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    Aperture Magic

    Seenter
    Seenter

    Player 
    Lineage : Gold Rush
    Position : None
    Posts : 184
    Guild : Silver Wolf
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 62

    Character Sheet
    First Magic:
    Second Magic:
    Third Magic:

    Aperture Magic Empty Aperture Magic

    Post by Seenter on Mon Oct 14, 2019 3:44 pm

    Magic

    Magic Name: Aperture Magic
    Magic Type: Holder (Solitary)Heirloom Jade Ring
    Description: This magic allows the user to open rifts in space that leads to different worlds and pull energy from said worlds using an object that acts as the focus for the ‘portal’ spells. Portals to dangerous locations like the ‘world of fire’ can only be opened for short periods of time, while portals to ‘world of life’ can be held open for up to a few minutes.

    The user can use the energy from the open portals in order to craft different spells depending on the portal opened. The portals remain in place, but their effects can follow their intended target(s).

    Unique Abilities:

    • D-Rank Ability: Dual Portal- Any spell portal that the user knows can be cast twice simultaneously. These spells are of the user/s rank or less (up to S-Rank), and they can’t be cast at the same target. The user has to pay the full amount of both spells being cast. Only 1 spell can be dual cast per post, and both spell duration must end before the spell can be cast again.
    • B-Rank Ability: Triple Portal- Up to three portal spells can be cast at simultaneously time if they are all to the same location (planet) up to the user's rank (up to S-Rank). This is not to be confused with the same spell; just spells from the same planet indicated by the () at the end of the spells. Each can be cast at the same target. The user must pay the full cost of all three spells. Can not be used with Dual Portal.
    • S-Rank Ability: Multiple Portal- Can cast up to four portal spells even if they are from different planets as indicated by the () next to each spell up to the user's rank (up to S-Rank). Can be cast at the same target. The caster has to spend the full amount of magic for each spell. Can be used with Dual Portal, but can only cast 2 of the same spell simultaneously, and both spells count towards the 4 spell limit. Follows the rules of Dual Portal.


    Spells:
    Name: Portal Shield (Force Planet)
    Rank: D
    Category: Defensive
    Type: Single Target
    Durability: 120 HP
    Range: 60 meters
    Speed: 60 meters per second
    Duration: 3 posts
    Downside: N/A
    Description: By focusing his/her energy into his/her Holder item the user can open up a portal to a planet whose primary energy is ‘force’. The user can shape the said energy into a field that surrounds a chosen target. This field of force can follow the target and provide a protective barrier until the portal closes, or the ‘shield’ runs out of energy. Magic and attacks can’t pass through the shield, but any spells that can activate away from the caster (like portals or summoned creatures) still work. Since it’s made of pure force the shield tends to be invisible, but it lights up whenever it absorbs an attack.

    Name: Portal Step (Same Planet)
    Rank: D
    Category: Auxiliary
    Type: Burst
    Damage: N/A
    Range: 15 Meters
    Speed: 15 Meters per second
    Duration: Instant
    Downside:
    Description: By focusing his/her energy into his/her Holder item he user is able to create a human sized portal that he/she can use to travel from one location to another. The user picks a spot where the ‘entrance/exit’ point of the portal will appear within range, and creates a link between the two places in space. Because this portal is hard to form due to the short distance the user is the only one able to travel through it before it closes behind him/her.

    Name: Fireball Portal (Fire Planet)
    Rank: D
    Category: Offensive
    Type: Single Target
    Damage: 40
    Range: 60 meters
    Speed: 60 meters per second
    Duration: Instant
    Downside:
    Description: By focusing his/her energy into his/her Holder item the user opens up a portal that leads to a planet of eternal flames (or a star, it’s never been verified). The energy produced is powerful enough to overwhelm the portal, but enough gets through for the user to create a fireball. This ball of flames shoots straight from whichever direction the portal is facing, and travels until it hits something or the energy is expended. Almost as soon as the portal opens it disappears.


    Last edited by Seenter on Mon Oct 21, 2019 3:15 pm; edited 4 times in total


    _____________________________________________________________________________________

    Christopher Seenter | Chris's Bank
    First Magic | Second Magic | Third Magic
    Aperture Magic | Undecided | Undecided
    Johann
    Johann

    Administrator- Moderator- Developer/GFX Artist- Demon VIP Status- God VIP Status- Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Custom Slayer- God Slayer- Demon Slayer- Neutral Guild Ace- H-Rank- S-Rank- A-Rank- Shipped- Halloween gfx'ers- Halloween Social- Halloween job event participant - Fan Art Contest Participant- Haiku Contest Participant- Lineage Making Contest Participant- Richie Rich- Rich- Veteran Level 6- Veteran Level 5- Veteran Level 4- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Tertiary Magic- Ship- Master [1000]- Senior [500]- Novice [250]- 3rd Place Event/Contest Winner- Christmas Event Winner- X-Mas Event Participant- Advertisement Achievement Badge- Tournament Participation Badge- Cookie Achievement- Cupcake Achievement- Rainbow Hero- Summer Special Tier 4- Summer Special Tier 3- Summer Special Tier 2- Summer Special Tier 1- Summer Special Donor- Summer Special Participant- Have Onida On Your Friend's List- 1 Year Anniversary- Player-
    Lineage : Herald of Destruction
    Position : Saint of Justice
    Posts : 5399
    Guild : Dies Irae - GM
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 28
    Mentor : Ruvel
    Experience : 3,044,137
    Brownie Points : Kebab∞

    Character Sheet
    First Magic: Saga of War - Ragnarök
    Second Magic: Consecration of War - Einherjar
    Third Magic: Maledict of War - Berserkir

    Aperture Magic Empty Re: Aperture Magic

    Post by Johann on Sun Oct 20, 2019 3:55 pm

    Heya Seenter, Joh here to grade your magic. If you have any questions or require clarification please post in this thread and I will get back to you as soon as I can. When the requested edits have been made, simply give me a bump and I will review this magic once more. All edits will be in this color.

    As an overarching comment, you can add a D+ advanced spell to this magic on top of the spells you already have, should you so desire.

    Spoiler:
    @Seenter wrote:Magic

    Magic Name: Aperture Magic
    Magic Type: Holder (Please specify the benefit level for this magic, i.e. Solitary, Primary, or Auxiliary) Heirloom Jade Ring
    Description: This magic allows the user to open rifts in space that leads to different worlds and pull energy from said worlds using an object that acts as the focus for the ‘portal’ spells. Portals to dangerous locations like the ‘world of fire’ can only be opened for short periods of time, while portals to ‘world of life’ can be held open for up to a few minutes.

    The user can use the energy from the open portals in order to craft different spells depending on the portal opened. The portals remain in place, but their effects can follow their intended target(s).

    Unique Abilities:

    • D-Rank Ability: Dual Portal- Any spell portal can be cast twice simultaneously, provided the user casts the exact same spell. They can’t be cast at the same target. Full spell cost. (As this is a copy effect, please specify that only one of your own spells per post may be copied. Please also specify that the spell has to be of user rank (up to S) or lower, and that you have to pay the original MP cost of the spell being copied again in order to cast it. Additonally, please also clarify that any single spell may only be copied once during its entire duration)
    • B-Rank Ability: Triple Portal- Up to three portal spells can be cast at simultaneously time if they are all to the same location (planet). Can be cast at the same target. Full spell cost. (This UA is not allowed since spells can only be copied once for their duration max and cannot be copied any more than once. I must ask you to reowrk this accordingly or change this Unique Ability entirely)
    • S-Rank Ability: Multiple Portal- Can cast up to four portal spells even if they are from different locations. Can be cast at the same target. Full spell cost. (See above)


    Spells:
    Name: Portal Shield (Force Planet)
    Rank: D
    Category: Defensive
    Type: Single Target
    Durability: 120 HP
    Range: 60 meters
    Speed: 60 meters per second
    Duration: 3 posts
    Downside: (An optional field, a downside applies to the spell specifically in order to attempt to increase one of its aspects for an impactful trade-off)
    Description: By focusing his/her energy into his/her Holder item the user can open up a portal to a planet whose primary energy is ‘force’. The user can shape the said energy into a field that surrounds a chosen target. This field of force can follow the target and provide a protective barrier until the portal closes, or the ‘shield’ runs out of energy. Magic and attacks can’t pass through the shield, but any spells that can activate away from the caster (like portals or summoned creatures) still work. Since it’s made of pure force the shield tends to be invisible, but it lights up whenever it absorbs an attack.

    Name: Portal Step (Same Planet)
    Rank: D
    Category: Supportive (Supportive category spells are spell that heal. Since this spell doesn't deal damage or heal and possesses no durability, please change this to Auxiliary)
    Type: Burst
    Damage: N/A
    Range: 15 Meters
    Speed: 15 Meters per second
    Duration: Instant
    Downside:
    Description: By focusing his/her energy into his/her Holder item he user is able to create a human sized portal that he/she can use to travel from one location to another. The user picks a spot where the ‘entrance/exit’ point of the portal will appear within range, and creates a link between the two places in space. Because this portal is hard to form due to the short distance the user is the only one able to travel through it before it closes behind him/her.

    Name: Fireball Portal (Fire Planet)
    Rank: D
    Category: Offensive
    Type: Single Target
    Damage: 40
    Range: 60 meters
    Speed: 60 meters per second
    Duration: Instant
    Downside:
    Description: By focusing his/her energy into his/her Holder item the user opens up a portal that leads to a planet of eternal flames (or a star, it’s never been verified). The energy produced is powerful enough to overwhelm the portal, but enough gets through for the user to a fireball. This ball of flames shoots straight from whichever direction the portal is facing, and travels until it hits something or the energy is expended. Almost as soon as the portal opens it disappears.


    _____________________________________________________________________________________

    Aperture Magic Johannsiggies
    Seenter
    Seenter

    Player 
    Lineage : Gold Rush
    Position : None
    Posts : 184
    Guild : Silver Wolf
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 62

    Character Sheet
    First Magic:
    Second Magic:
    Third Magic:

    Aperture Magic Empty Re: Aperture Magic

    Post by Seenter on Mon Oct 21, 2019 12:22 pm

    Bump. I made the changes to the D-Rank unique ability, and changed the other two to hopefully better represent what I intended:

    The B-Rank is that I can cast 3 spells of the same 'school', but not 3 of the same spell. So I could cast 3 spells from the (Force Planet) which could be Portal Shield, Portal Barrier, and Portal Force Shot.

    The S-Rank is that I can cast up to 4 spells simultaneously, but that they can be from different 'schools'. And I can use Dual Portal as well, but can only copy 1 spell and it would count against the maximum. Example: Portal Shield (Force Planet), Portal Shield (Force Planet), Portal Step (Same Planet), Fireball Portal (Fire Planet).


    _____________________________________________________________________________________

    Christopher Seenter | Chris's Bank
    First Magic | Second Magic | Third Magic
    Aperture Magic | Undecided | Undecided
    Johann
    Johann

    Administrator- Moderator- Developer/GFX Artist- Demon VIP Status- God VIP Status- Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Custom Slayer- God Slayer- Demon Slayer- Neutral Guild Ace- H-Rank- S-Rank- A-Rank- Shipped- Halloween gfx'ers- Halloween Social- Halloween job event participant - Fan Art Contest Participant- Haiku Contest Participant- Lineage Making Contest Participant- Richie Rich- Rich- Veteran Level 6- Veteran Level 5- Veteran Level 4- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Tertiary Magic- Ship- Master [1000]- Senior [500]- Novice [250]- 3rd Place Event/Contest Winner- Christmas Event Winner- X-Mas Event Participant- Advertisement Achievement Badge- Tournament Participation Badge- Cookie Achievement- Cupcake Achievement- Rainbow Hero- Summer Special Tier 4- Summer Special Tier 3- Summer Special Tier 2- Summer Special Tier 1- Summer Special Donor- Summer Special Participant- Have Onida On Your Friend's List- 1 Year Anniversary- Player-
    Lineage : Herald of Destruction
    Position : Saint of Justice
    Posts : 5399
    Guild : Dies Irae - GM
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 28
    Mentor : Ruvel
    Experience : 3,044,137
    Brownie Points : Kebab∞

    Character Sheet
    First Magic: Saga of War - Ragnarök
    Second Magic: Consecration of War - Einherjar
    Third Magic: Maledict of War - Berserkir

    Aperture Magic Empty Re: Aperture Magic

    Post by Johann on Mon Oct 21, 2019 1:45 pm

    Two small edits, same color as before

    Spoiler:
    @Seenter wrote:Magic

    Magic Name: Aperture Magic
    Magic Type: Holder (Solitary)Heirloom Jade Ring
    Description: This magic allows the user to open rifts in space that leads to different worlds and pull energy from said worlds using an object that acts as the focus for the ‘portal’ spells. Portals to dangerous locations like the ‘world of fire’ can only be opened for short periods of time, while portals to ‘world of life’ can be held open for up to a few minutes.

    The user can use the energy from the open portals in order to craft different spells depending on the portal opened. The portals remain in place, but their effects can follow their intended target(s).

    Unique Abilities:

    • D-Rank Ability: Dual Portal- Any spell portal that the user knows can be cast twice simultaneously. These spells are of the user/s rank or less (up to S-Rank), and they can’t be cast at the same target. The user has to pay the full amount of both spells being cast. (You still need to specify that only a single spell per post may be cast again using this ability. Please also specify that any given spell can only be cast again once during its entire duration)
    • B-Rank Ability: Triple Portal- Up to three portal spells can be cast at simultaneously time if they are all to the same location (planet) up to the user's rank (up to S-Rank). This is not to be confused with the same spell; just spells from the same planet indicated by the () at the end of the spells. Each can be cast at the same target. The user must pay the full cost of all three spells. Can not be used with Dual Portal.
    • S-Rank Ability: Multiple Portal- Can cast up to four portal spells even if they are from different planets as indicated by the () next to each spell up to the user's rank (up to S-Rank). Can be cast at the same target. The caster has to spend the full amount of magic for each spell. Can be used with Dual Portal, but can only cast 2 of the same spell simultaneously, and both spells count towards the 4 spell limit. (You still need to specify that only a single spell per post may be cast again using this ability. Please also specify that any given spell can only be cast again once during its entire duration)


    Spells:
    Name: Portal Shield (Force Planet)
    Rank: D
    Category: Defensive
    Type: Single Target
    Durability: 120 HP
    Range: 60 meters
    Speed: 60 meters per second
    Duration: 3 posts
    Downside: (An optional field, a downside applies to the spell specifically in order to attempt to increase one of its aspects for an impactful trade-off)
    Description: By focusing his/her energy into his/her Holder item the user can open up a portal to a planet whose primary energy is ‘force’. The user can shape the said energy into a field that surrounds a chosen target. This field of force can follow the target and provide a protective barrier until the portal closes, or the ‘shield’ runs out of energy. Magic and attacks can’t pass through the shield, but any spells that can activate away from the caster (like portals or summoned creatures) still work. Since it’s made of pure force the shield tends to be invisible, but it lights up whenever it absorbs an attack.

    Name: Portal Step (Same Planet)
    Rank: D
    Category: Auxiliary
    Type: Burst
    Damage: N/A
    Range: 15 Meters
    Speed: 15 Meters per second
    Duration: Instant
    Downside:
    Description: By focusing his/her energy into his/her Holder item he user is able to create a human sized portal that he/she can use to travel from one location to another. The user picks a spot where the ‘entrance/exit’ point of the portal will appear within range, and creates a link between the two places in space. Because this portal is hard to form due to the short distance the user is the only one able to travel through it before it closes behind him/her.

    Name: Fireball Portal (Fire Planet)
    Rank: D
    Category: Offensive
    Type: Single Target
    Damage: 40
    Range: 60 meters
    Speed: 60 meters per second
    Duration: Instant
    Downside:
    Description: By focusing his/her energy into his/her Holder item the user opens up a portal that leads to a planet of eternal flames (or a star, it’s never been verified). The energy produced is powerful enough to overwhelm the portal, but enough gets through for the user to a fireball. This ball of flames shoots straight from whichever direction the portal is facing, and travels until it hits something or the energy is expended. Almost as soon as the portal opens it disappears.


    _____________________________________________________________________________________

    Aperture Magic Johannsiggies
    Seenter
    Seenter

    Player 
    Lineage : Gold Rush
    Position : None
    Posts : 184
    Guild : Silver Wolf
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 62

    Character Sheet
    First Magic:
    Second Magic:
    Third Magic:

    Aperture Magic Empty Re: Aperture Magic

    Post by Seenter on Mon Oct 21, 2019 1:53 pm

    Bump, I hope this works.


    _____________________________________________________________________________________

    Christopher Seenter | Chris's Bank
    First Magic | Second Magic | Third Magic
    Aperture Magic | Undecided | Undecided
    Johann
    Johann

    Administrator- Moderator- Developer/GFX Artist- Demon VIP Status- God VIP Status- Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Custom Slayer- God Slayer- Demon Slayer- Neutral Guild Ace- H-Rank- S-Rank- A-Rank- Shipped- Halloween gfx'ers- Halloween Social- Halloween job event participant - Fan Art Contest Participant- Haiku Contest Participant- Lineage Making Contest Participant- Richie Rich- Rich- Veteran Level 6- Veteran Level 5- Veteran Level 4- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Tertiary Magic- Ship- Master [1000]- Senior [500]- Novice [250]- 3rd Place Event/Contest Winner- Christmas Event Winner- X-Mas Event Participant- Advertisement Achievement Badge- Tournament Participation Badge- Cookie Achievement- Cupcake Achievement- Rainbow Hero- Summer Special Tier 4- Summer Special Tier 3- Summer Special Tier 2- Summer Special Tier 1- Summer Special Donor- Summer Special Participant- Have Onida On Your Friend's List- 1 Year Anniversary- Player-
    Lineage : Herald of Destruction
    Position : Saint of Justice
    Posts : 5399
    Guild : Dies Irae - GM
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 28
    Mentor : Ruvel
    Experience : 3,044,137
    Brownie Points : Kebab∞

    Character Sheet
    First Magic: Saga of War - Ragnarök
    Second Magic: Consecration of War - Einherjar
    Third Magic: Maledict of War - Berserkir

    Aperture Magic Empty Re: Aperture Magic

    Post by Johann on Mon Oct 21, 2019 4:31 pm

    Aperture Magic OHDD1mB

    Spoiler:
    @Seenter wrote:Magic

    Magic Name: Aperture Magic
    Magic Type: Holder (Solitary)Heirloom Jade Ring
    Description: This magic allows the user to open rifts in space that leads to different worlds and pull energy from said worlds using an object that acts as the focus for the ‘portal’ spells. Portals to dangerous locations like the ‘world of fire’ can only be opened for short periods of time, while portals to ‘world of life’ can be held open for up to a few minutes.

    The user can use the energy from the open portals in order to craft different spells depending on the portal opened. The portals remain in place, but their effects can follow their intended target(s).

    Unique Abilities:

    • D-Rank Ability: Dual Portal- Any spell portal that the user knows can be cast twice simultaneously. These spells are of the user/s rank or less (up to S-Rank), and they can’t be cast at the same target. The user has to pay the full amount of both spells being cast. Only 1 spell can be dual cast per post, and both spell duration must end before the spell can be cast again.
    • B-Rank Ability: Triple Portal- Up to three portal spells can be cast at simultaneously time if they are all to the same location (planet) up to the user's rank (up to S-Rank). This is not to be confused with the same spell; just spells from the same planet indicated by the () at the end of the spells. Each can be cast at the same target. The user must pay the full cost of all three spells. Can not be used with Dual Portal.
    • S-Rank Ability: Multiple Portal- Can cast up to four portal spells even if they are from different planets as indicated by the () next to each spell up to the user's rank (up to S-Rank). Can be cast at the same target. The caster has to spend the full amount of magic for each spell. Can be used with Dual Portal, but can only cast 2 of the same spell simultaneously, and both spells count towards the 4 spell limit. Follows the rules of Dual Portal.


    Spells:
    Name: Portal Shield (Force Planet)
    Rank: D
    Category: Defensive
    Type: Single Target
    Durability: 120 HP
    Range: 60 meters
    Speed: 60 meters per second
    Duration: 3 posts
    Downside: N/A
    Description: By focusing his/her energy into his/her Holder item the user can open up a portal to a planet whose primary energy is ‘force’. The user can shape the said energy into a field that surrounds a chosen target. This field of force can follow the target and provide a protective barrier until the portal closes, or the ‘shield’ runs out of energy. Magic and attacks can’t pass through the shield, but any spells that can activate away from the caster (like portals or summoned creatures) still work. Since it’s made of pure force the shield tends to be invisible, but it lights up whenever it absorbs an attack.

    Name: Portal Step (Same Planet)
    Rank: D
    Category: Auxiliary
    Type: Burst
    Damage: N/A
    Range: 15 Meters
    Speed: 15 Meters per second
    Duration: Instant
    Downside:
    Description: By focusing his/her energy into his/her Holder item he user is able to create a human sized portal that he/she can use to travel from one location to another. The user picks a spot where the ‘entrance/exit’ point of the portal will appear within range, and creates a link between the two places in space. Because this portal is hard to form due to the short distance the user is the only one able to travel through it before it closes behind him/her.

    Name: Fireball Portal (Fire Planet)
    Rank: D
    Category: Offensive
    Type: Single Target
    Damage: 40
    Range: 60 meters
    Speed: 60 meters per second
    Duration: Instant
    Downside:
    Description: By focusing his/her energy into his/her Holder item the user opens up a portal that leads to a planet of eternal flames (or a star, it’s never been verified). The energy produced is powerful enough to overwhelm the portal, but enough gets through for the user to create a fireball. This ball of flames shoots straight from whichever direction the portal is facing, and travels until it hits something or the energy is expended. Almost as soon as the portal opens it disappears.


    _____________________________________________________________________________________

    Aperture Magic Johannsiggies

      Current date/time is Tue Nov 19, 2019 9:16 pm