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    Celestial Spirit Magic

    Charlotte Alderidge
    Charlotte Alderidge

    Player 
    Lineage : None
    Position : None
    Posts : 38
    Guild : Errings Rising
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 325

    Character Sheet
    First Magic: Celestial Spirit Magic
    Second Magic:
    Third Magic:

    Celestial Spirit Magic Empty Celestial Spirit Magic

    Post by Charlotte Alderidge on 7th June 2019, 4:39 pm

    Magic

    Celestial Spirit Magic Tx6RwvF

    "People are always trying to tell me how to treat my spirits, last time I checked I was the one with the keys."

    Magic Name: Celestial Spirit Magic
    Magic Type: Holder
    Description: As a Celestial Spirit Mage, Charlotte is allowed through the use of Gold and Silver Keys of the Gate to summon a spirit from their own separate world. The said spirit will aid Charlotte in battle and fight in her name. When using a Key for the first time, the mage must set up the contract between him/ her and the spirit, although during times of crisis one may request to take care of it later. Each spirit has its own special abilities and different personalities.

    While some Celestial Spirit Mages believe their spirits are friends meant to fight alongside them instead of for them, Charlotte is the opposite. Believing that her spirits need to do her bidding or suffer the consequences which usually means being abused. Often she will summon a spirit just to act as a quick shield and block an attack so that she does not have to be hit. If she had two spirits summoned she wouldn't hesitate for one to hurt the other if it meant taking the opponent out with it because it is all about winning.
    Unique Abilities:

    • Celestial Blessing: Charlotte's mana reserve is passively buffed by 25%
    • Ability:
    • Ability:


    Spells:

    D-Rank Spells:

    Gate of the Chisel - Caelum:


    Celestial Spirit Magic A92f7766be67869a05fd5c824f8b226b

    Caelum: - D+ Rank Summon
    Using Caelums key Charlotte chants, "Open gate of The Chisel, Caelum!" From the opened gate appears a metal sphere. Upon first arriving it will be in its default form, "flight form" in which it hovers in place until given orders by Charlotte. As it is a robot it has no emotions and doesn't think twice, it just does. As it attacks, either with swing or with fire, its form/appearance changes, but this doesn't actually change its stats. When using swing Caelum appears as a robotic looking sword. When using fire it appears as a high tech cannon.

    Cost: 20MP
    Type: Summon - Stellar
    Key: Silver Key
    Summon HP: 50
    Melee Dmg: 5
    Range: 60 meters
    Speed: 60 m/s
    Duration: 3 Posts


    Caelum's Abilities:


    Swing: D-Rank
    Type: Single Target
    Range: 2 meters
    Speed: 60 m/s
    Damage: 40
    Duration: 3 Posts
    Effect: Caelum transforms into its sword form and the user wields him like a normal blade. Swinging the sword which is about 1 meter long, however, a blade of magic energy is also created as the sword swings increased the range to about 2 meters. This can only do 40 damage per post.




    Fire: D-Rank
    Type: Single Target
    Range: 60 meters
    Speed: 60 m/s
    Damage: 50
    Duration: 3 Posts
    Downside:

    • Caelum must charge this shot for one post. This buffs the strength of the spell by 25%.

    Effect: Caelum transforms into its cannon mode and begins to charge the shot. The cannon extending from the sphere-like spirit will continue to move and aim at whoever it's master commands it to and once the shot is fully charged it fires a powerful beam of concentrated magical energy.



    Gate of the Triangle - Triangulum:


    Celestial Spirit Magic H6Ze1fz

    Triangulum: - D Rank Summon
    Using Triangulum's key Charlotte chants, "Open, gate of the triangle, Trinagulum!" From the gate appears a small spirit, his entire body compromised of a yellow pyramid with short limbs and a large green eye in the center of his face. The spirit is incredibly smart and has a tendency to judge his master's commands, thinking they are wrong and that there is a smarter option.

    Cost: 20MP
    Type: Summon - Stellar
    Key: Silver Key
    Summon HP: 50
    Melee Dmg: 5
    Range: 60 meters
    Speed: 60 m/s
    Duration: 3 posts


    Triangulum's Abilities:


    Infinate Knowledge: D-Rank
    Type: Plot Ability
    Range: N/A
    Speed: N/A
    Duration: 3 posts
    Damage: 0
    Downside:

    • This is a plot ability and it requires OOC permission to get knowledge about any character or character based NPC. If the person said no, that will be unreachable by this ability.

    Effect: Triangulum is capable of searching the archives of the world, where even the smallest things are documented. From someone sneezing to killing their sister, it can be found here. Though for some reason, some things seem to be locked, and Triangulum cannot access it because some secrets are meant to be kept. Once he has found what his master desires he will tell them!




    Magic Card: D-Rank
    Type: Single Target (Depends)
    Range: 60 meters
    Speed: 60 m/s
    Duration: 3 posts
    Damage: 40
    Downside:

    • Trianglum must get permission to use someone else's spells (both ic and ooc), though they can be tricked into doing this, it still proves to be a hassle.

    Effect: Triangulum possesses four blank cards, these cards are capable of absorbing magical abilities from others. In order to do this, Triangulum must ask their permission. This is done by saying, "May I borrow this?" Or anything related to it. The wording can be twisted in order to trick an opponent but if they give permission by saying something similar to yes, the next spell they send towards Triangulum would be absorbed in the card, though he would still take damage from it and the cost of the spell plus this one would need to be provided. This can also be used with an ally, though it doesn't have to hit Triangulum, he must see it in order to copy it and asking permission still stands.

    Once a spell is absorbed the blank card will gain a picture and description of the said spell, telling all the information known about it. This spell can be used exactly one time before it goes blank and the process starts all over. This can only be used once per post and only works on spells of equal rank or lower.




    Transformation: D-Rank
    Type: Single Target
    Range: 60 meters
    Speed: 60 m/s
    Damage: 0
    Duration: 3 posts
    Effect: Triangulum can transform into any inanimate object through his pyramid-like triangular appearance will still remain prominent which means that if he was told to transform into a fencepost, anyone with a decent IQ would be able to tell that the fencepost was not actually a fencepost. So it isn't the best for blending in it is capable of things like, for instance, if a door was locked and required a key Triangulum could transform into the key. This is most commonly used so that he will turn into a flying getaway vehicle for his summoner.



    Bird of Paradise - Apus:


    Celestial Spirit Magic Latest

    Berenice: - D Rank Summon
    Using the key Charlotte chants, "Open gate of the Bird of Paradise, Apus!" From the gate appears a slim woman with dark blue hair who wears a dark blue novelty bra and mini pants. She is very blunt and short tempered. Often she will make bird sounds out of nowhere.

    Cost: 20MP
    Type: Summon - Stellar
    Key: Silver Key
    Summon HP: 50
    Melee Dmg:  5
    Range: 60 meters
    Speed: 60 m/s
    Duration: 3 posts


    Apus' Abilities:


    Squak: D-Rank
    Type: Single Target
    Range: 60 meters
    Speed: 60 m/s
    Damage: 40
    Duration: 3 posts
    Effect: Apus creates hundreds of birds that swoop down and swarm an enemy. Pecking and clawing at them. This can only deal 40 damage per post.




    Speed Buff: D-Rank
    Type: Single Target
    Range: 60 meters
    Speed: 60 m/s
    Duration: Always
    Effect: Apus speed is permanently buffed by 50%




    Gate of the Great Whale - Cetus:


    Celestial Spirit Magic Latest

    Cetus: - D Rank Summon
    Using Cetus' key Charlotte chants "Open gate of the great whale, Cetus!" From the gate appears a large ship with several cannons on each side and blue and gold paint designs on the sides. He has four large masts sprouting from his top and his figurehead is that of a blue whale, which is his face. He is a very determined spirit and loves to please, though his master hates him, he still remains polite and his determination never dies down.

    Cost: 20MP
    Type: Summon - Stellar
    Key: Silver Key
    Summon HP: 50
    Melee Dmg:  5
    Range: 60 meters
    Speed: 60 m/s
    Duration:3 posts
    Downside:

    • Cetus can only be summoned in large bodies of water. This means rivers, lakes, and oceans.



    Cetus' Abilities:


    Bubble Dome: D-Rank
    Type: Single Target
    Range: 60 meters
    Speed: 60 m/s
    Duration: 3 posts
    Shield HP: 120
    Effect: The spell has two uses, Cetus creates a bubble of water around himself that acts as both a shield and a way for the passengers to breathe underwater similar to a submarine if he wishes to submerge.




    Naval Warfare: D-Rank
    Type: Multi Target
    Range: 40 meters
    Speed: 30 m/s
    Damage: 30
    Duration: 3 posts
    Effect: Cetus fires his cannons and cannonballs rain down wherever he has aimed.


    C-Rank Spells:

    Gate of the Southern Crown- Corona Australis:


    Celestial Spirit Magic 1e5l61D

    Corona Australis: - C+ Rank Summon
    Using the key Charlotte chants, "Open gate of the Southern Crown, Corona Australis!" From the gate appears a small floating crown with a cute face and little arms. He is very eccentric and demands authority from others, often saying things like "You fool!" or "Bow to your king!" As he loves power, though his cute appearance is often mocked and ridiculed which he hates.

    Cost: 30MP
    Type: Summon - Stellar
    Key: Silver Key
    Summon HP: 150
    Melee Dmg:  18
    Range: 120 meters
    Speed: 120 m/s
    Duration: 5 Posts


    Corona Australis's Abilities:


    Tyranny: C-Rank
    Type: Single Target
    Range: Less than 1 meter
    Speed: 120 m/s
    Damage: 40
    Duration: 5 posts
    Downside:

    • Must get OOC permission
    • Must be on top of their head

    Effect: Corona Australis flys over and places itself on someone's head, once that has been done it can take control over them. Once he is on top of their head he is incredibly difficult tog et off by normal means but he could still be damaged with magic from an outside source he isn't controlling! Sometimes people cannot be taken control of and Corona Australis doesn't know why.




    Reign: C-Rank
    Type: AoE
    Range: 60 meters
    Speed: 30 m/s
    Damage: 40
    Duration: 3 Posts
    Effect: Every king has their riches and Corona Australis is no exception. He is able to make gold rain down upon enemies.



    Gate of the Fly - Musca:


    Celestial Spirit Magic Latest

    Musca: - C Rank Summon
    Using the key Charlotte chants, "Open gate of the Fly, Musca!" From the gate appears a giant fly with a gas-mask. His personality is very sadistic and he doesn't care who he hurts with his magic.

    Cost: 30MP
    Type: Summon - Stellar
    Key: Silver Key
    Summon HP: 100
    Melee Dmg:  12
    Range: 120 meters
    Speed: 120 m/s
    Duration: 5 Posts


    Musca's Abilities:


    Sleep Gas: C-Rank
    Type: AoE
    Range: 60 meters
    Speed: 30 m/s
    Damage: 0
    Duration: 5 posts
    Effect: Musca releases a green gas from his long snout, those who smell it are put to sleep for ? posts.




    Poison Gas: C-Rank
    Type: AoE
    Range: 60 meters
    Speed: 30 m/s
    Damage: 30
    Duration: 5 Posts
    Effect: Musca releases a purple gas from his long snout, anyone who comes into contact with it will take 30 damage for every post they remain in the gas.



    Gate of the Giraffe - Camelopardalis:


    Celestial Spirit Magic Latest

    Carina: - C Rank Summon
    Using the key Charlotte chants, "Open gate of The Giraffe, Camelopardalis!" From the gate appears a blocky, humanoid giraffe with a large upper chest and elongated neck. He acts like an old man, often saying things like "I'm too old for this." But still manages to get things done. Camelopardalis is also very playful and loves to joke around. The spirit possesses giant magic which makes him grow 2x his normal size.

    Cost: 30MP
    Type: Summon - Stellar
    Key: Silver Key
    Summon HP: 100
    Melee Dmg:  12
    Range: 120 meters
    Speed: 120 m/s
    Duration: 5 Posts


    Camelopardalis' Abilities:


    Windmill: C-Rank
    Type: Single Target
    Range: 120 meters
    Speed: 120 m/s
    Damage: 60
    Duration: 5 posts
    Effect: Camelopardalis grows 2x his size and spins his neck around like a windmill. This is very dangerous and the person hit will take 60 damage per post.




    Spot Hammer: C-Rank
    Type: Single Target
    Range: 120 meters
    Speed: 120 m/s
    Damage: 60
    Duration: Instant
    Effect: Camelopardalis grows 2x his size and brings his neck along with his hand slamming down onto the ground like a hammer. This deals 60 damage.


    Gate of the Dolphin - Delphinus:


    Celestial Spirit Magic Latest Celestial Spirit Magic Unknown

    Serpens: - C Rank Summon
    Using the key Charlotte chants, "Open gate of The Dolphin, Dolphinus!" From the gate appears either a regular dolphin or a girl with the lower body of a dolphin, like a mermaid. She is very cheerful and happy but doesn't like her master all that much.

    Cost: 30MP
    Type: Summon - Stellar
    Key: Silver Key
    Summon HP: 100
    Melee Dmg:  12
    Range: 120 meters
    Speed: 120 m/s
    Duration: 5 Posts


    Delphinus' Abilities:


    Water Make: Boomerang: C-Rank
    Type: Single Target
    Range: 120 meters
    Speed: 120 m/s
    Damage: 60
    Duration: 2 posts
    Effect: Delphinus forms a boomerang out of water and throws it at an enemy. Once it has hit them for 60 damage it will continue going and in the next post travel back attempting to deal another 60 damage.




    Shriek: C-Rank
    Type: Single Target
    Range: 10 meters
    Speed: 120 m/s
    Damage: 60
    Duration: 5 Posts
    Effect: Delphinus makes a series of dolphin sounds that damage the ears when heard. Dealing 60 damage per post. This can also be used for echlocation in order to find lost people or things.


    B-Rank Spells:

    Gate of the Scorpion- Scorpio:


    Celestial Spirit Magic Latest?cb=20150219144700&path-prefix=fr

    Scorpio: - Zodiac
    Using the key Charlotte chants, "Open gate of the Scorpion, Scorpio!" From the gate appears a lean-built, dark-skinned man with short hair that is red on one side and white on the other. His tail is a large gun that is shaped like a scorpion's tail and his clothes are very stylish. He has a playboy personality and likes to flirt while battling and says "wicked" a lot.

    Cost: 40MP
    Type: Summon - Zodiac
    Key: Gold Zodiac Key
    Summon HP: 225
    Melee Dmg:  35
    Range: 200 meters
    Speed: 200 m/s
    Duration: 6 Posts


    Scorpio's Abilities:


    Sand Buster: B-Rank
    Type: Single Target
    Range: 200 meters
    Speed: 200 m/s
    Damage: ??
    Duration: 6 posts
    Effect: Scorpio gets on all fours and shoots a powerful sand tornado in a line from his stinger.




    Sand Wall: B-Rank
    Type:
    Range:
    Speed:
    Damage:
    Duration:
    Effect: Scorpio creates a wall of sand to block incoming attacks.



    Gate of the Cat - Felis:


    Celestial Spirit Magic Unknown

    Musca: - B Rank Summon
    Using the key Charlotte chants, "Open gate of the Cat, Felis!" From the gate appears a man with shaggy hair and cat-like features including a tail and giant cat paws for hands. He is very curious about things and often has a lot of questions. Felis is also somewhat depressed, believing misfortune follows him everywhere.

    Cost:
    Type: Summon - Stellar
    Key: Silver Key
    Summon HP:
    Melee Dmg:  
    Range:
    Speed:
    Duration:


    Felis' Abilities:


    Bad Luck:
    Type:
    Range:
    Speed:
    Damage:
    Duration:
    Effect:




    Something idk:
    Type:
    Range:
    Speed:
    Damage:
    Duration:
    Effect:



    Gate of the Crane - Grus:


    Celestial Spirit Magic Latest?cb=20160201234457

    Carina: - B Rank Summon
    Using the key Charlotte chants, "Open gate of The Crane, Grus!" From the gate appears a tan girl with blonde hair along with bird legs and wings. She is very motherly and despite the bad relationship she has with her summoner, still tries to give her advice and take care of her.

    Cost:
    Type: Summon - Stellar
    Key: Silver Key
    Summon HP:
    Melee Dmg:
    Range:
    Speed:
    Duration:


    Grus' Abilities:


    Feather Blade: B-Rank
    Type:
    Range:
    Speed:
    Damage:
    Duration:
    Effect:




    Feahter Barrage: B-Rank
    Type:
    Range:
    Speed:
    Damage:
    Duration:
    Effect:


    Gate of the Dragon - Draco:


    Celestial Spirit Magic Unknown

    Serpens: - B Rank Summon
    Using the key Charlotte chants, "Open gate of The Dragon, Draco!" From the gate appears a massive red dragon. He rarely talks but when he does it is often only to tease his enemies at his strength and mock their weaknesses.

    Cost:
    Type: Summon - Stellar
    Key: Silver Key
    Summon HP:
    Melee Dmg:  
    Range:
    Speed:
    Duration:


    Delphinus' Abilities:


    Fire Breath
    Type:
    Range:
    Speed:
    Damage:
    Duration:
    Effect:  Draco launches an enormous blaze of fire which is released as a continous stream through his mouth. This can only do ? damage per post.




    Fire Claw: C-Rank
    Type: Single Target
    Range: 10 meters
    Speed: 120 m/s
    Damage: 60
    Duration: 5 Posts
    Effect: Draco covers his claws in fire and, with a swipe of his leg, releases five large slashes.


    (Thank you Zabertooth for the coding)


    Last edited by Charlotte Alderidge on 14th June 2019, 12:35 pm; edited 15 times in total
    Shane Stern
    Shane Stern

    Player 
    Lineage : Backed by Prophecy
    Posts : 310
    Guild : Rune Knights
    Cosmic Coins : 30
    Dungeon Tokens : 0
    Experience : 11,550

    Character Sheet
    First Magic: All Might 2.0
    Second Magic: Warfare Requip
    Third Magic:

    Celestial Spirit Magic Empty Re: Celestial Spirit Magic

    Post by Shane Stern on 12th June 2019, 6:54 pm

    Hi Charlotte, I'm Shane and I'm the trial mod going to grade your magic. You will find the edits that needs to be made in this color.

    EDITS:
    @Charlotte Alderidge wrote:Magic

    Celestial Spirit Magic Tx6RwvF

    "People are always trying to tell me how to treat my spirits, last time I checked I was the one with the keys."

    Magic Name: Celestial Spirit Magic
    Magic Type: Holder --> Your magic type should be Summons instead of Holder. Remember to mention the benefit level too
    Description: As a Celestial Spirit Mage, Charlotte is allowed through the use of Gold and Silver Keys of the Gate to summon a spirit from their own separate world. The said spirit will aid Charlotte in battle and fight in her name. When using a Key for the first time, the mage must set up the contract between him/ her and the spirit, although during times of crisis one may request to take care of it later. Each spirit has its own special abilities and different personalities.

    While some Celestial Spirit Mages believe their spirits are friends meant to fight alongside them instead of for them, Charlotte is the opposite. Believing that her spirits need to do her bidding or suffer the consequences which usually means being abused. Often she will summon a spirit just to act as a quick shield and block an attack so that she does not have to be hit. If she had two spirits summoned she wouldn't hesitate for one to hurt the other if it meant taking the opponent out with it because it is all about winning.
    Unique Abilities:

    • Celestial Blessing: Charlotte's mana reserve is passively buffed by 25%
    • Ability:
    • Ability:


    Spells:

    D-Rank Spells:


    --> I noticed that you put Caelum & Berenice as the D+ summon. You only have 3 D-rank spells and 1 D+ rank spell, so you will need to change either one of them to a normal D-rank summon.

    Gate of the Chisel - Caelum:


    Celestial Spirit Magic A92f7766be67869a05fd5c824f8b226b

    Caelum: - D+ Rank Summon
    Using Caelums key Charlotte chants, "Open gate of The Chisel, Caelum!" From the opened gate appears a metal sphere. Upon first arriving it will be in its default form, "flight form" in which it hovers in place until given orders by Charlotte. As it is a robot it has no emotions and doesn't think twice, it just does. As it attacks, either with swing or with fire, its form/appearance changes, but this doesn't actually change its stats. When using swing Caelum appears as a robotic looking sword. When using fire it appears as a high tech cannon.

    Cost: 20MP
    Type: Summon - Stellar
    Key: Silver Key
    Summon HP: 50
    Melee Dmg:  5
    Duration: 3 Posts
    --> Missing "Summon Range" and "Summon Speed" stats. You might wanna check the template again.

    Caelum's Abilities:


    Swing: D-Rank
    Type: Single Target
    Range: 2 meters
    Speed: 60 m/s
    Damage: 40
    Duration: up to 3 Posts --> Duration has to be fixed instead of "up to". In this case, it should be "3 posts".
    Effect: Caelum transforms into its sword form and the user wields him like a normal blade. Swinging the sword which is about 1 meter long, however, a blade of magic energy is also created as the sword swings increased the range to about 2 meters.
    --> You will need to specify that the max damage this spell can do in one post is 40HP (if you are planning to use it multiple times in a post) or you can specify that the spell can be used only once per post.




    Fire: D-Rank
    Type: Single Target
    Range: 60 meters
    Speed: 60 m/s
    Damage: 40 --> This should 50HP to reflect the additional spell damage buff that you gained from the downside.
    Duration: up to 3 Posts --> Duration has to be fixed instead of "up to". In this case, it should be "3 posts".
    Downside:

    • Caelum must charge this shot for one post. This buffs the strength of the spell by 50%. --> The downside is only able to compensate for an additional spell damage buff of 25% instead of 50%.

    Effect: Caelum transforms into its cannon mode and begins to charge the shot. The cannon extending from the sphere-like spirit will continue to move and aim at whoever it's master commands it to and once the shot is fully charged it fires a powerful beam of concentrated magical energy.



    Gate of the Triangle - Triangulum:


    Celestial Spirit Magic H6Ze1fz

    Triangulum: - D Rank Summon
    Using Triangulum's key Charlotte chants, "Open, gate of the triangle, Trinagulum!" From the gate appears a small spirit, his entire body compromised of a yellow pyramid with short limbs and a large green eye in the center of his face. The spirit is incredibly smart and has a tendency to judge his master's commands, thinking they are wrong and that there is a smarter option.

    Cost: 20MP
    Type: Summon - Stellar
    Key: Silver Key
    Summon HP: 50
    Melee Dmg: 5
    Duration: up to 3 posts
    --> Missing "Summon Range" and "Summon Speed" stats. You might wanna check the template again.

    Triangulum's Abilities:


    Infinate Knowledge: D-Rank
    Type: Plot Ability
    Range: N/A
    Speed: N/A
    Duration: up to 3 posts --> Duration has to be fixed instead of "up to". In this case, it should be "3 posts".
    Damage: 0
    Downside:

    • This is a plot ability and it requires OOC permission to get knowledge about any character or character based NPC. If the person said no, that will be unreachable by this ability.

    Effect: Triangulum is capable of searching the archives of the world, where even the smallest things are documented. From someone sneezing to killing their sister, it can be found here. Though for some reason, some things seem to be locked, and Triangulum cannot access it because some secrets are meant to be kept. Once he has found what his master desires he will tell them!




    Magic Card: D-Rank
    Type: Single Target (Depends)
    Range: 60 meters
    Speed: 60 m/s
    Duration: up to 3 posts --> Duration has to be fixed instead of "up to". In this case, it should be "3 posts".
    Damage: 40
    Downside:

    • Trianglum must get permission to use someone else's spells (both ic and ooc), though they can be tricked into doing this, it still proves to be a hassle and in order to gaurentee he has a fair chance his health is permanently buffed by 50%

    Effect: Triangulum possesses four blank cards, these cards are capable of absorbing magical abilities from others. In order to do this, Triangulum must ask their permission. This is done by saying, "May I borrow this?" Or anything related to it. The wording can be twisted in order to trick an opponent but if they give permission by saying something similar to yes, the next spell they send towards Triangulum would be absorbed in the card.

    If the spell is of a higher rank, the stats of it are lowered to match Triangulums. Once a spell is absorbed the blank card will gain a picture and description of the said spell, telling all the information known about it. This spell can be used exactly one time before it goes blank and the process starts all over.
    --> You need to specify that the absorbed spell can only be used within the ability's duration
    --> You need to specify that this ability only works on spells of equal rank or below
    --> You need to specify that you have the pay for the MP cost of the absorbed spell + your own ability cost
    --> You need to specify that this can only be done once per post
    --> Also, since this is a copying spell instead of negation spell, you need to specify that Triangulum will still take damage from the enemy spell.
    --> The downside can only affect the ability itself and not the summon, so you will have to find something else to buff. Also, with the downside, you may only have an additional buff of 25%






    Transformation: D-Rank
    Type: Single Target
    Range: 60 meters
    Speed: 60 m/s
    Damage: 0
    Duration: up to 3 posts --> Duration has to be fixed instead of "up to". In this case, it should be "3 posts".
    Effect: Triangulum can transform into any inanimate object through his pyramid-like triangular appearance will still remain prominent which means that if he was told to transform into a fencepost, anyone with a decent IQ would be able to tell that the fencepost was not actually a fencepost. So it isn't the best for blending in it is capable of things like, for instance, if a door was locked and required a key Triangulum could transform into the key. This is most commonly used so that he will turn into a flying getaway vehicle for his summoner.



    Gate of Berenices Hair - Coma Berenice:


    Celestial Spirit Magic Large

    Berenice: - D+ Rank Summon
    Using the key Charlote chants, "Open gate of Berenices Hair, Berenice!" From the gate appears a beautiful young woman with long golden locks and a purple dress. She is very cheerful and always tries to make the best of any situation though if her hair is damaged she becomes incredibly angry.

    Cost: 20MP
    Type: Summon - Stellar
    Key: Silver Key
    Summon HP: 50
    Melee Dmg:  5
    Duration: 3 posts
    --> Missing "Summon Range" and "Summon Speed" stats. You might wanna check the template again.


    Berenice's Abilities:


    Hair Havoc: D-Rank
    Type: Single Target
    Range: 60 meters
    Speed: 60 m/s
    Damage: 40
    Duration: up to 3 posts --> Duration has to be fixed instead of "up to". In this case, it should be "3 posts".
    Effect: Berenice sends her hair lashing toward an opponent, acting as a whip.
    --> You need to specify that the max damage per post that this spell can do is 40HP (if you are expecting to use this hair whip a few times in one post) or specify that you can only use it once per post.




    Healing Hair: D-Rank
    Type: Single Target
    Range: 60 meters
    Speed: 60 m/s
    Healing: 5% of their max hp per post
    Duration: up to 3 posts --> Duration has to be fixed instead of "up to". In this case, it should be "3 posts".
    Effect: Berenice wraps her hair around someone and heals them.




    Gate of the Great Whale - Cetus:


    Celestial Spirit Magic Latest

    Cetus: - D Rank Summon
    Using Cetus' key Charlotte chants "Open gate of the great whale, Cetus!" From the gate appears a large ship with several cannons on each side and blue and gold paint designs on the sides. He has four large masts sprouting from his top and his figurehead is that of a blue whale, which is his face. He is a very determined spirit and loves to please, though his master hates him, he still remains polite and his determination never dies down.

    Cost: 20MP
    Type: Summon - Stellar
    Key: Silver Key
    Summon HP: 50
    Melee Dmg:  5
    Duration:3 posts
    Downside:

    • Cetus can only be summoned in large bodies of water. This means rivers, lakes, and oceans.

    --> Missing "Summon Range" and "Summon Speed" stats. You might wanna check the template again.


    Cetus' Abilities:


    Bubble Dome: D-Rank
    Type: Single Target
    Range: 60 meters
    Speed: 60 m/s
    Duration: up to 3 posts --> Duration has to be fixed instead of "up to". In this case, it should be "3 posts".
    Shield HP: 120
    Effect: The spell has two uses, Cetus creates a bubble of water around himself that acts as both a shield and a way for the passengers to breathe underwater similar to a submarine if he wishes to submerge.




    Naval Warfare: D-Rank
    Type: Multi Target
    Range: 40 meters
    Speed: 30 m/s
    Damage: 30
    Duration: up to 3 posts --> Duration has to be fixed instead of "up to". In this case, it should be "3 posts".
    Effect: Cetus fires his cannons and cannonballs rain down wherever he has aimed.


    C-Rank Spells:

    Gate of the Southern Crown- Corona Australis:


    Celestial Spirit Magic 1e5l61D

    Corona Australis: - D+ Rank Summon
    Using the key Charlotte chants, "Open gate of the Southern Crown, Corona Australis!" From the gate appears a small floating crown with a cute face and little arms. He is very eccentric and demands authority from others, often saying things like "You fool!" or "Bow to your king!" As he loves power, though his cute appearance is often mocked and ridiculed which he hates.

    Cost: 30MP
    Type: Summon - Stellar
    Key: Silver Key
    Summon HP: 100
    Melee Dmg:  12
    Duration: 5 Posts
    --> Missing "Summon Range" and "Summon Speed" stats. You might wanna check the template again. Also if this is a C+ rank summon, you will need to tweak its stats based on the Advanced Summons stats


    Corona Australis's Abilities:


    Tyranny: C-Rank
    Type: Single Target
    Range: Less than 1 meter
    Speed: 120 m/s
    Damage: 40
    Duration: Up to 5 posts --> Duration has to be fixed instead of "up to". In this case, it should be "5 posts".
    Downside:

    • Must get OOC permission
    • Must be on top of their head

    Effect: Corona Australis flys over and places itself on someone's head, once that has been done it can take control over them. Once he is on top of their head he is incredibly difficult tog et off by normal means but he could still be damaged with magic from an outside source he isn't controlling! Sometimes people cannot be taken control of and Corona Australis doesn't know why.




    Reign: C-Rank
    Type: AoE
    Range: 60 meters
    Speed: 30 m/s
    Damage: 40
    Duration: 3 Posts --> Duration has to be fixed instead of "up to". In this case, it should be "3 posts".
    Effect: Every king has their riches and Corona Australis is no exception. He is able to make gold rain down upon enemies.



    Gate of the Keel - Carina:


    Celestial Spirit Magic 6NM0MNM

    Carina: - C Rank Summon
    Using the key Charlotte chants, "Open gate of the keel, Carina!" From the gate appears a woman made of only wood, possessing no eyes and doll-like joints. She wears a beautifully crafted dress with her hair done up. She is a very sad and insecure spirit, dancing is the only thing that makes her feel better.

    Cost: 30MP
    Type: Summon - Stellar
    Key: Silver Key
    Summon HP: 100
    Melee Dmg:  12
    Duration: 5 Posts
    --> Missing "Summon Range" and "Summon Speed" stats. You might wanna check the template again.


    Carina's Abilities:


    Wooden Wounds: C-Rank
    Type: AoE
    Range: 60 meters
    Speed: 30 m/s
    Damage: 30
    Duration: Up to 5 posts --> Duration has to be fixed instead of "up to". In this case, it should be "5 posts".
    Effect: Carina dances and from the earth around her rise large wooden spikes. These are not randomly summoned, they appear directly under near by enemies. From these spikes can grow more spikes in an attempt to make sure that no one escapes without being hit.
    --> You have to specify that the max damage this spell can do per post is 30HP (if assuming that an enemy can be pierced multiple times by this spell in one post) or specify that it can only be used once per post.




    Spiked Wood: C-Rank
    Type: Single Target
    Range: 120 meters
    Speed: 120 m/s
    Damage: 60
    Duration: 3 Posts
    Effect: Carina dances, sending forward a massive spiked wooden ball.



    Gate of the Altar - Ara:


    Celestial Spirit Magic USsrTGF

    Carina: - C Rank Summon
    Using the key Charlotte chants, "Open gate of The Altar, Ara!" From the gate appears a tall, lean, yet athletic man with blonde hair dressed in a priests garments. His personality is very similar to that of a stereotypical priest, he is constantly looking to his God for guidance though he is not actually very holy. He believes that whoever is master orders him to kill is simply Gods work and he will not hesitate to do so.

    Cost: 30MP
    Type: Summon - Stellar
    Key: Silver Key
    Summon HP: 10 --> Is this supposed to be 100?
    Melee Dmg:  12
    Duration: 5 Posts
    --> Missing "Summon Range" and "Summon Speed" stats. You might wanna check the template again.

    Ara's Abilities:


    Prayer: C-Rank
    Type: Single Target
    Range: 120 meters
    Speed: 120 m/s
    Damage: 0
    Duration: Up to 5 posts --> Duration has to be fixed instead of "up to". In this case, it should be "5 posts".
    [/list]
    Effect: Ara says a prayer, buffing a single stat of him or an ally by 55%.




    Smite: C-Rank
    Type: Single Target
    Range: 120 meters
    Speed: 120 m/s
    Damage: 60
    Duration: 3 Posts
    Effect: Ara says a prayer and a bolt of holy light is sent down from the heavens, striking a single enemy.


    Gate of the Serpent - Serpens:


    Celestial Spirit Magic Latest

    Serpens: - C Rank Summon
    Using the key Charlotte chants, "Open gate of The Serpent, Serpens!" From the gate appears a very young girl dressed in a maid costume with living purple snakes for hair. She is very apologetic and fearful of her master, always trying to do her best to please but somehow always failing her no matter how well she did the job.

    Cost: 30MP
    Type: Summon - Stellar
    Key: Silver Key
    Summon HP: 100
    Melee Dmg:  12
    Duration: 5 Posts
    --> Missing "Summon Range" and "Summon Speed" stats. You might wanna check the template again.

    Serpen's Abilities:


    Stone Eyes: C-Rank
    Type: Single Target
    Range: 120 meters
    Speed: 120 m/s
    Damage: 0
    Duration: For equal rank, 5 posts, anyone higher 1 post
    [/list]
    Effect: By looking someone in the eyes Serpens can turn them to stone! However, this doesn't actually turn them completely into stone. It simply covers them in a layer of it. If the statue were to be broken, they would still be alive, their stone 'casing' would just have broken.
    --> With spells bearing stun or capture effects, the effect can only last 1 post so you will have to rework the duration part
    --> Just having your character look at the enemy and then petrifying them is considered an autohit which is not permitted here. You can rework this by adding a reasonable way for your opponents to avoid this ability (but please not something as simple as just looking away).





    Snakes: C-Rank
    Type: Single Target
    Range: 10 meters
    Speed: 120 m/s? --> remove the question mark
    Damage: 60
    Duration: 3 Posts
    Effect: Serpens snakes are capable of biting people and injecting them with a toxic poison.


    (Thank you Zabertooth for the coding)


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      Current date/time is 17th June 2019, 4:40 am