B rank spells, 5% resistance to A rank spells, no resistance to higher ranks
      At A rank: 45% resistance to D rank spells, 35% resistance to C rank spells, 25% resistance to B rank spells, 15% resistance to A rank spells, 5% resistance to S rank spells, no resistance to higher ranks
      At S rank: 50% resistance to D rank spells, 40% resistance to C rank spells, 30% resistance to B rank spells, 25% resistance to A rank Spells, 15% resistance to S rank spells, no resistance to higher ranks
    • Plot Snake: Hydra can summon special snakes for plot purposes.


    Orochi Lvl. 1:

    Binding Snakes:

    Sensory Snake:




    Last edited by Hydra on 9th June 2014, 3:00 pm; edited 1 time in total


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    Guest

    Orochi's Curse Empty Re: Orochi's Curse

    Post by Guest 9th June 2014, 1:00 pm

    Hey there, I'm Legacy and I'll be reviewing your magic...well, what there is to review since this is actually pretty much good to go really.

    My main issue is you've not mentioned with Orochi how its flames would be completely useless against fire Demon/God/Dragon slayers, as they can simply inhale the flames and be done with it all. Please add this into the weaknesses there. Also the fact Orochi 1 can take considerable C-rank damage at D-rank is a definite no-no I'm afraid, especially as it's going to be dealing damage to an opponent as well. That's like your opponent fighting a C-rank mage as well as Hydra himself over the course of the battle, which is too much at D-rank. I'd allow Orochi 1 to take up to 4 D-rank hits (5 for Ice spells) at D-rank.

    My other issue is really your Sensory Snake's spell. 2 posts with a 8 post cooldown seems rather an odd choice. 2 posts isn't a long time to take advantage of what the snakes give you, and an 8 post cooldown seems awfully excessive.

    Those are my only issues in regards to this magic. Nice work on the magic so far, I'm rather liking it =] Shoot me a PM or post a bump post here once these edits have been made.
    P.B.
    P.B.

    1 Year Anniversary- Player 
    Lineage : Kuroryu: The Void Dragon
    Position : None
    Posts : 30
    Guild : Silver Wolf
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : -

    Character Sheet
    First Skill: Takeover: Machina Soul
    Second Skill:
    Third Skill:

    Orochi's Curse Empty Re: Orochi's Curse

    Post by P.B. 10th June 2014, 4:58 am

    bump


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    Orochi's Curse Empty Re: Orochi's Curse

    Post by Guest 10th June 2014, 5:01 am

    Nice work =]

    Orochi's Curse ZhroAlE

      Current date/time is 19th May 2024, 6:27 am