Fairy Tail RP

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    Clockwork: Invasion

    Noheme
    Noheme

    Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Rising Star- God Slayer- Legal Guild Ace- S-Rank- A-Rank- Character History!- Magic Application Approved!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Senior [500]- Novice [250]- 2nd Place Event/Contest Winner- Player 
    Lineage : Armoured Beast
    Position : None
    Posts : 1116
    Guild : Fairy Tail
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 27
    Experience : 872,660

    Character Sheet
    First Skill: N/A
    Second Skill: N/A
    Third Skill:

    Clockwork: Invasion Empty Clockwork: Invasion

    Post by Noheme 15th January 2017, 4:33 pm


    Job Title: Clockwork: Invasion
    Rank: A
    Player Requirements: At least two B-ranks or one A-rank
    Job Requirements: At least 18000 words total, defeat the boss
    Job Location: Lycan Woods
    Job Description: Reports have been coming in of people spotting strange, mechanical beings around various towns and villages. Magical council was forced to launch an investigation and the results showed, that there is a large concentration of these machines in the so-called "Lycan Woods". And since these machines could pose a problem, they've set requests to all legal guilds, a call for help.

    Once you arrive at your destination, you will find something that looks like an ancient gateway, a portal that leads to the unknown. Something that the clockwork creatures are leaving through. In order to fulfill this job's requirements, you follow them through the gate and find yourself in a mysterious world with starry sky, azure blue grass and ivory white trees that bear leaves of the same color as the grass. A spirit of a young girl will appear in front of you, though her appearance will be heavily distorted, making it impossible to make out how she actually looks. She will inform you that this place is called "Gardens of Eden" and that these horrid machines invaded this world for reasons unknown. If you decide to help and save this world, you will have to fight through a horde of twisted clockworks and destroy the group's leader.

    Enemies:
    Weak: Clockwork chicken x10
    Something that could probably pass for a scout among the twisted clockworks. It's a chicken made out of metal plates and cogs. They only deal half of A-ranked damage with their pecks and will not survive more than a single hit of A-ranked spell, but they come in groups of 10, so better be careful

    Normal: Clockwork Reaver x5
    This thing looks like a flying mecha jellyfish. While it's actual body it fairly small and fragile looking, it has several sharp looking tentacles coming out of it, all coated in rather strong poison. They can fly and every single hit they manage to land will deal S-ranked damage, the poison dealing A-ranked damage in the next post. They go down in 10 A-ranked spells.

    Strong: Clockwork Knight
    A pretty good imitation of a human being, if you can look past the fact that instead of skin, it has metal plates. These humanoid machines can wield just about any weapon and behave like a pretty agile human being, striking quick and dodging to the best of their ability. Each hit from them will deal 2x S-ranked damage and they can take up to 15 A-ranked spells before they go down.

    Boss: MAMA - Multiform Ambulator Mobile Artillery
    When you approach the leader of the attacking group, it will look just like a regular clockwork Knight. But watch in horror as the humanoid shape quickly changes into a twisted nightmare of cogs, pistons and chains. This enemy takes on a form of mechanical being that looks like a giant, desecrated and mangled corpse. It has guns that shoot regular bullets and rockets, it's strikes can create small craters and is even capable of casting metal-based spells. It's melee hits are pretty slow and each of them will deal H-ranked damage while it's ranged attacks are extremely fast but only deal B-ranked damage. This monstrosity takes 15 S-ranked spells before it goes down. Upon defeat, some sort of device can be found within, telling you where these attackers came from and what is your next objective, if you decide to pursue this thread.

    Reward: Double A-ranked XP, 45k Jewels


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    Guest
    Guest

    Clockwork: Invasion Empty Re: Clockwork: Invasion

    Post by Guest 15th January 2017, 5:22 pm

    Spoiler:

    Approved~!

      Current date/time is 6th May 2024, 6:54 pm