- Job Info:
- Job Title: The Hunter
Player Requirements: B-Ranked Wizard(s) or two C-Ranked Wizards.
Job Requirements: Thread must be 40 posts long. 300 words per post. Must locate the Lost Saint's Treasure Vault buried beneath the Ancient Ruins after defeating the Gemstone Hunter or Harper Goldenshine. This Job May Only Be Completed Once by any Character
Job Location: Ancient Ruins
Job Description: Legend tells that somewhere within the Ancient Ruins; the original Ten Wizard Saints of old, one millenia ago; the ten of them gathered, and collectively hid away their most valuable artifacts and treasures.
For awhile; no one knew how to navigate the old ancient city and labyrinths; but one bold Wizard, Harper Goldenshine, reknowned across Fiore for his treasure hunting skills; claims to know a way to find the treasure. Rumour has it that he and his band of Treasure Hunters; 'The Gem Brothers'; have been searching the Ancient Ruins for days now, and are somewhere within.
Harper is known for misusing artifacts he finds, he could find something truly powerful in the trove of the original ten Wizard Saints; and this is something that the Magic Council is not willing to risk. The Council has sent out requests to the Guilds, both Legal and Dark; with a challenge for the wizards to find the treasure before the Gem Brothers do. The Council has promised too keep the treasure safe on display in Era's Mueseum for future generations to behold; but also has promised to make the Wizard's who might be successful in this endeavor handomsely paid with coin from the Old Saint's Trove itself after it's found.
Count Sparrow himself has also promised that each Wizard who helps recover this piece of Wizarding World history; will get to keep one item from the Old Wizard Saint's trove for their own personal use.
It is a mountain of golden, gilded treasures that stretches the size of fifteen buses. Deep, deep, within the Ancient Ruins. It glistens.
Weak: Rookie Treasure Hunter x3 (C-Ranked, Non Wizard; they carry an array of different style swords with them. They're not very fast; but very sturdy young lads. Their slashes can deal C-Ranked damage in chain slashes. They take 2 hits of B-Ranked damage to down each.)
Normal: Professional Treasure Hunter x5 (B-Ranked, Non Wizard; they carry an array of different styles of guns and cannon weapons on them. Very, very fast, running and shooting is their specialty; along with explosions; a nod to their careers as treasure hunters and master excavation artists. They can deal rapid fire B-Ranked damage to targets, and A-Ranked damage if they use cannons or explosives. Takes 4 hits of B-Ranked damage to take each one of these experienced treasure hunters out. )
Strong: Gemstone Hunter (B-Ranked, Wizard. Uses Crystal-Make Magic. Can instantly deflect or trap any Light or Water spell of up to B-Ranked with a successful block. Can be used to slam, push and trap, or construct weapons out of. This wizard is incredible with all different types of weapons through his 'Make', from Giant Waraxes, to Crystal Bows, too Crystal Swords of different shape and size. Will attempt to trap opponents in crystal prisons and then continue for chain attacks as well. If you fail more than 5 blocks against him over the course of the fight; he will trap you in a Crystal-Make prison and shatter it with an attack for A-Ranked damage. Takes 3 hits of A-Ranked or 6 hits of B-Ranked damage to take this bad, bad hunter down.)
Boss: Harper Goldenshine (A-Ranked, Wizard. Uses Crystal-Make Magic. One of the most famous wizards in Fiore; Harper's 'make' is so fast that it seems to appear instantly from nowhere. He can do anything one can imagine with Crystal-Make; anything from creating a house, too a lion, too a gigantic crystal serpent. He can whirl out crystal blades that can block any spell B-Ranked and below and also use crystal walls that prevent him from taking any damage whatsoever. He also is a fan of creating giant weapons out of thin-air that slam down and shatter on his opponents for A-Ranked damage. Light and Water are useless against him as he will instantly crystalize them as the spells are being weaved. Takes 6 hits of A-Ranked damage or 12 hits of B-Ranked damage to take down The Hunter himself.)
Reward: 10,000 Jewels, One Legendary Item Each and Double Experience (Two B-Ranked Jobs Completed)
"Are you ready for the next chapter?" said the dark mage.
He turned to look back at his daughter, thinking about the guests she invited. He wondered who she might have brought.
It was just some time ago that she had inherited Nox Animus. It was some time ago that they finished the first chapter of Kaseki's Four Lessons of the Apocalypse. So what did the mad man have in mind this time?
"There's jewels," he said coldly, "and there's hunters." he smiled, "We're taking them both. We take the jewels for ourselves, and we take the lives of the hunters. Today's lesson is War."
He stood up, thinking about his mad ideas and insane plans. He had planned a large massacre. And with the power of his daughter and her guildmembers, it was all possible. "I have the map to the location, Yuna. We travel when we find the time is right. It will be a long journey, so I hope your friends are fit for the job.... and I hope they don't mind the sight of blood."
Kaseki loved his ideas... well... they weren't his ideas at all actually. The ideas of the Four Lessons of The Apocalypse was actually written by Kodai, the demon sealed in Kaseki. This whole thing began with a single messed up and twisted thought. That thought? Cleansing the world... with death. Kaseki had kept these lessons in mind for his own future use, and now was the time. He took the ideas and twisted them. His targets were not the innocents of the world, but the corrupted people of the world... as well as the magic council. Kaseki hated them all, he believed them to be corrupt.
"The weak will die, and the strong will survive. I hope you invited the best of Nox Animus, Yuna. I hope they're worth my time."