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    Transtemporal Hunter Slayer

    Hinata
    Hinata

    Player 
    Lineage : Succubus Born
    Position : None
    Posts : 107
    Guild : Fairy Tail
    Dungeon Tokens : 0
    Experience : 28,475

    Transtemporal Hunter Slayer  Empty Transtemporal Hunter Slayer

    Post by Hinata on 17th June 2020, 7:41 am

    Transtemporal Hunter Slayer Lacrima

    Magic Name: Transtemporal Hunter
    Magic Type: Demon Slayer

    Proof of Lacryma: https://www.fairytail-rp.com/t38355p75-curious-oddities-a-unique-item-shop#404686

    Item/Energy Needed to reach Force:
    Time, Void, Plasma, Light

    Slayers Can Control:
    Time, Void, Plasma, Light

    Description: There are those that are slaves to time, and then those that seek to transcend it. Baras was not a man who sought to surpass the flow of time but was rather thrust upon the task due to circumstances beyond his control. A simple mage with a family, Baras simply wished to live his life to the fullest, but one day, a demon lord came upon his home and slaughtered his family, leaving Baras the sole survivor. The demon left through a portal and Baras, enraged by the loss of his wife and children, dove in after her.

    But rather than finding himself in some hellscape, he found himself in the far-flung future. The demon used portals that passed through time to commit her heinous acts of enjoyment. Baras chased the demon through several times, while also using what precious moments he had to study her magic and make it his own. It wasn’t until he finally caught up to her and trapped her that he was able to extract her soul and trap it in a lacrima, stealing the magic for himself. But the trap had taken his lifeforce, preventing him from using the magic properly and keeping him from returning to save his family. Instead, he left the lacrima buried, hoping that it would never be found.

    As the lacrima description states, this magic spawns from a demonslayer who’s magic was capable of creating portals and moving through time. This is therefore the theme of this magic. The magic itself is a means of controlling time, void, plasma, and light. Ivara uses this power primarily to help control her surroundings. Controlling time as well as travelling through it to some degree is possible. Ivara uses the void to hide from danger as well as act as a means of teleportation. She uses plasma as her primary means of dealing damage as it is the most destructive but the other aspects of her magic are by no means benign. Light is probably the most neglected of the elements she can control and is mostly used for its utility.

    Slayer Benefits:

    +50% passive increase to Strength, Speed, and Spell Damage.
    Greatly enhanced senses of Hearing, Sight, and Smell.
    Ability to Consume Magic of the same element as the Slayer Magic to regain MP as well as the Force Ability (See below).
    Inherent Damage Resistance to their slayer element based on the rank of spell/ability as follows:
    2 Ranks above Character: 0%
    1 Rank above Character: 10%
    Same Rank as Character: 25%
    1 Rank below Character: 35%
    2 Ranks below character: 50%

    Unique Abilities:

    • Ability 1: Void Transportation: Ivara can use her powers over time and void to effectively teleport within burst range once per post. When knocked unconscious, she is automatically transported to a safe location. Plot Effect: With OOC permission, she may teleport to any character’s position (out of combat) without distance limitations so long as they have met before.

    • Ability 2: Foresight: Ivara has seen this happen before. This translates to her being more prepared for what’s to come which, in combat, translates to a 5% MP regeneration per post. Future actions of player/mod controlled NPCs and PCs cannot be detailed as that would be a form of god modding. In these cases the effect still works but the user is not to write about their futures. Plot Effect: Ivara can look into the future and past of her surroundings as far as she likes and get a good idea of what will transpire and what has transpired.

    • Ability 3: Locked until S rank


    D Rank:

    Name: Time Skip
    Rank: D
    MP Cost: 20
    Category: Supportive
    Type: Area of effect
    Damage: None
    Range: 30m
    Speed:  15m/s
    Duration: 3
    Downside: None
    Description: A sphere of energy emanates from the user up to 30m in radius. Anyone fully consumed by the sphere is subject to the effects of this spell, including the user. Any non-user that enters through the perimeter of the sphere is frozen for precisely one post, acting as a delay of sorts to give the user a little more time to react.

    Name: Invisibility
    Rank: D
    MP Cost: 20
    Category: Auxiliary
    Type: Single target
    Damage: None
    Range: Self
    Speed:  15m/s
    Duration: 3
    Downside: None
    Description: The user uses their power of void to coat themselves and worn equipment with an invisible aura. They can still be sensed through other means.

    Name: Time Heals Some Wounds
    Rank: D
    MP Cost: 20
    Category: Supportive
    Type: Single target
    Damage: 40 Healing
    Range: 60m
    Speed: 60m/s
    Duration: 3
    Downside: None
    Description: The user either targets themselves or another being by pointing at them. A ripple in space travels towards the target and if it hits them then they will heal them by 40HP. If the target is full health already then the healing does not kick in until they take damage. With that being said, the spell expires after 3 posts so if they have not taken damage by then then they will not be healed by this spell after that point.



    C Rank:

    Name: Void Ripple
    Rank: C
    MP Cost: 30
    Category: Offensive
    Type: Area of effect
    Damage: None
    Range: 60m
    Speed:  30m/s
    Duration: 5
    Downside: None
    Description: This spell can be activated when the user teleports. A ripple in space spreads out in a sphere from the teleport start or end point (user's choice). The ripple doesn't damage the user but it causes 30 damage to anyone else that comes into contact with it




    Last edited by Ivara on 21st June 2020, 6:33 am; edited 4 times in total


    _____________________________________________________________________________________

    Lineage: https://www.fairytail-rp.com/t42071-succubus-born#404405
    Golden Lacrima: https://www.fairytail-rp.com/t14655p625-the-general-store#404439
    Character sheet: https://www.fairytail-rp.com/t41975-ivara#403693
    Transtemporal Hunter Slayer  TMjltYO
    Johann
    Johann

    Administrator- Moderator- Developer/GFX Artist- Demon VIP Status- God VIP Status- Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Custom Slayer- God Slayer- Demon Slayer- Neutral Guild Ace- H-Rank- S-Rank- A-Rank- Shipped- Halloween gfx'ers- Halloween Social- Halloween job event participant - Fan Art Contest Participant- Haiku Contest Participant- Lineage Making Contest Participant- Richie Rich- Rich- Veteran Level 6- Veteran Level 5- Veteran Level 4- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Tertiary Magic- Ship- Master [1000]- Senior [500]- Novice [250]- 3rd Place Event/Contest Winner- Christmas Event Winner- X-Mas Event Participant- Advertisement Achievement Badge- Tournament Participation Badge- Cookie Achievement- Cupcake Achievement- Rainbow Hero- Summer Special Tier 4- Summer Special Tier 3- Summer Special Tier 2- Summer Special Tier 1- Summer Special Donor- Summer Special Participant- Have Onida On Your Friend's List- 1 Year Anniversary- Player-
    Lineage : Herald of Destruction
    Position : God of Justice
    Posts : 8037
    Guild : Dies Irae - GM
    Cosmic Coins : 25
    Dungeon Tokens : 0
    Age : 29
    Experience : 653,745
    Brownie Points : ( ͡° ͜ʖ ͡°)

    Character Sheet
    First Magic: Saga of War - Ragnarök
    Second Magic: Consecration of War - Einherjar
    Third Magic: Maledict of War - Berserkir

    Transtemporal Hunter Slayer  Empty Re: Transtemporal Hunter Slayer

    Post by Johann on 18th June 2020, 7:17 am

    Hello Ivara, Joh here to grade your magic. If you have any questions, please post in this thread and I will get back to you asap. When the requested edits have been made, simply give me a bump and I will review your magic once more. That said, you will be able to find all of my edits in this color

    As a note, you don't have to repeat the description, benefits, abilities, etc. of your magic for every new rank of spells. Please remove the second repetition of it (which I will mark in this color to make it easier for you to see what I mean). Thank you~

    Spoiler:

    Ivara wrote:Transtemporal Hunter Slayer Lacrima

    Magic Name: Transtemporal Hunter
    Magic Type: Demon Slayer

    Proof of Lacryma: https://www.fairytail-rp.com/t38355p75-curious-oddities-a-unique-item-shop#404686

    Item/Energy Needed to reach Force:
    Time, Void, Plasma, Light

    Slayers Can Control:
    Time, Void, Plasma, Light

    Description: There are those that are slaves to time, and then those that seek to transcend it. Baras was not a man who sought to surpass the flow of time but was rather thrust upon the task due to circumstances beyond his control. A simple mage with a family, Baras simply wished to live his life to the fullest, but one day, a demon lord came upon his home and slaughtered his family, leaving Baras the sole survivor. The demon left through a portal and Baras, enraged by the loss of his wife and children, dove in after her.

    But rather than finding himself in some hellscape, he found himself in the far-flung future. The demon used portals that passed through time to commit her heinous acts of enjoyment. Baras chased the demon through several times, while also using what precious moments he had to study her magic and make it his own. It wasn’t until he finally caught up to her and trapped her that he was able to extract her soul and trap it in a lacrima, stealing the magic for himself. But the trap had taken his lifeforce, preventing him from using the magic properly and keeping him from returning to save his family. Instead, he left the lacrima buried, hoping that it would never be found. (Copying the description for your lacrima is fine, but you will have to come up with and include your own description for this magic as well, as magic descriptions must apply to your character specifically. The description must include what the magic itself is, how it functions conceptually, any strengths or weaknesses it may possess, and detail how your character uses it)

    Slayer Benefits:

    +50% passive increase to Strength, Speed, and Spell Damage.
    Greatly enhanced senses of Hearing, Sight, and Smell.
    Ability to Consume Magic of the same element as the Slayer Magic to regain MP as well as the Force Ability (See below).
    Inherent Damage Resistance to their slayer element based on the rank of spell/ability as follows:
    2 Ranks above Character: 0%
    1 Rank above Character: 10%
    Same Rank as Character: 25%
    1 Rank below Character: 35%
    2 Ranks below character: 50%

    Unique Abilities:

    • Ability 1: Void Transportation: Ivara can use her powers over time and void to effectively teleport within burst range twice per post (Once per post is the maximum any ability or spell may be used. Please change this accordingly). When knocked unconscious, she is automatically transported to a safe location. Plot Effect: With OOC permission, she may teleport to any character’s position (out of combat) without distance limitations so long as they have met before.

    • Ability 2: Locked until B rank

    • Ability 3: Locked until S rank


    D Rank:

    Name: Time Skip
    Rank: D
    MP Cost: 20
    Category: Supportive
    Type: Area of effect
    Damage: None
    Range: 30m
    Speed:  15m/s
    Duration: 3
    Downside: None
    Description: A sphere of energy emanates from the user up to 30m in radius. Anyone fully consumed by the sphere is subject to the effects of this spell, including the user. The user can then choose to skip through time by 3 posts to trigger passive effects 3 times. For example, if someone regenerates 1% MP per post or is currently suffering a 20 damage DOT they would regenerate 3% MP or suffer a 60 damage DOT (given the DOT hasn’t expired). (You cannot skip posts or make passive effects occur more than once per post. The same applies to damage, such as in DoTs, or any other applicable effect, as base rules supersede such a thing. I must ask you to rework this spell in its entirety)

    Name: Invisibility
    Rank: D
    MP Cost: 20
    Category: Supportive (Supportive Category Spells are spells that heal damage, not spells that include miscelaneous effects. Spells that exclusively use effects and do not deal damage, heal, or provide the user with defensive durability are classed as "Auxiliary")
    Type: Single target
    Damage: None
    Range: Self
    Speed:  15m/s
    Duration: 3
    Downside: None
    Description: The user uses their power of void to coat themselves and worn equipment with an invisible aura. They can still be sensed through other means.

    Name: Time Heals Some Wounds
    Rank: D
    MP Cost: 20
    Category: Offensive (As this seems to be a healing spell, please change the category to "Supportive", as that is the appropriate category for healing spells)
    Type: Single target
    Damage: None (Since this is a healing spell, please change "Damage" to "Healing" and enter the appropriate value for healing)
    Range: Self/Single Target (As this spell can potentially affect other players, please include a range in meters. If the spell doesn't possess range, i.e. is touch-based, please change this to "Melee" or something along the same lines)
    Speed:  15m/s
    Duration: 1
    Downside: None
    Description: The user either targets themselves or another being by pointing at them. A ripple in space travels towards the target and if it hits them then they will heal them by 40HP. If the target is full health already then the healing does not kick in until they take damage. (The last part of this spell, specifically the healing not applying until an affected character takes damage, is not allowed, as this could be used to potentially exceed the duration of this spell ad infinitum. Please change this accordingly or specify that targets of this spell can only be healed within the duration of this spell itself)



    ---------------------------------------------------------------

    Transtemporal Hunter Slayer Lacrima

    Magic Name: Transtemporal Hunter
    Magic Type: Demon Slayer

    Proof of Lacryma: https://www.fairytail-rp.com/t38355p75-curious-oddities-a-unique-item-shop#404686

    Item/Energy Needed to reach Force:
    Time, Void, Plasma, Light

    Slayers Can Control:
    Time, Void, Plasma, Light

    Description: There are those that are slaves to time, and then those that seek to transcend it. Baras was not a man who sought to surpass the flow of time but was rather thrust upon the task due to circumstances beyond his control. A simple mage with a family, Baras simply wished to live his life to the fullest, but one day, a demon lord came upon his home and slaughtered his family, leaving Baras the sole survivor. The demon left through a portal and Baras, enraged by the loss of his wife and children, dove in after her.

    But rather than finding himself in some hellscape, he found himself in the far-flung future. The demon used portals that passed through time to commit her heinous acts of enjoyment. Baras chased the demon through several times, while also using what precious moments he had to study her magic and make it his own. It wasn’t until he finally caught up to her and trapped her that he was able to extract her soul and trap it in a lacrima, stealing the magic for himself. But the trap had taken his lifeforce, preventing him from using the magic properly and keeping him from returning to save his family. Instead, he left the lacrima buried, hoping that it would never be found.

    Slayer Benefits:

    +50% passive increase to Strength, Speed, and Spell Damage.
    Greatly enhanced senses of Hearing, Sight, and Smell.
    Ability to Consume Magic of the same element as the Slayer Magic to regain MP as well as the Force Ability (See below).
    Inherent Damage Resistance to their slayer element based on the rank of spell/ability as follows:
    2 Ranks above Character: 0%
    1 Rank above Character: 10%
    Same Rank as Character: 25%
    1 Rank below Character: 35%
    2 Ranks below character: 50%

    Unique Abilities:

    • Ability 1: Void Transportation: Ivara can use her powers over time and void to effectively teleport within burst range twice per post. When knocked unconscious, she is automatically transported to a safe location. Plot Effect: With OOC permission, she may teleport to any character’s position (out of combat) without distance limitations so long as they have met before.

    • Ability 2: Locked until B rank

    • Ability 3: Locked until S rank


    ---------------------------------------------------------------

    C Rank:

    Name: Void Ripple
    Rank: C
    MP Cost: 30
    Category: Offensive
    Type: Area of effect
    Damage: None
    Range: 60m
    Speed:  30m/s
    Duration: 5
    Downside: None
    Description: This spell can be activated when the user teleports. A ripple in space spreads out in a sphere from the teleport start or end point (user's choice). The ripple doesn't damage the user but it causes 30 damage to anyone else that comes into contact with it




    _____________________________________________________________________________________

    Transtemporal Hunter Slayer  Johannsiggies
    Hinata
    Hinata

    Player 
    Lineage : Succubus Born
    Position : None
    Posts : 107
    Guild : Fairy Tail
    Dungeon Tokens : 0
    Experience : 28,475

    Transtemporal Hunter Slayer  Empty Re: Transtemporal Hunter Slayer

    Post by Hinata on 19th June 2020, 1:29 pm

    I think I made all the fixes. Bumpin!


    _____________________________________________________________________________________

    Lineage: https://www.fairytail-rp.com/t42071-succubus-born#404405
    Golden Lacrima: https://www.fairytail-rp.com/t14655p625-the-general-store#404439
    Character sheet: https://www.fairytail-rp.com/t41975-ivara#403693
    Transtemporal Hunter Slayer  TMjltYO
    Johann
    Johann

    Administrator- Moderator- Developer/GFX Artist- Demon VIP Status- God VIP Status- Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Custom Slayer- God Slayer- Demon Slayer- Neutral Guild Ace- H-Rank- S-Rank- A-Rank- Shipped- Halloween gfx'ers- Halloween Social- Halloween job event participant - Fan Art Contest Participant- Haiku Contest Participant- Lineage Making Contest Participant- Richie Rich- Rich- Veteran Level 6- Veteran Level 5- Veteran Level 4- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Tertiary Magic- Ship- Master [1000]- Senior [500]- Novice [250]- 3rd Place Event/Contest Winner- Christmas Event Winner- X-Mas Event Participant- Advertisement Achievement Badge- Tournament Participation Badge- Cookie Achievement- Cupcake Achievement- Rainbow Hero- Summer Special Tier 4- Summer Special Tier 3- Summer Special Tier 2- Summer Special Tier 1- Summer Special Donor- Summer Special Participant- Have Onida On Your Friend's List- 1 Year Anniversary- Player-
    Lineage : Herald of Destruction
    Position : God of Justice
    Posts : 8037
    Guild : Dies Irae - GM
    Cosmic Coins : 25
    Dungeon Tokens : 0
    Age : 29
    Experience : 653,745
    Brownie Points : ( ͡° ͜ʖ ͡°)

    Character Sheet
    First Magic: Saga of War - Ragnarök
    Second Magic: Consecration of War - Einherjar
    Third Magic: Maledict of War - Berserkir

    Transtemporal Hunter Slayer  Empty Re: Transtemporal Hunter Slayer

    Post by Johann on 20th June 2020, 1:08 pm

    Just one more edit, same color

    Spoiler:
    Ivara wrote:Transtemporal Hunter Slayer Lacrima

    Magic Name: Transtemporal Hunter
    Magic Type: Demon Slayer

    Proof of Lacryma: https://www.fairytail-rp.com/t38355p75-curious-oddities-a-unique-item-shop#404686

    Item/Energy Needed to reach Force:
    Time, Void, Plasma, Light

    Slayers Can Control:
    Time, Void, Plasma, Light

    Description: There are those that are slaves to time, and then those that seek to transcend it. Baras was not a man who sought to surpass the flow of time but was rather thrust upon the task due to circumstances beyond his control. A simple mage with a family, Baras simply wished to live his life to the fullest, but one day, a demon lord came upon his home and slaughtered his family, leaving Baras the sole survivor. The demon left through a portal and Baras, enraged by the loss of his wife and children, dove in after her.

    But rather than finding himself in some hellscape, he found himself in the far-flung future. The demon used portals that passed through time to commit her heinous acts of enjoyment. Baras chased the demon through several times, while also using what precious moments he had to study her magic and make it his own. It wasn’t until he finally caught up to her and trapped her that he was able to extract her soul and trap it in a lacrima, stealing the magic for himself. But the trap had taken his lifeforce, preventing him from using the magic properly and keeping him from returning to save his family. Instead, he left the lacrima buried, hoping that it would never be found.

    As the lacrima description states, this magic spawns from a demonslayer who’s magic was capable of creating portals and moving through time. This is therefore the theme of this magic. The magic itself is a means of controlling time, void, plasma, and light. Ivara uses this power primarily to help control her surroundings. Controlling time as well as travelling through it to some degree is possible. Ivara uses the void to hide from danger as well as act as a means of teleportation. She uses plasma as her primary means of dealing damage as it is the most destructive but the other aspects of her magic are by no means benign. Light is probably the most neglected of the elements she can control and is mostly used for its utility.

    Slayer Benefits:

    +50% passive increase to Strength, Speed, and Spell Damage.
    Greatly enhanced senses of Hearing, Sight, and Smell.
    Ability to Consume Magic of the same element as the Slayer Magic to regain MP as well as the Force Ability (See below).
    Inherent Damage Resistance to their slayer element based on the rank of spell/ability as follows:
    2 Ranks above Character: 0%
    1 Rank above Character: 10%
    Same Rank as Character: 25%
    1 Rank below Character: 35%
    2 Ranks below character: 50%

    Unique Abilities:

    • Ability 1: Void Transportation: Ivara can use her powers over time and void to effectively teleport within burst range once per post. When knocked unconscious, she is automatically transported to a safe location. Plot Effect: With OOC permission, she may teleport to any character’s position (out of combat) without distance limitations so long as they have met before.

    • Ability 2: Foresight: Ivara has seen this happen before. This translates to her being more prepared for what’s to come which, in combat, translates to a 5% MP regeneration per post. Future actions of player/mod controlled NPCs and PCs cannot be detailed as that would be a form of god modding. In these cases the effect still works but the user is not to write about their futures. Plot Effect: Ivara can look into the future and past of her surroundings as far as she likes and get a good idea of what will transpire and what has transpired.

    • Ability 3: Locked until S rank


    D Rank:

    Name: Time Skip
    Rank: D
    MP Cost: 20
    Category: Supportive
    Type: Area of effect
    Damage: None
    Range: 30m
    Speed:  15m/s
    Duration: 3
    Downside: None
    Description: A sphere of energy emanates from the user up to 30m in radius. Anyone fully consumed by the sphere is subject to the effects of this spell, including the user. Any non-user generated foreign magic that enters through the perimeter of the sphere is frozen for precisely two seconds, acting as a delay of sorts to give the user a little more time to react. Magic created inside the sphere's AoE is not affected. (Unfortunately, spells and abilities cannot be immobilized, only applicable opponents. Please rework this spell accordingly)

    Name: Invisibility
    Rank: D
    MP Cost: 20
    Category: Auxiliary
    Type: Single target
    Damage: None
    Range: Self
    Speed:  15m/s
    Duration: 3
    Downside: None
    Description: The user uses their power of void to coat themselves and worn equipment with an invisible aura. They can still be sensed through other means.

    Name: Time Heals Some Wounds
    Rank: D
    MP Cost: 20
    Category: Supportive
    Type: Single target
    Damage: 40 Healing
    Range: 60m
    Speed: 60m/s
    Duration: 3
    Downside: None
    Description: The user either targets themselves or another being by pointing at them. A ripple in space travels towards the target and if it hits them then they will heal them by 40HP. If the target is full health already then the healing does not kick in until they take damage. With that being said, the spell expires after 3 posts so if they have not taken damage by then then they will not be healed by this spell after that point.



    C Rank:

    Name: Void Ripple
    Rank: C
    MP Cost: 30
    Category: Offensive
    Type: Area of effect
    Damage: None
    Range: 60m
    Speed:  30m/s
    Duration: 5
    Downside: None
    Description: This spell can be activated when the user teleports. A ripple in space spreads out in a sphere from the teleport start or end point (user's choice). The ripple doesn't damage the user but it causes 30 damage to anyone else that comes into contact with it




    _____________________________________________________________________________________

    Transtemporal Hunter Slayer  Johannsiggies
    Hinata
    Hinata

    Player 
    Lineage : Succubus Born
    Position : None
    Posts : 107
    Guild : Fairy Tail
    Dungeon Tokens : 0
    Experience : 28,475

    Transtemporal Hunter Slayer  Empty Re: Transtemporal Hunter Slayer

    Post by Hinata on 21st June 2020, 6:34 am

    how's this?


    _____________________________________________________________________________________

    Lineage: https://www.fairytail-rp.com/t42071-succubus-born#404405
    Golden Lacrima: https://www.fairytail-rp.com/t14655p625-the-general-store#404439
    Character sheet: https://www.fairytail-rp.com/t41975-ivara#403693
    Transtemporal Hunter Slayer  TMjltYO
    Johann
    Johann

    Administrator- Moderator- Developer/GFX Artist- Demon VIP Status- God VIP Status- Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Custom Slayer- God Slayer- Demon Slayer- Neutral Guild Ace- H-Rank- S-Rank- A-Rank- Shipped- Halloween gfx'ers- Halloween Social- Halloween job event participant - Fan Art Contest Participant- Haiku Contest Participant- Lineage Making Contest Participant- Richie Rich- Rich- Veteran Level 6- Veteran Level 5- Veteran Level 4- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Tertiary Magic- Ship- Master [1000]- Senior [500]- Novice [250]- 3rd Place Event/Contest Winner- Christmas Event Winner- X-Mas Event Participant- Advertisement Achievement Badge- Tournament Participation Badge- Cookie Achievement- Cupcake Achievement- Rainbow Hero- Summer Special Tier 4- Summer Special Tier 3- Summer Special Tier 2- Summer Special Tier 1- Summer Special Donor- Summer Special Participant- Have Onida On Your Friend's List- 1 Year Anniversary- Player-
    Lineage : Herald of Destruction
    Position : God of Justice
    Posts : 8037
    Guild : Dies Irae - GM
    Cosmic Coins : 25
    Dungeon Tokens : 0
    Age : 29
    Experience : 653,745
    Brownie Points : ( ͡° ͜ʖ ͡°)

    Character Sheet
    First Magic: Saga of War - Ragnarök
    Second Magic: Consecration of War - Einherjar
    Third Magic: Maledict of War - Berserkir

    Transtemporal Hunter Slayer  Empty Re: Transtemporal Hunter Slayer

    Post by Johann on 23rd June 2020, 11:35 am

    Transtemporal Hunter Slayer  FbVA7uB

    Spoiler:
    Ivara wrote:Transtemporal Hunter Slayer Lacrima

    Magic Name: Transtemporal Hunter
    Magic Type: Demon Slayer

    Proof of Lacryma: https://www.fairytail-rp.com/t38355p75-curious-oddities-a-unique-item-shop#404686

    Item/Energy Needed to reach Force:
    Time, Void, Plasma, Light

    Slayers Can Control:
    Time, Void, Plasma, Light

    Description: There are those that are slaves to time, and then those that seek to transcend it. Baras was not a man who sought to surpass the flow of time but was rather thrust upon the task due to circumstances beyond his control. A simple mage with a family, Baras simply wished to live his life to the fullest, but one day, a demon lord came upon his home and slaughtered his family, leaving Baras the sole survivor. The demon left through a portal and Baras, enraged by the loss of his wife and children, dove in after her.

    But rather than finding himself in some hellscape, he found himself in the far-flung future. The demon used portals that passed through time to commit her heinous acts of enjoyment. Baras chased the demon through several times, while also using what precious moments he had to study her magic and make it his own. It wasn’t until he finally caught up to her and trapped her that he was able to extract her soul and trap it in a lacrima, stealing the magic for himself. But the trap had taken his lifeforce, preventing him from using the magic properly and keeping him from returning to save his family. Instead, he left the lacrima buried, hoping that it would never be found.

    As the lacrima description states, this magic spawns from a demonslayer who’s magic was capable of creating portals and moving through time. This is therefore the theme of this magic. The magic itself is a means of controlling time, void, plasma, and light. Ivara uses this power primarily to help control her surroundings. Controlling time as well as travelling through it to some degree is possible. Ivara uses the void to hide from danger as well as act as a means of teleportation. She uses plasma as her primary means of dealing damage as it is the most destructive but the other aspects of her magic are by no means benign. Light is probably the most neglected of the elements she can control and is mostly used for its utility.

    Slayer Benefits:

    +50% passive increase to Strength, Speed, and Spell Damage.
    Greatly enhanced senses of Hearing, Sight, and Smell.
    Ability to Consume Magic of the same element as the Slayer Magic to regain MP as well as the Force Ability (See below).
    Inherent Damage Resistance to their slayer element based on the rank of spell/ability as follows:
    2 Ranks above Character: 0%
    1 Rank above Character: 10%
    Same Rank as Character: 25%
    1 Rank below Character: 35%
    2 Ranks below character: 50%

    Unique Abilities:

    • Ability 1: Void Transportation: Ivara can use her powers over time and void to effectively teleport within burst range once per post. When knocked unconscious, she is automatically transported to a safe location. Plot Effect: With OOC permission, she may teleport to any character’s position (out of combat) without distance limitations so long as they have met before.

    • Ability 2: Foresight: Ivara has seen this happen before. This translates to her being more prepared for what’s to come which, in combat, translates to a 5% MP regeneration per post. Future actions of player/mod controlled NPCs and PCs cannot be detailed as that would be a form of god modding. In these cases the effect still works but the user is not to write about their futures. Plot Effect: Ivara can look into the future and past of her surroundings as far as she likes and get a good idea of what will transpire and what has transpired.

    • Ability 3: Locked until S rank


    D Rank:

    Name: Time Skip
    Rank: D
    MP Cost: 20
    Category: Supportive
    Type: Area of effect
    Damage: None
    Range: 30m
    Speed:  15m/s
    Duration: 3
    Downside: None
    Description: A sphere of energy emanates from the user up to 30m in radius. Anyone fully consumed by the sphere is subject to the effects of this spell, including the user. Any non-user that enters through the perimeter of the sphere is frozen for precisely one post, acting as a delay of sorts to give the user a little more time to react.

    Name: Invisibility
    Rank: D
    MP Cost: 20
    Category: Auxiliary
    Type: Single target
    Damage: None
    Range: Self
    Speed:  15m/s
    Duration: 3
    Downside: None
    Description: The user uses their power of void to coat themselves and worn equipment with an invisible aura. They can still be sensed through other means.

    Name: Time Heals Some Wounds
    Rank: D
    MP Cost: 20
    Category: Supportive
    Type: Single target
    Damage: 40 Healing
    Range: 60m
    Speed: 60m/s
    Duration: 3
    Downside: None
    Description: The user either targets themselves or another being by pointing at them. A ripple in space travels towards the target and if it hits them then they will heal them by 40HP. If the target is full health already then the healing does not kick in until they take damage. With that being said, the spell expires after 3 posts so if they have not taken damage by then then they will not be healed by this spell after that point.



    C Rank:

    Name: Void Ripple
    Rank: C
    MP Cost: 30
    Category: Offensive
    Type: Area of effect
    Damage: None
    Range: 60m
    Speed:  30m/s
    Duration: 5
    Downside: None
    Description: This spell can be activated when the user teleports. A ripple in space spreads out in a sphere from the teleport start or end point (user's choice). The ripple doesn't damage the user but it causes 30 damage to anyone else that comes into contact with it




    _____________________________________________________________________________________

    Transtemporal Hunter Slayer  Johannsiggies
    Johann
    Johann

    Administrator- Moderator- Developer/GFX Artist- Demon VIP Status- God VIP Status- Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Custom Slayer- God Slayer- Demon Slayer- Neutral Guild Ace- H-Rank- S-Rank- A-Rank- Shipped- Halloween gfx'ers- Halloween Social- Halloween job event participant - Fan Art Contest Participant- Haiku Contest Participant- Lineage Making Contest Participant- Richie Rich- Rich- Veteran Level 6- Veteran Level 5- Veteran Level 4- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Tertiary Magic- Ship- Master [1000]- Senior [500]- Novice [250]- 3rd Place Event/Contest Winner- Christmas Event Winner- X-Mas Event Participant- Advertisement Achievement Badge- Tournament Participation Badge- Cookie Achievement- Cupcake Achievement- Rainbow Hero- Summer Special Tier 4- Summer Special Tier 3- Summer Special Tier 2- Summer Special Tier 1- Summer Special Donor- Summer Special Participant- Have Onida On Your Friend's List- 1 Year Anniversary- Player-
    Lineage : Herald of Destruction
    Position : God of Justice
    Posts : 8037
    Guild : Dies Irae - GM
    Cosmic Coins : 25
    Dungeon Tokens : 0
    Age : 29
    Experience : 653,745
    Brownie Points : ( ͡° ͜ʖ ͡°)

    Character Sheet
    First Magic: Saga of War - Ragnarök
    Second Magic: Consecration of War - Einherjar
    Third Magic: Maledict of War - Berserkir

    Transtemporal Hunter Slayer  Empty Re: Transtemporal Hunter Slayer

    Post by Johann on 30th June 2020, 3:56 pm

    Moved and unlocked at the user's request

    Spoiler:
    Ivara wrote:Transtemporal Hunter Slayer Lacrima

    Magic Name: Transtemporal Hunter
    Magic Type: Demon Slayer

    Proof of Lacryma: https://www.fairytail-rp.com/t38355p75-curious-oddities-a-unique-item-shop#404686

    Item/Energy Needed to reach Force:
    Time, Void, Plasma, Light

    Slayers Can Control:
    Time, Void, Plasma, Light

    Description: There are those that are slaves to time, and then those that seek to transcend it. Baras was not a man who sought to surpass the flow of time but was rather thrust upon the task due to circumstances beyond his control. A simple mage with a family, Baras simply wished to live his life to the fullest, but one day, a demon lord came upon his home and slaughtered his family, leaving Baras the sole survivor. The demon left through a portal and Baras, enraged by the loss of his wife and children, dove in after her.

    But rather than finding himself in some hellscape, he found himself in the far-flung future. The demon used portals that passed through time to commit her heinous acts of enjoyment. Baras chased the demon through several times, while also using what precious moments he had to study her magic and make it his own. It wasn’t until he finally caught up to her and trapped her that he was able to extract her soul and trap it in a lacrima, stealing the magic for himself. But the trap had taken his lifeforce, preventing him from using the magic properly and keeping him from returning to save his family. Instead, he left the lacrima buried, hoping that it would never be found.

    As the lacrima description states, this magic spawns from a demonslayer who’s magic was capable of creating portals and moving through time. This is therefore the theme of this magic. The magic itself is a means of controlling time, void, plasma, and light. Ivara uses this power primarily to help control her surroundings. Controlling time as well as travelling through it to some degree is possible. Ivara uses the void to hide from danger as well as act as a means of teleportation. She uses plasma as her primary means of dealing damage as it is the most destructive but the other aspects of her magic are by no means benign. Light is probably the most neglected of the elements she can control and is mostly used for its utility.

    Slayer Benefits:

    +50% passive increase to Strength, Speed, and Spell Damage.
    Greatly enhanced senses of Hearing, Sight, and Smell.
    Ability to Consume Magic of the same element as the Slayer Magic to regain MP as well as the Force Ability (See below).
    Inherent Damage Resistance to their slayer element based on the rank of spell/ability as follows:
    2 Ranks above Character: 0%
    1 Rank above Character: 10%
    Same Rank as Character: 25%
    1 Rank below Character: 35%
    2 Ranks below character: 50%

    Unique Abilities:

    • Ability 1: Void Transportation: Ivara can use her powers over time and void to effectively teleport within burst range once per post. When knocked unconscious, she is automatically transported to a safe location. Plot Effect: With OOC permission, she may teleport to any character’s position (out of combat) without distance limitations so long as they have met before.

    • Ability 2: Foresight: Ivara has seen this happen before. This translates to her being more prepared for what’s to come which, in combat, translates to a 5% MP regeneration per post. Future actions of player/mod controlled NPCs and PCs cannot be detailed as that would be a form of god modding. In these cases the effect still works but the user is not to write about their futures. Plot Effect: Ivara can look into the future and past of her surroundings as far as she likes and get a good idea of what will transpire and what has transpired.

    • Ability 3: Locked until S rank


    D Rank:

    Name: Time Skip
    Rank: D
    MP Cost: 20
    Category: Supportive
    Type: Area of effect
    Damage: None
    Range: 30m
    Speed:  15m/s
    Duration: 3
    Downside: None
    Description: A sphere of energy emanates from the user up to 30m in radius. Anyone fully consumed by the sphere is subject to the effects of this spell, including the user. Any non-user that enters through the perimeter of the sphere is frozen for precisely one post, acting as a delay of sorts to give the user a little more time to react.

    Name: Invisibility
    Rank: D
    MP Cost: 20
    Category: Auxiliary
    Type: Single target
    Damage: None
    Range: Self
    Speed:  15m/s
    Duration: 3
    Downside: None
    Description: The user uses their power of void to coat themselves and worn equipment with an invisible aura. They can still be sensed through other means.

    Name: Time Heals Some Wounds
    Rank: D
    MP Cost: 20
    Category: Supportive
    Type: Single target
    Damage: 40 Healing
    Range: 60m
    Speed: 60m/s
    Duration: 3
    Downside: None
    Description: The user either targets themselves or another being by pointing at them. A ripple in space travels towards the target and if it hits them then they will heal them by 40HP. If the target is full health already then the healing does not kick in until they take damage. With that being said, the spell expires after 3 posts so if they have not taken damage by then then they will not be healed by this spell after that point.



    C Rank:

    Name: Void Ripple
    Rank: C
    MP Cost: 30
    Category: Offensive
    Type: Area of effect
    Damage: None
    Range: 60m
    Speed:  30m/s
    Duration: 5
    Downside: None
    Description: This spell can be activated when the user teleports. A ripple in space spreads out in a sphere from the teleport start or end point (user's choice). The ripple doesn't damage the user but it causes 30 damage to anyone else that comes into contact with it




    _____________________________________________________________________________________

    Transtemporal Hunter Slayer  Johannsiggies

      Current date/time is 12th July 2020, 6:12 pm