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    Shinobi Dragon War Pact (WIP)

    Suijin Azurestorm
    Suijin Azurestorm

    Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Dragon Slayer- Character Application Approved!- Magic Application Approved!- Player 
    Lineage : Betrayer of the Kamigawa
    Position : None
    Posts : 460
    Guild : Rakshasa
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 14,312.5

    Character Sheet
    First Magic: Water God Slayer Magic
    Second Magic:
    Third Magic:

    Shinobi Dragon War Pact (WIP)  Empty Shinobi Dragon War Pact (WIP)

    Post by Suijin Azurestorm on 26th January 2019, 9:36 pm

    Shinobi Dragon War Pact

    Shinobi Dragon War Pact (WIP)  HHMAEtu

    Magic Type:
    Summon Primary/ Take-Over Auxiliary

    Description:
    In the ancient past, Dragons were revered in the eastern countries of Earthland as gods and deities in their own right. One clan of Midi assassins choose to enter contracts with these ancient creatures to both use their power to vanquish their enemies and to learn their unique traits-- not as dragon slayers but the unique skills as shinobi the tribes worshiped them for. In time, this particular tribe of dragon-kin grew to adopt the nature of ninjutsu to a part of their culture as well as their dragon traits. This tribe consists of not only pure-blood dragons, but dragonkin, wyrms and other subspecies of dragons united in this shadowy clan. The humans who earned their loyalty and servitude are bound to the clan via a blood-pact, that the loyalty will go both ways to serve both needs of the tribe and caster. It is only known to be magic that was given to the "Tenzoku" clan for their dedication to the assassination arts of the Shinobi.

    The spells to summon require a combination of Midian hand-signs and the drawing of the caster's own blood. Once drawn via a wound or other means, it produces a seal, a puff of smoke and the desired shinobi dragon emerges to fight for the aid of the summoner. These spells can be encoded on scrolls, but the ink is said to be of blood as well. While focused on the arts of ninjutsu, these dragons and dragonkin are skilled in all forms of eastern warfare, from swordsmanship to the stealth arts and eastern spellcasting.

    In addition, one skilled enough can adapt the same dragon's powers into their own body as auras, physical transformations or other manifestations. This is achieved by passing magic from both the caster and the summons, to adapt their powers temporarily. How it manifests depends on the caster in question. However... it is rumored that only a Dragon Slayer can bring out its true potential.

    First Magic:


    Magic Benefits:
    Can have up to 3 summons out.
    +15% to HP and MP.

    Shinobi Dragon War Pact (WIP)  LCRpbJg

    Unique Abilities:

    • Blood-Pact Bond: The act of blood is the medium which summons the dragons of the east, but the tie also binds their minds and souls together. When the summoner sustains damage that draws blood, the next time they perform a summoning spell via this magic, their next summon spell is 50% less to cast. If a Take-Over spell is active, you may gain 1 ability from an active summon that is there. Access to this is lost if the summon's time expires or is defeated. When a summon isn't active, or when using a Take-Over is active-- the summoner develops a mental link with the spirit of the dragon that is inhabiting them, allowing communication even when not summoned.

      Shinobi Dragon War Pact (WIP)  JLxRIAW

    • Ninjutsu Art of Dragon Mimicry: A style in combat where the summoner and summon work together to confuse and deceive the enemy. In addition, the summon can transform into the summoner or vice versa, allowing the summon to take a hit targeted at the other. (Damage is treated as normal.) They may also transform into other targets to further deceive their enemies or protect their allies. When a Full Body Take Over is active, the user can select summons as part of what makes up their Take Over forms for their added abilities.

      Shinobi Dragon War Pact (WIP)  W03RJaZShinobi Dragon War Pact (WIP)  C3eYfD5

    • S- Rank Ability:LOCKED


    Last edited by Zabertooth on 27th January 2019, 7:51 pm; edited 1 time in total


    _____________________________________________________________________________________

    Suijin Azurestorm
    Suijin Azurestorm

    Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Dragon Slayer- Character Application Approved!- Magic Application Approved!- Player 
    Lineage : Betrayer of the Kamigawa
    Position : None
    Posts : 460
    Guild : Rakshasa
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 14,312.5

    Character Sheet
    First Magic: Water God Slayer Magic
    Second Magic:
    Third Magic:

    Shinobi Dragon War Pact (WIP)  Empty Re: Shinobi Dragon War Pact (WIP)

    Post by Suijin Azurestorm on 27th January 2019, 10:23 am

    Dragon Sage Jutsu

    Shinobi Dragon War Pact (WIP)  7yzd8YG

    Spells Earned:

    D Rank: 3/3 ( 1/1 advanced)
    C Rank: 3 /3 ( 1/1 advanced)
    B Rank: 3/3 (1/1 advanced)
    A Rank: 0/3 (0/1 advanced)
    S Rank:
    H Rank:

    Signatures: 1

    Spells Purchased:

    0/15 (For all magic)

    D-Rank Spells


    Stealth Wyrm, Shizui:


    Shinobi Dragon War Pact (WIP)  TPRlpdB

    Stealth Wyrm, Shizui
    A wyrm of the shinobi dragons. While an intellegent and capable dragon, its among the lower rank of the hierarchy the dragons possess. They are mostly scouts and hunters, often using the darkness of night for cover. They often carry messages and items via flying through the night sky. They have a developed sense of echolocation to sense enemies and to see in absolute darkness.  

    Cost: 20 MP
    Type: Summon
    Duration: 3
    Health: 50 HP
    Melee damage: 5 HP per hit.

    Shizui's Abilities:


    Night Screecher:
    Type: Single Target
    Duration: Instant
    Speed: 60 MPS 
    Range: 60 Meters
    Damage: 40 HP
    Effect: A high-pitch sound generated from the 'seemingly' blind dragon. This sound-based attack does nerulogical damage and is used to hinder the enemies with sound, stunning them for one post. Further, this technique is used to detect invisible or unseeable enemies via echo-location.  

    Nightwing:
    Type: Multi-Target
    Speed: 30 MPH
    Damage: 30 HP
    Range: 45 meters
    Duration: Instant
    Effect: A creature of the night-- it soars close to enemies in passes. As it does it launches cresent waves of darkness from its wings with each beat to damage his enemies. Under the cover of night its hard to see the attack. It is often used by this breed of dragon for weakening prey before going in for the kill.



    Golden-claw Ryuken:


    Shinobi Dragon War Pact (WIP)  CUIHMti

    Golden Claw Ryuken
    A Dragonoid fighter dedicated to the martial arts. While a shinobi by background for their skills and profession, this dragon choose the path of englightnement via physical training and martial arts. While he possesses some magic, he relies heavily on his fists and kicks for his fighting skills  

    Cost: 20 MP
    Type: Summon
    Duration: 3
    Health: 50 HP
    Melee damage: 5 HP per hit.

    Ryuken's Abilities:


    Terra Hurricane:
    Type: Burst
    Duration: Instant
    Speed: 15 MPS 
    Range: 15 Meters radius
    Damage: 40 HP
    Effect: Ryuken enters a fierce barrage of punches, kicks and blows with his body, nun-chucks and tail to deliver dizzying attacks to his enemies. Because this is a physical attack, anti-magic or magical defences cannot protect from it.

    Fireworks Strike:
    Type: Single
    Speed: 60 MPH
    Damage: 40 HP
    Range: 60 meters
    Duration: Instant
    Effect: A light-attributed martial arts attack as the user moves with a burst of light magic to throw themselves at an enemy. It is followed by a melee blow cloaked in golden light magic. Their movement for this strike is equal to the speed of the spell.



    Stealth Dragon, Yami:


    Shinobi Dragon War Pact (WIP)  Cjh4Izf

    Stealth Dragon Yami
    A ranked shinobi of the clan. It is trained in the ninja arts among its powers as a dragon. It uses its magic to manipulate the surrounding darkness and uses it to attack his enemy. Great for subterfuge tactics and dealing damage. 

    Cost: 20 MP
    Type: Summon
    Duration: 3
    Health: 50 HP
    Melee damage: 5 HP per hit.

    Yami's Abilities:


    Shadow Clone:
    Type: Defense
    Duration: 3 posts
    Speed: 60 MPS 
    Range: 60 Meters radius
    Effect: Yami weaves his claws to form a hand sign-- and puffs of black smoke cover the surrounding area. Multiple, realistic illusions of Yami appear on the battlefield. They are all physical and can deliver attacks, but possess low vitality. This effect acts as a misdirection as single target attacks cannot hit the real one. The clones will only last for 3 turns-- this move cannot stop enemies from using multi-target or AOE attacks. Abilities that see through illusions could see and target the original.  

    Shadowflame Shuriken:
    Type: Multi-Target
    Speed: 30 MPH
    Damage: 30 HP
    Range: 45 meters
    Duration: Instant
    Effect: Yami creates a series of blackish-flamed objects in the shape of ninja throwing stars, and proceeds to throw them upon an enemy. Because they are a mix of darkness and fire, they cannot be consumed by slayers.



    D-Rank Advanced Spells

    Stealth Dragon, Hiden Scroll:


    Shinobi Dragon War Pact (WIP)  S1UKYKw

    Stealth Dragon Hiden Scroll
    A respected member of the shinobi dragons and skilled in the art of spellcasting. Though choosing to be a bit more standing out than most of his kind, he shows flare and pride in his style and art of ninjutsu. The scroll he holds contains great secrets he uses to aid others in battle.  

    Cost: 20 MP
    Type: Summon
    Duration: 5
    Health: 100 HP
    Melee damage: 7.5 HP per hit.

    Hiden Scroll's Abilities:


    Fuuton: Slicing Claw
    Type: Offense/ Single Target
    Damage: 60 HP
    Speed: 90 MPS 
    Range: 90 Meters radius
    Effect: Adept in spellcasting arts, he forms a series of hand signs. Once finished, he thrust his claw out which launches a gust of high-powered wind. The wind, similar to a claw, shreads through the targets before him. If enemy uses a defense ability to counter, the damage will hit but with 50% less damage.  

    Ninpou: Super Dragon Scroll:
    Type: Defense
    Speed: 60 MPH
    Range: 15 meters
    Duration: 5 posts.
    Effect: The scroll in his mouth is a powerful medium. Unraveling it, it reveals a series of glyphs and diagrams of midian origin. Once revealed, they project a powerful barrier-- allowing the dragon to absorb up to 3 D+ rank or below technique and suck it into the scroll.





    Last edited by Zabertooth on 30th January 2019, 9:13 am; edited 1 time in total


    _____________________________________________________________________________________

    Suijin Azurestorm
    Suijin Azurestorm

    Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Dragon Slayer- Character Application Approved!- Magic Application Approved!- Player 
    Lineage : Betrayer of the Kamigawa
    Position : None
    Posts : 460
    Guild : Rakshasa
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 14,312.5

    Character Sheet
    First Magic: Water God Slayer Magic
    Second Magic:
    Third Magic:

    Shinobi Dragon War Pact (WIP)  Empty Re: Shinobi Dragon War Pact (WIP)

    Post by Suijin Azurestorm on 29th January 2019, 11:41 am

    C-Rank Spells

    The Dragon's Chi:


    Shinobi Dragon War Pact (WIP)  7yzd8YG

    The Dragon's Chi:
    Type: Partial Take Over
    Buff: +25% to Max HP
    Melee Increase: +12
    Duration: 5 posts.
    Cost: 30 MP
    Effect: Contract with the Shinobi dragon's allowed his magic to change internally, giving his magic even more qualities to a dragon. On the surface, it appears to be an aura of magic energy. The change takes place inside the body and presented via only the aura.

    Ryu-Reiki:
    Type: Active/ Healing
    Target: Self
    Duration: 5 posts.
    Effect: The regenerative and invigorating effects of the Dragon's Chi helps in self-restoration. Wounds heal five times as fast with the power of the dragon. User regenerates 30 HP per post while effect is active. In addition they are immune to poison or other forms of DOT damage.


    Stealth Dragon, Kurotaiyo:


    Shinobi Dragon War Pact (WIP)  A9vOaad

    Stealth Dragon, Kurokiba
    A blood-thirsty, war loving dragon who loves combat. One of the more armored variety of dragons that wears several armaments along its body for itself and allies to use. It is said the metal grows stronger with the iron of the blood from its prey.  

    Cost: 30 MP
    Type: Summon
    Duration: 5
    Health: 100 HP
    Melee damage: 12 HP per hit.

    Kurotaiyo's Abilities:


    Shuriken Wing:
    Type: Multi-Target
    Duration: Instant
    Speed: 65 MPS 
    Range: 90 Meters
    Damage: 45 HP
    Effect: Kurokiba as he flies flapps his wings. At first the flaps seem to shake off 'scales' but in truth they are hidden shuriken that are flown down to the enemies below him. It is said he has over 100 hidden weapons all over his body. They are considered metal magic casted.

    Blood-Thirsty Warpath:
    Type: Support/Effect
    Speed: 90 MPS 
    Range: Self
    Duration: 5 posts.
    Effect: Kurokiba is known for entering fitz of frenzy and crazed fights. Whenever he deals damage to enemies, he can regain 50% of that damage back to himself as HP to either himself or his summoner. The blood of his enemies also increase his attack power, raising his magic attack by 25% and Melee damage by 30%.



    Stealth Dragon, Runestar:


    Shinobi Dragon War Pact (WIP)  PzUDUYU

    Stealth Dragon, Runestar
    A shinobi dragon-- a Chunin with exceptional skill and resolve. It is armed with a massive shuriken and sword in hand. It uses a powerful combination of magic and weaponry to attack his enemies. Unlike some ninjas, he uses the art of light to stun his enemies.   

    Cost: 30 MP
    Type: Summon
    Duration: 5
    Health: 100 HP
    Melee damage: 12 HP per hit.

    Kurotaiyo's Abilities:


    Dragon Shuriken - Windmill of War:
    Type: Single-Target
    Duration: 5 Posts max.
    Speed: 120 MPS 
    Range: 120 Meters
    Damage: 60 HP
    Effect: Runestar throws the massive shuriken he has on his back at his enemies-- causing a mixure of the wind to empower his shot. (Technically an attack which is a mix of wind and metal) Using the wind, he controls the direction of it, making the shuriken follow his target within view. Once hit or any time, he can will the Shuriken back to him like a boomerang.

    Runestar Flashbomb:
    Type: Burst
    Speed: 30 MPS 
    Range: 30 Meter Diameter
    Damage: 60 HP
    Effect: Runestar claps his claws together and slams them to the ground, creating a radiant glow of light from below. The powerful flash does combat damage but also blindes enemies for 1 post effected by the flash bomb.



    C-Rank Advanced Spells

    Stealth Dragon, Arashiryu:


    Shinobi Dragon War Pact (WIP)  7Ihnjoo

    Stealth Dragon, Arashiryu
    A fierce warrior Dragonoid that lives for his life as a shinobi. He is a fearless warrior and a stout leader of his tribe. He is one of the few with the blood of the Thunder Dragon in his veins and uses lightning base moves with his own techniques. Earning him the name "Arashi".   

    Cost: 45 MP
    Type: Summon
    Duration: 6
    Health: 150 HP
    Melee damage: 18 HP per hit.

    Arashiryu's Abilities:


    Raiton: Shuriken Storm
    Type: Multi-Target
    Duration: Instant
    Speed: 100 MPS 
    Range: 135 Meters
    Damage: 68 HP
    Effect: Arashi draws out a series of curved, four-point shuriken and throw them in succession. At the last moment, he charges lightning into the attack, electrifying his projectiles. The move counts as both lightning and metal. When used against or alongside another lightning spell not his own-- the damage of the technique increase by buff rulle of the ajoint spell no higher than C+ Rank.

    Suiton: Monsoon Mist
    Type: Effect/ AOE
    Speed: 100 MPS 
    Range: 95 Meter Radius
    Duration: 6 posts.
    Effect: A sudden storm rolls in that begins to produce a downpour of rain onto the battlefield. Creates natural lightning and rain as a result. The area becomes wet and damp with water, pooling all along the battlefield. Lightning and Water spells used within this area gain 43% more damage as long as this effect is out. This also creates a thick mist that hides both enemies and allies in its shroud, only visible via a higher rank sensory technique or UA that sense targets.






    Last edited by Zabertooth on 30th January 2019, 12:23 pm; edited 3 times in total


    _____________________________________________________________________________________

    Suijin Azurestorm
    Suijin Azurestorm

    Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Dragon Slayer- Character Application Approved!- Magic Application Approved!- Player 
    Lineage : Betrayer of the Kamigawa
    Position : None
    Posts : 460
    Guild : Rakshasa
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 14,312.5

    Character Sheet
    First Magic: Water God Slayer Magic
    Second Magic:
    Third Magic:

    Shinobi Dragon War Pact (WIP)  Empty Re: Shinobi Dragon War Pact (WIP)

    Post by Suijin Azurestorm on 29th January 2019, 11:41 am

    B-Rank Spells


    Dragon Mantle:


    Shinobi Dragon War Pact (WIP)  AQ7laAo

    Dragon's Mantle:
    Type: Partial Take Over
    Buff: +30% to Speed.
    Melee Increase: +19
    Duration: 6 posts.
    Cost: 40 MP
    Effect: The aura of the dragon grows and take shape along the back and shoulders of Indra. Upon will, it creates a spiritual aura in the shape of wings. Though an aura, the wings are reactive and real as real ones, allowing him the ability to fly. The color changes depending on will, often as black wings due to the nature of the stealth dragon's adaption to night.

    Shadow Glider:
    Type: Passive
    Effect: The Dragon Mantle gives Indra the ability to fly much like the other dragons can. The wings freely appear and retract back into an aura state depending on need. The wings can also be used as defensive shields, resisting magic attacks by 30%. Also at night, they blend into the background easily via the color, allowing mild invisibility.


    Demon Stealth Dragon, Kassenmyou-ou:


    Shinobi Dragon War Pact (WIP)  WFvOsTp

    Demon Stealth Dragon, Kassenmyou-ou
    A malicious dragon skilled in the art of poison. The scrolls he use are contained with the art of poisons to cripple, and slowly kill his enemies.  

    Cost: 30 MP
    Type: Summon
    Duration: 5
    Health: 100 HP
    Melee damage: 12 HP per hit.

    Kurotaiyo's Abilities:


    Shuriken Wing:
    Type: Multi-Target
    Duration: Instant
    Speed: 65 MPS 
    Range: 90 Meters
    Damage: 45 HP
    Effect: Kurokiba as he flies flapps his wings. At first the flaps seem to shake off 'scales' but in truth they are hidden shuriken that are flown down to the enemies below him. It is said he has over 100 hidden weapons all over his body. They are considered metal magic casted.

    Blood-Thirsty Warpath:
    Type: Support/Effect
    Speed: 90 MPS 
    Range: Self
    Duration: 5 posts.
    Effect: Kurokiba is known for entering fitz of frenzy and crazed fights. Whenever he deals damage to enemies, he can regain 50% of that damage back to himself as HP to either himself or his summoner. The blood of his enemies also increase his attack power, raising his magic attack by 25% and Melee damage by 30%.




    B-Rank Advanced Spells



    Last edited by Zabertooth on 30th January 2019, 1:00 pm; edited 1 time in total


    _____________________________________________________________________________________

    Suijin Azurestorm
    Suijin Azurestorm

    Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Dragon Slayer- Character Application Approved!- Magic Application Approved!- Player 
    Lineage : Betrayer of the Kamigawa
    Position : None
    Posts : 460
    Guild : Rakshasa
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 14,312.5

    Character Sheet
    First Magic: Water God Slayer Magic
    Second Magic:
    Third Magic:

    Shinobi Dragon War Pact (WIP)  Empty Re: Shinobi Dragon War Pact (WIP)

    Post by Suijin Azurestorm on 29th January 2019, 11:41 am

    A-Rank Spells



    A-Rank Advanced Spells



    _____________________________________________________________________________________

    Suijin Azurestorm
    Suijin Azurestorm

    Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Dragon Slayer- Character Application Approved!- Magic Application Approved!- Player 
    Lineage : Betrayer of the Kamigawa
    Position : None
    Posts : 460
    Guild : Rakshasa
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 14,312.5

    Character Sheet
    First Magic: Water God Slayer Magic
    Second Magic:
    Third Magic:

    Shinobi Dragon War Pact (WIP)  Empty Re: Shinobi Dragon War Pact (WIP)

    Post by Suijin Azurestorm on 29th January 2019, 11:42 am

    S-Rank Spells



    H-Rank Spells



    _____________________________________________________________________________________

    Suijin Azurestorm
    Suijin Azurestorm

    Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Dragon Slayer- Character Application Approved!- Magic Application Approved!- Player 
    Lineage : Betrayer of the Kamigawa
    Position : None
    Posts : 460
    Guild : Rakshasa
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 14,312.5

    Character Sheet
    First Magic: Water God Slayer Magic
    Second Magic:
    Third Magic:

    Shinobi Dragon War Pact (WIP)  Empty Re: Shinobi Dragon War Pact (WIP)

    Post by Suijin Azurestorm on 29th January 2019, 11:42 am

    Signature Spells







    _____________________________________________________________________________________


      Current date/time is 16th October 2019, 12:11 pm