Magic
Primary Magic: Storm Force
Secondary Magic:
Caster or Holder: Holder
Description: Storm Force is a magic that allows for multiple elements to be used in conjecture with each other. Focusing on the elements of wind and lightning to create excessively destructive force. The caster is required to be incredibly intimate with nature as well as with destruction which is incredibly hard with normal thinking.
Storm Force can allow the user pull lightning from the sky or propel themselves with bursts of wind. They can create claws made of air or nets made of lightning. Once the caster has reached incredibly high levels in this magic they are able to forcefully combine the two elements into something greater. They can make a whirlwind infused with lightning or a spear of lightning that carries the agility and free movement of the wind. However everything it creates is said it have the force of a storm in it.
Strengths:
Weaknesses:
Lineage: Power of Apocalypse
Unique Abilities:
Spells:
Advanced Spells:
Primary Magic: Storm Force
Secondary Magic:
Caster or Holder: Holder
Description: Storm Force is a magic that allows for multiple elements to be used in conjecture with each other. Focusing on the elements of wind and lightning to create excessively destructive force. The caster is required to be incredibly intimate with nature as well as with destruction which is incredibly hard with normal thinking.
Storm Force can allow the user pull lightning from the sky or propel themselves with bursts of wind. They can create claws made of air or nets made of lightning. Once the caster has reached incredibly high levels in this magic they are able to forcefully combine the two elements into something greater. They can make a whirlwind infused with lightning or a spear of lightning that carries the agility and free movement of the wind. However everything it creates is said it have the force of a storm in it.
Strengths:
- Dual Elements: Thus magic allows the user to simultaneously use two elements giving them a slight edge when it comes to elements.
- Versatility: This magic has incredible versatility. It has close range attacks as well as long. It has single target as well as multi target attacks. Defense and mobility. A jack of all trades.
Weaknesses:
- Strain: As it is said everything this magic creates contains the force of a storm it puts a large strain on the muscles of the body.
- Friendly Fire: As with most magic it doesn't not distinguish between friend or foe.
- Charging: This magic has incredible force but because of this it also takes slightly longer to create and use.
Lineage: Power of Apocalypse
Unique Abilities:
- Light as Wind: This magic has made the user feel incredibly light due to their relationship with wind which allows for greater agility. Gives user 25% increase to movement speed.
- Heavy as Lightning: The intimate relationship the user has with lightning has allowed them to find a way to emulate the impact of lightning with their body allowing for attacks that feel like getting hit with iron. Gives user 25% increase to strength.
- Hard as Thunder: Because the user has lightning energy coursing through their bodies throughout use of this magic their skin, muscles and bones have endured grueling torture and have repaired themselves to be even stronger. Gives user 25% increase to physical resistance.
Spells:
- D-Rank Spells:
Name: Gale Claws
Rank: D
Type: Wind, Offensive
Duration: 2 posts
Cooldown: 3 posts
Description: Caster crosses their arms and casts wind magic on their finger tips creating 1 inch claws on the end of their fingers using high density air. Melee range and does 75% D rank damage per hit.
Strengths:- Easy to use and small so very mobile
- High density wind makes them very sharp
Weaknesses:- Small range means they have to be used within arms reach
- Makes no distinction for the user meaning they can cut themselves. Making a fist while using this spell would flay their own hand open.
Name: Phantom Burst
Rank: D
Type: Wind, Support
Duration: Instant
Cooldown: 2 posts
Description: The user condenses a ball of air and allows it to burst. By using the counter forces of the condensed air exploding to gain extra speed or to dodge in nigh impossible situations. Has no destructive qualities and can only be used within 5 feet of the user.
Strengths:- Allows for speed boosting.
- Allows dodging in situations that wouldn't tonally be possible.
Weaknesses:- The movement granted from this spell is not very large meaning its still possible to be hit and the boost is not very large.
- Though the boost is not very large it is still acquired by enduring the air exploding so there is a slight amount of damage accumulated when using.
Name: Setsubon Storm
Rank: D
Type: Lightning, Offensive
Duration: Instant
Cooldown: 3 posts
Description: The use creates a 4 foot long javelin made of lightning and throws it towards his target and then with another gesture and commands makes it explode into fifty 5 inch long lightning needles that rain down on the area. Has a range of 20 meters and has an area of effect of 10 meters. Moves at a speed of 20 mps and does 50% D rank damage.
Strengths:- Fast and small making it hard to dodge.
Weaknesses:- Moves in a straight line making it predictable.
Name: Tempest Dismissal
Rank: D
Type: Wind, Defensive
Duration: Instant
Cooldown: 3 posts
Description: The user condenses an egg shaped ball of air at the tip of their finger and shoots it like a bullet into the middle of an opponents spell and then detonating it causing the opponents spell to burst from the inside. Allows user to "dismiss" 1 spell of the D rank regardless of elemental affinity
Strengths:- Allows user to block or "dismiss" any element.
Weaknesses:- Unlike normal shielding spells this one is unable to be used against multiple spells.
- Requires the user to "insert" their spell into the opponents spell which needs great aim as well as a direct line of sight.
- Easy to use and small so very mobile
Advanced Spells:
- D+:
Name: Blade of Storms
Rank: D+
Type: Lightning, Wind, Offensive
Duration: Instant
Cooldown: 4 Posts
Description: Caster creates a giant sword made from lightning and uses wind to condense it and contain its shape and uses it for a single attack after which it discharges its energy into whatever it hits and dissipates. Blade length is 15 meters. Causes 75% D rank damage on initial hit and causes additional 25% D rank damage on next post due to energy discharge.
Strengths:- Dual elemental affinity
- Fast despite its size
Weaknesses:- Straight forward making it predictable
- requires large open space to use effectively
- Dual elemental affinity
Last edited by Ashura33 on 4th June 2018, 1:48 am; edited 2 times in total