Fairy Tail RP

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    Fence44
    Fence44

    1 Year Anniversary- Player 
    Lineage : Reaper's Touch
    Position : None
    Posts : 40
    Guild : Suripingu Mori
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 26
    Experience : 25

    Character Sheet
    First Skill: Phantom Express Magic
    Second Skill:
    Third Skill:

    Ker Empty Ker

    Post by Fence44 12th June 2015, 10:46 pm

    Name: Ker
    Rank: Weak
    Species: Phantom Monkey
    Type: Combat Pet
    Description: Hanging (usually upside-down) at two feet tall with a tail one foot in length, this ghostly monkey is one colorless fellow. Grey, to be exact. And whispy, as ghosts tend to be. However, Ker is anything but creepy, and is much more playful than his fur-less companion. A tiny purple cap sits atop his head, somehow clinging on no matter what direction his skull is facing.
    Abilities:

    Name: Train's Mascot
    Rank: D
    Description: 
    Ker flicks his tail and gives an eerie grin laced with primal intelligence. A piercing whistle sounds from somewhere in the distance, like the far-off applause of a machine not of this world. 

    As the Train's official messenger and mascot, Ker is able to summon the presence of the Train, doubling Flick's base speed and allowing him to use his Phantom Step without another summon present. This abiliy's duration lasts one turn.

    Strengths:
    - Can stack with Flick's other speed-boosting spells and abilities (like his Phantom Step ability).
    - Allows Flick to use his Phantom Step ability without a summon present.
    - Transforms Flick's outfit into a Conductor's uniform. Because he can.
    Weaknesses:
    - Duration: 1 round, Cooldown: 3 rounds
    - Ker must stay in contact with Flick for the spell's duration or it ends.
    - Ker cannot do anything but rest the turn he uses this ability because calling the Train is mentally and spiritually draining.
    - This ability cannot be used on anyone but flick or another Express Magic user.
    - Bananas may or may not prevent Ker from being able to use this ability....they're just so delicious...*nomnom*
    - If Ker is holding on to something when this ability is used, he drops it (e.g. Weapon, money, yellow fruit..)


    Last edited by Fence44 on 18th June 2015, 6:25 pm; edited 3 times in total
    Thorn
    Thorn

    Administrator- Moderator- Developer/GFX Artist- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Veteran Level 1- Magic Application Approved!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Senior [500]- Novice [250]- 1 Year Anniversary- Player 
    Lineage : Arm of Destiny
    Position : None
    Posts : 1405
    Guild : Savage Skull
    Cosmic Coins : 6
    Dungeon Tokens : 0
    Experience : 0

    Character Sheet
    First Skill:
    Second Skill:
    Third Skill:

    Ker Empty Re: Ker

    Post by Thorn 14th June 2015, 11:12 am

    Fence44 wrote:Name: Ker
    Rank: Weak
    Species: Phantom Monkey
    Type: Combat Pet
    Description: Hanging (usually upside-down) at two feet tall with a tail one foot in length, this ghostly monkey is one colorless fellow. Grey, to be exact. And whispy, as ghosts tend to be. can you discribe a bit more or add a picture if possible
    Abilities:

    Name: Train's Mascot
    Rank: D
    Description: 
    Ker flicks his tail and gives an eerie grin laced with primal intelligence. A piercing whistle sounds from somewhere in the distance, like the far-off applause of a machine not of this world. 
    As the Train's official messenger and mascot, Ker is able to summon the presence of the Train, doubling Flick's base speed and allowing him to use his Phantom Step without another summon present. This abiliy's duration lasts one turn. [color=red]Phantom step- is this something to do with your magic if so please link magic to me on here also I would like a cooldown added to this please]
    Strengths:
    - Can stack with Flick's other speed-boosting spells and abilities (like his Phantom Step ability).
    - Allows Flick to use his Phantom Step ability without a summon present.
    Weaknesses:
    - Ker must stay in contact with Flick for the spell's duration or it ends.
    - Ker cannot do anything but rest the turn he uses this ability because calling the Train is mentally and spiritually drainingyour need 3 strengths and 4 weaknesses.


    _____________________________________________________________________________________

    Ker S6Eaz9K
    Fence44
    Fence44

    1 Year Anniversary- Player 
    Lineage : Reaper's Touch
    Position : None
    Posts : 40
    Guild : Suripingu Mori
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 26
    Experience : 25

    Character Sheet
    First Skill: Phantom Express Magic
    Second Skill:
    Third Skill:

    Ker Empty Re: Ker

    Post by Fence44 17th June 2015, 3:18 pm

    Bump!
    Thorn
    Thorn

    Administrator- Moderator- Developer/GFX Artist- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Veteran Level 1- Magic Application Approved!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Senior [500]- Novice [250]- 1 Year Anniversary- Player 
    Lineage : Arm of Destiny
    Position : None
    Posts : 1405
    Guild : Savage Skull
    Cosmic Coins : 6
    Dungeon Tokens : 0
    Experience : 0

    Character Sheet
    First Skill:
    Second Skill:
    Third Skill:

    Ker Empty Re: Ker

    Post by Thorn 18th June 2015, 5:56 am

    Ok can you put a duration and cooldown on the ability also the last weakness is very cunning but we don't really have bananas in this world you can keep it as I really like it but try thinking of something else lol


    _____________________________________________________________________________________

    Ker S6Eaz9K
    Fence44
    Fence44

    1 Year Anniversary- Player 
    Lineage : Reaper's Touch
    Position : None
    Posts : 40
    Guild : Suripingu Mori
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 26
    Experience : 25

    Character Sheet
    First Skill: Phantom Express Magic
    Second Skill:
    Third Skill:

    Ker Empty Re: Ker

    Post by Fence44 18th June 2015, 6:11 am

    Bumpity bump.
    Thorn
    Thorn

    Administrator- Moderator- Developer/GFX Artist- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Veteran Level 1- Magic Application Approved!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Senior [500]- Novice [250]- 1 Year Anniversary- Player 
    Lineage : Arm of Destiny
    Position : None
    Posts : 1405
    Guild : Savage Skull
    Cosmic Coins : 6
    Dungeon Tokens : 0
    Experience : 0

    Character Sheet
    First Skill:
    Second Skill:
    Third Skill:

    Ker Empty Re: Ker

    Post by Thorn 18th June 2015, 6:12 am

    ok Cooldown a bit to low 3 posts should be good


    _____________________________________________________________________________________

    Ker S6Eaz9K
    Fence44
    Fence44

    1 Year Anniversary- Player 
    Lineage : Reaper's Touch
    Position : None
    Posts : 40
    Guild : Suripingu Mori
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 26
    Experience : 25

    Character Sheet
    First Skill: Phantom Express Magic
    Second Skill:
    Third Skill:

    Ker Empty Re: Ker

    Post by Fence44 18th June 2015, 1:50 pm

    Can I extend the duration to two posts then? Ker would still be incapacitated while his ability is in effect.
    Thorn
    Thorn

    Administrator- Moderator- Developer/GFX Artist- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Veteran Level 1- Magic Application Approved!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Senior [500]- Novice [250]- 1 Year Anniversary- Player 
    Lineage : Arm of Destiny
    Position : None
    Posts : 1405
    Guild : Savage Skull
    Cosmic Coins : 6
    Dungeon Tokens : 0
    Experience : 0

    Character Sheet
    First Skill:
    Second Skill:
    Third Skill:

    Ker Empty Re: Ker

    Post by Thorn 18th June 2015, 4:58 pm

    sorry thats to low


    _____________________________________________________________________________________

    Ker S6Eaz9K
    Fence44
    Fence44

    1 Year Anniversary- Player 
    Lineage : Reaper's Touch
    Position : None
    Posts : 40
    Guild : Suripingu Mori
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 26
    Experience : 25

    Character Sheet
    First Skill: Phantom Express Magic
    Second Skill:
    Third Skill:

    Ker Empty Re: Ker

    Post by Fence44 18th June 2015, 6:25 pm

    Bump! 8)
    Thorn
    Thorn

    Administrator- Moderator- Developer/GFX Artist- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Veteran Level 1- Magic Application Approved!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Senior [500]- Novice [250]- 1 Year Anniversary- Player 
    Lineage : Arm of Destiny
    Position : None
    Posts : 1405
    Guild : Savage Skull
    Cosmic Coins : 6
    Dungeon Tokens : 0
    Experience : 0

    Character Sheet
    First Skill:
    Second Skill:
    Third Skill:

    Ker Empty Re: Ker

    Post by Thorn 19th June 2015, 3:31 am

    Approved


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    Ker S6Eaz9K

      Current date/time is 27th April 2024, 2:30 pm