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    Lightning flash magic.

    Brand
    Brand

    1 Year Anniversary- Player 
    Lineage : Demonic Mask
    Position : None
    Posts : 53
    Guild : Sabertooth
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 150

    Character Sheet
    First Skill: Lightning Flash Magic
    Second Skill:
    Third Skill:

    Lightning flash magic. Empty Lightning flash magic.

    Post by Brand 12th October 2016, 9:06 am

    Primary Magic: Lightning flash magic.
    Secondary Magic:
    Caster or Holder: Caster
    Description: Brand manipulates electricity to do devastating melee attacks. He charges his body with electricity to enhance basic things like punching and running. The electricity also makes him faster then the average person.      

    Strengths:
    Good at close combat
    Good burst damage

    Weaknesses:
    Most spells don't work on rubber
    Earth magic and Metal magic of a higher rank renders it useless.
    Hardly any defense

    Lineage:    
    Demonic Mask:
       Description: A merchant had found the corpse of a demon inside an ancient ruins complex as he travelled through it. The merchant took the skull of the demon and placed it over his head. As he did so the skull became part of the merchant in the form of a mask which granted him the ability to alter the properties of magic. The merchant however was defeated in a war he got caught up in soon after. Upon his death the mask shattered and its powers were scattered across the battlefield, leaving the few surviving with that same power inside of them, but in a weaker state. The dark powers of the demon were passed down over the generations.
       Ability: All magic the user uses can instead of it's normal element be based on darkness and is elemental. The spells still work the same way, except that in essence the element is darkness and that may have results for the way it reacts with other types of magic. When in use a demonic mask appears over their face which does have some practical purpose as it will reduce damage to the face by 50% and prevent fatal blows to their face.
       Usage:5 posts duration and a 6 posts cooldown. The dark element overrides the element on the user’s spells already or gives non-elemental magic the darkness element.

    Unique Abilities:

    -Shock: Lightning spells may paralyze the opponent for 1 post. Does not work on anyone who is any rank higher then his own.
    Cooldown: 4 posts

    -Speedy: Due to being one with lightning it is harder to hit Brand because of her speed.
    D Rank:  +10% Speed bonus
    C Rank:  +20% Speed bonus
    B Rank:  +30% Speed bonus
    A Rank:  +40% Speed bonus
    S Rank:  +50% Speed bonus

    -Overcharge: Every spell gains a bonus to attack.
    D Rank: +10% attack bonus  
    C Rank:  +20% attack bonus
    B Rank:  +30% attack bonus
    A Rank:  +40% attack bonus
    S Rank:  +50% attack bonus

    -Conducive: All of his lightning based spells do extra against damage against water mages and ice mages by 50% but at the cost that his spells do 50% less damage to earth and air mages.

    D spells:


    C spells:







    List of Spell Fusions:(Locked until B rank)(List your Spell Fusions here, name them, category them, have them make sense, and most importantly make them shiny!)


    Last edited by Brand on 15th October 2016, 9:19 am; edited 4 times in total
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    Guest
    Guest

    Lightning flash magic. Empty Re: Lightning flash magic.

    Post by Guest 15th October 2016, 6:49 am

    Hey there, Brand, I'll be grading your magic; I'd also like to sincerely apologize that staff is just now getting to your magic. You may contact me on here via PM, on Skype at secret_sorrow, or on Discord at Marshy#6961 if you have any questions. You can find my request edits in this color.
    Brand wrote:Primary Magic: Lightning flash magic.
    Secondary Magic:
    Caster or Holder: Caster
    Description: Brand manipulates electricity to do devastating melee attacks. He charges his body with electricity to enhance basic things like punching and running. The electricity also makes him faster then the average person.      

    Strengths:
    Good at close combat
    Good burst damage

    Weaknesses:
    Most spells don't work on metal or rubber
    Not good at long range fighting
    Hardly any defense

    Lineage:    
    Demonic Mask:
       Description: A merchant had found the corpse of a demon inside an ancient ruins complex as he travelled through it. The merchant took the skull of the demon and placed it over his head. As he did so the skull became part of the merchant in the form of a mask which granted him the ability to alter the properties of magic. The merchant however was defeated in a war he got caught up in soon after. Upon his death the mask shattered and its powers were scattered across the battlefield, leaving the few surviving with that same power inside of them, but in a weaker state. The dark powers of the demon were passed down over the generations.
       Ability: All magic the user uses can instead of it's normal element be based on darkness and is elemental. The spells still work the same way, except that in essence the element is darkness and that may have results for the way it reacts with other types of magic. When in use a demonic mask appears over their face which does have some practical purpose as it will reduce damage to the face by 50% and prevent fatal blows to their face.
       Usage:5 posts duration and a 6 posts cooldown. The dark element overrides the element on the user’s spells already or gives non-elemental magic the darkness element.

    Unique Abilities:

    -Shock: Lightning spells may paralyze the opponent for 1 post. Does not work on anyone who is any rank higher then his own.
    Cooldown: 4 posts

    -Speedy: Due to being one with lightning it is harder to hit Brand because of her speed.
    D Rank:  +10% Speed bonus
    C Rank:  +20% Speed bonus
    B Rank:  +30% Speed bonus
    A Rank:  +40% Speed bonus
    S Rank:  +50% Speed bonus

    -Overcharge: Every 3 spells used the next basic attack will do a lightning damage plus a bit of extra damage. I suggest making this a permanent buff that can be added to all of your spells, rather than 3 spells; however, you don't have to do this if you don't want to.
    D Rank: +10% attack bonus  
    C Rank:  +20% attack bonus
    B Rank:  +30% attack bonus
    A Rank:  +40% attack bonus
    S Rank:  +50% attack bonus

    Spells:

    Name: Negitive punch.
    Rank: D
    Type: Lightning Offensive/Defensive
    Description: Simple by focusing on his left fist he can charge it with electricity. If he hits his target he will flash backward 10 Meters. Walls will stop him from flashing past it.
    Duration:Instant
    Cooldown:3 posts
    Strengths:
    A nice way to put some distance between him and his opponent.
    Good close range
    Weaknesses:
    Rubber wont take any damage. (He will still flash backwards.)
    He will flash toward someone if they have a metal body.
    Bad if there is a cliff behind her.



    Name: Positive punch
    Rank: D
    Type: Lightning Offensive/Defensive
    Fused Spells:
    Description: By focusing on his right fist it will charge will electricity. Then he will flash forward 10 Meters toward his target (opponent or object.) Even if he misses his punch he will still flash forward. He can not flash through walls or people.  
    Duration:Instant
    Cooldown: 3 posts
    Strengths:
    Good to cover distance between his opponent and himself.
    May surprise the enemy.
    Good for flanking an enemy.
    Weaknesses:
    Rubber won't take damage
    He will flash toward someone if they have a metal body even if they are not his target.
    He may jump into an attack.



    Name: Stun touch.
    Rank: D
    Type: Defensive
    Description: Simple by physically touching his opponent he can stun them for 2 posts Two posts is pretty long for a stun; I'd like this lowered to 1 post as even with 1 post where the opponent is stunned, you can do a lot of damage.
    Duration: 2 posts You're more than welcome to change this to Instant after changing the stun.
    Cooldown: 3 posts

    Strengths:
    Stuns enemy.
    Gives Brand some time.

    Weaknesses:
    Does not work on metal or rubber bodies.
    Does not work on someone who is 2 ranks higher.
    Has to be touching his opponent or their armor for it to work.



    Name: Volt sprint
    Rank: D
    Type: Lightning
    Description: By standing still for a second and focusing on few targets in a row or in a 30 Meter radius D-rank maximum range is 15-20 meters, please lower it to somewhere in between that. He will turn into a small lightning bolt and will bounce between his targets only doing basic melee damage (If he so chooses to do damage) to the last target if it is an opponent.
    Duration:Instant
    Cooldown: 4 posts
    Strengths:
    Quickly travel across the battlefield
    Good offensively and defensively.
    If the target is visible and up higher then Brand he can still bounce to them.
    Weaknesses:
    Can not bounce between metal or rubber targets.
    Will be bounced to a metal target and stop at a near by metal object if it is big enough. (The size of a person.)
    He could end up over a side of a cliff if the last target is flying or hovering or jumping.        

















    List of Spell Fusions:(Locked until B rank)(List your Spell Fusions here, name them, category them, have them make sense, and most importantly make them shiny!)
    Brand
    Brand

    1 Year Anniversary- Player 
    Lineage : Demonic Mask
    Position : None
    Posts : 53
    Guild : Sabertooth
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 150

    Character Sheet
    First Skill: Lightning Flash Magic
    Second Skill:
    Third Skill:

    Lightning flash magic. Empty Re: Lightning flash magic.

    Post by Brand 15th October 2016, 7:27 am

    I fixed it and added C rank to it so I added a UA and spells.


    _____________________________________________________________________________________

    ||Brand Strife, The flash of Lightning||
    Lightning flash magic. LawQHjO

    ||Basics||Magic||Theme||Battle Theme
    ||D: 6||C: 0||B: 0||A: 0||S: 0||SS: 0||
    avatar
    Guest
    Guest

    Lightning flash magic. Empty Re: Lightning flash magic.

    Post by Guest 15th October 2016, 8:40 am

    Requests are in this color.
    Brand wrote:Primary Magic: Lightning flash magic.
    Secondary Magic:
    Caster or Holder: Caster
    Description: Brand manipulates electricity to do devastating melee attacks. He charges his body with electricity to enhance basic things like punching and running. The electricity also makes him faster then the average person.      

    Strengths:
    Good at close combat
    Good burst damage

    Weaknesses:
    Most spells don't work on rubber
    Earth magic and Metal magic of a higher rank renders it useless.
    Hardly any defense

    Lineage:    
    Demonic Mask:
       Description: A merchant had found the corpse of a demon inside an ancient ruins complex as he travelled through it. The merchant took the skull of the demon and placed it over his head. As he did so the skull became part of the merchant in the form of a mask which granted him the ability to alter the properties of magic. The merchant however was defeated in a war he got caught up in soon after. Upon his death the mask shattered and its powers were scattered across the battlefield, leaving the few surviving with that same power inside of them, but in a weaker state. The dark powers of the demon were passed down over the generations.
       Ability: All magic the user uses can instead of it's normal element be based on darkness and is elemental. The spells still work the same way, except that in essence the element is darkness and that may have results for the way it reacts with other types of magic. When in use a demonic mask appears over their face which does have some practical purpose as it will reduce damage to the face by 50% and prevent fatal blows to their face.
       Usage:5 posts duration and a 6 posts cooldown. The dark element overrides the element on the user’s spells already or gives non-elemental magic the darkness element.

    Unique Abilities:

    -Shock: Lightning spells may paralyze the opponent for 1 post. Does not work on anyone who is any rank higher then his own.
    Cooldown: 4 posts

    -Speedy: Due to being one with lightning it is harder to hit Brand because of her speed.
    D Rank:  +10% Speed bonus
    C Rank:  +20% Speed bonus
    B Rank:  +30% Speed bonus
    A Rank:  +40% Speed bonus
    S Rank:  +50% Speed bonus

    -Overcharge: Every spell gains a bonus to attack.
    D Rank: +10% attack bonus  
    C Rank:  +20% attack bonus
    B Rank:  +30% attack bonus
    A Rank:  +40% attack bonus
    S Rank:  +50% attack bonus

    -Volt control: If he sees a Lightning spell being cast and has the power to attract it to himself and gain 20% mp back but at the cost of not being able to cast a spell for a post. 20% MP is a lot, I suggest lowering this to 4% MP as this is the max MP you can regain from other sources.

    D spells:


    C spells:







    List of Spell Fusions:(Locked until B rank)(List your Spell Fusions here, name them, category them, have them make sense, and most importantly make them shiny!)
    Brand
    Brand

    1 Year Anniversary- Player 
    Lineage : Demonic Mask
    Position : None
    Posts : 53
    Guild : Sabertooth
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 150

    Character Sheet
    First Skill: Lightning Flash Magic
    Second Skill:
    Third Skill:

    Lightning flash magic. Empty Re: Lightning flash magic.

    Post by Brand 15th October 2016, 9:19 am

    Okay I changed somethings and fixed others


    _____________________________________________________________________________________

    ||Brand Strife, The flash of Lightning||
    Lightning flash magic. LawQHjO

    ||Basics||Magic||Theme||Battle Theme
    ||D: 6||C: 0||B: 0||A: 0||S: 0||SS: 0||
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    Guest
    Guest

    Lightning flash magic. Empty Re: Lightning flash magic.

    Post by Guest 15th October 2016, 9:46 am

    Lightning flash magic. AESz729

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