Fairy Tail RP

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    Rekka Hecate
    Rekka Hecate

    Coming Storms- Player 
    Lineage : Queen of Darkness
    Position : None
    Posts : 357
    Guild : Errings Rising
    Cosmic Coins : 15
    Dungeon Tokens : 0
    Experience : 5214

    Character Sheet
    First Skill:
    Second Skill:
    Third Skill:

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    Post by Rekka Hecate 16th April 2014, 3:01 pm

    Magic

    Primary Magic: Reckoning Magic
    Secondary Magic: N/A
    Caster or Holder: Holder
    Description:
    Her magic is very unique in the way it works it stores the magical energy of those she kills and lets her use it as fuel to use her magic. This magic has several interesting properties it creates explosions and it can also cause significant damage to human flesh if used on someones exposed limbs or body. The power fades with each spell use so after a certain number of spells of a certain rank she must kill again in order to replenish the magical powers.

    An example of what the magic can do is she can use her arm to slam into a wall as release the magic power in her arm causing the wall to explode from the magical pressure released. Another example would be she would grab a hold of her opponents arm releasing the magical pressure into the arm, at lower ranks this would cause deep bruising and likely some numbing in the arm. At higher ranks this would cause the bone to completely be evaporated and tear the flesh completely apart if the person is lucky they may be able to fix the arm after the damage.
    Strengths:

    • It has a extremely high offensive capability and able to create massive destruction and damage.
    • Can be used offensive and defensively quite well.
    • It is good at all ranges as she can release the pressure at different lengths and waves.

    Weaknesses:

    • Due to its nature it is rather exhausting as she releases the magical pressure it drains her physically after five spells total are cast she will have her speed reduced fifty percent for 1 post.
    • She must kill in order to power her magic after she uses a total of eight spells she must kill again in order to activate her magic powers again.
    • Is hard to conceal when using in the open due to the fact she her body will glow in white runes making her stand out.

    Abilities/Powers:

    Spell Template
    Note: BE SPECIFIC AND ADD DETAILS

    Name: Arm Smash
    Rank: D
    Type: Offensive
    Cooldown: 2 posts
    Duration: One Post
    Description: She will build power in her Arm before changing it and making it glow white, she will than attempt to strike a object or person releasing the magical pressure and causing a explosion at the impact spot. To a person this will cause painful bruising and numbing in the area it strikes. On a building it is capable of blowing a hole into a concrete wall.
    Strengths:

    • Can be used to make a escape path as well as cause damage.
    • Able to be cast at a extremely fast rate
    • Able to make her arm 3 meters longer if desired giving her a greater attack range

    Weakness

    • Not able to be used if she has no magical power from someone she murdered.
    • Depending on the length she makes her arm it can hinder her ability to move well
    • This only works if she strikes with her arm and if she fails to connect the spell fizzles and she still loses a charge.
    • Using this magic causes Fatigue after using five spells it causes her speed to be slowed by 50 percent for 1 post while she catches her breath.

     
    Name: Body Release
    Rank:  D
    Type: Offensive
    Description:
    She will charge her body with her magical energy before releasing it from her body in all directions. This will cause a explosion around her ranging to 3 meters all around her including above and below her. This will cause deep bruising to anyone it hits and causing numbing in the areas of the body struck with the magic directly.
    Cooldown: 2 posts
    Duration: Instant
    Strengths:

    • This can strike in all directions and sides and capable of knocking back her opponents as well.
    • It Can be used while also in the air to potentially drill someone into the ground or further into the air making it a potential combo spell.
    • This spell charge very quickly and activates very quickly.

    Weaknesses:

    • Cannot be used if she does not have the magical power of someone she murdered
    • It hits both allies and enemies meaning she cannot use this if she has allies nearby.
    • This causes her body to fatigue as it does after five total spells she will be slowed 50 percent for 1 post to catch her breath.
    • Very visible when being used as her entire body glows white so it can be countered or blocked.


    Name: Pressure Blow
    Rank: C
    Type: Offensive
    Description: She will focus for a moment as her hands will come together forming a ball of magical energy. This will glow white and once enough energy is charged she will launch it at her opponent. The orb size is about three meters wide and travels at a speed of 15 meters a second. If it strikes her target they will suffer some moderate injuries ranging from some skin being burned to some possible cracked ribs or maybe a hairline fracture in the bones. This also will cause a area of numbness on the body so depending on where it hits it can effect the combat effectiveness of her opponent.
    Strengths:

    • It is a strong spell without a element making it not able to be eaten by dragon slayers or otherwise.
    • It is quite effective on forcing a person to dodge as taking the blow would be rather detrimental to their health.
    • It causes a area of numbness so depending on where it strikes it can hamper her opponents abilities in combat.

    Weaknesses:

    • Cannot be used if she does not have the magical power of someone she murdered
    • Causes fatigue so after a total of five spells she will be slowed 50 percent for 1 post as she catches her breath.
    • It takes her a moment to gather the energy giving her attack a delay and her opponent a chance to put up a defense for it.
    • It hits everything in the area making her unable to use if her allies are nearby her target.


    Name: Pressure Disc
    Rank: C
    Type: Offensive
    Description:
    She will quickly forma  narrow and wide saw like blade of pressurized magic and throw it at her target. This is extremely sharp and will cause some serious cuts as well as cause damage to structures struck by the blade. It can travel a distance of ten meters before coming to a stop. This spell travels at fifteen meters a second and has a width of five meters wide. The areas where the blade strikes will become numb this can effect the persons combat effectiveness depending where the blade strikes.
    Cooldown: 3 posts
    Duration: Instant
    Strengths:

    • Able to slice in a large flat line making it quite effective on causing damage to structures.
    • Causes Numbness in the area it strikes on her target this can effect their combat effectiveness depending where it strikes.
    • a decent amount of damage.

    Weaknesses:

    • Cannot use if she does not have the magical power of someone she murdered
    • Only goes in a a straight path  and unable to turn or change its direction
    • Does not travel at the fastest speeds so can be avoided all together
    • Causes fatigue so after a use of five spells total she will be slowed 50 percent for 1 post as she tries to catch her breath.


    Name: Pressure Release Greater
    Rank: C
    Type: Offensive
    Description:
    She will charge the pressure of the magic in her body before quickly releasing a explosion all around her body. This is like her weaker spell however it has some differences it is much stronger and causes a significant amount more damage. The area of explosion is also larger as now it is ten meters in all sides around her. It will cause bleeding bruising and a high chance to cause some fractures it also will cause the body to feel numb if struck possibly effecting whoever is struck by its ability to combat. This will cause a great deal of damage to all structures struck by this spell.
    Cooldown: 3 posts
    Duration: Instant
    Strengths:

    • Able to hit anything around her as it covers above and below her as well.
    • Causes Numbness in the area it strikes on her target this can effect their combat effectiveness depending where it strikes.
    • a decent amount of damage.

    Weaknesses:

    • Cannot use if she does not have the magical power of someone she murdered
    • Cannot be used if allies are nearby as it strikes anyone and everyone regardless if they are a ally or foe.
    • Very visible when being used as her entire body glows white so it can be countered or blocked.
    • Causes fatigue so after a use of five spells total she will be slowed 50 percent for 1 post as she tries to catch her breath.

      Current date/time is 14th May 2024, 9:57 am