Samurai. A term used to describe the caste of Midian warriors that dedicate their lives to their own code of honor and their service to their lord, fighting for them and defending the realm with all their might, combining the use of ancient tradition, martial prowess, and arcane powers to create a unique and, most importantly, distinct fighting style found only in Midi. Some people, whether they hail from Midi themselves or simply took interest in the ways of Midi, strive to obtain this style for themselves and go through rigorous, even extreme training to strengthen their mind, body, and soul in an effort to become a warrior on par with those from Midi. Being a Samurai means not only attaining utmost discipline but also refers to knowledge of the martial techniques and the combat skills used by these ancient group of warriors. Still, ... one thing the wielder of this lineage can be sure of: to accept the ways of a Samurai is to become a fighter and fill one's life with bloodshed. Luckily, they certainly have the appropriate tools at their disposal to deal with that ...
Way of the Sword:
The Samurai of Midi have found a way to combine magic with their physical and martial prowess that is unique to their lands, culture, people, and way of life. The Samurai value tradition, discipline, and honor above all else and the way they use their magic reflects that. The wielder of this lineage gains access to a unique type of magic called "Martial" and can use that magic type in the creation of their magics. Martial type magic is essentially the combination of ancient teachings and the combat style of Midian Samurai, enabling the user to utilize both "Requip" type spells and "Caster" type spells in magics that are using the "Martial" type. The benefit levels for Martial Magic are specified below:
- Solitary: Character can have up to 5 Requip spells active at once. +75% to Strength and Speed.
- Primary: Character can have up to 4 Requip spells active at once. +50% to Strength and Speed.
- Auxiliary: Character can have up to 3 Requip spells active at once. +25% to Strength and Speed.
The Samurai train relentlessly to perfect both their martial and arcane skills alike, aiming to make both their blade and their magic an extension of themselves to wield them with the utmost efficiency and precision. The wielder of this lineage, by extension, carries the same potential within them, unlocking four additional advanced spell slots that may freely be distributed across their magics. These spell slots rank up with them, two up to H+ and the other two up S+. The user may also choose to give up an H rank spell slot in one of their magics to gain an additional H+ spell for the same magic, though this spell may only be used once per thread and costs double the base MP to cast. Further, the user also unlocks 2 additional signature spells that rank with them up to S for one of their magics and 5 additional user rank spell slots for one of their magics that rank with them up to S, though these 5 spell slots cost double base MP to cast. If any of these additional spell slots are used to create a requip type spell, the requip in question gains an additional ability equal to spell rank.
Through their relentless and constant training Samurai seek to attain a disciplined fighting style that maximizes their strength and focus, enabling them to perform feats through sheer force of willpower and determination. This grants them a 200% buff to strength and speed. Additionally, the wielder of this lineage can automatically match the speed of the fastest person in their user rank burst range (Up to H rank) plus an additional 50% of that person's speed on top of that to ensure that they always strike first.
The desire to perfect oneself is a vital part of the way of a Samurai, not just as a warrior, but also as a person. The path to enlightenment is long and arduous, demanding great sacrifice, but, for some, making them only stronger. Only the most virtuous of warriors may attain true strength, but those that do can be sure that they rise beyond others. The wielder of this lineage gains a 50% increase to base strength. This buff is applied before all other buffs to strength apply. Further, the user also gains additional base HP (Increases follow the chart below) which is also applied before any other buffs to HP apply.
- D rank: +25 Base HP
- C rank: +50 Base HP
- B rank: +75 Base HP
- A rank: +100 Base HP
- S rank: +125 Base HP
- Hrank and above: +150 Base HP
A samurai is not only defined by his skill and mindset, but also the weaponry and equipment at his disposal, training excessively in the use of his personal weaponry to ensure they are familiar and proficient with it. This ability grants the wielder of the lineage an additional weapon slot that can be filled with a single weapon from the Armory thread and is independent of the normal weapon slots. Further, the base decrease to MP from the use of equipment in threads does not apply to the wielder of the lineage. The user also gains an additional 100% jewels from any job they complete.
The skillful use of their blade is one of the Samurai's key components, and technique is one of the most important things a Samurai. One such technique is focussing their speed and strength into a single strike to deal the most damage possible. Once per post, the user can move to another point within their user rank advanced burst range in a massive burst of speed that borders instantaneous teleportation (Up to H+). If an opponent is within melee range of them where they reappear, the user can choose to unleash a heavy strike with their weapon at their own speed, should they have one, dealing damage following the chart below. This damage is classed as melee damage and thus benefits from increases to strength instead of spell damage. Further, the user can focus their magical energy into all of their melee strikes. If the user chooses to, they can deal user rank advanced multi target damage (Up to H+) with every melee strike instead of melee damage. This ability is passive and can be toggled on and off at the user's will.
- D rank: 80 HP damage
- C rank: 120 HP damage
- B rank: 160 HP damage
- A rank: 200 HP damage
- S rank: 240 HP damage
- Hrank and above: 280 HP damage