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    Nyx Chaotica

    Catrinette
    Catrinette

    Alt Account- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Achiever- Magic Application Approved!- Obtain A Lineage!- Join A Faction!- Summer Special Participant- Player 
    Lineage : Lawmage's Word
    Position : None
    Posts : 33
    Guild : Rune Knights
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 150

    Character Sheet
    First Magic:
    Second Magic:
    Third Magic:

    Nyx Chaotica Empty Nyx Chaotica

    Post by Catrinette on 20th August 2019, 3:05 pm

    Magic

    Magic Name: Nyx Chaotica
    Magic Type: Ancient (+50% Spell Damage)
    Description: Nyx Chaotica is a chaos magic that incorporates scattered elements of shadow magic. It's a very brutal, forceful magic, literally intended to tear worlds apart. It even affects its users mind, pushing them to break all the rules, push past their limits. Wipe the world away entirely- after all, see how bad it is? It's a very dangerous magic to use, but if used right, it can actually do a lot of good.

    Catrinette is constantly fighting a mental battle when using this magic, trying not to slip and lose control. She does her best to hold the magic back, curbing its destructive tendencies. However, she certainly tends to use it to cause a lot of damage, both to her opponents and the environment, although the latter is more of an unfortunate side-effect. Also unfortunately, Nyx Chaotica is a wild magic that can sometimes even backfire on the caster, especially when they try to constrain it.

    Unique Abilities:

    • Mana Malfunction: Mana power behaves strangely around the caster of Nyx Chaotica. The caster gains a 25% increase to MP, and recovers 5% MP per post/turn. Additionally, every other post/turn 5% MP will be drained from a random opponent within 30 m of the caster. During combat only, if there is no opponent within that range, the caster will be drained by 5% MP instead, and will not recover any MP that post/turn.
    • Ability: Unlocks at B-Rank
    • Ability: Unlocks at S-Rank


    Spells:

    C-Rank:

    Name: Vigor
    Rank: C
    Category: Passive Auxiliary
    Description: Grants the caster a 25% HP buff

    Name: Carnage
    Rank: C
    Category: Offensive
    Type: Area of Effect
    Damage: 30 HP
    Range: 60 m
    Speed: 30 m/s
    Duration: 5
    Downside: None
    Description: A shock wave of pure chaos energy shoots out from the caster. Any opponents struck by this wave will take damage and receive a 50% magical resistance debuff until the end of the duration. The caster gains a 50% spell damage buff until the end of the duration.

    Name: Instability
    Rank: C
    Category: Auxiliary
    Type: Single Target
    Damage: None
    Range: 120 m
    Speed: 120 m/s
    Duration: 1
    Downside: None
    Description: Allows the caster to negate one spell, provided they also pay the MP cost of the spell being negated.

    Name: Rain of Terror
    Rank: C
    Category: Offensive
    Type: Area of effect
    Damage: 30 HP
    Range: 60 m
    Speed: 30 m/s
    Duration: 5
    Downside: None
    Description: Within the area of the spell it begins to rain- in reverse! Droplets rise out of the ground and shoot to the sky. But it doesn't really look like water. More like some black, toxic sludge. Probably not the best idea to touch. In addition to being damaged, opponents within range get a 50% physical resistance debuff, and the caster gains a 50% strength buff.

    Name: Mark of Misfortune
    Rank: C
    Category: Auxiliary
    Type: Single Target
    Damage: None
    Range: 120 m
    Speed: 120 m/s
    Duration: 5
    Downside: None
    Description: A glowing red symbol appears on a visible part of the target's body. The target receives a 50% strength debuff, as well as general bad luck until the end of the spell's duration. Be it slipping and falling, or their attacks all being off-line, something is bound to go wrong. OOC permission is required for the bad luck effect on this spell to affect a player-character, player-owned NPC, or event NPC.

    Name: Reach of Darkness
    Rank: C
    Category: Offensive
    Type: Single Target
    Damage: 60 HP
    Range: 120 m
    Speed: 120 m/s
    Duration: 1
    Downside: None
    Description: A hand of shadows forms near the feet of the target, reaching out to grab them. If caught, they are dealt 60 HP of damage and immobilized for 1 post/turn.

    Advanced Spells:

    Name: Midnight
    Rank: C+
    Category: Auxiliary
    Type: Area of Effect
    Damage: None
    Range: 105 m
    Speed: 30 m/s
    Duration: 6
    Downside: Speed reduced by 15 m/s to increase range by 15 m.
    Description: Blackness spreads through the spell's area, making the whole range seem extremely dark, meaning visibility is extremely low. All opponents within range are immobilized for 1 post/turn. While in this dark area the user gains an 85% spell damage buff, and all opponents receive a 50% speed debuff.

    Name: Insidious
    Rank: C+
    Category: Offensive
    Type: Single Target
    Damage: 45 HP per post (Damage over Time)
    Range: 180 m
    Speed: 180 m/s
    Duration: 5
    Downside: None
    Description: The caster shoots a bolt of pure chaos energy toward the target. If struck, the target takes 45 HP per post for the spell's duration. In addition, the target will be filled with self-doubt, lowering their focus and causing a 50% spell damage debuff. OOC permission is required for this spell to alter a player-character, player-owned NPC, or event NPC's state of mind. The debuff, however, remains regardless.

    Signature Spells:

    Name: Reckless Sundering
    Rank: C
    Category: Offensive
    Type: Multiple Target
    Damage: 45 HP
    Range: 90 m
    Speed: 65 m/s
    Duration: 1
    Downside: None
    Description: The chaos energy in this spell begins tearing up the landscape within its range- trees, rocks, even chunks of the ground itself- throwing various shrapnel in the air. Because of the force of the energy propelling such shrapnel, each time someone is hit with it they are dealt 45 HP of damage. This can hit and damage the caster or their allies.
    Saraphina
    Saraphina

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    Lineage : Blizzard's Frostburn
    Position : None
    Posts : 1151
    Guild : Errings Rising - GM
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    Experience : 145,037

    Character Sheet
    First Magic: Aspect of Divinity
    Second Magic:
    Third Magic:

    Nyx Chaotica Empty Re: Nyx Chaotica

    Post by Saraphina on 28th August 2019, 6:49 am

    Hey Catrinette! I'm Saraphina and I'll be your grader today. My edits will be in this color so keep a look out for it please. If you have any questions, you can dm me or ask in the thread. Once the edits are done, please bump the thread.

    Spoiler:

    @Catrinette wrote:Magic

    Magic Name: Nyx Chaotica
    Magic Type: Ancient (+50% Spell Damage)
    Description: Nyx Chaotica is a chaos magic that incorporates scattered elements of shadow magic. It's a very brutal, forceful magic, literally intended to tear worlds apart. It even affects its users mind, pushing them to break all the rules, push past their limits. Wipe the world away entirely- after all, see how bad it is? It's a very dangerous magic to use, but if used right, it can actually do a lot of good.

    Catrinette is constantly fighting a mental battle when using this magic, trying not to slip and lose control. She does her best to hold the magic back, curbing its destructive tendencies. However, she certainly tends to use it to cause a lot of damage, both to her opponents and the environment, although the latter is more of an unfortunate side-effect. Also unfortunately, Nyx Chaotica is a wild magic that can sometimes even backfire on the caster, especially when they try to constrain it.

    Unique Abilities:

    • Mana Malfunction: Mana power behaves strangely around the caster of Nyx Chaotica. The caster gains a 25% increase to MP, and recovers 5% MP per post/turn. Additionally, every other post/turn 5% MP will be drained from a random opponent within 30 m of the caster. During combat only, if there is no opponent within that range, the caster will be drained by 5% MP instead, and will not recover any MP that post/turn. May you please specify a speed and duration for the drain? ^^
    • Ability: Unlocks at B-Rank
    • Ability: Unlocks at S-Rank


    Spells:

    C-Rank:

    Name: Vigor
    Rank: C
    Category: Passive Auxiliary
    Description: Grants the caster a 25% HP buff

    Name: Carnage
    Rank: C
    Category: Offensive
    Type: Area of Effect
    Damage: 30 HP
    Range: 60 m
    Speed: 30 m/s
    Duration: 5
    Downside: None
    Description: A shock wave of pure chaos energy shoots out from the caster. Any opponents struck by this wave will take damage and receive a 50% magical resistance debuff until the end of the duration. The caster gains a 50% spell damage buff until the end of the duration. The max you can have is 55% buff/debuff. Total together this is 100%, please adjust this accordingly ^^

    Name: Instability
    Rank: C
    Category: Auxiliary
    Type: Single Target
    Damage: None
    Range: 120 m
    Speed: 120 m/s
    Duration: 1
    Downside: None
    Description: Allows the caster to negate one spell, provided they also pay the MP cost of the spell being negated. Please state that spells of C rank or lower may be negated.

    Name: Rain of Terror
    Rank: C
    Category: Offensive
    Type: Area of effect
    Damage: 30 HP
    Range: 60 m
    Speed: 30 m/s
    Duration: 5
    Downside: None
    Description: Within the area of the spell it begins to rain- in reverse! Droplets rise out of the ground and shoot to the sky. But it doesn't really look like water. More like some black, toxic sludge. Probably not the best idea to touch. In addition to being damaged, opponents within range get a 50% physical resistance debuff, and the caster gains a 50% strength buff. Same as previous buff note. The buff/debuff total out to 100% here, when the max is 55%. Please lower accordingly ^^

    Name: Mark of Misfortune
    Rank: C
    Category: Auxiliary
    Type: Single Target
    Damage: None
    Range: 120 m
    Speed: 120 m/s
    Duration: 5
    Downside: None
    Description: A glowing red symbol appears on a visible part of the target's body. The target receives a 50% strength debuff, as well as general bad luck until the end of the spell's duration. Be it slipping and falling, or their attacks all being off-line, something is bound to go wrong. OOC permission is required for the bad luck effect on this spell to affect a player-character, player-owned NPC, or event NPC.

    Name: Reach of Darkness
    Rank: C
    Category: Offensive
    Type: Single Target
    Damage: 60 HP
    Range: 120 m
    Speed: 120 m/s
    Duration: 1
    Downside: None
    Description: A hand of shadows forms near the feet of the target, reaching out to grab them. If caught, they are dealt 60 HP of damage and immobilized for 1 post/turn.

    Advanced Spells:

    Name: Midnight
    Rank: C+
    Category: Auxiliary
    Type: Area of Effect
    Damage: None
    Range: 105 m
    Speed: 30 m/s
    Duration: 6
    Downside: Speed reduced by 15 m/s to increase range by 15 m.
    Description: Blackness spreads through the spell's area, making the whole range seem extremely dark, meaning visibility is extremely low. All opponents within range are immobilized for 1 post/turn. While in this dark area the user gains an 85% spell damage buff, and all opponents receive a 50% speed debuff. This totals as a 135% buff/debuff, max one can do is 85%. Please adjust accordingly ^^

    Name: Insidious
    Rank: C+
    Category: Offensive
    Type: Single Target
    Damage: 45 HP per post (Damage over Time)
    Range: 180 m
    Speed: 180 m/s
    Duration: 5
    Downside: None
    Description: The caster shoots a bolt of pure chaos energy toward the target. If struck, the target takes 45 HP per post for the spell's duration. In addition, the target will be filled with self-doubt, lowering their focus and causing a 50% spell damage debuff. OOC permission is required for this spell to alter a player-character, player-owned NPC, or event NPC's state of mind. The debuff, however, remains regardless.

    Signature Spells:

    Name: Reckless Sundering
    Rank: C
    Category: Offensive
    Type: Multiple Target
    Damage: 45 HP
    Range: 90 m
    Speed: 65 m/s
    Duration: 1
    Downside: None
    Description: The chaos energy in this spell begins tearing up the landscape within its range- trees, rocks, even chunks of the ground itself- throwing various shrapnel in the air. Because of the force of the energy propelling such shrapnel, each time someone is hit with it they are dealt 45 HP of damage. This can hit and damage the caster or their allies.


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      Current date/time is 19th November 2019, 6:38 pm