Fairy Tail RP

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    The Apprentice: Savitar

    Admin
    Admin

    Lineage : Admin
    Posts : 958
    Guild : Staff
    Cosmic Coins : 100
    Dungeon Tokens : 100
    Mentor : Seijin
    Experience : 100,000,000

    Character Sheet
    First Skill: Admin Magic
    Second Skill: Mod Magic
    Third Skill: Dev Magic

    The Apprentice: Savitar Empty The Apprentice: Savitar

    Post by Admin 15th June 2020, 5:55 am

    Job Title: The Apprentice: Savitar
    Rank: A
    Category: Normal/ Job Series
    Job Location: Sky Tower
    Solo Word Count: 5,000
    Group Word Count: 10,000
    Additional Requirements: Must have completed The Apprentice: The Not So Peaceful Village.
    Job Description: Upon reaching Sky Tower you realize you know nothing about it. It's a complete mystery, so you investigate the tower itself first. As you travel upwards you sense a magical presence at the top. You travel up and you can see the five plagued sections in Fiore, making what seems to be a perfect circle around the tower. Once you reach the top you see the girl smiling as she stares out at the blighted areas. You are unable to harm her in any way.

    The girl will have a conversation with you. The details below will be discussed, but everything else is up to the player.

    Corruption- The corruption that you dealt with originally is in fact nothing more than harvesting grounds. The growth sucks the mana, energy, and life force out of the area, and thanks to the magic council freaking out, many wizards have died. Their souls and mana have been caught in the grip of the growth. She tells you it’s an important part of the ritual.
    Betrayal of the Cult- She tells you that she has a master who taught her everything she knows and is the person who will become immortal and then make her immortal, becoming the true lords of death.

    If you are good at persuasion and conversations, it is possible to convince her to share some detail about herself. She has a tragic/semi-tragic backstory that left her nothing but the passion to reach a point where she can never be harmed in any way again, which is why she is going through with this cult and the ritual.

    After the discussion ends she tells you to look at the base of the tower and find the hidden passage if you want to stop them. She informs you that you’ll need to defeat the final high cultist for her if you want to get to her master.

    However, if you search the area surrounding the tower you will find a hidden passageway. Once inside, you follow the long hallway into a large room. The walls, floors, and ceiling are made of everything and anything, save for elements that can be devoured by any type of slayer. Waiting in the center is the seventh high cultist, who appears to still be bored to have to face you. If you try suggesting that the girl is betraying him he tells you that he knows and yet doesn’t care either.

    After defeating him, the girl appears and grabs him, grinning to you and thanking you for helping them out yet again, mentioning that her master will be very pleased to hear how you aided her this entire way. She waves a hand over the cultist and he vanishes. She then punches the wall and the archway that leads further down the tunnel.
    Enemies:

    • Savitar
      It takes 30 attacks with the highest wizard’s rank in damage to defeat. Savitar appears extremely arrogant and extraordinarily bored with you and annoyed if you try talking with him. He makes it clear that he doubts you’ll prove to be much of a fight and hopes you’ll prove him wrong. He practices lost magic, the Arc of Motion, with Alteration magic as his secondary. Normally he uses martial arts as physical attacks, but if you have a spell or ability that will prove harmful or fatal to him on physical contact, he will use a one-handed katana. Savitar deals damage equal to the highest wizard’s rank with martial art or katana attacks.

      His Arc of Motion allows him to control the speed and vibrations of anything around him, as well as himself. With this, he can make himself slow or speed up as much as he wants. With this he is insanely fast, matching, and perhaps beating, the speed given by the gingerbread man lineage.  This allows him to dodge nearly every attack, and see what you're doing before you’ve completed the action.
      Spells and details:
      Enemy Rank: Boss

    Reward: 75,000 jewel and access to God of the Undead: The Nephilim.

      Current date/time is 17th May 2024, 5:03 am