Fairy Tail RP

Would you like to react to this message? Create an account in a few clicks or log in to continue.

• Patch Notes •                 • New User Guide •                • Guild Information •

    Skye Earth's Celestial Spirit Magic. | done!

    Skye Earthe
    Skye Earthe

    Player 
    Lineage : Knight of Honor
    Position : None
    Posts : 213
    Guild : Eclipse Soul.
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 25
    Experience : 406.25

    Character Sheet
    First Skill: Celestial Spirit Magic.
    Second Skill: N/A.
    Third Skill:

    Skye Earth's Celestial Spirit Magic. | done!  Empty Skye Earth's Celestial Spirit Magic. | done!

    Post by Skye Earthe 25th July 2014, 8:48 am

    Magic

    Primary Magic: Celestial Spirit Magic.
    Secondary Magic: N/A.
    Caster or Holder: Holder.
    Description:  The caster summons Celestial Spirits by opening portals or gates through the use of Celestial Spirit Gate Keys. By using an incantation of their own and swinging the key in a certain fashion, it will summon the given spirit bound to the key. In order for a caster and spirit to work in unison it is necessary for the two to make a contract, deciding what the spirits purpose is and when they can be summoned. Being a holder-type magic, the caster must have the key in order to summon a spirit, otherwise there is no other way aside from spirits summoning themselves, which takes immense magic power between spirit and caster. There are two types of Celestial Spirit Gate keys, silver and gold. Gold keys are rare, and represent the 12 zodiac spirits, ( A rumoured 13th, which is incredibly rare. ) while silver keys represent the other 88 constellations of stars, each equipped with their own set of abilities and personality.

    Strengths:

    • Due to spirits being their own being, summoning one or two spirits can easily be used to outnumber an opponent.
    • Due to spirits having their own individual magic, there is no set element on celestial spirit summoning, meaning the caster can easily hold an advantage during battle due to the versatile spell set they have.
    • Celestial spirits, if sensing their contractor in danger and self-summon themselves to aid their contractor.


    Weaknesses:

    • Although also a strength, due to the versatile spell sets of the spirits it also means they hold more weaknesses, rather than having a set element with it's set weakness.
    • Losing the keys as a Celestial Spirit Mage disables the caster and disallows them to summon any spirits, unless they self-summon themselves.
    • If you lose a battle against another celestial wizard, it was possible for them to obtain your key and have your contract broken with given spirit(s).
    • If you contract with your spirit to only be summoned on certain days, this will cause restrictions of when a wizard can summon their spirit, no matter the situation they may find themselves in.


    Abilities/Powers:


    • Contracts for when the spirits can and can not be summoned.
    • Using magical power to summon each spirit.
    • Summoning multiple celestial spirits to come to the users aid.


    Signature Spell:


    D-Rank Summons:
    Scutum:
    Cetus:

    Pavo:

    Ursa Major&Minor:

    C-Rank Summons:

    Berenice:


    Gemini:


    Andromeda:

    Corvus:

    ------------------------------------------------------------------

    Keys broken:




    Last edited by Skye Earthe on 12th August 2014, 9:07 am; edited 26 times in total
    Indiana Jones
    Indiana Jones

    Void Tyrant


    Void Tyrant

    Moderator- Developer/GFX Artist- Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Coming Storms- God Slayer- Veteran Level 2- Veteran Level 1- Magic Application Approved!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Master [1000]- Senior [500]- Novice [250]- 1st Place Event/Contest Winner- Player 
    Lineage : Caine's Descent
    Position : None
    Posts : 1380
    Guild : Savage Skull
    Cosmic Coins : 1
    Dungeon Tokens : 0
    Age : 27
    Experience : 350

    Character Sheet
    First Skill: Ragnarök
    Second Skill:
    Third Skill:

    Skye Earth's Celestial Spirit Magic. | done!  Empty Re: Skye Earth's Celestial Spirit Magic. | done!

    Post by Indiana Jones 25th July 2014, 11:19 am

    Skye Earthe wrote:
    Magic

    Primary Magic: Celestial Spirit Magic.
    Secondary Magic: N/A.
    Caster or Holder: Holder.
    Description:  The caster summons Celestial Spirits by opening portals or gates through the use of Celestial Spirit Gate Keys. By using an incantation of their own and swinging the key in a certain fashion, it will summon the given spirit bound to the key. In order for a caster and spirit to work in unison it is necessary for the two to make a contract, deciding what the spirits purpose is and when they can be summoned. Being a holder-type magic, the caster must have the key in order to summon a spirit, otherwise there is no other way aside from spirits summoning themselves, which takes immense magic power between spirit and caster. There are two types of Celestial Spirit Gate keys, silver and gold. Gold keys are rare, and represent the 12 zodiac spirits, ( A rumoured 13th, which is incredibly rare. ) while silver keys represent the other 88 constellations of stars, each equipped with their own set of abilities and personality.

    Strengths:

    • Due to spirits being their own being, summoning one or two spirits can easily be used to outnumber an opponent.
    • Due to spirits having their own individual magic, there is no set element on celestial spirit summoning, meaning the caster can easily hold an advantage during battle due to the versatile spell set they have.
    • Celestial spirits, if sensing their contractor in danger and self-summon themselves to aid their contractor.


    Weaknesses:

    • Although also a strength, due to the versatile spell sets of the spirits it also means they hold more weaknesses, rather than having a set element with it's set weakness.
    • Losing the keys as a Celestial Spirit Mage disables the caster and disallows them to summon any spirits, unless they self-summon themselves.
    • If you lose a battle against another celestial wizard, it was possible for them to obtain your key and have your contract broken with given spirit(s).
    • If you contract with your spirit to only be summoned on certain days, this will cause restrictions of when a wizard can summon their spirit, no matter the situation they may find themselves in.


    Abilities/Powers:


    • Contracts for when the spirits can and can not be summoned.
    • Using magical power to summon each spirit.
    • Summoning multiple celestial spirits to come to the users aid.


    D-Rank Summons:
    Spoiler:
    Spoiler:
    Spoiler:

    Spoiler:


    Hello. I'm Indiana and i'll be going over your magic. It's seems very interesting so far, but there are a few things that need to be changed. They are in this color. Please bump the thread when the edits have been made and i'll gladly go over it again.


    _____________________________________________________________________________________


    Skye Earth's Celestial Spirit Magic. | done!  18jWfhn


    Character
    Main Theme Battle Theme 1 Battle Theme 2
    Skye Earthe
    Skye Earthe

    Player 
    Lineage : Knight of Honor
    Position : None
    Posts : 213
    Guild : Eclipse Soul.
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 25
    Experience : 406.25

    Character Sheet
    First Skill: Celestial Spirit Magic.
    Second Skill: N/A.
    Third Skill:

    Skye Earth's Celestial Spirit Magic. | done!  Empty Re: Skye Earth's Celestial Spirit Magic. | done!

    Post by Skye Earthe 25th July 2014, 11:27 am

    I think I got everything, thanks a bunch! Bump.


    _____________________________________________________________________________________

    Skye Earth's Celestial Spirit Magic. | done!  IuA7obQ
    "You put up with me for this long, now nothing's impossible!"  
    Skye Earth's Celestial Spirit Magic. | done!  5tzZqog
    Skye Earth's Celestial Spirit Magic. | done!  GDYJV4b

    Magic. -- Character. -- History.
    Indiana Jones
    Indiana Jones

    Void Tyrant


    Void Tyrant

    Moderator- Developer/GFX Artist- Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Coming Storms- God Slayer- Veteran Level 2- Veteran Level 1- Magic Application Approved!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Master [1000]- Senior [500]- Novice [250]- 1st Place Event/Contest Winner- Player 
    Lineage : Caine's Descent
    Position : None
    Posts : 1380
    Guild : Savage Skull
    Cosmic Coins : 1
    Dungeon Tokens : 0
    Age : 27
    Experience : 350

    Character Sheet
    First Skill: Ragnarök
    Second Skill:
    Third Skill:

    Skye Earth's Celestial Spirit Magic. | done!  Empty Re: Skye Earth's Celestial Spirit Magic. | done!

    Post by Indiana Jones 25th July 2014, 11:24 pm

    Skye Earthe wrote:
    Magic

    Primary Magic: Celestial Spirit Magic.
    Secondary Magic: N/A.
    Caster or Holder: Holder.
    Description:  The caster summons Celestial Spirits by opening portals or gates through the use of Celestial Spirit Gate Keys. By using an incantation of their own and swinging the key in a certain fashion, it will summon the given spirit bound to the key. In order for a caster and spirit to work in unison it is necessary for the two to make a contract, deciding what the spirits purpose is and when they can be summoned. Being a holder-type magic, the caster must have the key in order to summon a spirit, otherwise there is no other way aside from spirits summoning themselves, which takes immense magic power between spirit and caster. There are two types of Celestial Spirit Gate keys, silver and gold. Gold keys are rare, and represent the 12 zodiac spirits, ( A rumoured 13th, which is incredibly rare. ) while silver keys represent the other 88 constellations of stars, each equipped with their own set of abilities and personality.

    Strengths:

    • Due to spirits being their own being, summoning one or two spirits can easily be used to outnumber an opponent.
    • Due to spirits having their own individual magic, there is no set element on celestial spirit summoning, meaning the caster can easily hold an advantage during battle due to the versatile spell set they have.
    • Celestial spirits, if sensing their contractor in danger and self-summon themselves to aid their contractor.


    Weaknesses:

    • Although also a strength, due to the versatile spell sets of the spirits it also means they hold more weaknesses, rather than having a set element with it's set weakness.
    • Losing the keys as a Celestial Spirit Mage disables the caster and disallows them to summon any spirits, unless they self-summon themselves.
    • If you lose a battle against another celestial wizard, it was possible for them to obtain your key and have your contract broken with given spirit(s).
    • If you contract with your spirit to only be summoned on certain days, this will cause restrictions of when a wizard can summon their spirit, no matter the situation they may find themselves in.


    Abilities/Powers:


    • Contracts for when the spirits can and can not be summoned.
    • Using magical power to summon each spirit.
    • Summoning multiple celestial spirits to come to the users aid.


    D-Rank Summons:
    Spoiler:
    Spoiler:
    Spoiler:

    Spoiler:


    Edits are in this color again. Please bump the thread when they are made.


    _____________________________________________________________________________________


    Skye Earth's Celestial Spirit Magic. | done!  18jWfhn


    Character
    Main Theme Battle Theme 1 Battle Theme 2
    Skye Earthe
    Skye Earthe

    Player 
    Lineage : Knight of Honor
    Position : None
    Posts : 213
    Guild : Eclipse Soul.
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 25
    Experience : 406.25

    Character Sheet
    First Skill: Celestial Spirit Magic.
    Second Skill: N/A.
    Third Skill:

    Skye Earth's Celestial Spirit Magic. | done!  Empty Re: Skye Earth's Celestial Spirit Magic. | done!

    Post by Skye Earthe 25th July 2014, 11:36 pm

    bump!


    _____________________________________________________________________________________

    Skye Earth's Celestial Spirit Magic. | done!  IuA7obQ
    "You put up with me for this long, now nothing's impossible!"  
    Skye Earth's Celestial Spirit Magic. | done!  5tzZqog
    Skye Earth's Celestial Spirit Magic. | done!  GDYJV4b

    Magic. -- Character. -- History.
    Indiana Jones
    Indiana Jones

    Void Tyrant


    Void Tyrant

    Moderator- Developer/GFX Artist- Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Coming Storms- God Slayer- Veteran Level 2- Veteran Level 1- Magic Application Approved!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Master [1000]- Senior [500]- Novice [250]- 1st Place Event/Contest Winner- Player 
    Lineage : Caine's Descent
    Position : None
    Posts : 1380
    Guild : Savage Skull
    Cosmic Coins : 1
    Dungeon Tokens : 0
    Age : 27
    Experience : 350

    Character Sheet
    First Skill: Ragnarök
    Second Skill:
    Third Skill:

    Skye Earth's Celestial Spirit Magic. | done!  Empty Re: Skye Earth's Celestial Spirit Magic. | done!

    Post by Indiana Jones 26th July 2014, 12:24 am

    Skye Earthe wrote:

    D-Rank Summons:
    [spoiler]

    Spoiler:
    Name: Columba
    Rank: D
    Type: Holy Magic/Offence
    Description: Summoned by the contractor saying: "Lend me your strength! Open, Gate of the Dove, Columba!" The summon appears as a young girl in her teenage years, however innocent in appearance, she is still deadly. She is obedient to her contractor and questions nothing. She speaks in military slang, responding with "Yes Sir/ma'am, understood." etc.She is known to self-summon herself often to aid her contractor. She is able to fly and use holy magic to her advantage on the battle field.

    Passive Ability: Columba, due to the angel wings on her back, is able to fly at 10 m/s. and carry her contractor around if requested.

    Active Ability: Activated when she thrusts her arm towards a target, a magic circle appears before her hand, summoning 20 swords crafted from holy light in a circle around her and sends them to target location, dealing D rank damage. Upon impact this leaves a flash of light within it's impact radius, blinding the area struct for 1.25 seconds. (You can say it blinds the target area for 1 post, but any enemies B-rank or up won't be blinded.)

    Strengths:

    • Provides utility with her wings.
    • Provides utility with her small blind.
    • Will gladly take a shot for her contractor, as her personality insists on doing so.

    Weaknesses:

    • If she misses her ability most of her utility and damage is gone.
    • Despite willing to take a hit for her contractor, she lacks defensive capabilities and would be sent back to the celestial spirit world after taking one.
    • She can only hold you for 3 posts at 5m/s before her wings and arms give up, sending her back to the celestial spirit world despite your location.
    • The active ability takes 3 seconds to set up, so she can be struck within casting time. The caster must be still to preform this spell, standing on the ground of floating with her wings.


    Duration/Cooldown: 5 posts, with a 6 post cooldown.

    One last edit and they you are good to go. It's in the same color. Bump the thread after finished.


    _____________________________________________________________________________________


    Skye Earth's Celestial Spirit Magic. | done!  18jWfhn


    Character
    Main Theme Battle Theme 1 Battle Theme 2
    Skye Earthe
    Skye Earthe

    Player 
    Lineage : Knight of Honor
    Position : None
    Posts : 213
    Guild : Eclipse Soul.
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 25
    Experience : 406.25

    Character Sheet
    First Skill: Celestial Spirit Magic.
    Second Skill: N/A.
    Third Skill:

    Skye Earth's Celestial Spirit Magic. | done!  Empty Re: Skye Earth's Celestial Spirit Magic. | done!

    Post by Skye Earthe 26th July 2014, 12:34 am

    bump!


    _____________________________________________________________________________________

    Skye Earth's Celestial Spirit Magic. | done!  IuA7obQ
    "You put up with me for this long, now nothing's impossible!"  
    Skye Earth's Celestial Spirit Magic. | done!  5tzZqog
    Skye Earth's Celestial Spirit Magic. | done!  GDYJV4b

    Magic. -- Character. -- History.
    Indiana Jones
    Indiana Jones

    Void Tyrant


    Void Tyrant

    Moderator- Developer/GFX Artist- Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Coming Storms- God Slayer- Veteran Level 2- Veteran Level 1- Magic Application Approved!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Master [1000]- Senior [500]- Novice [250]- 1st Place Event/Contest Winner- Player 
    Lineage : Caine's Descent
    Position : None
    Posts : 1380
    Guild : Savage Skull
    Cosmic Coins : 1
    Dungeon Tokens : 0
    Age : 27
    Experience : 350

    Character Sheet
    First Skill: Ragnarök
    Second Skill:
    Third Skill:

    Skye Earth's Celestial Spirit Magic. | done!  Empty Re: Skye Earth's Celestial Spirit Magic. | done!

    Post by Indiana Jones 26th July 2014, 12:36 am

    Everything i have asked has been changed, so...

    Skye Earth's Celestial Spirit Magic. | done!  1562yc5


    Last edited by Indiana Jones on 29th July 2014, 1:43 am; edited 1 time in total


    _____________________________________________________________________________________


    Skye Earth's Celestial Spirit Magic. | done!  18jWfhn


    Character
    Main Theme Battle Theme 1 Battle Theme 2
    Skye Earthe
    Skye Earthe

    Player 
    Lineage : Knight of Honor
    Position : None
    Posts : 213
    Guild : Eclipse Soul.
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 25
    Experience : 406.25

    Character Sheet
    First Skill: Celestial Spirit Magic.
    Second Skill: N/A.
    Third Skill:

    Skye Earth's Celestial Spirit Magic. | done!  Empty Re: Skye Earth's Celestial Spirit Magic. | done!

    Post by Skye Earthe 28th July 2014, 4:17 am

    Bump, added/upgraded spells!

    Upgraded: Gemini & Columba. Bumped to C-rank.

    Added:
    • Ursa Major & Minor - D rank
    • Pavo - D rank
    • Andromeda - C rank


    Indiana Jones
    Indiana Jones

    Void Tyrant


    Void Tyrant

    Moderator- Developer/GFX Artist- Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Coming Storms- God Slayer- Veteran Level 2- Veteran Level 1- Magic Application Approved!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Master [1000]- Senior [500]- Novice [250]- 1st Place Event/Contest Winner- Player 
    Lineage : Caine's Descent
    Position : None
    Posts : 1380
    Guild : Savage Skull
    Cosmic Coins : 1
    Dungeon Tokens : 0
    Age : 27
    Experience : 350

    Character Sheet
    First Skill: Ragnarök
    Second Skill:
    Third Skill:

    Skye Earth's Celestial Spirit Magic. | done!  Empty Re: Skye Earth's Celestial Spirit Magic. | done!

    Post by Indiana Jones 29th July 2014, 1:25 am

    Skye Earthe wrote:
    Magic

    Primary Magic: Celestial Spirit Magic.
    Secondary Magic: N/A.
    Caster or Holder: Holder.
    Description:  The caster summons Celestial Spirits by opening portals or gates through the use of Celestial Spirit Gate Keys. By using an incantation of their own and swinging the key in a certain fashion, it will summon the given spirit bound to the key. In order for a caster and spirit to work in unison it is necessary for the two to make a contract, deciding what the spirits purpose is and when they can be summoned. Being a holder-type magic, the caster must have the key in order to summon a spirit, otherwise there is no other way aside from spirits summoning themselves, which takes immense magic power between spirit and caster. There are two types of Celestial Spirit Gate keys, silver and gold. Gold keys are rare, and represent the 12 zodiac spirits, ( A rumoured 13th, which is incredibly rare. ) while silver keys represent the other 88 constellations of stars, each equipped with their own set of abilities and personality.

    Strengths:

    • Due to spirits being their own being, summoning one or two spirits can easily be used to outnumber an opponent.
    • Due to spirits having their own individual magic, there is no set element on celestial spirit summoning, meaning the caster can easily hold an advantage during battle due to the versatile spell set they have.
    • Celestial spirits, if sensing their contractor in danger and self-summon themselves to aid their contractor.


    Weaknesses:

    • Although also a strength, due to the versatile spell sets of the spirits it also means they hold more weaknesses, rather than having a set element with it's set weakness.
    • Losing the keys as a Celestial Spirit Mage disables the caster and disallows them to summon any spirits, unless they self-summon themselves.
    • If you lose a battle against another celestial wizard, it was possible for them to obtain your key and have your contract broken with given spirit(s).
    • If you contract with your spirit to only be summoned on certain days, this will cause restrictions of when a wizard can summon their spirit, no matter the situation they may find themselves in.


    Abilities/Powers:


    • Contracts for when the spirits can and can not be summoned.
    • Using magical power to summon each spirit.
    • Summoning multiple celestial spirits to come to the users aid.


    D-Rank Summons:
    Scutum:
    Cetus:

    Pavo:

    Ursa Major&Minor:

    C-Rank Summons:

    Columba:

    Gemini:


    Andromeda:

    Edits are in this color. Please bump the thread when they have been made.


    _____________________________________________________________________________________


    Skye Earth's Celestial Spirit Magic. | done!  18jWfhn


    Character
    Main Theme Battle Theme 1 Battle Theme 2
    Skye Earthe
    Skye Earthe

    Player 
    Lineage : Knight of Honor
    Position : None
    Posts : 213
    Guild : Eclipse Soul.
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 25
    Experience : 406.25

    Character Sheet
    First Skill: Celestial Spirit Magic.
    Second Skill: N/A.
    Third Skill:

    Skye Earth's Celestial Spirit Magic. | done!  Empty Re: Skye Earth's Celestial Spirit Magic. | done!

    Post by Skye Earthe 29th July 2014, 1:39 am

    bump!


    _____________________________________________________________________________________

    Skye Earth's Celestial Spirit Magic. | done!  IuA7obQ
    "You put up with me for this long, now nothing's impossible!"  
    Skye Earth's Celestial Spirit Magic. | done!  5tzZqog
    Skye Earth's Celestial Spirit Magic. | done!  GDYJV4b

    Magic. -- Character. -- History.
    Indiana Jones
    Indiana Jones

    Void Tyrant


    Void Tyrant

    Moderator- Developer/GFX Artist- Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Coming Storms- God Slayer- Veteran Level 2- Veteran Level 1- Magic Application Approved!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Master [1000]- Senior [500]- Novice [250]- 1st Place Event/Contest Winner- Player 
    Lineage : Caine's Descent
    Position : None
    Posts : 1380
    Guild : Savage Skull
    Cosmic Coins : 1
    Dungeon Tokens : 0
    Age : 27
    Experience : 350

    Character Sheet
    First Skill: Ragnarök
    Second Skill:
    Third Skill:

    Skye Earth's Celestial Spirit Magic. | done!  Empty Re: Skye Earth's Celestial Spirit Magic. | done!

    Post by Indiana Jones 29th July 2014, 1:44 am

    Good work on the new spirits. They are...

    Skye Earth's Celestial Spirit Magic. | done!  1562yc5


    _____________________________________________________________________________________


    Skye Earth's Celestial Spirit Magic. | done!  18jWfhn


    Character
    Main Theme Battle Theme 1 Battle Theme 2
    Indiana Jones
    Indiana Jones

    Void Tyrant


    Void Tyrant

    Moderator- Developer/GFX Artist- Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Coming Storms- God Slayer- Veteran Level 2- Veteran Level 1- Magic Application Approved!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Master [1000]- Senior [500]- Novice [250]- 1st Place Event/Contest Winner- Player 
    Lineage : Caine's Descent
    Position : None
    Posts : 1380
    Guild : Savage Skull
    Cosmic Coins : 1
    Dungeon Tokens : 0
    Age : 27
    Experience : 350

    Character Sheet
    First Skill: Ragnarök
    Second Skill:
    Third Skill:

    Skye Earth's Celestial Spirit Magic. | done!  Empty Re: Skye Earth's Celestial Spirit Magic. | done!

    Post by Indiana Jones 4th August 2014, 4:04 am

    Unlocked and moved due to spell additions.


    _____________________________________________________________________________________


    Skye Earth's Celestial Spirit Magic. | done!  18jWfhn


    Character
    Main Theme Battle Theme 1 Battle Theme 2
    Skye Earthe
    Skye Earthe

    Player 
    Lineage : Knight of Honor
    Position : None
    Posts : 213
    Guild : Eclipse Soul.
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 25
    Experience : 406.25

    Character Sheet
    First Skill: Celestial Spirit Magic.
    Second Skill: N/A.
    Third Skill:

    Skye Earth's Celestial Spirit Magic. | done!  Empty Re: Skye Earth's Celestial Spirit Magic. | done!

    Post by Skye Earthe 4th August 2014, 8:23 am

    Done! +1 C-rank: Cygnus.


    _____________________________________________________________________________________

    Skye Earth's Celestial Spirit Magic. | done!  IuA7obQ
    "You put up with me for this long, now nothing's impossible!"  
    Skye Earth's Celestial Spirit Magic. | done!  5tzZqog
    Skye Earth's Celestial Spirit Magic. | done!  GDYJV4b

    Magic. -- Character. -- History.
    Skye Earthe
    Skye Earthe

    Player 
    Lineage : Knight of Honor
    Position : None
    Posts : 213
    Guild : Eclipse Soul.
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 25
    Experience : 406.25

    Character Sheet
    First Skill: Celestial Spirit Magic.
    Second Skill: N/A.
    Third Skill:

    Skye Earth's Celestial Spirit Magic. | done!  Empty Re: Skye Earth's Celestial Spirit Magic. | done!

    Post by Skye Earthe 6th August 2014, 7:10 am

    +Added signature spell to Cygnus.


    _____________________________________________________________________________________

    Skye Earth's Celestial Spirit Magic. | done!  IuA7obQ
    "You put up with me for this long, now nothing's impossible!"  
    Skye Earth's Celestial Spirit Magic. | done!  5tzZqog
    Skye Earth's Celestial Spirit Magic. | done!  GDYJV4b

    Magic. -- Character. -- History.
    Skye Earthe
    Skye Earthe

    Player 
    Lineage : Knight of Honor
    Position : None
    Posts : 213
    Guild : Eclipse Soul.
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 25
    Experience : 406.25

    Character Sheet
    First Skill: Celestial Spirit Magic.
    Second Skill: N/A.
    Third Skill:

    Skye Earth's Celestial Spirit Magic. | done!  Empty Re: Skye Earth's Celestial Spirit Magic. | done!

    Post by Skye Earthe 10th August 2014, 7:26 am

    ALRIGHT!
    +Cygnus as a signature spell.
    +Corvus & Berenice as C-rank spells.

    Columba was broken, Berenice is her replacement. Corvus was entered due to an extra C-slot purchase.


    _____________________________________________________________________________________

    Skye Earth's Celestial Spirit Magic. | done!  IuA7obQ
    "You put up with me for this long, now nothing's impossible!"  
    Skye Earth's Celestial Spirit Magic. | done!  5tzZqog
    Skye Earth's Celestial Spirit Magic. | done!  GDYJV4b

    Magic. -- Character. -- History.
    Indiana Jones
    Indiana Jones

    Void Tyrant


    Void Tyrant

    Moderator- Developer/GFX Artist- Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Coming Storms- God Slayer- Veteran Level 2- Veteran Level 1- Magic Application Approved!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Master [1000]- Senior [500]- Novice [250]- 1st Place Event/Contest Winner- Player 
    Lineage : Caine's Descent
    Position : None
    Posts : 1380
    Guild : Savage Skull
    Cosmic Coins : 1
    Dungeon Tokens : 0
    Age : 27
    Experience : 350

    Character Sheet
    First Skill: Ragnarök
    Second Skill:
    Third Skill:

    Skye Earth's Celestial Spirit Magic. | done!  Empty Re: Skye Earth's Celestial Spirit Magic. | done!

    Post by Indiana Jones 12th August 2014, 8:53 am

    Skye Earthe wrote:[justify]

    Signature Spell:




    C-Rank Summons:

    Berenice:


    Corvus:

    Okay. Edits are in this color. Please bump the thread when finished.


    _____________________________________________________________________________________


    Skye Earth's Celestial Spirit Magic. | done!  18jWfhn


    Character
    Main Theme Battle Theme 1 Battle Theme 2
    Skye Earthe
    Skye Earthe

    Player 
    Lineage : Knight of Honor
    Position : None
    Posts : 213
    Guild : Eclipse Soul.
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 25
    Experience : 406.25

    Character Sheet
    First Skill: Celestial Spirit Magic.
    Second Skill: N/A.
    Third Skill:

    Skye Earth's Celestial Spirit Magic. | done!  Empty Re: Skye Earth's Celestial Spirit Magic. | done!

    Post by Skye Earthe 12th August 2014, 9:12 am

    I did it!!!!!!!!!!!!!!!!!!!!!!!!


    _____________________________________________________________________________________

    Skye Earth's Celestial Spirit Magic. | done!  IuA7obQ
    "You put up with me for this long, now nothing's impossible!"  
    Skye Earth's Celestial Spirit Magic. | done!  5tzZqog
    Skye Earth's Celestial Spirit Magic. | done!  GDYJV4b

    Magic. -- Character. -- History.
    Indiana Jones
    Indiana Jones

    Void Tyrant


    Void Tyrant

    Moderator- Developer/GFX Artist- Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Coming Storms- God Slayer- Veteran Level 2- Veteran Level 1- Magic Application Approved!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Master [1000]- Senior [500]- Novice [250]- 1st Place Event/Contest Winner- Player 
    Lineage : Caine's Descent
    Position : None
    Posts : 1380
    Guild : Savage Skull
    Cosmic Coins : 1
    Dungeon Tokens : 0
    Age : 27
    Experience : 350

    Character Sheet
    First Skill: Ragnarök
    Second Skill:
    Third Skill:

    Skye Earth's Celestial Spirit Magic. | done!  Empty Re: Skye Earth's Celestial Spirit Magic. | done!

    Post by Indiana Jones 12th August 2014, 9:38 am

    All changes made and i see no more problems, so...

    Skye Earth's Celestial Spirit Magic. | done!  2133iu9


    _____________________________________________________________________________________


    Skye Earth's Celestial Spirit Magic. | done!  18jWfhn


    Character
    Main Theme Battle Theme 1 Battle Theme 2

      Current date/time is 19th April 2024, 5:29 am