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    Combat Medic

    Victoria Sheridan
    Victoria Sheridan

    Alt Account- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Legal Guild Ace- Z-Rank- Y-Rank- X-Rank- H-Rank- S-Rank- A-Rank- Wanderer- EXP Grinder- Forever Solo- Christian Minecraft Server- I Have Friends...- Limited Edition- Unknown Powerhouse- Unknown Legend- The Completionist- Achiever- Buddy Buddy- Sticking Around- Taskmaster- Halloween Social- Halloween job event participant - Rich- Veteran Level 2- Veteran Level 1- Character Application Approved!- Magic Application Approved!- Obtain A Secondary Magic!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Master [1000]- Senior [500]- Novice [250]- X-Mas Event Participant- Summer Special Participant- Player 
    Lineage : Shadows Of Anarchy
    Position : None
    Posts : 1322
    Guild : Sabertooth
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 853,965

    Character Sheet
    First Magic: Merces Letifer
    Second Magic: Combat Medic
    Third Magic:

    Combat Medic Empty Combat Medic

    Post by Victoria Sheridan 20th December 2018, 12:09 pm

    Magic

       Magic Name: Combat Medic
       Magic Type: Caster (Primary Benefit), Re-Equip (Auxiliary Benefit)
       Training Thread: A Time To Heal
       Description: Combat Medic's primary purpose is to allow Victoria to heal herself and her allies and remove negative status effects. It is primarily a support magic that also allows access to less-than-lethal weaponry and magic to facilitate defense of herself and her patients. Furthermore, it allows Victoria to purify water from any source in seconds, making it safe to drink. This ability extends to any water she puts in a container or is already in a container, whether it is a plastic bottle, soda can, canteen, or even a barrel.
       

      Unique Abilities:
       

    • Ability: Medical Expert: As a result of studying the basics of Combat Medic extensively under Florence Manderley's tutelage, Victoria gets a 25% decrease to the cost of Healing spells. She can also see the HP count of her allies and the nature of debuffs (if any) affecting her allies.
         
    • Ability: Urgent Care: Victoria's Healing Spells get a 65% increase in Spell Speed.
         
    • Ability: Revitalize: In exchange for doubling its MP cost, Victoria can boost the power of any healing spell that she can use by 65%.

      Plot/Story Ability:
      Purify Water: Victoria can purify water that has been placed into any container, destroying all pathogens and contaminants and making it safe to drink. It can be a container of any size, from a cup to a 55-gallon drum to even a standing water tank. However, she cannot purify open bodies of water (ex. ocean, lake) with this ability. This is a Plot/Story ability.
         


        Signature Spells:


       Name: Caduceus Shield
       Rank: S
      Category: Defensive
       Type: Single Target
       Durability: 240 HP
       Range: Melee
       Speed: Melee
       Duration: Instantaneous
       Downside: N/A
       Description: Raising a hand in front of her, Victoria projects a golden shield with a caduceus (two snakes entwined around a winged rod) symbol in front of her. It can absorb two S-rank spells before dissipating. It protects an area of 11.25 meters in front of her.


       Name: Taser Spark
       Rank: S
      Category: Offensive
       Type: Single Target
       Damage: 120 HP
       Range: 400 Meters
       Speed: 400 Meters per Second
       Duration: 1 Post
       Downside: N/A
       Description: Pointing a hand in the shape of a gun at the target, the tip of Victoria's finger sparks gold. She fires a golf ball-sized ball of golden energy at the target. The ball has a range of up to 400 meters and travels at 400 meters per second. If it hits, the target takes 120 HP in damage and can lose feeling in the targeted limb for one post after being hit. The numbing effect can be removed with a spell, UA, or item effect.


       Name: Healing Wave
       Rank: S
      Category: Supportive
       Type: Multi-Target
       Healing: 90 HP
       Range: 300 Meters
       Speed: 225 Meters per Second
       Duration: 1 Post
       Downside: N/A
       Description: Holding a hand in front of her and focusing magic until it turns gold, Victoria casts a visible wave of magic at an ally (or allies). The wave reaches up to 300 meters and travels at a speed of 300 meters per second. If it hits, the target(s) is healed for 90 HP instantaneously.


    D-Rank Spells:


       Name: Bandage
       Rank: D
      Category: Supportive
       Type: Single Target
       Healing: 40 HP
       Range: 60 Meters
       Speed: 60 Meters per Second
       Duration: 1 Post
       Downside: N/A
       Description: Raising a hand, Victoria casts a golden ball of magic at a target. The ball has a range of up to 60 meters and travels at 60 meters per second. If it hits, the target is healed for 40 HP. Also, if she pays the MP cost spent to cast a debuff, Victoria can remove the debuff (bleeding, paralysis, etc.) with this spell. Bandage can only remove debuffs of D-Rank and below and only once per post.


    C-Rank Spells:


       Name: Field Dressing
       Rank: C
      Category: Supportive
       Type: Single Target
       Healing: 60 HP
       Range: 120 Meters
       Speed: 120 Meters per Second
       Duration: 1 Post
       Downside: N/A
       Description: Raising a hand, Victoria casts a golden ball of magic at a target. The ball has a range of up to 120 meters and travels at 120 meters per second. If it hits, the target is healed for 60 HP. Also, if she pays the MP cost spent to cast a debuff, Victoria can remove the debuff (bleeding, paralysis, etc.) with this spell. Field Dressing can only remove debuffs of C-Rank and below and only once per post.


    B-Rank Spells:  


       Name: Medical Kit
       Rank: B
      Category: Supportive
       Type: Single Target
       Healing: 80 HP
       Range: 200 Meters
       Speed: 200 Meters per Second
       Duration: 1 Post
       Downside: N/A
       Description: Raising a hand, Victoria casts a golden ball of magic at a target. The ball has a range of up to 200 meters and travels at 200 meters per second. If it hits, the target is healed for 80 HP. Also, if she pays the MP cost spent to cast a debuff, Victoria can remove the debuff (bleeding, paralysis, etc.) with this spell. Medical Kit can only remove debuffs of B-Rank and below and only once per post.


    A-Rank Spells


       Name: Medical Bag
       Rank: A
      Category: Supportive
       Type: Single Target
       Healing: 100 HP
       Range: 300 Meters
       Speed: 300 Meters per Second
       Duration: 1 Post
       Downside: N/A
       Description: Raising a hand, Victoria casts a golden ball of magic at a target. The ball has a range of up to 300 meters and travels at 300 meters per second. If it hits, the target is healed for 100 HP. Also, if she pays the MP cost spent to cast a debuff, Victoria can remove the debuff (bleeding, paralysis, etc.) with this spell. Medical Bag can only remove debuffs of A-Rank and below and only once per post.


      Name: Re-Equip: Grenade Launcher
      Rank: A+
     Category: Offensive
      Type: Area of Effect
      Damage: 45 HP
     Re-Equip Summon HP: 300 HP
      Range: 110 Meters
      Speed: 110 Meters per second
      Duration: 9 posts
      Downside: N/A
      Description:
    Grenade Launcher:
    Combat Medic Main_p1650340-660x371
    Raising her hands above her head, Victoria focuses magic until it drops in her hands. It is then ready for use. Victoria can use the Grenade Launcher to fire fragmentation grenades to break up groups of enemies and bank shots around corners to hit enemies in hiding. It can also fire tear gas grenades and bean bags for a less-than-lethal crowd control option.
      Abilities:

      Ability 1:


      Name: Tear Gas Grenade
      Type: Area Of Effect
      Damage: 75 HP
      Range: 225 Meters
      Speed: 110 Meters per Second
      Duration: 4 Posts
      Downside: N/A
      Description: Victoria fires a grenade with a light green casing that rolls to a stop and detonates. When it detonates, it releases a cloud of tear gas that reaches a radius of 225 meters. If targets breathe in the cloud, they take 75 HP of damage in the first post and experience blurry vision and watering eyes for up to three posts afterwards. The effect can be removed earlier with a UA, healing spell, or item.


      Ability 2:


      Name: Bean Bag Grenade
      Type: Single Target
      Damage: 150 HP
      Range: 400 Meters
      Speed: 400 Meters per Second
      Duration: 1 Post
      Downside: N/A
      Description: Victoria aims at the target and fires a clear grenade packed with a bean bag. When the grenade gets within a short distance of the target it automatically opens to release the bean bag within. If it hits, the target takes 150 HP in damage and is knocked back.


      S-Rank Spells:


         Name: Field Surgery
         Rank: S
         Category: Supportive
         Type: Single Target
         Healing: 120 HP
         Range: 400 Meters
         Speed: 400 Meters per Second
         Duration: 1 Post
         Downside: N/A
         Description:  Raising a hand, Victoria casts a golden ball of magic at a target. The ball has a range of up to 400 meters and travels at 400 meters per second. If it hits, the target is healed for 120 HP. Also, if she pays the MP cost spent to cast a debuff, Victoria can remove the debuff (bleeding, paralysis, etc.) with this spell. Field Surgery can only remove debuffs of S-Rank and below and only once per post.


         Name: Re-Equip: Submachine Gun
         Rank: S+
         Category: Offensive
         Type: Single Target
         Requip/Summon Melee Damage: 62 HP
         Requip/Summon HP: 375 HP
         Range: 150 Meters
         Speed: 150 Meters per Second
         Duration: 12 Posts
         Downside: N/A
         Description:
      Submachine Gun:
      Combat Medic 300px-Steyr_TMP_9mmPara_001
      Raising her hands above her head, Victoria focuses magic until the weapon falls into her hand. The weapon is then ready for use.

      This weapon is balanced to allow for reasonably accurate one-handed shooting. Its main purpose is portable suppressing fire, but it can be a formidable weapon in close quarters where longer weapons would be unwieldy. Requiring only one hand to use it allows Victoria to cast a healing spell with the other hand, carry a patient to safety, or perform other important tasks. The weapon also features a vertical handgrip to help with two-handed shooting.
         Abilities:

         
      Ability 1:

         Name: Empty The Magazine
         Type: Single Target
         Damage: 180 HP
         Range: 600 Meters
         Speed: 600 Meters per Second
         Duration: 1 Post
         Downside: N/A
         Description: Victoria fires a burst that consumes the whole "magazine" in a rapid burst of twenty shots. The bullets travels up to 600 meters and with a speed of 600 meters per second. Each shot does 9 damage; if all twenty shots in the burst hit, the target takes 180 HP in damage.
         

         
      Ability 2:

         Name: Three-Round Burst
         Type: Single Target
         Damage: 180 HP
         Range: 600 Meters
         Speed: 600 Meters per Second
         Duration: 1 Post
         Downside: N/A
         Description: Victoria can assert enough trigger control to fire a Three-Round Burst. The burst travels up to 600 meters and at a speed of 600 meters per second. Each shot does 60 HP in damage: if all three hit, the target takes 180 HP in damage.
         


      H-Rank Spells:


         Name: Field Hospital
         Rank: H
         Category: Supportive
         Type: Single Target
         Healing: 140 HP
         Range: 600 Meters
         Speed: 450 Meters per Second
         Duration: 1 Post
         Downside: N/A
         Description: Raising a hand, Victoria casts a golden ball of magic at a target. The ball has a range of up to 600 meters and travels at 450 meters per second. If it hits, the target is healed for 140 HP. Also, if she pays the MP cost spent to cast a debuff, Victoria can remove the debuff (bleeding, paralysis, etc.) with this spell. Field Hospital can only remove debuffs of H-Rank and below and only once per post.


         Name: Re-Equip: Tranquilizer Rifle
         Rank: H+
         Category: Offensive
         Type: Single Target
         Requip/Summon Melee Damage:  83 HP
         Requip/Summon HP: 750 HP
         Range: 400 Meters
         Speed: 400 Meters per Second
         Duration: 25 Posts
         Downside: N/A
         Description:
      Tranquilizer Rifle:
      Combat Medic Weapon_TRQ_203-C_Tranquilizer_Rifle
      Raising her hands above her head, Victoria focuses magic until the weapon drops in her hand. It is then ready for use.

      This weapon is employed when Victoria does not want to kill a target, only incapacitate it in a non-lethal fashion. The weapon automatically regulates the dosage of each shot to ensure that Victoria does not kill the target with an accidental overdose of sedative. The Tranquilizer Rifle is a good choice for incapacitating targets from long range.
         Abilities:

         
      Ability 1:

         Name: Slow Down
         Type: Single Target
         Damage: 210 HP
         Range: 800 Meters
         Speed: 800 Meters per Second
         Duration: 4 Posts
         Downside: N/A
         Description: Victoria fires a silver dart of magic that contains a chemical agent that induces fatigue in the target. The dart travels up to 800 meters and travels at speeds of 800 meters per second. If the dart hits, the target takes 210 HP in damage in the first post and suffers from feelings of fatigue that result in a 115% decrease in Speed for the next three posts. The effect can be removed earlier by a healing spell, UA, or item effect.
         

         
      Ability 2:

         Name: Lights Out
         Type: Single Target
         Damage: 210 HP
         Range: 800 Meters
         Speed: 800 Meters per Second
         Duration: 4 Posts
         Downside: N/A
         Description: Victoria fires a silver dart of magic that contains a chemical agent that induces feeling of sleepiness in the target. The dart travels up to 800 meters and travels at speeds of 800 meters a second. If the dart hits, the target takes 210 HP in damage in the first post and suffers from drowsiness that lowers Physical Defense by 50% and Speed by 50% for the next three posts. The effect can be removed earlier by a healing spell, UA, or item effect.
         





    Last edited by Victoria Sheridan on 27th August 2019, 9:02 pm; edited 12 times in total
    Ahote
    Ahote

    Moderator- Chatbox Moderator- Main Account- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Coming Storms- Guild Master- Demon Slayer- Working Together- Christian Minecraft Server- I Have Friends...- Helper- Guild Creator- Achiever- Sticking Around- Loyal to the Bone- Dank Memer- Veteran Level 5- Veteran Level 4- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character Application Approved!- Magic Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Senior [500]- Novice [250]- Cookie Achievement- Cupcake Achievement- Rainbow- Villain- 1 Year Anniversary- Player 
    Lineage : Gold Rush
    Position : -
    Posts : 2243
    Guild : Hidden Blades
    Cosmic Coins : 10
    Dungeon Tokens : 0
    Age : 18
    Mentor : N/A
    Experience : 2,246,236
    Brownie Points : paprika

    Character Sheet
    First Magic: Forbidden Flame Arts
    Second Magic:
    Third Magic:

    Combat Medic Empty Re: Combat Medic

    Post by Ahote 12th January 2019, 8:15 am

    Howdy-do! I'm Ahote and I'll be grading your magic today! All edits will be in this color. Bump when edited.

    @Victoria Sheridan wrote:Magic

       Magic Name: Combat Medic
       Magic Type: Caster (Primary Benefit), Re-Equip (Auxiliary Benefit)
       Training Thread: A Time To Heal
       Description: Combat Medic's primary purpose is to allow Victoria to heal herself and her allies and remove negative status effects. It is primarily a support magic that also allows access to less-than-lethal weaponry and magic to facilitate defense of herself and her patients. Furthermore, it allows Victoria to purify water from any source in seconds, making it safe to drink. This ability extends to any water she puts in a container or is already in a container, whether it is a plastic bottle, soda can, canteen, or even a barrel.
       Unique Abilities:
       

    • Ability: Medical Expert: As a result of studying the basics of Combat Medic extensively under Florence Manderley's tutelage, Victoria gets a 25% decrease to the cost of Healing spells.
         
    • Ability: Urgent Care: When treating an ally (or allies) in the middle of a battle, Victoria gets a 25% boost to Physical Defense and Speed.
         
    • Ability: Revitalize: In exchange for doubling its MP cost, Victoria can boost the power of any healing spell that she can use by 50%. (Locked until S-rank)

      Plot/Story Ability:
      Purify Water: Victoria can purify water that has been placed into any container, destroying all pathogens and contaminants and making it safe to drink. It can be a container of any size, from a cup to a 55-gallon drum to even a standing water tank. However, she cannot purify open bodies of water (ex. ocean, lake) with this ability. This is a Plot/Story ability.
         


       Spells:


       Name: Caduceus Shield
       Rank: A (Can rank up to S)
       Type: Single Target, Defensive
       Durability: 100 HP
       Range: Melee
       Speed: Melee
       Duration: Instantaneous
       Downside: N/A
       Description: Raising a hand in front of her, Victoria projects a golden shield with a caduceus (two snakes entwined around a winged rod) symbol in front of her. It can absorb one A-rank spell before dissipating. It protects an area of 11.25 meters in front of her.


       Name: Taser Spark
       Rank: A (Can rank up to S)
       Type: Single Target
       Damage: 100 HP
       Range: 300 Meters
       Speed: 300 Meters per Second
       Duration: 1 Post
       Downside: N/A
       Description: Pointing a hand in the shape of a gun at the target, the tip of Victoria's finger sparks gold. She fires a golf ball-sized ball of golden energy at the target. The ball has a range of up to 300 meters and travels at 300 meters per second. If it hits, the target takes 100 HP in damage and can lose feeling in the targeted limb for one post after being hit.


       Name: Bandage
       Rank: D
       Type: Single Target
       Healing: 40 HP
       Range: 60 Meters
       Speed: 60 Meters per Second
       Duration: 1 Post
       Downside: N/A
       Description: Raising a hand, Victoria casts a golden ball of magic at a target. The ball has a range of up to 60 meters and travels at 60 meters per second. If it hits, the target is healed for 40 HP. Also, if she pays the MP cost spent to cast a debuff, Victoria can remove the debuff with this spell.


       Name: Field Dressing
       Rank: C
       Type: Single Target
       Healing: 60 HP
       Range: 120 Meters
       Speed: 120 Meters per Second
       Duration: 1 Post
       Downside: N/A
       Description: Raising a hand, Victoria casts a golden ball of magic at a target. The ball has a range of up to 120 meters and travels at 120 meters per second. If it hits, the target is healed for 60 HP. Also, if she pays the MP cost spent to cast a debuff, Victoria can remove the debuff with this spell.

     
       Name: Medical Kit
       Rank: B
       Type: Single Target
       Healing: 80 HP
       Range: 200 Meters
       Speed: 200 Meters per Second
       Duration: 1 Post
       Downside: N/A
       Description: Raising a hand, Victoria casts a golden ball of magic at a target. The ball has a range of up to 200 meters and travels at 200 meters per second. If it hits, the target is healed for 80 HP. Also, if she pays the MP cost spent to cast a debuff, Victoria can remove the debuff with this spell.


       Name: Medical Bag
       Rank: A
       Type: Single Target
       Healing: 100 HP
       Range: 300 Meters
       Speed: 300 Meters per Second
       Duration: 1 Post
       Downside: N/A
       Description: Raising a hand, Victoria casts a golden ball of magic at a target. The ball has a range of up to 300 meters and travels at 300 meters per second. If it hits, the target is healed for 100 HP. Also, if she pays the MP cost spent to cast a debuff, Victoria can remove the debuff with this spell.


      Name: Re-Equip: Grenade Launcher
      Rank: A+
      Type: Area of Effect
      Damage: 41 HP You are unable to use Refined ReQuip damage tables because your magic cannot qualify for refined ReQuips. Reduce this to 30.
     Re-Equip Summon HP: 300 HP
      Range: 225 Meters
      Speed: 110 Meters per second
      Duration: 9 posts
      Downside: N/A
      Description:
    Grenade Launcher:
    Combat Medic Main_p1650340-660x371
    Raising her hands above her head, Victoria focuses magic until it drops in her hands. It is then ready for use. Victoria can use the Grenade Launcher to fire fragmentation grenades to break up groups of enemies and bank shots around corners to hit enemies in hiding. It can also fire tear gas grenades and bean bags for a less-than-lethal crowd control option.
      Abilities:

    • Ability 1: Tear Gas- Active: Once every seven posts, Victoria can fire a grenade that emits tear gas when it explodes. The projectile has a range of 225 Meters and travels at a speed of 110 Meters per second. The cloud of tear gas covers an area of 225 meters. If targets breathe the cloud, they take 75 HP in damage and experience blurry vision and watering eyes for up to three posts afterwards. The effect can be removed earlier with a UA, healing spell, or item.
    • Ability 2: Bean Bag- Active: Once every seven posts, Victoria can fire a grenade that shoots a bean bag at a single target. The projectile has a range of 400 Meters and travels at speeds of 400 Meters per Second. If it hits, the target takes 150 HP in damage and is knocked back.



    _____________________________________________________________________________________

    Victoria Sheridan
    Victoria Sheridan

    Alt Account- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Legal Guild Ace- Z-Rank- Y-Rank- X-Rank- H-Rank- S-Rank- A-Rank- Wanderer- EXP Grinder- Forever Solo- Christian Minecraft Server- I Have Friends...- Limited Edition- Unknown Powerhouse- Unknown Legend- The Completionist- Achiever- Buddy Buddy- Sticking Around- Taskmaster- Halloween Social- Halloween job event participant - Rich- Veteran Level 2- Veteran Level 1- Character Application Approved!- Magic Application Approved!- Obtain A Secondary Magic!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Master [1000]- Senior [500]- Novice [250]- X-Mas Event Participant- Summer Special Participant- Player 
    Lineage : Shadows Of Anarchy
    Position : None
    Posts : 1322
    Guild : Sabertooth
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 853,965

    Character Sheet
    First Magic: Merces Letifer
    Second Magic: Combat Medic
    Third Magic:

    Combat Medic Empty Re: Combat Medic

    Post by Victoria Sheridan 17th January 2019, 12:20 pm

    The requested changes have been made. Let me know if anything else needs editing.

    Bump.
    Ahote
    Ahote

    Moderator- Chatbox Moderator- Main Account- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Coming Storms- Guild Master- Demon Slayer- Working Together- Christian Minecraft Server- I Have Friends...- Helper- Guild Creator- Achiever- Sticking Around- Loyal to the Bone- Dank Memer- Veteran Level 5- Veteran Level 4- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character Application Approved!- Magic Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Senior [500]- Novice [250]- Cookie Achievement- Cupcake Achievement- Rainbow- Villain- 1 Year Anniversary- Player 
    Lineage : Gold Rush
    Position : -
    Posts : 2243
    Guild : Hidden Blades
    Cosmic Coins : 10
    Dungeon Tokens : 0
    Age : 18
    Mentor : N/A
    Experience : 2,246,236
    Brownie Points : paprika

    Character Sheet
    First Magic: Forbidden Flame Arts
    Second Magic:
    Third Magic:

    Combat Medic Empty Re: Combat Medic

    Post by Ahote 19th January 2019, 12:55 pm

    Combat Medic Ahote_approval

    Spoiler:
    @Victoria Sheridan wrote:Magic

       Magic Name: Combat Medic
       Magic Type: Caster (Primary Benefit), Re-Equip (Auxiliary Benefit)
       Training Thread: A Time To Heal
       Description: Combat Medic's primary purpose is to allow Victoria to heal herself and her allies and remove negative status effects. It is primarily a support magic that also allows access to less-than-lethal weaponry and magic to facilitate defense of herself and her patients. Furthermore, it allows Victoria to purify water from any source in seconds, making it safe to drink. This ability extends to any water she puts in a container or is already in a container, whether it is a plastic bottle, soda can, canteen, or even a barrel.
       Unique Abilities:
       

    • Ability: Medical Expert: As a result of studying the basics of Combat Medic extensively under Florence Manderley's tutelage, Victoria gets a 25% decrease to the cost of Healing spells. She can also see the nature of debuffs (if any) affecting her allies.
         
    • Ability: Urgent Care: When treating an ally (or allies) in the middle of a battle, Victoria gets a 25% boost to Physical Defense and Speed.
         
    • Ability: Revitalize: In exchange for doubling its MP cost, Victoria can boost the power of any healing spell that she can use by 50%. (Locked until S-rank)

      Plot/Story Ability:
      Purify Water: Victoria can purify water that has been placed into any container, destroying all pathogens and contaminants and making it safe to drink. It can be a container of any size, from a cup to a 55-gallon drum to even a standing water tank. However, she cannot purify open bodies of water (ex. ocean, lake) with this ability. This is a Plot/Story ability.
         


       Spells:


       Name: Caduceus Shield
       Rank: A (Can rank up to S)
       Type: Single Target, Defensive
       Durability: 100 HP
       Range: Melee
       Speed: Melee
       Duration: Instantaneous
       Downside: N/A
       Description: Raising a hand in front of her, Victoria projects a golden shield with a caduceus (two snakes entwined around a winged rod) symbol in front of her. It can absorb one A-rank spell before dissipating. It protects an area of 11.25 meters in front of her.


       Name: Taser Spark
       Rank: A (Can rank up to S)
       Type: Single Target
       Damage: 100 HP
       Range: 300 Meters
       Speed: 300 Meters per Second
       Duration: 1 Post
       Downside: N/A
       Description: Pointing a hand in the shape of a gun at the target, the tip of Victoria's finger sparks gold. She fires a golf ball-sized ball of golden energy at the target. The ball has a range of up to 300 meters and travels at 300 meters per second. If it hits, the target takes 100 HP in damage and can lose feeling in the targeted limb for one post after being hit.


       Name: Bandage
       Rank: D
       Type: Single Target
       Healing: 40 HP
       Range: 60 Meters
       Speed: 60 Meters per Second
       Duration: 1 Post
       Downside: N/A
       Description: Raising a hand, Victoria casts a golden ball of magic at a target. The ball has a range of up to 60 meters and travels at 60 meters per second. If it hits, the target is healed for 40 HP. Also, if she pays the MP cost spent to cast a debuff, Victoria can remove the debuff (bleeding, paralysis, etc.) with this spell.


       Name: Field Dressing
       Rank: C
       Type: Single Target
       Healing: 60 HP
       Range: 120 Meters
       Speed: 120 Meters per Second
       Duration: 1 Post
       Downside: N/A
       Description: Raising a hand, Victoria casts a golden ball of magic at a target. The ball has a range of up to 120 meters and travels at 120 meters per second. If it hits, the target is healed for 60 HP. Also, if she pays the MP cost spent to cast a debuff, Victoria can remove the debuff (bleeding, paralysis, etc.) with this spell.

     
       Name: Medical Kit
       Rank: B
       Type: Single Target
       Healing: 80 HP
       Range: 200 Meters
       Speed: 200 Meters per Second
       Duration: 1 Post
       Downside: N/A
       Description: Raising a hand, Victoria casts a golden ball of magic at a target. The ball has a range of up to 200 meters and travels at 200 meters per second. If it hits, the target is healed for 80 HP. Also, if she pays the MP cost spent to cast a debuff, Victoria can remove the debuff (bleeding, paralysis, etc.) with this spell.


       Name: Medical Bag
       Rank: A
       Type: Single Target
       Healing: 100 HP
       Range: 300 Meters
       Speed: 300 Meters per Second
       Duration: 1 Post
       Downside: N/A
       Description: Raising a hand, Victoria casts a golden ball of magic at a target. The ball has a range of up to 300 meters and travels at 300 meters per second. If it hits, the target is healed for 100 HP. Also, if she pays the MP cost spent to cast a debuff, Victoria can remove the debuff (bleeding, paralysis, etc.) with this spell.


      Name: Re-Equip: Grenade Launcher
      Rank: A+
      Type: Area of Effect
      Damage: 30 HP
     Re-Equip Summon HP: 300 HP
      Range: 225 Meters
      Speed: 110 Meters per second
      Duration: 9 posts
      Downside: N/A
      Description:
    Grenade Launcher:
    Combat Medic Main_p1650340-660x371
    Raising her hands above her head, Victoria focuses magic until it drops in her hands. It is then ready for use. Victoria can use the Grenade Launcher to fire fragmentation grenades to break up groups of enemies and bank shots around corners to hit enemies in hiding. It can also fire tear gas grenades and bean bags for a less-than-lethal crowd control option.
      Abilities:

    • Ability 1: Tear Gas- Active: Once every seven posts, Victoria can fire a grenade that emits tear gas when it explodes. The projectile has a range of 225 Meters and travels at a speed of 110 Meters per second. The cloud of tear gas covers an area of 225 meters. If targets breathe the cloud, they take 75 HP in damage and experience blurry vision and watering eyes for up to three posts afterwards. The effect can be removed earlier with a UA, healing spell, or item.
    • Ability 2: Bean Bag- Active: Once every seven posts, Victoria can fire a grenade that shoots a bean bag at a single target. The projectile has a range of 400 Meters and travels at speeds of 400 Meters per Second. If it hits, the target takes 150 HP in damage and is knocked back.

    Johann
    Johann

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    Character Sheet
    First Magic: Saga of War - Ragnarök
    Second Magic: Consecration of War - Einherjar
    Third Magic: Maledict of War - Berserkir

    Combat Medic Empty Re: Combat Medic

    Post by Johann 9th April 2019, 10:14 pm

    Moved and unlocked at the user's request

    Spoiler:
    @Victoria Sheridan wrote:Magic

       Magic Name: Combat Medic
       Magic Type: Caster (Primary Benefit), Re-Equip (Auxiliary Benefit)
       Training Thread: A Time To Heal
       Description: Combat Medic's primary purpose is to allow Victoria to heal herself and her allies and remove negative status effects. It is primarily a support magic that also allows access to less-than-lethal weaponry and magic to facilitate defense of herself and her patients. Furthermore, it allows Victoria to purify water from any source in seconds, making it safe to drink. This ability extends to any water she puts in a container or is already in a container, whether it is a plastic bottle, soda can, canteen, or even a barrel.
       Unique Abilities:
       

    • Ability: Medical Expert: As a result of studying the basics of Combat Medic extensively under Florence Manderley's tutelage, Victoria gets a 25% decrease to the cost of Healing spells. She can also see the nature of debuffs (if any) affecting her allies.
         
    • Ability: Urgent Care: When treating an ally (or allies) in the middle of a battle, Victoria gets a 25% boost to Physical Defense and Speed.
         
    • Ability: Revitalize: In exchange for doubling its MP cost, Victoria can boost the power of any healing spell that she can use by 50%. (Locked until S-rank)

      Plot/Story Ability:
      Purify Water: Victoria can purify water that has been placed into any container, destroying all pathogens and contaminants and making it safe to drink. It can be a container of any size, from a cup to a 55-gallon drum to even a standing water tank. However, she cannot purify open bodies of water (ex. ocean, lake) with this ability. This is a Plot/Story ability.
         


       Spells:


       Name: Caduceus Shield
       Rank: A (Can rank up to S)
       Type: Single Target, Defensive
       Durability: 100 HP
       Range: Melee
       Speed: Melee
       Duration: Instantaneous
       Downside: N/A
       Description: Raising a hand in front of her, Victoria projects a golden shield with a caduceus (two snakes entwined around a winged rod) symbol in front of her. It can absorb one A-rank spell before dissipating. It protects an area of 11.25 meters in front of her.


       Name: Taser Spark
       Rank: A (Can rank up to S)
       Type: Single Target
       Damage: 100 HP
       Range: 300 Meters
       Speed: 300 Meters per Second
       Duration: 1 Post
       Downside: N/A
       Description: Pointing a hand in the shape of a gun at the target, the tip of Victoria's finger sparks gold. She fires a golf ball-sized ball of golden energy at the target. The ball has a range of up to 300 meters and travels at 300 meters per second. If it hits, the target takes 100 HP in damage and can lose feeling in the targeted limb for one post after being hit.


       Name: Bandage
       Rank: D
       Type: Single Target
       Healing: 40 HP
       Range: 60 Meters
       Speed: 60 Meters per Second
       Duration: 1 Post
       Downside: N/A
       Description: Raising a hand, Victoria casts a golden ball of magic at a target. The ball has a range of up to 60 meters and travels at 60 meters per second. If it hits, the target is healed for 40 HP. Also, if she pays the MP cost spent to cast a debuff, Victoria can remove the debuff (bleeding, paralysis, etc.) with this spell.


       Name: Field Dressing
       Rank: C
       Type: Single Target
       Healing: 60 HP
       Range: 120 Meters
       Speed: 120 Meters per Second
       Duration: 1 Post
       Downside: N/A
       Description: Raising a hand, Victoria casts a golden ball of magic at a target. The ball has a range of up to 120 meters and travels at 120 meters per second. If it hits, the target is healed for 60 HP. Also, if she pays the MP cost spent to cast a debuff, Victoria can remove the debuff (bleeding, paralysis, etc.) with this spell.

     
       Name: Medical Kit
       Rank: B
       Type: Single Target
       Healing: 80 HP
       Range: 200 Meters
       Speed: 200 Meters per Second
       Duration: 1 Post
       Downside: N/A
       Description: Raising a hand, Victoria casts a golden ball of magic at a target. The ball has a range of up to 200 meters and travels at 200 meters per second. If it hits, the target is healed for 80 HP. Also, if she pays the MP cost spent to cast a debuff, Victoria can remove the debuff (bleeding, paralysis, etc.) with this spell.


       Name: Medical Bag
       Rank: A
       Type: Single Target
       Healing: 100 HP
       Range: 300 Meters
       Speed: 300 Meters per Second
       Duration: 1 Post
       Downside: N/A
       Description: Raising a hand, Victoria casts a golden ball of magic at a target. The ball has a range of up to 300 meters and travels at 300 meters per second. If it hits, the target is healed for 100 HP. Also, if she pays the MP cost spent to cast a debuff, Victoria can remove the debuff (bleeding, paralysis, etc.) with this spell.


      Name: Re-Equip: Grenade Launcher
      Rank: A+
      Type: Area of Effect
      Damage: 30 HP
     Re-Equip Summon HP: 300 HP
      Range: 225 Meters
      Speed: 110 Meters per second
      Duration: 9 posts
      Downside: N/A
      Description:
    Grenade Launcher:
    Combat Medic Main_p1650340-660x371
    Raising her hands above her head, Victoria focuses magic until it drops in her hands. It is then ready for use. Victoria can use the Grenade Launcher to fire fragmentation grenades to break up groups of enemies and bank shots around corners to hit enemies in hiding. It can also fire tear gas grenades and bean bags for a less-than-lethal crowd control option.
      Abilities:

    • Ability 1: Tear Gas- Active: Once every seven posts, Victoria can fire a grenade that emits tear gas when it explodes. The projectile has a range of 225 Meters and travels at a speed of 110 Meters per second. The cloud of tear gas covers an area of 225 meters. If targets breathe the cloud, they take 75 HP in damage and experience blurry vision and watering eyes for up to three posts afterwards. The effect can be removed earlier with a UA, healing spell, or item.
    • Ability 2: Bean Bag- Active: Once every seven posts, Victoria can fire a grenade that shoots a bean bag at a single target. The projectile has a range of 400 Meters and travels at speeds of 400 Meters per Second. If it hits, the target takes 150 HP in damage and is knocked back.



    _____________________________________________________________________________________

    Combat Medic Johannsiggies
    ivyleaf33
    ivyleaf33

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    Character Sheet
    First Magic: Advanced Solid Script
    Second Magic: Aura Manipulation
    Third Magic: N/A

    Combat Medic Empty Re: Combat Medic

    Post by ivyleaf33 12th April 2019, 11:55 pm

    Spoiler:
    @Victoria Sheridan wrote:Magic

       Magic Name: Combat Medic
       Magic Type: Caster (Primary Benefit), Re-Equip (Auxiliary Benefit)
       Training Thread: A Time To Heal
       Description: Combat Medic's primary purpose is to allow Victoria to heal herself and her allies and remove negative status effects. It is primarily a support magic that also allows access to less-than-lethal weaponry and magic to facilitate defense of herself and her patients. Furthermore, it allows Victoria to purify water from any source in seconds, making it safe to drink. This ability extends to any water she puts in a container or is already in a container, whether it is a plastic bottle, soda can, canteen, or even a barrel.
       

      Unique Abilities:
       

    • Ability: Medical Expert: As a result of studying the basics of Combat Medic extensively under Florence Manderley's tutelage, Victoria gets a 25% decrease to the cost of Healing spells. She can also see the HP count of her allies and the nature of debuffs (if any) affecting her allies.
         
    • Ability: Urgent Care: Victoria's Healing Spells get a 60% increase in Spell Speed. This may be increased to 65%.
         
    • Ability: Revitalize: In exchange for doubling its MP cost, Victoria can boost the power of any healing spell that she can use by 60%. This may be increased to 65%.

      Plot/Story Ability:
      Purify Water: Victoria can purify water that has been placed into any container, destroying all pathogens and contaminants and making it safe to drink. It can be a container of any size, from a cup to a 55-gallon drum to even a standing water tank. However, she cannot purify open bodies of water (ex. ocean, lake) with this ability. This is a Plot/Story ability. Please specify that she cannot purify magically contaminated water (like water contaminated by a poison spell) without the caster's permission.
         


        Signature Spells:


       Name: Caduceus Shield
       Rank: S
       Type: Single Target, Defensive
       Durability: 120 HP This can be increased to 240 HP if you want.
       Range: Melee
       Speed: Melee
       Duration: Instantaneous
       Downside: N/A
       Description: Raising a hand in front of her, Victoria projects a golden shield with a caduceus (two snakes entwined around a winged rod) symbol in front of her. It can absorb one S-rank spell before dissipating. It protects an area of 11.25 meters in front of her.


       Name: Taser Spark
       Rank: S
       Type: Single Target
       Damage: 120 HP
       Range: 400 Meters
       Speed: 400 Meters per Second
       Duration: 1 Post
       Downside: N/A
       Description: Pointing a hand in the shape of a gun at the target, the tip of Victoria's finger sparks gold. She fires a golf ball-sized ball of golden energy at the target. The ball has a range of up to 400 meters and travels at 400 meters per second. If it hits, the target takes 120 HP in damage and can lose feeling in the targeted limb for one post after being hit. The numbing effect can be removed with a spell, UA, or item effect.


       Name: Healing Wave
       Rank: S
       Type: Multi-Target
       Healing: 90 HP
       Range: 300 Meters
       Speed: 225 Meters per Second
       Duration: 1 Post
       Downside: N/A
       Description: Holding a hand in front of her and focusing magic until it turns gold, Victoria casts a visible wave of magic at an ally (or allies). The wave reaches up to 300 meters and travels at a speed of 300 meters per second. If it hits, the target(s) is healed for 90 HP instantaneously.


    D-Rank Spells:


       Name: Bandage
       Rank: D
       Type: Single Target
       Healing: 40 HP
       Range: 60 Meters
       Speed: 60 Meters per Second
       Duration: 1 Post
       Downside: N/A
       Description: Raising a hand, Victoria casts a golden ball of magic at a target. The ball has a range of up to 60 meters and travels at 60 meters per second. If it hits, the target is healed for 40 HP. Also, if she pays the MP cost spent to cast a debuff, Victoria can remove the debuff (bleeding, paralysis, etc.) with this spell.


    C-Rank Spells:


       Name: Field Dressing
       Rank: C
       Type: Single Target
       Healing: 60 HP
       Range: 120 Meters
       Speed: 120 Meters per Second
       Duration: 1 Post
       Downside: N/A
       Description: Raising a hand, Victoria casts a golden ball of magic at a target. The ball has a range of up to 120 meters and travels at 120 meters per second. If it hits, the target is healed for 60 HP. Also, if she pays the MP cost spent to cast a debuff, Victoria can remove the debuff (bleeding, paralysis, etc.) with this spell.


    B-Rank Spells:  


       Name: Medical Kit
       Rank: B
       Type: Single Target
       Healing: 80 HP
       Range: 200 Meters
       Speed: 200 Meters per Second
       Duration: 1 Post
       Downside: N/A
       Description: Raising a hand, Victoria casts a golden ball of magic at a target. The ball has a range of up to 200 meters and travels at 200 meters per second. If it hits, the target is healed for 80 HP. Also, if she pays the MP cost spent to cast a debuff, Victoria can remove the debuff (bleeding, paralysis, etc.) with this spell.


    A-Rank Spells


       Name: Medical Bag
       Rank: A
       Type: Single Target
       Healing: 100 HP
       Range: 300 Meters
       Speed: 300 Meters per Second
       Duration: 1 Post
       Downside: N/A
       Description: Raising a hand, Victoria casts a golden ball of magic at a target. The ball has a range of up to 300 meters and travels at 300 meters per second. If it hits, the target is healed for 100 HP. Also, if she pays the MP cost spent to cast a debuff, Victoria can remove the debuff (bleeding, paralysis, etc.) with this spell.


      Name: Re-Equip: Grenade Launcher
      Rank: A+
      Type: Area of Effect
      Damage: 30 HP Can be increased to 45 HP.
     Re-Equip Summon HP: 300 HP
      Range: 225 Meters
      Speed: 110 Meters per second
      Duration: 9 posts
      Downside: N/A
      Description:
    Grenade Launcher:
    Combat Medic Main_p1650340-660x371
    Raising her hands above her head, Victoria focuses magic until it drops in her hands. It is then ready for use. Victoria can use the Grenade Launcher to fire fragmentation grenades to break up groups of enemies and bank shots around corners to hit enemies in hiding. It can also fire tear gas grenades and bean bags for a less-than-lethal crowd control option.
      Abilities:

    • Ability 1: Tear Gas- Active: Once every seven posts, Victoria can fire a grenade that emits tear gas when it explodes. The projectile has a range of 225 Meters and travels at a speed of 110 Meters per second. The cloud of tear gas covers an area of 225 meters. If targets breathe the cloud, they take 75 HP in damage and experience blurry vision and watering eyes for up to three posts afterwards. The effect can be removed earlier with a UA, healing spell, or item.
    • Ability 2: Bean Bag- Active: Once every seven posts, Victoria can fire a grenade that shoots a bean bag at a single target. The projectile has a range of 400 Meters and travels at speeds of 400 Meters per Second. If it hits, the target takes 150 HP in damage and is knocked back.


      S-Rank Spells:


         Name: Field Surgery
         Rank: S
         Type: Single Target
         Healing: 120 HP
         Range: 400 Meters
         Speed: 400 Meters per Second
         Duration: 1 Post
         Downside: N/A
         Description:  Raising a hand, Victoria casts a golden ball of magic at a target. The ball has a range of up to 400 meters and travels at 400 meters per second. If it hits, the target is healed for 120 HP. Also, if she pays the MP cost spent to cast a debuff, Victoria can remove the debuff (bleeding, paralysis, etc.) with this spell.


         Name: Re-Equip: Submachine Gun
         Rank: S+
         Type: Single Target
         Requip/Summon Melee Damage: 62 HP
         Requip/Summon HP: 375 HP
         Range: 600 Meters
         Speed: 600 Meters per Second
         Duration: 12 Posts
         Downside: N/A
         Description:
      Submachine Gun:
      Combat Medic 300px-Steyr_TMP_9mmPara_001
      Raising her hands above her head, Victoria focuses magic until the weapon falls into her hand. The weapon is then ready for use.

      This weapon is balanced to allow for reasonably accurate one-handed shooting. Its main purpose is portable suppressing fire, but it can be a formidable weapon in close quarters where longer weapons would be unwieldy. Requiring only one hand to use it allows Victoria to cast a healing spell with the other hand, carry a patient to safety, or perform other important tasks. The weapon also features a vertical handgrip to help with two-handed shooting.
         Abilities:

         
      Ability 1:

         Name: Empty The Magazine
         Type: Single Target
         Damage: 180 HP
         Range: 600 Meters
         Speed: 600 Meters per Second
         Duration: 1 Post
         Downside: N/A
         Description: Victoria fires a burst that consumes the whole "magazine" in a rapid burst of twenty shots. The bullets travels up to 600 meters and with a speed of 600 meters per second. Each shot does 9 damage; if all twenty shots in the burst hit, the target takes 180 HP in damage.
         

         
      Ability 2:

         Name: Three-Round Burst
         Type: Single Target
         Damage: 180 HP
         Range: 600 Meters
         Speed: 600 Meters per Second
         Duration: 1 Post
         Downside: N/A
         Description: Victoria can assert enough fire control to fire a Three-Round Burst. The burst travels up to 600 meters and at a speed of 600 meters per second. Each shot does 60 HP in damage: if all three hit, the target takes 180 HP in damage.
         


      H-Rank Spells:


         Name: Field Hospital
         Rank: H
         Type: Single Target
         Healing: 140 HP
         Range: 600 Meters
         Speed: 500 Meters per Second Please lower to 450mps here and in the description.
         Duration: 1 Post
         Downside: N/A
         Description: Raising a hand, Victoria casts a golden ball of magic at a target. The ball has a range of up to 600 meters and travels at 500 meters per second. If it hits, the target is healed for 140 HP. Also, if she pays the MP cost spent to cast a debuff, Victoria can remove the debuff (bleeding, paralysis, etc.) with this spell.


         Name: Re-Equip: Tranquilizer Rifle
         Rank: H+
         Type: Single Target
         Requip/Summon Melee Damage:  83 HP
         Requip/Summon HP: 750 HP
         Range: 800 Meters
         Speed: 800 Meters per Second
         Duration: 25 Posts
         Downside: N/A
         Description:
      Tranquilizer Rifle:
      Combat Medic Weapon_TRQ_203-C_Tranquilizer_Rifle
      Raising her hands above her head, Victoria focuses magic until the weapon drops in her hand. It is then ready for use.

      This weapon is employed when Victoria does not want to kill a target, only incapacitate it in a non-lethal fashion. The weapon automatically regulates the dosage of each shot to ensure that Victoria does not accidentally kill the target with a non-lethal weapon.
         Abilities:

         
      Ability 1:

         Name: Slow Down
         Type: Single Target
         Damage: 210 HP
         Range: 800 Meters
         Speed: 800 Meters per Second
         Duration: 4 Posts
         Downside: N/A
         Description: Victoria fires a silver dart of magic that contains a chemical agent that induces fatigue in the target. The dart travels up to 800 meters and travels at speeds of 800 meters per second. If the dart hits, the target takes 210 HP in damage in the first post and suffers from feelings of fatigue that result in a 50% decrease in movement speed for the next three posts. This can be in creased to 115% decrease in speed. The effect can be removed earlier by a healing spell, UA, or item effect.
         

         
      Ability 2:

         Name: Lights Out
         Type: Single Target
         Damage: 210 HP
         Range: 800 Meters
         Speed: 800 Meters per Second
         Duration: 2 Posts
         Downside: N/A
         Description: Victoria fires a silver dart of magic that contains a chemical agent that induces feeling of sleepiness in the target. The dart travels up to 800 meters and travels at speeds of 800 meters a second. If the dart hits, the target takes 210 HP in damage in the first post and suffers from sleepiness in the next post that may reduce the chances of dodging the next attack by 25%. Reduction of chance is not a stat we have on this site - please either remove the statistical part of this sentence or change it to a concrete buffable stat, such as speed. The effect can be removed earlier by a healing spell, UA, or item effect.
         





    Hey Leona! You know who I am and what I'm here to do, so let's get started. All edits will be made in this color. It's a lovely magic as always, and remember to ask me if you have any questions x3.


    _____________________________________________________________________________________


    Combat Medic B2WXv4aK_o
    sorano granon | solid script | aura manipulation | bank | armory
    i pretend i really liked it this way-- you see, my heart won't die, though i've really tried.


    Victoria Sheridan
    Victoria Sheridan

    Alt Account- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Legal Guild Ace- Z-Rank- Y-Rank- X-Rank- H-Rank- S-Rank- A-Rank- Wanderer- EXP Grinder- Forever Solo- Christian Minecraft Server- I Have Friends...- Limited Edition- Unknown Powerhouse- Unknown Legend- The Completionist- Achiever- Buddy Buddy- Sticking Around- Taskmaster- Halloween Social- Halloween job event participant - Rich- Veteran Level 2- Veteran Level 1- Character Application Approved!- Magic Application Approved!- Obtain A Secondary Magic!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Master [1000]- Senior [500]- Novice [250]- X-Mas Event Participant- Summer Special Participant- Player 
    Lineage : Shadows Of Anarchy
    Position : None
    Posts : 1322
    Guild : Sabertooth
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 853,965

    Character Sheet
    First Magic: Merces Letifer
    Second Magic: Combat Medic
    Third Magic:

    Combat Medic Empty Re: Combat Medic

    Post by Victoria Sheridan 13th April 2019, 8:34 pm

    The requested edits have been made. Please let me know if any more edits are needed.

    Bump.
    ivyleaf33
    ivyleaf33

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    Lineage : Spirit Warrior
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    Age : 18
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    Character Sheet
    First Magic: Advanced Solid Script
    Second Magic: Aura Manipulation
    Third Magic: N/A

    Combat Medic Empty Re: Combat Medic

    Post by ivyleaf33 13th April 2019, 10:21 pm

    Spoiler:
    @Victoria Sheridan wrote:Magic

       Magic Name: Combat Medic
       Magic Type: Caster (Primary Benefit), Re-Equip (Auxiliary Benefit)
       Training Thread: A Time To Heal
       Description: Combat Medic's primary purpose is to allow Victoria to heal herself and her allies and remove negative status effects. It is primarily a support magic that also allows access to less-than-lethal weaponry and magic to facilitate defense of herself and her patients. Furthermore, it allows Victoria to purify water from any source in seconds, making it safe to drink. This ability extends to any water she puts in a container or is already in a container, whether it is a plastic bottle, soda can, canteen, or even a barrel.
       

      Unique Abilities:
       

    • Ability: Medical Expert: As a result of studying the basics of Combat Medic extensively under Florence Manderley's tutelage, Victoria gets a 25% decrease to the cost of Healing spells. She can also see the HP count of her allies and the nature of debuffs (if any) affecting her allies.
         
    • Ability: Urgent Care: Victoria's Healing Spells get a 65% increase in Spell Speed.
         
    • Ability: Revitalize: In exchange for doubling its MP cost, Victoria can boost the power of any healing spell that she can use by 65%.

      Plot/Story Ability:
      Purify Water: Victoria can purify water that has been placed into any container, destroying all pathogens and contaminants and making it safe to drink. It can be a container of any size, from a cup to a 55-gallon drum to even a standing water tank. However, she cannot purify open bodies of water (ex. ocean, lake) with this ability. This is a Plot/Story ability.
         


        Signature Spells:


       Name: Caduceus Shield
       Rank: S
       Type: Single Target, Defensive
       Durability: 240 HP
       Range: Melee
       Speed: Melee
       Duration: Instantaneous
       Downside: N/A
       Description: Raising a hand in front of her, Victoria projects a golden shield with a caduceus (two snakes entwined around a winged rod) symbol in front of her. It can absorb two S-rank spells before dissipating. It protects an area of 11.25 meters in front of her.


       Name: Taser Spark
       Rank: S
       Type: Single Target
       Damage: 120 HP
       Range: 400 Meters
       Speed: 400 Meters per Second
       Duration: 1 Post
       Downside: N/A
       Description: Pointing a hand in the shape of a gun at the target, the tip of Victoria's finger sparks gold. She fires a golf ball-sized ball of golden energy at the target. The ball has a range of up to 400 meters and travels at 400 meters per second. If it hits, the target takes 120 HP in damage and can lose feeling in the targeted limb for one post after being hit. The numbing effect can be removed with a spell, UA, or item effect.


       Name: Healing Wave
       Rank: S
       Type: Multi-Target
       Healing: 90 HP
       Range: 300 Meters
       Speed: 225 Meters per Second
       Duration: 1 Post
       Downside: N/A
       Description: Holding a hand in front of her and focusing magic until it turns gold, Victoria casts a visible wave of magic at an ally (or allies). The wave reaches up to 300 meters and travels at a speed of 300 meters per second. If it hits, the target(s) is healed for 90 HP instantaneously.


    D-Rank Spells:


       Name: Bandage
       Rank: D
       Type: Single Target
       Healing: 40 HP
       Range: 60 Meters
       Speed: 60 Meters per Second
       Duration: 1 Post
       Downside: N/A
       Description: Raising a hand, Victoria casts a golden ball of magic at a target. The ball has a range of up to 60 meters and travels at 60 meters per second. If it hits, the target is healed for 40 HP. Also, if she pays the MP cost spent to cast a debuff, Victoria can remove the debuff (bleeding, paralysis, etc.) with this spell.


    C-Rank Spells:


       Name: Field Dressing
       Rank: C
       Type: Single Target
       Healing: 60 HP
       Range: 120 Meters
       Speed: 120 Meters per Second
       Duration: 1 Post
       Downside: N/A
       Description: Raising a hand, Victoria casts a golden ball of magic at a target. The ball has a range of up to 120 meters and travels at 120 meters per second. If it hits, the target is healed for 60 HP. Also, if she pays the MP cost spent to cast a debuff, Victoria can remove the debuff (bleeding, paralysis, etc.) with this spell.


    B-Rank Spells:  


       Name: Medical Kit
       Rank: B
       Type: Single Target
       Healing: 80 HP
       Range: 200 Meters
       Speed: 200 Meters per Second
       Duration: 1 Post
       Downside: N/A
       Description: Raising a hand, Victoria casts a golden ball of magic at a target. The ball has a range of up to 200 meters and travels at 200 meters per second. If it hits, the target is healed for 80 HP. Also, if she pays the MP cost spent to cast a debuff, Victoria can remove the debuff (bleeding, paralysis, etc.) with this spell.


    A-Rank Spells


       Name: Medical Bag
       Rank: A
       Type: Single Target
       Healing: 100 HP
       Range: 300 Meters
       Speed: 300 Meters per Second
       Duration: 1 Post
       Downside: N/A
       Description: Raising a hand, Victoria casts a golden ball of magic at a target. The ball has a range of up to 300 meters and travels at 300 meters per second. If it hits, the target is healed for 100 HP. Also, if she pays the MP cost spent to cast a debuff, Victoria can remove the debuff (bleeding, paralysis, etc.) with this spell.


      Name: Re-Equip: Grenade Launcher
      Rank: A+
      Type: Area of Effect
      Damage: 45 HP
     Re-Equip Summon HP: 300 HP
      Range: 225 Meters
      Speed: 110 Meters per second
      Duration: 9 posts
      Downside: N/A
      Description:
    Grenade Launcher:
    Combat Medic Main_p1650340-660x371
    Raising her hands above her head, Victoria focuses magic until it drops in her hands. It is then ready for use. Victoria can use the Grenade Launcher to fire fragmentation grenades to break up groups of enemies and bank shots around corners to hit enemies in hiding. It can also fire tear gas grenades and bean bags for a less-than-lethal crowd control option.
      Abilities:

    • Ability 1: Tear Gas- Active: Once every seven posts, Victoria can fire a grenade that emits tear gas when it explodes. The projectile has a range of 225 Meters and travels at a speed of 110 Meters per second. The cloud of tear gas covers an area of 225 meters. If targets breathe the cloud, they take 75 HP in damage and experience blurry vision and watering eyes for up to three posts afterwards. The effect can be removed earlier with a UA, healing spell, or item.
    • Ability 2: Bean Bag- Active: Once every seven posts, Victoria can fire a grenade that shoots a bean bag at a single target. The projectile has a range of 400 Meters and travels at speeds of 400 Meters per Second. If it hits, the target takes 150 HP in damage and is knocked back.


      S-Rank Spells:


         Name: Field Surgery
         Rank: S
         Type: Single Target
         Healing: 120 HP
         Range: 400 Meters
         Speed: 400 Meters per Second
         Duration: 1 Post
         Downside: N/A
         Description:  Raising a hand, Victoria casts a golden ball of magic at a target. The ball has a range of up to 400 meters and travels at 400 meters per second. If it hits, the target is healed for 120 HP. Also, if she pays the MP cost spent to cast a debuff, Victoria can remove the debuff (bleeding, paralysis, etc.) with this spell.


         Name: Re-Equip: Submachine Gun
         Rank: S+
         Type: Single Target
         Requip/Summon Melee Damage: 62 HP
         Requip/Summon HP: 375 HP
         Range: 600 Meters
         Speed: 600 Meters per Second
         Duration: 12 Posts
         Downside: N/A
         Description:
      Submachine Gun:
      Combat Medic 300px-Steyr_TMP_9mmPara_001
      Raising her hands above her head, Victoria focuses magic until the weapon falls into her hand. The weapon is then ready for use.

      This weapon is balanced to allow for reasonably accurate one-handed shooting. Its main purpose is portable suppressing fire, but it can be a formidable weapon in close quarters where longer weapons would be unwieldy. Requiring only one hand to use it allows Victoria to cast a healing spell with the other hand, carry a patient to safety, or perform other important tasks. The weapon also features a vertical handgrip to help with two-handed shooting.
         Abilities:

         
      Ability 1:

         Name: Empty The Magazine
         Type: Single Target
         Damage: 180 HP
         Range: 600 Meters
         Speed: 600 Meters per Second
         Duration: 1 Post
         Downside: N/A
         Description: Victoria fires a burst that consumes the whole "magazine" in a rapid burst of twenty shots. The bullets travels up to 600 meters and with a speed of 600 meters per second. Each shot does 9 damage; if all twenty shots in the burst hit, the target takes 180 HP in damage.
         

         
      Ability 2:

         Name: Three-Round Burst
         Type: Single Target
         Damage: 180 HP
         Range: 600 Meters
         Speed: 600 Meters per Second
         Duration: 1 Post
         Downside: N/A
         Description: Victoria can assert enough fire control to fire a Three-Round Burst. The burst travels up to 600 meters and at a speed of 600 meters per second. Each shot does 60 HP in damage: if all three hit, the target takes 180 HP in damage.
         


      H-Rank Spells:


         Name: Field Hospital
         Rank: H
         Type: Single Target
         Healing: 140 HP
         Range: 600 Meters
         Speed: 450 Meters per Second
         Duration: 1 Post
         Downside: N/A
         Description: Raising a hand, Victoria casts a golden ball of magic at a target. The ball has a range of up to 600 meters and travels at 450 meters per second. If it hits, the target is healed for 140 HP. Also, if she pays the MP cost spent to cast a debuff, Victoria can remove the debuff (bleeding, paralysis, etc.) with this spell.


         Name: Re-Equip: Tranquilizer Rifle
         Rank: H+
         Type: Single Target
         Requip/Summon Melee Damage:  83 HP
         Requip/Summon HP: 750 HP
         Range: 800 Meters
         Speed: 800 Meters per Second
         Duration: 25 Posts
         Downside: N/A
         Description:
      Tranquilizer Rifle:
      Combat Medic Weapon_TRQ_203-C_Tranquilizer_Rifle
      Raising her hands above her head, Victoria focuses magic until the weapon drops in her hand. It is then ready for use.

      This weapon is employed when Victoria does not want to kill a target, only incapacitate it in a non-lethal fashion. The weapon automatically regulates the dosage of each shot to ensure that Victoria does not accidentally kill the target with an accidental overdose of sedative. The Tranquilizer Rifle is a good choice for incapacitating targets from long range.
         Abilities:

         
      Ability 1:

         Name: Slow Down
         Type: Single Target
         Damage: 210 HP
         Range: 800 Meters
         Speed: 800 Meters per Second
         Duration: 4 Posts
         Downside: N/A
         Description: Victoria fires a silver dart of magic that contains a chemical agent that induces fatigue in the target. The dart travels up to 800 meters and travels at speeds of 800 meters per second. If the dart hits, the target takes 210 HP in damage in the first post and suffers from feelings of fatigue that result in a 115% decrease in Speed for the next three posts. The effect can be removed earlier by a healing spell, UA, or item effect.
         

         
      Ability 2:

         Name: Lights Out
         Type: Single Target
         Damage: 210 HP
         Range: 800 Meters
         Speed: 800 Meters per Second
         Duration: 4 Posts
         Downside: N/A
         Description: Victoria fires a silver dart of magic that contains a chemical agent that induces feeling of sleepiness in the target. The dart travels up to 800 meters and travels at speeds of 800 meters a second. If the dart hits, the target takes 210 HP in damage in the first post and suffers from drowsiness that lowers Physical Defense by 50% and Speed by 50% for the next three posts. The effect can be removed earlier by a healing spell, UA, or item effect.
         





    Combat Medic KhyzeRtP_o


    _____________________________________________________________________________________


    Combat Medic B2WXv4aK_o
    sorano granon | solid script | aura manipulation | bank | armory
    i pretend i really liked it this way-- you see, my heart won't die, though i've really tried.


    Johann
    Johann

    Administrator- Moderator- Developer/GFX Artist- Main Account- Mythical VIP Status- Demon VIP Status- God VIP Status- Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Mythical- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Guild Master- Custom Slayer- God Slayer- Demon Slayer- Legal Guild Ace- Neutral Guild Ace- Z-Rank- Y-Rank- X-Rank- H-Rank- S-Rank- A-Rank- Wanderer- Eevee- EXP Grinder- Jewel Grinder- Job Creator- Working Together- Forever Solo- Christian Minecraft Server- I Have Friends...- Teaming Up!- Limited Edition- Idolize- Unknown Powerhouse- Unknown Legend- The Completionist- Guild Creator- Achiever- Expert Achiever- Buddy Buddy- Obligatory Beach Episode- Shipped- Sticking Around- Loyal to the Bone- Dank Memer- Fan Artist- Taskmaster- Halloween gfx'ers- Halloween Social- Halloween job event participant - Fan Art Contest Participant- Haiku Contest Participant- Lineage Making Contest Participant- Richie Rich- Rich- Veteran Level 6- Veteran Level 5- Veteran Level 4- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Tertiary Magic- Supreme Grand Master [5000]- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- 3rd Place Event/Contest Winner- Christmas Event Winner- X-Mas Event Participant- Advertisement Achievement Badge- Tournament Participation Badge- Cookie Achievement- Cupcake Achievement- Rainbow Hero- Summer Special Tier 4- Summer Special Tier 3- Summer Special Tier 2- Summer Special Tier 1- Summer Special Donor- Summer Special Participant- 1 Year Anniversary- Player-
    Lineage : Assassin's Shadow
    Position : God of Justice
    Posts : 9967
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    Age : 29
    Experience : 3,108,432
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    Character Sheet
    First Magic: Saga of War - Ragnarök
    Second Magic: Consecration of War - Einherjar
    Third Magic: Maledict of War - Berserkir

    Combat Medic Empty Re: Combat Medic

    Post by Johann 12th August 2019, 2:50 am

    Moved and unlocked at the user's request

    Spoiler:
    @Victoria Sheridan wrote:Magic

       Magic Name: Combat Medic
       Magic Type: Caster (Primary Benefit), Re-Equip (Auxiliary Benefit)
       Training Thread: A Time To Heal
       Description: Combat Medic's primary purpose is to allow Victoria to heal herself and her allies and remove negative status effects. It is primarily a support magic that also allows access to less-than-lethal weaponry and magic to facilitate defense of herself and her patients. Furthermore, it allows Victoria to purify water from any source in seconds, making it safe to drink. This ability extends to any water she puts in a container or is already in a container, whether it is a plastic bottle, soda can, canteen, or even a barrel.
       

      Unique Abilities:
       

    • Ability: Medical Expert: As a result of studying the basics of Combat Medic extensively under Florence Manderley's tutelage, Victoria gets a 25% decrease to the cost of Healing spells. She can also see the HP count of her allies and the nature of debuffs (if any) affecting her allies.
         
    • Ability: Urgent Care: Victoria's Healing Spells get a 65% increase in Spell Speed.
         
    • Ability: Revitalize: In exchange for doubling its MP cost, Victoria can boost the power of any healing spell that she can use by 65%.

      Plot/Story Ability:
      Purify Water: Victoria can purify water that has been placed into any container, destroying all pathogens and contaminants and making it safe to drink. It can be a container of any size, from a cup to a 55-gallon drum to even a standing water tank. However, she cannot purify open bodies of water (ex. ocean, lake) with this ability. This is a Plot/Story ability.
         


        Signature Spells:


       Name: Caduceus Shield
       Rank: S
       Type: Single Target, Defensive
       Durability: 240 HP
       Range: Melee
       Speed: Melee
       Duration: Instantaneous
       Downside: N/A
       Description: Raising a hand in front of her, Victoria projects a golden shield with a caduceus (two snakes entwined around a winged rod) symbol in front of her. It can absorb two S-rank spells before dissipating. It protects an area of 11.25 meters in front of her.


       Name: Taser Spark
       Rank: S
       Type: Single Target
       Damage: 120 HP
       Range: 400 Meters
       Speed: 400 Meters per Second
       Duration: 1 Post
       Downside: N/A
       Description: Pointing a hand in the shape of a gun at the target, the tip of Victoria's finger sparks gold. She fires a golf ball-sized ball of golden energy at the target. The ball has a range of up to 400 meters and travels at 400 meters per second. If it hits, the target takes 120 HP in damage and can lose feeling in the targeted limb for one post after being hit. The numbing effect can be removed with a spell, UA, or item effect.


       Name: Healing Wave
       Rank: S
       Type: Multi-Target
       Healing: 90 HP
       Range: 300 Meters
       Speed: 225 Meters per Second
       Duration: 1 Post
       Downside: N/A
       Description: Holding a hand in front of her and focusing magic until it turns gold, Victoria casts a visible wave of magic at an ally (or allies). The wave reaches up to 300 meters and travels at a speed of 300 meters per second. If it hits, the target(s) is healed for 90 HP instantaneously.


    D-Rank Spells:


       Name: Bandage
       Rank: D
       Type: Single Target
       Healing: 40 HP
       Range: 60 Meters
       Speed: 60 Meters per Second
       Duration: 1 Post
       Downside: N/A
       Description: Raising a hand, Victoria casts a golden ball of magic at a target. The ball has a range of up to 60 meters and travels at 60 meters per second. If it hits, the target is healed for 40 HP. Also, if she pays the MP cost spent to cast a debuff, Victoria can remove the debuff (bleeding, paralysis, etc.) with this spell.


    C-Rank Spells:


       Name: Field Dressing
       Rank: C
       Type: Single Target
       Healing: 60 HP
       Range: 120 Meters
       Speed: 120 Meters per Second
       Duration: 1 Post
       Downside: N/A
       Description: Raising a hand, Victoria casts a golden ball of magic at a target. The ball has a range of up to 120 meters and travels at 120 meters per second. If it hits, the target is healed for 60 HP. Also, if she pays the MP cost spent to cast a debuff, Victoria can remove the debuff (bleeding, paralysis, etc.) with this spell.


    B-Rank Spells:  


       Name: Medical Kit
       Rank: B
       Type: Single Target
       Healing: 80 HP
       Range: 200 Meters
       Speed: 200 Meters per Second
       Duration: 1 Post
       Downside: N/A
       Description: Raising a hand, Victoria casts a golden ball of magic at a target. The ball has a range of up to 200 meters and travels at 200 meters per second. If it hits, the target is healed for 80 HP. Also, if she pays the MP cost spent to cast a debuff, Victoria can remove the debuff (bleeding, paralysis, etc.) with this spell.


    A-Rank Spells


       Name: Medical Bag
       Rank: A
       Type: Single Target
       Healing: 100 HP
       Range: 300 Meters
       Speed: 300 Meters per Second
       Duration: 1 Post
       Downside: N/A
       Description: Raising a hand, Victoria casts a golden ball of magic at a target. The ball has a range of up to 300 meters and travels at 300 meters per second. If it hits, the target is healed for 100 HP. Also, if she pays the MP cost spent to cast a debuff, Victoria can remove the debuff (bleeding, paralysis, etc.) with this spell.


      Name: Re-Equip: Grenade Launcher
      Rank: A+
      Type: Area of Effect
      Damage: 45 HP
     Re-Equip Summon HP: 300 HP
      Range: 225 Meters
      Speed: 110 Meters per second
      Duration: 9 posts
      Downside: N/A
      Description:
    Grenade Launcher:
    Combat Medic Main_p1650340-660x371
    Raising her hands above her head, Victoria focuses magic until it drops in her hands. It is then ready for use. Victoria can use the Grenade Launcher to fire fragmentation grenades to break up groups of enemies and bank shots around corners to hit enemies in hiding. It can also fire tear gas grenades and bean bags for a less-than-lethal crowd control option.
      Abilities:

    • Ability 1: Tear Gas- Active: Once every seven posts, Victoria can fire a grenade that emits tear gas when it explodes. The projectile has a range of 225 Meters and travels at a speed of 110 Meters per second. The cloud of tear gas covers an area of 225 meters. If targets breathe the cloud, they take 75 HP in damage and experience blurry vision and watering eyes for up to three posts afterwards. The effect can be removed earlier with a UA, healing spell, or item.
    • Ability 2: Bean Bag- Active: Once every seven posts, Victoria can fire a grenade that shoots a bean bag at a single target. The projectile has a range of 400 Meters and travels at speeds of 400 Meters per Second. If it hits, the target takes 150 HP in damage and is knocked back.


      S-Rank Spells:


         Name: Field Surgery
         Rank: S
         Type: Single Target
         Healing: 120 HP
         Range: 400 Meters
         Speed: 400 Meters per Second
         Duration: 1 Post
         Downside: N/A
         Description:  Raising a hand, Victoria casts a golden ball of magic at a target. The ball has a range of up to 400 meters and travels at 400 meters per second. If it hits, the target is healed for 120 HP. Also, if she pays the MP cost spent to cast a debuff, Victoria can remove the debuff (bleeding, paralysis, etc.) with this spell.


         Name: Re-Equip: Submachine Gun
         Rank: S+
         Type: Single Target
         Requip/Summon Melee Damage: 62 HP
         Requip/Summon HP: 375 HP
         Range: 600 Meters
         Speed: 600 Meters per Second
         Duration: 12 Posts
         Downside: N/A
         Description:
      Submachine Gun:
      Combat Medic 300px-Steyr_TMP_9mmPara_001
      Raising her hands above her head, Victoria focuses magic until the weapon falls into her hand. The weapon is then ready for use.

      This weapon is balanced to allow for reasonably accurate one-handed shooting. Its main purpose is portable suppressing fire, but it can be a formidable weapon in close quarters where longer weapons would be unwieldy. Requiring only one hand to use it allows Victoria to cast a healing spell with the other hand, carry a patient to safety, or perform other important tasks. The weapon also features a vertical handgrip to help with two-handed shooting.
         Abilities:

         
      Ability 1:

         Name: Empty The Magazine
         Type: Single Target
         Damage: 180 HP
         Range: 600 Meters
         Speed: 600 Meters per Second
         Duration: 1 Post
         Downside: N/A
         Description: Victoria fires a burst that consumes the whole "magazine" in a rapid burst of twenty shots. The bullets travels up to 600 meters and with a speed of 600 meters per second. Each shot does 9 damage; if all twenty shots in the burst hit, the target takes 180 HP in damage.
         

         
      Ability 2:

         Name: Three-Round Burst
         Type: Single Target
         Damage: 180 HP
         Range: 600 Meters
         Speed: 600 Meters per Second
         Duration: 1 Post
         Downside: N/A
         Description: Victoria can assert enough fire control to fire a Three-Round Burst. The burst travels up to 600 meters and at a speed of 600 meters per second. Each shot does 60 HP in damage: if all three hit, the target takes 180 HP in damage.
         


      H-Rank Spells:


         Name: Field Hospital
         Rank: H
         Type: Single Target
         Healing: 140 HP
         Range: 600 Meters
         Speed: 450 Meters per Second
         Duration: 1 Post
         Downside: N/A
         Description: Raising a hand, Victoria casts a golden ball of magic at a target. The ball has a range of up to 600 meters and travels at 450 meters per second. If it hits, the target is healed for 140 HP. Also, if she pays the MP cost spent to cast a debuff, Victoria can remove the debuff (bleeding, paralysis, etc.) with this spell.


         Name: Re-Equip: Tranquilizer Rifle
         Rank: H+
         Type: Single Target
         Requip/Summon Melee Damage:  83 HP
         Requip/Summon HP: 750 HP
         Range: 800 Meters
         Speed: 800 Meters per Second
         Duration: 25 Posts
         Downside: N/A
         Description:
      Tranquilizer Rifle:
      Combat Medic Weapon_TRQ_203-C_Tranquilizer_Rifle
      Raising her hands above her head, Victoria focuses magic until the weapon drops in her hand. It is then ready for use.

      This weapon is employed when Victoria does not want to kill a target, only incapacitate it in a non-lethal fashion. The weapon automatically regulates the dosage of each shot to ensure that Victoria does not accidentally kill the target with an accidental overdose of sedative. The Tranquilizer Rifle is a good choice for incapacitating targets from long range.
         Abilities:

         
      Ability 1:

         Name: Slow Down
         Type: Single Target
         Damage: 210 HP
         Range: 800 Meters
         Speed: 800 Meters per Second
         Duration: 4 Posts
         Downside: N/A
         Description: Victoria fires a silver dart of magic that contains a chemical agent that induces fatigue in the target. The dart travels up to 800 meters and travels at speeds of 800 meters per second. If the dart hits, the target takes 210 HP in damage in the first post and suffers from feelings of fatigue that result in a 115% decrease in Speed for the next three posts. The effect can be removed earlier by a healing spell, UA, or item effect.
         

         
      Ability 2:

         Name: Lights Out
         Type: Single Target
         Damage: 210 HP
         Range: 800 Meters
         Speed: 800 Meters per Second
         Duration: 4 Posts
         Downside: N/A
         Description: Victoria fires a silver dart of magic that contains a chemical agent that induces feeling of sleepiness in the target. The dart travels up to 800 meters and travels at speeds of 800 meters a second. If the dart hits, the target takes 210 HP in damage in the first post and suffers from drowsiness that lowers Physical Defense by 50% and Speed by 50% for the next three posts. The effect can be removed earlier by a healing spell, UA, or item effect.
         






    _____________________________________________________________________________________

    Combat Medic Johannsiggies
    Shane Stern
    Shane Stern

    Player 
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    Posts : 769
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    Character Sheet
    First Magic: All Might 2.0
    Second Magic: Warfare Requip
    Third Magic:

    Combat Medic Empty Re: Combat Medic

    Post by Shane Stern 26th August 2019, 3:49 am

    Hi Victoria, Shane here and I'm really really sorry for taking so long to get back to you on this.

    There are some minor edits to be made in this color, and we should be good to go!

    Edits:
    @Victoria Sheridan wrote:Magic

       Magic Name: Combat Medic
       Magic Type: Caster (Primary Benefit), Re-Equip (Auxiliary Benefit)
       Training Thread: A Time To Heal
       Description: Combat Medic's primary purpose is to allow Victoria to heal herself and her allies and remove negative status effects. It is primarily a support magic that also allows access to less-than-lethal weaponry and magic to facilitate defense of herself and her patients. Furthermore, it allows Victoria to purify water from any source in seconds, making it safe to drink. This ability extends to any water she puts in a container or is already in a container, whether it is a plastic bottle, soda can, canteen, or even a barrel.
       

      Unique Abilities:
       

    • Ability: Medical Expert: As a result of studying the basics of Combat Medic extensively under Florence Manderley's tutelage, Victoria gets a 25% decrease to the cost of Healing spells. She can also see the HP count of her allies and the nature of debuffs (if any) affecting her allies.
         
    • Ability: Urgent Care: Victoria's Healing Spells get a 65% increase in Spell Speed.
         
    • Ability: Revitalize: In exchange for doubling its MP cost, Victoria can boost the power of any healing spell that she can use by 65%.

      Plot/Story Ability:
      Purify Water: Victoria can purify water that has been placed into any container, destroying all pathogens and contaminants and making it safe to drink. It can be a container of any size, from a cup to a 55-gallon drum to even a standing water tank. However, she cannot purify open bodies of water (ex. ocean, lake) with this ability. This is a Plot/Story ability.
         


    All your spells lack the "Category" section, so you will need to add that as per the recent update in magic rules.


        Signature Spells:


       Name: Caduceus Shield
       Rank: S
       Type: Single Target, Defensive
       Durability: 240 HP
       Range: Melee
       Speed: Melee
       Duration: Instantaneous
       Downside: N/A
       Description: Raising a hand in front of her, Victoria projects a golden shield with a caduceus (two snakes entwined around a winged rod) symbol in front of her. It can absorb two S-rank spells before dissipating. It protects an area of 11.25 meters in front of her.


       Name: Taser Spark
       Rank: S
       Type: Single Target
       Damage: 120 HP
       Range: 400 Meters
       Speed: 400 Meters per Second
       Duration: 1 Post
       Downside: N/A
       Description: Pointing a hand in the shape of a gun at the target, the tip of Victoria's finger sparks gold. She fires a golf ball-sized ball of golden energy at the target. The ball has a range of up to 400 meters and travels at 400 meters per second. If it hits, the target takes 120 HP in damage and can lose feeling in the targeted limb for one post after being hit. The numbing effect can be removed with a spell, UA, or item effect.


       Name: Healing Wave
       Rank: S
       Type: Multi-Target
       Healing: 90 HP
       Range: 300 Meters
       Speed: 225 Meters per Second
       Duration: 1 Post
       Downside: N/A
       Description: Holding a hand in front of her and focusing magic until it turns gold, Victoria casts a visible wave of magic at an ally (or allies). The wave reaches up to 300 meters and travels at a speed of 300 meters per second. If it hits, the target(s) is healed for 90 HP instantaneously.


    D-Rank Spells:


       Name: Bandage
       Rank: D
       Type: Single Target
       Healing: 40 HP
       Range: 60 Meters
       Speed: 60 Meters per Second
       Duration: 1 Post
       Downside: N/A
       Description: Raising a hand, Victoria casts a golden ball of magic at a target. The ball has a range of up to 60 meters and travels at 60 meters per second. If it hits, the target is healed for 40 HP. Also, if she pays the MP cost spent to cast a debuff, Victoria can remove the debuff (bleeding, paralysis, etc.) with this spell.
    --> Nothing big, just need to mention that this can only remove debuffs caused by D-rank spells or below, and only once per post.

    C-Rank Spells:


       Name: Field Dressing
       Rank: C
       Type: Single Target
       Healing: 60 HP
       Range: 120 Meters
       Speed: 120 Meters per Second
       Duration: 1 Post
       Downside: N/A
       Description: Raising a hand, Victoria casts a golden ball of magic at a target. The ball has a range of up to 120 meters and travels at 120 meters per second. If it hits, the target is healed for 60 HP. Also, if she pays the MP cost spent to cast a debuff, Victoria can remove the debuff (bleeding, paralysis, etc.) with this spell.
    --> Nothing big, just need to mention that this can only remove debuffs caused by C-rank spells or below, and only once per post.


    B-Rank Spells:  


       Name: Medical Kit
       Rank: B
       Type: Single Target
       Healing: 80 HP
       Range: 200 Meters
       Speed: 200 Meters per Second
       Duration: 1 Post
       Downside: N/A
       Description: Raising a hand, Victoria casts a golden ball of magic at a target. The ball has a range of up to 200 meters and travels at 200 meters per second. If it hits, the target is healed for 80 HP. Also, if she pays the MP cost spent to cast a debuff, Victoria can remove the debuff (bleeding, paralysis, etc.) with this spell.
    --> Nothing big, just need to mention that this can only remove debuffs caused by B-rank spells or below, and only once per post.

    A-Rank Spells


       Name: Medical Bag
       Rank: A
       Type: Single Target
       Healing: 100 HP
       Range: 300 Meters
       Speed: 300 Meters per Second
       Duration: 1 Post
       Downside: N/A
       Description: Raising a hand, Victoria casts a golden ball of magic at a target. The ball has a range of up to 300 meters and travels at 300 meters per second. If it hits, the target is healed for 100 HP. Also, if she pays the MP cost spent to cast a debuff, Victoria can remove the debuff (bleeding, paralysis, etc.) with this spell.
    --> Nothing big, just need to mention that this can only remove debuffs caused by A-rank spells or below, and only once per post.

      Name: Re-Equip: Grenade Launcher
      Rank: A+
      Type: Area of Effect
      Damage: 45 HP
     Re-Equip Summon HP: 300 HP
      Range: 110 Meters
      Speed: 110 Meters per second
      Duration: 9 posts
      Downside: N/A
      Description:
    Grenade Launcher:
    Combat Medic Main_p1650340-660x371
    Raising her hands above her head, Victoria focuses magic until it drops in her hands. It is then ready for use. Victoria can use the Grenade Launcher to fire fragmentation grenades to break up groups of enemies and bank shots around corners to hit enemies in hiding. It can also fire tear gas grenades and bean bags for a less-than-lethal crowd control option.
      Abilities:

    • Ability 1: Tear Gas- Active: Once every seven posts, Victoria can fire a grenade that emits tear gas when it explodes. The projectile has a range of 225 Meters and travels at a speed of 110 Meters per second. The cloud of tear gas covers an area of 225 meters. If targets breathe the cloud, they take 75 HP in damage and experience blurry vision and watering eyes for up to three posts afterwards. The effect can be removed earlier with a UA, healing spell, or item.
      --> You will need to rewrite this according to the standard spell template
    • Ability 2: Bean Bag- Active: Once every seven posts, Victoria can fire a grenade that shoots a bean bag at a single target. The projectile has a range of 400 Meters and travels at speeds of 400 Meters per Second. If it hits, the target takes 150 HP in damage and is knocked back.
      --> You will need to rewrite this according to the standard spell template

      S-Rank Spells:


         Name: Field Surgery
         Rank: S
         Type: Single Target
         Healing: 120 HP
         Range: 400 Meters
         Speed: 400 Meters per Second
         Duration: 1 Post
         Downside: N/A
         Description:  Raising a hand, Victoria casts a golden ball of magic at a target. The ball has a range of up to 400 meters and travels at 400 meters per second. If it hits, the target is healed for 120 HP. Also, if she pays the MP cost spent to cast a debuff, Victoria can remove the debuff (bleeding, paralysis, etc.) with this spell.
      --> Nothing big, just need to mention that this can only remove debuffs caused by S-rank spells or below, and only once per post.

         Name: Re-Equip: Submachine Gun
         Rank: S+
         Type: Single Target
         Requip/Summon Melee Damage: 62 HP
         Requip/Summon HP: 375 HP
         Range: 150 Meters
         Speed: 150 Meters per Second
         Duration: 12 Posts
         Downside: N/A
         Description:
      Submachine Gun:
      Combat Medic 300px-Steyr_TMP_9mmPara_001
      Raising her hands above her head, Victoria focuses magic until the weapon falls into her hand. The weapon is then ready for use.

      This weapon is balanced to allow for reasonably accurate one-handed shooting. Its main purpose is portable suppressing fire, but it can be a formidable weapon in close quarters where longer weapons would be unwieldy. Requiring only one hand to use it allows Victoria to cast a healing spell with the other hand, carry a patient to safety, or perform other important tasks. The weapon also features a vertical handgrip to help with two-handed shooting.
         Abilities:

         
      Ability 1:

         Name: Empty The Magazine
         Type: Single Target
         Damage: 180 HP
         Range: 600 Meters
         Speed: 600 Meters per Second
         Duration: 1 Post
         Downside: N/A
         Description: Victoria fires a burst that consumes the whole "magazine" in a rapid burst of twenty shots. The bullets travels up to 600 meters and with a speed of 600 meters per second. Each shot does 9 damage; if all twenty shots in the burst hit, the target takes 180 HP in damage.
         

         
      Ability 2:

         Name: Three-Round Burst
         Type: Single Target
         Damage: 180 HP
         Range: 600 Meters
         Speed: 600 Meters per Second
         Duration: 1 Post
         Downside: N/A
         Description: Victoria can assert enough trigger control to fire a Three-Round Burst. The burst travels up to 600 meters and at a speed of 600 meters per second. Each shot does 60 HP in damage: if all three hit, the target takes 180 HP in damage.
         


      H-Rank Spells:


         Name: Field Hospital
         Rank: H
         Type: Single Target
         Healing: 140 HP
         Range: 600 Meters
         Speed: 450 Meters per Second
         Duration: 1 Post
         Downside: N/A
         Description: Raising a hand, Victoria casts a golden ball of magic at a target. The ball has a range of up to 600 meters and travels at 450 meters per second. If it hits, the target is healed for 140 HP. Also, if she pays the MP cost spent to cast a debuff, Victoria can remove the debuff (bleeding, paralysis, etc.) with this spell.
      --> Nothing big, just need to mention that this can only remove debuffs caused by H-rank spells or below, and only once per post.

         Name: Re-Equip: Tranquilizer Rifle
         Rank: H+
         Type: Single Target
         Requip/Summon Melee Damage:  83 HP
         Requip/Summon HP: 750 HP
         Range: 400 Meters
         Speed: 400 Meters per Second
         Duration: 25 Posts
         Downside: N/A
         Description:
      Tranquilizer Rifle:
      Combat Medic Weapon_TRQ_203-C_Tranquilizer_Rifle
      Raising her hands above her head, Victoria focuses magic until the weapon drops in her hand. It is then ready for use.

      This weapon is employed when Victoria does not want to kill a target, only incapacitate it in a non-lethal fashion. The weapon automatically regulates the dosage of each shot to ensure that Victoria does not kill the target with an accidental overdose of sedative. The Tranquilizer Rifle is a good choice for incapacitating targets from long range.
         Abilities:

         
      Ability 1:

         Name: Slow Down
         Type: Single Target
         Damage: 210 HP
         Range: 800 Meters
         Speed: 800 Meters per Second
         Duration: 4 Posts
         Downside: N/A
         Description: Victoria fires a silver dart of magic that contains a chemical agent that induces fatigue in the target. The dart travels up to 800 meters and travels at speeds of 800 meters per second. If the dart hits, the target takes 210 HP in damage in the first post and suffers from feelings of fatigue that result in a 115% decrease in Speed for the next three posts. The effect can be removed earlier by a healing spell, UA, or item effect.
         

         
      Ability 2:

         Name: Lights Out
         Type: Single Target
         Damage: 210 HP
         Range: 800 Meters
         Speed: 800 Meters per Second
         Duration: 4 Posts
         Downside: N/A
         Description: Victoria fires a silver dart of magic that contains a chemical agent that induces feeling of sleepiness in the target. The dart travels up to 800 meters and travels at speeds of 800 meters a second. If the dart hits, the target takes 210 HP in damage in the first post and suffers from drowsiness that lowers Physical Defense by 50% and Speed by 50% for the next three posts. The effect can be removed earlier by a healing spell, UA, or item effect.
         






    _____________________________________________________________________________________

    Combat Medic Z9G4aIt
    The Soldier
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    Primary Magic: All Might 2.0
    Secondary Magic: Warfare Requip
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    Victoria Sheridan
    Victoria Sheridan

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    Character Sheet
    First Magic: Merces Letifer
    Second Magic: Combat Medic
    Third Magic:

    Combat Medic Empty Re: Combat Medic

    Post by Victoria Sheridan 27th August 2019, 9:06 pm

    The requested edits have been made. Let me know if anything else needs changing.

    Bump.
    Shane Stern
    Shane Stern

    Player 
    Lineage : Unbreakable Hero
    Posts : 769
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    First Magic: All Might 2.0
    Second Magic: Warfare Requip
    Third Magic:

    Combat Medic Empty Re: Combat Medic

    Post by Shane Stern 29th August 2019, 4:22 am

    Combat Medic Bgk37lA

    APPROVED:
    @Victoria Sheridan wrote:Magic

       Magic Name: Combat Medic
       Magic Type: Caster (Primary Benefit), Re-Equip (Auxiliary Benefit)
       Training Thread: A Time To Heal
       Description: Combat Medic's primary purpose is to allow Victoria to heal herself and her allies and remove negative status effects. It is primarily a support magic that also allows access to less-than-lethal weaponry and magic to facilitate defense of herself and her patients. Furthermore, it allows Victoria to purify water from any source in seconds, making it safe to drink. This ability extends to any water she puts in a container or is already in a container, whether it is a plastic bottle, soda can, canteen, or even a barrel.
       

      Unique Abilities:
       

    • Ability: Medical Expert: As a result of studying the basics of Combat Medic extensively under Florence Manderley's tutelage, Victoria gets a 25% decrease to the cost of Healing spells. She can also see the HP count of her allies and the nature of debuffs (if any) affecting her allies.
         
    • Ability: Urgent Care: Victoria's Healing Spells get a 65% increase in Spell Speed.
         
    • Ability: Revitalize: In exchange for doubling its MP cost, Victoria can boost the power of any healing spell that she can use by 65%.

      Plot/Story Ability:
      Purify Water: Victoria can purify water that has been placed into any container, destroying all pathogens and contaminants and making it safe to drink. It can be a container of any size, from a cup to a 55-gallon drum to even a standing water tank. However, she cannot purify open bodies of water (ex. ocean, lake) with this ability. This is a Plot/Story ability.
         


        Signature Spells:


       Name: Caduceus Shield
       Rank: S
      Category: Defensive
       Type: Single Target
       Durability: 240 HP
       Range: Melee
       Speed: Melee
       Duration: Instantaneous
       Downside: N/A
       Description: Raising a hand in front of her, Victoria projects a golden shield with a caduceus (two snakes entwined around a winged rod) symbol in front of her. It can absorb two S-rank spells before dissipating. It protects an area of 11.25 meters in front of her.


       Name: Taser Spark
       Rank: S
      Category: Offensive
       Type: Single Target
       Damage: 120 HP
       Range: 400 Meters
       Speed: 400 Meters per Second
       Duration: 1 Post
       Downside: N/A
       Description: Pointing a hand in the shape of a gun at the target, the tip of Victoria's finger sparks gold. She fires a golf ball-sized ball of golden energy at the target. The ball has a range of up to 400 meters and travels at 400 meters per second. If it hits, the target takes 120 HP in damage and can lose feeling in the targeted limb for one post after being hit. The numbing effect can be removed with a spell, UA, or item effect.


       Name: Healing Wave
       Rank: S
      Category: Supportive
       Type: Multi-Target
       Healing: 90 HP
       Range: 300 Meters
       Speed: 225 Meters per Second
       Duration: 1 Post
       Downside: N/A
       Description: Holding a hand in front of her and focusing magic until it turns gold, Victoria casts a visible wave of magic at an ally (or allies). The wave reaches up to 300 meters and travels at a speed of 300 meters per second. If it hits, the target(s) is healed for 90 HP instantaneously.


    D-Rank Spells:


       Name: Bandage
       Rank: D
      Category: Supportive
       Type: Single Target
       Healing: 40 HP
       Range: 60 Meters
       Speed: 60 Meters per Second
       Duration: 1 Post
       Downside: N/A
       Description: Raising a hand, Victoria casts a golden ball of magic at a target. The ball has a range of up to 60 meters and travels at 60 meters per second. If it hits, the target is healed for 40 HP. Also, if she pays the MP cost spent to cast a debuff, Victoria can remove the debuff (bleeding, paralysis, etc.) with this spell. Bandage can only remove debuffs of D-Rank and below and only once per post.


    C-Rank Spells:


       Name: Field Dressing
       Rank: C
      Category: Supportive
       Type: Single Target
       Healing: 60 HP
       Range: 120 Meters
       Speed: 120 Meters per Second
       Duration: 1 Post
       Downside: N/A
       Description: Raising a hand, Victoria casts a golden ball of magic at a target. The ball has a range of up to 120 meters and travels at 120 meters per second. If it hits, the target is healed for 60 HP. Also, if she pays the MP cost spent to cast a debuff, Victoria can remove the debuff (bleeding, paralysis, etc.) with this spell. Field Dressing can only remove debuffs of C-Rank and below and only once per post.


    B-Rank Spells:  


       Name: Medical Kit
       Rank: B
      Category: Supportive
       Type: Single Target
       Healing: 80 HP
       Range: 200 Meters
       Speed: 200 Meters per Second
       Duration: 1 Post
       Downside: N/A
       Description: Raising a hand, Victoria casts a golden ball of magic at a target. The ball has a range of up to 200 meters and travels at 200 meters per second. If it hits, the target is healed for 80 HP. Also, if she pays the MP cost spent to cast a debuff, Victoria can remove the debuff (bleeding, paralysis, etc.) with this spell. Medical Kit can only remove debuffs of B-Rank and below and only once per post.


    A-Rank Spells


       Name: Medical Bag
       Rank: A
      Category: Supportive
       Type: Single Target
       Healing: 100 HP
       Range: 300 Meters
       Speed: 300 Meters per Second
       Duration: 1 Post
       Downside: N/A
       Description: Raising a hand, Victoria casts a golden ball of magic at a target. The ball has a range of up to 300 meters and travels at 300 meters per second. If it hits, the target is healed for 100 HP. Also, if she pays the MP cost spent to cast a debuff, Victoria can remove the debuff (bleeding, paralysis, etc.) with this spell. Medical Bag can only remove debuffs of A-Rank and below and only once per post.


      Name: Re-Equip: Grenade Launcher
      Rank: A+
     Category: Offensive
      Type: Area of Effect
      Damage: 45 HP
     Re-Equip Summon HP: 300 HP
      Range: 110 Meters
      Speed: 110 Meters per second
      Duration: 9 posts
      Downside: N/A
      Description:
    Grenade Launcher:
    Combat Medic Main_p1650340-660x371
    Raising her hands above her head, Victoria focuses magic until it drops in her hands. It is then ready for use. Victoria can use the Grenade Launcher to fire fragmentation grenades to break up groups of enemies and bank shots around corners to hit enemies in hiding. It can also fire tear gas grenades and bean bags for a less-than-lethal crowd control option.
      Abilities:

      Ability 1:
         Name: Tear Gas Grenade    Type: Area Of Effect    Damage: 75 HP    Range: 225 Meters    Speed: 110 Meters per Second    Duration: 4 Posts    Downside: N/A    Description: Victoria fires a grenade with a light green casing that rolls to a stop and detonates. When it detonates, it releases a cloud of tear gas that reaches a radius of 225 meters. If targets breathe in the cloud, they take 75 HP of damage in the first post and experience blurry vision and watering eyes for up to three posts afterwards. The effect can be removed earlier with a UA, healing spell, or item.
       
      Ability 2:
         Name: Bean Bag Grenade    Type: Single Target    Damage: 150 HP    Range: 400 Meters    Speed: 400 Meters per Second    Duration: 1 Post    Downside: N/A    Description: Victoria aims at the target and fires a clear grenade packed with a bean bag. When the grenade gets within a short distance of the target it automatically opens to release the bean bag within. If it hits, the target takes 150 HP in damage and is knocked back.
      S-Rank Spells:    Name: Field Surgery    Rank: S    Category: Supportive    Type: Single Target    Healing: 120 HP    Range: 400 Meters    Speed: 400 Meters per Second    Duration: 1 Post    Downside: N/A    Description:  Raising a hand, Victoria casts a golden ball of magic at a target. The ball has a range of up to 400 meters and travels at 400 meters per second. If it hits, the target is healed for 120 HP. Also, if she pays the MP cost spent to cast a debuff, Victoria can remove the debuff (bleeding, paralysis, etc.) with this spell. Field Surgery can only remove debuffs of S-Rank and below and only once per post.    Name: Re-Equip: Submachine Gun    Rank: S+    Category: Offensive    Type: Single Target    Requip/Summon Melee Damage: 62 HP    Requip/Summon HP: 375 HP    Range: 150 Meters    Speed: 150 Meters per Second    Duration: 12 Posts    Downside: N/A    Description:
      Submachine Gun:
      Raising her hands above her head, Victoria focuses magic until the weapon falls into her hand. The weapon is then ready for use. This weapon is balanced to allow for reasonably accurate one-handed shooting. Its main purpose is portable suppressing fire, but it can be a formidable weapon in close quarters where longer weapons would be unwieldy. Requiring only one hand to use it allows Victoria to cast a healing spell with the other hand, carry a patient to safety, or perform other important tasks. The weapon also features a vertical handgrip to help with two-handed shooting.    Abilities:    
      Ability 1:
         Name: Empty The Magazine    Type: Single Target    Damage: 180 HP    Range: 600 Meters    Speed: 600 Meters per Second    Duration: 1 Post    Downside: N/A    Description: Victoria fires a burst that consumes the whole "magazine" in a rapid burst of twenty shots. The bullets travels up to 600 meters and with a speed of 600 meters per second. Each shot does 9 damage; if all twenty shots in the burst hit, the target takes 180 HP in damage.    
         
      Ability 2:
         Name: Three-Round Burst    Type: Single Target    Damage: 180 HP    Range: 600 Meters    Speed: 600 Meters per Second    Duration: 1 Post    Downside: N/A    Description: Victoria can assert enough trigger control to fire a Three-Round Burst. The burst travels up to 600 meters and at a speed of 600 meters per second. Each shot does 60 HP in damage: if all three hit, the target takes 180 HP in damage.    
      H-Rank Spells:    Name: Field Hospital    Rank: H    Category: Supportive    Type: Single Target    Healing: 140 HP    Range: 600 Meters    Speed: 450 Meters per Second    Duration: 1 Post    Downside: N/A    Description: Raising a hand, Victoria casts a golden ball of magic at a target. The ball has a range of up to 600 meters and travels at 450 meters per second. If it hits, the target is healed for 140 HP. Also, if she pays the MP cost spent to cast a debuff, Victoria can remove the debuff (bleeding, paralysis, etc.) with this spell. Field Hospital can only remove debuffs of H-Rank and below and only once per post.    Name: Re-Equip: Tranquilizer Rifle    Rank: H+    Category: Offensive    Type: Single Target    Requip/Summon Melee Damage:  83 HP    Requip/Summon HP: 750 HP    Range: 400 Meters    Speed: 400 Meters per Second    Duration: 25 Posts    Downside: N/A    Description:
      Tranquilizer Rifle:
      Raising her hands above her head, Victoria focuses magic until the weapon drops in her hand. It is then ready for use.This weapon is employed when Victoria does not want to kill a target, only incapacitate it in a non-lethal fashion. The weapon automatically regulates the dosage of each shot to ensure that Victoria does not kill the target with an accidental overdose of sedative. The Tranquilizer Rifle is a good choice for incapacitating targets from long range.    Abilities:    
      Ability 1:
         Name: Slow Down    Type: Single Target    Damage: 210 HP    Range: 800 Meters    Speed: 800 Meters per Second    Duration: 4 Posts    Downside: N/A    Description: Victoria fires a silver dart of magic that contains a chemical agent that induces fatigue in the target. The dart travels up to 800 meters and travels at speeds of 800 meters per second. If the dart hits, the target takes 210 HP in damage in the first post and suffers from feelings of fatigue that result in a 115% decrease in Speed for the next three posts. The effect can be removed earlier by a healing spell, UA, or item effect.    
         
      Ability 2:
         Name: Lights Out    Type: Single Target    Damage: 210 HP    Range: 800 Meters    Speed: 800 Meters per Second    Duration: 4 Posts    Downside: N/A    Description: Victoria fires a silver dart of magic that contains a chemical agent that induces feeling of sleepiness in the target. The dart travels up to 800 meters and travels at speeds of 800 meters a second. If the dart hits, the target takes 210 HP in damage in the first post and suffers from drowsiness that lowers Physical Defense by 50% and Speed by 50% for the next three posts. The effect can be removed earlier by a healing spell, UA, or item effect.    



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    Combat Medic Z9G4aIt
    The Soldier
    Lineage: Unbreakable Hero
    Primary Magic: All Might 2.0
    Secondary Magic: Warfare Requip
    Records

      Current date/time is 13th April 2021, 1:44 am