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    Orochimaru

    Shunsuke
    Shunsuke

    Regular VIP Status- Quality Badge Level 1- Player 
    Lineage : Truth
    Position : None
    Posts : 201
    Guild : Basilisk Fang
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : Sōzōsuke Kato
    Experience : 525

    Character Sheet
    First Skill: Venom Devil Slayer
    Second Skill: Takeover - Anaconda Soul(Unfinished)
    Third Skill:

    Orochimaru Empty Orochimaru

    Post by Shunsuke 8th July 2015, 8:39 pm

    Name: Orochimaru
    Rank: Legendary
    Species: Chimera
    Type: Combat

    Appearance:

    Description:
    Orochimaru is almost a copy of Níðhöggr just with it having anaconda DNA added into the mix causing it to be longer and gain a constriction attack. It has a total length of twenty feet and five inches with a wingspan of about forty one feet. It has a fly speed of 50 MPH, but suffers a speed drop of 10 MPH if there are 3-4 people on him, and is stuck with a fly speed of 30 MPH if there are 5-7 people on him with the max amount of people being able to ride on him at once is 7. All of Orochimaru's bites, tail swipes, and constriction does C-ranked damage, but the constriction does D-rank damage each following post as long as the victim is caught in the constriction.
    Abilities:
    Name: Anti-Coagulating Saliva
    Rank: D
    Description:The saliva that is produced from Orochimaru prevents blood from clotting making them bleed for hours or until B-rank or higher healing magic is used on the wound. Blood loss is at the rate of 0.5 D-rank per post(regardless of the victim's rank). The blood loss effect caps at a total of C-rank damage and can be stopped if the wound is tightly patched up causing the bleed damage to stop where its at.
    Strengths:-Can cripple any enemy from blood loss
    -Blood loss will slow enemy movements
    -Can cause enemies to faint from the amount of blood lost
    Weaknesses:-Only applies to the bite
    -Only works if it can pierce the skin of its target
    -Can be gathered and used on a weapon if Orochimaru is held down long enough
    -Doesn't work while submerged in water

    Name: Blinding Miasma
    Rank: C
    Description: Orochimaru exhales a cloud of blinding miasma that causes anyone D-C are blinded for 3 posts, B are blinded for 2 posts, A, S, and H are immune to the blinding effect. It also increases the damage someone takes from blood loss by 1 D-rank worth of damage per post for 4 posts before wearing off and returning to the normal amount of damage.
    Strengths:-Blinds enemies
    -Increases damage from blood loss
    -Can cause enemies to attack each other
    Weaknesses:-Miasma can be eaten by poison slayers
    -Can be blown away by same rank or higher wind
    -Can hit allies
    -Can cause allies to attack each other if in the miasma


    Last edited by Shunsuke on 9th July 2015, 11:45 am; edited 1 time in total


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    Orochimaru Shunsuke_by_gramcrackers-d95mjy6

    OSTs:
    avatar
    Guest
    Guest

    Orochimaru Empty Re: Orochimaru

    Post by Guest 9th July 2015, 11:41 am

    Anti-Coagulating Saliva - Reduce this to 0.5 D-rank damage and cap it out at 1 C-rank damage total.

    Blinding Miasma - A-rank and higher opponents should not be affected by the blinding effects at all.

    Other than that, you're all good. Bump this thread when you're finished and send me a private message if you have any questions.
    avatar
    Guest
    Guest

    Orochimaru Empty Re: Orochimaru

    Post by Guest 9th July 2015, 11:47 am

    Orochimaru CBsTu5w

      Current date/time is 14th May 2024, 11:40 pm