I'm new to the site as of today but the more I look into the various rules and forums, the more I tend to notice that everything magic or skillwise seems to be based around the fact that it could possibly be used in a PVP situation. I'm going to go ahead and assume the vast majority of posts are in no way related to PVP or the like but it kinda seems a bit off kilter that everyone is being held to a standard that really only seems to apply to a few. Is there no way that magic templates and such could be set up to accommodate both separately? Perhaps an added section in spells or magic that tell a PVP only effect? Not trying to criticize or anything but that is my perspective.
Since you're new to this forum, let's start with warm welcome to you. Hope you enjoy your time on FTRP!
To answer your question: All magic is generally adapted to the stat system only in cases where the user expects to or explicitly wishes to engage in PvP scenarios. For people who do not wish to engage in PvP, the site and its rules offer a much simplified version referred to as statless magic. Statless magic can generally not be used in PvP scenarios without mutual consent from all participating players and does not include mechanics necessary for PvP scenarios (such as damage numbers, buff values, etc.) but offers full freedom for plot-based abilities and magic, which is where the distinction between PvP and Non-PvP systems lies.
As for your attached suggestion, the option of creating statless magic luckily already presents the opportunity to simply ignore the mahority of conventional magic guidelines and rules in favor of a strictly plot-based approach, which of course also means that people who simply wish to engage in plot only are not held to the same standard as people who wish to prepare themselves for possible PvP scenarios.
If you wish to know more about statless magic and how it works, just look at the section in the magic rules titled "Statless Magic". If you need more information please also feel free to ask in this thread or make a suggestion in our Suggestions subforum. Hope that clears things up~