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    Questline: The Apprentice <Thorns in the Garden> (1/3 Legal)

    Oras Auro
    Oras Auro

    Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Player 
    Lineage : Chaotic Legacy
    Position : None
    Posts : 750
    Guild : Black Rose
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : Izayuki
    Experience : 32,850

    Character Sheet
    First Skill: Fictitous Actuality
    Second Skill: W.I.P.
    Third Skill:

    Questline:  The Apprentice <Thorns in the Garden> (1/3 Legal) Empty Questline: The Apprentice <Thorns in the Garden> (1/3 Legal)

    Post by Oras Auro 30th August 2017, 11:40 am

    Job Title: Thorns in the Garden (legal)
    Rank: A
    Player Requirements: 14000 word requirement.  Must have at least 1 Rank A+ wizard in the group.   At least one wizard must have completed the -Worshipers of Death- questline first.  
    Job Requirements:  Must find the leader of the group scattered through the city.  Once found you must kill the target, preferably without destroying the town in the process.
    Job Location: Rose Garden
    Job Description: You have memorized the three marked places that you found on the map back at the high cultist’s hideout.  You were only able to defeat a few of them, but your certain you’ll encounter the others soon enough.  For now you choose to focus on investigating Rose Garden.  It is uncertain what you’ll find and you’ll be starting at ground zero leads wise.

    After you successfully discover the cultists within the city and locate the cultist running the operation they have set up in the city, he/she will refuse to back down or leave the city, forcing you to fight them.  You must defeat the cultist no matter what.  Once you have defeated them, place them under arrest and either interrogate them, or look for any clues in there area.  Or both.

    If you are convincing enough, or if you find something, you discover that they’ve been sending rather odd resources, as well as a large quantity of ingredients for corruption potions.  At the same time you learn that the corruption has spread to multiple other areas as well:  Between Hargeon and the Neutral Grounds.  A little ways away from the National Council.  Oak Town, and Mysterious Canyon.  After being defeated, if spoken to accordingly, the cultist may reveal that one or two of the high cultists may be in the safehouse in Peace Village.

    Enemies:

    Weak:  Most of the cultists in hiding are cowards and easily intimidated into breaking and sharing information.  Of course they can also be reasoned with too.  Citizens tell you that they just look for possible members, and the workers tell you that they store supplies for the cult and send them to the high cultists.  If persuaded, they can point to where the cultist in charge of the operation is.

    Normal:  Most of the cultists in the city aren’t full fledged followers, but aren’t about to sell out their brothers in bond at any time soon.  They aren’t intimidated by you and can be difficult to persuade.  It seems that these cultists are here not only to help the cult, but also to make a profit.  If convinced or tricked, they’ll share that they are an operation designed to persuade individuals to join the cult, as well as gather resources not only from customers and the land around, but also by pickpocketing and stealing.  If driven to such a point, they will show or point you to where the cultist in charge is.

    Strong:  These cultists are bound by their oath to keep to secrecy and you will receive no information nor mercy from them.  They won’t openly attack unless you attack first, as they know that self defense is well within the law.  You must find a way to obtain something of theirs that will tell you more, in a way that doesn’t break the law.  Or at least, not caught doing so.

    The cultists however, have codewords and know each other very very well, and thus shapeshifting or disguises won’t work.  Until you obtain the information, you have no legal means of arresting them.  If you obtain the information, you discover that they are an underground criminal organization that uses pickpocketing, stealing, minor mugging, deception, manipulation, and multiple other illegal and legal ways to obtain resources of a massive variety.  Some of these resources appear to be humanoids…  By showing the cultist what you’ve obtained you can convince them to show you to their leader, if your persuasive enough.

    Boss:  Cultist.  This man/woman is a wealthy, and rather well known merchant, also known for his/her good deals and charm.  Besides this good reputation, the cultist is a lightning wizard, with telekinesis magic as his/her secondary.  It takes twenty rank A attacks to defeat him/her.
    Lightning Shot:  A swift strike of lightning that deals half rank A damage
    Thunder Crash:  A powerful blast of lightning that knocks everyone/everything away from him/her, and deals half rank A damage and cancels spells that are sent towards him/her.
    Electrified Sky:  Electricity is sent through the air, it’s reach up to one hundred and fifty meters, dealing rank A damage and strikes all targets in the radius.
    Force:  A wave of energy that knocks a target back, or throws an object at a target, dealing half rank A damage.
    Destruction Storm:  Moves the objects around at high speeds, creating a storm wherever he/she is that deals half your rank in damage with each hit.  Depending on your character’s evasive skills, you could get hit somewhere between once to five times.


    Reward:  20,000 jewel.  Unlock -The Not So Peaceful Village- Legal version.


    Last edited by Oras Auro on 30th August 2017, 12:38 pm; edited 1 time in total


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    "You think you know what is truth?  A world of facts? Right and wrong?  Universal Laws?  Soon I will show you.  Soon you will see.  You couldn't be more wrong, Guest."



    Questline:  The Apprentice <Thorns in the Garden> (1/3 Legal) TEm5Pci


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    Guest
    Guest

    Questline:  The Apprentice <Thorns in the Garden> (1/3 Legal) Empty Re: Questline: The Apprentice <Thorns in the Garden> (1/3 Legal)

    Post by Guest 30th August 2017, 12:35 pm

    Please raise the word count to at least 14,000. ^^
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    Guest
    Guest

    Questline:  The Apprentice <Thorns in the Garden> (1/3 Legal) Empty Re: Questline: The Apprentice <Thorns in the Garden> (1/3 Legal)

    Post by Guest 30th August 2017, 12:51 pm


      Current date/time is 16th May 2024, 7:39 pm