Fairy Tail RP

Would you like to react to this message? Create an account in a few clicks or log in to continue.

• Patch Notes •                 • New User Guide •                • Guild Information •

    Cam's stuff

    Cam B
    Cam B

    Player 
    Lineage : None
    Position : None
    Posts : 51
    Guild : RK
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 437.5

    Character Sheet
    First Skill: Trick Magic
    Second Skill:
    Third Skill:

    Cam's stuff Empty Cam's stuff

    Post by Cam B 18th May 2016, 1:18 pm

    Name: Seal of the ancient King: Solomon

    Rank: Legendary

    Type: Ring

    Description:

    Strengths:
    -Hides the magical signature of the wearer


    Weaknesses:
    -The ring only gives the effects to the wearer
    -Wearing it for so long can make sweat accumulate, allowing it to slip off easily

    Abilities:
    Name: Solomon’s Blessing
    Rank: D
    Type: Defensive
    Duration: Passive
    Cooldown: None
    Description:  For some reasons a lot of demons Solomon controlled all had various curses and effects to them. Solomon had a way of stopping and curing them. The secret is said to be inside this ring. It removes extraneous effects of a magic attack of magic equal or less to this ranking.

    Strengths:
    *When another spell is cast that holds an effect (such as curses, poison, stun, etc) the ring removes the effect out of it, meaning it would just be an average attack
    *As a passive it takes effect when any extra ability hits him
    Weaknesses:
    *Nullifying an effect must have a space of 3 posts between uses
    *Can only nullify effects from spells cast by same lower ranked mages
    *Does not negate damage dealt by spells

    Abilities:
    Name: Solomon’s Strength
    Rank: D
    Type: Support
    Duration: Passive
    Cooldown: None
    Description: Solomon was said to be the master of all summons. Even going as far as to be the creator of some summoning tools, that some Holder type mages use today. The power to summon is said to be gifted to the ring. Making the wearer even better at controlling and using their own summmons.

    Strengths:
    *All summons cost the user 2 less mp

    Weaknesses:
    *The summon still have the same cool down
    *The summons do not get an increase in strength, agility, or anything else


    Last edited by Cam B on 20th May 2016, 10:00 pm; edited 1 time in total
    avatar
    King Elyx

    The Vanquisher


    The Vanquisher

    Administrator- Moderator- Developer/GFX Artist- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishgar- Ten Wizard Saint Member- Rising Star- Guild Master- God Slayer- Legal Guild Ace- X-Rank- H-Rank- S-Rank- A-Rank- Rich- Veteran Level 1- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- 1st Place Event/Contest Winner- 1 Year Anniversary- Player 
    Lineage : Quatro and Stella
    Position : In bed with the harem
    Posts : 4043
    Guild : Golden Phoenix
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 26
    Experience : 1,538,536.25

    Character Sheet
    First Skill: ???
    Second Skill: ???
    Third Skill:

    Cam's stuff Empty Re: Cam's stuff

    Post by King Elyx 20th May 2016, 3:40 pm

    Cam B wrote:Name: Seal of the ancient King: Solomon

    Rank: Legendary

    Type: Ring

    Description:

    Strengths:
    -Hides the magical signature of the wearer


    Weaknesses:
    -The ring only gives the effects to the wearer
    -Wearing it for so long can make sweat accumulate, allowing it to slip off easily

    Abilities:
    Name: Solomon’s Blessing
    Rank: D
    Type: Defensive
    Duration: Passive
    Cooldown: None
    Description:  For some reasons a lot of demons Solomon controlled all had various curses and effects to them. Solomon had a way of stopping and curing them. The secret is said to be inside this ring. It removes extraneous effects of a magic attack of equal or less ranking than this ability..

    Strengths:
    *When another spell is cast that holds an effect (such as curses, poison, stun, etc) the ring removes the effect out of it, meaning it would just be an average attack
    *As a passive it takes effect when any extra ability hits him
    Weaknesses:
    *Nullifying an effect must have a space of 3 posts between uses
    *Can only nullify effects from spells cast by same lower ranked mages
    *Does not negate damage dealt by spells

    Abilities:
    Name: Solomon’s Strength
    Rank: D
    Type: Support
    Duration: Passive
    Cooldown: None
    Description: Solomon was said to be the master of all summons. Even going as far as to be the creator of some summoning tools, that some Holder type mages use today. The power to summon is said to be gifted to the ring. Making the wearer even better at controlling and using their own summmons. No matter how I look at it, at D rank, adding a summon without having a HEAVY cost in doing so is not possible. I would normally recommend a cost to you, but it would be brutally heavy. So instead, I'll let you make an offer of a heavy cost and I'll continue on from there. Alternatively, you may change this ability altogether if you feel.

    Strengths:
    *An extra summon is great to use
    Weaknesses:
    *The summon still has the same cool down
    *The summon still costs the same amount of MP to summon
    *Can only summon something equal to or lower the rank of the ring

    Hey Cam! Elyx here, and I'm grading your application! I made two notes in This Color. Please acknowledge them accordingly, and if you have any questions and concerns about them, PM me. All right? Thanks!
    Cam B
    Cam B

    Player 
    Lineage : None
    Position : None
    Posts : 51
    Guild : RK
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 437.5

    Character Sheet
    First Skill: Trick Magic
    Second Skill:
    Third Skill:

    Cam's stuff Empty Re: Cam's stuff

    Post by Cam B 20th May 2016, 10:00 pm

    bump


    _____________________________________________________________________________________


    EXP till next rank: 225/1200
    avatar
    King Elyx

    The Vanquisher


    The Vanquisher

    Administrator- Moderator- Developer/GFX Artist- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishgar- Ten Wizard Saint Member- Rising Star- Guild Master- God Slayer- Legal Guild Ace- X-Rank- H-Rank- S-Rank- A-Rank- Rich- Veteran Level 1- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- 1st Place Event/Contest Winner- 1 Year Anniversary- Player 
    Lineage : Quatro and Stella
    Position : In bed with the harem
    Posts : 4043
    Guild : Golden Phoenix
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 26
    Experience : 1,538,536.25

    Character Sheet
    First Skill: ???
    Second Skill: ???
    Third Skill:

    Cam's stuff Empty Re: Cam's stuff

    Post by King Elyx 21st May 2016, 5:43 am

    Cam B wrote:Name: Seal of the ancient King: Solomon

    Rank: Legendary

    Type: Ring

    Description:

    Strengths:
    -Hides the magical signature of the wearer


    Weaknesses:
    -The ring only gives the effects to the wearer
    -Wearing it for so long can make sweat accumulate, allowing it to slip off easily

    Abilities:
    Name: Solomon’s Blessing
    Rank: D
    Type: Defensive
    Duration: Passive
    Cooldown: None
    Description:  For some reasons a lot of demons Solomon controlled all had various curses and effects to them. Solomon had a way of stopping and curing them. The secret is said to be inside this ring. It removes extraneous effects of a magic attack of magic equal or less to this ranking.

    Strengths:
    *When another spell is cast that holds an effect (such as curses, poison, stun, etc) the ring removes the effect out of it, meaning it would just be an average attack
    *As a passive it takes effect when any extra ability hits him
    Weaknesses:
    *Nullifying an effect must have a space of 3 posts between uses
    *Can only nullify effects from spells cast by same lower ranked mages
    *Does not negate damage dealt by spells

    Abilities:
    Name: Solomon’s Strength
    Rank: D
    Type: Support
    Duration: Passive
    Cooldown: None
    Description: Solomon was said to be the master of all summons. Even going as far as to be the creator of some summoning tools, that some Holder type mages use today. The power to summon is said to be gifted to the ring. Making the wearer even better at controlling and using their own summmons.

    Strengths:
    *All summons cost the user 2 less mp

    Weaknesses:
    *The summon still have the same cool down
    *The summons do not get an increase in strength, agility, or anything else

    Cam's stuff Merp%202.jpg_zpszdcapnj1

      Current date/time is 28th April 2024, 10:25 am