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    Hellhound Collars

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    Guest
    Guest

    Hellhound Collars Empty Hellhound Collars

    Post by Guest 14th August 2016, 5:41 pm


    I hear hurricanes a blowing.
    I know the end is coming soon.
    I fear rivers over flowing.
    I hear the voice of rage and ruin.


    Name: Hellhound Collars
    Rank: Artifact
    Proof of Purchase: Link
    Type: Wind and Fire Wheels
    Description: Hellhound Collars were designed similarly to the Chinese version of Wind and Fire Wheels, with a section on each for a deadly set of five thin, curved blades. The weapon has a padded section on it where the user grips the weapon to use it, with a cross guard to protect the wielder's hands. These wheels were created in a way to make them lightweight and easy to use in battle, especially for those trained in martial arts. They are flat metal rings, often in a diameter of 38cm, used to slash, stab, parry, and disarm an opponent. It is a weapon that is wielded in a pair, which makes battling opponents easier, but may be used as only one wheel. This means that if one wheel is lost, the wielder is not without the help of the other wheel, should they still have that one. In spite of their nimbleness, their design is a huge weak point, as there are many large gaps to make the weapon glide smoother and quicker through the air.
    Strengths:

    • Durable in battle, resulting in battling against the wielder a lot more difficult as it is harder to break a weapon with more holes in it
    • Makes disarming opponents easier, as effectively using the holes in the weapon as an advantage can disarm others
    • The protruding blades allow for further protective distance from the opponent while attacking, but just by a few more inches
    • Lightweight and easy to carry, which allows for quicker speed, since the weapon barely weighs the wielder down

    Weaknesses:

    • The design of the weapon is mostly its weak point, where it is thin and has a terrible design for close combat
    • Use of this weapon means closer range of attacks, as the wheels were designed not for throwing, but close combat fighting while surrounded
    • They do not defend well against slimmer, agiler weapons, considering the weapons can just be slid through the gaps
    • Abilities may be ineffective if not used as a pair (e.g. one wheel cannot use an ability without the other wheel near it)
    • The weapon will be useless if the wielder is not trained or well-trained in it, as it takes practice to wield such an agile weapon


    Abilities:
    Ticking Down To Damnation:
    Illness of the Ghost:
    464
    MADE BY VEL OF GS + ADOXOGRAPHY 2.0
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    redheadedstepchild

    Slayer


    Slayer

    Developer/GFX Artist- Dragon VIP Status- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Slayer- Dragon Slayer- Legal Guild Ace- A-Rank- Rich- Magic Application Approved!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- Player 
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    Character Sheet
    First Skill: Earth God Slayer
    Second Skill: Light Dragon Slayer
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    Hellhound Collars Empty Re: Hellhound Collars

    Post by redheadedstepchild 14th August 2016, 8:33 pm

    Hellhound Collars RplWsaa

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