Name: Solais
Rank: Legendary Weapon
Type: Bastard Sword
Description: A small sword that can only be wielded by members of the Santiais noble family.
It's a simple sword with a leather grip with gold designs. It has an elegantly designed gold guard with a single blue gem which leads into the slim blade of the sword. The blade is a reinforced steel that has been well-maintained among the generations of the family.
It's a simple sword with a leather grip with gold designs. It has an elegantly designed gold guard with a single blue gem which leads into the slim blade of the sword. The blade is a reinforced steel that has been well-maintained among the generations of the family.
- Solais:
Strengths:
♠ The sword cannot be drawn out of its sheath unless being held by a member of the Santiais family.
♠ Relatively light sword so it's easy to travel with.
♠ The sword cannot be drawn out of its sheath unless being held by a member of the Santiais family.
♠ Relatively light sword so it's easy to travel with.
Weaknesses:
♣ Doesn't really synergize with Hikari's magic because it requires her to be up close to use it.
♣ It can be knocked out of Hikari's grip, deactivating it's abilities.
♣ The sword slashes only as fast as the user can physically manage.
♣ Doesn't really synergize with Hikari's magic because it requires her to be up close to use it.
♣ It can be knocked out of Hikari's grip, deactivating it's abilities.
♣ The sword slashes only as fast as the user can physically manage.
Abilities:
- Heiress:
Name: Heiress
Rank: Up to A
Duration: Passive
Cooldown: N/A
Description: Due to the sword being created in a forge with magical flames, it can sense when the user is a true member of the family. When it does sense this, it provides a 60% buff to the user's strength.
- Nobility:
Name: Nobility
Rank: Up to B
Duration: Instant
Cooldown: 3 posts
Description: The user
unsheathes a spectral version of Solais, with the physical body remaining in the sheath. When they decide on what to do, the user can throw the sword projection in a direction of their choosing. It travels at 150m/s and can only travel in a 200m straight line. When the user chooses, they can teleport to the location of where the projection is. The projection can go through walls and such and can only pass through one living being, or it simply fades when it comes across another one or at the 200m limit. However, if the projection strikes an enemy Hikari can decide if the enemy will feel the pain. If she does, the enemy will receive the damage of 75% of the user's rank damage. If used as a damaging spell, there is an extra post added to the cooldown.
Strengths: ♠ A very versatile teleport spell or damage spell depending on the situation.
Weaknesses: ♣ The user can't hold onto the projection of the sword longer than a post.
♣ Mages can see where the projection is thrown and are able to predict where the user will go from there.
Last edited by Hikari on 16th December 2017, 7:46 pm; edited 7 times in total