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    Dragon Tarot Magic

    Gaia
    Gaia

    Get Married- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Rising Star- Legal Guild Ace- Halloween job event participant - Character Application Approved!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Summer Special Participant- Player 
    Lineage : Vocat Cor
    Position : Rising Star
    Partner : Kyran
    Posts : 464
    Guild : Sabertooth [Ace]
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 24
    Mentor : Ruvel
    Experience : 29,510

    Character Sheet
    First Magic: Dragon Tarot Magic
    Second Magic:
    Third Magic:

    Dragon Tarot Magic Empty Dragon Tarot Magic

    Post by Gaia on Wed 19 Jun 2019 - 3:38


    Primary Magic: Dragon Tarot Magic
    Magic Type: Summoning (Solitary)
    Description: Dragon Tarot Magic is lost magic done through Tarot cards, based on the Rider-Waite deck. Both the Major Arcana, and Minor Arcana, are used in the deck. The suits of the Minor Arcana represent the elements that is associated with them. Wands are Fire, Cups are Water, Swords are Air, and Pentacles are Earth. The Major Arcana cards used will have something similar to what the cards represent. The deck is called The Cards of the Heavenly Dragons and are all dragon themed, depicting dragons where people usually are on them, and a ying-yang dragon on the back of each card while the edges of the cards all have silver gilt edges to them.

    To use the cards, the holder will grab the card they wish to use, and then speak the name that the spell is to be able to activate it. They are best used at long range to avoid the caster being hit and to effectively bring on a surprise attack on their enemy. Gaia will mostly try whispering the cards names the better she gets to make her attacks by surprise, but she will try to keep her distance if she can.

    Back of Cards:
    Dragon Tarot Magic Unknown
    GhostShark94's

    Lineage - Card Bonded

    Unique Abilities:
    ~ (D) Playing Games. When a spell from the Minor Arcana is used, the mage can pull a second card from the Minor Arcana to help determine if it can be stronger going up to 50% stronger. Ex. If the mage pulls an Ace, it is 5%, 2 is 10%, 3 is 15%, and so on and so on, going up 5% each card till they get to the 10 card of that suit.
    ~ (B) Dragon Sense. As Gaia’s cards are themed after dragons, they can lend their senses to her and allow her to briefly hear, see, or smell, something as they do. Her senses are enhanced 25% thanks to her cards.
    ~ (S) Blank Cards. Blank Cards is an ability that Gaia has personally perfected herself. There are two blank cards in her deck that only have the same back as the rest of the cards. The blank cards each have the ability to make Gaia invisible physically for one post each card. (Her steps can still be heard if she was wearing shoes that make noise on the ground, and her scent is still there if she comes across anyone who can smell her.)

    Plot Abilities:
    ~ Dance of the Cards. When Gaia is holding her deck in her hands, she can do a small dance in which her cards will be able to fly out of her hand on their own, creating an effective distraction.
    Sig Spells:

    C - The Tower:

    Name: The Tower
    Rank: User Rank up to S
    Type: Summon, Fire, Charge up, Burst
    Summon Melee Damage: 35 HP
    Summon HP: 250 HP
    Range: 100 meters
    Speed: 100 meters per second
    Duration: 4 Posts
    Downside: N/A
    Description: The Tower is the sixteenth card in the Major Arcana. The card itself represents disaster and upheaval. On the card is a tall stone tower with the top half broken off and fire coming out of the windows. Falling out from a window is a grey male dragon that seems to be upside down when holding the card upright. This dragon is usually quiet, so no one really knows his name, but Gaia tends to call him Tower as it is his cards name. To cast the spell, the holder of the card must pull it out of the deck and call out the spells name, making the same grey male dragon that was falling out of the window.
    At each rank:
    A rank - 28 HP melee damage, 200 HP, 75 meters, 75 meters per second
    Disasters Arrow:

    Name: Disasters Arrow
    Type: Burst
    Damage: 180 HP
    Range: 100 meters
    Speed: 60 meters per second
    Duration: 4 posts
    Downside: Tower is able to be attacked during the charge up, and speed is decreased by 60%.
    Description: When instructed where the target is, Tower will stand tall on his hind legs and will inhale air for one post before he lets it out the next post in a form of rather large arrow made of fire. This repeats for the last two posts, making the first and third posts the charge up with the second and fourth the release of the spell, and deals 1.5 rank damage going up to the max burst distance of each rank till S rank. The speed of the arrows is 60% of the original burst rank speed.
    At each rank:
    A rank - 150 HP, 75 meters, 45 meters per second
    A - XXI:

    Name: XXI (Twenty-One/Harmony)
    Rank: User rank up to S
    Type: Summon, Area of Effect, Healing
    Summon Melee Damage: 35 HP
    Summon HP: 250 HP
    Range: 100 meters
    Speed: 100 meters per second
    Duration: 6 Posts
    Downside: N/A
    Description: XXI. The twenty first card in the Major Arcana in a tarot deck is The World. It represents harmony. On the card is a white and purple female dragon with her eyes closed and arms stretched out to either side of her, looking content as her extra-long tail wrapped into an oval around her. To cast the spell, the holder of the card must pull it out of the deck and call out the spells name, making the same dragon with the long tail trailing behind her on the card, appear before them.
    At each rank:
    A rank - 28 HP melee damage, 200 HP, 75 meters, 75 meters per second
    Harmonic Healing:

    Name: Harmonic Healing
    Type: Area of Effect, Healing
    Healing: 60 HP
    Range: 200 meters
    Speed: 100 meters per second
    Duration: 6 Posts
    Downside: N/A
    Description: When Harmony is out of her card, she immediately puts a sense of calm over everyone within 100 meters of her and can heal the mage up to 60 HP, as well as allies that are within 200 meters of the dragon if she wishes.
    At each rank:
    A rank - 50 HP Healing, 150 meters, 75 meters per second
    H - Goddess Monday:

    Name: Goddess Monday
    Rank: S
    Type: Summon, Illusion, Defensive, Area of Effect
    Summon Melee Damage: 35 HP
    Summon HP: 250 HP
    Range: 100 meters
    Speed: 100 meters per second
    Duration: 7 Posts
    Downside: N/A
    Description: Goddess Monday is the 18th card in the Major Arcana of the Rider-Waite deck and is known as The Moon. It represents illusions. When one looks at the card, they’d see a pure white female dragon with a Moon symbol on her forehead and her eyes closed. She holds a divine aura about her and seems to be gentle while also seeming like she’s asleep. To cast the spell, the holder of the card must pull it out of the deck and call out the spells name, making the same white dragon with the moon symbol on her forehead, comes out of it.
    Illusions Truth:

    Name: Illusions Truth
    Type: Area of Effect
    Damage: N/A
    Range: 200 meters
    Speed: 100 meters per second
    Duration: 7 Posts
    Downside: The blind aren’t affected, and vision impaired only hear
    Description: When instructed by the mage who the enemy is, Goddess Monday will raise her hands up slowly, bringing up a smoke around her within a 200 meter range. The smoke doesn’t harm, just temporarily blinds to those who can see, and causes Illusions that can be felt and heard for the enemy of something they each fear to allow the mage time to get away from them.
    B Spells:

    Water Page Hydra:

    Name: Water Page Hydra
    Rank: B
    Type: Summon, Water, Burst
    Summon Melee Damage: 19 HP
    Requip/Summon HP: 150 HP
    Range: 50 meters
    Speed: 50 meters per second
    Duration: 6 posts
    Downside: N/A
    Description:Hydra is the Page of Cups in the Rider-Waite deck. The card represents delightful surprises, intuition, guidance, and creative surprises. When one looks at the card, they'll see a pale blue female dragon holding a golden chalice with a fish popping out of it, in its' claw. To cast the spell, the holder of the card must pull it out of the deck and call out the spells name, making the same dragon with the cup on the card, appear before them.
    Delightful Surprise:

    Name: Delightful Surprise
    Type: Burst, Passive Speed Buff
    Damage: N/A
    Range: 50 meters
    Speed: 50 meters per second
    Duration: 6 Posts
    Downside: N/A
    Description: The Page is naturally soaking wet from head to toe, so she leaks water from her body from under her scales that makes the ground wet/muddy wherever she’s standing. This mud will slip out and go to help her allies, allowing their feet to near glide across the mud and them to be faster by 60%.
    Immaturity:

    Name: Immaturity
    Type: Multiple Target, Damage over Time
    Damage: 25 HP per post, 150 total
    Range: 150 meters
    Speed: 110 meters per second
    Duration: 6 posts
    Downside: N/A
    Description: When Hydra is notified of whom the target is, she’ll point her cup in the direction of the enemy is, as long as they’re within 150 meters of her. With the cup pointed in the direction of the enemy, fish will come out from the cup that seem to come from a hidden pool of water from another dimension within the cup. The fish aren’t any fish, they’re piranhas. The piranha’s deal 25 HP damage per hit to up to five targets.
    Water Knight Pachua - B+:

    Name: Water Knight Pachua
    Rank: B+
    Type: Summon, Water, Burst
    Summon Melee Damage: 29 HP
    Summon HP: 225 HP
    Range: 75 meters
    Speed: 75 meters per second
    Duration: 8 posts
    Downside: N/A
    Description: Water Knight Pachua is the Knight of Cups in the Rider-Waite deck. It represents charm, romance, adventure, temperamental, and following one’s heart. When one looks at the card, they'll see a silver-blue male dragon holding a golden chalice in its' claw. To cast the spell, the holder of the card must pull it out of the deck and call out the spells name, making the same dragon with cup on the card, appear before them.
    Knights Charm:

    Name: Knights Charm
    Type: Area of Effect
    Damage: 60 HP
    Range: 150 meters
    Speed: 75 meters per second
    Duration: 8 posts
    Downside: N/A
    Description: Knight Pachua is able to create a small geyser of pink water that will go 150 meters around him. The water is able to crash down on enemies to deal damage, but the water isn’t just any ordinary water though. The pink coloration of the water is able to debuff magical resistance of the enemies by 50%.
    Temperamental:

    Name: Temperamental
    Type: Burst, Knockback
    Damage: 120 HP
    Range: 75 meters
    Speed: 75 meters per second
    Duration: 8 posts
    Downside: N/A
    Description: Knight Pachua will let out a burst of water, when instructed who the enemy is, with his cup, the opening pointing towards it. The water reaches up to 75 meters at 75 meters per second to blast the water at the enemy to either attack at B+ burst rank damage, or defend with a knockback.
    Water Queen Melusine - B+:

    Name: Water Queen Melusine
    Rank: B+
    Type: Summon, Water, Burst
    Summon Melee Damage: 29 HP
    Summon HP: 225 HP
    Range: 75 meters
    Speed: 75 meters per second
    Duration: 8 posts
    Downside: N/A
    Description: Water Queen Melusine is the Queen of Cups in the Rider-Waite deck. The card represents compassion, empathy, nurturing, and calm. Looking at the card one will see a two toned gold and pale blue female dragon sitting on a throne right by the shore of some water with a cape over her shoulders holding a covered golden chalice in both of her claws. To cast the spell, the holder of the card must pull it out of the deck and call out the spells name, making the same dragon with cup on the card, appear before them.
    Compassion:

    Name: Compassion
    Type: Burst, Healing
    Healing: 120 HP
    Range: 75 meters
    Speed: 75 meters per second
    Duration: 4 posts
    Downside: N/A
    Description: As Queen Melusine is around, she can just slightly lift the top of her her chalice, which light mist will start swirling around out from under the top. After she lifts the lid, she is able to lightly blow on it, in which the mist will be able to float around and heal all allies within 75 meters of her.
    Martyrdom:

    Name: Martyrdom
    Type: Multiple Target
    Damage: 90 HP
    Range: 225 meters
    Speed: 165 meters per second
    Duration: 8 posts
    Downside: N/A
    Description: Queen Melusine can turn from calm to mean in a matter of seconds. While in her vicinity, she will remove the lid of her cup and water will shoot out like tendrils before they go and attack up to five targets, covering them in the water and encasing them in it to attempt to drown them. The water may also smack into the enemy in an attempt to harm them as well.
    A Spells:

    King Apalala of the Deep:

    Name: King Apalala of the Deep
    Rank: A
    Type: Summon, Water, Burst
    Summon Melee Damage: 28 HP
    Summon HP: 200 HP
    Range: 75 meters
    Speed: 75 meters per second
    Duration: 7 posts
    Downside: N/A
    Description: King Apalala of the Deep is the King of Cups in the Rider Waite deck. It represents problem solving, control, balance, stability, and support. When one looks at the card, they'll see a deep blue male dragon holding a cup and sitting on a throne while calmly looking off to the side of the card. To cast the spell, the holder of the card must pull it out of the deck and call out the spells name, making the same dragon with the cup on the card, appear before them.
    Stability:

    Name: Stability
    Type: Burst, Buff - Spell Damage
    Damage: N/A
    Range: 75 meters
    Speed: 75 meters per second
    Duration: 7 posts
    Downside: N/A
    Description: As soon as Apalala is out of the card, he will look calm as a cucumber… and strangely smells like it. His smell is quite strong, enough that it may distract others. His cup will also be constantly self-filling and overflowing with water, which he can use to manipulate for small tricks he can play, like splashing others with it, or allowing other to have a sip of drinkable water. The smell and the minor water manipulations can both be distractions that let him be able to give his allies a spell damage buff of 65%.
    Volatility:

    Name: Volatility
    Type: Area of Effect, Damage over Time
    Damage: 25 HP per post, 125 HP total
    Range: 150 meters
    Speed: 75 meters per second
    Duration: 5 posts
    Downside: N/A
    Description: When told to fight, Apalala’s normally calm expression is replaced with that of something fierce. He’ll dump his cup upside down after he’s instructed who his enemy is, and water will come gushing out. The water will rush out of the cup like a rolling tsunami at 75 meters per second up to 150 meters from where he stands just to smack into the enemy.
    Page Yrgos of Flames:

    Name: Page Yrgos of Flames
    Rank: A
    Type: Summon, Fire, Burst
    Summon Melee Damage: 28 HP
    Summon HP: 200 HP
    Range: 75 meters
    Speed: 75 meters per second
    Duration: 7 posts
    Downside: N/A
    Description: Page Yrgos of Flames is the Page of Wands in the Rider-Waite deck. The card represents enthusiasm, fresh ideas, confidence, exploration, freedom, and discovery. When one looks at the card, they'll see a pastel red female dragon holding a staff while looking off to the left of the card. To cast the spell, the holder of the card must pull it out of the deck and call out the spells name, making the same dragon with the cup on the card, appear before them.
    Lost Burns:

    Name: Lost Burns
    Type: Area of Effect
    Damage: 50 HP
    Range: 150 meters
    Speed: 75 meters per second
    Duration: 7 posts
    Downside: N/A
    Description: To confuse her enemies, Page Yrgos will wave her staff a bit around herself, which will suddenly light aflame. The flames won’t do any damage to the area, literally just sitting on top of the area. The flames are able to block the vision of the enemies that are within it, protecting her allies. The ones who are defined as enemies to Yrgos will be burned by the flames.
    Enthusiastic Flame:

    Name: Enthusiastic Flame
    Type: Burst, Buff - Strength
    Damage: N/A
    Range: 75 meters
    Speed: 75 meters per second
    Duration: 7 posts
    Downside: N/A
    Description: Page Yrgos is a dragon of much excitement. When she is really heated up, she tends to wave her staff about in a rather wild manner, and sparks of the flame that the staff can produce will start to fly off and onto her allies within a 75 meter radius of her, buffing their strengths by 65%.
    Knight Tadronteg of the Fire:

    Name: Knight Tadronteg of the Fire
    Rank: A
    Type: Summon, Fire, Burst
    Summon Melee Damage: 28 HP
    Summon HP: 200 HP
    Range: 75 meters
    Speed: 75 meters per second
    Duration: 7 posts
    Downside: N/A
    Description: Knight Tadronteg of the Fire is the Knight of wands in the Rider-Waite deck. This represents passion, adventure, action, fearlessness, daring, and success. When one looks at the card, they'll see a red splatted male dragon holding a small  stick. To cast the spell, the holder of the card must pull it out of the deck and call out the spells name, making the same dragon with stick on the card, appear before them.
    Flamed Sword of Passion:

    Name: Flamed Sword of Passion
    Type: Single Target
    Damage: 130 HP
    Range: 300 meters
    Speed: 300 meters per second
    Duration: 7 posts
    Downside: For the first three posts, the stick will charge up, allowing Tadronteg to be attacked.
    Description: As Tadronteg is a rather valiant knight, when he’s told who the enemy is, his stick upright and vertical for three posts to gather the energy into the stick before it will suddenly light aflame and show that of a sword. As long as someone is within a 300 meter radius of him, Tadronteg will attack anyone who isn’t an ally thus burning them with 1.3x A rank damage from the fire of his sword.
    Reckless Rage:

    Name: Reckless Rage
    Type: Area of Effect
    Damage: 50 HP
    Range: 150 meters
    Speed: 75 meters per second
    Duration: 7 posts
    Downside: N/A
    Description: Knight Tadronteg is able to swing his sword around above his head, letting waves of fire escape from his sword. One of the waves from the sword, that casts over every enemy within a 150 meter range around him, will have their spell damage debuffed by 65%.
    Fire Queen Sirroa:

    Name: Fire Queen Sirroa
    Rank: A
    Type: Summon, Fire, Burst
    Summon Melee Damage: 28 HP
    Summon HP: 200 HP
    Range: 75 meters
    Speed: 75 meters per second
    Duration: 7 posts
    Downside: N/A
    Description: Fire Queen Sirroa is the Queen of Wands card in the Rider-Waite deck. This card represents courage, determination, warmth, self assured and upbeat, vibrance, and passion. The card is of a shimmering two-tone purple/red female dragon holding a staff-like walking stick. To cast the spell, the holder of the card must pull it out of the deck and call out the spells name, making the same dragon with staff on the card, appear before them.
    Vibrance:

    Name: Vibrance
    Type: Single Target, Buff
    Damage: N/A
    Range: 300 meters
    Speed: 300 meters per second
    Duration: 7 posts
    Downside: N/A
    Description: Queen Sirroa will wave her wand at a target, she can give them the ability have catlike reflexes. The target will sprout black fire ears and five matching tails that all are tipped with an orange fire. The ears and tails do nothing but put on an air. The abilities true meaning is to give the target the ability to be faster by buffing their speed by 65%.
    Passion:

    Name: Passion
    Type: Area of Effect
    Damage: 50 HP
    Range: 150 meters
    Speed: 75 meters per second
    Duration: 5 posts
    Downside: N/A
    Description: Queen Sirroa will let out a plum of fire, when instructed who the enemy is, with her staff. The fire's area is able to effectively burning anyone in its wake for 5% HP per post till the spell is over or it’s put out. The fire she deals is .5 A rank damage per post.
    Fire King Ryaqold:

    Name: Fire King Ryaqold
    Rank: A
    Type: Summon, Fire, Burst
    Summon Melee Damage: 28 HP
    Summon HP: 200 HP
    Range: 75 meters
    Speed: 75 meters per second
    Duration: 7 posts
    Downside: N/A
    Description: Fire King Ryaqold is the King of Wands in the Rider Waite deck. He represents being a leader, powerful, honor, compassion, vitality, and the big picture. When one looks at the card, they'll see a blood red male dragon holding a staff-like walking stick. To cast the spell, the holder of the card must pull it out of the deck and call out the spells name, making the same dragon with the staff on the card, appear before them
    Honor Bound:

    Name: Honor Bound
    Type: Burst
    Durability: 300 HP
    Range: 75 meters
    Speed: 75 meters per second
    Duration: 7 Posts
    Downside: N/A
    Description: To use his power, King Ryaqold has to point the tip of his staff to the ground, in which the tip lights up to a brilliant flame that reaches up to 8 meters high. The flame is able to fan out in a semi circle in front of him and throw a barrier around those he deems as allies that protect them with a wall of fire.
    Ruthless:

    Name: Ruthless
    Type: Multiple Target
    Damage: 75 HP
    Range: 225 meters
    Speed: 165 meters per second
    Duration: 7 posts
    Downside: N/A
    Description: It isn’t wise to make a dragon angry, because when they are angered, they can become ruthless. King Ryaqold will wave his staff in the air, then slams the butt of it on the ground. As soon as it is slammed on the ground, five fireballs will shoot out from the tip of the staff and go after up to five targets, or gang up on however many enemies there are if there is less. As soon as the fireballs are right above the enemies, they will explode into a fiery rain down on them, intending to burn for 5% HP per post.
    Page Epayr of the Green:

    Name: Page Epayr of the Green
    Rank: A
    Type: Summon, Earth, Burst
    Summon Melee Damage: 28 HP
    Summon HP: 200 HP
    Range: 75 meters
    Speed: 75 meters per second
    Duration: 7 posts
    Downside: N/A
    Description: Page Epayr of the Green is the Page of Pentacles in the Rider Waite deck. It represents dreams, desires, ambitions, manifestations, craving new adventures, financial opportunity, and diligence. When one looks at the card, they'll see a pale green male dragon holding a disk, with a pentacle on it, in his hand. To cast the spell, the holder of the card must pull it out of the deck and call out the spells name, making the same dragon with the disk on the card, appear before them.
    Dreams Manifestations:

    Name: Dreams Manifestations
    Type: Single Target
    Damage: 100 HP
    Range: 300 meters
    Speed: 300 meters per second
    Duration: 6 posts
    Downside: N/A
    Description: Page Epayr is able to blow on the top of his disk and throws what seems to be dust all over the place. This dust is then able to be controlled and slams into an enemy to deal A rank damage, going around them and stopping them for a post. While they’re in the dust clouds, they are shown their wildest dreams with ooc permission every other post. After they are released from the initial freezing, the dust will stick around and seem to start making a tingling feeling on the enemies skin.
    Lazy Bum:

    Name: Lazy Bum
    Type: Area of Effect, De/buff - Spell Damage
    Damage: N/A
    Range: 150 meters
    Speed: 75 meters per second
    Duration: 7 posts
    Downside: N/A
    Description: While fanning his disk up and around, a vibration will cast over those around him that aren’t his allies and they will start to fall into a slump. Those hit by his spell will start to lose spells damage by 32.5%, while buffing allies spell damage by 32.5%.
    Knight Volos of the Earth:

    Name: Knight Volos of the Earth
    Rank: A
    Type: Summon, Earth, Burst
    Summon Melee Damage: 28 HP
    Summon HP: 200 HP
    Range: 75 meters
    Speed: 75 meters per second
    Duration: 7 posts
    Downside: N/A
    Description: Knight Volos of the Earth is the Knight of Pentacles in the Rider-Waite deck. It represents security, responsible, hard work, routine, efficiency, and progress. When one looks at the card, they'll see a deep green dragon gingerly holding onto a disk, with a pentacle on it, in one hand. To cast the spell, the holder of the card must pull it out of the deck and call out the spells name, making the same dragon with the disk on the card, appear before them.
    Efficiency:

    Name: Efficiency
    Type: Burst, Buff - Magical Resistance
    Damage: N/A
    Range: 75 meters
    Speed: 75 meters per second
    Duration: 7 posts
    Downside: N/A
    Description: Knight Volos will throw his disk up in the air while spinning it in a clockwise fashion, in which a cloud of dirt dust will explode from it, and washing over those within the range of  that are deemed allies. Those hit by the dust will have their magical resistance buffed by 50%.
    Inaction:

    Name: Inaction
    Type: Burst, Debuff - Magical Resistance
    Damage: N/A
    Range: 75 meters
    Speed: 75 meters per second
    Duration: 7 posts
    Downside: N/A
    Description: Knight Volos will throw his disk up in the air while spinning it in a counter-clockwise fashion, in which a cloud of dirt dust will explode from it, and washing over those within the range of  that are deemed enemies. Those hit by the dust will have their magical resistance debuffed by 50%.
    Earth Queen Dorolth:

    Name: Earth Queen Dorolth
    Rank: A
    Type: Summon, Earth, Burst
    Summon Melee Damage: 28 HP
    Summon HP: 200 HP
    Range: 75 meters
    Speed: 75 meters per second
    Duration: 7 posts
    Downside: N/A
    Description: Earth Queen Dorolth is the Queen of Pentacles the Rider-Waite deck. She represents practicality, generosity, dependable, creature comforts, and security. Observing the card, the image of a two-toned, brown/green, female dragon sitting down in a throne while holding a disk with a five-pointed star in the center of it is staring at you. The dragon seemed to be of high status, as with her gaze, but the gaze also seems to be calm and caring. To cast the spell, the holder of the card must pull it out of the deck and call out the spells name, making the same dragon with disk on the card, comes out of it.
    Smothering:

    Name: Smothering
    Type: Area of Effect
    Damage: N/A
    Range: 150 meters
    Speed: 75 meters per second
    Duration: Passive
    Downside: N/A
    Description: Queen Dorolth will come out of her card, bearing a smell of fresh cut grass, as well as the sense of danger emanating from her. The sense of danger will slow down people deemed as enemies by 50%.
    Creature Comforts:

    Name: Creature Comforts
    Type: Multiple Target
    Damage: 36 HP per post (180 HP total)
    Range: 225 meters
    Speed: 165 meters per second
    Duration: 5 posts
    Downside: N/A
    Description: With her disk, Queen Dorolth will throw it at the ground and smash it to bits. The bits of the shattered disk will imbed themselves in the ground like seeds and make their way towards up to five targets. When the shattered disk seeds get to their target, vines will shoot out from the ground and wrap around the opponent to hold them there, or snap at them to shoot them back 10 meters away from where the target originally was every other post. Even if she doesn’t like doing it, Dorolth can also use the vines to puncture the targets by hardening the tips of the vines and allowing them to puncture them and deal 0.48x A rank Multiple Target damage each post.
    Earth King Dilong - A+:

    Name: Earth King Dilong
    Rank: A+
    Type: Summon, Earth, Burst
    Summon Melee Damage: 42 HP
    Summon HP: 300 HP
    Range: 110 meters
    Speed: 110 meters per second
    Duration: 9 posts
    Downside: N/A
    Description: Earth King Dilong is the King of Pentacles in the Rider-Waite deck. This card represents abundance, power, reliable, materialistic, and provider. Observing the card, the image of a two-toned, brown/green, male dragon holding a disk with a five-pointed star in the center of it is staring at you. The dragon seemed to be of high status, as with his gaze. To cast the spell, the holder of the card must pull it out of the deck and call out the spells name, making the same dragon with disk on the card, comes out of it.
    Provider:

    Name: Provider
    Type: Area of Effect, Defensive
    Durability: 225 HP
    Range: 225 meters
    Speed: 110 meters per second
    Duration: 9 posts
    Downside:N/A
    Description: Earth King Dilong will throw his disk up above his head and let it grow up to 20 meters and falls down to the ground, passing through the people under it to the ground, creating a dome of Earth around him and those within it.
    Greed:

    Name: Greed
    Type: Multiple Target
    Damage: 113 HP
    Range: 338 meters
    Speed: 250 meters per second
    Duration: 7 posts
    Downside: N/A
    Description: When King Dilong breaks his disk in half, he is able to sprinkle the crumbs onto the ground and make them blend into the earth. The next moment, geodes are able to shoot up and quickly attach themselves to up to five targets and absorb 5% MP every other post from them.
    Page Arsit of the Air - A+:

    Name: Page Arsit of the Air
    Rank: A+
    Type: Summon, Earth, Burst
    Summon Melee Damage: 42 HP
    Summon HP: 300 HP
    Range: 110 meters
    Speed: 110 meters per second
    Duration: 9 posts
    Downside: N/A
    Description: Page Arsit of the Air is the Page of Swords in the Rider-Waite deck. It represents curiosity, mental dexterity, intelligence, restlessness, and vigilance. The card depicts a dull, muddy brown, male dragon holding a sword, ready to pass it to someone off of the card. To cast the spell, the holder of the card must pull it out of the deck and call out the spells name, making the same dragon with sword on the card, appear before them.
    Vigilant:

    Name: Vigilant
    Type: Burst, Healing
    Healing: 150 HP
    Range: 110 meters
    Speed: 110 meters per second
    Duration: 9 Posts
    Downside: N/A
    Description: Pshr Arsit will point the sword directly at the intended target, or targets, and burst of air will start to blow from the tip of the sword towards those in range. Not only is the air cool and slightly strong, the targets will be healed from the air so long as they stay within range of him.
    Mischief:

    Name: Mischief
    Type: Multiple Target
    Damage: N/A
    Range: 338 meters
    Speed: 250 meters per second
    Duration: 5 Posts
    Downside: N/A
    Description: When Page Arsit points his sword at at least five targets and makes little circles towards them. A stream of air will come from the tip of the sword like tendrils, barely a breeze, and will go and attach themselves to the targets before taking control of them and have them physically attack either themselves or other enemies.
    OOC permission will be used on characters and players NPCs.


    Last edited by Gaia on Mon 1 Jul 2019 - 17:27; edited 2 times in total


    _____________________________________________________________________________________

    Gaia
    Gaia

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    Lineage : Vocat Cor
    Position : Rising Star
    Partner : Kyran
    Posts : 464
    Guild : Sabertooth [Ace]
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    Age : 24
    Mentor : Ruvel
    Experience : 29,510

    Character Sheet
    First Magic: Dragon Tarot Magic
    Second Magic:
    Third Magic:

    Dragon Tarot Magic Empty Re: Dragon Tarot Magic

    Post by Gaia on Wed 19 Jun 2019 - 3:39


    Reserved for future spells and such
    Original Dragon Tarot Magic link


    _____________________________________________________________________________________

    MarkusEldridge
    MarkusEldridge

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    Lineage : Progeny of Chaos
    Position : None
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    Character Sheet
    First Magic: Primordial Chaos Slayer
    Second Magic: Chaotic Darkness
    Third Magic: Chaos Soul - Primordial Warrior

    Dragon Tarot Magic Empty Re: Dragon Tarot Magic

    Post by MarkusEldridge on Sat 29 Jun 2019 - 21:31

    Hey there Gaia, Markus here. Let me start with saying I am sorry for the delay in grading, and thanks for reaching out. As I said it is a kinda chaotic time.
    Either way, there is just a few things detailed below and this can be approved. All of my comments are in (This lovely color. )
    Spoiler:

    @Gaia wrote:

    Primary Magic: Dragon Tarot Magic
    Magic Type: Summoning (Solitary)
    Description: Dragon Tarot Magic is lost magic done through Tarot cards, based on the Rider-Waite deck. Both the Major Arcana, and Minor Arcana, are used in the deck. The suits of the Minor Arcana represent the elements that is associated with them. Wands are Fire, Cups are Water, Swords are Air, and Pentacles are Earth. The Major Arcana cards used will have something similar to what the cards represent. The deck is called The Cards of the Heavenly Dragons and are all dragon themed, depicting dragons where people usually are on them, and a ying-yang dragon on the back of each card while the edges of the cards all have silver gilt edges to them.

    To use the cards, the holder will grab the card they wish to use, and then speak the name that the spell is to be able to activate it. They are best used at long range to avoid the caster being hit and to effectively bring on a surprise attack on their enemy. Gaia will mostly try whispering the cards names the better she gets to make her attacks by surprise, but she will try to keep her distance if she can.

    Back of Cards:
    Dragon Tarot Magic Unknown
    GhostShark94's

    Lineage - Card Bonded

    Unique Abilities:
    ~ (D) Playing Games. When a spell from the Minor Arcana is used, the mage can pull a second card from the Minor Arcana to help determine if it can be stronger going up to 50% stronger. Ex. If the mage pulls an Ace, it is 5%, 2 is 10%, 3 is 15%, and so on and so on, going up 5% each card till they get to the 10 card of that suit.
    ~ (B) Dragon Sense. As Gaia’s cards are themed after dragons, they can lend their senses to her and allow her to briefly hear, see, or smell, something as they do. Her senses are enhanced 25% thanks to her cards.
    ~ (S) Blank Cards. Blank Cards is an ability that Gaia has personally perfected herself. There are two blank cards in her deck that only have the same back as the rest of the cards. The blank cards each have the ability to make Gaia invisible physically for one post each card. (Her steps can still be heard if she was wearing shoes that make noise on the ground, and her scent is still there if she comes across anyone who can smell her.)

    Plot Abilities:
    ~ Dance of the Cards. When Gaia is holding her deck in her hands, she can do a small dance in which her cards will be able to fly out of her hand on their own, creating an effective distraction.
    Sig Spells:

    C - The Tower:

    Name: The Tower
    Rank: S (This needs to be ranks with user or A)
    Type: Summon, Fire, Charge up, Burst
    Summon Melee Damage: 35 HP
    Summon HP: 250 HP
    Range: 100 meters
    Speed: 100 meters per second
    Duration: 4 Posts
    Downside: N/A
    Description: The Tower is the sixteenth card in the Major Arcana. The card itself represents disaster and upheaval. On the card is a tall stone tower with the top half broken off and fire coming out of the windows. Falling out from a window is a grey male dragon that seems to be upside down when holding the card upright. This dragon is usually quiet, so no one really knows his name, but Gaia tends to call him Tower as it is his cards name. To cast the spell, the holder of the card must pull it out of the deck and call out the spells name, making the same grey male dragon that was falling out of the window.
    At each rank:
    A rank - 28 HP melee damage, 200 HP, 75 meters, 75 meters per second
    Disasters Arrow:

    Name: Disasters Arrow
    Type: Burst
    Damage: 156 HP
    Range: 100 meters
    Speed: 60 meters per second
    Duration: 4 posts
    Downside: Tower is able to be attacked during the charge up, and speed is decreased by 60%. (With downsides like this you can actually add up to 1.5 damage)
    Description: When instructed where the target is, Tower will stand tall on his hind legs and will inhale air for one post before he lets it out the next post in a form of rather large arrow made of fire. This repeats for the last two posts, making the first and third posts the charge up with the second and fourth the release of the spell, and deals 1.3 rank damage going up to the max burst distance of each rank till S rank. The speed of the arrows is 60% of the original burst rank speed.
    At each rank:
    A rank - 130 HP, 75 meters, 45 meters per second
    A - XXI:

    Name: XXI (Twenty-One/Harmony)
    Rank: S (same as above)
    Type: Summon, Area of Effect, Healing
    Summon Melee Damage: 35 HP
    Summon HP: 250 HP
    Range: 100 meters
    Speed: 100 meters per second
    Duration: 6 Posts
    Downside: N/A
    Description: XXI. The twenty first card in the Major Arcana in a tarot deck is The World. It represents harmony. On the card is a white and purple female dragon with her eyes closed and arms stretched out to either side of her, looking content as her extra-long tail wrapped into an oval around her. To cast the spell, the holder of the card must pull it out of the deck and call out the spells name, making the same dragon with the long tail trailing behind her on the card, appear before them.
    At each rank:
    A rank - 28 HP melee damage, 200 HP, 75 meters, 75 meters per second
    Harmonic Healing:

    Name: Harmonic Healing
    Type: Area of Effect, Healing
    Healing: 60 HP
    Range: 200 meters
    Speed: 100 meters per second
    Duration: 6 Posts
    Downside: N/A
    Description: When Harmony is out of her card, she immediately puts a sense of calm over everyone within 100 meters of her and can heal the mage up to 60 HP, as well as allies that are within 200 meters of the dragon if she wishes.
    At each rank:
    A rank - 50 HP Healing, 150 meters, 75 meters per second
    H - Goddess Monday:

    Name: Goddess Monday
    Rank: S
    color=#ff99ff]Type:[/color] Summon, Illusion, Defensive, Area of Effect
    Summon Melee Damage: 35 HP
    Summon HP: 250 HP
    Range: 100 meters
    Speed: 100 meters per second
    Duration: 7 Posts
    Downside: N/A
    Description: Goddess Monday is the 18th card in the Major Arcana of the Rider-Waite deck and is known as The Moon. It represents illusions. When one looks at the card, they’d see a pure white female dragon with a Moon symbol on her forehead and her eyes closed. She holds a divine aura about her and seems to be gentle while also seeming like she’s asleep. To cast the spell, the holder of the card must pull it out of the deck and call out the spells name, making the same white dragon with the moon symbol on her forehead, comes out of it.
    Illusions Truth:

    Name: Illusions Truth
    Type: Area of Effect
    Damage: N/A
    Range: 200 meters
    Speed: 100 meters per second
    Duration: 7 Posts
    Downside: The blind aren’t affected, and vision impaired only hear
    Description: When instructed by the mage who the enemy is, Goddess Monday will raise her hands up slowly, bringing up a smoke around her within a 200 meter range. The smoke doesn’t harm, just temporarily blinds to those who can see, and causes Illusions that can be felt and heard for the enemy of something they each fear to allow the mage time to get away from them.
    B Spells:

    Water Page Hydra:

    Name: Water Page Hydra
    Rank: B
    Type: Summon, Water, Burst
    Summon Melee Damage: 19 HP
    Requip/Summon HP: 150 HP
    Range: 50 meters
    Speed: 50 meters per second
    Duration: 6 posts
    Downside: N/A
    Description:Hydra is the Page of Cups in the Rider-Waite deck. The card represents delightful surprises, intuition, guidance, and creative surprises. When one looks at the card, they'll see a pale blue female dragon holding a golden chalice with a fish popping out of it, in its' claw. To cast the spell, the holder of the card must pull it out of the deck and call out the spells name, making the same dragon with the cup on the card, appear before them.
    Delightful Surprise:

    Name: Delightful Surprise
    Type: Burst, Passive Speed Buff
    Damage: N/A
    Range: 50 meters
    Speed: 50 meters per second
    Duration: 6 Posts
    Downside: N/A
    Description: The Page is naturally soaking wet from head to toe, so she leaks water from her body from under her scales that makes the ground wet/muddy wherever she’s standing. This mud will slip out and go to help her allies, allowing their feet to near glide across the mud and them to be faster by 60%.
    Immaturity:

    Name: Immaturity
    Type: Multiple Target, Damage over Time
    Damage: 25 HP per post, 150 total
    Range: 150 meters
    Speed: 110 meters per second
    Duration: 6 posts
    Downside: N/A
    Description: When Hydra is notified of whom the target is, she’ll point her cup in the direction of the enemy is, as long as they’re within 150 meters of her. With the cup pointed in the direction of the enemy, fish will come out from the cup that seem to come from a hidden pool of water from another dimension within the cup. The fish aren’t any fish, they’re piranhas. The piranha’s deal 25 HP damage per hit.
    Water Knight Pachua - B+:

    Name: Water Knight Pachua
    Rank: B+
    Type: Summon, Water, Burst
    Summon Melee Damage: 29 HP
    Summon HP: 225 HP
    Range: 75 meters
    Speed: 75 meters per second
    Duration: 8 posts
    Downside: N/A
    Description: Water Knight Pachua is the Knight of Cups in the Rider-Waite deck. It represents charm, romance, adventure, temperamental, and following one’s heart. When one looks at the card, they'll see a silver-blue male dragon holding a golden chalice in its' claw. To cast the spell, the holder of the card must pull it out of the deck and call out the spells name, making the same dragon with cup on the card, appear before them.
    Knights Charm:

    Name: Knights Charm
    Type: Area of Effect
    Damage: 60 HP
    Range: 150 meters
    Speed: 75 meters per second
    Duration: 8 posts
    Downside: N/A
    Description: Knight Pachua is able to create a small geyser of pink water that will go 150 meters around him. The water is able to crash down on enemies to deal damage, but the water isn’t just any ordinary water though. The pink coloration of the water is able to debuff magical resistance of the enemies by 50%.
    Temperamental:

    Name: Temperamental
    Type: Burst, Knockback
    Damage: 120 HP
    Range: 75 meters
    Speed: 75 meters per second
    Duration: 8 posts
    Downside: N/A
    Description: Knight Pachua will let out a burst of water, when instructed who the enemy is, with his cup, the opening pointing towards it. The water reaches up to 75 meters at 75 meters per second to blast the water at the enemy to either attack at B+ burst rank damage, or defend with a knockback.
    Water Queen Melusine - B+:

    Name: Water Queen Melusine
    Rank: B+
    Type: Summon, Water, Burst
    Summon Melee Damage: 29 HP
    Summon HP: 225 HP
    Range: 75 meters
    Speed: 75 meters per second
    Duration: 8 posts
    Downside: N/A
    Description: Water Queen Melusine is the Queen of Cups in the Rider-Waite deck. The card represents compassion, empathy, nurturing, and calm. Looking at the card one will see a two toned gold and pale blue female dragon sitting on a throne right by the shore of some water with a cape over her shoulders holding a covered golden chalice in both of her claws. To cast the spell, the holder of the card must pull it out of the deck and call out the spells name, making the same dragon with cup on the card, appear before them.
    Compassion:

    Name: Compassion
    Type: Burst, Healing
    Healing: 120 HP
    Range: 75 meters
    Speed: 75 meters per second
    Duration: 4 posts
    Downside: N/A
    Description: As Queen Melusine is around, she can just slightly lift the top of her her chalice, which light mist will start swirling around out from under the top. After she lifts the lid, she is able to lightly blow on it, in which the mist will be able to float around and heal all allies within 75 meters of her.
    Martyrdom:

    Name: Martyrdom
    Type: Multiple Target
    Damage: 90 HP
    Range: 225 meters
    Speed: 165 meters per second
    Duration: 8 posts
    Downside: N/A
    Description: Queen Melusine can turn from calm to mean in a matter of seconds. While in her vicinity, she will remove the lid of her cup and water will shoot out like tendrils before they go and attack the enemy, covering them in the water and encasing them in it to attempt to drown them. The water may also smack into the enemy in an attempt to harm them as well.
    A Spells:

    King Apalala of the Deep:

    Name: King Apalala of the Deep
    Rank: A
    Type: Summon, Water, Burst
    Summon Melee Damage: 28 HP
    Summon HP: 200 HP
    Range: 75 meters
    Speed: 75 meters per second
    Duration: 7 posts
    Downside: N/A
    Description: King Apalala of the Deep is the King of Cups in the Rider Waite deck. It represents problem solving, control, balance, stability, and support. When one looks at the card, they'll see a deep blue male dragon holding a cup and sitting on a throne while calmly looking off to the side of the card. To cast the spell, the holder of the card must pull it out of the deck and call out the spells name, making the same dragon with the cup on the card, appear before them.
    Stability:

    Name: Stability
    Type: Burst, Buff - Spell Damage
    Damage: N/A
    Range: 75 meters
    Speed: 75 meters per second
    Duration: 7 posts
    Downside: N/A
    Description: As soon as Apalala is out of the card, he will look calm as a cucumber… and strangely smells like it. His smell is quite strong, enough that it may distract others. His cup will also be constantly self-filling and overflowing with water, which he can use to manipulate for small tricks he can play, like splashing others with it, or allowing other to have a sip of drinkable water. The smell and the minor water manipulations can both be distractions that let him be able to give his allies a spell damage buff of 65%.
    Volatility:

    Name: Volatility
    Type: Area of Effect, Damage over Time
    Damage: 25 HP per post, 125 HP total
    Range: 150 meters
    Speed: 75 meters per second
    Duration: 5 posts
    Downside: N/A
    Description: When told to fight, Apalala’s normally calm expression is replaced with that of something fierce. He’ll dump his cup upside down after he’s instructed who his enemy is, and water will come gushing out. The water will rush out of the cup like a rolling tsunami at 75 meters per second up to 150 meters from where he stands just to smack into the enemy.
    Page Yrgos of Flames:

    Name: Page Yrgos of Flames
    Rank: A
    Type: Summon, Fire, Burst
    Summon Melee Damage: 28 HP
    Summon HP: 200 HP
    Range: 75 meters
    Speed: 75 meters per second
    Duration: 7 posts
    Downside: N/A
    Description: Page Yrgos of Flames is the Page of Wands in the Rider-Waite deck. The card represents enthusiasm, fresh ideas, confidence, exploration, freedom, and discovery. When one looks at the card, they'll see a pastel red female dragon holding a staff while looking off to the left of the card. To cast the spell, the holder of the card must pull it out of the deck and call out the spells name, making the same dragon with the cup on the card, appear before them.
    Lost Burns:

    Name: Lost Burns
    Type: Area of Effect
    Damage: 50 HP
    Range: 150 meters
    Speed: 75 meters per second
    Duration: 7 posts
    Downside: N/A
    Description: To confuse her enemies, Page Yrgos will wave her staff a bit around herself, which will suddenly light aflame. The flames won’t do any damage to the area, literally just sitting on top of the area. The flames are able to block the vision of the enemies that are within it, protecting her allies. The ones who are defined as enemies to Yrgos will be burned by the flames.
    Enthusiastic Flame:

    Name: Enthusiastic Flame
    Type: Burst, Buff - Strength
    Damage: N/A
    Range: 75 meters
    Speed: 75 meters per second
    Duration: 7 posts
    Downside: N/A
    Description: Page Yrgos is a dragon of much excitement. When she is really heated up, she tends to wave her staff about in a rather wild manner, and sparks of the flame that the staff can produce will start to fly off and onto her allies within a 75 meter radius of her, buffing their strengths by 65%.
    Knight Tadronteg of the Fire:

    Name: Knight Tadronteg of the Fire
    Rank: A
    Type: Summon, Fire, Burst
    Summon Melee Damage: 28 HP
    Summon HP: 200 HP
    Range: 75 meters
    Speed: 75 meters per second
    Duration: 7 posts
    Downside: N/A
    Description: Knight Tadronteg of the Fire is the Knight of wands in the Rider-Waite deck. This represents passion, adventure, action, fearlessness, daring, and success. When one looks at the card, they'll see a red splatted male dragon holding a small  stick. To cast the spell, the holder of the card must pull it out of the deck and call out the spells name, making the same dragon with stick on the card, appear before them.
    Flamed Sword of Passion:

    Name: Flamed Sword of Passion
    Type: Single Target
    Damage: 130 HP
    Range: 300 meters
    Speed: 300 meters per second
    Duration: 7 posts
    Downside: N/A
    Description: As Tadronteg is a rather valiant knight, when he’s told who the enemy is, his stick will suddenly light aflame and show that of a sword. As long as someone is within a 300 meter radius of him, Tadronteg will attack anyone who isn’t an ally thus burning them with 1.3 A rank damage from the fire of his sword. (Damage is to high without a downside, charge, or other mechanic to increase it.)
    Reckless Rage:

    Name: Reckless Rage
    Type: Area of Effect
    Damage: 50 HP
    Range: 150 meters
    Speed: 75 meters per second
    Duration: 7 posts
    Downside: N/A
    Description: Knight Tadronteg is able to swing his sword around above his head, letting waves of fire escape from his sword. One of the waves from the sword, that casts over every enemy within a 150 meter range around him, will have their spell damage debuffed by 65%.
    Fire Queen Sirroa:

    Name: Fire Queen Sirroa
    Rank: A
    Type: Summon, Fire, Burst
    Summon Melee Damage: 28 HP
    Summon HP: 200 HP
    Range: 75 meters
    Speed: 75 meters per second
    Duration: 7 posts
    Downside: N/A
    Description: Fire Queen Sirroa is the Queen of Wands card in the Rider-Waite deck. This card represents courage, determination, warmth, self assured and upbeat, vibrance, and passion. The card is of a shimmering two-tone purple/red female dragon holding a staff-like walking stick. To cast the spell, the holder of the card must pull it out of the deck and call out the spells name, making the same dragon with staff on the card, appear before them.
    Vibrance:

    Name: Vibrance
    Type: Single Target, Buff
    Damage: N/A
    Range: 300 meters
    Speed: 300 meters per second
    Duration: 7 posts
    Downside: N/A
    Description: Queen Sirroa will wave her wand at a target, she can give them the ability have catlike reflexes. The target will sprout black fire ears and five matching tails that all are tipped with an orange fire. The ears and tails do nothing but put on an air. The abilities true meaning is to give the target the ability to be faster by buffing their speed by 65%.
    Passion:

    Name: Passion
    Type: Area of Effect
    Damage: 50 HP
    Range: 150 meters
    Speed: 75 meters per second
    Duration: 5 posts
    Downside: N/A
    Description: Queen Sirroa will let out a plum of fire, when instructed who the enemy is, with her staff. The fire's area is able to effectively burning anyone in its wake for 5% HP per post till the spell is over or it’s put out. The fire she deals is .5 A rank damage per post.
    Fire King Ryaqold:

    Name: Fire King Ryaqold
    Rank: A
    Type: Summon, Fire, Burst
    Summon Melee Damage: 28 HP
    Summon HP: 200 HP
    Range: 75 meters
    Speed: 75 meters per second
    Duration: 7 posts
    Downside: N/A
    Description: Fire King Ryaqold is the King of Wands in the Rider Waite deck. He represents being a leader, powerful, honor, compassion, vitality, and the big picture. When one looks at the card, they'll see a blood red male dragon holding a staff-like walking stick. To cast the spell, the holder of the card must pull it out of the deck and call out the spells name, making the same dragon with the staff on the card, appear before them
    Honor Bound:

    Name: Honor Bound
    Type: Burst
    Durability: 300 HP
    Range: 75 meters
    Speed: 75 meters per second
    Duration: 7 Posts
    Downside: N/A
    Description: To use his power, King Ryaqold has to point the tip of his staff to the ground, in which the tip lights up to a brilliant flame that reaches up to 8 meters high. The flame is able to fan out in a semi circle in front of him and throw a barrier around those he deems as allies that protect them with a wall of fire.
    Ruthless:

    Name: Ruthless
    Type: Multiple Target
    Damage: 75 HP
    Range: 225 meters
    Speed: 165 meters per second
    Duration: 7 posts
    Downside: N/A
    Description: It isn’t wise to make a dragon angry, because when they are angered, they can become ruthless. King Ryaqold will wave his staff in the air, then slams the butt of it on the ground. As soon as it is slammed on the ground, five fireballs will shoot out from the tip of the staff and go after up to five enemies, or gang up on however many enemies there are if there is less. As soon as the fireballs are right above the enemies, they will explode into a fiery rain down on them, intending to burn for 5% HP per post.
    Page Epayr of the Green:

    Name: Page Epayr of the Green
    Rank: A
    Type: Summon, Earth, Burst
    Summon Melee Damage: 28 HP
    Summon HP: 200 HP
    Range: 75 meters
    Speed: 75 meters per second
    Duration: 7 posts
    Downside: N/A
    Description: Page Epayr of the Green is the Page of Pentacles in the Rider Waite deck. It represents dreams, desires, ambitions, manifestations, craving new adventures, financial opportunity, and diligence. When one looks at the card, they'll see a pale green male dragon holding a disk, with a pentacle on it, in his hand. To cast the spell, the holder of the card must pull it out of the deck and call out the spells name, making the same dragon with the disk on the card, appear before them.
    Dreams Manifestations:

    Name: Dreams Manifestations
    Type: Single Target
    Damage: 100 HP
    Range: 300 meters
    Speed: 300 meters per second
    Duration: 6 posts
    Downside: N/A
    Description: Page Epayr is able to blow on the top of his disk and throws what seems to be dust all over the place. This dust is then able to be controlled and slams into an enemy to deal A rank damage, going around them and stopping them for a post. While they’re in the dust clouds, they are shown their wildest dreams with ooc permission every other post. After they are released from the initial freezing, the dust will stick around and seem to start making a tingling feeling on the enemies skin.
    Lazy Bum:

    Name: Lazy Bum
    Type: Area of Effect, De/buff - Spell Damage
    Damage: N/A
    Range: 150 meters
    Speed: 75 meters per second
    Duration: 7 posts
    Downside: N/A
    Description: While fanning his disk up and around, a vibration will cast over those around him that aren’t his allies and they will start to fall into a slump. Those hit by his spell will start to lose spells damage by 32.5%, while buffing allies spell damage by 32.5%.
    Knight Volos of the Earth:

    Name: Knight Volos of the Earth
    Rank: A
    Type: Summon, Earth, Burst
    Summon Melee Damage: 28 HP
    Summon HP: 200 HP
    Range: 75 meters
    Speed: 75 meters per second
    Duration: 7 posts
    Downside: N/A
    Description: Knight Volos of the Earth is the Knight of Pentacles in the Rider-Waite deck. It represents security, responsible, hard work, routine, efficiency, and progress. When one looks at the card, they'll see a deep green dragon gingerly holding onto a disk, with a pentacle on it, in one hand. To cast the spell, the holder of the card must pull it out of the deck and call out the spells name, making the same dragon with the disk on the card, appear before them.
    Efficiency:

    Name: Efficiency
    Type: Burst, Buff - Magical Resistance
    Damage: N/A
    Range: 75 meters
    Speed: 75 meters per second
    Duration: 7 posts
    Downside: N/A
    Description: Knight Volos will throw his disk up in the air while spinning it in a clockwise fashion, in which a cloud of dirt dust will explode from it, and washing over those within the range of  that are deemed allies. Those hit by the dust will have their magical resistance buffed by 50%.
    Inaction:

    Name: Inaction
    Type: Burst, Debuff - Magical Resistance
    Damage: N/A
    Range: 75 meters
    Speed: 75 meters per second
    Duration: 7 posts
    Downside: N/A
    Description: Knight Volos will throw his disk up in the air while spinning it in a counter-clockwise fashion, in which a cloud of dirt dust will explode from it, and washing over those within the range of  that are deemed enemies. Those hit by the dust will have their magical resistance debuffed by 50%.
    Earth Queen Dorolth:

    Name: Earth Queen Dorolth
    Rank: A
    Type: Summon, Earth, Burst
    Summon Melee Damage: 28 HP
    Summon HP: 200 HP
    Range: 75 meters
    Speed: 75 meters per second
    Duration: 7 posts
    Downside: N/A
    Description: Earth Queen Dorolth is the Queen of Pentacles the Rider-Waite deck. She represents practicality, generosity, dependable, creature comforts, and security. Observing the card, the image of a two-toned, brown/green, female dragon sitting down in a throne while holding a disk with a five-pointed star in the center of it is staring at you. The dragon seemed to be of high status, as with her gaze, but the gaze also seems to be calm and caring. To cast the spell, the holder of the card must pull it out of the deck and call out the spells name, making the same dragon with disk on the card, comes out of it.
    Smothering:

    Name: Smothering
    Type: Area of Effect
    Damage: N/A
    Range: 150 meters
    Speed: 75 meters per second
    Duration: Passive
    Downside: N/A
    Description: Queen Dorolth will come out of her card, bearing a smell of fresh cut grass, as well as the sense of danger emanating from her. The sense of danger will slow down people deemed as enemies by 50%.
    Creature Comforts:

    Name: Creature Comforts
    Type: Multiple Target
    Damage: 36 HP per post (180 HP total) (The total max damage of a damage over time is 2.5 rank, as a multi target this is 140)
    Range: 225 meters
    Speed: 165 meters per second
    Duration: 5 posts
    Downside: N/A
    Description: With her disk, Queen Dorolth will throw it at the ground and smash it to bits. The bits of the shattered disk will imbed themselves in the ground like seeds and make their way towards the targets. When the shattered disk seeds get to their target, vines will shoot out from the ground and wrap around the opponent to hold them there, or snap at them to shoot them back 10 meters away from where the target originally was(Make sure to state this can only happen every other post.). Even if she doesn’t like doing it, Dorolth can also use the vines to puncture the targets by hardening the tips of the vines and allowing them to puncture them and deal 0.48 rank damage each post.
    Earth King Dilong - A+:

    Name: Earth King Dilong
    Rank: A+
    Type: Summon, Earth, Burst
    Summon Melee Damage: 42 HP
    Summon HP: 300 HP
    Range: 110 meters
    Speed: 110 meters per second
    Duration: 9 posts
    Downside: N/A
    Description: Earth King Dilong is the King of Pentacles in the Rider-Waite deck. This card represents abundance, power, reliable, materialistic, and provider. Observing the card, the image of a two-toned, brown/green, male dragon holding a disk with a five-pointed star in the center of it is staring at you. The dragon seemed to be of high status, as with his gaze. To cast the spell, the holder of the card must pull it out of the deck and call out the spells name, making the same dragon with disk on the card, comes out of it.
    Provider:

    Name: Provider
    Type: Area of Effect, Defensive
    Durability: 225 HP (can be 3x)
    Range: 225 meters
    Speed: 110 meters per second
    Duration: 9 posts
    Downside:N/A
    Description: Earth King Dilong will throw his disk up above his head and let it grow up to 20 meters and falls down to the ground, passing through the people under it to the ground, creating a dome of Earth around him and those within it.
    Greed:

    Name: Greed
    Type: Multiple Target
    Damage: 113 HP
    Range: 338 meters
    Speed: 250 meters per second
    Duration: 7 posts
    Downside: N/A
    Description: When King Dilong breaks his disk in half, he is able to sprinkle the crumbs onto the ground and make them blend into the earth. The next moment, geodes are able to shoot up and quickly attach themselves to their targets and absorb 5% MP every other post from them.
    Page Arsit of the Air - A+:

    Name: Page Arsit of the Air
    Rank: A+
    Type: Summon, Earth, Burst
    Summon Melee Damage: 42 HP
    Summon HP: 300 HP
    Range: 110 meters
    Speed: 110 meters per second
    Duration: 9 posts
    Downside: N/A
    Description: Page Arsit of the Air is the Page of Swords in the Rider-Waite deck. It represents curiosity, mental dexterity, intelligence, restlessness, and vigilance. The card depicts a dull, muddy brown, male dragon holding a sword, ready to pass it to someone off of the card. To cast the spell, the holder of the card must pull it out of the deck and call out the spells name, making the same dragon with sword on the card, appear before them.
    Vigilant:

    Name: Vigilant
    Type: Burst, Healing
    Healing: 150 HP
    Range: 110 meters
    Speed: 110 meters per second
    Duration: 9 Posts
    Downside: N/A
    Description: Pshr Arsit will point the sword directly at the intended target, or targets, and burst of air will start to blow from the tip of the sword towards those in range. Not only is the air cool and slightly strong, the targets will be healed from the air so long as they stay within range of him.
    Mischief:

    Name: Mischief
    Type: Multiple Target
    Damage: N/A
    Range: 338 meters
    Speed: 250 meters per second
    Duration: 5 Posts
    Downside: N/A
    Description: When Page Arsit points his sword at at least 5 targets and makes little circles towards them. A stream of air will come from the tip of the sword like tendrils, barely a breeze, and will go and attach themselves to the targets before taking control of them and have them physically attack either themselves or other enemies.
    OOC permission will be used on characters and players NPCs.


    _____________________________________________________________________________________

    Gaia
    Gaia

    Get Married- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Rising Star- Legal Guild Ace- Halloween job event participant - Character Application Approved!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Summer Special Participant- Player 
    Lineage : Vocat Cor
    Position : Rising Star
    Partner : Kyran
    Posts : 464
    Guild : Sabertooth [Ace]
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 24
    Mentor : Ruvel
    Experience : 29,510

    Character Sheet
    First Magic: Dragon Tarot Magic
    Second Magic:
    Third Magic:

    Dragon Tarot Magic Empty Re: Dragon Tarot Magic

    Post by Gaia on Sat 29 Jun 2019 - 22:37

    bump, fixed all but
    ~ the damage on Earth Queens 'Creature comforts' ability as A rank MT damage is 75 hp, 2.5 of that is 187.5 ^^; and i rounded down from that to get an even number per post
    ~ Durability on Earth King's 'provider' ability as A+ AoE is 75 and 3x that is 225 already

    also added target limits to my MT spells


    _____________________________________________________________________________________

    MarkusEldridge
    MarkusEldridge

    Administrator- Moderator- Chatbox Moderator- Main Account- Mythical VIP Status- Demon VIP Status- God VIP Status- Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Mythical- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Custom Slayer- God Slayer- Y-Rank- X-Rank- H-Rank- S-Rank- A-Rank- Wanderer- Eevee- EXP Grinder- Jewel Grinder- Job Creator- Working Together- Forever Solo- Christian Minecraft Server- I Have Friends...- Teaming Up!- Limited Edition- Hired Help- Unknown Powerhouse- Unknown Legend- Achiever- Expert Achiever- Over Achiever- Buddy Buddy- Shipped- Sticking Around- Taskmaster- Lineage Making Contest Participant- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Tertiary Magic- Master [1000]- Senior [500]- Novice [250]- X-Mas Event Participant- Player 
    Lineage : Progeny of Chaos
    Position : None
    Posts : 1350
    Guild : Dies Irae
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 0

    Character Sheet
    First Magic: Primordial Chaos Slayer
    Second Magic: Chaotic Darkness
    Third Magic: Chaos Soul - Primordial Warrior

    Dragon Tarot Magic Empty Re: Dragon Tarot Magic

    Post by MarkusEldridge on Tue 9 Jul 2019 - 16:52

    Dragon Tarot Magic AiZwA1I
    Spoiler:

    @Gaia wrote:

    Primary Magic: Dragon Tarot Magic
    Magic Type: Summoning (Solitary)
    Description: Dragon Tarot Magic is lost magic done through Tarot cards, based on the Rider-Waite deck. Both the Major Arcana, and Minor Arcana, are used in the deck. The suits of the Minor Arcana represent the elements that is associated with them. Wands are Fire, Cups are Water, Swords are Air, and Pentacles are Earth. The Major Arcana cards used will have something similar to what the cards represent. The deck is called The Cards of the Heavenly Dragons and are all dragon themed, depicting dragons where people usually are on them, and a ying-yang dragon on the back of each card while the edges of the cards all have silver gilt edges to them.

    To use the cards, the holder will grab the card they wish to use, and then speak the name that the spell is to be able to activate it. They are best used at long range to avoid the caster being hit and to effectively bring on a surprise attack on their enemy. Gaia will mostly try whispering the cards names the better she gets to make her attacks by surprise, but she will try to keep her distance if she can.

    Back of Cards:
    Dragon Tarot Magic Unknown
    GhostShark94's

    Lineage - Card Bonded

    Unique Abilities:
    ~ (D) Playing Games. When a spell from the Minor Arcana is used, the mage can pull a second card from the Minor Arcana to help determine if it can be stronger going up to 50% stronger. Ex. If the mage pulls an Ace, it is 5%, 2 is 10%, 3 is 15%, and so on and so on, going up 5% each card till they get to the 10 card of that suit.
    ~ (B) Dragon Sense. As Gaia’s cards are themed after dragons, they can lend their senses to her and allow her to briefly hear, see, or smell, something as they do. Her senses are enhanced 25% thanks to her cards.
    ~ (S) Blank Cards. Blank Cards is an ability that Gaia has personally perfected herself. There are two blank cards in her deck that only have the same back as the rest of the cards. The blank cards each have the ability to make Gaia invisible physically for one post each card. (Her steps can still be heard if she was wearing shoes that make noise on the ground, and her scent is still there if she comes across anyone who can smell her.)

    Plot Abilities:
    ~ Dance of the Cards. When Gaia is holding her deck in her hands, she can do a small dance in which her cards will be able to fly out of her hand on their own, creating an effective distraction.
    Sig Spells:

    C - The Tower:

    Name: The Tower
    Rank: User Rank up to S
    Type: Summon, Fire, Charge up, Burst
    Summon Melee Damage: 35 HP
    Summon HP: 250 HP
    Range: 100 meters
    Speed: 100 meters per second
    Duration: 4 Posts
    Downside: N/A
    Description: The Tower is the sixteenth card in the Major Arcana. The card itself represents disaster and upheaval. On the card is a tall stone tower with the top half broken off and fire coming out of the windows. Falling out from a window is a grey male dragon that seems to be upside down when holding the card upright. This dragon is usually quiet, so no one really knows his name, but Gaia tends to call him Tower as it is his cards name. To cast the spell, the holder of the card must pull it out of the deck and call out the spells name, making the same grey male dragon that was falling out of the window.
    At each rank:
    A rank - 28 HP melee damage, 200 HP, 75 meters, 75 meters per second
    Disasters Arrow:

    Name: Disasters Arrow
    Type: Burst
    Damage: 180 HP
    Range: 100 meters
    Speed: 60 meters per second
    Duration: 4 posts
    Downside: Tower is able to be attacked during the charge up, and speed is decreased by 60%.
    Description: When instructed where the target is, Tower will stand tall on his hind legs and will inhale air for one post before he lets it out the next post in a form of rather large arrow made of fire. This repeats for the last two posts, making the first and third posts the charge up with the second and fourth the release of the spell, and deals 1.5 rank damage going up to the max burst distance of each rank till S rank. The speed of the arrows is 60% of the original burst rank speed.
    At each rank:
    A rank - 150 HP, 75 meters, 45 meters per second
    A - XXI:

    Name: XXI (Twenty-One/Harmony)
    Rank: User rank up to S
    Type: Summon, Area of Effect, Healing
    Summon Melee Damage: 35 HP
    Summon HP: 250 HP
    Range: 100 meters
    Speed: 100 meters per second
    Duration: 6 Posts
    Downside: N/A
    Description: XXI. The twenty first card in the Major Arcana in a tarot deck is The World. It represents harmony. On the card is a white and purple female dragon with her eyes closed and arms stretched out to either side of her, looking content as her extra-long tail wrapped into an oval around her. To cast the spell, the holder of the card must pull it out of the deck and call out the spells name, making the same dragon with the long tail trailing behind her on the card, appear before them.
    At each rank:
    A rank - 28 HP melee damage, 200 HP, 75 meters, 75 meters per second
    Harmonic Healing:

    Name: Harmonic Healing
    Type: Area of Effect, Healing
    Healing: 60 HP
    Range: 200 meters
    Speed: 100 meters per second
    Duration: 6 Posts
    Downside: N/A
    Description: When Harmony is out of her card, she immediately puts a sense of calm over everyone within 100 meters of her and can heal the mage up to 60 HP, as well as allies that are within 200 meters of the dragon if she wishes.
    At each rank:
    A rank - 50 HP Healing, 150 meters, 75 meters per second
    H - Goddess Monday:

    Name: Goddess Monday
    Rank: S
    Type: Summon, Illusion, Defensive, Area of Effect
    Summon Melee Damage: 35 HP
    Summon HP: 250 HP
    Range: 100 meters
    Speed: 100 meters per second
    Duration: 7 Posts
    Downside: N/A
    Description: Goddess Monday is the 18th card in the Major Arcana of the Rider-Waite deck and is known as The Moon. It represents illusions. When one looks at the card, they’d see a pure white female dragon with a Moon symbol on her forehead and her eyes closed. She holds a divine aura about her and seems to be gentle while also seeming like she’s asleep. To cast the spell, the holder of the card must pull it out of the deck and call out the spells name, making the same white dragon with the moon symbol on her forehead, comes out of it.
    Illusions Truth:

    Name: Illusions Truth
    Type: Area of Effect
    Damage: N/A
    Range: 200 meters
    Speed: 100 meters per second
    Duration: 7 Posts
    Downside: The blind aren’t affected, and vision impaired only hear
    Description: When instructed by the mage who the enemy is, Goddess Monday will raise her hands up slowly, bringing up a smoke around her within a 200 meter range. The smoke doesn’t harm, just temporarily blinds to those who can see, and causes Illusions that can be felt and heard for the enemy of something they each fear to allow the mage time to get away from them.
    B Spells:

    Water Page Hydra:

    Name: Water Page Hydra
    Rank: B
    Type: Summon, Water, Burst
    Summon Melee Damage: 19 HP
    Requip/Summon HP: 150 HP
    Range: 50 meters
    Speed: 50 meters per second
    Duration: 6 posts
    Downside: N/A
    Description:Hydra is the Page of Cups in the Rider-Waite deck. The card represents delightful surprises, intuition, guidance, and creative surprises. When one looks at the card, they'll see a pale blue female dragon holding a golden chalice with a fish popping out of it, in its' claw. To cast the spell, the holder of the card must pull it out of the deck and call out the spells name, making the same dragon with the cup on the card, appear before them.
    Delightful Surprise:

    Name: Delightful Surprise
    Type: Burst, Passive Speed Buff
    Damage: N/A
    Range: 50 meters
    Speed: 50 meters per second
    Duration: 6 Posts
    Downside: N/A
    Description: The Page is naturally soaking wet from head to toe, so she leaks water from her body from under her scales that makes the ground wet/muddy wherever she’s standing. This mud will slip out and go to help her allies, allowing their feet to near glide across the mud and them to be faster by 60%.
    Immaturity:

    Name: Immaturity
    Type: Multiple Target, Damage over Time
    Damage: 25 HP per post, 150 total
    Range: 150 meters
    Speed: 110 meters per second
    Duration: 6 posts
    Downside: N/A
    Description: When Hydra is notified of whom the target is, she’ll point her cup in the direction of the enemy is, as long as they’re within 150 meters of her. With the cup pointed in the direction of the enemy, fish will come out from the cup that seem to come from a hidden pool of water from another dimension within the cup. The fish aren’t any fish, they’re piranhas. The piranha’s deal 25 HP damage per hit to up to five targets.
    Water Knight Pachua - B+:

    Name: Water Knight Pachua
    Rank: B+
    Type: Summon, Water, Burst
    Summon Melee Damage: 29 HP
    Summon HP: 225 HP
    Range: 75 meters
    Speed: 75 meters per second
    Duration: 8 posts
    Downside: N/A
    Description: Water Knight Pachua is the Knight of Cups in the Rider-Waite deck. It represents charm, romance, adventure, temperamental, and following one’s heart. When one looks at the card, they'll see a silver-blue male dragon holding a golden chalice in its' claw. To cast the spell, the holder of the card must pull it out of the deck and call out the spells name, making the same dragon with cup on the card, appear before them.
    Knights Charm:

    Name: Knights Charm
    Type: Area of Effect
    Damage: 60 HP
    Range: 150 meters
    Speed: 75 meters per second
    Duration: 8 posts
    Downside: N/A
    Description: Knight Pachua is able to create a small geyser of pink water that will go 150 meters around him. The water is able to crash down on enemies to deal damage, but the water isn’t just any ordinary water though. The pink coloration of the water is able to debuff magical resistance of the enemies by 50%.
    Temperamental:

    Name: Temperamental
    Type: Burst, Knockback
    Damage: 120 HP
    Range: 75 meters
    Speed: 75 meters per second
    Duration: 8 posts
    Downside: N/A
    Description: Knight Pachua will let out a burst of water, when instructed who the enemy is, with his cup, the opening pointing towards it. The water reaches up to 75 meters at 75 meters per second to blast the water at the enemy to either attack at B+ burst rank damage, or defend with a knockback.
    Water Queen Melusine - B+:

    Name: Water Queen Melusine
    Rank: B+
    Type: Summon, Water, Burst
    Summon Melee Damage: 29 HP
    Summon HP: 225 HP
    Range: 75 meters
    Speed: 75 meters per second
    Duration: 8 posts
    Downside: N/A
    Description: Water Queen Melusine is the Queen of Cups in the Rider-Waite deck. The card represents compassion, empathy, nurturing, and calm. Looking at the card one will see a two toned gold and pale blue female dragon sitting on a throne right by the shore of some water with a cape over her shoulders holding a covered golden chalice in both of her claws. To cast the spell, the holder of the card must pull it out of the deck and call out the spells name, making the same dragon with cup on the card, appear before them.
    Compassion:

    Name: Compassion
    Type: Burst, Healing
    Healing: 120 HP
    Range: 75 meters
    Speed: 75 meters per second
    Duration: 4 posts
    Downside: N/A
    Description: As Queen Melusine is around, she can just slightly lift the top of her her chalice, which light mist will start swirling around out from under the top. After she lifts the lid, she is able to lightly blow on it, in which the mist will be able to float around and heal all allies within 75 meters of her.
    Martyrdom:

    Name: Martyrdom
    Type: Multiple Target
    Damage: 90 HP
    Range: 225 meters
    Speed: 165 meters per second
    Duration: 8 posts
    Downside: N/A
    Description: Queen Melusine can turn from calm to mean in a matter of seconds. While in her vicinity, she will remove the lid of her cup and water will shoot out like tendrils before they go and attack up to five targets, covering them in the water and encasing them in it to attempt to drown them. The water may also smack into the enemy in an attempt to harm them as well.
    A Spells:

    King Apalala of the Deep:

    Name: King Apalala of the Deep
    Rank: A
    Type: Summon, Water, Burst
    Summon Melee Damage: 28 HP
    Summon HP: 200 HP
    Range: 75 meters
    Speed: 75 meters per second
    Duration: 7 posts
    Downside: N/A
    Description: King Apalala of the Deep is the King of Cups in the Rider Waite deck. It represents problem solving, control, balance, stability, and support. When one looks at the card, they'll see a deep blue male dragon holding a cup and sitting on a throne while calmly looking off to the side of the card. To cast the spell, the holder of the card must pull it out of the deck and call out the spells name, making the same dragon with the cup on the card, appear before them.
    Stability:

    Name: Stability
    Type: Burst, Buff - Spell Damage
    Damage: N/A
    Range: 75 meters
    Speed: 75 meters per second
    Duration: 7 posts
    Downside: N/A
    Description: As soon as Apalala is out of the card, he will look calm as a cucumber… and strangely smells like it. His smell is quite strong, enough that it may distract others. His cup will also be constantly self-filling and overflowing with water, which he can use to manipulate for small tricks he can play, like splashing others with it, or allowing other to have a sip of drinkable water. The smell and the minor water manipulations can both be distractions that let him be able to give his allies a spell damage buff of 65%.
    Volatility:

    Name: Volatility
    Type: Area of Effect, Damage over Time
    Damage: 25 HP per post, 125 HP total
    Range: 150 meters
    Speed: 75 meters per second
    Duration: 5 posts
    Downside: N/A
    Description: When told to fight, Apalala’s normally calm expression is replaced with that of something fierce. He’ll dump his cup upside down after he’s instructed who his enemy is, and water will come gushing out. The water will rush out of the cup like a rolling tsunami at 75 meters per second up to 150 meters from where he stands just to smack into the enemy.
    Page Yrgos of Flames:

    Name: Page Yrgos of Flames
    Rank: A
    Type: Summon, Fire, Burst
    Summon Melee Damage: 28 HP
    Summon HP: 200 HP
    Range: 75 meters
    Speed: 75 meters per second
    Duration: 7 posts
    Downside: N/A
    Description: Page Yrgos of Flames is the Page of Wands in the Rider-Waite deck. The card represents enthusiasm, fresh ideas, confidence, exploration, freedom, and discovery. When one looks at the card, they'll see a pastel red female dragon holding a staff while looking off to the left of the card. To cast the spell, the holder of the card must pull it out of the deck and call out the spells name, making the same dragon with the cup on the card, appear before them.
    Lost Burns:

    Name: Lost Burns
    Type: Area of Effect
    Damage: 50 HP
    Range: 150 meters
    Speed: 75 meters per second
    Duration: 7 posts
    Downside: N/A
    Description: To confuse her enemies, Page Yrgos will wave her staff a bit around herself, which will suddenly light aflame. The flames won’t do any damage to the area, literally just sitting on top of the area. The flames are able to block the vision of the enemies that are within it, protecting her allies. The ones who are defined as enemies to Yrgos will be burned by the flames.
    Enthusiastic Flame:

    Name: Enthusiastic Flame
    Type: Burst, Buff - Strength
    Damage: N/A
    Range: 75 meters
    Speed: 75 meters per second
    Duration: 7 posts
    Downside: N/A
    Description: Page Yrgos is a dragon of much excitement. When she is really heated up, she tends to wave her staff about in a rather wild manner, and sparks of the flame that the staff can produce will start to fly off and onto her allies within a 75 meter radius of her, buffing their strengths by 65%.
    Knight Tadronteg of the Fire:

    Name: Knight Tadronteg of the Fire
    Rank: A
    Type: Summon, Fire, Burst
    Summon Melee Damage: 28 HP
    Summon HP: 200 HP
    Range: 75 meters
    Speed: 75 meters per second
    Duration: 7 posts
    Downside: N/A
    Description: Knight Tadronteg of the Fire is the Knight of wands in the Rider-Waite deck. This represents passion, adventure, action, fearlessness, daring, and success. When one looks at the card, they'll see a red splatted male dragon holding a small  stick. To cast the spell, the holder of the card must pull it out of the deck and call out the spells name, making the same dragon with stick on the card, appear before them.
    Flamed Sword of Passion:

    Name: Flamed Sword of Passion
    Type: Single Target
    Damage: 130 HP
    Range: 300 meters
    Speed: 300 meters per second
    Duration: 7 posts
    Downside: For the first three posts, the stick will charge up, allowing Tadronteg to be attacked.
    Description: As Tadronteg is a rather valiant knight, when he’s told who the enemy is, his stick upright and vertical for three posts to gather the energy into the stick before it will suddenly light aflame and show that of a sword. As long as someone is within a 300 meter radius of him, Tadronteg will attack anyone who isn’t an ally thus burning them with 1.3x A rank damage from the fire of his sword.
    Reckless Rage:

    Name: Reckless Rage
    Type: Area of Effect
    Damage: 50 HP
    Range: 150 meters
    Speed: 75 meters per second
    Duration: 7 posts
    Downside: N/A
    Description: Knight Tadronteg is able to swing his sword around above his head, letting waves of fire escape from his sword. One of the waves from the sword, that casts over every enemy within a 150 meter range around him, will have their spell damage debuffed by 65%.
    Fire Queen Sirroa:

    Name: Fire Queen Sirroa
    Rank: A
    Type: Summon, Fire, Burst
    Summon Melee Damage: 28 HP
    Summon HP: 200 HP
    Range: 75 meters
    Speed: 75 meters per second
    Duration: 7 posts
    Downside: N/A
    Description: Fire Queen Sirroa is the Queen of Wands card in the Rider-Waite deck. This card represents courage, determination, warmth, self assured and upbeat, vibrance, and passion. The card is of a shimmering two-tone purple/red female dragon holding a staff-like walking stick. To cast the spell, the holder of the card must pull it out of the deck and call out the spells name, making the same dragon with staff on the card, appear before them.
    Vibrance:

    Name: Vibrance
    Type: Single Target, Buff
    Damage: N/A
    Range: 300 meters
    Speed: 300 meters per second
    Duration: 7 posts
    Downside: N/A
    Description: Queen Sirroa will wave her wand at a target, she can give them the ability have catlike reflexes. The target will sprout black fire ears and five matching tails that all are tipped with an orange fire. The ears and tails do nothing but put on an air. The abilities true meaning is to give the target the ability to be faster by buffing their speed by 65%.
    Passion:

    Name: Passion
    Type: Area of Effect
    Damage: 50 HP
    Range: 150 meters
    Speed: 75 meters per second
    Duration: 5 posts
    Downside: N/A
    Description: Queen Sirroa will let out a plum of fire, when instructed who the enemy is, with her staff. The fire's area is able to effectively burning anyone in its wake for 5% HP per post till the spell is over or it’s put out. The fire she deals is .5 A rank damage per post.
    Fire King Ryaqold:

    Name: Fire King Ryaqold
    Rank: A
    Type: Summon, Fire, Burst
    Summon Melee Damage: 28 HP
    Summon HP: 200 HP
    Range: 75 meters
    Speed: 75 meters per second
    Duration: 7 posts
    Downside: N/A
    Description: Fire King Ryaqold is the King of Wands in the Rider Waite deck. He represents being a leader, powerful, honor, compassion, vitality, and the big picture. When one looks at the card, they'll see a blood red male dragon holding a staff-like walking stick. To cast the spell, the holder of the card must pull it out of the deck and call out the spells name, making the same dragon with the staff on the card, appear before them
    Honor Bound:

    Name: Honor Bound
    Type: Burst
    Durability: 300 HP
    Range: 75 meters
    Speed: 75 meters per second
    Duration: 7 Posts
    Downside: N/A
    Description: To use his power, King Ryaqold has to point the tip of his staff to the ground, in which the tip lights up to a brilliant flame that reaches up to 8 meters high. The flame is able to fan out in a semi circle in front of him and throw a barrier around those he deems as allies that protect them with a wall of fire.
    Ruthless:

    Name: Ruthless
    Type: Multiple Target
    Damage: 75 HP
    Range: 225 meters
    Speed: 165 meters per second
    Duration: 7 posts
    Downside: N/A
    Description: It isn’t wise to make a dragon angry, because when they are angered, they can become ruthless. King Ryaqold will wave his staff in the air, then slams the butt of it on the ground. As soon as it is slammed on the ground, five fireballs will shoot out from the tip of the staff and go after up to five targets, or gang up on however many enemies there are if there is less. As soon as the fireballs are right above the enemies, they will explode into a fiery rain down on them, intending to burn for 5% HP per post.
    Page Epayr of the Green:

    Name: Page Epayr of the Green
    Rank: A
    Type: Summon, Earth, Burst
    Summon Melee Damage: 28 HP
    Summon HP: 200 HP
    Range: 75 meters
    Speed: 75 meters per second
    Duration: 7 posts
    Downside: N/A
    Description: Page Epayr of the Green is the Page of Pentacles in the Rider Waite deck. It represents dreams, desires, ambitions, manifestations, craving new adventures, financial opportunity, and diligence. When one looks at the card, they'll see a pale green male dragon holding a disk, with a pentacle on it, in his hand. To cast the spell, the holder of the card must pull it out of the deck and call out the spells name, making the same dragon with the disk on the card, appear before them.
    Dreams Manifestations:

    Name: Dreams Manifestations
    Type: Single Target
    Damage: 100 HP
    Range: 300 meters
    Speed: 300 meters per second
    Duration: 6 posts
    Downside: N/A
    Description: Page Epayr is able to blow on the top of his disk and throws what seems to be dust all over the place. This dust is then able to be controlled and slams into an enemy to deal A rank damage, going around them and stopping them for a post. While they’re in the dust clouds, they are shown their wildest dreams with ooc permission every other post. After they are released from the initial freezing, the dust will stick around and seem to start making a tingling feeling on the enemies skin.
    Lazy Bum:

    Name: Lazy Bum
    Type: Area of Effect, De/buff - Spell Damage
    Damage: N/A
    Range: 150 meters
    Speed: 75 meters per second
    Duration: 7 posts
    Downside: N/A
    Description: While fanning his disk up and around, a vibration will cast over those around him that aren’t his allies and they will start to fall into a slump. Those hit by his spell will start to lose spells damage by 32.5%, while buffing allies spell damage by 32.5%.
    Knight Volos of the Earth:

    Name: Knight Volos of the Earth
    Rank: A
    Type: Summon, Earth, Burst
    Summon Melee Damage: 28 HP
    Summon HP: 200 HP
    Range: 75 meters
    Speed: 75 meters per second
    Duration: 7 posts
    Downside: N/A
    Description: Knight Volos of the Earth is the Knight of Pentacles in the Rider-Waite deck. It represents security, responsible, hard work, routine, efficiency, and progress. When one looks at the card, they'll see a deep green dragon gingerly holding onto a disk, with a pentacle on it, in one hand. To cast the spell, the holder of the card must pull it out of the deck and call out the spells name, making the same dragon with the disk on the card, appear before them.
    Efficiency:

    Name: Efficiency
    Type: Burst, Buff - Magical Resistance
    Damage: N/A
    Range: 75 meters
    Speed: 75 meters per second
    Duration: 7 posts
    Downside: N/A
    Description: Knight Volos will throw his disk up in the air while spinning it in a clockwise fashion, in which a cloud of dirt dust will explode from it, and washing over those within the range of  that are deemed allies. Those hit by the dust will have their magical resistance buffed by 50%.
    Inaction:

    Name: Inaction
    Type: Burst, Debuff - Magical Resistance
    Damage: N/A
    Range: 75 meters
    Speed: 75 meters per second
    Duration: 7 posts
    Downside: N/A
    Description: Knight Volos will throw his disk up in the air while spinning it in a counter-clockwise fashion, in which a cloud of dirt dust will explode from it, and washing over those within the range of  that are deemed enemies. Those hit by the dust will have their magical resistance debuffed by 50%.
    Earth Queen Dorolth:

    Name: Earth Queen Dorolth
    Rank: A
    Type: Summon, Earth, Burst
    Summon Melee Damage: 28 HP
    Summon HP: 200 HP
    Range: 75 meters
    Speed: 75 meters per second
    Duration: 7 posts
    Downside: N/A
    Description: Earth Queen Dorolth is the Queen of Pentacles the Rider-Waite deck. She represents practicality, generosity, dependable, creature comforts, and security. Observing the card, the image of a two-toned, brown/green, female dragon sitting down in a throne while holding a disk with a five-pointed star in the center of it is staring at you. The dragon seemed to be of high status, as with her gaze, but the gaze also seems to be calm and caring. To cast the spell, the holder of the card must pull it out of the deck and call out the spells name, making the same dragon with disk on the card, comes out of it.
    Smothering:

    Name: Smothering
    Type: Area of Effect
    Damage: N/A
    Range: 150 meters
    Speed: 75 meters per second
    Duration: Passive
    Downside: N/A
    Description: Queen Dorolth will come out of her card, bearing a smell of fresh cut grass, as well as the sense of danger emanating from her. The sense of danger will slow down people deemed as enemies by 50%.
    Creature Comforts:

    Name: Creature Comforts
    Type: Multiple Target
    Damage: 36 HP per post (180 HP total)
    Range: 225 meters
    Speed: 165 meters per second
    Duration: 5 posts
    Downside: N/A
    Description: With her disk, Queen Dorolth will throw it at the ground and smash it to bits. The bits of the shattered disk will imbed themselves in the ground like seeds and make their way towards up to five targets. When the shattered disk seeds get to their target, vines will shoot out from the ground and wrap around the opponent to hold them there, or snap at them to shoot them back 10 meters away from where the target originally was every other post. Even if she doesn’t like doing it, Dorolth can also use the vines to puncture the targets by hardening the tips of the vines and allowing them to puncture them and deal 0.48x A rank Multiple Target damage each post.
    Earth King Dilong - A+:

    Name: Earth King Dilong
    Rank: A+
    Type: Summon, Earth, Burst
    Summon Melee Damage: 42 HP
    Summon HP: 300 HP
    Range: 110 meters
    Speed: 110 meters per second
    Duration: 9 posts
    Downside: N/A
    Description: Earth King Dilong is the King of Pentacles in the Rider-Waite deck. This card represents abundance, power, reliable, materialistic, and provider. Observing the card, the image of a two-toned, brown/green, male dragon holding a disk with a five-pointed star in the center of it is staring at you. The dragon seemed to be of high status, as with his gaze. To cast the spell, the holder of the card must pull it out of the deck and call out the spells name, making the same dragon with disk on the card, comes out of it.
    Provider:

    Name: Provider
    Type: Area of Effect, Defensive
    Durability: 225 HP
    Range: 225 meters
    Speed: 110 meters per second
    Duration: 9 posts
    Downside:N/A
    Description: Earth King Dilong will throw his disk up above his head and let it grow up to 20 meters and falls down to the ground, passing through the people under it to the ground, creating a dome of Earth around him and those within it.
    Greed:

    Name: Greed
    Type: Multiple Target
    Damage: 113 HP
    Range: 338 meters
    Speed: 250 meters per second
    Duration: 7 posts
    Downside: N/A
    Description: When King Dilong breaks his disk in half, he is able to sprinkle the crumbs onto the ground and make them blend into the earth. The next moment, geodes are able to shoot up and quickly attach themselves to up to five targets and absorb 5% MP every other post from them.
    Page Arsit of the Air - A+:

    Name: Page Arsit of the Air
    Rank: A+
    Type: Summon, Earth, Burst
    Summon Melee Damage: 42 HP
    Summon HP: 300 HP
    Range: 110 meters
    Speed: 110 meters per second
    Duration: 9 posts
    Downside: N/A
    Description: Page Arsit of the Air is the Page of Swords in the Rider-Waite deck. It represents curiosity, mental dexterity, intelligence, restlessness, and vigilance. The card depicts a dull, muddy brown, male dragon holding a sword, ready to pass it to someone off of the card. To cast the spell, the holder of the card must pull it out of the deck and call out the spells name, making the same dragon with sword on the card, appear before them.
    Vigilant:

    Name: Vigilant
    Type: Burst, Healing
    Healing: 150 HP
    Range: 110 meters
    Speed: 110 meters per second
    Duration: 9 Posts
    Downside: N/A
    Description: Pshr Arsit will point the sword directly at the intended target, or targets, and burst of air will start to blow from the tip of the sword towards those in range. Not only is the air cool and slightly strong, the targets will be healed from the air so long as they stay within range of him.
    Mischief:

    Name: Mischief
    Type: Multiple Target
    Damage: N/A
    Range: 338 meters
    Speed: 250 meters per second
    Duration: 5 Posts
    Downside: N/A
    Description: When Page Arsit points his sword at at least five targets and makes little circles towards them. A stream of air will come from the tip of the sword like tendrils, barely a breeze, and will go and attach themselves to the targets before taking control of them and have them physically attack either themselves or other enemies.
    OOC permission will be used on characters and players NPCs.


    _____________________________________________________________________________________

    Johann
    Johann

    Administrator- Moderator- Developer/GFX Artist- Demon VIP Status- God VIP Status- Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Custom Slayer- God Slayer- Demon Slayer- Neutral Guild Ace- H-Rank- S-Rank- A-Rank- Shipped- Halloween gfx'ers- Halloween Social- Halloween job event participant - Fan Art Contest Participant- Haiku Contest Participant- Lineage Making Contest Participant- Richie Rich- Rich- Veteran Level 6- Veteran Level 5- Veteran Level 4- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Tertiary Magic- Ship- Master [1000]- Senior [500]- Novice [250]- 3rd Place Event/Contest Winner- Christmas Event Winner- X-Mas Event Participant- Advertisement Achievement Badge- Tournament Participation Badge- Cookie Achievement- Cupcake Achievement- Rainbow Hero- Summer Special Tier 4- Summer Special Tier 3- Summer Special Tier 2- Summer Special Tier 1- Summer Special Donor- Summer Special Participant- Have Onida On Your Friend's List- 1 Year Anniversary- Player-
    Lineage : Herald of Destruction
    Position : God of Justice
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    Guild : Dies Irae - GM
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    Character Sheet
    First Magic: Saga of War - Ragnarök
    Second Magic: Consecration of War - Einherjar
    Third Magic: Maledict of War - Berserkir

    Dragon Tarot Magic Empty Re: Dragon Tarot Magic

    Post by Johann on Tue 5 Nov 2019 - 20:42

    Moved and unlocked at the user's REEEEEquest

    Spoiler:
    @Gaia wrote:

    Primary Magic: Dragon Tarot Magic
    Magic Type: Summoning (Solitary)
    Description: Dragon Tarot Magic is lost magic done through Tarot cards, based on the Rider-Waite deck. Both the Major Arcana, and Minor Arcana, are used in the deck. The suits of the Minor Arcana represent the elements that is associated with them. Wands are Fire, Cups are Water, Swords are Air, and Pentacles are Earth. The Major Arcana cards used will have something similar to what the cards represent. The deck is called The Cards of the Heavenly Dragons and are all dragon themed, depicting dragons where people usually are on them, and a ying-yang dragon on the back of each card while the edges of the cards all have silver gilt edges to them.

    To use the cards, the holder will grab the card they wish to use, and then speak the name that the spell is to be able to activate it. They are best used at long range to avoid the caster being hit and to effectively bring on a surprise attack on their enemy. Gaia will mostly try whispering the cards names the better she gets to make her attacks by surprise, but she will try to keep her distance if she can.

    Back of Cards:
    Dragon Tarot Magic Unknown
    GhostShark94's

    Lineage - Card Bonded

    Unique Abilities:
    ~ (D) Playing Games. When a spell from the Minor Arcana is used, the mage can pull a second card from the Minor Arcana to help determine if it can be stronger going up to 50% stronger. Ex. If the mage pulls an Ace, it is 5%, 2 is 10%, 3 is 15%, and so on and so on, going up 5% each card till they get to the 10 card of that suit.
    ~ (B) Dragon Sense. As Gaia’s cards are themed after dragons, they can lend their senses to her and allow her to briefly hear, see, or smell, something as they do. Her senses are enhanced 25% thanks to her cards.
    ~ (S) Blank Cards. Blank Cards is an ability that Gaia has personally perfected herself. There are two blank cards in her deck that only have the same back as the rest of the cards. The blank cards each have the ability to make Gaia invisible physically for one post each card. (Her steps can still be heard if she was wearing shoes that make noise on the ground, and her scent is still there if she comes across anyone who can smell her.)

    Plot Abilities:
    ~ Dance of the Cards. When Gaia is holding her deck in her hands, she can do a small dance in which her cards will be able to fly out of her hand on their own, creating an effective distraction.
    Sig Spells:

    C - The Tower:

    Name: The Tower
    Rank: User Rank up to S
    Type: Summon, Fire, Charge up, Burst
    Summon Melee Damage: 35 HP
    Summon HP: 250 HP
    Range: 100 meters
    Speed: 100 meters per second
    Duration: 4 Posts
    Downside: N/A
    Description: The Tower is the sixteenth card in the Major Arcana. The card itself represents disaster and upheaval. On the card is a tall stone tower with the top half broken off and fire coming out of the windows. Falling out from a window is a grey male dragon that seems to be upside down when holding the card upright. This dragon is usually quiet, so no one really knows his name, but Gaia tends to call him Tower as it is his cards name. To cast the spell, the holder of the card must pull it out of the deck and call out the spells name, making the same grey male dragon that was falling out of the window.
    At each rank:
    A rank - 28 HP melee damage, 200 HP, 75 meters, 75 meters per second
    Disasters Arrow:

    Name: Disasters Arrow
    Type: Burst
    Damage: 180 HP
    Range: 100 meters
    Speed: 60 meters per second
    Duration: 4 posts
    Downside: Tower is able to be attacked during the charge up, and speed is decreased by 60%.
    Description: When instructed where the target is, Tower will stand tall on his hind legs and will inhale air for one post before he lets it out the next post in a form of rather large arrow made of fire. This repeats for the last two posts, making the first and third posts the charge up with the second and fourth the release of the spell, and deals 1.5 rank damage going up to the max burst distance of each rank till S rank. The speed of the arrows is 60% of the original burst rank speed.
    At each rank:
    A rank - 150 HP, 75 meters, 45 meters per second
    A - XXI:

    Name: XXI (Twenty-One/Harmony)
    Rank: User rank up to S
    Type: Summon, Area of Effect, Healing
    Summon Melee Damage: 35 HP
    Summon HP: 250 HP
    Range: 100 meters
    Speed: 100 meters per second
    Duration: 6 Posts
    Downside: N/A
    Description: XXI. The twenty first card in the Major Arcana in a tarot deck is The World. It represents harmony. On the card is a white and purple female dragon with her eyes closed and arms stretched out to either side of her, looking content as her extra-long tail wrapped into an oval around her. To cast the spell, the holder of the card must pull it out of the deck and call out the spells name, making the same dragon with the long tail trailing behind her on the card, appear before them.
    At each rank:
    A rank - 28 HP melee damage, 200 HP, 75 meters, 75 meters per second
    Harmonic Healing:

    Name: Harmonic Healing
    Type: Area of Effect, Healing
    Healing: 60 HP
    Range: 200 meters
    Speed: 100 meters per second
    Duration: 6 Posts
    Downside: N/A
    Description: When Harmony is out of her card, she immediately puts a sense of calm over everyone within 100 meters of her and can heal the mage up to 60 HP, as well as allies that are within 200 meters of the dragon if she wishes.
    At each rank:
    A rank - 50 HP Healing, 150 meters, 75 meters per second
    H - Goddess Monday:

    Name: Goddess Monday
    Rank: S
    Type: Summon, Illusion, Defensive, Area of Effect
    Summon Melee Damage: 35 HP
    Summon HP: 250 HP
    Range: 100 meters
    Speed: 100 meters per second
    Duration: 7 Posts
    Downside: N/A
    Description: Goddess Monday is the 18th card in the Major Arcana of the Rider-Waite deck and is known as The Moon. It represents illusions. When one looks at the card, they’d see a pure white female dragon with a Moon symbol on her forehead and her eyes closed. She holds a divine aura about her and seems to be gentle while also seeming like she’s asleep. To cast the spell, the holder of the card must pull it out of the deck and call out the spells name, making the same white dragon with the moon symbol on her forehead, comes out of it.
    Illusions Truth:

    Name: Illusions Truth
    Type: Area of Effect
    Damage: N/A
    Range: 200 meters
    Speed: 100 meters per second
    Duration: 7 Posts
    Downside: The blind aren’t affected, and vision impaired only hear
    Description: When instructed by the mage who the enemy is, Goddess Monday will raise her hands up slowly, bringing up a smoke around her within a 200 meter range. The smoke doesn’t harm, just temporarily blinds to those who can see, and causes Illusions that can be felt and heard for the enemy of something they each fear to allow the mage time to get away from them.
    B Spells:

    Water Page Hydra:

    Name: Water Page Hydra
    Rank: B
    Type: Summon, Water, Burst
    Summon Melee Damage: 19 HP
    Requip/Summon HP: 150 HP
    Range: 50 meters
    Speed: 50 meters per second
    Duration: 6 posts
    Downside: N/A
    Description:Hydra is the Page of Cups in the Rider-Waite deck. The card represents delightful surprises, intuition, guidance, and creative surprises. When one looks at the card, they'll see a pale blue female dragon holding a golden chalice with a fish popping out of it, in its' claw. To cast the spell, the holder of the card must pull it out of the deck and call out the spells name, making the same dragon with the cup on the card, appear before them.
    Delightful Surprise:

    Name: Delightful Surprise
    Type: Burst, Passive Speed Buff
    Damage: N/A
    Range: 50 meters
    Speed: 50 meters per second
    Duration: 6 Posts
    Downside: N/A
    Description: The Page is naturally soaking wet from head to toe, so she leaks water from her body from under her scales that makes the ground wet/muddy wherever she’s standing. This mud will slip out and go to help her allies, allowing their feet to near glide across the mud and them to be faster by 60%.
    Immaturity:

    Name: Immaturity
    Type: Multiple Target, Damage over Time
    Damage: 25 HP per post, 150 total
    Range: 150 meters
    Speed: 110 meters per second
    Duration: 6 posts
    Downside: N/A
    Description: When Hydra is notified of whom the target is, she’ll point her cup in the direction of the enemy is, as long as they’re within 150 meters of her. With the cup pointed in the direction of the enemy, fish will come out from the cup that seem to come from a hidden pool of water from another dimension within the cup. The fish aren’t any fish, they’re piranhas. The piranha’s deal 25 HP damage per hit to up to five targets.
    Water Knight Pachua - B+:

    Name: Water Knight Pachua
    Rank: B+
    Type: Summon, Water, Burst
    Summon Melee Damage: 29 HP
    Summon HP: 225 HP
    Range: 75 meters
    Speed: 75 meters per second
    Duration: 8 posts
    Downside: N/A
    Description: Water Knight Pachua is the Knight of Cups in the Rider-Waite deck. It represents charm, romance, adventure, temperamental, and following one’s heart. When one looks at the card, they'll see a silver-blue male dragon holding a golden chalice in its' claw. To cast the spell, the holder of the card must pull it out of the deck and call out the spells name, making the same dragon with cup on the card, appear before them.
    Knights Charm:

    Name: Knights Charm
    Type: Area of Effect
    Damage: 60 HP
    Range: 150 meters
    Speed: 75 meters per second
    Duration: 8 posts
    Downside: N/A
    Description: Knight Pachua is able to create a small geyser of pink water that will go 150 meters around him. The water is able to crash down on enemies to deal damage, but the water isn’t just any ordinary water though. The pink coloration of the water is able to debuff magical resistance of the enemies by 50%.
    Temperamental:

    Name: Temperamental
    Type: Burst, Knockback
    Damage: 120 HP
    Range: 75 meters
    Speed: 75 meters per second
    Duration: 8 posts
    Downside: N/A
    Description: Knight Pachua will let out a burst of water, when instructed who the enemy is, with his cup, the opening pointing towards it. The water reaches up to 75 meters at 75 meters per second to blast the water at the enemy to either attack at B+ burst rank damage, or defend with a knockback.
    Water Queen Melusine - B+:

    Name: Water Queen Melusine
    Rank: B+
    Type: Summon, Water, Burst
    Summon Melee Damage: 29 HP
    Summon HP: 225 HP
    Range: 75 meters
    Speed: 75 meters per second
    Duration: 8 posts
    Downside: N/A
    Description: Water Queen Melusine is the Queen of Cups in the Rider-Waite deck. The card represents compassion, empathy, nurturing, and calm. Looking at the card one will see a two toned gold and pale blue female dragon sitting on a throne right by the shore of some water with a cape over her shoulders holding a covered golden chalice in both of her claws. To cast the spell, the holder of the card must pull it out of the deck and call out the spells name, making the same dragon with cup on the card, appear before them.
    Compassion:

    Name: Compassion
    Type: Burst, Healing
    Healing: 120 HP
    Range: 75 meters
    Speed: 75 meters per second
    Duration: 4 posts
    Downside: N/A
    Description: As Queen Melusine is around, she can just slightly lift the top of her her chalice, which light mist will start swirling around out from under the top. After she lifts the lid, she is able to lightly blow on it, in which the mist will be able to float around and heal all allies within 75 meters of her.
    Martyrdom:

    Name: Martyrdom
    Type: Multiple Target
    Damage: 90 HP
    Range: 225 meters
    Speed: 165 meters per second
    Duration: 8 posts
    Downside: N/A
    Description: Queen Melusine can turn from calm to mean in a matter of seconds. While in her vicinity, she will remove the lid of her cup and water will shoot out like tendrils before they go and attack up to five targets, covering them in the water and encasing them in it to attempt to drown them. The water may also smack into the enemy in an attempt to harm them as well.
    A Spells:

    King Apalala of the Deep:

    Name: King Apalala of the Deep
    Rank: A
    Type: Summon, Water, Burst
    Summon Melee Damage: 28 HP
    Summon HP: 200 HP
    Range: 75 meters
    Speed: 75 meters per second
    Duration: 7 posts
    Downside: N/A
    Description: King Apalala of the Deep is the King of Cups in the Rider Waite deck. It represents problem solving, control, balance, stability, and support. When one looks at the card, they'll see a deep blue male dragon holding a cup and sitting on a throne while calmly looking off to the side of the card. To cast the spell, the holder of the card must pull it out of the deck and call out the spells name, making the same dragon with the cup on the card, appear before them.
    Stability:

    Name: Stability
    Type: Burst, Buff - Spell Damage
    Damage: N/A
    Range: 75 meters
    Speed: 75 meters per second
    Duration: 7 posts
    Downside: N/A
    Description: As soon as Apalala is out of the card, he will look calm as a cucumber… and strangely smells like it. His smell is quite strong, enough that it may distract others. His cup will also be constantly self-filling and overflowing with water, which he can use to manipulate for small tricks he can play, like splashing others with it, or allowing other to have a sip of drinkable water. The smell and the minor water manipulations can both be distractions that let him be able to give his allies a spell damage buff of 65%.
    Volatility:

    Name: Volatility
    Type: Area of Effect, Damage over Time
    Damage: 25 HP per post, 125 HP total
    Range: 150 meters
    Speed: 75 meters per second
    Duration: 5 posts
    Downside: N/A
    Description: When told to fight, Apalala’s normally calm expression is replaced with that of something fierce. He’ll dump his cup upside down after he’s instructed who his enemy is, and water will come gushing out. The water will rush out of the cup like a rolling tsunami at 75 meters per second up to 150 meters from where he stands just to smack into the enemy.
    Page Yrgos of Flames:

    Name: Page Yrgos of Flames
    Rank: A
    Type: Summon, Fire, Burst
    Summon Melee Damage: 28 HP
    Summon HP: 200 HP
    Range: 75 meters
    Speed: 75 meters per second
    Duration: 7 posts
    Downside: N/A
    Description: Page Yrgos of Flames is the Page of Wands in the Rider-Waite deck. The card represents enthusiasm, fresh ideas, confidence, exploration, freedom, and discovery. When one looks at the card, they'll see a pastel red female dragon holding a staff while looking off to the left of the card. To cast the spell, the holder of the card must pull it out of the deck and call out the spells name, making the same dragon with the cup on the card, appear before them.
    Lost Burns:

    Name: Lost Burns
    Type: Area of Effect
    Damage: 50 HP
    Range: 150 meters
    Speed: 75 meters per second
    Duration: 7 posts
    Downside: N/A
    Description: To confuse her enemies, Page Yrgos will wave her staff a bit around herself, which will suddenly light aflame. The flames won’t do any damage to the area, literally just sitting on top of the area. The flames are able to block the vision of the enemies that are within it, protecting her allies. The ones who are defined as enemies to Yrgos will be burned by the flames.
    Enthusiastic Flame:

    Name: Enthusiastic Flame
    Type: Burst, Buff - Strength
    Damage: N/A
    Range: 75 meters
    Speed: 75 meters per second
    Duration: 7 posts
    Downside: N/A
    Description: Page Yrgos is a dragon of much excitement. When she is really heated up, she tends to wave her staff about in a rather wild manner, and sparks of the flame that the staff can produce will start to fly off and onto her allies within a 75 meter radius of her, buffing their strengths by 65%.
    Knight Tadronteg of the Fire:

    Name: Knight Tadronteg of the Fire
    Rank: A
    Type: Summon, Fire, Burst
    Summon Melee Damage: 28 HP
    Summon HP: 200 HP
    Range: 75 meters
    Speed: 75 meters per second
    Duration: 7 posts
    Downside: N/A
    Description: Knight Tadronteg of the Fire is the Knight of wands in the Rider-Waite deck. This represents passion, adventure, action, fearlessness, daring, and success. When one looks at the card, they'll see a red splatted male dragon holding a small  stick. To cast the spell, the holder of the card must pull it out of the deck and call out the spells name, making the same dragon with stick on the card, appear before them.
    Flamed Sword of Passion:

    Name: Flamed Sword of Passion
    Type: Single Target
    Damage: 130 HP
    Range: 300 meters
    Speed: 300 meters per second
    Duration: 7 posts
    Downside: For the first three posts, the stick will charge up, allowing Tadronteg to be attacked.
    Description: As Tadronteg is a rather valiant knight, when he’s told who the enemy is, his stick upright and vertical for three posts to gather the energy into the stick before it will suddenly light aflame and show that of a sword. As long as someone is within a 300 meter radius of him, Tadronteg will attack anyone who isn’t an ally thus burning them with 1.3x A rank damage from the fire of his sword.
    Reckless Rage:

    Name: Reckless Rage
    Type: Area of Effect
    Damage: 50 HP
    Range: 150 meters
    Speed: 75 meters per second
    Duration: 7 posts
    Downside: N/A
    Description: Knight Tadronteg is able to swing his sword around above his head, letting waves of fire escape from his sword. One of the waves from the sword, that casts over every enemy within a 150 meter range around him, will have their spell damage debuffed by 65%.
    Fire Queen Sirroa:

    Name: Fire Queen Sirroa
    Rank: A
    Type: Summon, Fire, Burst
    Summon Melee Damage: 28 HP
    Summon HP: 200 HP
    Range: 75 meters
    Speed: 75 meters per second
    Duration: 7 posts
    Downside: N/A
    Description: Fire Queen Sirroa is the Queen of Wands card in the Rider-Waite deck. This card represents courage, determination, warmth, self assured and upbeat, vibrance, and passion. The card is of a shimmering two-tone purple/red female dragon holding a staff-like walking stick. To cast the spell, the holder of the card must pull it out of the deck and call out the spells name, making the same dragon with staff on the card, appear before them.
    Vibrance:

    Name: Vibrance
    Type: Single Target, Buff
    Damage: N/A
    Range: 300 meters
    Speed: 300 meters per second
    Duration: 7 posts
    Downside: N/A
    Description: Queen Sirroa will wave her wand at a target, she can give them the ability have catlike reflexes. The target will sprout black fire ears and five matching tails that all are tipped with an orange fire. The ears and tails do nothing but put on an air. The abilities true meaning is to give the target the ability to be faster by buffing their speed by 65%.
    Passion:

    Name: Passion
    Type: Area of Effect
    Damage: 50 HP
    Range: 150 meters
    Speed: 75 meters per second
    Duration: 5 posts
    Downside: N/A
    Description: Queen Sirroa will let out a plum of fire, when instructed who the enemy is, with her staff. The fire's area is able to effectively burning anyone in its wake for 5% HP per post till the spell is over or it’s put out. The fire she deals is .5 A rank damage per post.
    Fire King Ryaqold:

    Name: Fire King Ryaqold
    Rank: A
    Type: Summon, Fire, Burst
    Summon Melee Damage: 28 HP
    Summon HP: 200 HP
    Range: 75 meters
    Speed: 75 meters per second
    Duration: 7 posts
    Downside: N/A
    Description: Fire King Ryaqold is the King of Wands in the Rider Waite deck. He represents being a leader, powerful, honor, compassion, vitality, and the big picture. When one looks at the card, they'll see a blood red male dragon holding a staff-like walking stick. To cast the spell, the holder of the card must pull it out of the deck and call out the spells name, making the same dragon with the staff on the card, appear before them
    Honor Bound:

    Name: Honor Bound
    Type: Burst
    Durability: 300 HP
    Range: 75 meters
    Speed: 75 meters per second
    Duration: 7 Posts
    Downside: N/A
    Description: To use his power, King Ryaqold has to point the tip of his staff to the ground, in which the tip lights up to a brilliant flame that reaches up to 8 meters high. The flame is able to fan out in a semi circle in front of him and throw a barrier around those he deems as allies that protect them with a wall of fire.
    Ruthless:

    Name: Ruthless
    Type: Multiple Target
    Damage: 75 HP
    Range: 225 meters
    Speed: 165 meters per second
    Duration: 7 posts
    Downside: N/A
    Description: It isn’t wise to make a dragon angry, because when they are angered, they can become ruthless. King Ryaqold will wave his staff in the air, then slams the butt of it on the ground. As soon as it is slammed on the ground, five fireballs will shoot out from the tip of the staff and go after up to five targets, or gang up on however many enemies there are if there is less. As soon as the fireballs are right above the enemies, they will explode into a fiery rain down on them, intending to burn for 5% HP per post.
    Page Epayr of the Green:

    Name: Page Epayr of the Green
    Rank: A
    Type: Summon, Earth, Burst
    Summon Melee Damage: 28 HP
    Summon HP: 200 HP
    Range: 75 meters
    Speed: 75 meters per second
    Duration: 7 posts
    Downside: N/A
    Description: Page Epayr of the Green is the Page of Pentacles in the Rider Waite deck. It represents dreams, desires, ambitions, manifestations, craving new adventures, financial opportunity, and diligence. When one looks at the card, they'll see a pale green male dragon holding a disk, with a pentacle on it, in his hand. To cast the spell, the holder of the card must pull it out of the deck and call out the spells name, making the same dragon with the disk on the card, appear before them.
    Dreams Manifestations:

    Name: Dreams Manifestations
    Type: Single Target
    Damage: 100 HP
    Range: 300 meters
    Speed: 300 meters per second
    Duration: 6 posts
    Downside: N/A
    Description: Page Epayr is able to blow on the top of his disk and throws what seems to be dust all over the place. This dust is then able to be controlled and slams into an enemy to deal A rank damage, going around them and stopping them for a post. While they’re in the dust clouds, they are shown their wildest dreams with ooc permission every other post. After they are released from the initial freezing, the dust will stick around and seem to start making a tingling feeling on the enemies skin.
    Lazy Bum:

    Name: Lazy Bum
    Type: Area of Effect, De/buff - Spell Damage
    Damage: N/A
    Range: 150 meters
    Speed: 75 meters per second
    Duration: 7 posts
    Downside: N/A
    Description: While fanning his disk up and around, a vibration will cast over those around him that aren’t his allies and they will start to fall into a slump. Those hit by his spell will start to lose spells damage by 32.5%, while buffing allies spell damage by 32.5%.
    Knight Volos of the Earth:

    Name: Knight Volos of the Earth
    Rank: A
    Type: Summon, Earth, Burst
    Summon Melee Damage: 28 HP
    Summon HP: 200 HP
    Range: 75 meters
    Speed: 75 meters per second
    Duration: 7 posts
    Downside: N/A
    Description: Knight Volos of the Earth is the Knight of Pentacles in the Rider-Waite deck. It represents security, responsible, hard work, routine, efficiency, and progress. When one looks at the card, they'll see a deep green dragon gingerly holding onto a disk, with a pentacle on it, in one hand. To cast the spell, the holder of the card must pull it out of the deck and call out the spells name, making the same dragon with the disk on the card, appear before them.
    Efficiency:

    Name: Efficiency
    Type: Burst, Buff - Magical Resistance
    Damage: N/A
    Range: 75 meters
    Speed: 75 meters per second
    Duration: 7 posts
    Downside: N/A
    Description: Knight Volos will throw his disk up in the air while spinning it in a clockwise fashion, in which a cloud of dirt dust will explode from it, and washing over those within the range of  that are deemed allies. Those hit by the dust will have their magical resistance buffed by 50%.
    Inaction:

    Name: Inaction
    Type: Burst, Debuff - Magical Resistance
    Damage: N/A
    Range: 75 meters
    Speed: 75 meters per second
    Duration: 7 posts
    Downside: N/A
    Description: Knight Volos will throw his disk up in the air while spinning it in a counter-clockwise fashion, in which a cloud of dirt dust will explode from it, and washing over those within the range of  that are deemed enemies. Those hit by the dust will have their magical resistance debuffed by 50%.
    Earth Queen Dorolth:

    Name: Earth Queen Dorolth
    Rank: A
    Type: Summon, Earth, Burst
    Summon Melee Damage: 28 HP
    Summon HP: 200 HP
    Range: 75 meters
    Speed: 75 meters per second
    Duration: 7 posts
    Downside: N/A
    Description: Earth Queen Dorolth is the Queen of Pentacles the Rider-Waite deck. She represents practicality, generosity, dependable, creature comforts, and security. Observing the card, the image of a two-toned, brown/green, female dragon sitting down in a throne while holding a disk with a five-pointed star in the center of it is staring at you. The dragon seemed to be of high status, as with her gaze, but the gaze also seems to be calm and caring. To cast the spell, the holder of the card must pull it out of the deck and call out the spells name, making the same dragon with disk on the card, comes out of it.
    Smothering:

    Name: Smothering
    Type: Area of Effect
    Damage: N/A
    Range: 150 meters
    Speed: 75 meters per second
    Duration: Passive
    Downside: N/A
    Description: Queen Dorolth will come out of her card, bearing a smell of fresh cut grass, as well as the sense of danger emanating from her. The sense of danger will slow down people deemed as enemies by 50%.
    Creature Comforts:

    Name: Creature Comforts
    Type: Multiple Target
    Damage: 36 HP per post (180 HP total)
    Range: 225 meters
    Speed: 165 meters per second
    Duration: 5 posts
    Downside: N/A
    Description: With her disk, Queen Dorolth will throw it at the ground and smash it to bits. The bits of the shattered disk will imbed themselves in the ground like seeds and make their way towards up to five targets. When the shattered disk seeds get to their target, vines will shoot out from the ground and wrap around the opponent to hold them there, or snap at them to shoot them back 10 meters away from where the target originally was every other post. Even if she doesn’t like doing it, Dorolth can also use the vines to puncture the targets by hardening the tips of the vines and allowing them to puncture them and deal 0.48x A rank Multiple Target damage each post.
    Earth King Dilong - A+:

    Name: Earth King Dilong
    Rank: A+
    Type: Summon, Earth, Burst
    Summon Melee Damage: 42 HP
    Summon HP: 300 HP
    Range: 110 meters
    Speed: 110 meters per second
    Duration: 9 posts
    Downside: N/A
    Description: Earth King Dilong is the King of Pentacles in the Rider-Waite deck. This card represents abundance, power, reliable, materialistic, and provider. Observing the card, the image of a two-toned, brown/green, male dragon holding a disk with a five-pointed star in the center of it is staring at you. The dragon seemed to be of high status, as with his gaze. To cast the spell, the holder of the card must pull it out of the deck and call out the spells name, making the same dragon with disk on the card, comes out of it.
    Provider:

    Name: Provider
    Type: Area of Effect, Defensive
    Durability: 225 HP
    Range: 225 meters
    Speed: 110 meters per second
    Duration: 9 posts
    Downside:N/A
    Description: Earth King Dilong will throw his disk up above his head and let it grow up to 20 meters and falls down to the ground, passing through the people under it to the ground, creating a dome of Earth around him and those within it.
    Greed:

    Name: Greed
    Type: Multiple Target
    Damage: 113 HP
    Range: 338 meters
    Speed: 250 meters per second
    Duration: 7 posts
    Downside: N/A
    Description: When King Dilong breaks his disk in half, he is able to sprinkle the crumbs onto the ground and make them blend into the earth. The next moment, geodes are able to shoot up and quickly attach themselves to up to five targets and absorb 5% MP every other post from them.
    Page Arsit of the Air - A+:

    Name: Page Arsit of the Air
    Rank: A+
    Type: Summon, Earth, Burst
    Summon Melee Damage: 42 HP
    Summon HP: 300 HP
    Range: 110 meters
    Speed: 110 meters per second
    Duration: 9 posts
    Downside: N/A
    Description: Page Arsit of the Air is the Page of Swords in the Rider-Waite deck. It represents curiosity, mental dexterity, intelligence, restlessness, and vigilance. The card depicts a dull, muddy brown, male dragon holding a sword, ready to pass it to someone off of the card. To cast the spell, the holder of the card must pull it out of the deck and call out the spells name, making the same dragon with sword on the card, appear before them.
    Vigilant:

    Name: Vigilant
    Type: Burst, Healing
    Healing: 150 HP
    Range: 110 meters
    Speed: 110 meters per second
    Duration: 9 Posts
    Downside: N/A
    Description: Pshr Arsit will point the sword directly at the intended target, or targets, and burst of air will start to blow from the tip of the sword towards those in range. Not only is the air cool and slightly strong, the targets will be healed from the air so long as they stay within range of him.
    Mischief:

    Name: Mischief
    Type: Multiple Target
    Damage: N/A
    Range: 338 meters
    Speed: 250 meters per second
    Duration: 5 Posts
    Downside: N/A
    Description: When Page Arsit points his sword at at least five targets and makes little circles towards them. A stream of air will come from the tip of the sword like tendrils, barely a breeze, and will go and attach themselves to the targets before taking control of them and have them physically attack either themselves or other enemies.
    OOC permission will be used on characters and players NPCs.

    @Gaia wrote:

    Reserved for future spells and such
    Original Dragon Tarot Magic link


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    Dragon Tarot Magic Johannsiggies

      Current date/time is Mon 6 Jul 2020 - 12:05