Fairy Tail RP

Would you like to react to this message? Create an account in a few clicks or log in to continue.

• Patch Notes •                 • New User Guide •                • Guild Information •

    Art of War

    Brushogun
    Brushogun

    1 Year Anniversary- Player 
    Lineage : Arm of Destiny
    Position : None
    Posts : 118
    Guild : Eclipse Soul (Aelyst Crux Member)
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : Kichiro Yukine
    Experience : 0

    Character Sheet
    First Magic: Art of War
    Second Magic: Ramen Slayer
    Third Magic:

    Art of War  Empty Art of War

    Post by Brushogun 1st July 2014, 1:57 pm

    Magic

    Primary Magic: Art of War
    Secondary Magic:
    Caster or Holder: Holder
    Description: Brushogun had be trained in swordsmanship since he was a child, however, he preferred the arts of painting rather than combat. Years after his family's tragic death he had infused his family skills and his own art, creating the Art Of War. Brushgun uses his magic just as a regular swordsman. The difference is that he enchants his weapon with various spells of color, known as Paints, to give the weapon more advanced elemental properties. In more advanced forms, Brushogun uses the power to not only boost his weapon, but his own armor.

    The magic itself is based on activating certain runes in the body. Because of this, the magic relies on something other than Magic Power (MP), but Action Power (AP).
    Strengths:
    - Has a variety of elemental powers
    - Very unique to Brushogun
    - Can also create beautiful art
    Weaknesses:
    - Because it is holder, it cannot be eaten
    - Overall, it is less powerful than other elemental spells
    - Spells have little to no range
    - All spells rely on his sword
    Abilities/Powers:
    Null and Void:
    Brushogun is able to cancel is spells at any moment.
    Golem Skin:
    Because of Brushogun's species type, his health and defense is doubled, nearly reducing all damage done to him by half. However, because of this, be takes double the damage he would normally take from spells at target his elemental base.
    Grip of The Samurai:
    Brushogun retains energy to swing his own weapon normally, ignoring weight and other physical changes.
    Elemental Properties:
    Fire: Deals additional fire damage (3%) for 3 posts after spell is cast.
    Water/Ice : Spells lower the speed of the target.
    Earth/Nature: Spells knock back the opponent for up to 10 yards
    Air/Wind: Brushogun's speed is doubled when this rune is activated while the spell is active.
    Lightning: Fastest of the runes, nearly impossible to dodge, (but possible to avoid)
    Metal: The strongest of the runes, hardest to break. Useful for armor spells
    Venom/Poison: Deals additional poison damage (3%) for 3 posts after spell is cast.
    Light/Angelic: Purest of the runes
    Dark/Demonic: Most corrupt and evil of all the runes
    Chameleon: Brushogun glows an aura corresponding to the element.
    Fire: Red
    Water/Ice : Blue
    Earth/Nature: Green
    Air/Wind: Light Blue
    Lightning: Yellow
    Metal: Gray
    Venom/Poison: Purple
    Light/Angelic: White
    Dark/Demonic: Black

    Action Power Value: As Brushogun increases in Rank, so does his available AP values.
    D Rank: 20
    C Rank: 30
    B Rank: 50
    A Rank: 75
    S Rank: 80
    SS Rank: 90
    H Rank: 100

    Runes: The power of the rune varies based on spells. Brushogun aquires new techniques and powers based on his rank. He can activate the runes at any given time.  As he ranks up he learns additional elements corresponding to his rank. Runes remain active during an entire post. So all spells cast within that post are of the same element. (Able to use Runes of his rank and lower.)
    D Rank: Fire & Water/Ice
    C Rank: Air/Wind & Earth
    B Rank: Lightning & Metal
    A Rank: Venom/Poison
    S Rank: Light/Angelic
    SS Rank: Dark/Demonic
    H Rank: Able to activate one rune per spell.

    AP Costs:
    At D Rank: D;2AP
    At C Rank: D;1AP C;2AP  
    At B Rank: D;1AP C;2AP B;5AP
    At A Rank: D;1AP C;2AP B;4AP A;10AP
    At S Rank: D;0AP C;3AP B;3AP A;8AP S;20AP
    At SS Rank: D;0AP C;1AP B;3AP A;7AP S;20AP
    At H Rank: D;0AP C;0AP B;3AP A;5AP S;10AP H;20AP

    Natural Enchantment: Brushogun restores AP after a certain amount of posts. The power of his restoration varies upon rank.
    D Rank: 5AP Per 5 Post(s)
    C Rank: 7AP Per 5 Post(s)
    B Rank: 7AP Per 3 Post(s)
    A Rank: 5AP Per 2 Post(s)
    S Rank: 7AP Per 2 Post(s)
    SS Rank: 7AP Per 1 Post(s)
    H Rank: 10AP Per 1 Post(s)

    SPELLS:
    D Rank Spells:
    Sword of The Samurai:
    Name: Sword of The Samurai
    Rank: D
    Type: Varies
    Description: Brushogun wields his blade(s) lightly and quickly. His weapon(s) begin to emit a color, leaving a trail of it behind. In this state Brushogun enchants his weapon for a short time, giving it some sort of elemental properties
    Strengths:
    - It cannot be eaten by Slayers
    - It can turn any battle into a masterpiece of art~
    - Can be used on multiple weapons
    Weaknesses:
    - Spells cannot be cast without the use of a medium
    - The blade leaves paint wherever it hits. (Revealing location)
    - Must be in contact with the weapon
    - If the weapon loses contact, the enchantment ends.
    - Close range (must get in close to opponent)
    Duration: 3 Posts
    Cooldown: 3 Posts
    Rune Blast:
    Name: Rune Blast
    Rank: D
    Type: Varies
    Description: Brushogun stores and concentrates energy to overcharge one of his runes. The rune emits a powerful wave of energy in front of the caster dealing elemental damage. The rune that has been overchaged, cannot be used for some time until it recovers magic energy. The blast wave also emits a colorful aura corresponding to the element.
    Strengths:
    - Instant cast time
    - It can turn any battle into a masterpiece of art~
    - Blast wave is 3 meters in diameter
    Weaknesses:
    - Rune used is disabled for 3 posts.
    - Can he dodged easily if target moves to the side or above
    - Only has a reach of 10 meters
    - Can be eaten by slayers
    Duration: 1 Posts
    Cooldown: 2 Posts
    Body of The Samurai:
    Name: Body of The Samurai
    Rank: D
    Type: Varies
    Description: Brushogun activates a rune to enchant his armor to give it elemental properties. In this form, Brushogun receives half the damage from the element he is using. (ex: Fire Rune, takes half fire damage)
    Strengths:
    - Can be used as an extra armor
    - Contact can deal 5% elemental damage
    - Armor takes 3 D spells to destroy (2 C Spells if Metal Rune is used, or if the rune chosen is stronger than the opponent's element.)
    Weaknesses:
    - Brushogun can only use that rune for spells while it is activated.
    - Glows a bright color corresponding to the element
    - Limits Brushoguns versatility while he only can only use one element
    - Brushogun is in a weakened and dazed state when the Rune is exhausted
    Duration: 3 Posts
    Cooldown: 3 Posts
    Gauntlets of The Samurai:
    Name: Gauntlets of The Samurai
    Rank: D
    Type: Varies
    Description: Brushogun uses the power from one of his runes to enchant his fists for a short time. The fists deal more damage if the element is stronger that the target element. (EX: Fire fist versus Plant Mage, fist deals more damage.)
    Strengths:
    - Quick and easy to use
    - Turns battle into an artful masterpiece~
    - Can be used if the weapon is lost
    Weaknesses:
    - Extremely low reach
    - Never a guaranteed hit
    - Could be cancelled if it hits the same element
    - Color may reveal location
    Duration: 1 Posts
    Cooldown: 2 Posts


    Last edited by Brushogun on 20th July 2014, 9:30 am; edited 14 times in total


    _____________________________________________________________________________________

    NightDrivenEn7
    NightDrivenEn7

    Administrator- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Dragon Slayer- Veteran Level 3- Senior [500]- Novice [250]- 1 Year Anniversary- Player 
    Lineage : Shadows of Anarchy
    Position : None
    Posts : 1869
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 28
    Experience : 200

    Character Sheet
    First Magic: Requip: Four elements.
    Second Magic:
    Third Magic:

    Art of War  Empty Re: Art of War

    Post by NightDrivenEn7 5th July 2014, 11:10 am

    Your main description does not cover what your magic actually is: more of a backstory of your character. This does not need to be here, so you need to change it entirely to explain what your magic is. Not once while reading your main description did I understand your magic or its details.

    You are D rank, mastery is no where near in your hand period. You can keep your spells as they are; but you need to lower down how much your mastery over the elements are.

    Please be more specific in your spell descriptions to label them what they actually are. You are just saying you paint it this color and then stuff happens. That's not really doing anything; you need to be as descriptive as possible.

    Your strengths should not all be the exact same thing with 5% changes of what elements they are strong against. You need to get more in depth with what this style of magic actually does to figure out more strengths and weaknesses.

    bump when done.


    _____________________________________________________________________________________

    "True Strength shall be shown, and the corruption of magic shall be broken."

    Current EXP: 150

    Informatio and Items:
    :


    Jobs:
    :
    Primary-
           Secondary-
    Secondary 2-


    Completed Missions:
    Find this Book!
    To Earthland and Beyond!
    The Tiger, The Witch, and The Wardrobe!
    Red Sand Bandits


    Theme:
    :
    Brushogun
    Brushogun

    1 Year Anniversary- Player 
    Lineage : Arm of Destiny
    Position : None
    Posts : 118
    Guild : Eclipse Soul (Aelyst Crux Member)
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : Kichiro Yukine
    Experience : 0

    Character Sheet
    First Magic: Art of War
    Second Magic: Ramen Slayer
    Third Magic:

    Art of War  Empty Re: Art of War

    Post by Brushogun 7th July 2014, 11:43 am

    I changed the description.

    I don't know exactly what you mean about the spells, but I changed those a little too.


    _____________________________________________________________________________________

    avatar
    Guest
    Guest

    Art of War  Empty Re: Art of War

    Post by Guest 8th July 2014, 5:59 am

    @Brushogun wrote:I changed the description.

    I don't know exactly what you mean about the spells, but I changed those a little too.

    You've still not edited your strengths and weaknesses. At the moment they are all literally the same, just copied and pasted. Just reword them so that each strength and weakness is obviously relevant to that particular spell (I.E. with red brush, state which slayers can absorb the magic etc.)
    Brushogun
    Brushogun

    1 Year Anniversary- Player 
    Lineage : Arm of Destiny
    Position : None
    Posts : 118
    Guild : Eclipse Soul (Aelyst Crux Member)
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : Kichiro Yukine
    Experience : 0

    Character Sheet
    First Magic: Art of War
    Second Magic: Ramen Slayer
    Third Magic:

    Art of War  Empty Re: Art of War

    Post by Brushogun 8th July 2014, 7:16 am

    Bump.

    I kinda don't know what else to change.


    _____________________________________________________________________________________

    Brushogun
    Brushogun

    1 Year Anniversary- Player 
    Lineage : Arm of Destiny
    Position : None
    Posts : 118
    Guild : Eclipse Soul (Aelyst Crux Member)
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : Kichiro Yukine
    Experience : 0

    Character Sheet
    First Magic: Art of War
    Second Magic: Ramen Slayer
    Third Magic:

    Art of War  Empty Re: Art of War

    Post by Brushogun 10th July 2014, 9:58 am

    Two days.

    Bump?


    _____________________________________________________________________________________

    Brushogun
    Brushogun

    1 Year Anniversary- Player 
    Lineage : Arm of Destiny
    Position : None
    Posts : 118
    Guild : Eclipse Soul (Aelyst Crux Member)
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : Kichiro Yukine
    Experience : 0

    Character Sheet
    First Magic: Art of War
    Second Magic: Ramen Slayer
    Third Magic:

    Art of War  Empty Re: Art of War

    Post by Brushogun 16th July 2014, 9:40 am

    Bump,

    Can someone please help me with my spells? I deleted them and now I don't know what to do.


    _____________________________________________________________________________________

    Brushogun
    Brushogun

    1 Year Anniversary- Player 
    Lineage : Arm of Destiny
    Position : None
    Posts : 118
    Guild : Eclipse Soul (Aelyst Crux Member)
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : Kichiro Yukine
    Experience : 0

    Character Sheet
    First Magic: Art of War
    Second Magic: Ramen Slayer
    Third Magic:

    Art of War  Empty Re: Art of War

    Post by Brushogun 17th July 2014, 7:27 am

    o.o


    _____________________________________________________________________________________

    Samus Aran
    Samus Aran

    Administrator- Moderator- Developer/GFX Artist- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Rising Star- Demon Slayer- Dragon Slayer- S-Rank- A-Rank- Veteran Level 1- Master [1000]- Senior [500]- Novice [250]- Player 
    Lineage : Daughter of the Almighty
    Position : None
    Posts : 1549
    Guild : Eclipse Soul
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : Morgana (Demon Slayer) Jyuubei (Swordsmanship)
    Experience : 80,050

    Character Sheet
    First Magic: Venom Demon Slayer
    Second Magic:
    Third Magic:

    Art of War  Empty Re: Art of War

    Post by Samus Aran 17th July 2014, 9:47 am

    For Body of the samurai, lower the amount it can defend from 3 C-rank spells to 3 D-ranked spells, up to 2 C-ranked if the conditions are met.


    _____________________________________________________________________________________

    Art of War  Tumblr_minephQ2G81r37arko2_500
    Sephiria's Themes:
    Live it up!: