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    Adventurer's Spirit

    Tsubasa Kageyama
    Tsubasa Kageyama

    Main Account- Quality Badge Level 1- Quality Badge Level 2- Demon Slayer- Christian Minecraft Server- Achiever- Character Application Approved!- Magic Application Approved!- Obtain A Secondary Magic!- Complete Your First Job!- Obtain A Lineage!- Player 
    Lineage : Adventurer’s Spirit
    Position : None
    Posts : 215
    Guild : Silver Wolf
    Dungeon Tokens : 0
    Mentor : Mercury Arsenault
    Experience : 27,504

    Character Sheet
    First Magic: Hodgepodge
    Second Magic: XVI Battle Suit
    Third Magic:

    Adventurer's Spirit Empty Adventurer's Spirit

    Post by Tsubasa Kageyama on 18th April 2020, 11:30 am

    Adventurer's Spirit Screen11
    Lineage Name: Adventurer’s Spirit

    Wielder: Tsubasa Kageyama
    Purchase Proof: Here.

    Description
    What does it take to be an adventurer? There are those who have greatness thrust upon them, those who choose greatness, and those in the middle, who stride merrily along until greatness happens their way, or doesn’t. It is not the fate of all who wander to become lost. Some return home to their hearths, become shop owners and tell tales of their deeds or misdeeds.

    The adventurer’s spirit is bequeathed upon those who travel for travel’s sake. For whom the adventure is the story. Gaining experience and riches to bring home, surviving harrowing situations and coming home to tell the tales. As long as there is something to bring home and tales of wonder to spread to younger generations, the adventurer’s spirit will live on.

    Plot Abilities:


    Hero’s Welcome  - The Adventurers are known far and wide by locals, particularly other troubadours and travelers. It’s easier for the Adventurer to find lodgings or a welcoming presence when traveling. Additionally, there is a higher chance of Adventurers picking up famous titles and nicknames.

    They Know Me Here - The Adventurer is more likely to be well welcomed by cities and towns they have visited before, receiving renown more quickly than other mages might. Additionally, if attempting to travel in secret, it is more likely that locals will assist in hiding the Adventurer.

    Trading in Stories  - The Adventurer is good at telling stories but is also great at gathering information. He has a chance to know something about other Mages of renown. The higher ranked the mage, the greater the chance. (OOC Permission required; Other PC decides what is known.)

    Abilities:


    Wealth of Heart, Wealth of Hearth:
    Wealth of Heart, Wealth of Hearth - The main goal of an Adventurer is to gather currency and gain reputation. Those blessed by the Adventurer’s Spirit grant an additional +25% Jewels to all allies who join them on a job, while the Adventurer themselves gain +75% to Jewels.


    Action-Packed!:
    Action-Packed! - Those with the Adventurer’s Spirit always seem to somehow be caught off guard in a fight, but recoup themselves as quickly as possible. The Adventurer’s Spirit reduces all of the Adventurer’s resistances to 0, but after two rounds of combat it grants the Adventurer an additional 20% to physical and magical damage resistance (still capping at 50%).

    Live to Tell the Tale:
    Live to Tell the Tale - The Adventurer’s tales always contain some type of hardiness that seems almost superhuman. Especially when things seem their darkest, the Adventurer seems to gather up some unknown force to keep going. For a little bit, at least. In reaction to the Adventurer’s HP reaching 25% or lower, a [Rank Level, Burst Range, Duration and Speed, up to S+] Shield covers the Adventurer and the Adventurer gains a +5% HP Regen (Cap rules apply) per round, until their HP reaches 75% or falls to 0. This only happens once per thread.
     
        ——Hero Shot - Active immediately and only after Live to Tell the Tale is activated…, the Adventurer makes a desperate, dramatic attack dealing an additional +50% buff to spell damage with a single target spell. This is exhausting, however and the Adventurer can’t use offensive spells the round after.

    Greatest Escape!:
    Greatest Escape! -The speed of an Adventurer always seems to match the story they’re telling. To travel distances near and far, the Adventurer’s movement and spell speed are respectively increased by 75%. Additionally, at the start of the fourth round, the Adventurer spurs his allies on, casting an AOE buff of [Rank Buff %, AOE, Speed, Range and Duration, ranking up to S]. It is here that listeners of tales may think that the Adventurer is embellishing the tale, but we all know what did and didn't happen.


    Last edited by Tsubasa Kageyama on 19th April 2020, 8:27 am; edited 2 times in total (Reason for editing : Adjusting as instructed)


    _____________________________________________________________________________________

    If you stand for nothing...

    ... what will you fall for?
    Nessa Cordelia Lux
    Nessa Cordelia Lux

    Starlight Maiden


    Starlight Maiden

    Administrator- Moderator- Developer/GFX Artist- Chatbox Moderator- Main Account- God VIP Status- Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Rising Star- Custom Slayer- Neutral Guild Ace- Z-Rank- Y-Rank- X-Rank- H-Rank- S-Rank- A-Rank- Wanderer- EXP Grinder- Working Together- Forever Solo- Christian Minecraft Server- I Have Friends...- Teaming Up!- Limited Edition- Hired Help- Idolize- Achiever- Expert Achiever- Over Achiever- Buddy Buddy- Obligatory Beach Episode- Shipped- Sticking Around- Dank Memer- Fan Artist- Taskmaster- Halloween gfx'ers- Halloween Social- Halloween job event participant - Haiku Contest Participant- Richie Rich- Rich- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Supreme Grand Master [5000]- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- 1st Place Event/Contest Winner- 2nd Place Event/Contest Winner- X-Mas Event Participant- Hero- Summer Special Donor- Summer Special Participant- Have Seijin On Your Friends List- Have Onida On Your Friend's List- Have an Admin as a friend!- Have aeluri On Your Friend's List- Best GFX Artist Award- Player 
    Lineage : Vassal of the Cosmos
    Position : Saint of Virtue
    Posts : 6967
    Guild : Fairy Tail
    Cosmic Coins : 70
    Dungeon Tokens : 0
    Experience : 26,209

    Character Sheet
    First Magic: Starlight Maiden
    Second Magic: Valkyrie Summoner
    Third Magic: Moon Goddess Slayer

    Adventurer's Spirit Empty Re: Adventurer's Spirit

    Post by Nessa Cordelia Lux on 19th April 2020, 7:26 am

    Hey Aya!, Nessa here to grade this for you, all my edits are in this colour! Bump when ready and I'll take a looky~

    Spoiler:
    @Tsubasa Kageyama wrote:
    Adventurer's Spirit Screen11
    Lineage Name: Adventurer’s Spirit

    Wielder: Tsubasa Kageyama
    Purchase Proof: Here.

    Description
    What does it take to be an adventurer? There are those who have greatness thrust upon them, those who choose greatness, and those in the middle, who stride merrily along until greatness happens their way, or doesn’t. It is not the fate of all who wander to become lost. Some return home to their hearths, become shop owners and tell tales of their deeds or misdeeds.

    The adventurer’s spirit is bequeathed upon those who travel for travel’s sake. For whom the adventure is the story. Gaining experience and riches to bring home, surviving harrowing situations and coming home to tell the tales. As long as there is something to bring home and tales of wonder to spread to younger generations, the adventurer’s spirit will live on.

    Plot Abilities:


    Hero’s Welcome  - The Adventurers are known far and wide by locals, particularly other troubadours and travelers. It’s easier for the Adventurer to find lodgings or a welcoming presence when traveling. Additionally, there is a higher chance of Adventurers picking up famous titles and nicknames.

    They Know Me Here - The Adventurer is more likely to be well welcomed by cities and towns they have visited before, receiving renown more quickly than other mages might. Additionally, if attempting to travel in secret, it is more likely that locals will assist in hiding the Adventurer.

    Trading in Stories  - The Adventurer is good at telling stories but is also great at gathering information. He has a chance to know something about other Mages of renown. The higher ranked the mage, the greater the chance. (OOC Permission required; Other PC decides what is known.)

    Abilities:


    Wealth of Heart, Wealth of Hearth:
    Wealth of Heart, Wealth of Hearth - The main goal of an Adventurer is to gather currency and gain experience. Those blessed by the Adventurer’s Spirit grant an additional +25% Jewels to all allies who join them on a job, while the Adventurer themselves gain +75% to Jewels and +25% to EXP. Edit:: Unfortunately you cannot use custom lineage to gain EXP, please amend this.


    Action-Packed!:
    Action-Packed! - Those with the Adventurer’s Spirit always seem to somehow be caught off guard in a fight, but recoup themselves as quickly as possible. The Adventurer’s Spirit reduces all of the Adventurer’s resistances to 0, but after two rounds of combat it grants the Adventurer an additional 20% to physical and magical damage resistance (still capping at 50%).

    Live to Tell the Tale:
    Live to Tell the Tale - The Adventurer’s tales always contain some type of hardiness that seems almost superhuman. Especially when things seem their darkest, the Adventurer seems to gather up some unknown force to keep going. For a little bit, at least. When the Adventurer’s HP reaches 0, a [Rank Level, up to S+] Shield covers the Adventurer and the Adventurer gains a +5% HP Regen (Cap rules apply) per round, until their HP reaches 50% or falls to 0 again. This only happens once per thread. Edit:: If a player's HP reaches 0 they aren't able to activate or use any abilities. Therefore this isn't really viable. To apply a shield you would need to have some HP remaining, the shield also needs a range and speed (capped at burst) aswell as a duration.
     
        ——Hero Shot - Active immediately and only after Live to Tell the Tale is activated…, the Adventurer makes a desperate, dramatic attack dealing an additional +50% damage with a single target spell. This is exhausting, however and the Adventurer can’t use offensive spells the round after. Edit:: Please clarify that this is a '+50% buff to spell damage'.

    Greatest Escape!:
    Greatest Escape! -The speed of an Adventurer always seems to match the story they’re telling. To travel distances near and far, the Adventurer’s movement and spell speed are respectively increased by 75%, and allies of the Adventurer are granted 40% increase to both. After all, the storyteller seems to be a bit faster than his compatriots. Edit:: You cannot buff allies passively, either make this an active mechanic or remove the ally to buffs.


    _____________________________________________________________________________________

    Adventurer's Spirit 60582_s

    Tsubasa Kageyama
    Tsubasa Kageyama

    Main Account- Quality Badge Level 1- Quality Badge Level 2- Demon Slayer- Christian Minecraft Server- Achiever- Character Application Approved!- Magic Application Approved!- Obtain A Secondary Magic!- Complete Your First Job!- Obtain A Lineage!- Player 
    Lineage : Adventurer’s Spirit
    Position : None
    Posts : 215
    Guild : Silver Wolf
    Dungeon Tokens : 0
    Mentor : Mercury Arsenault
    Experience : 27,504

    Character Sheet
    First Magic: Hodgepodge
    Second Magic: XVI Battle Suit
    Third Magic:

    Adventurer's Spirit Empty Re: Adventurer's Spirit

    Post by Tsubasa Kageyama on 19th April 2020, 7:50 am

    Thank you Nessa! I hope I did everything right. I did my best!


    _____________________________________________________________________________________

    If you stand for nothing...

    ... what will you fall for?
    Nessa Cordelia Lux
    Nessa Cordelia Lux

    Starlight Maiden


    Starlight Maiden

    Administrator- Moderator- Developer/GFX Artist- Chatbox Moderator- Main Account- God VIP Status- Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Rising Star- Custom Slayer- Neutral Guild Ace- Z-Rank- Y-Rank- X-Rank- H-Rank- S-Rank- A-Rank- Wanderer- EXP Grinder- Working Together- Forever Solo- Christian Minecraft Server- I Have Friends...- Teaming Up!- Limited Edition- Hired Help- Idolize- Achiever- Expert Achiever- Over Achiever- Buddy Buddy- Obligatory Beach Episode- Shipped- Sticking Around- Dank Memer- Fan Artist- Taskmaster- Halloween gfx'ers- Halloween Social- Halloween job event participant - Haiku Contest Participant- Richie Rich- Rich- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Supreme Grand Master [5000]- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- 1st Place Event/Contest Winner- 2nd Place Event/Contest Winner- X-Mas Event Participant- Hero- Summer Special Donor- Summer Special Participant- Have Seijin On Your Friends List- Have Onida On Your Friend's List- Have an Admin as a friend!- Have aeluri On Your Friend's List- Best GFX Artist Award- Player 
    Lineage : Vassal of the Cosmos
    Position : Saint of Virtue
    Posts : 6967
    Guild : Fairy Tail
    Cosmic Coins : 70
    Dungeon Tokens : 0
    Experience : 26,209

    Character Sheet
    First Magic: Starlight Maiden
    Second Magic: Valkyrie Summoner
    Third Magic: Moon Goddess Slayer

    Adventurer's Spirit Empty Re: Adventurer's Spirit

    Post by Nessa Cordelia Lux on 19th April 2020, 8:29 am

    Spoiler:

    @Tsubasa Kageyama wrote:
    Adventurer's Spirit Screen11
    Lineage Name: Adventurer’s Spirit

    Wielder: Tsubasa Kageyama
    Purchase Proof: Here.

    Description
    What does it take to be an adventurer? There are those who have greatness thrust upon them, those who choose greatness, and those in the middle, who stride merrily along until greatness happens their way, or doesn’t. It is not the fate of all who wander to become lost. Some return home to their hearths, become shop owners and tell tales of their deeds or misdeeds.

    The adventurer’s spirit is bequeathed upon those who travel for travel’s sake. For whom the adventure is the story. Gaining experience and riches to bring home, surviving harrowing situations and coming home to tell the tales. As long as there is something to bring home and tales of wonder to spread to younger generations, the adventurer’s spirit will live on.

    Plot Abilities:


    Hero’s Welcome  - The Adventurers are known far and wide by locals, particularly other troubadours and travelers. It’s easier for the Adventurer to find lodgings or a welcoming presence when traveling. Additionally, there is a higher chance of Adventurers picking up famous titles and nicknames.

    They Know Me Here - The Adventurer is more likely to be well welcomed by cities and towns they have visited before, receiving renown more quickly than other mages might. Additionally, if attempting to travel in secret, it is more likely that locals will assist in hiding the Adventurer.

    Trading in Stories  - The Adventurer is good at telling stories but is also great at gathering information. He has a chance to know something about other Mages of renown. The higher ranked the mage, the greater the chance. (OOC Permission required; Other PC decides what is known.)

    Abilities:


    Wealth of Heart, Wealth of Hearth:
    Wealth of Heart, Wealth of Hearth - The main goal of an Adventurer is to gather currency and gain reputation. Those blessed by the Adventurer’s Spirit grant an additional +25% Jewels to all allies who join them on a job, while the Adventurer themselves gain +75% to Jewels.


    Action-Packed!:
    Action-Packed! - Those with the Adventurer’s Spirit always seem to somehow be caught off guard in a fight, but recoup themselves as quickly as possible. The Adventurer’s Spirit reduces all of the Adventurer’s resistances to 0, but after two rounds of combat it grants the Adventurer an additional 20% to physical and magical damage resistance (still capping at 50%).

    Live to Tell the Tale:
    Live to Tell the Tale - The Adventurer’s tales always contain some type of hardiness that seems almost superhuman. Especially when things seem their darkest, the Adventurer seems to gather up some unknown force to keep going. For a little bit, at least. In reaction to the Adventurer’s HP reaching 25% or lower, a [Rank Level, Burst Range, Duration and Speed, up to S+] Shield covers the Adventurer and the Adventurer gains a +5% HP Regen (Cap rules apply) per round, until their HP reaches 75% or falls to 0. This only happens once per thread.
     
        ——Hero Shot - Active immediately and only after Live to Tell the Tale is activated…, the Adventurer makes a desperate, dramatic attack dealing an additional +50% buff to spell damage with a single target spell. This is exhausting, however and the Adventurer can’t use offensive spells the round after.

    Greatest Escape!:
    Greatest Escape! -The speed of an Adventurer always seems to match the story they’re telling. To travel distances near and far, the Adventurer’s movement and spell speed are respectively increased by 75%. Additionally, at the start of the fourth round, the Adventurer spurs his allies on, casting an AOE buff of [Rank Buff %, AOE, Speed, Range and Duration, ranking up to S]. It is here that listeners of tales may think that the Adventurer is embellishing the tale, but we all know what did and didn't happen.

    Adventurer's Spirit Pg4yhn10


    _____________________________________________________________________________________

    Adventurer's Spirit 60582_s

    Johann
    Johann

    Administrator- Moderator- Developer/GFX Artist- Main Account- Mythical VIP Status- Demon VIP Status- God VIP Status- Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Mythical- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Guild Master- Custom Slayer- God Slayer- Demon Slayer- Legal Guild Ace- Neutral Guild Ace- Z-Rank- Y-Rank- X-Rank- H-Rank- S-Rank- A-Rank- Wanderer- Eevee- EXP Grinder- Jewel Grinder- Job Creator- Working Together- Forever Solo- Christian Minecraft Server- I Have Friends...- Teaming Up!- Limited Edition- Idolize- Unknown Powerhouse- Unknown Legend- The Completionist- Guild Creator- Achiever- Expert Achiever- Buddy Buddy- Obligatory Beach Episode- Shipped- Sticking Around- Loyal to the Bone- Dank Memer- Fan Artist- Taskmaster- Halloween gfx'ers- Halloween Social- Halloween job event participant - Fan Art Contest Participant- Haiku Contest Participant- Lineage Making Contest Participant- Richie Rich- Rich- Veteran Level 6- Veteran Level 5- Veteran Level 4- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Tertiary Magic- Supreme Grand Master [5000]- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- 3rd Place Event/Contest Winner- Christmas Event Winner- X-Mas Event Participant- Advertisement Achievement Badge- Tournament Participation Badge- Cookie Achievement- Cupcake Achievement- Rainbow Hero- Summer Special Tier 4- Summer Special Tier 3- Summer Special Tier 2- Summer Special Tier 1- Summer Special Donor- Summer Special Participant- 1 Year Anniversary- Player-
    Lineage : Herald of Destruction
    Position : God of Justice
    Posts : 9472
    Guild : Dies Irae - GM
    Cosmic Coins : 10
    Dungeon Tokens : 0
    Age : 29
    Experience : 3,108,432
    Brownie Points : ( ͡° ͜ʖ ͡°)

    Character Sheet
    First Magic: Saga of War - Ragnarök
    Second Magic: Consecration of War - Einherjar
    Third Magic: Maledict of War - Berserkir

    Adventurer's Spirit Empty Re: Adventurer's Spirit

    Post by Johann on 20th September 2020, 9:04 am

    Moved and unlocked at the user's request

    Spoiler:
    @Tsubasa Kageyama wrote:
    Adventurer's Spirit Screen11
    Lineage Name: Adventurer’s Spirit

    Wielder: Tsubasa Kageyama
    Purchase Proof: Here.

    Description
    What does it take to be an adventurer? There are those who have greatness thrust upon them, those who choose greatness, and those in the middle, who stride merrily along until greatness happens their way, or doesn’t. It is not the fate of all who wander to become lost. Some return home to their hearths, become shop owners and tell tales of their deeds or misdeeds.

    The adventurer’s spirit is bequeathed upon those who travel for travel’s sake. For whom the adventure is the story. Gaining experience and riches to bring home, surviving harrowing situations and coming home to tell the tales. As long as there is something to bring home and tales of wonder to spread to younger generations, the adventurer’s spirit will live on.

    Plot Abilities:


    Hero’s Welcome  - The Adventurers are known far and wide by locals, particularly other troubadours and travelers. It’s easier for the Adventurer to find lodgings or a welcoming presence when traveling. Additionally, there is a higher chance of Adventurers picking up famous titles and nicknames.

    They Know Me Here - The Adventurer is more likely to be well welcomed by cities and towns they have visited before, receiving renown more quickly than other mages might. Additionally, if attempting to travel in secret, it is more likely that locals will assist in hiding the Adventurer.

    Trading in Stories  - The Adventurer is good at telling stories but is also great at gathering information. He has a chance to know something about other Mages of renown. The higher ranked the mage, the greater the chance. (OOC Permission required; Other PC decides what is known.)

    Abilities:


    Wealth of Heart, Wealth of Hearth:
    Wealth of Heart, Wealth of Hearth - The main goal of an Adventurer is to gather currency and gain reputation. Those blessed by the Adventurer’s Spirit grant an additional +25% Jewels to all allies who join them on a job, while the Adventurer themselves gain +75% to Jewels.


    Action-Packed!:
    Action-Packed! - Those with the Adventurer’s Spirit always seem to somehow be caught off guard in a fight, but recoup themselves as quickly as possible. The Adventurer’s Spirit reduces all of the Adventurer’s resistances to 0, but after two rounds of combat it grants the Adventurer an additional 20% to physical and magical damage resistance (still capping at 50%).

    Live to Tell the Tale:
    Live to Tell the Tale - The Adventurer’s tales always contain some type of hardiness that seems almost superhuman. Especially when things seem their darkest, the Adventurer seems to gather up some unknown force to keep going. For a little bit, at least. In reaction to the Adventurer’s HP reaching 25% or lower, a [Rank Level, Burst Range, Duration and Speed, up to S+] Shield covers the Adventurer and the Adventurer gains a +5% HP Regen (Cap rules apply) per round, until their HP reaches 75% or falls to 0. This only happens once per thread.
     
        ——Hero Shot - Active immediately and only after Live to Tell the Tale is activated…, the Adventurer makes a desperate, dramatic attack dealing an additional +50% buff to spell damage with a single target spell. This is exhausting, however and the Adventurer can’t use offensive spells the round after.

    Greatest Escape!:
    Greatest Escape! -The speed of an Adventurer always seems to match the story they’re telling. To travel distances near and far, the Adventurer’s movement and spell speed are respectively increased by 75%. Additionally, at the start of the fourth round, the Adventurer spurs his allies on, casting an AOE buff of [Rank Buff %, AOE, Speed, Range and Duration, ranking up to S]. It is here that listeners of tales may think that the Adventurer is embellishing the tale, but we all know what did and didn't happen.


    _____________________________________________________________________________________

    Adventurer's Spirit Johannsiggies

      Current date/time is 22nd January 2021, 8:51 am