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    Devouring Black Arm's

    Sapphire
    Sapphire

    Player 
    Lineage : Curse of the Demon Eater
    Position : None
    Posts : 191
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 24
    Experience : 150

    Character Sheet
    First Magic:
    Second Magic:
    Third Magic:

    Devouring Black Arm's Empty Devouring Black Arm's

    Post by Sapphire on Sat 13 Jun - 19:27


    Devouring Black Arm's

    Magic Name: Devouring Black Arm's

    Magic Type:
    Take-Over: Primary (25% HP & MP)

    Requip: Auxiliary (2 Spells Active)

    Description: Taking advantage of the power granted from her devouring of the demon Sapphire takes on the aspects of the one within. Mixed with the power of her original magic is the Take-Over effects of the devouring, With the Arm's of the Demon Magdeleine and weapons made from her corpse Sapphire is able to wield a vast and partially sentient arsenal. Take-Over of the body of Magdeleine focuses the demonic curse over the body of Sapphire taking the form of a black mark all over her body that pumps her physical attributes. These also take the form of a massive claw on her left arm, wings and even claws on her right leg. This mark can shift and adapt with the will of Sapphire, and even effect her Requip.

    The weapons on the arsenal of Sapphire are mighty, from the Twin Claws, Black Bow, Hungering Greaves, and the Swords of Devouring. All the weapons are made from the parts of the dead demon that Sapphire consumed. Each weapon is partially sentient and laced with a deadly and powerful virus that induces a state of frenzy. Regular animals and people affected by Frenzy go insane and begin attacking other with the goal of spreading the virus, but it is Sapphire who reaps the rewards of her actions. At any time Sapphire can purge the virus from people meaning that she controls how far and how long the virus can spread.

    Unique Abilities:


    • Ability 1: Sentient Weapons: The Requip arm's that Sapphire uses from this magic are all partially sentient, moving like extensions of her own body rather than having to be traditionally wielded. As a benefit to this, so long as Sapphire is using a Take-Over spell, her weapons gain half her ranks worth of  physical damage scaling up to S-Rank. The Black Mark spreading even to her own weapons which act as extensions of her body.

    • Ability 2: (Locked until B-Rank) Mark Extension: While in full Take-Over Sapphire begins to feed on the power of the curse, gaining a rank based increase to her strength as the demonic curse pumps her full of power and doing the same to her speed.

    • Ability 3: (Locked until S-Rank) True Arm's: By consuming the power of her Take-Over spells Sapphire unlocks the power of her weapons, breaking the black shell from off them as they turn a glistening Sapphire blue hue. When unlocked this way they deal an extra 50% rank damage for one ability use from the weapons themselves and consume double the MP while putting one of the Take-Over spells on CD.


    Spells

    Black Arm's Appearance:

    Devouring Black Arm's 5
    Devouring Black Arm's Armor_girls_project__gore_magala_monster_hunter_1511780875_a468b6d6
    Devouring Black Arm's Tumblr_o070gv1yGl1romn3oo1_1280

    Signature Spells:
    Take-Over Demon Hand:

    Name: Take-Over: Demon Hand
    Rank: C-Rank
    Take-Over Type: Partial.
    Grade: Normal
    Take-Over Buff: 25% Strength Buff.
    Melee Damage: 12 HP.
    Range: 10 Meters
    Speed:  20 m/s
    Duration: 5 Posts.
    Description: Coating her left arm in the demonic mark Sapphire creates a massive claw made from the cursed energy within herself. The claw is not static as it is not truly flesh and blood, she can extended and increase the size of her claw to her will up to a max of it reaching up to 10 meters away from herself.

    Hell Throw:

    Name: Hell Throw
    Rank: C-Rank
    MP Cost: 30 MP
    Category: Offensive
    Type: Burst
    Damage: 60 HP
    Range: 10 Meters
    Speed:  30 m/s
    Duration: Instant
    Description: Growing her claw to it's maximum size Sapphire attempts to strike her opponent with the maximum strength that she can, if the strike connects the enemy is knocked back at least 15 meters. Though higher ranked enemies might resist the knockback effect.

    D-Rank Spells:

    Black Arm's Hungering Greaves:

    Name: Black Arm's: Hungering Greaves
    Rank: C-Rank
    Requip Type: Weapon
    Grade: Normal.
    Linked Equipment: N/A
    Requip Damage: 7 HP
    Range: 5 Meters
    Speed: 15 M/s
    Duration: 3 Posts
    Description: Taking out the claw tipped greaves from the Black Arm's Sapphire equips her legs to become versatile weapons. The Hungering Greaves do not have proper abilities instead being the to accent her Take-Over effects and give her more combat options. From increasing jump height to the increase of her kick's damage this weapon forgoes the usual defense of an armor piece by fusing itself to her legs while it is out, like a second layer of skin.

    Demon Grace:

    Name: Demon Grace
    Rank: D-Rank
    MP Cost: N/A
    Category: Supportive.
    Type: Passive.
    Description: With the Greaves equipped Sapphire gain's a much higher jump height, doubling her usual amount of height gained even from a standing jump.

    Hell Diver:

    Name: Hell Diver
    Rank: D-Rank
    MP Cost: 20 MP
    Category: Offensive
    Type: Area of Effect
    Damage: 30 HP
    Range: 30 Meters
    Speed:  15 M/s
    Duration: Instant
    Downside: Enemies outside the first 15m of the AoE take half the damage from the ability.
    Description: Gathering the demonic mark over her left leg Sapphire dives from the air and strikes the ground erupting it with the force of the drop and hitting all enemies in the area either with her boot or sheer force of the impact. As this is a drop based spell it can only be used while she is at least 30 meters in the air.

    Take-Over Devil Leg:

    Name: Take-Over: Devil Leg
    Rank: D-Rank
    Take-Over Type: Partial
    Grade: Normal
    Take-Over Buff: 25% Speed
    Melee Damage: 5 HP
    Range: 5 Meters
    Speed:  10 M/s
    Duration: 3 Posts.
    Description: Coating her pelvis and right leg in the demonic mark Sapphire unleashes the potential of her legs. While the effects are active Sapphire moves faster than she would at base and begins to gain the ability to enhance her kicks and strikes. As the mark takes effect her own body begins to bulk up.

    Hell Drop:

    Name: Hell Drop
    Rank: D-Rank
    MP Cost: 20 MP
    Category: Offensive
    Type: Single-Target
    Damage: 40 HP
    Range: 5 Meters
    Speed:  15 M/s
    Duration: Instant
    Description: Lifting her leg Sapphire charges her leg with the power of her curse as black claws coat the heels of her feet and she drops it down like a guillotine. If it impacts an enemy the shocks can be felt from others but it harms none but the target.  

    Take-Over Demon Wings:

    Name: Take-Over: Demon Wings
    Rank: D-Rank
    Take-Over Type: Partial
    Grade: Normal
    Take-Over Buff: 25% Spell Speed
    Duration: 3 Posts
    Description: Calling on the demonic mark Sapphire manifests the power kept in the mark on her chest and sprouts a pair of pitch black wings that enable her to take flight. Pumping the power through her chest the mark causes Sapphire to have increased flow of her blood and allow for speedier movements while moving through the air.

    Hell Wings:

    Name: Hell Wings
    Rank: D-Rank
    Category: Supportive
    Type: Passive
    Description: While the wings are active Sapphire is fully capable of omni-directional flight.


    Full Take-Over Unleashed Mark:

    Appearance:
    Devouring Black Arm's Dde3a38e3e6630ebe045db24b5be4c3c
    Name: Full Take-Over: Unleashed Mark
    Rank: D-Rank+
    Take-Over Type: Full Take-Over (Wings, Leg, Hand.)
    Grade: Normal
    Take-Over Buff: 30% HP Increase
    Melee Damage: 7 HP
    Range: 15 Meters
    Speed:  10 M/s
    Duration: 5 Posts
    Description: Invoking the full force of her marks Sapphire pulls on the full cloak of her demon form as her body presses to it's current peak. With all three mark spells active Sapphire becomes able to use two new skills both meant for pure destruction.

    Damnation Strike:

    Name: Damnation Strike
    Rank: D-Rank+
    MP Cost: 30 MP
    Category: Offensive
    Type: Burst
    Damage: 60 HP
    Range: 25 Meters
    Speed:  25 M/s
    Duration: Instant
    Description: Focusing all of the marks into her claw Sapphire throws it forwards in an attempt to strike an enemy of her choice. If they are struck the mark reacts by causing a detonation of curse and demonic energies. When the explosion triggers the claw returns to Sapphire's side ready to strike again.

    Demon Aura:

    Name: Demon Aura
    Rank: D-Rank+
    MP Cost: 30 MP
    Category: Offensive
    Type: Area of Effect
    Damage: 30 HP
    Range: 45 Meters
    Speed:  25 M/s
    Duration: Instant
    Description: Using the effects of the full Take-Over Sapphire lets the pure aura of her magic attack her enemies as the mark lashes out in all directions slashing friend or foe. Once the lashing ends the marks go back to their normal area's on her.

    Advanced Scaling Spells:

    Demon Arm's Twin Claws:

    Name: Demon Arm's: Twin Claws
    Rank: Same as User +
    Requip Type: Weapon
    Grade: Normal
    Linked Equipment: N/A
    Requip Damage: 14 HP
    Range: 45 Meters
    Speed:  45 M/s
    Duration: 6 Posts
    Description: Summoning forth the living claws of the Demon Arm's Sapphire has them attached at the base of her spine and wields them via their semi sentience. With both claws acting like extensions of Sapphires own arms they are quite versatile. Each arm is the size of Sapphires body length wise, on each is scales resembling the wings of a dragon but made of metal thus she cannot fly with them. On each hand they are tipped with blood red claws three major claws and a thumb like claw.

    Gore Howl:

    Name: Gore Howl
    Rank: Same as User+
    MP Cost: 45 MP
    Category: Offensive
    Type: AoE
    Damage: 45 HP
    Range: 90 Meters
    Speed:  45 M/s
    Duration: Instant
    Description: Sapphire stabs her own chest with the Twin Claws pumping herself full of curse and upon removing the claws lets out a massive howl filled with the pent up curse energy. all enemies or allies caught by the sound are dealt the damage and as this is sound does not need to be an open area to hit enemies.

    Cursed Raze:

    Name: Cursed Raze
    Rank: Same as User+
    MP Cost: 45 MP
    Category: Offensive
    Type: Single-Target
    Damage: 90 HP
    Range: 180 Meters
    Speed:  180 M/s
    Duration: Instant
    Description: Reaching forward the curse dripping claws Sapphire causes the strike of these claws to rip the space in front of herself, cutting a targeted enemy despite the range. It takes a mere moment for the claw to cut her enemy but if they see it in time can avoid the strike. When the raze strikes the space at her enemy becomes slashed as the area physically warps before igniting in purple black smoke leaving no visible warp left.

    C-Rank Spells:

    Demon Arm's Black Bow:

    Name: Demon Arm's: Black Bow
    Rank: C-Rank
    Requip Type: Weapon
    Grade: Normal
    Linked Equipment: N/A
    Requip Damage: 14 HP
    Range: 30 Meters
    Speed: 30 M/s
    Duration: 5 Posts
    Description: Holding out her hand Sapphire summons the demon's Black Bow, a quiver-less, arrow-less weapon that fires black arrows made from the Frenzy Curse held by Magdeleine. As a bow the weapon has increased range and can shoot a special arrow that is meant to trigger frenzy in her enemies.  

    Hijack-Arrow:

    Name: Hijack-Arrow
    Rank: C-Rank
    MP Cost: 30 MP
    Category: Offensive
    Type: Single Target
    Damage: 40 HP
    Range: 120 Meters
    Speed:  120 M/s
    Duration: 3 Posts.
    Downside: Those given the effect of Frenzy can still attack Sapphire and her allies, they just start attacking their allies as well.
    Description: Firing out a massive arrow made from the cursed energy of Magdeleine, it flies at high speeds impacting the first enemy hit. Those struck by the arrow that are of equal or less rank than Sapphire herself become under the effects of Frenzy, meaning they no longer can distinguish friend from foe. This effect can last up to three posts but a spell designed to cure poison effects, those immune to said effects or slayers of said element are either not effected or cure the effect. The frenzy effect can be ignored by other players unless they accept the effects as happening before hand.

    Gore Eye:

    Name: Gore Eye
    Rank: C-Rank
    Category: Passive
    Description: The Black Bow as being a bow has the same range and speed as the ability "Hijack-Arrow" But without the effect of the Frenzy.

    Demon Arm's Stygian Armor:

    Name: Demon Arm's: Stygian Armor
    Rank: C-Rank
    Requip Type: Armor
    Grade: Normal
    Linked Equipment: N/A
    Requip Durability: 120 HP
    Duration: 5 Posts
    Description: When she needs the power to withstand an onslaught Sapphire calls on the Stygian Armor,  Armor that is made from the remains of a demonic wolf. While wearing this armor Sapphire is capable of withstanding oncoming Lightning attacks and bringing up the Xenophage Wall, A column of blood red and black lightning all around herself to ward off attacks.

    Loyal Thunder:

    Name: Loyal Thunder
    Rank: C-Rank
    Category: Defensive
    Type: Passive
    Description: While the armor lasts on Sapphire she gains a 25% resistance to lightning and electric attacks, any attacks of said element that hit Sapphire will notice red electricity crackling over the lightning almost as if the armor itself is charged after the attack.

    Brimstren Howl:

    Name: Brimstren Howl
    Rank: C-Rank
    MP Cost: 30 MP
    Category: Offensive
    Type: AoE
    Damage: 30 HP
    Range: 30 Meters
    Speed:  30 M/s
    Duration: Instant
    Description: Letting loose the lightning contained in the armor Sapphire lets out a beast-like howl as red lightning cracks down from the sky all around herself in waves. Enemies and allies caught by this crack of lightning are damaged and feel like their bodies are not in fact burned but feel pure pain, like the lightning itself contained no heat.

    Take-Over Gore Hand:

    Name: Take-Over: Gore Hand
    Rank: C-Rank
    Take-Over Type: Partial
    Grade: Normal
    Take-Over Buff: 25% Strength
    Melee Damage: 12 HP
    Range: 5 Meters
    Speed:  5 M/s
    Duration: 5 Posts
    Description: Much like the Demon Hand spell, Sapphire warps her right hand coating it in the mark, but when she does this time flesh coats the hand and soon so does bone and scale. By the end Sapphire has the hands of the next stage of Demonic Possession. Coated in black scales and the claws tipped red Sapphire gains a new ability.

    Frenzy Bite:

    Name: Frenzy Bite
    Rank: C-Rank
    MP Cost: 30 MP
    Category: Offensive
    Type: Buff
    Duration: 2 Posts
    Description: Forcibly injecting herself with Frenzy in small amounts Sapphire causes her strikes to deal an additional 5 damage and slowly build up the virus in her enemies. The virus will lay dormant for now as the spell is not strong enough to wake it, though perhaps when Sapphire gets stronger this will change.

    Take-Over Gore Wings:

    Name: Take-Over: Gore Wings
    Rank: C-Rank+
    Take-Over Type: Partial
    Grade: Normal
    Take-Over Buff: 25% Spell Speed
    Melee Damage: 12 HP
    Range: 10 Meters
    Speed:  10 M/s
    Duration: 6 Posts.
    Description: An empowered form of the Demon Wings, Sapphire creates wings from the Demonic Mark and they quickly warp becoming true flesh and bone. Coated in black scales and looking like a flesh and blood form of the Demon Arm's: Twin Claws they are much more limited in how strong they can become but are still devastating in combat with the red claws coated in frenzy.

    Cursed Wing Beat:

    Name: Cursed Wing Beat
    Rank: C-Rank+
    MP Cost: 45 MP
    Category: Offensive
    Type: Multi-Target
    Damage: 68 HP
    Range: 90 Meters
    Speed:  90 M/s
    Duration: 3 Posts
    Description: Gathering the cursed energy in the claws of her wings Sapphire lets loose a volley of four streaks of Frenzy Virus. When these streaks of energy hit her four chosen targets they become afflicted with Frenzy and begin loosing sight of the difference between friend or foe. This effect can last up to three posts but a spell designed to cure poison effects, those immune to said effects or slayers of said element are either not effected or cure the effect. The frenzy effect can be ignored by other players unless they accept the effects as happening before hand.

    Ahote
    Ahote

    Moderator- Chatbox Moderator- Main Account- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Coming Storms- Guild Master- Demon Slayer- Working Together- Christian Minecraft Server- I Have Friends...- Helper- Guild Creator- Achiever- Sticking Around- Loyal to the Bone- Dank Memer- Veteran Level 5- Veteran Level 4- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character Application Approved!- Magic Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Senior [500]- Novice [250]- Cookie Achievement- Cupcake Achievement- Rainbow- Villain- 1 Year Anniversary- Player 
    Lineage : Gold Rush
    Position : -
    Posts : 1781
    Guild : Hidden Blades
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 17
    Mentor : N/A
    Experience : 24,262
    Brownie Points : paprika

    Character Sheet
    First Magic: Forbidden Flame Arts
    Second Magic:
    Third Magic:

    Devouring Black Arm's Empty Re: Devouring Black Arm's

    Post by Ahote on Mon 22 Jun - 10:33

    Hiya Sapphire! I'm Ahote, your grader today. Make your edits and bump the thread once you have!
    Spoiler:
    @Sapphire wrote:

    Devouring Black Arm's

    Magic Name: Devouring Black Arm's

    Magic Type:
    Take-Over: Primary (25% HP & MP)

    Requip: Auxiliary (2 Spells Active)

    Description: Taking advantage of the power granted from her devouring of the demon Sapphire takes on the aspects of the one within. Mixed with the power of her original magic is the Take-Over effects of the devouring, With the Arm's of the Demon Magdeleine and weapons made from her corpse Sapphire is able to wield a vast and partially sentient arsenal. Take-Over of the body of Magdeleine focuses the demonic curse over the body of Sapphire taking the form of a black mark all over her body that pumps her physical attributes. These also take the form of a massive claw on her left arm, wings and even claws on her right leg. This mark can shift and adapt with the will of Sapphire, and even effect her Requip.

    The weapons on the arsenal of Sapphire are mighty, from the Twin Claws, Black Bow, Hungering Greaves, and the Swords of Devouring. All the weapons are made from the parts of the dead demon that Sapphire consumed. Each weapon is partially sentient and laced with a deadly and powerful virus that induces a state of frenzy. Regular animals and people affected by Frenzy go insane and begin attacking other with the goal of spreading the virus, but it is Sapphire who reaps the rewards of her actions. At any time Sapphire can purge the virus from people meaning that she controls how far and how long the virus can spread.

    Unique Abilities:


    • Ability 1: Sentient Weapons: The Requip arm's that Sapphire uses from this magic are all partially sentient, moving like extensions of her own body rather than having to be traditionally wielded. As a benefit to this, so long as Sapphire is using a Take-Over spell, her weapons gain half her ranks worth of  physical damage scaling up to S-Rank. The Black Mark spreading even to her own weapons which act as extensions of her body. (With the way it is currently worded, your UA contains a base increase, which isn't allowed. Please rework this ability.)

    • Ability 2: (Locked until B-Rank) Mark Extension: While in full Take-Over Sapphire begins to feed on the power of the curse, gaining a rank based increase to her strength as the demonic curse pumps her full of power and doing the same to her speed. (A single UA cannot use both effect slots for buffs. If you wish to passively increase your strength and speed, specify the percentage value and equally divide the buff value between both stats.)

    • Ability 3: (Locked until S-Rank) True Arm's: By consuming the power of her Take-Over spells Sapphire unlocks the power of her weapons, breaking the black shell from off them as they turn a glistening Sapphire blue hue. When unlocked this way they deal an extra 50% rank damage for one ability use from the weapons themselves and consume double the MP while putting one of the Take-Over spells on CD. (Buffs never apply to specific spells or abilities, but the character as a whole. Additionally, as this is worded as an active, please include a speed, range, and duration. Please reword this.)


    Spells

    Black Arm's Appearance:

    Devouring Black Arm's 5
    Devouring Black Arm's Armor_girls_project__gore_magala_monster_hunter_1511780875_a468b6d6
    Devouring Black Arm's Tumblr_o070gv1yGl1romn3oo1_1280

    Signature Spells:
    Take-Over Demon Hand:

    Name: Take-Over: Demon Hand
    Rank: C-Rank
    Take-Over Type: Partial.
    Grade: Normal
    Take-Over Buff: 25% Strength Buff.
    Melee Damage: 12 HP.
    Range: 10 Meters
    Speed:  20 m/s
    Duration: 5 Posts.
    Description: Coating her left arm in the demonic mark Sapphire creates a massive claw made from the cursed energy within herself. The claw is not static as it is not truly flesh and blood, she can extended and increase the size of her claw to her will up to a max of it reaching up to 10 meters away from herself.

    Hell Throw:

    Name: Hell Throw
    Rank: C-Rank
    MP Cost: 30 MP (Signature spells do not cost MP.)
    Category: Offensive
    Type: Burst
    Damage: 60 HP
    Range: 10 Meters
    Speed:  30 m/s
    Duration: Instant
    Description: Growing her claw to it's maximum size Sapphire attempts to strike her opponent with the maximum strength that she can, if the strike connects the enemy is knocked back at least 15 meters. Though higher ranked enemies might resist the knockback effect. (Knockback "effects" require OOC permission from the target(s) hit, so please include this somewhere in your description.)

    D-Rank Spells:

    Black Arm's Hungering Greaves:

    Name: Black Arm's: Hungering Greaves
    Rank: C-Rank (D-rank)
    Requip Type: Weapon
    Grade: Normal.
    Linked Equipment: N/A
    Requip Damage: 7 HP
    Range: 5 Meters
    Speed: 15 M/s
    Duration: 3 Posts
    Description: Taking out the claw tipped greaves from the Black Arm's Sapphire equips her legs to become versatile weapons. The Hungering Greaves do not have proper abilities instead being the to accent her Take-Over effects and give her more combat options. From increasing jump height to the increase of her kick's damage this weapon forgoes the usual defense of an armor piece by fusing itself to her legs while it is out, like a second layer of skin.

    Demon Grace:

    Name: Demon Grace
    Rank: D-Rank
    MP Cost: N/A
    Category: Supportive. (Passive spells, by default, use Auxiliary as a category.)
    Type: Passive.
    Description: With the Greaves equipped Sapphire gain's a much higher jump height, doubling her usual amount of height gained even from a standing jump. (Please clarify that jumping can only be done at your character movement speed.)

    Hell Diver:

    Name: Hell Diver
    Rank: D-Rank
    MP Cost: 20 MP
    Category: Offensive
    Type: Area of Effect
    Damage: 30 HP (20 HP)
    Range: 30 Meters
    Speed:  15 M/s
    Duration: Instant
    Downside: Enemies outside the first 15m of the AoE take half the damage from the ability. (This is the incorrect usage of a downside. Downsides are not weaknesses, but are a mechanic you can use to increase another stat by sacrificing an equal or greater amount of another. Either remove, relocate, or rework this.)
    Description: Gathering the demonic mark over her left leg Sapphire dives from the air and strikes the ground erupting it with the force of the drop and hitting all enemies in the area either with her boot or sheer force of the impact. As this is a drop based spell it can only be used while she is at least 30 meters in the air.

    Take-Over Devil Leg:

    Name: Take-Over: Devil Leg
    Rank: D-Rank
    Take-Over Type: Partial
    Grade: Normal
    Take-Over Buff: 25% Speed
    Melee Damage: 5 HP
    Range: 5 Meters
    Speed:  10 M/s
    Duration: 3 Posts.
    Description: Coating her pelvis and right leg in the demonic mark Sapphire unleashes the potential of her legs. While the effects are active Sapphire moves faster than she would at base and begins to gain the ability to enhance her kicks and strikes. As the mark takes effect her own body begins to bulk up.

    Hell Drop:

    Name: Hell Drop
    Rank: D-Rank
    MP Cost: 20 MP
    Category: Offensive
    Type: Single-Target
    Damage: 40 HP
    Range: 5 Meters
    Speed:  15 M/s
    Duration: Instant
    Description: Lifting her leg Sapphire charges her leg with the power of her curse as black claws coat the heels of her feet and she drops it down like a guillotine. If it impacts an enemy the shocks can be felt from others but it harms none but the target.  

    Take-Over Demon Wings:

    Name: Take-Over: Demon Wings
    Rank: D-Rank
    Take-Over Type: Partial
    Grade: Normal
    Take-Over Buff: 25% Spell Speed
    Duration: 3 Posts
    Description: Calling on the demonic mark Sapphire manifests the power kept in the mark on her chest and sprouts a pair of pitch black wings that enable her to take flight. Pumping the power through her chest the mark causes Sapphire to have increased flow of her blood and allow for speedier movements while moving through the air.

    Hell Wings:

    Name: Hell Wings
    Rank: D-Rank
    Category: Supportive (Passive spells, by default, use Auxiliary as a category. Please change this.)
    Type: Passive
    Description: While the wings are active Sapphire is fully capable of omni-directional flight.


    Full Take-Over Unleashed Mark:

    (You currently have three advanced spells when, at this rank, you can only have as many as two. Please remove one.)
    Appearance:
    Devouring Black Arm's Dde3a38e3e6630ebe045db24b5be4c3c
    Name: Full Take-Over: Unleashed Mark
    Rank: D-Rank+
    Take-Over Type: Full Take-Over (Wings, Leg, Hand.)
    Grade: Normal
    Take-Over Buff: 30% HP Increase
    Melee Damage: 7 HP
    Range: 15 Meters
    Speed:  10 M/s
    Duration: 5 Posts
    Description: Invoking the full force of her marks Sapphire pulls on the full cloak of her demon form as her body presses to it's current peak. With all three mark spells active Sapphire becomes able to use two new skills both meant for pure destruction.

    Damnation Strike:

    Name: Damnation Strike
    Rank: D-Rank+
    MP Cost: 30 MP
    Category: Offensive
    Type: Burst
    Damage: 60 HP
    Range: 25 Meters
    Speed:  25 M/s
    Duration: Instant
    Description: Focusing all of the marks into her claw Sapphire throws it forwards in an attempt to strike an enemy of her choice. If they are struck the mark reacts by causing a detonation of curse and demonic energies. When the explosion triggers the claw returns to Sapphire's side ready to strike again.

    Demon Aura:

    Name: Demon Aura
    Rank: D-Rank+
    MP Cost: 30 MP
    Category: Offensive
    Type: Area of Effect
    Damage: 30 HP
    Range: 45 Meters
    Speed:  25 M/s
    Duration: Instant
    Description: Using the effects of the full Take-Over Sapphire lets the pure aura of her magic attack her enemies as the mark lashes out in all directions slashing friend or foe. Once the lashing ends the marks go back to their normal area's on her.

    Advanced Scaling Spells:

    Demon Arm's Twin Claws:

    (You currently have three advanced spells when, at this rank, you can only have as many as two. Please remove one.)
    Name: Demon Arm's: Twin Claws
    Rank: Same as User +
    Requip Type: Weapon
    Grade: Normal
    Linked Equipment: N/A
    Requip Damage: 14 HP
    Range: 45 Meters
    Speed:  45 M/s
    Duration: 6 Posts
    Description: Summoning forth the living claws of the Demon Arm's Sapphire has them attached at the base of her spine and wields them via their semi sentience. With both claws acting like extensions of Sapphires own arms they are quite versatile. Each arm is the size of Sapphires body length wise, on each is scales resembling the wings of a dragon but made of metal thus she cannot fly with them. On each hand they are tipped with blood red claws three major claws and a thumb like claw.

    Gore Howl:

    Name: Gore Howl
    Rank: Same as User+
    MP Cost: 45 MP
    Category: Offensive
    Type: AoE
    Damage: 45 HP
    Range: 90 Meters
    Speed:  45 M/s
    Duration: Instant
    Description: Sapphire stabs her own chest with the Twin Claws pumping herself full of curse and upon removing the claws lets out a massive howl filled with the pent up curse energy. all enemies or allies caught by the sound are dealt the damage and as this is sound does not need to be an open area to hit enemies.

    Cursed Raze:

    Name: Cursed Raze
    Rank: Same as User+
    MP Cost: 45 MP
    Category: Offensive
    Type: Single-Target
    Damage: 90 HP
    Range: 180 Meters
    Speed:  180 M/s
    Duration: Instant
    Description: Reaching forward the curse dripping claws Sapphire causes the strike of these claws to rip the space in front of herself, cutting a targeted enemy despite the range. It takes a mere moment for the claw to cut her enemy but if they see it in time can avoid the strike. When the raze strikes the space at her enemy becomes slashed as the area physically warps before igniting in purple black smoke leaving no visible warp left.

    C-Rank Spells:

    Demon Arm's Black Bow:

    Name: Demon Arm's: Black Bow
    Rank: C-Rank
    Requip Type: Weapon
    Grade: Normal
    Linked Equipment: N/A
    Requip Damage: 14 HP
    Range: 30 Meters
    Speed: 30 M/s
    Duration: 5 Posts
    Description: Holding out her hand Sapphire summons the demon's Black Bow, a quiver-less, arrow-less weapon that fires black arrows made from the Frenzy Curse held by Magdeleine. As a bow the weapon has increased range and can shoot a special arrow that is meant to trigger frenzy in her enemies.  

    Hijack-Arrow:

    Name: Hijack-Arrow
    Rank: C-Rank
    MP Cost: 30 MP
    Category: Offensive
    Type: Single Target
    Damage: 40 HP
    Range: 120 Meters
    Speed:  120 M/s
    Duration: 3 Posts.
    Downside: Those given the effect of Frenzy can still attack Sapphire and her allies, they just start attacking their allies as well. (Please mention, in this downside, that this requires OOC permission.)
    Description: Firing out a massive arrow made from the cursed energy of Magdeleine, it flies at high speeds impacting the first enemy hit. Those struck by the arrow that are of equal or less rank than Sapphire herself become under the effects of Frenzy, meaning they no longer can distinguish friend from foe. This effect can last up to three posts but a spell designed to cure poison effects, those immune to said effects or slayers of said element are either not effected or cure the effect. The frenzy effect can be ignored by other players unless they accept the effects as happening before hand.

    Gore Eye:

    Name: Gore Eye
    Rank: C-Rank
    Category: Passive
    Description: The Black Bow as being a bow has the same range and speed as the ability "Hijack-Arrow" But without the effect of the Frenzy. (ReQuips use burst ranges and speeds by default. Please rework this entire passive.)

    Demon Arm's Stygian Armor:

    Name: Demon Arm's: Stygian Armor
    Rank: C-Rank
    Requip Type: Armor
    Grade: Normal
    Linked Equipment: N/A
    Requip Durability: 120 HP
    Duration: 5 Posts
    Description: When she needs the power to withstand an onslaught Sapphire calls on the Stygian Armor,  Armor that is made from the remains of a demonic wolf. While wearing this armor Sapphire is capable of withstanding oncoming Lightning attacks and bringing up the Xenophage Wall, A column of blood red and black lightning all around herself to ward off attacks.

    Loyal Thunder:

    Name: Loyal Thunder
    Rank: C-Rank
    Category: Defensive (Passive spells, by default, use Auxiliary as a category. Please change this.)
    Type: Passive
    Description: While the armor lasts on Sapphire she gains a 25% resistance to lightning and electric attacks, any attacks of said element that hit Sapphire will notice red electricity crackling over the lightning almost as if the armor itself is charged after the attack.

    Brimstren Howl:

    Name: Brimstren Howl
    Rank: C-Rank
    MP Cost: 30 MP
    Category: Offensive
    Type: AoE
    Damage: 30 HP
    Range: 30 Meters
    Speed:  30 M/s
    Duration: Instant
    Description: Letting loose the lightning contained in the armor Sapphire lets out a beast-like howl as red lightning cracks down from the sky all around herself in waves. Enemies and allies caught by this crack of lightning are damaged and feel like their bodies are not in fact burned but feel pure pain, like the lightning itself contained no heat.

    Take-Over Gore Hand:

    Name: Take-Over: Gore Hand
    Rank: C-Rank
    Take-Over Type: Partial
    Grade: Normal
    Take-Over Buff: 25% Strength
    Melee Damage: 12 HP
    Range: 5 Meters
    Speed:  5 M/s
    Duration: 5 Posts
    Description: Much like the Demon Hand spell, Sapphire warps her right hand coating it in the mark, but when she does this time flesh coats the hand and soon so does bone and scale. By the end Sapphire has the hands of the next stage of Demonic Possession. Coated in black scales and the claws tipped red Sapphire gains a new ability.

    Frenzy Bite:

    Name: Frenzy Bite
    Rank: C-Rank
    MP Cost: 30 MP
    Category: Offensive
    Type: Buff ("Buff" is not an applicable spell type. The spell types we allow are Single Target, Multiple Target, AoE, Burst, and Passive.)
    Duration: 2 Posts
    Description: Forcibly injecting herself with Frenzy in small amounts Sapphire causes her strikes to deal an additional 5 damage (Flat increases are not allowed. Please increase your damage by a percentage.) and slowly build up the virus in her enemies. (The way this is currently worded, it is a Damage over Time effect. Please clarify this.)The virus will lay dormant for now as the spell is not strong enough to wake it, though perhaps when Sapphire gets stronger this will change.

    Take-Over Gore Wings:

    (You currently have three advanced spells when, at this rank, you can only have as many as two. Please remove one.)
    Name: Take-Over: Gore Wings
    Rank: C-Rank+
    Take-Over Type: Partial
    Grade: Normal
    Take-Over Buff: 25% Spell Speed
    Melee Damage: 12 HP
    Range: 10 Meters
    Speed:  10 M/s
    Duration: 6 Posts.
    Description: An empowered form of the Demon Wings, Sapphire creates wings from the Demonic Mark and they quickly warp becoming true flesh and bone. Coated in black scales and looking like a flesh and blood form of the Demon Arm's: Twin Claws they are much more limited in how strong they can become but are still devastating in combat with the red claws coated in frenzy.

    Cursed Wing Beat:

    Name: Cursed Wing Beat
    Rank: C-Rank+
    MP Cost: 45 MP
    Category: Offensive
    Type: Multi-Target
    Damage: 68 HP
    Range: 90 Meters
    Speed:  90 M/s
    Duration: 3 Posts
    Description: Gathering the cursed energy in the claws of her wings Sapphire lets loose a volley of four streaks of Frenzy Virus. When these streaks of energy hit her four chosen targets they become afflicted with Frenzy and begin loosing sight of the difference between friend or foe. This effect can last up to three posts but a spell designed to cure poison effects, those immune to said effects or slayers of said element are either not effected or cure the effect. The frenzy effect can be ignored by other players unless they accept the effects as happening before hand.  



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      Current date/time is Fri 3 Jul - 19:07