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    Yukine's C-Rank Spells [WIP]

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    Yukine's C-Rank Spells [WIP] Empty Yukine's C-Rank Spells [WIP]

    Post by Guest 18th April 2014, 6:17 pm

    Name: Stealth Mode: Hanzo!
    Rank: C
    Type: Offensive (Primary)
    Description: Yukine abides by the laws of Sekki to instantaneously inherit the abilities of Hanzo. Hanzo, merged with Yukine, allows Yukine to shift positions with another object at 40 MPH. The object Hanzo shifts with can only be up to 20 meters away. Hanzo can also only shift two times per post. Hanzo's physical form can only be revealed if the user is in possession of two D-Ranked items. Hanzo physically appears as a dark aura, and makes Yukine seem as though he is in four places at once, and covered by his dark aura. Additionally, Hanzo has an ability that inherits the abilities of the two D-Ranks held, increases their boosts by 175%, and adds it to Yukine. Only speed and reaction time can be affected by this ability. Please note that both the merged and physical effect do not occur at the same time. If in its physical form, Hanzo can only have the boosting effect applied, whereas if he's in his merged form, only the shifting effect is applied.
    Strengths:

    • Agility- This technique highly promotes evasiveness, which then leads to offensive opportunity
    • Speed/Reaction Time- Hanzo can be awakened immediately, and dramatically increase the already-existing speed/reaction time effects of two other spells.
    • Hallucination- While seemingly appearing in four places at once, Hanzo can clearly be a threat to one's sight.

    Weaknesses:

    • Duration/Cooldown- Hanzo can only be used for three posts. After this, Yukine must wait five posts if he wishes to use Hanzo again
    • Shifting- Yukine must can only shift with one of the same kind of object
    • Defeat- If Yukine is struck under the form of Hanzo, Hanzo becomes idle, and Yukine must wait five posts before bringing him back. Also, if Hanzo disappears, so does one of the two weapons held during his presence, and the same rule for cooldown applies.
    • Dark aura- Can only be activated if the user is willing to spend the cost of a C-Rank spell twice.



    Name: Phoenix Mode: Ryuunosuke!
    Rank: C
    Type: Offensive
    Description: Yukine abides by the laws of Sekki to instantly summon Ryuunosuke. While merged with him, an aura of fire surrounds Yukine, and he gains a resistance to C and D-Rank Fire Spells, draining each by 50% in effectiveness. The aura of fire expands in a 15-meter radius, has a temperature of 400 degrees Celsius, and anything inside it other than Yukine is immediately engulfed in flames. Yukine is immune to the temperature and flames of this spell, particularly. However, to engulf someone or something in flames with this spell, the user must consider the object, person, place or thing an enemy. The aura moves as fast as Yukine's current speed. In his physical form, however, Ryuunosuke is a scythe. This scythe is capable of unleashing 8 meters of fire in an 8-axis compass-like manner. The speed of this fire is 35 MPH, and travels 40 meters before dissipating. Yukine is immune to this fire, as well. Only one form of Ryuunosuke can activate; not both.
    Strengths:

    • Space- Physical form limits the amount of space the opposition has to dodge
    • Offensive Shield- Merged form keeps enemies away, or else they suffer an engulfment of flames
    • Immunity- Yukine cannot be affected by C or D-Ranked Fire Spells while this is active.

    Weaknesses:

    • Duration/Cooldown- This spell can only be used for three posts. After this, the user must wait five posts before he is able to use the spell again. Also, Yukine can only use the shots of fire from his scythe once per post.
    • Water- No matter what rank, nor the size, if any water is spilled over this technique, the entirety of it vanishes. The user must then wait five posts before using the spell again.
    • Vision- The aura is formed so Yukine can only see what's to his north.
    • Additional Cost- If the spell is used again, its Cooldown is increased by 1.


      Name: The Owl
      Rank: C
      Type: Supplementary
      Description: By abiding by the laws of the Sekki, the user can summon the Owl. While merged with Yukine, all C and D-Rank Sekki Spells he knows, and uses after are functioned remotely. In its physical form, Yukine's attire is dyed black, with an owl's eye pasted every two inches. If one of these eyes gets in contact with the opposition, the user can steal a C-Rank or D-Rank spell they possess, and enable it under their own use, regardless of cost.
      Strengths:

      • Effectiveness- The user can freely use a stolen spell via this technique, careless of weaknesses.
      • Control- In Owl's merged from, Yukine can have his C and D-Rank spells travel to where they want.
      • Illusion- Owl's physical form only makes it seem like Yukine's clothes have changed, though it is actually a spell.

      Weaknesses:

      • Vulnerability- Yukine must put himself in the open for Owl to affect others.
      • Duration/Cooldown- Owl can only be used for three posts. After this, the user must wait five posts if he wishes to use the Owl again.
      • Stolen Spell- Can only be used once in a topic. The duration of the spell stolen is equal to half of its original duration as it would be if used by the rightful owner (unless it's only for one post).
      • Concentration- Owl's effects require great focus, and so while active, sneak attacks become more likely to connect.




    Last edited by Kichiro Yukine on 19th April 2014, 11:34 am; edited 5 times in total
    NightDrivenEn7
    NightDrivenEn7

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    Yukine's C-Rank Spells [WIP] Empty Re: Yukine's C-Rank Spells [WIP]

    Post by NightDrivenEn7 18th April 2014, 10:46 pm

    Please label this W.I.P until ready for review. Thank you


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