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    Lightning Dragon Slayer Magic

    Zabertooth
    Zabertooth

    Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Dragon Slayer- Character Application Approved!- Magic Application Approved!- Player 
    Lineage : Keeper of War
    Position : None
    Posts : 321
    Guild : Rakshasa
    Cosmic Coins : 20
    Dungeon Tokens : 0
    Mentor : Ryo
    Experience : 8,412.5

    Character Sheet
    First Magic: Lightning Dragon Slayer Magic
    Second Magic: 3rd Gen (Locked)
    Third Magic:

    Lightning Dragon Slayer Magic Empty Lightning Dragon Slayer Magic

    Post by Zabertooth on 15th November 2018, 11:50 pm

    Lightning Dragon Slayer Magic

    Lightning Dragon Slayer Magic KIHSQ92

    Magic Name: Lightning Dragon Slayer (Kaminari no Metsuryū)
    Magic Type: Slayer Magic / Ancient Magic
    User: Indra "Raijin" Tenzoku
    Generation: First Generation
    Description: An ancient art that was bestowed by the dragons themselves to worthy humans. The magic to wield the same power of dragons, and in turn the power to defeat one. This magic allows the user to manipulate lightning as an extension of their own body, taking on the same traits and abilities as Lightning Dragons. They are able to generate vast levels of lightning/electricity from their bodies via their magic, and utilizing in similar traits Lightning Dragons would use em. The biggest trademark powers this magic has is to allow a Dragon Slayer to eat their corresponding element, magic or natural, and use it to restore their magic power. They also have enhanced senses akin to a dragon's-- hearing, sight, and smell.

    Indra uses Lightning Dragon Slayer magic in a variety of ways-- from enhancing his ninjutsu and martial arts training to creating powerful lightning strikes against his enemies. He can freely manipulate lightning energy from not just himself, but also from his surroundings via proper magic control. Though not limited to, he can shape the lightning to do anything he wills, as well as change its properties via extra training or create temporary weaponry. The most trademark he uses, is to cloat himself in a cloak of lightning, enhancing his speed, strength, and reflexes ten-fold.

    Slayer Benefits: Slayer magic overrides the possibility to get benefits from other types of magic. The following are inherited bonuses to Indra being a dragon slayer:

    • +25% Strength, Speed, HP.
    • Greatly enhanced Hearing, Sight, and Smell.
    • Ability to Consume Magic of same element for MP as well as the Force Ability (See below)
    • Resistance to their slayer element based on strength of spell/ability (See below)



    Dragon Slayer Resistance, Consumption and Dragon Force Rules:


    Slayer Resistance Chart:
    2 Ranks Above Character: 0%
    1 Rank Above Character: 10%
    Same Rank as Character: 25%
    1 Rank below Character: 35%
    2 Ranks below character: 50%

    Consumption Rules:

    • A lightning spell consumed will restore = MP to the spell's cost.
    • If the consumed spell is a higher rank than character, restores 1/4th of the spell's MP and take full damage!
    • Natural sources of element only restores 1/4th of a spell of user's own rank per post consumed.
    • Cannot consume element magic from your own magic, item, pets, or own self-benefit means.
    • Cannot consume mixed elements of lightning.


    Dragon Force:

    Lightning Dragon Slayer Magic T53EtbW

    Generation: Third Generation

    Conditions & Cost:

    • Can activate Dragon Force at will. (Third Gen. detail)
    • Must have 50% of total MP remaining to activate Dragon Force.
    • To maintain Dragon Force, slayer must pay 10% of their remaining MP per post until it hits zero or cancelled by the user.
    • If MP is reduced to 0 due to Dragon Force, user will suffer magical sickness.


    Dragon Force Abilities:

    • Slayer's Strength, Speed and HP increase by 50%.
    • Spell power of each rank increase by 150%.
    • An aura of lightning coats the slayer's body. Physical attacks done by slayer deliver (paralysis/stun) status effects. +5 Melee damage done to their strikes.
    • Spells cost no MP to cast while in Dragon Force.



    Strengths:
    The form of elemental magic they use is neutral (pure), in between the light and dark side of the magical spectrum. Damage done to  Lizard, Wyvern, and (Lesser and Greater) Dragon non-human type opponents are doubled.

    Weaknesses:

    Motion Sickness: For some odd reason, a Dragon Slayer's physical constitution cannot tolerate compremises to their balance and severely effect's the inner ear. As a result, they will experience nausia and motion sickness while on man-made vehicles. Living creatures/mounts are an exception to this rule.  They cannot consume God or Demon Slayer magic.

    Lineages:
    List of Lineages:

    Keeper of War
    Lightning Dragon Slayer Magic Pf8R4QT
    Legends tell of a vengeful monk who was banished from the monastery for his violent behavior who traveled the world; seeking to wreak his vengeance. Wherever he went, violence-war-hatred-and discord erupted. However, he came to realization that the monastery monks would continue to foil his revenge by bringing peace to the lands. He sacrificed his body using a powerful dark spell to corrode it in everlasting war. Some people are cursed with a fraction of this monk's vile gift at birth. They can call upon it to create violence and fighting within an area for a short time.
    Ability:
    The user shouts and spreads a black mist over everyone nearby within a 30 meter radius (+10 meters per rank beyond D) of the user. All communications cease for 3 posts, and everyone fights the person closest to them. If there are no enemies currently present within the infected, they will turn on themselves and begin causing bodily harm.

    Usage: 3 posts. Cool-down: 10 posts. Only effects beings of your rank or less(S Max). The user can also be attacked when this is used.



    Unique Abilities:


    • The Wandering Storm- Indra's lightning while in battle causes a great deal of destruction-- but also natural heat. While he cannot eat his own lightning, the aftermath of his lightning magic naturally charges and heats up the atmosphere above him. The resulting change creates NATURAL thunderclouds. If Indra battles consecutively for 3 posts, while having his magic active in some form for that time, natural thunderclouds will form and lightning will strike-- that is allowed to be consumed. Consumption acts as a natural source, however, after consumption, Indra cannot consume lightning this way for 2 posts afterward. Each consumption after the first, increases this cooldown by +1.  Should the 3 consecutive magic activity be interrupted, the clouds will not form and must start over again. Clouds remain active till the end of the battle or dispelled by another form of magic of Slayer's rank.

      Lightning Dragon Slayer Magic NIbCQRl

    • Rairyu Tengan - Lightning Dragon Heaven's Eye- Exposure to the nature and magic of the Lightning Dragon has further transformed Indra's sensory skills by awakening a powerful 'eye magic'. The iris of the eyes transforms yellow with a jagged lightning-like shape where his pupils should be. Lightning flickers from the iris around the sclera, adding to its fearsome appearance and makes the eyes glow. This rare visual magic allows him to see things on an electromagnetic spectrum. Through the eyes, he can see through physical objects (X-ray vision) and able to see in absolute darkness. Further, he can also visually see the flow of electricity, be it bioelectricity or artificially generated within his range of sensory. This allows him a sense of precognition on a person's movement via seeing their nerves react before their body does. Finally, this eye magic grants him the ability to see through visual/illusion magic, allowing him to easily determine illusions. Even if under the effect of an illusion spell, by paying equal cost of MP to the afflicted illusion spell, he can break its effect on him by giving his own nervous system a mild jump-start.

      Lightning Dragon Slayer Magic EiE6LFFLightning Dragon Slayer Magic Nv0sFgp

    • S-Rank Ability: (Locked till S Class)


    Last edited by Zabertooth on 1st April 2019, 4:39 pm; edited 19 times in total (Reason for editing : Editing images.)


    _____________________________________________________________________________________

    Zabertooth
    Zabertooth

    Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Dragon Slayer- Character Application Approved!- Magic Application Approved!- Player 
    Lineage : Keeper of War
    Position : None
    Posts : 321
    Guild : Rakshasa
    Cosmic Coins : 20
    Dungeon Tokens : 0
    Mentor : Ryo
    Experience : 8,412.5

    Character Sheet
    First Magic: Lightning Dragon Slayer Magic
    Second Magic: 3rd Gen (Locked)
    Third Magic:

    Lightning Dragon Slayer Magic Empty Re: Lightning Dragon Slayer Magic

    Post by Zabertooth on 16th November 2018, 10:53 am

    Lightning Dragon Slayer Techniques

    Lightning Dragon Slayer Magic XNl4fxu

    Spells Earned:
    12/12 slots used (4/4 Advanced). :



    Signatures: 2

    Spells Purchased:

    0/15 (For all magic)

    D-Rank Spells







    Last edited by Zabertooth on 2nd April 2019, 4:17 pm; edited 19 times in total


    _____________________________________________________________________________________

    Zabertooth
    Zabertooth

    Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Dragon Slayer- Character Application Approved!- Magic Application Approved!- Player 
    Lineage : Keeper of War
    Position : None
    Posts : 321
    Guild : Rakshasa
    Cosmic Coins : 20
    Dungeon Tokens : 0
    Mentor : Ryo
    Experience : 8,412.5

    Character Sheet
    First Magic: Lightning Dragon Slayer Magic
    Second Magic: 3rd Gen (Locked)
    Third Magic:

    Lightning Dragon Slayer Magic Empty Re: Lightning Dragon Slayer Magic

    Post by Zabertooth on 16th November 2018, 4:39 pm

    C-Rank Spells


    C-Rank Advanced Spells





    Last edited by Zabertooth on 1st April 2019, 5:09 pm; edited 23 times in total


    _____________________________________________________________________________________

    Zabertooth
    Zabertooth

    Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Dragon Slayer- Character Application Approved!- Magic Application Approved!- Player 
    Lineage : Keeper of War
    Position : None
    Posts : 321
    Guild : Rakshasa
    Cosmic Coins : 20
    Dungeon Tokens : 0
    Mentor : Ryo
    Experience : 8,412.5

    Character Sheet
    First Magic: Lightning Dragon Slayer Magic
    Second Magic: 3rd Gen (Locked)
    Third Magic:

    Lightning Dragon Slayer Magic Empty Re: Lightning Dragon Slayer Magic

    Post by Zabertooth on 16th November 2018, 4:39 pm

    B-Rank Spells

    Lightning Dragon Claw/Talon :


    Lightning Dragon Slayer Magic Pwj9o5tLightning Dragon Slayer Magic KjkbXl0

    Lightning Dragon Claw/Talon - Rank B
    Description: The user charges electricity into any of their limbs--either their fist or feet to assault the target with an electrified impact or slash. The lightning can actually take on razor-sharp shape as a real claw or talon. The lightning easily propells him towards a target, but also makes it easier to pierce through difficult materials to strike into enemies.
    Type: Single-Target/ Utility
    Cost: 40 MP
    Range: Melee
    Speed: 200 MPS ( character movement is equal to spell speed)
    Damage: 40 HP
    Duration: 6
    Effect: Lightning takes shape as sharpened talons that can shock and rip through materials. This spell deliveres damage to melee range enemies and closes gaps by allowing the caster to move with the added speed of the spell. Enemy will take 50% piercing damage against them if they use armor or a weapon to block.

    This spell may also be used to craft the claws to scale up buildings and sides when used. A good emergency spell as well for terrain needs.

    Lightning Dragon Charged Rampart :


    Lightning Dragon Slayer Magic LjZSzqz

    Lightning Dragon Charged Rampart - Rank B
    Description: A more out-of-character spell for Indra as he uses his magic to create two electro-magnetic charged pillars in front of him. The pillars immediately channels and amplifies lightning magic to create a wall of electricity. The shield is a good frontal defense, but via roaring a lightning dragon's roar into it -- the lightning empowered shield  can cause objects to be bounced back on contact. A spell taught to Indra at the insistance of the Thunder Dragon King.
    Type: Defense
    Cost: 40 MP
    Range: 50 Meters (Area of coverage wide max)
    Speed: 50 MPS
    Duration: 6 posts or till dissolved.
    Durability: Protect up to 3 B class spells or 1 B+ spell.
    Effect: Shield will protect caster and allies from attack spells or use to obstruct terrain. When an enemy uses a spell of single-target or multi-target attack against the shield, the appropriate rank spell will be redirected against the enemy. Caster must pay equal to enemy spell's MP cost in order to successfully redirect 50% of enemy's attack damage back at them and can only be done once per post.


    Lightning Dragon Fang-- "Raijin Blade:


    Lightning Dragon Slayer Magic ATlxHBP Lightning Dragon Slayer Magic XvNOpMB

    Lightning Dragon Fang-- Raijin Blade - Rank B
    Description: Indra focuses his lightning magic to one hand-- and via channeling its shape, he creates a solid manifestation of lightning. Similar to 'maker magic', Indra creates a tangible made of pure lightning. Though in the traditional shape of a katana-- due to lightning's ever-changing nature, the sword can actually extend further to reach and slash through foes at a deceptive distance. (Sword is treated like a weapon)
    Type: Multi Target
    Cost: 40 MP
    Damage: 60 HP
    Range: Melee to 150 Meters within duration.
    Speed: 110 meters per second
    Effect: Create an extendable sword made of pure lightning magic to slash and pierce targets. It remains a long Katana and treated like one. Once during its duration, it may extend to full spell length to hit out of reach targets-- a deceptively devistating weapon.
    Duration: 6 Posts
    Downside: Cannot cast again for 2 posts after duration ends. Extention can only be done once within its duration.


    Lightning Dragon Thunderclap :


    Lightning Dragon Slayer Magic Bxv4e4M

    Lightning Dragon Thunderclap - Rank B
    Description: A mass of electricity is charged between Indra and his target as he draws an arm or both arms back. He thrusts it forward, and in an instant, releases a blast of lightning down from the sky or from in front of him. The resulting burst of lightning strikes all within range and results in a devistating explosion. This can also be performed via punching the ground and explodes around Indra, leaving him unharmed within the blast.
    Type: Offense, Area of Effect
    Cost: 40 MP
    Range: 100 Meters - Wave or radius field.
    Speed: 50 MPS
    Duration: Instant
    Damage: 40 HP
    Effect: Damage also paralyzes enemies within field for 1 post.

    Lightning Dragon Flashbomb :


    Lightning Dragon Slayer Magic Mh4y1UN

    Lightning Dragon Flashbomb - Rank C
    Description: The caster builds up lightning in the form of a quick but wide burst either by a thrust of his hands or arch of his arms. A burst of lightning is released but halts to create a blinding, inhibiting flash. The flash doesn't cause damage but is blinding to anyone who looks at it, temporarily blinding them.  
    Type: AOE
    Cost: 40 MP
    Range: 100 Meter Radius
    Speed: 50 MPS  
    Duration: 2
    Effect: The produced sparks erupts in a blinding flash of light that cripples one's sense of vision. The enemy is blinded for the duration and cannot see attack accurately. It can illuminate all natural darkness or negate 1 spell of C rank and below of darkness magic (Via paying its mana cost).


    Lightning Dragon's Thunder Fist:


    Lightning Dragon Slayer Magic MZQtzsP

    Lightning Dragon Thunder Fist - Rank B
    Description: Indra charges lightning into his fist and charges in close to his opponent. Either a single blow, or among a string of physical blows, he deliveres an electric charged punch into his enemies. The resulting lightning goes off, blasting the target and surroundings with lightning magic that leaves a sizable scorch or crater in its place.
    Type: Burst/Melee
    Cost: 40 MP
    Damage: 80HP
    Range: 50 Meters.
    Speed: 50 meters per second
    Duration: Instant

    Dragon Hearing Unbound:


    Lightning Dragon Slayer Magic HyuETg2

    Dragon Hearing Unbound - Rank B
    Description: The senses of a dragon surpass any creature known in the world. Among them, some dragons have an unparalleled sense of hearing that makes them able to track and detect enemies/prey. For a Dragon Slayer, this can even give depth into a person's thoughts.This can be both a blessing and a curse.
    Type: Sensory / Passive
    Range: 50 Meter Radius
    Effect: Certain Dragon Slayers can have an enhanced hearing to the point they can actually hear the thoughts of people. This gives them small bits of precognition of enemy actions and even allow them to gather information. They are only able to hear the 'surface' thoughts of a person-- they cannot go into depth of a person's mind without making them consciously think of the detail they need. This also acts as a form of minor-telepathy to hear the thoughts of his allies. (Require OOC permission from players to hear their thoughts.)
    Downside: This can often drive the user crazy unable to block out people's uncensored thoughts (Plot development). THough their sense of hearing can go far beyond their range, they have a relative short range of the ability to hear thoughts. Also magic of B rank or higher designed to protect a person's thoughts can be immune to this effect.


    B-Rank Advanced Spells

    Lightning Dragon Cloak -- "Raijuu" :


    Lightning Dragon Slayer Magic FxnpZfP

    Lightning Dragon Cloak-- "Raijuu" - Advanced Rank B
    Description: Indra makes a wide stance and focuses his power towards his body. Either from the sky or via his own power, electricity strikes his body and coats the entire body in its glow. The lightning cloak enhances Indra's strength and speed by a significant degree. The cloak also allows both his physical attacks and defenses to shock his enemies. At times, when the right conditions are met, his black hair turns golden blonde from the Magic's intensity.
    Type: Buff, Enhancement, Multi-target
    Cost: 60 MP
    Damage: 60HP per hit or via contact with user.  
    Range: Self
    Speed: 165 MPS
    Buff Abilities: 30% to melee damage, Speed raised by 60% + Physical attacks made and done against Indra, deals lightning damage on contact.
    Downside: Once Raijuu wears off, the body cannot endure Raijuu too soon or his nervous system will be damaged. Cooldown of 2 posts after spell ends.  
    Duration: 8


    Lightning Dragon Imperial Arms :


    Lightning Dragon Slayer Magic JAGFK3FLightning Dragon Slayer Magic MatY6b5

    Lightning Dragon Imperial Arms - Advanced Rank B
    Description: Lightning falls around the vicinity of Indra as he calls forth the lightning-- but instead of striking the ground and vanishing, they remain as tangible shards of lightning magic. Indra freely grabs hold of them-- and creates a weapon of pure lightning to use in battle. This spell is a version of "Lightning Dragon's Fang" but more versable. Indra may use the shards to forge any weapon at will. The weapon can extend and change shape in the midst of combat at any time.
    Type: Burst
    Cost: 60 MP
    Range: Melee to 75 Meters (Burst)
    Speed: 75 MPS
    Damage:  120 HP
    Duration: 8 posts.
    Effect: A fearsome spell that calls down near infinite armory from the heavens. Only he can use these lightning-weapons. For the length of 6 posts, Indra may use lightning as a versatile weapon with substance. The shape, length and style of the weapon can change at any time (Once per post at most). The weapon can stretch as far as 45 meters-- to deliver weapon damage to those around him max within this duration. Damage can only be done once per post.





    Last edited by Zabertooth on 9th April 2019, 11:48 am; edited 29 times in total


    _____________________________________________________________________________________

    Zabertooth
    Zabertooth

    Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Dragon Slayer- Character Application Approved!- Magic Application Approved!- Player 
    Lineage : Keeper of War
    Position : None
    Posts : 321
    Guild : Rakshasa
    Cosmic Coins : 20
    Dungeon Tokens : 0
    Mentor : Ryo
    Experience : 8,412.5

    Character Sheet
    First Magic: Lightning Dragon Slayer Magic
    Second Magic: 3rd Gen (Locked)
    Third Magic:

    Lightning Dragon Slayer Magic Empty Re: Lightning Dragon Slayer Magic

    Post by Zabertooth on 16th November 2018, 4:39 pm

    A-Rank Spells

    Lightning Dragon Ion Railgun :


    Lightning Dragon Slayer Magic Alohcsw

    Lightning Dragon Ion Railgun - Rank A
    Description: Focuses enhanced lightning that is charged in between the hands of the caster. The charge is gathered to a maximum point-- then released in a powerful blast that incinerates all in its path.
    Type: Offence/ Single Target
    Cost: 50 MP
    Range: 300  Meters
    Speed: 300 MPS
    Damage: 100 HP
    Duration: Instant to 3 Post Max.
    Effect: Releases a violent blast of focused lightning using electromagnetic forces to add high speed and power. The blast is devistating on direct hits and can easily eat through solid substances. The More it charges, the stronger the spell becomes. For every post charged, the damage of the spell increases by 50%. Can only be charged a maximum of 3 posts.

    Lightning Dragon Slayer Magic E6E1QQD


    Lightning Dragon Photon Barrage:


    Lightning Dragon Slayer Magic O9FjI2R

    Lightning Dragon Photon Barrage - Rank A
    Description: Indra conjures lightning into a chaotic state but on a focused level of the plasma within to form of beams similar to lasers. The intense focus shoot out in several bursts, to rain down on targets and devistate the surrounding area.
    Type: Multi-Target
    Cost: 50 MP
    Range: 225 Meters
    Speed: 165 MPS
    Damage: 75 HP
    Duration: Instant
    Effect: Delivers volitile lightning blasts that rain down on targets, the beams arching to effect a wide range. Targets hit by the beams suffer intense damage and are stunned via the intense lightning for 1 post. The bolts of 'plasma' take on different color hues depending on the power behind it.


    Lightning Dragon Storm Shuriken:


    Lightning Dragon Slayer Magic HXHnELi

    Lightning Dragon Storm Shuriken - Rank A
    Description: Lightning radiates off Indra as he focuses the growing discharge into his hand. Three lightning bolts converge to form a 'tonrei' symbol and spin rapidly with each passing second. Upon being thrown, the spinning tonrei grow in size and the charge builds with the spin. Upon impact with a target, it releases a tremendous explosion of lightning as if an entire thunderstorm was compressed into the single attack.
    Type: Offense/ single target
    Cost: 50 MP
    Range: 300 Meters
    Speed: 300 MPS
    Damage: 100 HP
    Duration: 7 posts
    Effect: The Storm Shuriken releases 1,000 Giga Watts worth of lightning, the estimate power of an entire thunderstorm. In addition, assuming the target survives, the resulting discharge of lightning severely crippes their body, which causes the enemy to take on 65% extra damage from enemy physical attacks for 7 posts.


    Lightning Dragon Ball Lightning :


    Lightning Dragon Slayer Magic KhL4BRSLightning Dragon Slayer Magic YteZYsu

    Lightning Dragon Ball Lightning - Rank B
    Description: Ball lightning is the most rare and elusive of lightning experienced. Using Lightning Dragon Slayer Magic, Indra manifests this rare power in the form of dozens of balls of lightning to strike on his enemies. Though initially a barrage of small spheres, they seek out and destroy enemies with explosive results. However, this form of lightning is extremely difficult to control that it is viewed as a double-edged sword.
    Type: Offense, Multi-Target
    Cost: 50 MP
    Range: 225 Meters
    Speed: 165 MPS
    Damage: 75 HP
    Duration: 7 posts.
    Effect: The caster releases multiple spheres of lightning magic that fly off towards their intended targets. THough normally fast-- should the opponent still remain, the spheres will proceed to chase the targets down with wills of their own, like guided projectiles.  The targets will be chased a maximum distance of 150 meters from the caster until it will not follow any further. The duration of the homing effect lasts for 6 posts.  This type of spell makes dodging pretty useless and tiring.
    Drawbacks: The spell can be canceled by the caster at any point-- but the ball lightning act on a guided principal of the tracking down its target's bioelectricity. Should the target vanish from tracking (Via some means)-- it is possible the spheres can turn on the caster's allies or even the caster itself to seek out intended targets. If negated-- spell must be recast. This spell can be blocked by other obstruction-based techniques.


    A-Rank Advanced Spells

    Dragon Slayer Secret Art --Raikou:


    Lightning Dragon Slayer Magic YUAuI6mLightning Dragon Slayer Magic U8rzSTT

    Dragon Slayer Secret Art -- Raikou - Rank A+
    Description: Combines the power of a Dragon Slayer's ability over lightning and manipulating the natural lighting that flows in the atmosphere. With the presence of clouds overhead. The caster draws out the lightning from the heavens in the form of a legendary tiger-like creature, tamed by the form of the user's magic. The creature of pure lightning strikes down from the sky, incinerating the target. It is capable when used by the aid of ambient weather conditions to obliterate a mountain top. "It lasts only an instant and cannot be blocked, dodged or evaded. Now begone with the thunderclap."  
    Type: Offense/ Single Target
    Cost: 75 MP
    Range: 450 MPS
    Speed: 450 MPS
    Damage: 150 HP
    Effect: A powerful spell that delivers raw power of true lightning-- unlike anything done that a magic user can do on their own. It delivers a powerful blast in the form of a great tiger-beast and incinerates the enemy below. A spell of absolute destruction. However, while this spell is possible, it grows stronger with the added benefit of The Wandering Storm Unique Ability.  
    Sacrificing "Wandering Storm": By drawing every bit of power out of "The Wandering Storm"-- the result will decrease the cost by 50% and increase its power by 50%. If faced with a defensive spell, it will do 50% direct damage. The drawback is that the spell dissolves "The Wandering Storm" completely, requiring the caster to work it back up again before this spell's higher functions can be used.

    Evolved Lightning Dragon Heaven's Eye - Raikōryugan:


    Lightning Dragon Slayer Magic A9XPzqE

    Raikōryugan-- Eye of the Lightning Dragon Emperor - Rank A+
    Description: The Eyes of the Lightning Dragon are powerful, but when focused on and amplified by the user's own magic it changes shape into a new form, with new powers all its own. Through the eyes of the Lightning Dragon Emperor themselves, one commands the heavens. 
    Type: Buff
    Cost: 75 MP
    Duration: 9 Posts
    Speed: 300 MPS
    Range: 300 Meters
    Effect: While Raikōryugan is active, lightning magic the user cast cost 50% less MP to cast, and damage caused by lightning spells increase by 50%. When activated, one automatically triggers "Wandering Storm" to form. When facing a Lightning wizard, user may pay the same cost of their spell to negate the spell by consuming it (no MP regain)  and apply its 'purity/corruption' into the next lightning spell the caster uses.
    Downside/Restrictions:  Can only purify elements of same or lower rank and once per post. Negation cost is not reduced via Raikōryugan's effect.




    Last edited by Zabertooth on 9th April 2019, 12:23 pm; edited 29 times in total


    _____________________________________________________________________________________

    Zabertooth
    Zabertooth

    Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Dragon Slayer- Character Application Approved!- Magic Application Approved!- Player 
    Lineage : Keeper of War
    Position : None
    Posts : 321
    Guild : Rakshasa
    Cosmic Coins : 20
    Dungeon Tokens : 0
    Mentor : Ryo
    Experience : 8,412.5

    Character Sheet
    First Magic: Lightning Dragon Slayer Magic
    Second Magic: 3rd Gen (Locked)
    Third Magic:

    Lightning Dragon Slayer Magic Empty Re: Lightning Dragon Slayer Magic

    Post by Zabertooth on 16th November 2018, 4:40 pm

    S-Rank Spells


    H-Rank Spells


    (Reserve for Later)




    _____________________________________________________________________________________

    Zabertooth
    Zabertooth

    Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Dragon Slayer- Character Application Approved!- Magic Application Approved!- Player 
    Lineage : Keeper of War
    Position : None
    Posts : 321
    Guild : Rakshasa
    Cosmic Coins : 20
    Dungeon Tokens : 0
    Mentor : Ryo
    Experience : 8,412.5

    Character Sheet
    First Magic: Lightning Dragon Slayer Magic
    Second Magic: 3rd Gen (Locked)
    Third Magic:

    Lightning Dragon Slayer Magic Empty Re: Lightning Dragon Slayer Magic

    Post by Zabertooth on 16th November 2018, 4:41 pm

    Signature Spells


    Lightning Dragon Roar

    Lightning Dragon Slayer Magic OUJaQvz

    Description:
    Indra inhales deeply while charging a good amount of electricity into the air of his lungs. With the excited ions in his breath, combined with the resulting magic-- he releases it all in a mighty  Lightning Dragon's Roar. The blast is capable of delivering an insane amount of damage but also paralyze an enemy if hit. A truely terrifying roar, indeed.
    Target Rank X or lower enemy is paralyzed if hit-- unable to physically move/cast spells that involve physical movement for 1 turn. After duration, opponent cannot be paralyzed back to back, immune to paralysis for 1 post afterward. ( Player will still take damage. X= Present Player Rank to a Maximum of S class.)
    Type: Single Target
    Cost:0 MP
    Damage: Rank
    Range: Rank
    Speed: Rank
    Duration: Instant

    Ride the Lightning -- "Flying Raijin"

    Lightning Dragon Slayer Magic 4C1xFOV

    Description:
    The lightning inside Indra becomes hyper-active to the point his own physical body for a brief instance becomes lightning itself. True to the name Flying Raijin-- Indra travels through the lightning instantaneously, allowing him to travel short distances instantly and escape traps. He can even travel with 1 extra person-- but risks exhausting more magic to do so. This is one of his few defensive techniques to avoid injuries.
    Type: Burst/Teleport
    Cost: 0 MP
    Range: Rank
    Speed: Rank
    Duration: Instant
    Downside: Cooldown of 1 post if used to teleport another living target. (PLayer permission needed)




    Last edited by Zabertooth on 9th April 2019, 12:22 pm; edited 11 times in total


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    Ahote
    Ahote

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    First Magic: Forbidden Flame Arts
    Second Magic:
    Third Magic:

    Lightning Dragon Slayer Magic Empty Re: Lightning Dragon Slayer Magic

    Post by Ahote on 16th November 2018, 8:48 pm

    Lightning Dragon Slayer Magic Approved

    Spoiler:
    @Zabertooth wrote:
    Lightning Dragon Slayer Techniques

    Lightning Dragon Slayer Magic GBjzMFj

    Spells Earned:

    D Rank : 3 ( 1 advanced)
    C Rank:
    B Rank:
    A Rank:
    S Rank:
    H Rank:


    Spells Purchased:

    0/15 (For all magic)

    D-Rank Spells

    Lightning Dragon's Thunder Fist:


    Lightning Dragon Slayer Magic MZQtzsP

    Lightning Dragon Thunder Fist - Rank D
    Description: Indra charges lightning into his fist and charges in close to his opponent. Either a single blow, or among a string of physical blows, he deliveres an electric charged punch into his enemies. The resulting lightning goes off, blasting the target and surroundings with lightning magic that leaves a sizable scorch or crater in its place.
    Type: Burst/Melee
    Cost:20 MP
    Damage: 40HP
    Range: 15 Meters.
    Speed: 15 meters per second
    Duration: Instant

    Lightning Dragon Roar:


    Lightning Dragon Slayer Magic Tz1kGKg

    Lightning Dragon Roar - Rank D
    Description: Indra inhales deeply while charging a good amount of electricity into the air of his lungs. With the excited ions in his breath, combined with the resulting magic-- he releases it all in a mighty roar that projects his magic as a Lightning Dragon's Roar. The blast is capable of    Target D rank or lower is paralyzed if hit-- unable to physically move/cast spells that involve physical movement for 1 turn. (Spell to improve later on)
    Type: Single Target
    Cost:20 MP
    Damage: 40HP
    Range: 60 Meters.
    Speed: 60 meters per second
    Downside: Cannot cast spell for 1 post afterward.
    Duration: Instant


    Lightning Dragon Fang-- "Raijin Blade:


    Lightning Dragon Slayer Magic ATlxHBP Lightning Dragon Slayer Magic XvNOpMB

    Lightning Dragon Fang-- Raijin Blade - Rank D
    Description: Indra focuses his lightning magic to one hand-- and via channeling its shape, he creates a solid manifestation of lightning. Similar to 'maker magic', Indra creates a tangible made of pure lightning. Though in the traditional shape of a katana-- due to lightning's ever-changing nature, the sword can actually extend further to reach and slash through foes at a deceptive distance. (Sword is treated like a weapon)
    Type: Single Target
    Cost:20 MP
    Damage: 20HP per hit on targets.
    Range: Melee to 60 Meters within duration.
    Speed: 60 meters per second
    Downside: Cannot cast again for 2 posts after duration ends. Extention can only be done once within its duration.
    Duration: 3


    D-Rank Advanced Spells


    Lightning Dragon Cloak -- "Raijuu" :


    Lightning Dragon Slayer Magic FxnpZfP

    Lightning Dragon Cloak-- "Raijuu" - Advanced Rank D
    Description: Indra makes a wide stance and focuses his power towards his body. Either from the sky or via his own power, electricity strikes his body and coats the entire body in its glow. The lightning cloak enhances Indra's strength and speed by a significant degree. The cloak also allows both his physical attacks and defenses to shock his enemies. At times, when the right conditions are met, his black hair turns golden blonde from the Magic's intensity.
    Type: Buff, Enhancement
    Cost: 30 MP
    Damage: 30HP per hit on targets+ Melee damage / 30 HP on attacking enemies.  
    Range: Self
    Buff Abilities: 25% to melee damage, Speed raised by 50% + Physical attacks made and done against Indra, deals lightning damage on contact.
    Downside: Once Raijuu wears off, the body cannot endure Raijuu too soon or his nervous system will be damaged. Cooldown of 2 posts after spell ends.  
    Duration: 5






    _____________________________________________________________________________________

    Onida
    Onida
     
     

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    Character Sheet
    First Magic: Glitch Magic
    Second Magic: N/A
    Third Magic: N/A

    Lightning Dragon Slayer Magic Empty Re: Lightning Dragon Slayer Magic

    Post by Onida on 24th November 2018, 1:40 pm

    Unlocked and moved at user's request!

    ♥:
    @Zabertooth wrote:
    Lightning Dragon Slayer Magic

    Lightning Dragon Slayer Magic KIHSQ92

    Magic Name: Lightning Dragon Slayer (Kaminari no Metsuryū)
    Magic Type: Slayer Magic / Ancient Magic
    User: Indra "Raijin" Tenzoku
    Generation: First Generation.
    Description: An ancient art that was bestowed by the dragons themselves to worthy humans. The magic to wield the same power of dragons, and in turn the power to defeat one. This magic allows the user to manipulate lightning as an extension of their own body, taking on the same traits and abilities as Lightning Dragons. They are able to generate vast levels of lightning/electricity from their bodies via their magic, and utilizing in similar traits Lightning Dragons would use em. The biggest trademark powers this magic has is to allow a Dragon Slayer to eat their corresponding element, magic or natural, and use it to restore their magic power. They also have enhanced senses akin to a dragon's-- hearing, sight, and smell.

    Indra uses Lightning Dragon Slayer magic in a variety of ways-- from enhancing his ninjutsu and martial arts training to creating powerful lightning strikes against his enemies. He can freely manipulate lightning energy from not just himself, but also from his surroundings via proper magic control. Though not limited to, he can shape the lightning to do anything he wills, as well as change its properties via extra training or create temporary weaponry. The most trademark he uses, is to cloat himself in a cloak of lightning, enhancing his speed, strength, and reflexes ten-fold.

    Slayer Benefits: Slayer magic overrides the possibility to get benefits from other types of magic. The following are inherited bonuses to Indra being a dragon slayer:

    • +25% Strength, Speed, HP.
    • Greatly enhanced Hearing, Sight, and Smell.
    • Ability to Consume Magic of same element for MP as well as the Force Ability (See below)
    • Resistance to their slayer element based on strength of spell/ability (See below)



    Dragon Slayer Resistance, Consumption and Dragon Force Rules:


    Slayer Resistance Chart:
    2 Ranks Above Character: 0%
    1 Rank Above Character: 10%
    Same Rank as Character: 25%
    1 Rank below Character: 35%
    2 Ranks below character: 50%

    Consumption Rules:

    • A lightning spell consumed will restore = MP to the spell's cost.
    • If the consumed spell is a higher rank than character, restores 1/4th of the spell's MP and take full damage!
    • Natural sources of element only restores 1/4th of a spell of user's own rank per post consumed.
    • Cannot consume element magic from your own magic, item, pets, or own self-benefit means.
    • Cannot consume mixed elements of lightning.


    Dragon Force:

    Lightning Dragon Slayer Magic T53EtbW

    Generation: First Generation

    Conditions & Cost:

    • Must consume 5 or more spells of their rank to trigger Dragon Force.
    • Must have 50% of total MP remaining to activate Dragon Force.
    • To maintain Dragon Force, slayer must pay 10% of their remaining MP per post until it hits zero or cancelled by the user.
    • If MP is reduced to 0 due to Dragon Force, user will suffer magical sickness.


    Dragon Force Abilities:

    • Slayer's Strength, Speed and HP increase by 50%.
    • Spell power of each rank increase by 150%.
    • An aura of lightning coats the slayer's body. Physical attacks done by slayer deliver (paralysis/stun) status effects. +5 Melee damage done to their strikes.
    • Spells cost no MP to cast while in Dragon Force.



    Strengths:
    The form of elemental magic they use is neutral (pure), in between the light and dark side of the magical spectrum. Damage done to  Lizard, Wyvern, and (Lesser and Greater) Dragon non-human type opponents are doubled.

    Weaknesses:

    Motion Sickness: For some odd reason, a Dragon Slayer's physical constitution cannot tolerate compremises to their balance and severely effect's the inner ear. As a result, they will experience nausia and motion sickness while on man-made vehicles. Living creatures/mounts are an exception to this rule.  They cannot consume God or Demon Slayer magic.

    Lineages:
    List of Lineages:

    Keeper of War
    Lightning Dragon Slayer Magic Pf8R4QT
    Legends tell of a vengeful monk who was banished from the monastery for his violent behavior who traveled the world; seeking to wreak his vengeance. Wherever he went, violence-war-hatred-and discord erupted. However, he came to realization that the monastery monks would continue to foil his revenge by bringing peace to the lands. He sacrificed his body using a powerful dark spell to corrode it in everlasting war. Some people are cursed with a fraction of this monk's vile gift at birth. They can call upon it to create violence and fighting within an area for a short time.
    Ability:
    The user shouts and spreads a black mist over everyone nearby within a 30 meter radius (+10 meters per rank beyond D) of the user. All communications cease for 3 posts, and everyone fights the person closest to them. If there are no enemies currently present within the infected, they will turn on themselves and begin causing bodily harm.

    Usage: 3 posts. Cool-down: 10 posts. Only effects beings of your rank or less(S Max). The user can also be attacked when this is used.



    Unique Abilities:


    • The Wandering Storm- Indra's lightning while in battle causes a great deal of destruction-- but also natural heat. While he cannot create his own lightning, the aftermath of his lightning magic naturally charges and heats up the atmosphere above him. The resulting change creates NATURAL thunderclouds. If Indra battles consecutively for 5 posts, while having his magic active in some form for that time, natural thunderclouds will form and lightning will strike-- that is allowed to be consumed. Consumption acts as a natural source, however, after consumption, Indra cannot consume lightning this way for 3 posts afterward. Each consumption after the first, increases this cooldown by +1.  Should the 5 consecutive magic activity be interrupted, the clouds will not form and must start over again. Clouds remain active till the end of the battle or dispelled by another form of magic of Slayer's rank.

      Lightning Dragon Slayer Magic NIbCQRl

    • B-Rank Ability: (Locked till B Class)
    • S-Rank Ability: (Locked till S Class)


    @Zabertooth wrote:
    Lightning Dragon Slayer Techniques

    Lightning Dragon Slayer Magic GBjzMFj

    Spells Earned:

    D Rank : 3 ( 1 advanced)
    C Rank:
    B Rank:
    A Rank:
    S Rank:
    H Rank:


    Spells Purchased:

    0/15 (For all magic)

    D-Rank Spells

    Lightning Dragon's Thunder Fist:


    Lightning Dragon Slayer Magic MZQtzsP

    Lightning Dragon Thunder Fist - Rank D
    Description: Indra charges lightning into his fist and charges in close to his opponent. Either a single blow, or among a string of physical blows, he deliveres an electric charged punch into his enemies. The resulting lightning goes off, blasting the target and surroundings with lightning magic that leaves a sizable scorch or crater in its place.
    Type: Burst/Melee
    Cost:20 MP
    Damage: 40HP
    Range: 15 Meters.
    Speed: 15 meters per second
    Duration: Instant

    Lightning Dragon Roar:


    Lightning Dragon Slayer Magic Tz1kGKg

    Lightning Dragon Roar - Rank D
    Description: Indra inhales deeply while charging a good amount of electricity into the air of his lungs. With the excited ions in his breath, combined with the resulting magic-- he releases it all in a mighty roar that projects his magic as a Lightning Dragon's Roar. The blast is capable of    Target D rank or lower is paralyzed if hit-- unable to physically move/cast spells that involve physical movement for 1 turn. (Spell to improve later on)
    Type: Single Target
    Cost:20 MP
    Damage: 40HP
    Range: 60 Meters.
    Speed: 60 meters per second
    Downside: Cannot cast spell for 1 post afterward.
    Duration: Instant


    Lightning Dragon Fang-- "Raijin Blade:


    Lightning Dragon Slayer Magic ATlxHBP Lightning Dragon Slayer Magic XvNOpMB

    Lightning Dragon Fang-- Raijin Blade - Rank D
    Description: Indra focuses his lightning magic to one hand-- and via channeling its shape, he creates a solid manifestation of lightning. Similar to 'maker magic', Indra creates a tangible made of pure lightning. Though in the traditional shape of a katana-- due to lightning's ever-changing nature, the sword can actually extend further to reach and slash through foes at a deceptive distance. (Sword is treated like a weapon)
    Type: Single Target
    Cost:20 MP
    Damage: 20HP per hit on targets.
    Range: Melee to 60 Meters within duration.
    Speed: 60 meters per second
    Downside: Cannot cast again for 2 posts after duration ends. Extention can only be done once within its duration.
    Duration: 3


    D-Rank Advanced Spells


    Lightning Dragon Cloak -- "Raijuu" :


    Lightning Dragon Slayer Magic FxnpZfP

    Lightning Dragon Cloak-- "Raijuu" - Advanced Rank D
    Description: Indra makes a wide stance and focuses his power towards his body. Either from the sky or via his own power, electricity strikes his body and coats the entire body in its glow. The lightning cloak enhances Indra's strength and speed by a significant degree. The cloak also allows both his physical attacks and defenses to shock his enemies. At times, when the right conditions are met, his black hair turns golden blonde from the Magic's intensity.
    Type: Buff, Enhancement
    Cost: 30 MP
    Damage: 30HP per hit on targets+ Melee damage / 30 HP on attacking enemies.  
    Range: Self
    Buff Abilities: 25% to melee damage, Speed raised by 50% + Physical attacks made and done against Indra, deals lightning damage on contact.
    Downside: Once Raijuu wears off, the body cannot endure Raijuu too soon or his nervous system will be damaged. Cooldown of 2 posts after spell ends.  
    Duration: 5





    @Zabertooth wrote:
    C-Rank Spells

    (Reserve for Later)

    @Zabertooth wrote:
    B-Rank Spells

    (Reserve for Later)

    @Zabertooth wrote:
    A-Rank Spells

    (Reserve for Later)

    @Zabertooth wrote:
    S-Rank Spells


    H-Rank Spells


    (Reserve for Later)



    @Zabertooth wrote:
    Signature Spells


    (Reserve for Later)




    _____________________________________________________________________________________

    Lightning Dragon Slayer Magic I2vE54b
    Kite Wilhelm
    Kite Wilhelm
    Demon King
    Demon King

    Mythical VIP Status- Demon VIP Status- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Guild Master- Demon Slayer- Dragon Slayer- A-Rank- Rich- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Senior [500]- Novice [250]- Player 
    Lineage : Power Of Apocalypse
    Position : None
    Posts : 997
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    Cosmic Coins : 0
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    Age : 29
    Experience : 264,975

    Character Sheet
    First Magic: Flame Demon Slayer
    Second Magic: NetherFlame Demon Slayer
    Third Magic:

    Lightning Dragon Slayer Magic Empty Re: Lightning Dragon Slayer Magic

    Post by Kite Wilhelm on 29th November 2018, 8:33 am

    Lightning Dragon Slayer Magic B0422410


    _____________________________________________________________________________________

    Lightning Dragon Slayer Magic FKH1Mbs
    Johann
    Johann

    Administrator- Moderator- Developer/GFX Artist- Demon VIP Status- God VIP Status- Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Custom Slayer- God Slayer- Demon Slayer- Neutral Guild Ace- H-Rank- S-Rank- A-Rank- Halloween gfx'ers- Halloween Social- Halloween job event participant - Fan Art Contest Participant- Haiku Contest Participant- Lineage Making Contest Participant- Richie Rich- Rich- Veteran Level 6- Veteran Level 5- Veteran Level 4- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Tertiary Magic- Ship- Master [1000]- Senior [500]- Novice [250]- 3rd Place Event/Contest Winner- Christmas Event Winner- X-Mas Event Participant- Advertisement Achievement Badge- Tournament Participation Badge- Cookie Achievement- Cupcake Achievement- Rainbow Hero- Summer Special Tier 4- Summer Special Tier 3- Summer Special Tier 2- Summer Special Tier 1- Summer Special Donor- Summer Special Participant- Have Onida On Your Friend's List- 1 Year Anniversary- Player-
    Lineage : Master of Runes
    Position : God of Strength
    Posts : 3055
    Guild : Dies Irae - GM
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 27
    Mentor : Ruvel
    Experience : 1,042,497.5
    Brownie Points : Kebab∞

    Character Sheet
    First Magic: Advanced Elemental Runes
    Second Magic: Forces of War
    Third Magic: Berserker Titan Slayer

    Lightning Dragon Slayer Magic Empty Re: Lightning Dragon Slayer Magic

    Post by Johann on 7th January 2019, 10:25 am

    Moved and unlocked at the user's request

    Spoiler:
    @Zabertooth wrote:
    Lightning Dragon Slayer Magic

    Lightning Dragon Slayer Magic KIHSQ92

    Magic Name: Lightning Dragon Slayer (Kaminari no Metsuryū)
    Magic Type: Slayer Magic / Ancient Magic
    User: Indra "Raijin" Tenzoku
    Generation: First Generation.
    Description: An ancient art that was bestowed by the dragons themselves to worthy humans. The magic to wield the same power of dragons, and in turn the power to defeat one. This magic allows the user to manipulate lightning as an extension of their own body, taking on the same traits and abilities as Lightning Dragons. They are able to generate vast levels of lightning/electricity from their bodies via their magic, and utilizing in similar traits Lightning Dragons would use em. The biggest trademark powers this magic has is to allow a Dragon Slayer to eat their corresponding element, magic or natural, and use it to restore their magic power. They also have enhanced senses akin to a dragon's-- hearing, sight, and smell.

    Indra uses Lightning Dragon Slayer magic in a variety of ways-- from enhancing his ninjutsu and martial arts training to creating powerful lightning strikes against his enemies. He can freely manipulate lightning energy from not just himself, but also from his surroundings via proper magic control. Though not limited to, he can shape the lightning to do anything he wills, as well as change its properties via extra training or create temporary weaponry. The most trademark he uses, is to cloat himself in a cloak of lightning, enhancing his speed, strength, and reflexes ten-fold.

    Slayer Benefits: Slayer magic overrides the possibility to get benefits from other types of magic. The following are inherited bonuses to Indra being a dragon slayer:

    • +25% Strength, Speed, HP.
    • Greatly enhanced Hearing, Sight, and Smell.
    • Ability to Consume Magic of same element for MP as well as the Force Ability (See below)
    • Resistance to their slayer element based on strength of spell/ability (See below)



    Dragon Slayer Resistance, Consumption and Dragon Force Rules:


    Slayer Resistance Chart:
    2 Ranks Above Character: 0%
    1 Rank Above Character: 10%
    Same Rank as Character: 25%
    1 Rank below Character: 35%
    2 Ranks below character: 50%

    Consumption Rules:

    • A lightning spell consumed will restore = MP to the spell's cost.
    • If the consumed spell is a higher rank than character, restores 1/4th of the spell's MP and take full damage!
    • Natural sources of element only restores 1/4th of a spell of user's own rank per post consumed.
    • Cannot consume element magic from your own magic, item, pets, or own self-benefit means.
    • Cannot consume mixed elements of lightning.


    Dragon Force:

    Lightning Dragon Slayer Magic T53EtbW

    Generation: First Generation

    Conditions & Cost:

    • Must consume 5 or more spells of their rank to trigger Dragon Force.
    • Must have 50% of total MP remaining to activate Dragon Force.
    • To maintain Dragon Force, slayer must pay 10% of their remaining MP per post until it hits zero or cancelled by the user.
    • If MP is reduced to 0 due to Dragon Force, user will suffer magical sickness.


    Dragon Force Abilities:

    • Slayer's Strength, Speed and HP increase by 50%.
    • Spell power of each rank increase by 150%.
    • An aura of lightning coats the slayer's body. Physical attacks done by slayer deliver (paralysis/stun) status effects. +5 Melee damage done to their strikes.
    • Spells cost no MP to cast while in Dragon Force.



    Strengths:
    The form of elemental magic they use is neutral (pure), in between the light and dark side of the magical spectrum. Damage done to  Lizard, Wyvern, and (Lesser and Greater) Dragon non-human type opponents are doubled.

    Weaknesses:

    Motion Sickness: For some odd reason, a Dragon Slayer's physical constitution cannot tolerate compremises to their balance and severely effect's the inner ear. As a result, they will experience nausia and motion sickness while on man-made vehicles. Living creatures/mounts are an exception to this rule.  They cannot consume God or Demon Slayer magic.

    Lineages:
    List of Lineages:

    Keeper of War
    Lightning Dragon Slayer Magic Pf8R4QT
    Legends tell of a vengeful monk who was banished from the monastery for his violent behavior who traveled the world; seeking to wreak his vengeance. Wherever he went, violence-war-hatred-and discord erupted. However, he came to realization that the monastery monks would continue to foil his revenge by bringing peace to the lands. He sacrificed his body using a powerful dark spell to corrode it in everlasting war. Some people are cursed with a fraction of this monk's vile gift at birth. They can call upon it to create violence and fighting within an area for a short time.
    Ability:
    The user shouts and spreads a black mist over everyone nearby within a 30 meter radius (+10 meters per rank beyond D) of the user. All communications cease for 3 posts, and everyone fights the person closest to them. If there are no enemies currently present within the infected, they will turn on themselves and begin causing bodily harm.

    Usage: 3 posts. Cool-down: 10 posts. Only effects beings of your rank or less(S Max). The user can also be attacked when this is used.



    Unique Abilities:


    • The Wandering Storm- Indra's lightning while in battle causes a great deal of destruction-- but also natural heat. While he cannot create his own lightning, the aftermath of his lightning magic naturally charges and heats up the atmosphere above him. The resulting change creates NATURAL thunderclouds. If Indra battles consecutively for 5 posts, while having his magic active in some form for that time, natural thunderclouds will form and lightning will strike-- that is allowed to be consumed. Consumption acts as a natural source, however, after consumption, Indra cannot consume lightning this way for 3 posts afterward. Each consumption after the first, increases this cooldown by +1.  Should the 5 consecutive magic activity be interrupted, the clouds will not form and must start over again. Clouds remain active till the end of the battle or dispelled by another form of magic of Slayer's rank.

      Lightning Dragon Slayer Magic NIbCQRl

    • B-Rank Ability: (Locked till B Class)
    • S-Rank Ability: (Locked till S Class)


    @Zabertooth wrote:
    Lightning Dragon Slayer Techniques

    Lightning Dragon Slayer Magic GBjzMFj

    Spells Earned:

    D Rank : 3 ( 1 advanced)
    C Rank: 3 ( 1 advanced)
    B Rank:
    A Rank:
    S Rank:
    H Rank:

    Signatures: 1

    Spells Purchased:

    0/15 (For all magic)

    D-Rank Spells

    Lightning Dragon's Thunder Fist:


    Lightning Dragon Slayer Magic MZQtzsP

    Lightning Dragon Thunder Fist - Rank D
    Description: Indra charges lightning into his fist and charges in close to his opponent. Either a single blow, or among a string of physical blows, he deliveres an electric charged punch into his enemies. The resulting lightning goes off, blasting the target and surroundings with lightning magic that leaves a sizable scorch or crater in its place.
    Type: Burst/Melee
    Cost:20 MP
    Damage: 40HP
    Range: 15 Meters.
    Speed: 15 meters per second
    Duration: Instant

    Lightning Dragon Fang-- "Raijin Blade:


    Lightning Dragon Slayer Magic ATlxHBP Lightning Dragon Slayer Magic XvNOpMB

    Lightning Dragon Fang-- Raijin Blade - Rank D
    Description: Indra focuses his lightning magic to one hand-- and via channeling its shape, he creates a solid manifestation of lightning. Similar to 'maker magic', Indra creates a tangible made of pure lightning. Though in the traditional shape of a katana-- due to lightning's ever-changing nature, the sword can actually extend further to reach and slash through foes at a deceptive distance. (Sword is treated like a weapon)
    Type: Single Target
    Cost:20 MP
    Damage: 7 HP + melee / 20HP .
    Range: Melee to 60 Meters within duration.
    Speed: 60 meters per second
    Effect: Create an extendable sword made of pure lightning magic to slash and pierce targets. It remains a long Katana and treated like one. Adds damage to melee, but once during its duration, it may extend to full spell length to hit out of reach targets-- a deceptively devistating weapon. Duration lasts 3 posts.
    Durability:50 HP
    Downside: Cannot cast again for 2 posts after duration ends. Extention can only be done once within its duration.


    Lightning Dragon's Current:


    Lightning Dragon Slayer Magic 0P81yhf

    Lightning Dragon Current - Rank D
    Description: Indra, skilled in the use of martial arts and handling weapons, can flow his magic into metallic weapons he owns. This allows him to conduct extra power into his weapons. He may even use it without a weapon, merely applying the damage to his physical blows. Though not the strongest skill in his arsenal, it has its uses.
    Type: Melee/Single Target
    Cost:20 MP
    Damage: +7HP
    Range: Melee
    Speed: 15 MPS
    Duration: 3 posts
    Effect: Applies Damage amount to melee, or adds amount to existing weapon for a boost in power. Can paralyze enemies of D rank or lower.


    D-Rank Advanced Spells


    Lightning Dragon Cloak -- "Raijuu" :


    Lightning Dragon Slayer Magic FxnpZfP

    Lightning Dragon Cloak-- "Raijuu" - Advanced Rank D
    Description: Indra makes a wide stance and focuses his power towards his body. Either from the sky or via his own power, electricity strikes his body and coats the entire body in its glow. The lightning cloak enhances Indra's strength and speed by a significant degree. The cloak also allows both his physical attacks and defenses to shock his enemies. At times, when the right conditions are met, his black hair turns golden blonde from the Magic's intensity.
    Type: Buff, Enhancement
    Cost: 30 MP
    Damage: 30HP per hit on targets+ Melee damage / 30 HP on attacking enemies.  
    Range: Self
    Buff Abilities: 25% to melee damage, Speed raised by 50% + Physical attacks made and done against Indra, deals lightning damage on contact.
    Downside: Once Raijuu wears off, the body cannot endure Raijuu too soon or his nervous system will be damaged. Cooldown of 2 posts after spell ends.  
    Duration: 5





    @Zabertooth wrote:
    C-Rank Spells

    Ride the Lightning -- "Flying Raijin" :


    Lightning Dragon Slayer Magic 4C1xFOV

    Ride The Lightning-- "Flying Raijin" - Rank C
    Description: The lightning inside Indra becomes hyper-active to the point his own physical body for a brief instance becomes lightning itself. True to the name Flying Raijin-- Indra travels through the lightning instantaneously, allowing him to travel short distances instantly and escape traps. He can even travel with 1 extra person-- but risks exhausting more magic to do so. This is one of his few defensive techniques to avoid injuries.
    Type: Teleport
    Cost: 30 MP
    Range: 30 Meters
    Speed: 30 MPS
    Downside: Cooldown of 1 post if used to teleport another living target.


    Lightning Dragon Thunderclap :


    Lightning Dragon Slayer Magic Bxv4e4M

    Lightning Dragon Thunderclap - Rank C
    Description: A mass of electricity is charged between Indra and his target as he draws an arm or both arms back. He thrusts it forward, and in an instant, releases a blast of lightning down from the sky or from in front of him. The resulting burst of lightning strikes all within range and results in a devistating explosion. This can also be performed via punching the ground and explodes around Indra, leaving him unharmed within the blast.
    Type: Offense, Area of Effect
    Cost: 30 MP
    Range: 60 Meters - Wave or radius field.
    Speed: 30 MPS
    Damage: 30 HP
    Effect: Damage also paralyzes enemies within field for 1 post.

    Lightning Dragon Charged Rampart :


    Lightning Dragon Slayer Magic LjZSzqz

    Lightning Dragon Charged Rampart - Rank C
    Description: A more out-of-character spell for Indra as he uses his magic to create two electro-magnetic charged pillars in front of him. The pillars immediately channels and amplifies lightning magic to create a wall of electricity. The shield is a good frontal defense, but the impulsive nature of the shield causes objects to be bounced back on contact. A spell taught to Indra at the insistance of the Thunder Dragon King.
    Type: Defense
    Cost: 30 MP
    Range: 10 Meters
    Speed: 60 MPS
    Durability: Protect up to 3 C class spells or 1 C+ spell.
    Effect: Shield will protect caster and allies from attack spells or use to obstruct terrain. When an enemy uses a spell of single-target or multi-target attack, the appropriate rank spell will be redirected against the enemy.

    C-Rank Advanced Spells

    Lightning Dragon Imperial Arms :


    Lightning Dragon Slayer Magic JAGFK3F
    Lightning Dragon Slayer Magic I3v3aUI Lightning Dragon Slayer Magic MatY6b5

    Lightning Dragon Imperial Arms - Advanced Rank C
    Description: Lightning falls around the vicinity of Indra as he calls forth the lightning-- but instead of striking the ground and vanishing, they remain as tangible shards of lightning magic. Indra freely grabs hold of them-- and creates a weapon of pure lightning to use in battle. This spell is a version of "Lightning Dragon's Fang" but more versable. Indra may use the shards to forge any weapon at will. The weapon can extend and change shape in the midst of combat at any time. If he chooses, he could forgo those-- and unleash hundreds of lightning weapons to rain down on the enemies. After which, they will vanish ...as fast as lightning.
    Type: Single-Target/Area of Effect
    Cost: 45 MP
    Range: Melee to 45 Meters (Burst) / 90 Meters (Area of Effect)
    Speed: 45 MPS
    Damage: +21 HP Weapon Damage / 45 HP
    Durability: 135HP for Weapon.
    Effect: A fearsome spell with two primary abilities. For the length of 6 posts, Indra may use lightning as a versatile weapon with substance. The shape, length and style of the weapon can change at any time (Once per post at most). The weapon can stretch as far as 45 meters-- to deliver weapon damage to those around him max within this duration. Weapon can be destroyed via normal means.

    However, he can choose to forgo this option altogether. For an instant cast, he can call down a barrage of several lightning weapons to rain down on his enemies. This effect will pierce them with electricity, paralyzing them for 1 turn.
    Downside: If the AOE option is selected, the spell cannot be used again for 3 posts, due to the effect this spell has on the atmosphere.



    @Zabertooth wrote:
    Signature Spells


    Lightning Dragon Roar

    Lightning Dragon Slayer Magic XNl4fxu

    Description:
    Indra inhales deeply while charging a good amount of electricity into the air of his lungs. With the excited ions in his breath, combined with the resulting magic-- he releases it all in a mighty  Lightning Dragon's Roar. The blast is capable of delivering an insane amount of damage but also paralyze an enemy if hit. A truely terrifying roar, indeed.
    Target Rank X or lower enemy is paralyzed if hit-- unable to physically move/cast spells that involve physical movement for 1 turn. After duration, opponent cannot be paralyzed back to back, immune to paralysis for 1 post afterward. ( Player will still take damage. X= Present Player Rank)
    Type: Single Target
    Cost:0 MP
    Damage: Rank
    Range: Rank
    Speed: Rank
    Duration: Instant






    _____________________________________________________________________________________

    Lightning Dragon Slayer Magic Johannsiggies
    Johann
    Johann

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    Character Sheet
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    Lightning Dragon Slayer Magic Empty Re: Lightning Dragon Slayer Magic

    Post by Johann on 9th January 2019, 7:23 am

    All edits in THIS colour

    Spoiler:

    @Zabertooth wrote:
    Lightning Dragon Slayer Magic

    Lightning Dragon Slayer Magic KIHSQ92

    Magic Name: Lightning Dragon Slayer (Kaminari no Metsuryū)
    Magic Type: Slayer Magic / Ancient Magic
    User: Indra "Raijin" Tenzoku
    Generation: First Generation.
    Description: An ancient art that was bestowed by the dragons themselves to worthy humans. The magic to wield the same power of dragons, and in turn the power to defeat one. This magic allows the user to manipulate lightning as an extension of their own body, taking on the same traits and abilities as Lightning Dragons. They are able to generate vast levels of lightning/electricity from their bodies via their magic, and utilizing in similar traits Lightning Dragons would use em. The biggest trademark powers this magic has is to allow a Dragon Slayer to eat their corresponding element, magic or natural, and use it to restore their magic power. They also have enhanced senses akin to a dragon's-- hearing, sight, and smell.

    Indra uses Lightning Dragon Slayer magic in a variety of ways-- from enhancing his ninjutsu and martial arts training to creating powerful lightning strikes against his enemies. He can freely manipulate lightning energy from not just himself, but also from his surroundings via proper magic control. Though not limited to, he can shape the lightning to do anything he wills, as well as change its properties via extra training or create temporary weaponry. The most trademark he uses, is to cloat himself in a cloak of lightning, enhancing his speed, strength, and reflexes ten-fold.

    Slayer Benefits: Slayer magic overrides the possibility to get benefits from other types of magic. The following are inherited bonuses to Indra being a dragon slayer:

    • +25% Strength, Speed, HP.
    • Greatly enhanced Hearing, Sight, and Smell.
    • Ability to Consume Magic of same element for MP as well as the Force Ability (See below)
    • Resistance to their slayer element based on strength of spell/ability (See below)



    Dragon Slayer Resistance, Consumption and Dragon Force Rules:


    Slayer Resistance Chart:
    2 Ranks Above Character: 0%
    1 Rank Above Character: 10%
    Same Rank as Character: 25%
    1 Rank below Character: 35%
    2 Ranks below character: 50%

    Consumption Rules:

    • A lightning spell consumed will restore = MP to the spell's cost.
    • If the consumed spell is a higher rank than character, restores 1/4th of the spell's MP and take full damage!
    • Natural sources of element only restores 1/4th of a spell of user's own rank per post consumed.
    • Cannot consume element magic from your own magic, item, pets, or own self-benefit means.
    • Cannot consume mixed elements of lightning.


    Dragon Force:

    Lightning Dragon Slayer Magic T53EtbW

    Generation: First Generation

    Conditions & Cost:

    • Must consume 5 or more spells of their rank to trigger Dragon Force.
    • Must have 50% of total MP remaining to activate Dragon Force.
    • To maintain Dragon Force, slayer must pay 10% of their remaining MP per post until it hits zero or cancelled by the user.
    • If MP is reduced to 0 due to Dragon Force, user will suffer magical sickness.


    Dragon Force Abilities:

    • Slayer's Strength, Speed and HP increase by 50%.
    • Spell power of each rank increase by 150%.
    • An aura of lightning coats the slayer's body. Physical attacks done by slayer deliver (paralysis/stun) status effects. +5 Melee damage done to their strikes.
    • Spells cost no MP to cast while in Dragon Force.



    Strengths:
    The form of elemental magic they use is neutral (pure), in between the light and dark side of the magical spectrum. Damage done to  Lizard, Wyvern, and (Lesser and Greater) Dragon non-human type opponents are doubled.

    Weaknesses:

    Motion Sickness: For some odd reason, a Dragon Slayer's physical constitution cannot tolerate compremises to their balance and severely effect's the inner ear. As a result, they will experience nausia and motion sickness while on man-made vehicles. Living creatures/mounts are an exception to this rule.  They cannot consume God or Demon Slayer magic.

    Lineages:
    List of Lineages:

    Keeper of War
    Lightning Dragon Slayer Magic Pf8R4QT
    Legends tell of a vengeful monk who was banished from the monastery for his violent behavior who traveled the world; seeking to wreak his vengeance. Wherever he went, violence-war-hatred-and discord erupted. However, he came to realization that the monastery monks would continue to foil his revenge by bringing peace to the lands. He sacrificed his body using a powerful dark spell to corrode it in everlasting war. Some people are cursed with a fraction of this monk's vile gift at birth. They can call upon it to create violence and fighting within an area for a short time.
    Ability:
    The user shouts and spreads a black mist over everyone nearby within a 30 meter radius (+10 meters per rank beyond D) of the user. All communications cease for 3 posts, and everyone fights the person closest to them. If there are no enemies currently present within the infected, they will turn on themselves and begin causing bodily harm.

    Usage: 3 posts. Cool-down: 10 posts. Only effects beings of your rank or less(S Max). The user can also be attacked when this is used.



    Unique Abilities:


    • The Wandering Storm- Indra's lightning while in battle causes a great deal of destruction-- but also natural heat. While he cannot eat his own lightning, the aftermath of his lightning magic naturally charges and heats up the atmosphere above him. The resulting change creates NATURAL thunderclouds. If Indra battles consecutively for 3 posts, while having his magic active in some form for that time, natural thunderclouds will form and lightning will strike-- that is allowed to be consumed. Consumption acts as a natural source, however, after consumption, Indra cannot consume lightning this way for 2 posts afterward. Each consumption after the first, increases this cooldown by +1.  Should the 3 consecutive magic activity be interrupted, the clouds will not form and must start over again. Clouds remain active till the end of the battle or dispelled by another form of magic of Slayer's rank.

      Lightning Dragon Slayer Magic NIbCQRl

    • Rairyu Tengan - Lightning Dragon Heaven's Eye- Exposure to the nature and magic of the Lightning Dragon has further transformed Indra's sensory skills by awakening a powerful 'eye magic'. The iris of the eyes transforms yellow with a jagged lightning-like shape where his pupils should be. Lightning flickers from the iris around the sclera, adding to its fearsome appearance and makes the eyes glow. This rare visual magic allows him to see things on an electromagnetic spectrum. Through the eyes, he can see through physical objects (X-ray vision) and able to see in absolute darkness. Further, he can also visually see the flow of electricity, be it bioelectricity or artificially generated within his range of sensory. This allows him a sense of precognition on a person's movement via seeing their nerves react before their body does. Finally, this eye magic grants him the ability to see through visual/illusion magic, allowing him to easily determine illusions. Even if under the effect of an illusion spell, by paying equal cost of MP to the afflicted illusion spell, he can break its effect on him by giving his own nervous system a mild jump-start.

      Lightning Dragon Slayer Magic EiE6LFFLightning Dragon Slayer Magic Nv0sFgp

    • S-Rank Ability: (Locked till S Class)


    @Zabertooth wrote:
    Lightning Dragon Slayer Techniques

    Lightning Dragon Slayer Magic XNl4fxu

    Spells Earned:

    D Rank : 3 ( 1 advanced)
    C Rank: 3 ( 1 advanced)
    B Rank: 3 ( 1 advanced)
    A Rank:
    S Rank:
    H Rank:

    Signatures: 1

    Spells Purchased:

    0/15 (For all magic)

    D-Rank Spells

    Lightning Dragon's Thunder Fist:


    Lightning Dragon Slayer Magic MZQtzsP

    Lightning Dragon Thunder Fist - Rank D
    Description: Indra charges lightning into his fist and charges in close to his opponent. Either a single blow, or among a string of physical blows, he deliveres an electric charged punch into his enemies. The resulting lightning goes off, blasting the target and surroundings with lightning magic that leaves a sizable scorch or crater in its place.
    Type: Burst/Melee
    Cost:20 MP
    Damage: 40HP
    Range: 15 Meters.
    Speed: 15 meters per second
    Duration: Instant

    Dragon Hearing Unbound:


    Lightning Dragon Slayer Magic HyuETg2

    Dragon Hearing Unbound - Rank D
    Description: The senses of a dragon surpass any creature known in the world. Among them, some dragons have an unparalleled sense of hearing that makes them able to track and detect enemies/prey. For a Dragon Slayer, this can even give depth into a person's thoughts.This can be both a blessing and a curse.
    Type: Sensory / Passive
    Range: 60 Meter Radius
    Effect: Certain Dragon Slayers can have an enhanced hearing to the point they can actually hear the thoughts of people. This gives them small bits of precognition of enemy actions and even allow them to gather information. They are only able to hear the 'surface' thoughts of a person-- they cannot go into depth of a person's mind without making them consciously think of the detail they need. This also acts as a form of minor-telepathy to hear the thoughts of his allies. (Please add that you need OOC permission to hear someone's thoughts)
    Downside: This can often drive the user crazy unable to block out people's uncensored thoughts (Plot development). THough their sense of hearing can go far beyond their range, they have a relative short range of the ability to hear thoughts. Also magic of C rank or higher designed to protect a person's thoughts can be immune to this effect.

    Lightning Dragon's Current:


    Lightning Dragon Slayer Magic 0P81yhf

    Lightning Dragon Current - Rank D
    Description: Indra, skilled in the use of martial arts and handling weapons, can flow his magic into metallic weapons he owns. This allows him to conduct extra power into his weapons. He may even use it without a weapon, merely applying the damage to his physical blows. Though not the strongest skill in his arsenal, it has its uses.
    Type: Melee/Single Target
    Cost:20 MP
    Damage: +7HP
    Range: Melee
    Speed: 15 MPS
    Duration: 3 posts
    Effect: Applies Damage amount to melee, or adds amount to existing weapon for a boost in power. Can paralyze enemies of D rank or lower. (Please add that the ability can only immobilize opponents once every other post)


    D-Rank Advanced Spells


    Lightning Dragon Cloak -- "Raijuu" :


    Lightning Dragon Slayer Magic FxnpZfP

    Lightning Dragon Cloak-- "Raijuu" - Advanced Rank D
    Description: Indra makes a wide stance and focuses his power towards his body. Either from the sky or via his own power, electricity strikes his body and coats the entire body in its glow. The lightning cloak enhances Indra's strength and speed by a significant degree. The cloak also allows both his physical attacks and defenses to shock his enemies. At times, when the right conditions are met, his black hair turns golden blonde from the Magic's intensity.
    Type: Buff, Enhancement
    Cost: 30 MP
    Damage: 30HP per hit on targets+ Melee damage (Remove the "+Melee damage" part. Spells cannot deal both spell and melee damage on top of each other) / 30 HP on attacking enemies. (Buffs cannot deal damage nor can they enhance damage by a flat amount without significant drawback. From the wording of this, this sounds like a multi target ability, which is fine, just specify under spell type that it is, in fact, "Multi Target")
    Range: Self
    Buff Abilities: 25% to melee damage, Speed raised by 50% + Physical attacks made and done against Indra, deals lightning damage on contact.
    Downside: Once Raijuu wears off, the body cannot endure Raijuu too soon or his nervous system will be damaged. Cooldown of 2 posts after spell ends.  
    Duration: 5





    @Zabertooth wrote:
    C-Rank Spells

    Lightning Dragon Fang-- "Raijin Blade:


    Lightning Dragon Slayer Magic ATlxHBP Lightning Dragon Slayer Magic XvNOpMB

    Lightning Dragon Fang-- Raijin Blade - Rank C
    Description: Indra focuses his lightning magic to one hand-- and via channeling its shape, he creates a solid manifestation of lightning. Similar to 'maker magic', Indra creates a tangible made of pure lightning. Though in the traditional shape of a katana-- due to lightning's ever-changing nature, the sword can actually extend further to reach and slash through foes at a deceptive distance. (Sword is treated like a weapon)
    Type: Single Target
    Cost: 30 MP
    Damage: 14 HP + melee / 30HP (Please give this an actual spell damage value, 60HP for a C rank Single Target spell, and remove the melee part like in the spell above) .
    Range: Melee to 90 Meters within duration.
    Speed: 90 meters per second
    Effect: Create an extendable sword made of pure lightning magic to slash and pierce targets. It remains a long Katana and treated like one. Adds damage to melee, but once during its duration, it may extend to full spell length to hit out of reach targets-- a deceptively devistating weapon. Duration lasts 5 posts.
    Durability:90 HP (Spell weapons do not have a durability unless they are ReQuips. Seeing that this is a slayer magic, you cannot possibly have ReQuip spells in it. Please remove this)
    Downside: Cannot cast again for 2 posts after duration ends. Extention can only be done once within its duration.


    Lightning Dragon Thunderclap :


    Lightning Dragon Slayer Magic Bxv4e4M

    Lightning Dragon Thunderclap - Rank C
    Description: A mass of electricity is charged between Indra and his target as he draws an arm or both arms back. He thrusts it forward, and in an instant, releases a blast of lightning down from the sky or from in front of him. The resulting burst of lightning strikes all within range and results in a devistating explosion. This can also be performed via punching the ground and explodes around Indra, leaving him unharmed within the blast.
    Type: Offense, Area of Effect
    Cost: 30 MP
    Range: 60 Meters - Wave or radius field.
    Speed: 30 MPS
    Damage: 30 HP (Please specify a duration for this spell)
    Effect: Damage also paralyzes enemies within field for 1 post.

    Lightning Dragon Claw/Talon :


    Lightning Dragon Slayer Magic Pwj9o5tLightning Dragon Slayer Magic KjkbXl0

    Lightning Dragon Claw/Talon - Rank C
    Description: The user charges electricity into any of their limbs--either their fist or feet to assault the target with an electrified impact or slash. The lightning can actually take on razor-sharp shape as a real claw or talon. The lightning easily propells him towards a target, but also makes it easier to pierce through difficult materials to strike into enemies.
    Type: Offense/ Utility (Please specify a spell category for this spell)
    Cost: 30 MP
    Range: Melee
    Speed: 120 MPS
    Damage: 30 HP
    Duration: 5
    Effect: Lightning takes shape as sharpened talons that can shock and rip through materials. This spell deliveres damage to melee range enemies and closes gaps by allowing the caster to move with the added speed of the spell (You can move AT the spells speed, but not add it onto your speed. Please change this accordingly). This spell may also deal double-damage to armored enemies-- the damage do their armor's durability doubled than normal spells. (Double damage would count as a 100% added spell power buff. You may go up to 55% added damage since this is a C rank spell, but not double. Please lower this)

    This spell may also be used to craft the claws to scale up buildings and sides when used. A good emergency spell as well for terrain needs.

    C-Rank Advanced Spells

    Lightning Dragon Imperial Arms :


    Lightning Dragon Slayer Magic JAGFK3F
    Lightning Dragon Slayer Magic I3v3aUI Lightning Dragon Slayer Magic MatY6b5

    Lightning Dragon Imperial Arms - Advanced Rank C
    Description: Lightning falls around the vicinity of Indra as he calls forth the lightning-- but instead of striking the ground and vanishing, they remain as tangible shards of lightning magic. Indra freely grabs hold of them-- and creates a weapon of pure lightning to use in battle. This spell is a version of "Lightning Dragon's Fang" but more versable. Indra may use the shards to forge any weapon at will. The weapon can extend and change shape in the midst of combat at any time. If he chooses, he could forgo those-- and unleash hundreds of lightning weapons to rain down on the enemies. After which, they will vanish ...as fast as lightning.
    Type: Single-Target/Area of Effect (Please pick a single spell category for this spell. It can be either Single Target or AoE, not both)
    Cost: 45 MP
    Range: Melee to 45 Meters (Burst) / 90 Meters (Area of Effect) (Please pick a set range)
    Speed: 45 MPS
    Damage: +21 HP Weapon Damage / 45 HP (Remove the weapon damage part)
    Durability: 135HP for Weapon. (Spell weapons have no durability. Remove this)
    Effect: A fearsome spell with two primary abilities. For the length of 6 posts, Indra may use lightning as a versatile weapon with substance. The shape, length and style of the weapon can change at any time (Once per post at most). The weapon can stretch as far as 45 meters-- to deliver weapon damage (spell damage) to those around him max within this duration. Weapon can be destroyed via normal means.

    However, he can choose to forgo this option altogether. For an instant cast, he can call down a barrage of several lightning weapons to rain down on his enemies. This effect will pierce them with electricity, paralyzing them for 1 turn. (Please pick one of these effects and stick to it. Having two spell categories in a single spell is not allowed)
    Downside: If the AOE option is selected, the spell cannot be used again for 2 posts, due to the effect this spell has on the atmosphere.



    @Zabertooth wrote:
    B-Rank Spells

    Ride the Lightning -- "Flying Raijin" :


    Lightning Dragon Slayer Magic 4C1xFOV

    Ride The Lightning-- "Flying Raijin" - Rank B
    Description: The lightning inside Indra becomes hyper-active to the point his own physical body for a brief instance becomes lightning itself. True to the name Flying Raijin-- Indra travels through the lightning instantaneously, allowing him to travel short distances instantly and escape traps. He can even travel with 1 extra person-- but risks exhausting more magic to do so. This is one of his few defensive techniques to avoid injuries.
    Type: Teleport (Please add the spell category for this spell)
    Cost: 40 MP
    Range: 50 Meters
    Speed: 50 MPS (Please specify a duration for this spell)
    Downside: Cooldown of 1 post if used to teleport another living target.


    Lightning Dragon Ball Lightning :


    Lightning Dragon Slayer Magic KhL4BRSLightning Dragon Slayer Magic YteZYsu

    Lightning Dragon Ball Lightning - Rank B
    Description: Ball lightning is the most rare and elusive of lightning experienced. Using Lightning Dragon Slayer Magic, Indra manifests this rare power in the form of dozens of balls of lightning to strike on his enemies. Though initially a barrage of small spheres, they seek out and destroy enemies with explosive results. However, this form of lightning is extremely difficult to control that it is viewed as a double-edged sword.
    Type: Offense, Multi-Target
    Cost: 40 MP
    Range:150 Meters (Radius for chase mechanic as well)
    Speed: 110 MPS
    Damage: 60 HP/ 80 HP. (Single target) (Remove the Single Target damage. This can either be Single Target OR Multi Target, not both. Additionally, please specify a duration for the spell)
    Effect: The caster releases multiple spheres of lightning magic that fly off towards their intended targets. THough normally fast-- should the opponent still remain, the spheres will proceed to chase the targets down with wills of their own, like guided projectiles. When an enemy uses a spell of single-target or multi-target attack, the appropriate rank spell will be redirected against the enemy (Please clarify what you mean by this, the wording implies that the spell cast by an enemy will be redirected back against them. If that is the case, you would have to pay the original spell cost of the spell being redirected. Additionally, you could only redirect spells of B Rank or lower). If focused on a single target, the damage will be treated as if it is a single target (Remove this. Either make it a single target or a multi target spell, it cannot be both). The target will be chased a maximum distance of 150 meters from the caster until it will not follow any further. The duration of the homing effect lasts for 6 posts.  This type of spell makes dodging pretty useless and tiring.
    Drawbacks: The spell can be canceled by the caster at any point-- but the ball lightning act on a guided principal of the tracking down its target's bioelectricity. Should the target vanish from tracking (Via some means)-- it is possible the spheres can turn on the caster's allies or even the caster itself to seek out intended targets. If negated-- spell must be recast. This spell can be blocked by other obstruction-based techniques.

    Lightning Dragon Charged Rampart :


    Lightning Dragon Slayer Magic LjZSzqz

    Lightning Dragon Charged Rampart - Rank B
    Description: A more out-of-character spell for Indra as he uses his magic to create two electro-magnetic charged pillars in front of him. The pillars immediately channels and amplifies lightning magic to create a wall of electricity. The shield is a good frontal defense, but the impulsive nature of the shield causes objects to be bounced back on contact. A spell taught to Indra at the insistance of the Thunder Dragon King.
    Type: Defense
    Cost: 40 MP
    Range: 50 Meters (Area of coverage wide max)
    Speed: Instant (Your spells cannot be instant. Please specify an actual speed for this)
    Durability: Protect up to 3 B class spells or 1 B+ spell. (Please specify an actual duration for this spell)
    Effect: Shield will protect caster and allies from attack spells or use to obstruct terrain. When an enemy uses a spell of single-target or multi-target attack, the appropriate rank spell will be redirected against the enemy. (Please clarify what you mean by this, the wording implies that the spell cast by an enemy will be redirected back against them. If that is the case, you would have to pay the original spell cost of the spell being redirected. Additionally, you could only redirect spells of B Rank or lower)

    B-Rank Advanced Spells

    Dragon Slayer Secret Art --Raikou:


    Lightning Dragon Slayer Magic YUAuI6mLightning Dragon Slayer Magic U8rzSTT

    Dragon Slayer Secret Art -- Raikou - Rank B+
    Description: Combines the power of a Dragon Slayer's ability over lightning and manipulating the natural lighting that flows in the atmosphere. With the presence of clouds overhead. The caster draws out the lightning from the heavens in the form of a legendary tiger-like creature, tamed by the form of the user's magic. THe creature of pure lightning strikes down from the sky, incinerating the target-- unable to block or evaded. "Now begone with the thunderclap." (Remove the "unable to be blocked or evaded" part, since this would turn the spell into an auto hit, which is not allowed)  
    Type: Offense (Please specify an actual spell category for this spell. The range and speed seems to imply it's a single target spell, so please mark it as such)
    Cost: 60 MP
    Range: 300 MPS
    Speed: 300 MPS
    Damage: 120 HP
    Effect: A powerful spell that delivers raw power of true lightning-- unlike anything done that a magic user can do on their own. It delivers a powerful blast in the form of a great tiger-beast and incinerates the enemy below. A spell of absolute destruction. However, while this spell is possible, it grows stronger with the added benefit of The Wandering Storm Unique Ability.  
    Effects Using "Wandering Storm": The result of using Raikou while using Wandering Storm is that the range becomes burst range-outward equal to B+ rank from its initial impact, dealing a second amount of damage and cannot be blocked by B or lower defense spells. The result is this spell will share the same cooldown for the Wandering Storm's cooldown for lightning consumption.  
    Sacrificing "Wandering Storm": By drawing every bit of power out of the Wandering Storm-- the result will increase the speed and damage of Raijou by 50% , and deliver the damage into an AOE range instead of single target. It cannot be blocked by B+ or below defense spells.  The drawback is that the spell dissolves "The Wandering Storm" completely, requiring the caster to work it back up again before this spell's higher functions can be used. (First of all, a single target spell can only have one effect so you need to remove one of the two. Additionally, you cannot combine Single Target, AoE and Burst spell categories in a single spell. You will have to pick one of these spell categories and stick by it for the spell. Thirdly, please remove that the spell cannot be blocked, since that would turn this spell into an auto hit, which is not allowed)


    @Zabertooth wrote:
    Signature Spells


    Lightning Dragon Roar

    Lightning Dragon Slayer Magic OUJaQvz

    Description:
    Indra inhales deeply while charging a good amount of electricity into the air of his lungs. With the excited ions in his breath, combined with the resulting magic-- he releases it all in a mighty  Lightning Dragon's Roar. The blast is capable of delivering an insane amount of damage but also paralyze an enemy if hit. A truely terrifying roar, indeed.
    Target Rank X or lower enemy is paralyzed if hit-- unable to physically move/cast spells that involve physical movement for 1 turn. After duration, opponent cannot be paralyzed back to back, immune to paralysis for 1 post afterward. ( Player will still take damage. X= Present Player Rank) (Up to S rank)
    Type: Single Target
    Cost:0 MP
    Damage: Rank
    Range: Rank
    Speed: Rank
    Duration: Instant





    If you have any questions or need clarification please post in this thread. Give me a bump when all the requested edits have been made


    _____________________________________________________________________________________

    Lightning Dragon Slayer Magic Johannsiggies
    Zabertooth
    Zabertooth

    Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Dragon Slayer- Character Application Approved!- Magic Application Approved!- Player 
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    Character Sheet
    First Magic: Lightning Dragon Slayer Magic
    Second Magic: 3rd Gen (Locked)
    Third Magic:

    Lightning Dragon Slayer Magic Empty Re: Lightning Dragon Slayer Magic

    Post by Zabertooth on 9th January 2019, 12:05 pm

    As discussed with you @Johann , i fixed all we did via discord and here. All the spells are touched up and changed up to adjust properly. So all done and able to evaluate. Thank you


    _____________________________________________________________________________________

    Johann
    Johann

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    First Magic: Advanced Elemental Runes
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    Lightning Dragon Slayer Magic Empty Re: Lightning Dragon Slayer Magic

    Post by Johann on 9th January 2019, 12:27 pm

    Lightning Dragon Slayer Magic UMoQCiK

    Spoiler:
    @Zabertooth wrote:
    Lightning Dragon Slayer Magic

    Lightning Dragon Slayer Magic KIHSQ92

    Magic Name: Lightning Dragon Slayer (Kaminari no Metsuryū)
    Magic Type: Slayer Magic / Ancient Magic
    User: Indra "Raijin" Tenzoku
    Generation: First Generation.
    Description: An ancient art that was bestowed by the dragons themselves to worthy humans. The magic to wield the same power of dragons, and in turn the power to defeat one. This magic allows the user to manipulate lightning as an extension of their own body, taking on the same traits and abilities as Lightning Dragons. They are able to generate vast levels of lightning/electricity from their bodies via their magic, and utilizing in similar traits Lightning Dragons would use em. The biggest trademark powers this magic has is to allow a Dragon Slayer to eat their corresponding element, magic or natural, and use it to restore their magic power. They also have enhanced senses akin to a dragon's-- hearing, sight, and smell.

    Indra uses Lightning Dragon Slayer magic in a variety of ways-- from enhancing his ninjutsu and martial arts training to creating powerful lightning strikes against his enemies. He can freely manipulate lightning energy from not just himself, but also from his surroundings via proper magic control. Though not limited to, he can shape the lightning to do anything he wills, as well as change its properties via extra training or create temporary weaponry. The most trademark he uses, is to cloat himself in a cloak of lightning, enhancing his speed, strength, and reflexes ten-fold.

    Slayer Benefits: Slayer magic overrides the possibility to get benefits from other types of magic. The following are inherited bonuses to Indra being a dragon slayer:

    • +25% Strength, Speed, HP.
    • Greatly enhanced Hearing, Sight, and Smell.
    • Ability to Consume Magic of same element for MP as well as the Force Ability (See below)
    • Resistance to their slayer element based on strength of spell/ability (See below)



    Dragon Slayer Resistance, Consumption and Dragon Force Rules:


    Slayer Resistance Chart:
    2 Ranks Above Character: 0%
    1 Rank Above Character: 10%
    Same Rank as Character: 25%
    1 Rank below Character: 35%
    2 Ranks below character: 50%

    Consumption Rules:

    • A lightning spell consumed will restore = MP to the spell's cost.
    • If the consumed spell is a higher rank than character, restores 1/4th of the spell's MP and take full damage!
    • Natural sources of element only restores 1/4th of a spell of user's own rank per post consumed.
    • Cannot consume element magic from your own magic, item, pets, or own self-benefit means.
    • Cannot consume mixed elements of lightning.


    Dragon Force:

    Lightning Dragon Slayer Magic T53EtbW

    Generation: First Generation

    Conditions & Cost:

    • Must consume 5 or more spells of their rank to trigger Dragon Force.
    • Must have 50% of total MP remaining to activate Dragon Force.
    • To maintain Dragon Force, slayer must pay 10% of their remaining MP per post until it hits zero or cancelled by the user.
    • If MP is reduced to 0 due to Dragon Force, user will suffer magical sickness.


    Dragon Force Abilities:

    • Slayer's Strength, Speed and HP increase by 50%.
    • Spell power of each rank increase by 150%.
    • An aura of lightning coats the slayer's body. Physical attacks done by slayer deliver (paralysis/stun) status effects. +5 Melee damage done to their strikes.
    • Spells cost no MP to cast while in Dragon Force.



    Strengths:
    The form of elemental magic they use is neutral (pure), in between the light and dark side of the magical spectrum. Damage done to  Lizard, Wyvern, and (Lesser and Greater) Dragon non-human type opponents are doubled.

    Weaknesses:

    Motion Sickness: For some odd reason, a Dragon Slayer's physical constitution cannot tolerate compremises to their balance and severely effect's the inner ear. As a result, they will experience nausia and motion sickness while on man-made vehicles. Living creatures/mounts are an exception to this rule.  They cannot consume God or Demon Slayer magic.

    Lineages:
    List of Lineages:

    Keeper of War
    Lightning Dragon Slayer Magic Pf8R4QT
    Legends tell of a vengeful monk who was banished from the monastery for his violent behavior who traveled the world; seeking to wreak his vengeance. Wherever he went, violence-war-hatred-and discord erupted. However, he came to realization that the monastery monks would continue to foil his revenge by bringing peace to the lands. He sacrificed his body using a powerful dark spell to corrode it in everlasting war. Some people are cursed with a fraction of this monk's vile gift at birth. They can call upon it to create violence and fighting within an area for a short time.
    Ability:
    The user shouts and spreads a black mist over everyone nearby within a 30 meter radius (+10 meters per rank beyond D) of the user. All communications cease for 3 posts, and everyone fights the person closest to them. If there are no enemies currently present within the infected, they will turn on themselves and begin causing bodily harm.

    Usage: 3 posts. Cool-down: 10 posts. Only effects beings of your rank or less(S Max). The user can also be attacked when this is used.



    Unique Abilities:


    • The Wandering Storm- Indra's lightning while in battle causes a great deal of destruction-- but also natural heat. While he cannot eat his own lightning, the aftermath of his lightning magic naturally charges and heats up the atmosphere above him. The resulting change creates NATURAL thunderclouds. If Indra battles consecutively for 3 posts, while having his magic active in some form for that time, natural thunderclouds will form and lightning will strike-- that is allowed to be consumed. Consumption acts as a natural source, however, after consumption, Indra cannot consume lightning this way for 2 posts afterward. Each consumption after the first, increases this cooldown by +1.  Should the 3 consecutive magic activity be interrupted, the clouds will not form and must start over again. Clouds remain active till the end of the battle or dispelled by another form of magic of Slayer's rank.

      Lightning Dragon Slayer Magic NIbCQRl

    • Rairyu Tengan - Lightning Dragon Heaven's Eye- Exposure to the nature and magic of the Lightning Dragon has further transformed Indra's sensory skills by awakening a powerful 'eye magic'. The iris of the eyes transforms yellow with a jagged lightning-like shape where his pupils should be. Lightning flickers from the iris around the sclera, adding to its fearsome appearance and makes the eyes glow. This rare visual magic allows him to see things on an electromagnetic spectrum. Through the eyes, he can see through physical objects (X-ray vision) and able to see in absolute darkness. Further, he can also visually see the flow of electricity, be it bioelectricity or artificially generated within his range of sensory. This allows him a sense of precognition on a person's movement via seeing their nerves react before their body does. Finally, this eye magic grants him the ability to see through visual/illusion magic, allowing him to easily determine illusions. Even if under the effect of an illusion spell, by paying equal cost of MP to the afflicted illusion spell, he can break its effect on him by giving his own nervous system a mild jump-start.

      Lightning Dragon Slayer Magic EiE6LFFLightning Dragon Slayer Magic Nv0sFgp

    • S-Rank Ability: (Locked till S Class)


    @Zabertooth wrote:
    Lightning Dragon Slayer Techniques

    Lightning Dragon Slayer Magic XNl4fxu

    Spells Earned:

    D Rank : 3 ( 1 advanced)
    C Rank: 3 ( 1 advanced)
    B Rank: 3 ( 1 advanced)
    A Rank:
    S Rank:
    H Rank:

    Signatures: 1

    Spells Purchased:

    0/15 (For all magic)

    D-Rank Spells

    Lightning Dragon's Thunder Fist:


    Lightning Dragon Slayer Magic MZQtzsP

    Lightning Dragon Thunder Fist - Rank D
    Description: Indra charges lightning into his fist and charges in close to his opponent. Either a single blow, or among a string of physical blows, he deliveres an electric charged punch into his enemies. The resulting lightning goes off, blasting the target and surroundings with lightning magic that leaves a sizable scorch or crater in its place.
    Type: Burst/Melee
    Cost:20 MP
    Damage: 40HP
    Range: 15 Meters.
    Speed: 15 meters per second
    Duration: Instant

    Dragon Hearing Unbound:


    Lightning Dragon Slayer Magic HyuETg2

    Dragon Hearing Unbound - Rank D
    Description: The senses of a dragon surpass any creature known in the world. Among them, some dragons have an unparalleled sense of hearing that makes them able to track and detect enemies/prey. For a Dragon Slayer, this can even give depth into a person's thoughts.This can be both a blessing and a curse.
    Type: Sensory / Passive
    Range: 60 Meter Radius
    Effect: Certain Dragon Slayers can have an enhanced hearing to the point they can actually hear the thoughts of people. This gives them small bits of precognition of enemy actions and even allow them to gather information. They are only able to hear the 'surface' thoughts of a person-- they cannot go into depth of a person's mind without making them consciously think of the detail they need. This also acts as a form of minor-telepathy to hear the thoughts of his allies. (Require OOC permission from players to hear their thoughts.)
    Downside: This can often drive the user crazy unable to block out people's uncensored thoughts (Plot development). THough their sense of hearing can go far beyond their range, they have a relative short range of the ability to hear thoughts. Also magic of C rank or higher designed to protect a person's thoughts can be immune to this effect.

    Lightning Dragon's Current:


    Lightning Dragon Slayer Magic 0P81yhf

    Lightning Dragon Current - Rank D
    Description: Indra, skilled in the use of martial arts and handling weapons, can flow his magic into metallic weapons he owns. This allows him to conduct extra power into his weapons. He may even use it without a weapon, merely applying the damage to his physical blows. Though not the strongest skill in his arsenal, it has its uses.
    Type: Melee/Single Target
    Cost:20 MP
    Damage: +7HP
    Range: Melee
    Speed: 15 MPS
    Duration: 3 posts
    Effect: Applies Damage amount to melee, or adds amount to existing weapon for a boost in power. Can paralyze enemies of D rank or lower for 1 every-other post.


    D-Rank Advanced Spells


    Lightning Dragon Cloak -- "Raijuu" :


    Lightning Dragon Slayer Magic FxnpZfP

    Lightning Dragon Cloak-- "Raijuu" - Advanced Rank D
    Description: Indra makes a wide stance and focuses his power towards his body. Either from the sky or via his own power, electricity strikes his body and coats the entire body in its glow. The lightning cloak enhances Indra's strength and speed by a significant degree. The cloak also allows both his physical attacks and defenses to shock his enemies. At times, when the right conditions are met, his black hair turns golden blonde from the Magic's intensity.
    Type: Buff, Enhancement, Multi-target
    Cost: 30 MP
    Damage: 30HP per hit or via contact with user.  
    Range: Self
    Buff Abilities: 25% to melee damage, Speed raised by 50% + Physical attacks made and done against Indra, deals lightning damage on contact.
    Downside: Once Raijuu wears off, the body cannot endure Raijuu too soon or his nervous system will be damaged. Cooldown of 2 posts after spell ends.  
    Duration: 5





    @Zabertooth wrote:
    C-Rank Spells

    Lightning Dragon Fang-- "Raijin Blade:


    Lightning Dragon Slayer Magic ATlxHBP Lightning Dragon Slayer Magic XvNOpMB

    Lightning Dragon Fang-- Raijin Blade - Rank C
    Description: Indra focuses his lightning magic to one hand-- and via channeling its shape, he creates a solid manifestation of lightning. Similar to 'maker magic', Indra creates a tangible made of pure lightning. Though in the traditional shape of a katana-- due to lightning's ever-changing nature, the sword can actually extend further to reach and slash through foes at a deceptive distance. (Sword is treated like a weapon)
    Type: Multi Target
    Cost: 30 MP
    Damage: 45 HP
    Range: Melee to 90 Meters within duration.
    Speed: 90 meters per second
    Effect: Create an extendable sword made of pure lightning magic to slash and pierce targets. It remains a long Katana and treated like one. Adds damage to melee, but once during its duration, it may extend to full spell length to hit out of reach targets-- a deceptively devistating weapon. Duration lasts 5 posts.
    Duration: 5 Posts
    Downside: Cannot cast again for 2 posts after duration ends. Extention can only be done once within its duration.


    Lightning Dragon Thunderclap :


    Lightning Dragon Slayer Magic Bxv4e4M

    Lightning Dragon Thunderclap - Rank C
    Description: A mass of electricity is charged between Indra and his target as he draws an arm or both arms back. He thrusts it forward, and in an instant, releases a blast of lightning down from the sky or from in front of him. The resulting burst of lightning strikes all within range and results in a devistating explosion. This can also be performed via punching the ground and explodes around Indra, leaving him unharmed within the blast.
    Type: Offense, Area of Effect
    Cost: 30 MP
    Range: 60 Meters - Wave or radius field.
    Speed: 30 MPS
    Duration: Instant
    Damage: 30 HP
    Effect: Damage also paralyzes enemies within field for 1 post.

    Lightning Dragon Claw/Talon :


    Lightning Dragon Slayer Magic Pwj9o5tLightning Dragon Slayer Magic KjkbXl0

    Lightning Dragon Claw/Talon - Rank C
    Description: The user charges electricity into any of their limbs--either their fist or feet to assault the target with an electrified impact or slash. The lightning can actually take on razor-sharp shape as a real claw or talon. The lightning easily propells him towards a target, but also makes it easier to pierce through difficult materials to strike into enemies.
    Type: Single-Target/ Utility
    Cost: 30 MP
    Range: Melee
    Speed: 120 MPS ( character movement is equal to spell speed)
    Damage: 30 HP
    Duration: 5
    Effect: Lightning takes shape as sharpened talons that can shock and rip through materials. This spell deliveres damage to melee range enemies and closes gaps by allowing the caster to move with the added speed of the spell. This spell may also deal +55% to armored enemies-- the damage do their armor/weapon's durability +55% than normal spells.

    This spell may also be used to craft the claws to scale up buildings and sides when used. A good emergency spell as well for terrain needs.

    C-Rank Advanced Spells

    Lightning Dragon Imperial Arms :


    Lightning Dragon Slayer Magic JAGFK3FLightning Dragon Slayer Magic MatY6b5

    Lightning Dragon Imperial Arms - Advanced Rank C
    Description: Lightning falls around the vicinity of Indra as he calls forth the lightning-- but instead of striking the ground and vanishing, they remain as tangible shards of lightning magic. Indra freely grabs hold of them-- and creates a weapon of pure lightning to use in battle. This spell is a version of "Lightning Dragon's Fang" but more versable. Indra may use the shards to forge any weapon at will. The weapon can extend and change shape in the midst of combat at any time.
    Type: Burst
    Cost: 45 MP
    Range: Melee to 45 Meters (Burst)
    Speed: 45 MPS
    Damage:  90 HP
    Duration: 6 posts.
    Effect: A fearsome spell that calls down near infinite armory from the heavens. Only he can use these lightning-weapons. For the length of 6 posts, Indra may use lightning as a versatile weapon with substance. The shape, length and style of the weapon can change at any time (Once per post at most). The weapon can stretch as far as 45 meters-- to deliver weapon damage to those around him max within this duration.




    @Zabertooth wrote:
    B-Rank Spells

    Ride the Lightning -- "Flying Raijin" :


    Lightning Dragon Slayer Magic 4C1xFOV

    Ride The Lightning-- "Flying Raijin" - Rank B
    Description: The lightning inside Indra becomes hyper-active to the point his own physical body for a brief instance becomes lightning itself. True to the name Flying Raijin-- Indra travels through the lightning instantaneously, allowing him to travel short distances instantly and escape traps. He can even travel with 1 extra person-- but risks exhausting more magic to do so. This is one of his few defensive techniques to avoid injuries.
    Type: Burst/Teleport
    Cost: 40 MP
    Range: 50 Meters
    Speed: 50 MPS
    Duration: Instant
    Downside: Cooldown of 1 post if used to teleport another living target.


    Lightning Dragon Ball Lightning :


    Lightning Dragon Slayer Magic KhL4BRSLightning Dragon Slayer Magic YteZYsu

    Lightning Dragon Ball Lightning - Rank B
    Description: Ball lightning is the most rare and elusive of lightning experienced. Using Lightning Dragon Slayer Magic, Indra manifests this rare power in the form of dozens of balls of lightning to strike on his enemies. Though initially a barrage of small spheres, they seek out and destroy enemies with explosive results. However, this form of lightning is extremely difficult to control that it is viewed as a double-edged sword.
    Type: Offense, Multi-Target
    Cost: 40 MP
    Range:150 Meters (Radius for chase mechanic as well)
    Speed: 110 MPS
    Damage: 60 HP
    Duration: Max of 6 posts.
    Effect: The caster releases multiple spheres of lightning magic that fly off towards their intended targets. THough normally fast-- should the opponent still remain, the spheres will proceed to chase the targets down with wills of their own, like guided projectiles.  The targets will be chased a maximum distance of 150 meters from the caster until it will not follow any further. The duration of the homing effect lasts for 6 posts.  This type of spell makes dodging pretty useless and tiring.
    Drawbacks: The spell can be canceled by the caster at any point-- but the ball lightning act on a guided principal of the tracking down its target's bioelectricity. Should the target vanish from tracking (Via some means)-- it is possible the spheres can turn on the caster's allies or even the caster itself to seek out intended targets. If negated-- spell must be recast. This spell can be blocked by other obstruction-based techniques.

    Lightning Dragon Charged Rampart :


    Lightning Dragon Slayer Magic LjZSzqz

    Lightning Dragon Charged Rampart - Rank B
    Description: A more out-of-character spell for Indra as he uses his magic to create two electro-magnetic charged pillars in front of him. The pillars immediately channels and amplifies lightning magic to create a wall of electricity. The shield is a good frontal defense, but via roaring a lightning dragon's roar into it -- the lightning empowered shield  can cause objects to be bounced back on contact. A spell taught to Indra at the insistance of the Thunder Dragon King.
    Type: Defense
    Cost: 40 MP
    Range: 50 Meters (Area of coverage wide max)
    Speed: 50 MPS
    Duration: 6 posts or till dissolved.
    Durability: Protect up to 3 B class spells or 1 B+ spell.
    Effect: Shield will protect caster and allies from attack spells or use to obstruct terrain. When an enemy uses a spell of single-target or multi-target attack against the shield, the appropriate rank spell will be redirected against the enemy. Caster must pay equal to enemy spell's MP cost in order to successfully redirect attacks used via the shield and can only be done once per post.

    Strengths:
    Able to withstand powerful attacks.
    Able to obstruct areas with its wide reach like a wall.
    Capable of Redirecting enemy spells of its acceptable rank.

    Weakness:
    Shield is stationary and can only cover a specific direction.
    Can only redirect spells of single or multi-target 'projectile' nature.

    B-Rank Advanced Spells

    Dragon Slayer Secret Art --Raikou:


    Lightning Dragon Slayer Magic YUAuI6mLightning Dragon Slayer Magic U8rzSTT

    Dragon Slayer Secret Art -- Raikou - Rank B+
    Description: Combines the power of a Dragon Slayer's ability over lightning and manipulating the natural lighting that flows in the atmosphere. With the presence of clouds overhead. The caster draws out the lightning from the heavens in the form of a legendary tiger-like creature, tamed by the form of the user's magic. The creature of pure lightning strikes down from the sky, incinerating the target. It is capable when used by the aid of ambient weather conditions to obliterate a mountain top. "It lasts only an instant and cannot be blocked, dodged or evaded. Now begone with the thunderclap."  
    Type: Offense/ Single Target
    Cost: 60 MP
    Range: 300 MPS
    Speed: 300 MPS
    Damage: 120 HP
    Effect: A powerful spell that delivers raw power of true lightning-- unlike anything done that a magic user can do on their own. It delivers a powerful blast in the form of a great tiger-beast and incinerates the enemy below. A spell of absolute destruction. However, while this spell is possible, it grows stronger with the added benefit of The Wandering Storm Unique Ability.  
    Sacrificing "Wandering Storm": By drawing every bit of power out of "The Wandering Storm"-- the result will decrease the cost by 50% and increase its power by 40%. The spell cannot be blocked by B+ or below defense spells. The drawback is that the spell dissolves "The Wandering Storm" completely, requiring the caster to work it back up again before this spell's higher functions can be used.


    @Zabertooth wrote:
    Signature Spells


    Lightning Dragon Roar

    Lightning Dragon Slayer Magic OUJaQvz

    Description:
    Indra inhales deeply while charging a good amount of electricity into the air of his lungs. With the excited ions in his breath, combined with the resulting magic-- he releases it all in a mighty  Lightning Dragon's Roar. The blast is capable of delivering an insane amount of damage but also paralyze an enemy if hit. A truely terrifying roar, indeed.
    Target Rank X or lower enemy is paralyzed if hit-- unable to physically move/cast spells that involve physical movement for 1 turn. After duration, opponent cannot be paralyzed back to back, immune to paralysis for 1 post afterward. ( Player will still take damage. X= Present Player Rank to a Maximum of S class.)
    Type: Single Target
    Cost:0 MP
    Damage: Rank
    Range: Rank
    Speed: Rank
    Duration: Instant






    _____________________________________________________________________________________

    Lightning Dragon Slayer Magic Johannsiggies
    aeluri
    aeluri

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    Character Sheet
    First Magic: Sinister Feline Summoning
    Second Magic:
    Third Magic:

    Lightning Dragon Slayer Magic Empty Re: Lightning Dragon Slayer Magic

    Post by aeluri on 12th February 2019, 8:56 pm

    Moved and unlocked at the user's request~


    Spoiler:
    @Zabertooth wrote:
    Lightning Dragon Slayer Magic

    Lightning Dragon Slayer Magic KIHSQ92

    Magic Name: Lightning Dragon Slayer (Kaminari no Metsuryū)
    Magic Type: Slayer Magic / Ancient Magic
    User: Indra "Raijin" Tenzoku
    Generation: First Generation.
    Description: An ancient art that was bestowed by the dragons themselves to worthy humans. The magic to wield the same power of dragons, and in turn the power to defeat one. This magic allows the user to manipulate lightning as an extension of their own body, taking on the same traits and abilities as Lightning Dragons. They are able to generate vast levels of lightning/electricity from their bodies via their magic, and utilizing in similar traits Lightning Dragons would use em. The biggest trademark powers this magic has is to allow a Dragon Slayer to eat their corresponding element, magic or natural, and use it to restore their magic power. They also have enhanced senses akin to a dragon's-- hearing, sight, and smell.

    Indra uses Lightning Dragon Slayer magic in a variety of ways-- from enhancing his ninjutsu and martial arts training to creating powerful lightning strikes against his enemies. He can freely manipulate lightning energy from not just himself, but also from his surroundings via proper magic control. Though not limited to, he can shape the lightning to do anything he wills, as well as change its properties via extra training or create temporary weaponry. The most trademark he uses, is to cloat himself in a cloak of lightning, enhancing his speed, strength, and reflexes ten-fold.

    Slayer Benefits: Slayer magic overrides the possibility to get benefits from other types of magic. The following are inherited bonuses to Indra being a dragon slayer:

    • +25% Strength, Speed, HP.
    • Greatly enhanced Hearing, Sight, and Smell.
    • Ability to Consume Magic of same element for MP as well as the Force Ability (See below)
    • Resistance to their slayer element based on strength of spell/ability (See below)



    Dragon Slayer Resistance, Consumption and Dragon Force Rules:


    Slayer Resistance Chart:
    2 Ranks Above Character: 0%
    1 Rank Above Character: 10%
    Same Rank as Character: 25%
    1 Rank below Character: 35%
    2 Ranks below character: 50%

    Consumption Rules:

    • A lightning spell consumed will restore = MP to the spell's cost.
    • If the consumed spell is a higher rank than character, restores 1/4th of the spell's MP and take full damage!
    • Natural sources of element only restores 1/4th of a spell of user's own rank per post consumed.
    • Cannot consume element magic from your own magic, item, pets, or own self-benefit means.
    • Cannot consume mixed elements of lightning.


    Dragon Force:

    Lightning Dragon Slayer Magic T53EtbW

    Generation: First Generation

    Conditions & Cost:

    • Must consume 5 or more spells of their rank to trigger Dragon Force.
    • Must have 50% of total MP remaining to activate Dragon Force.
    • To maintain Dragon Force, slayer must pay 10% of their remaining MP per post until it hits zero or cancelled by the user.
    • If MP is reduced to 0 due to Dragon Force, user will suffer magical sickness.


    Dragon Force Abilities:

    • Slayer's Strength, Speed and HP increase by 50%.
    • Spell power of each rank increase by 150%.
    • An aura of lightning coats the slayer's body. Physical attacks done by slayer deliver (paralysis/stun) status effects. +5 Melee damage done to their strikes.
    • Spells cost no MP to cast while in Dragon Force.



    Strengths:
    The form of elemental magic they use is neutral (pure), in between the light and dark side of the magical spectrum. Damage done to  Lizard, Wyvern, and (Lesser and Greater) Dragon non-human type opponents are doubled.

    Weaknesses:

    Motion Sickness: For some odd reason, a Dragon Slayer's physical constitution cannot tolerate compremises to their balance and severely effect's the inner ear. As a result, they will experience nausia and motion sickness while on man-made vehicles. Living creatures/mounts are an exception to this rule.  They cannot consume God or Demon Slayer magic.

    Lineages:
    List of Lineages:

    Keeper of War
    Lightning Dragon Slayer Magic Pf8R4QT
    Legends tell of a vengeful monk who was banished from the monastery for his violent behavior who traveled the world; seeking to wreak his vengeance. Wherever he went, violence-war-hatred-and discord erupted. However, he came to realization that the monastery monks would continue to foil his revenge by bringing peace to the lands. He sacrificed his body using a powerful dark spell to corrode it in everlasting war. Some people are cursed with a fraction of this monk's vile gift at birth. They can call upon it to create violence and fighting within an area for a short time.
    Ability:
    The user shouts and spreads a black mist over everyone nearby within a 30 meter radius (+10 meters per rank beyond D) of the user. All communications cease for 3 posts, and everyone fights the person closest to them. If there are no enemies currently present within the infected, they will turn on themselves and begin causing bodily harm.

    Usage: 3 posts. Cool-down: 10 posts. Only effects beings of your rank or less(S Max). The user can also be attacked when this is used.



    Unique Abilities:


    • The Wandering Storm- Indra's lightning while in battle causes a great deal of destruction-- but also natural heat. While he cannot eat his own lightning, the aftermath of his lightning magic naturally charges and heats up the atmosphere above him. The resulting change creates NATURAL thunderclouds. If Indra battles consecutively for 3 posts, while having his magic active in some form for that time, natural thunderclouds will form and lightning will strike-- that is allowed to be consumed. Consumption acts as a natural source, however, after consumption, Indra cannot consume lightning this way for 2 posts afterward. Each consumption after the first, increases this cooldown by +1.  Should the 3 consecutive magic activity be interrupted, the clouds will not form and must start over again. Clouds remain active till the end of the battle or dispelled by another form of magic of Slayer's rank.

      Lightning Dragon Slayer Magic NIbCQRl

    • Rairyu Tengan - Lightning Dragon Heaven's Eye- Exposure to the nature and magic of the Lightning Dragon has further transformed Indra's sensory skills by awakening a powerful 'eye magic'. The iris of the eyes transforms yellow with a jagged lightning-like shape where his pupils should be. Lightning flickers from the iris around the sclera, adding to its fearsome appearance and makes the eyes glow. This rare visual magic allows him to see things on an electromagnetic spectrum. Through the eyes, he can see through physical objects (X-ray vision) and able to see in absolute darkness. Further, he can also visually see the flow of electricity, be it bioelectricity or artificially generated within his range of sensory. This allows him a sense of precognition on a person's movement via seeing their nerves react before their body does. Finally, this eye magic grants him the ability to see through visual/illusion magic, allowing him to easily determine illusions. Even if under the effect of an illusion spell, by paying equal cost of MP to the afflicted illusion spell, he can break its effect on him by giving his own nervous system a mild jump-start.

      Lightning Dragon Slayer Magic EiE6LFFLightning Dragon Slayer Magic Nv0sFgp

    • S-Rank Ability: (Locked till S Class)


    @Zabertooth wrote:
    Lightning Dragon Slayer Techniques

    Lightning Dragon Slayer Magic XNl4fxu

    Spells Earned:

    D Rank : 3 ( 1 advanced)
    C Rank: 3 ( 1 advanced)
    B Rank: 3 ( 1 advanced)
    A Rank:
    S Rank:
    H Rank:

    Signatures: 1

    Spells Purchased:

    0/15 (For all magic)

    D-Rank Spells

    Lightning Dragon's Thunder Fist:


    Lightning Dragon Slayer Magic MZQtzsP

    Lightning Dragon Thunder Fist - Rank D
    Description: Indra charges lightning into his fist and charges in close to his opponent. Either a single blow, or among a string of physical blows, he deliveres an electric charged punch into his enemies. The resulting lightning goes off, blasting the target and surroundings with lightning magic that leaves a sizable scorch or crater in its place.
    Type: Burst/Melee
    Cost:20 MP
    Damage: 40HP
    Range: 15 Meters.
    Speed: 15 meters per second
    Duration: Instant

    Dragon Hearing Unbound:


    Lightning Dragon Slayer Magic HyuETg2

    Dragon Hearing Unbound - Rank D
    Description: The senses of a dragon surpass any creature known in the world. Among them, some dragons have an unparalleled sense of hearing that makes them able to track and detect enemies/prey. For a Dragon Slayer, this can even give depth into a person's thoughts.This can be both a blessing and a curse.
    Type: Sensory / Passive
    Range: 60 Meter Radius
    Effect: Certain Dragon Slayers can have an enhanced hearing to the point they can actually hear the thoughts of people. This gives them small bits of precognition of enemy actions and even allow them to gather information. They are only able to hear the 'surface' thoughts of a person-- they cannot go into depth of a person's mind without making them consciously think of the detail they need. This also acts as a form of minor-telepathy to hear the thoughts of his allies. (Require OOC permission from players to hear their thoughts.)
    Downside: This can often drive the user crazy unable to block out people's uncensored thoughts (Plot development). THough their sense of hearing can go far beyond their range, they have a relative short range of the ability to hear thoughts. Also magic of C rank or higher designed to protect a person's thoughts can be immune to this effect.

    Lightning Dragon's Current:


    Lightning Dragon Slayer Magic 0P81yhf

    Lightning Dragon Current - Rank D
    Description: Indra, skilled in the use of martial arts and handling weapons, can flow his magic into metallic weapons he owns. This allows him to conduct extra power into his weapons. He may even use it without a weapon, merely applying the damage to his physical blows. Though not the strongest skill in his arsenal, it has its uses.
    Type: Melee/Single Target
    Cost:20 MP
    Damage: +7HP
    Range: Melee
    Speed: 15 MPS
    Duration: 3 posts
    Effect: Applies Damage amount to melee, or adds amount to existing weapon for a boost in power. Can paralyze enemies of D rank or lower for 1 every-other post.


    D-Rank Advanced Spells


    Lightning Dragon Cloak -- "Raijuu" :


    Lightning Dragon Slayer Magic FxnpZfP

    Lightning Dragon Cloak-- "Raijuu" - Advanced Rank D
    Description: Indra makes a wide stance and focuses his power towards his body. Either from the sky or via his own power, electricity strikes his body and coats the entire body in its glow. The lightning cloak enhances Indra's strength and speed by a significant degree. The cloak also allows both his physical attacks and defenses to shock his enemies. At times, when the right conditions are met, his black hair turns golden blonde from the Magic's intensity.
    Type: Buff, Enhancement, Multi-target
    Cost: 30 MP
    Damage: 30HP per hit or via contact with user.  
    Range: Self
    Buff Abilities: 25% to melee damage, Speed raised by 50% + Physical attacks made and done against Indra, deals lightning damage on contact.
    Downside: Once Raijuu wears off, the body cannot endure Raijuu too soon or his nervous system will be damaged. Cooldown of 2 posts after spell ends.  
    Duration: 5





    @Zabertooth wrote:
    C-Rank Spells

    Lightning Dragon Fang-- "Raijin Blade:


    Lightning Dragon Slayer Magic ATlxHBP Lightning Dragon Slayer Magic XvNOpMB

    Lightning Dragon Fang-- Raijin Blade - Rank C
    Description: Indra focuses his lightning magic to one hand-- and via channeling its shape, he creates a solid manifestation of lightning. Similar to 'maker magic', Indra creates a tangible made of pure lightning. Though in the traditional shape of a katana-- due to lightning's ever-changing nature, the sword can actually extend further to reach and slash through foes at a deceptive distance. (Sword is treated like a weapon)
    Type: Multi Target
    Cost: 30 MP
    Damage: 45 HP
    Range: Melee to 90 Meters within duration.
    Speed: 90 meters per second
    Effect: Create an extendable sword made of pure lightning magic to slash and pierce targets. It remains a long Katana and treated like one. Adds damage to melee, but once during its duration, it may extend to full spell length to hit out of reach targets-- a deceptively devistating weapon. Duration lasts 5 posts.
    Duration: 5 Posts
    Downside: Cannot cast again for 2 posts after duration ends. Extention can only be done once within its duration.


    Lightning Dragon Thunderclap :


    Lightning Dragon Slayer Magic Bxv4e4M

    Lightning Dragon Thunderclap - Rank C
    Description: A mass of electricity is charged between Indra and his target as he draws an arm or both arms back. He thrusts it forward, and in an instant, releases a blast of lightning down from the sky or from in front of him. The resulting burst of lightning strikes all within range and results in a devistating explosion. This can also be performed via punching the ground and explodes around Indra, leaving him unharmed within the blast.
    Type: Offense, Area of Effect
    Cost: 30 MP
    Range: 60 Meters - Wave or radius field.
    Speed: 30 MPS
    Duration: Instant
    Damage: 30 HP
    Effect: Damage also paralyzes enemies within field for 1 post.

    Lightning Dragon Claw/Talon :


    Lightning Dragon Slayer Magic Pwj9o5tLightning Dragon Slayer Magic KjkbXl0

    Lightning Dragon Claw/Talon - Rank C
    Description: The user charges electricity into any of their limbs--either their fist or feet to assault the target with an electrified impact or slash. The lightning can actually take on razor-sharp shape as a real claw or talon. The lightning easily propells him towards a target, but also makes it easier to pierce through difficult materials to strike into enemies.
    Type: Single-Target/ Utility
    Cost: 30 MP
    Range: Melee
    Speed: 120 MPS ( character movement is equal to spell speed)
    Damage: 30 HP
    Duration: 5
    Effect: Lightning takes shape as sharpened talons that can shock and rip through materials. This spell deliveres damage to melee range enemies and closes gaps by allowing the caster to move with the added speed of the spell. This spell may also deal +55% to armored enemies-- the damage do their armor/weapon's durability +55% than normal spells.

    This spell may also be used to craft the claws to scale up buildings and sides when used. A good emergency spell as well for terrain needs.

    C-Rank Advanced Spells

    Lightning Dragon Imperial Arms :


    Lightning Dragon Slayer Magic JAGFK3FLightning Dragon Slayer Magic MatY6b5

    Lightning Dragon Imperial Arms - Advanced Rank C
    Description: Lightning falls around the vicinity of Indra as he calls forth the lightning-- but instead of striking the ground and vanishing, they remain as tangible shards of lightning magic. Indra freely grabs hold of them-- and creates a weapon of pure lightning to use in battle. This spell is a version of "Lightning Dragon's Fang" but more versable. Indra may use the shards to forge any weapon at will. The weapon can extend and change shape in the midst of combat at any time.
    Type: Burst
    Cost: 45 MP
    Range: Melee to 45 Meters (Burst)
    Speed: 45 MPS
    Damage:  90 HP
    Duration: 6 posts.
    Effect: A fearsome spell that calls down near infinite armory from the heavens. Only he can use these lightning-weapons. For the length of 6 posts, Indra may use lightning as a versatile weapon with substance. The shape, length and style of the weapon can change at any time (Once per post at most). The weapon can stretch as far as 45 meters-- to deliver weapon damage to those around him max within this duration.




    @Zabertooth wrote:
    B-Rank Spells

    Ride the Lightning -- "Flying Raijin" :


    Lightning Dragon Slayer Magic 4C1xFOV

    Ride The Lightning-- "Flying Raijin" - Rank B
    Description: The lightning inside Indra becomes hyper-active to the point his own physical body for a brief instance becomes lightning itself. True to the name Flying Raijin-- Indra travels through the lightning instantaneously, allowing him to travel short distances instantly and escape traps. He can even travel with 1 extra person-- but risks exhausting more magic to do so. This is one of his few defensive techniques to avoid injuries.
    Type: Burst/Teleport
    Cost: 40 MP
    Range: 50 Meters
    Speed: 50 MPS
    Duration: Instant
    Downside: Cooldown of 1 post if used to teleport another living target.


    Lightning Dragon Ball Lightning :


    Lightning Dragon Slayer Magic KhL4BRSLightning Dragon Slayer Magic YteZYsu

    Lightning Dragon Ball Lightning - Rank B
    Description: Ball lightning is the most rare and elusive of lightning experienced. Using Lightning Dragon Slayer Magic, Indra manifests this rare power in the form of dozens of balls of lightning to strike on his enemies. Though initially a barrage of small spheres, they seek out and destroy enemies with explosive results. However, this form of lightning is extremely difficult to control that it is viewed as a double-edged sword.
    Type: Offense, Multi-Target
    Cost: 40 MP
    Range:150 Meters (Radius for chase mechanic as well)
    Speed: 110 MPS
    Damage: 60 HP
    Duration: Max of 6 posts.
    Effect: The caster releases multiple spheres of lightning magic that fly off towards their intended targets. THough normally fast-- should the opponent still remain, the spheres will proceed to chase the targets down with wills of their own, like guided projectiles.  The targets will be chased a maximum distance of 150 meters from the caster until it will not follow any further. The duration of the homing effect lasts for 6 posts.  This type of spell makes dodging pretty useless and tiring.
    Drawbacks: The spell can be canceled by the caster at any point-- but the ball lightning act on a guided principal of the tracking down its target's bioelectricity. Should the target vanish from tracking (Via some means)-- it is possible the spheres can turn on the caster's allies or even the caster itself to seek out intended targets. If negated-- spell must be recast. This spell can be blocked by other obstruction-based techniques.

    Lightning Dragon Charged Rampart :


    Lightning Dragon Slayer Magic LjZSzqz

    Lightning Dragon Charged Rampart - Rank B
    Description: A more out-of-character spell for Indra as he uses his magic to create two electro-magnetic charged pillars in front of him. The pillars immediately channels and amplifies lightning magic to create a wall of electricity. The shield is a good frontal defense, but via roaring a lightning dragon's roar into it -- the lightning empowered shield  can cause objects to be bounced back on contact. A spell taught to Indra at the insistance of the Thunder Dragon King.
    Type: Defense
    Cost: 40 MP
    Range: 50 Meters (Area of coverage wide max)
    Speed: 50 MPS
    Duration: 6 posts or till dissolved.
    Durability: Protect up to 3 B class spells or 1 B+ spell.
    Effect: Shield will protect caster and allies from attack spells or use to obstruct terrain. When an enemy uses a spell of single-target or multi-target attack against the shield, the appropriate rank spell will be redirected against the enemy. Caster must pay equal to enemy spell's MP cost in order to successfully redirect attacks used via the shield and can only be done once per post.

    Strengths:
    Able to withstand powerful attacks.
    Able to obstruct areas with its wide reach like a wall.
    Capable of Redirecting enemy spells of its acceptable rank.

    Weakness:
    Shield is stationary and can only cover a specific direction.
    Can only redirect spells of single or multi-target 'projectile' nature.

    B-Rank Advanced Spells

    Dragon Slayer Secret Art --Raikou:


    Lightning Dragon Slayer Magic YUAuI6mLightning Dragon Slayer Magic U8rzSTT

    Dragon Slayer Secret Art -- Raikou - Rank B+
    Description: Combines the power of a Dragon Slayer's ability over lightning and manipulating the natural lighting that flows in the atmosphere. With the presence of clouds overhead. The caster draws out the lightning from the heavens in the form of a legendary tiger-like creature, tamed by the form of the user's magic. The creature of pure lightning strikes down from the sky, incinerating the target. It is capable when used by the aid of ambient weather conditions to obliterate a mountain top. "It lasts only an instant and cannot be blocked, dodged or evaded. Now begone with the thunderclap."  
    Type: Offense/ Single Target
    Cost: 60 MP
    Range: 300 MPS
    Speed: 300 MPS
    Damage: 120 HP
    Effect: A powerful spell that delivers raw power of true lightning-- unlike anything done that a magic user can do on their own. It delivers a powerful blast in the form of a great tiger-beast and incinerates the enemy below. A spell of absolute destruction. However, while this spell is possible, it grows stronger with the added benefit of The Wandering Storm Unique Ability.  
    Sacrificing "Wandering Storm": By drawing every bit of power out of "The Wandering Storm"-- the result will decrease the cost by 50% and increase its power by 40%. The spell cannot be blocked by B+ or below defense spells. The drawback is that the spell dissolves "The Wandering Storm" completely, requiring the caster to work it back up again before this spell's higher functions can be used.


    @Zabertooth wrote:
    Signature Spells


    Lightning Dragon Roar

    Lightning Dragon Slayer Magic OUJaQvz

    Description:
    Indra inhales deeply while charging a good amount of electricity into the air of his lungs. With the excited ions in his breath, combined with the resulting magic-- he releases it all in a mighty  Lightning Dragon's Roar. The blast is capable of delivering an insane amount of damage but also paralyze an enemy if hit. A truely terrifying roar, indeed.
    Target Rank X or lower enemy is paralyzed if hit-- unable to physically move/cast spells that involve physical movement for 1 turn. After duration, opponent cannot be paralyzed back to back, immune to paralysis for 1 post afterward. ( Player will still take damage. X= Present Player Rank to a Maximum of S class.)
    Type: Single Target
    Cost:0 MP
    Damage: Rank
    Range: Rank
    Speed: Rank
    Duration: Instant






    _____________________________________________________________________________________

    Lightning Dragon Slayer Magic Aelusigs


    Lightning Dragon Slayer Magic Aelugifs
    ivyleaf33
    ivyleaf33

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    Lineage : Spirit Warrior
    Position : God of Tranquility
    Posts : 2838
    Guild : Fairy Tail [GM]
    Cosmic Coins : 55
    Dungeon Tokens : 0
    Age : 16
    Mentor : Speculo (former)
    Experience : 779,415

    Character Sheet
    First Magic: Advanced Solid Script
    Second Magic: Aura Manipulation
    Third Magic: N/A

    Lightning Dragon Slayer Magic Empty Re: Lightning Dragon Slayer Magic

    Post by ivyleaf33 on 16th February 2019, 10:09 am

    Spoiler:

    @Zabertooth wrote:
    C-Rank Spells

    Lightning Dragon Fang-- "Raijin Blade:


    Lightning Dragon Slayer Magic ATlxHBP Lightning Dragon Slayer Magic XvNOpMB

    Lightning Dragon Fang-- Raijin Blade - Rank C
    Description: Indra focuses his lightning magic to one hand-- and via channeling its shape, he creates a solid manifestation of lightning. Similar to 'maker magic', Indra creates a tangible made of pure lightning. Though in the traditional shape of a katana-- due to lightning's ever-changing nature, the sword can actually extend further to reach and slash through foes at a deceptive distance. (Sword is treated like a weapon)
    Type: Multi Target
    Cost: 30 MP
    Damage: 45 HP
    Range: Melee to 90 Meters within duration.
    Speed: 90 meters per second
    Effect: Create an extendable sword made of pure lightning magic to slash and pierce targets. It remains a long Katana and treated like one. Adds damage to melee, but once during its duration, it may extend to full spell length to hit out of reach targets-- a deceptively devistating weapon. Duration lasts 5 posts.
    Duration: 5 Posts
    Downside: Cannot cast again for 2 posts after duration ends. Extention can only be done once within its duration.


    Lightning Dragon Thunderclap :


    Lightning Dragon Slayer Magic Bxv4e4M

    Lightning Dragon Thunderclap - Rank C
    Description: A mass of electricity is charged between Indra and his target as he draws an arm or both arms back. He thrusts it forward, and in an instant, releases a blast of lightning down from the sky or from in front of him. The resulting burst of lightning strikes all within range and results in a devistating explosion. This can also be performed via punching the ground and explodes around Indra, leaving him unharmed within the blast.
    Type: Offense, Area of Effect
    Cost: 30 MP
    Range: 60 Meters - Wave or radius field.
    Speed: 30 MPS
    Duration: Instant
    Damage: 30 HP
    Effect: Damage also paralyzes enemies within field for 1 post.

    Lightning Dragon Flashbomb :


    Lightning Dragon Slayer Magic Mh4y1UN

    Lightning Dragon Flashbomb - Rank C
    Description: The caster builds up lightning in the form of a quick but wide burst either by a thrust of his hands or arch of his arms. A burst of lightning is released but halts to create a blinding, inhibiting flash. The flash doesn't cause damage but is blinding to anyone who looks at it, temporarily blinding them.  
    Type: AOE
    Cost: 30 MP
    Range: 60 Meter Radius
    Speed: 30 MPS  
    Duration: 5
    Effect: The produced sparks erupts in a blinding flash of light that cripples one's sense of vision. The surrounding enemies suffer a 55% reduction to their speed/accuracy, in the form of blindness to prevent them from hitting enemies accurately. This also makes the spot immune to all forms of Darkness magic effects, regardless of of elemental relations. It can illuminate all natural darkness or negate 1 spell of C rank and below of darkness magic.  Making the area immune to all forms of darkness magic effects is too strong. Please either remove or change that.


    C-Rank Advanced Spells

    Lightning Dragon Imperial Arms :


    Lightning Dragon Slayer Magic JAGFK3FLightning Dragon Slayer Magic MatY6b5

    Lightning Dragon Imperial Arms - Advanced Rank C
    Description: Lightning falls around the vicinity of Indra as he calls forth the lightning-- but instead of striking the ground and vanishing, they remain as tangible shards of lightning magic. Indra freely grabs hold of them-- and creates a weapon of pure lightning to use in battle. This spell is a version of "Lightning Dragon's Fang" but more versable. Indra may use the shards to forge any weapon at will. The weapon can extend and change shape in the midst of combat at any time.
    Type: Burst
    Cost: 45 MP
    Range: Melee to 45 Meters (Burst)
    Speed: 45 MPS
    Damage:  90 HP
    Duration: 6 posts.
    Effect: A fearsome spell that calls down near infinite armory from the heavens. Only he can use these lightning-weapons. For the length of 6 posts, Indra may use lightning as a versatile weapon with substance. The shape, length and style of the weapon can change at any time (Once per post at most). The weapon can stretch as far as 45 meters-- to deliver weapon damage to those around him max within this duration.




    @Zabertooth wrote:
    B-Rank Spells

    Lightning Dragon Claw/Talon :


    Lightning Dragon Slayer Magic Pwj9o5tLightning Dragon Slayer Magic KjkbXl0

    Lightning Dragon Claw/Talon - Rank B
    Description: The user charges electricity into any of their limbs--either their fist or feet to assault the target with an electrified impact or slash. The lightning can actually take on razor-sharp shape as a real claw or talon. The lightning easily propells him towards a target, but also makes it easier to pierce through difficult materials to strike into enemies.
    Type: Single-Target/ Utility
    Cost: 40 MP
    Range: Melee
    Speed: 200 MPS ( character movement is equal to spell speed)
    Damage: 40 HP
    Duration: 6
    Effect: Lightning takes shape as sharpened talons that can shock and rip through materials. This spell deliveres damage to melee range enemies and closes gaps by allowing the caster to move with the added speed of the spell. This spell may also deal +60% to armored enemies-- the damage do their armor/weapon's durability +60% than normal spells.

    This spell may also be used to craft the claws to scale up buildings and sides when used. A good emergency spell as well for terrain needs.

    Lightning Dragon Ball Lightning :


    Lightning Dragon Slayer Magic KhL4BRSLightning Dragon Slayer Magic YteZYsu

    Lightning Dragon Ball Lightning - Rank B
    Description: Ball lightning is the most rare and elusive of lightning experienced. Using Lightning Dragon Slayer Magic, Indra manifests this rare power in the form of dozens of balls of lightning to strike on his enemies. Though initially a barrage of small spheres, they seek out and destroy enemies with explosive results. However, this form of lightning is extremely difficult to control that it is viewed as a double-edged sword.
    Type: Offense, Multi-Target
    Cost: 40 MP
    Range:150 Meters (Radius for chase mechanic as well)
    Speed: 110 MPS
    Damage: 60 HP
    Duration: Max of 6 posts.
    Effect: The caster releases multiple spheres of lightning magic that fly off towards their intended targets. THough normally fast-- should the opponent still remain, the spheres will proceed to chase the targets down with wills of their own, like guided projectiles.  The targets will be chased a maximum distance of 150 meters from the caster until it will not follow any further. The duration of the homing effect lasts for 6 posts.  This type of spell makes dodging pretty useless and tiring.
    Drawbacks: The spell can be canceled by the caster at any point-- but the ball lightning act on a guided principal of the tracking down its target's bioelectricity. Should the target vanish from tracking (Via some means)-- it is possible the spheres can turn on the caster's allies or even the caster itself to seek out intended targets. If negated-- spell must be recast. This spell can be blocked by other obstruction-based techniques.

    Lightning Dragon Charged Rampart :


    Lightning Dragon Slayer Magic LjZSzqz

    Lightning Dragon Charged Rampart - Rank B
    Description: A more out-of-character spell for Indra as he uses his magic to create two electro-magnetic charged pillars in front of him. The pillars immediately channels and amplifies lightning magic to create a wall of electricity. The shield is a good frontal defense, but via roaring a lightning dragon's roar into it -- the lightning empowered shield  can cause objects to be bounced back on contact. A spell taught to Indra at the insistance of the Thunder Dragon King.
    Type: Defense
    Cost: 40 MP
    Range: 50 Meters (Area of coverage wide max)
    Speed: 50 MPS
    Duration: 6 posts or till dissolved.
    Durability: Protect up to 3 B class spells or 1 B+ spell.
    Effect: Shield will protect caster and allies from attack spells or use to obstruct terrain. When an enemy uses a spell of single-target or multi-target attack against the shield, the appropriate rank spell will be redirected against the enemy. Caster must pay equal to enemy spell's MP cost in order to successfully redirect attacks used via the shield and can only be done once per post.

    Strengths:
    Able to withstand powerful attacks.
    Able to obstruct areas with its wide reach like a wall.
    Capable of Redirecting enemy spells of its acceptable rank.

    Weakness:
    Shield is stationary and can only cover a specific direction.
    Can only redirect spells of single or multi-target 'projectile' nature.

    B-Rank Advanced Spells

    Evolved Lightning Dragon Heaven's Eye - Raikōryugan:


    Lightning Dragon Slayer Magic A9XPzqE

    Raikōryugan-- Eye of the Lightning Dragon Emperor - Rank B+
    Description: The Eyes of the Lightning Dragon are powerful, but when focused on and amplified by the user's own magic it changes shape into a new form, with new powers all its own. Through the eyes of the Lightning Dragon Emperor themselves, one commands the heavens. 
    Type: Buff
    Cost: 60 MP
    Duration: 8 Posts
    Speed: 300 MPS
    Due to your second effect, you will need to include a range.
    Effect: While Raikōryugan is active, abilities the user cast cost 50% less MP to cast, and damage caused by lightning spells increase by 40%. When activated, one automatically triggers "Wandering Storm" to form. When facing a Lightning wizard, user may pay 25% of the spell's cost to do one of two things: Either purify the element to become neutral, or negate the spell and apply its 'purity/corruption' into the next spell the caster uses. Could you specify what you mean be "negate the spell"? In order to negate an enemy's spell, 25% spell cost is not enough. You would have to pay the full MP cost to negate an enemy's spell.
    Downside/Restrictions:  Can only purify elements of same or lower rank. 25% payment is not reduced via Raikōryugan's effect.


    @Zabertooth wrote:
    A-Rank Spells

    Lightning Dragon Ion Railgun :


    Lightning Dragon Slayer Magic Alohcsw

    Lightning Dragon Ion Railgun - Rank A
    Description: Focuses enhanced lightning that is charged in between the hands of the caster. The charge is gathered to a maximum point-- then released in a powerful blast that incinerates all in its path.
    Type: Offence Please use an actual spell type.
    Cost: 50 MP
    Range: 300  Meters
    Speed: 300 MPS
    Damage: 10kiss0 HP <-- typo? lol;;
    Duration: Instant
    Effect: Releases a violent blast of focused lightning using electromagnetic forces to add high speed and power. The blast is devistating on direct hits and can easily eat through solid substances. The More it charges, the stronger the spell becomes. (Pay for spell but not attack for X number of posts. Interruption ends this effect and spell fails.) What does this mean? If the spell is instant, you will have to recast it every time.

    Lightning Dragon Slayer Magic E6E1QQD

    Charge 1: Ignores A rank or below defense spells.  The most you could do is ignore them, but deal 50% less damage when you do.
    Charge 2: Increase speed by 30% and range by 35%
    Charge 3: Auto kills "Strong" classed enemies or lower in path of the blast. Your charge system is very unclear. You only have a duration of instant, so I'm not sure how you would attempt something like this. Additionally, auto-killing strong enemies is a bit overpowered, seeing as jobs of different ranks have different level strong enemies. Since I really don't know how this would be implemented (you could one-shot a job enemy anyways with any spell if you write it out properly) this seems to be more of a plot ability you could tack on.

    Lightning Dragon Photon Barrage:


    Lightning Dragon Slayer Magic O9FjI2R

    Lightning Dragon Photon Barrage - Rank A
    Description: Indra conjures lightning into a chaotic state but on a focused level of the plasma within to form of beams similar to lasers. The intense focus shoot out in several bursts, to rain down on targets and devistate the surrounding area.
    Type: Multi-Target
    Cost: 50 MP
    Range: 225 Meters
    Speed: 165 MPS
    Damage: 75 HP
    Duration: Instant
    Effect: Delivers volitile lightning blasts that rain down on targets, the beams arching to effect a wide range. Targets hit by the beams suffer intense damage and are stunned via the intense lightning for 1 post. The bolts of 'plasma' take on different color hues depending on the power behind it.


    Lightning Dragon Storm Shuriken:


    Lightning Dragon Slayer Magic HXHnELi

    Lightning Dragon Storm Shuriken - Rank A
    Description: Lightning radiates off Indra as he focuses the growing discharge into his hand. Three lightning bolts converge to form a 'tonrei' symbol and spin rapidly with each passing second. Upon being thrown, the spinning tonrei grow in size and the charge builds with the spin. Upon impact with a target, it releases a tremendous explosion of lightning as if an entire thunderstorm was compressed into the single attack.
    Type: Offense/ single target
    Cost: 50 MP
    Range: 300 Meters
    Speed: 300 MPS
    Damage: 100 HP
    Duration: Instant/ 7 posts
    Effect: The Storm Shuriken releases 1,000 Giga Watts worth of lightning, the estimate power of an entire thunderstorm. In addition, assuming the target survives, the resulting discharge of lightning severely crippes their body, which causes the enemy to take on 65% extra damage from enemy attacks for 7 posts.


    A-Rank Advanced Spells

    Dragon Slayer Secret Art --Raikou:


    Lightning Dragon Slayer Magic YUAuI6mLightning Dragon Slayer Magic U8rzSTT

    Dragon Slayer Secret Art -- Raikou - Rank A+
    Description: Combines the power of a Dragon Slayer's ability over lightning and manipulating the natural lighting that flows in the atmosphere. With the presence of clouds overhead. The caster draws out the lightning from the heavens in the form of a legendary tiger-like creature, tamed by the form of the user's magic. The creature of pure lightning strikes down from the sky, incinerating the target. It is capable when used by the aid of ambient weather conditions to obliterate a mountain top. "It lasts only an instant and cannot be blocked, dodged or evaded. Now begone with the thunderclap."  
    Type: Offense/ Single Target
    Cost: 75 MP
    Range: 450 MPS
    Speed: 450 MPS
    Damage: 150 HP
    Effect: A powerful spell that delivers raw power of true lightning-- unlike anything done that a magic user can do on their own. It delivers a powerful blast in the form of a great tiger-beast and incinerates the enemy below. A spell of absolute destruction. However, while this spell is possible, it grows stronger with the added benefit of The Wandering Storm Unique Ability.  
    Sacrificing "Wandering Storm": By drawing every bit of power out of "The Wandering Storm"-- the result will decrease the cost by 50% and increase its power by 50%. The spell cannot be blocked by A+ or below defense spells. The drawback is that the spell dissolves "The Wandering Storm" completely, requiring the caster to work it back up again before this spell's higher functions can be used.



    @Zabertooth wrote:
    Signature Spells


    Lightning Dragon Roar

    Lightning Dragon Slayer Magic OUJaQvz

    Description:
    Indra inhales deeply while charging a good amount of electricity into the air of his lungs. With the excited ions in his breath, combined with the resulting magic-- he releases it all in a mighty  Lightning Dragon's Roar. The blast is capable of delivering an insane amount of damage but also paralyze an enemy if hit. A truely terrifying roar, indeed.
    Target Rank X or lower enemy is paralyzed if hit-- unable to physically move/cast spells that involve physical movement for 1 turn. After duration, opponent cannot be paralyzed back to back, immune to paralysis for 1 post afterward. ( Player will still take damage. X= Present Player Rank to a Maximum of S class.)
    Type: Single Target
    Cost:0 MP
    Damage: Rank
    Range: Rank
    Speed: Rank
    Duration: Instant

    Ride the Lightning -- "Flying Raijin"

    Lightning Dragon Slayer Magic 4C1xFOV

    Description:
    The lightning inside Indra becomes hyper-active to the point his own physical body for a brief instance becomes lightning itself. True to the name Flying Raijin-- Indra travels through the lightning instantaneously, allowing him to travel short distances instantly and escape traps. He can even travel with 1 extra person-- but risks exhausting more magic to do so. This is one of his few defensive techniques to avoid injuries.
    Type: Burst/Teleport
    Cost: 0 MP
    Range: Rank
    Speed: Rank
    Duration: Instant
    Downside: Cooldown of 1 post if used to teleport another living target.



    Hey Zaber! You know who I am and what I'm here to do, so let's get started. All edits will be made in this lovely color. If you have any questions, feel free to ask!


    _____________________________________________________________________________________


    Lightning Dragon Slayer Magic OdNtuIpd_o
    sorano granon | solid script | aura manipulation | no longer human | bank | history
    what the hell's going on, can someone tell me please? why i'm switching faster than the channels on tv?


    Zabertooth
    Zabertooth

    Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Dragon Slayer- Character Application Approved!- Magic Application Approved!- Player 
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    Character Sheet
    First Magic: Lightning Dragon Slayer Magic
    Second Magic: 3rd Gen (Locked)
    Third Magic:

    Lightning Dragon Slayer Magic Empty Re: Lightning Dragon Slayer Magic

    Post by Zabertooth on 17th February 2019, 9:09 pm

    Okay i fixed Raikouryugan and the other spells you instructed me to fix up. Ion Railgun is the last one. I get some abilities may not be possible but the idea is to cast the spell, hold for X number of posts and it gains effects for each extra post/turn needed to cast. One can cast it instantly, or they charge it up to deal more power and such. The 50% damage thing, i can accept, but is charge not a thing here? Please let me know. Thanks.


    _____________________________________________________________________________________

    ivyleaf33
    ivyleaf33

    Moderator- Chatbox Moderator- Main Account- Alignment Shift- Dragon VIP Status- VIP- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Rising Star- Guild Master- Dark Guild Ace- H-Rank- S-Rank- A-Rank- Wanderer- Eevee- Working Together- Forever Solo- Christian Minecraft Server- Teaming Up!- Limited Edition- Achiever- Expert Achiever- Buddy Buddy- Obligatory Beach Episode- Sticking Around- Loyal to the Bone- Fan Artist- Taskmaster- Halloween gfx'ers- Halloween Social- Halloween job event participant - Fan Art Contest Participant- Haiku Contest Participant- Rich- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Tertiary Magic- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- 2nd Place Event/Contest Winner- X-Mas Event Participant- Summer Special Participant- Have Onida On Your Friend's List- Player 
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    Character Sheet
    First Magic: Advanced Solid Script
    Second Magic: Aura Manipulation
    Third Magic: N/A

    Lightning Dragon Slayer Magic Empty Re: Lightning Dragon Slayer Magic

    Post by ivyleaf33 on 18th February 2019, 5:24 am

    Spoiler:

    @Zabertooth wrote:
    A-Rank Spells

    Lightning Dragon Ion Railgun :


    Lightning Dragon Slayer Magic Alohcsw

    Lightning Dragon Ion Railgun - Rank A
    Description: Focuses enhanced lightning that is charged in between the hands of the caster. The charge is gathered to a maximum point-- then released in a powerful blast that incinerates all in its path.
    Type: Offence/ Single Target
    Cost: 50 MP
    Range: 300  Meters
    Speed: 300 MPS
    Damage: 100 HP
    Duration: Instant As you are utilizing a charge sort of tactic, you will need to include the duration of the charge as well.
    Effect: Releases a violent blast of focused lightning using electromagnetic forces to add high speed and power. The blast is devistating on direct hits and can easily eat through solid substances. The More it charges, the stronger the spell becomes. (Pay for spell but not attack for X number of posts. Interruption ends this effect and spell fails.)

    Lightning Dragon Slayer Magic E6E1QQD

    Charge 1: Ignores A rank or below defense spells.  If it ignores a defense spell, the damage you deal will be lowered to 50%.
    Charge 2: Increase speed by 30% and range by 35%
    Charge 3: Auto kills "Strong" classed enemies or lower in path of the blast. As we discussed, you may not auto-kill NPC enemies. Please change this.

    Lightning Dragon Photon Barrage:


    Lightning Dragon Slayer Magic O9FjI2R

    Lightning Dragon Photon Barrage - Rank A
    Description: Indra conjures lightning into a chaotic state but on a focused level of the plasma within to form of beams similar to lasers. The intense focus shoot out in several bursts, to rain down on targets and devistate the surrounding area.
    Type: Multi-Target
    Cost: 50 MP
    Range: 225 Meters
    Speed: 165 MPS
    Damage: 75 HP
    Duration: Instant
    Effect: Delivers volitile lightning blasts that rain down on targets, the beams arching to effect a wide range. Targets hit by the beams suffer intense damage and are stunned via the intense lightning for 1 post. The bolts of 'plasma' take on different color hues depending on the power behind it.


    Lightning Dragon Storm Shuriken:


    Lightning Dragon Slayer Magic HXHnELi

    Lightning Dragon Storm Shuriken - Rank A
    Description: Lightning radiates off Indra as he focuses the growing discharge into his hand. Three lightning bolts converge to form a 'tonrei' symbol and spin rapidly with each passing second. Upon being thrown, the spinning tonrei grow in size and the charge builds with the spin. Upon impact with a target, it releases a tremendous explosion of lightning as if an entire thunderstorm was compressed into the single attack.
    Type: Offense/ single target
    Cost: 50 MP
    Range: 300 Meters
    Speed: 300 MPS
    Damage: 100 HP
    Duration: Instant/ 7 posts
    Effect: The Storm Shuriken releases 1,000 Giga Watts worth of lightning, the estimate power of an entire thunderstorm. In addition, assuming the target survives, the resulting discharge of lightning severely crippes their body, which causes the enemy to take on 65% extra damage from enemy attacks for 7 posts.


    A-Rank Advanced Spells

    Dragon Slayer Secret Art --Raikou:


    Lightning Dragon Slayer Magic YUAuI6mLightning Dragon Slayer Magic U8rzSTT

    Dragon Slayer Secret Art -- Raikou - Rank A+
    Description: Combines the power of a Dragon Slayer's ability over lightning and manipulating the natural lighting that flows in the atmosphere. With the presence of clouds overhead. The caster draws out the lightning from the heavens in the form of a legendary tiger-like creature, tamed by the form of the user's magic. The creature of pure lightning strikes down from the sky, incinerating the target. It is capable when used by the aid of ambient weather conditions to obliterate a mountain top. "It lasts only an instant and cannot be blocked, dodged or evaded. Now begone with the thunderclap."  
    Type: Offense/ Single Target
    Cost: 75 MP
    Range: 450 MPS
    Speed: 450 MPS
    Damage: 150 HP
    Effect: A powerful spell that delivers raw power of true lightning-- unlike anything done that a magic user can do on their own. It delivers a powerful blast in the form of a great tiger-beast and incinerates the enemy below. A spell of absolute destruction. However, while this spell is possible, it grows stronger with the added benefit of The Wandering Storm Unique Ability.  
    Sacrificing "Wandering Storm": By drawing every bit of power out of "The Wandering Storm"-- the result will decrease the cost by 50% and increase its power by 50%. The spell cannot be blocked by A+ or below defense spells. The drawback is that the spell dissolves "The Wandering Storm" completely, requiring the caster to work it back up again before this spell's higher functions can be used.



    More specific edits to Ion Railgun based on what we talked about.


    _____________________________________________________________________________________


    Lightning Dragon Slayer Magic OdNtuIpd_o
    sorano granon | solid script | aura manipulation | no longer human | bank | history
    what the hell's going on, can someone tell me please? why i'm switching faster than the channels on tv?


    Zabertooth
    Zabertooth

    Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Dragon Slayer- Character Application Approved!- Magic Application Approved!- Player 
    Lineage : Keeper of War
    Position : None
    Posts : 321
    Guild : Rakshasa
    Cosmic Coins : 20
    Dungeon Tokens : 0
    Mentor : Ryo
    Experience : 8,412.5

    Character Sheet
    First Magic: Lightning Dragon Slayer Magic
    Second Magic: 3rd Gen (Locked)
    Third Magic:

    Lightning Dragon Slayer Magic Empty Re: Lightning Dragon Slayer Magic

    Post by Zabertooth on 18th February 2019, 10:41 am

    Ion Railgun has been fixed. It isx now just a slowly gaining damage booster. Max is 2.5 like DOTS but in one burst via charging mechanic. THank you Ivy.


    _____________________________________________________________________________________

    ivyleaf33
    ivyleaf33

    Moderator- Chatbox Moderator- Main Account- Alignment Shift- Dragon VIP Status- VIP- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Rising Star- Guild Master- Dark Guild Ace- H-Rank- S-Rank- A-Rank- Wanderer- Eevee- Working Together- Forever Solo- Christian Minecraft Server- Teaming Up!- Limited Edition- Achiever- Expert Achiever- Buddy Buddy- Obligatory Beach Episode- Sticking Around- Loyal to the Bone- Fan Artist- Taskmaster- Halloween gfx'ers- Halloween Social- Halloween job event participant - Fan Art Contest Participant- Haiku Contest Participant- Rich- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Tertiary Magic- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- 2nd Place Event/Contest Winner- X-Mas Event Participant- Summer Special Participant- Have Onida On Your Friend's List- Player 
    Lineage : Spirit Warrior
    Position : God of Tranquility
    Posts : 2838
    Guild : Fairy Tail [GM]
    Cosmic Coins : 55
    Dungeon Tokens : 0
    Age : 16
    Mentor : Speculo (former)
    Experience : 779,415

    Character Sheet
    First Magic: Advanced Solid Script
    Second Magic: Aura Manipulation
    Third Magic: N/A

    Lightning Dragon Slayer Magic Empty Re: Lightning Dragon Slayer Magic

    Post by ivyleaf33 on 19th February 2019, 7:13 pm

    Spoiler:
    @Zabertooth wrote:
    Lightning Dragon Slayer Magic

    Lightning Dragon Slayer Magic KIHSQ92

    Magic Name: Lightning Dragon Slayer (Kaminari no Metsuryū)
    Magic Type: Slayer Magic / Ancient Magic
    User: Indra "Raijin" Tenzoku
    Generation: First Generation.
    Description: An ancient art that was bestowed by the dragons themselves to worthy humans. The magic to wield the same power of dragons, and in turn the power to defeat one. This magic allows the user to manipulate lightning as an extension of their own body, taking on the same traits and abilities as Lightning Dragons. They are able to generate vast levels of lightning/electricity from their bodies via their magic, and utilizing in similar traits Lightning Dragons would use em. The biggest trademark powers this magic has is to allow a Dragon Slayer to eat their corresponding element, magic or natural, and use it to restore their magic power. They also have enhanced senses akin to a dragon's-- hearing, sight, and smell.

    Indra uses Lightning Dragon Slayer magic in a variety of ways-- from enhancing his ninjutsu and martial arts training to creating powerful lightning strikes against his enemies. He can freely manipulate lightning energy from not just himself, but also from his surroundings via proper magic control. Though not limited to, he can shape the lightning to do anything he wills, as well as change its properties via extra training or create temporary weaponry. The most trademark he uses, is to cloat himself in a cloak of lightning, enhancing his speed, strength, and reflexes ten-fold.

    Slayer Benefits: Slayer magic overrides the possibility to get benefits from other types of magic. The following are inherited bonuses to Indra being a dragon slayer:

    • +25% Strength, Speed, HP.
    • Greatly enhanced Hearing, Sight, and Smell.
    • Ability to Consume Magic of same element for MP as well as the Force Ability (See below)
    • Resistance to their slayer element based on strength of spell/ability (See below)



    Dragon Slayer Resistance, Consumption and Dragon Force Rules:


    Slayer Resistance Chart:
    2 Ranks Above Character: 0%
    1 Rank Above Character: 10%
    Same Rank as Character: 25%
    1 Rank below Character: 35%
    2 Ranks below character: 50%

    Consumption Rules:

    • A lightning spell consumed will restore = MP to the spell's cost.
    • If the consumed spell is a higher rank than character, restores 1/4th of the spell's MP and take full damage!
    • Natural sources of element only restores 1/4th of a spell of user's own rank per post consumed.
    • Cannot consume element magic from your own magic, item, pets, or own self-benefit means.
    • Cannot consume mixed elements of lightning.


    Dragon Force:

    Lightning Dragon Slayer Magic T53EtbW

    Generation: First Generation

    Conditions & Cost:

    • Must consume 5 or more spells of their rank to trigger Dragon Force.
    • Must have 50% of total MP remaining to activate Dragon Force.
    • To maintain Dragon Force, slayer must pay 10% of their remaining MP per post until it hits zero or cancelled by the user.
    • If MP is reduced to 0 due to Dragon Force, user will suffer magical sickness.


    Dragon Force Abilities:

    • Slayer's Strength, Speed and HP increase by 50%.
    • Spell power of each rank increase by 150%.
    • An aura of lightning coats the slayer's body. Physical attacks done by slayer deliver (paralysis/stun) status effects. +5 Melee damage done to their strikes.
    • Spells cost no MP to cast while in Dragon Force.



    Strengths:
    The form of elemental magic they use is neutral (pure), in between the light and dark side of the magical spectrum. Damage done to  Lizard, Wyvern, and (Lesser and Greater) Dragon non-human type opponents are doubled.

    Weaknesses:

    Motion Sickness: For some odd reason, a Dragon Slayer's physical constitution cannot tolerate compremises to their balance and severely effect's the inner ear. As a result, they will experience nausia and motion sickness while on man-made vehicles. Living creatures/mounts are an exception to this rule.  They cannot consume God or Demon Slayer magic.

    Lineages:
    List of Lineages:

    Keeper of War
    Lightning Dragon Slayer Magic Pf8R4QT
    Legends tell of a vengeful monk who was banished from the monastery for his violent behavior who traveled the world; seeking to wreak his vengeance. Wherever he went, violence-war-hatred-and discord erupted. However, he came to realization that the monastery monks would continue to foil his revenge by bringing peace to the lands. He sacrificed his body using a powerful dark spell to corrode it in everlasting war. Some people are cursed with a fraction of this monk's vile gift at birth. They can call upon it to create violence and fighting within an area for a short time.
    Ability:
    The user shouts and spreads a black mist over everyone nearby within a 30 meter radius (+10 meters per rank beyond D) of the user. All communications cease for 3 posts, and everyone fights the person closest to them. If there are no enemies currently present within the infected, they will turn on themselves and begin causing bodily harm.

    Usage: 3 posts. Cool-down: 10 posts. Only effects beings of your rank or less(S Max). The user can also be attacked when this is used.



    Unique Abilities:


    • The Wandering Storm- Indra's lightning while in battle causes a great deal of destruction-- but also natural heat. While he cannot eat his own lightning, the aftermath of his lightning magic naturally charges and heats up the atmosphere above him. The resulting change creates NATURAL thunderclouds. If Indra battles consecutively for 3 posts, while having his magic active in some form for that time, natural thunderclouds will form and lightning will strike-- that is allowed to be consumed. Consumption acts as a natural source, however, after consumption, Indra cannot consume lightning this way for 2 posts afterward. Each consumption after the first, increases this cooldown by +1.  Should the 3 consecutive magic activity be interrupted, the clouds will not form and must start over again. Clouds remain active till the end of the battle or dispelled by another form of magic of Slayer's rank.

      Lightning Dragon Slayer Magic NIbCQRl

    • Rairyu Tengan - Lightning Dragon Heaven's Eye- Exposure to the nature and magic of the Lightning Dragon has further transformed Indra's sensory skills by awakening a powerful 'eye magic'. The iris of the eyes transforms yellow with a jagged lightning-like shape where his pupils should be. Lightning flickers from the iris around the sclera, adding to its fearsome appearance and makes the eyes glow. This rare visual magic allows him to see things on an electromagnetic spectrum. Through the eyes, he can see through physical objects (X-ray vision) and able to see in absolute darkness. Further, he can also visually see the flow of electricity, be it bioelectricity or artificially generated within his range of sensory. This allows him a sense of precognition on a person's movement via seeing their nerves react before their body does. Finally, this eye magic grants him the ability to see through visual/illusion magic, allowing him to easily determine illusions. Even if under the effect of an illusion spell, by paying equal cost of MP to the afflicted illusion spell, he can break its effect on him by giving his own nervous system a mild jump-start.

      Lightning Dragon Slayer Magic EiE6LFFLightning Dragon Slayer Magic Nv0sFgp

    • S-Rank Ability: (Locked till S Class)


    @Zabertooth wrote:
    Lightning Dragon Slayer Techniques

    Lightning Dragon Slayer Magic XNl4fxu

    Spells Earned:

    D Rank : 3 ( 1 advanced)
    C Rank: 3 ( 1 advanced)
    B Rank: 3 ( 1 advanced)
    A Rank: 3 ( 1 advanced)
    S Rank:
    H Rank:

    Signatures: 2

    Spells Purchased:

    0/15 (For all magic)

    D-Rank Spells

    Lightning Dragon's Thunder Fist:


    Lightning Dragon Slayer Magic MZQtzsP

    Lightning Dragon Thunder Fist - Rank D
    Description: Indra charges lightning into his fist and charges in close to his opponent. Either a single blow, or among a string of physical blows, he deliveres an electric charged punch into his enemies. The resulting lightning goes off, blasting the target and surroundings with lightning magic that leaves a sizable scorch or crater in its place.
    Type: Burst/Melee
    Cost:20 MP
    Damage: 40HP
    Range: 15 Meters.
    Speed: 15 meters per second
    Duration: Instant

    Dragon Hearing Unbound:


    Lightning Dragon Slayer Magic HyuETg2

    Dragon Hearing Unbound - Rank D
    Description: The senses of a dragon surpass any creature known in the world. Among them, some dragons have an unparalleled sense of hearing that makes them able to track and detect enemies/prey. For a Dragon Slayer, this can even give depth into a person's thoughts.This can be both a blessing and a curse.
    Type: Sensory / Passive
    Range: 60 Meter Radius
    Effect: Certain Dragon Slayers can have an enhanced hearing to the point they can actually hear the thoughts of people. This gives them small bits of precognition of enemy actions and even allow them to gather information. They are only able to hear the 'surface' thoughts of a person-- they cannot go into depth of a person's mind without making them consciously think of the detail they need. This also acts as a form of minor-telepathy to hear the thoughts of his allies. (Require OOC permission from players to hear their thoughts.)
    Downside: This can often drive the user crazy unable to block out people's uncensored thoughts (Plot development). THough their sense of hearing can go far beyond their range, they have a relative short range of the ability to hear thoughts. Also magic of C rank or higher designed to protect a person's thoughts can be immune to this effect.

    Lightning Dragon's Current:


    Lightning Dragon Slayer Magic 0P81yhf

    Lightning Dragon Current - Rank D
    Description: Indra, skilled in the use of martial arts and handling weapons, can flow his magic into metallic weapons he owns. This allows him to conduct extra power into his weapons. He may even use it without a weapon, merely applying the damage to his physical blows. Though not the strongest skill in his arsenal, it has its uses.
    Type: Melee/Single Target
    Cost:20 MP
    Damage: +7HP
    Range: Melee
    Speed: 15 MPS
    Duration: 3 posts
    Effect: Applies Damage amount to melee, or adds amount to existing weapon for a boost in power. Can paralyze enemies of D rank or lower for 1 every-other post.


    D-Rank Advanced Spells


    Lightning Dragon Cloak -- "Raijuu" :


    Lightning Dragon Slayer Magic FxnpZfP

    Lightning Dragon Cloak-- "Raijuu" - Advanced Rank D
    Description: Indra makes a wide stance and focuses his power towards his body. Either from the sky or via his own power, electricity strikes his body and coats the entire body in its glow. The lightning cloak enhances Indra's strength and speed by a significant degree. The cloak also allows both his physical attacks and defenses to shock his enemies. At times, when the right conditions are met, his black hair turns golden blonde from the Magic's intensity.
    Type: Buff, Enhancement, Multi-target
    Cost: 30 MP
    Damage: 30HP per hit or via contact with user.  
    Range: Self
    Buff Abilities: 25% to melee damage, Speed raised by 50% + Physical attacks made and done against Indra, deals lightning damage on contact.
    Downside: Once Raijuu wears off, the body cannot endure Raijuu too soon or his nervous system will be damaged. Cooldown of 2 posts after spell ends.  
    Duration: 5





    @Zabertooth wrote:
    C-Rank Spells

    Lightning Dragon Fang-- "Raijin Blade:


    Lightning Dragon Slayer Magic ATlxHBP Lightning Dragon Slayer Magic XvNOpMB

    Lightning Dragon Fang-- Raijin Blade - Rank C
    Description: Indra focuses his lightning magic to one hand-- and via channeling its shape, he creates a solid manifestation of lightning. Similar to 'maker magic', Indra creates a tangible made of pure lightning. Though in the traditional shape of a katana-- due to lightning's ever-changing nature, the sword can actually extend further to reach and slash through foes at a deceptive distance. (Sword is treated like a weapon)
    Type: Multi Target
    Cost: 30 MP
    Damage: 45 HP
    Range: Melee to 90 Meters within duration.
    Speed: 90 meters per second
    Effect: Create an extendable sword made of pure lightning magic to slash and pierce targets. It remains a long Katana and treated like one. Adds damage to melee, but once during its duration, it may extend to full spell length to hit out of reach targets-- a deceptively devistating weapon. Duration lasts 5 posts.
    Duration: 5 Posts
    Downside: Cannot cast again for 2 posts after duration ends. Extention can only be done once within its duration.


    Lightning Dragon Thunderclap :


    Lightning Dragon Slayer Magic Bxv4e4M

    Lightning Dragon Thunderclap - Rank C
    Description: A mass of electricity is charged between Indra and his target as he draws an arm or both arms back. He thrusts it forward, and in an instant, releases a blast of lightning down from the sky or from in front of him. The resulting burst of lightning strikes all within range and results in a devistating explosion. This can also be performed via punching the ground and explodes around Indra, leaving him unharmed within the blast.
    Type: Offense, Area of Effect
    Cost: 30 MP
    Range: 60 Meters - Wave or radius field.
    Speed: 30 MPS
    Duration: Instant
    Damage: 30 HP
    Effect: Damage also paralyzes enemies within field for 1 post.

    Lightning Dragon Flashbomb :


    Lightning Dragon Slayer Magic Mh4y1UN

    Lightning Dragon Flashbomb - Rank C
    Description: The caster builds up lightning in the form of a quick but wide burst either by a thrust of his hands or arch of his arms. A burst of lightning is released but halts to create a blinding, inhibiting flash. The flash doesn't cause damage but is blinding to anyone who looks at it, temporarily blinding them.  
    Type: AOE
    Cost: 30 MP
    Range: 60 Meter Radius
    Speed: 30 MPS  
    Duration: 5
    Effect: The produced sparks erupts in a blinding flash of light that cripples one's sense of vision. The surrounding enemies suffer a 55% reduction to their speed/accuracy, in the form of blindness to prevent them from hitting enemies accurately. It can illuminate all natural darkness or negate 1 spell of C rank and below of darkness magic.


    C-Rank Advanced Spells

    Lightning Dragon Imperial Arms :


    Lightning Dragon Slayer Magic JAGFK3FLightning Dragon Slayer Magic MatY6b5

    Lightning Dragon Imperial Arms - Advanced Rank C
    Description: Lightning falls around the vicinity of Indra as he calls forth the lightning-- but instead of striking the ground and vanishing, they remain as tangible shards of lightning magic. Indra freely grabs hold of them-- and creates a weapon of pure lightning to use in battle. This spell is a version of "Lightning Dragon's Fang" but more versable. Indra may use the shards to forge any weapon at will. The weapon can extend and change shape in the midst of combat at any time.
    Type: Burst
    Cost: 45 MP
    Range: Melee to 45 Meters (Burst)
    Speed: 45 MPS
    Damage:  90 HP
    Duration: 6 posts.
    Effect: A fearsome spell that calls down near infinite armory from the heavens. Only he can use these lightning-weapons. For the length of 6 posts, Indra may use lightning as a versatile weapon with substance. The shape, length and style of the weapon can change at any time (Once per post at most). The weapon can stretch as far as 45 meters-- to deliver weapon damage to those around him max within this duration.




    @Zabertooth wrote:
    B-Rank Spells

    Lightning Dragon Claw/Talon :


    Lightning Dragon Slayer Magic Pwj9o5tLightning Dragon Slayer Magic KjkbXl0

    Lightning Dragon Claw/Talon - Rank B
    Description: The user charges electricity into any of their limbs--either their fist or feet to assault the target with an electrified impact or slash. The lightning can actually take on razor-sharp shape as a real claw or talon. The lightning easily propells him towards a target, but also makes it easier to pierce through difficult materials to strike into enemies.
    Type: Single-Target/ Utility
    Cost: 40 MP
    Range: Melee
    Speed: 200 MPS ( character movement is equal to spell speed)
    Damage: 40 HP
    Duration: 6
    Effect: Lightning takes shape as sharpened talons that can shock and rip through materials. This spell deliveres damage to melee range enemies and closes gaps by allowing the caster to move with the added speed of the spell. This spell may also deal +60% to armored enemies-- the damage do their armor/weapon's durability +60% than normal spells.

    This spell may also be used to craft the claws to scale up buildings and sides when used. A good emergency spell as well for terrain needs.

    Lightning Dragon Ball Lightning :


    Lightning Dragon Slayer Magic KhL4BRSLightning Dragon Slayer Magic YteZYsu

    Lightning Dragon Ball Lightning - Rank B
    Description: Ball lightning is the most rare and elusive of lightning experienced. Using Lightning Dragon Slayer Magic, Indra manifests this rare power in the form of dozens of balls of lightning to strike on his enemies. Though initially a barrage of small spheres, they seek out and destroy enemies with explosive results. However, this form of lightning is extremely difficult to control that it is viewed as a double-edged sword.
    Type: Offense, Multi-Target
    Cost: 40 MP
    Range:150 Meters (Radius for chase mechanic as well)
    Speed: 110 MPS
    Damage: 60 HP
    Duration: Max of 6 posts.
    Effect: The caster releases multiple spheres of lightning magic that fly off towards their intended targets. THough normally fast-- should the opponent still remain, the spheres will proceed to chase the targets down with wills of their own, like guided projectiles.  The targets will be chased a maximum distance of 150 meters from the caster until it will not follow any further. The duration of the homing effect lasts for 6 posts.  This type of spell makes dodging pretty useless and tiring.
    Drawbacks: The spell can be canceled by the caster at any point-- but the ball lightning act on a guided principal of the tracking down its target's bioelectricity. Should the target vanish from tracking (Via some means)-- it is possible the spheres can turn on the caster's allies or even the caster itself to seek out intended targets. If negated-- spell must be recast. This spell can be blocked by other obstruction-based techniques.

    Lightning Dragon Charged Rampart :


    Lightning Dragon Slayer Magic LjZSzqz

    Lightning Dragon Charged Rampart - Rank B
    Description: A more out-of-character spell for Indra as he uses his magic to create two electro-magnetic charged pillars in front of him. The pillars immediately channels and amplifies lightning magic to create a wall of electricity. The shield is a good frontal defense, but via roaring a lightning dragon's roar into it -- the lightning empowered shield  can cause objects to be bounced back on contact. A spell taught to Indra at the insistance of the Thunder Dragon King.
    Type: Defense
    Cost: 40 MP
    Range: 50 Meters (Area of coverage wide max)
    Speed: 50 MPS
    Duration: 6 posts or till dissolved.
    Durability: Protect up to 3 B class spells or 1 B+ spell.
    Effect: Shield will protect caster and allies from attack spells or use to obstruct terrain. When an enemy uses a spell of single-target or multi-target attack against the shield, the appropriate rank spell will be redirected against the enemy. Caster must pay equal to enemy spell's MP cost in order to successfully redirect attacks used via the shield and can only be done once per post.

    Strengths:
    Able to withstand powerful attacks.
    Able to obstruct areas with its wide reach like a wall.
    Capable of Redirecting enemy spells of its acceptable rank.

    Weakness:
    Shield is stationary and can only cover a specific direction.
    Can only redirect spells of single or multi-target 'projectile' nature.

    B-Rank Advanced Spells

    Evolved Lightning Dragon Heaven's Eye - Raikōryugan:


    Lightning Dragon Slayer Magic A9XPzqE

    Raikōryugan-- Eye of the Lightning Dragon Emperor - Rank B+
    Description: The Eyes of the Lightning Dragon are powerful, but when focused on and amplified by the user's own magic it changes shape into a new form, with new powers all its own. Through the eyes of the Lightning Dragon Emperor themselves, one commands the heavens. 
    Type: Buff
    Cost: 60 MP
    Duration: 8 Posts
    Speed: 300 MPS
    Range: 300 Meters
    Effect: While Raikōryugan is active, abilities the user cast cost 50% less MP to cast, and damage caused by lightning spells increase by 40%. When activated, one automatically triggers "Wandering Storm" to form. When facing a Lightning wizard, user may pay 50% of the spell's cost to do one of two things: Either purify the element to become neutral (and thus edible), or negate the spell by consuming it (no MP regain)  and apply its 'purity/corruption' into the next lightning spell the caster uses.
    Downside/Restrictions:  Can only purify elements of same or lower rank. 25% payment is not reduced via Raikōryugan's effect.


    @Zabertooth wrote:
    A-Rank Spells

    Lightning Dragon Ion Railgun :


    Lightning Dragon Slayer Magic Alohcsw

    Lightning Dragon Ion Railgun - Rank A
    Description: Focuses enhanced lightning that is charged in between the hands of the caster. The charge is gathered to a maximum point-- then released in a powerful blast that incinerates all in its path.
    Type: Offence/ Single Target
    Cost: 50 MP
    Range: 300  Meters
    Speed: 300 MPS
    Damage: 100 HP
    Duration: Instant to 3 Post Max.
    Effect: Releases a violent blast of focused lightning using electromagnetic forces to add high speed and power. The blast is devistating on direct hits and can easily eat through solid substances. The More it charges, the stronger the spell becomes. For every post charged, the damage of the spell increases by 50%. Can only be charged a maximum of 3 posts.

    Lightning Dragon Slayer Magic E6E1QQD


    Lightning Dragon Photon Barrage:


    Lightning Dragon Slayer Magic O9FjI2R

    Lightning Dragon Photon Barrage - Rank A
    Description: Indra conjures lightning into a chaotic state but on a focused level of the plasma within to form of beams similar to lasers. The intense focus shoot out in several bursts, to rain down on targets and devistate the surrounding area.
    Type: Multi-Target
    Cost: 50 MP
    Range: 225 Meters
    Speed: 165 MPS
    Damage: 75 HP
    Duration: Instant
    Effect: Delivers volitile lightning blasts that rain down on targets, the beams arching to effect a wide range. Targets hit by the beams suffer intense damage and are stunned via the intense lightning for 1 post. The bolts of 'plasma' take on different color hues depending on the power behind it.


    Lightning Dragon Storm Shuriken:


    Lightning Dragon Slayer Magic HXHnELi

    Lightning Dragon Storm Shuriken - Rank A
    Description: Lightning radiates off Indra as he focuses the growing discharge into his hand. Three lightning bolts converge to form a 'tonrei' symbol and spin rapidly with each passing second. Upon being thrown, the spinning tonrei grow in size and the charge builds with the spin. Upon impact with a target, it releases a tremendous explosion of lightning as if an entire thunderstorm was compressed into the single attack.
    Type: Offense/ single target
    Cost: 50 MP
    Range: 300 Meters
    Speed: 300 MPS
    Damage: 100 HP
    Duration: Instant/ 7 posts
    Effect: The Storm Shuriken releases 1,000 Giga Watts worth of lightning, the estimate power of an entire thunderstorm. In addition, assuming the target survives, the resulting discharge of lightning severely crippes their body, which causes the enemy to take on 65% extra damage from enemy attacks for 7 posts.


    A-Rank Advanced Spells

    Dragon Slayer Secret Art --Raikou:


    Lightning Dragon Slayer Magic YUAuI6mLightning Dragon Slayer Magic U8rzSTT

    Dragon Slayer Secret Art -- Raikou - Rank A+
    Description: Combines the power of a Dragon Slayer's ability over lightning and manipulating the natural lighting that flows in the atmosphere. With the presence of clouds overhead. The caster draws out the lightning from the heavens in the form of a legendary tiger-like creature, tamed by the form of the user's magic. The creature of pure lightning strikes down from the sky, incinerating the target. It is capable when used by the aid of ambient weather conditions to obliterate a mountain top. "It lasts only an instant and cannot be blocked, dodged or evaded. Now begone with the thunderclap."  
    Type: Offense/ Single Target
    Cost: 75 MP
    Range: 450 MPS
    Speed: 450 MPS
    Damage: 150 HP
    Effect: A powerful spell that delivers raw power of true lightning-- unlike anything done that a magic user can do on their own. It delivers a powerful blast in the form of a great tiger-beast and incinerates the enemy below. A spell of absolute destruction. However, while this spell is possible, it grows stronger with the added benefit of The Wandering Storm Unique Ability.  
    Sacrificing "Wandering Storm": By drawing every bit of power out of "The Wandering Storm"-- the result will decrease the cost by 50% and increase its power by 50%. The spell cannot be blocked by A+ or below defense spells. The drawback is that the spell dissolves "The Wandering Storm" completely, requiring the caster to work it back up again before this spell's higher functions can be used.



    Lightning Dragon Slayer Magic KhyzeRtP_o


    _____________________________________________________________________________________


    Lightning Dragon Slayer Magic OdNtuIpd_o
    sorano granon | solid script | aura manipulation | no longer human | bank | history
    what the hell's going on, can someone tell me please? why i'm switching faster than the channels on tv?


    Nessa Cordelia Lux
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    Lightning Dragon Slayer Magic Empty Re: Lightning Dragon Slayer Magic

    Post by Nessa Cordelia Lux on 20th March 2019, 1:41 pm

    Moved & Unlocked at the User's Request~

    Spoiler:

    @Zabertooth wrote:
    Lightning Dragon Slayer Magic

    Lightning Dragon Slayer Magic KIHSQ92

    Magic Name: Lightning Dragon Slayer (Kaminari no Metsuryū)
    Magic Type: Slayer Magic / Ancient Magic
    User: Indra "Raijin" Tenzoku
    Generation: First Generation.
    Description: An ancient art that was bestowed by the dragons themselves to worthy humans. The magic to wield the same power of dragons, and in turn the power to defeat one. This magic allows the user to manipulate lightning as an extension of their own body, taking on the same traits and abilities as Lightning Dragons. They are able to generate vast levels of lightning/electricity from their bodies via their magic, and utilizing in similar traits Lightning Dragons would use em. The biggest trademark powers this magic has is to allow a Dragon Slayer to eat their corresponding element, magic or natural, and use it to restore their magic power. They also have enhanced senses akin to a dragon's-- hearing, sight, and smell.

    Indra uses Lightning Dragon Slayer magic in a variety of ways-- from enhancing his ninjutsu and martial arts training to creating powerful lightning strikes against his enemies. He can freely manipulate lightning energy from not just himself, but also from his surroundings via proper magic control. Though not limited to, he can shape the lightning to do anything he wills, as well as change its properties via extra training or create temporary weaponry. The most trademark he uses, is to cloat himself in a cloak of lightning, enhancing his speed, strength, and reflexes ten-fold.

    Slayer Benefits: Slayer magic overrides the possibility to get benefits from other types of magic. The following are inherited bonuses to Indra being a dragon slayer:

    • +25% Strength, Speed, HP.
    • Greatly enhanced Hearing, Sight, and Smell.
    • Ability to Consume Magic of same element for MP as well as the Force Ability (See below)
    • Resistance to their slayer element based on strength of spell/ability (See below)



    Dragon Slayer Resistance, Consumption and Dragon Force Rules:


    Slayer Resistance Chart:
    2 Ranks Above Character: 0%
    1 Rank Above Character: 10%
    Same Rank as Character: 25%
    1 Rank below Character: 35%
    2 Ranks below character: 50%

    Consumption Rules:

    • A lightning spell consumed will restore = MP to the spell's cost.
    • If the consumed spell is a higher rank than character, restores 1/4th of the spell's MP and take full damage!
    • Natural sources of element only restores 1/4th of a spell of user's own rank per post consumed.
    • Cannot consume element magic from your own magic, item, pets, or own self-benefit means.
    • Cannot consume mixed elements of lightning.


    Dragon Force:

    Lightning Dragon Slayer Magic T53EtbW

    Generation: First Generation

    Conditions & Cost:

    • Must consume 5 or more spells of their rank to trigger Dragon Force.
    • Must have 50% of total MP remaining to activate Dragon Force.
    • To maintain Dragon Force, slayer must pay 10% of their remaining MP per post until it hits zero or cancelled by the user.
    • If MP is reduced to 0 due to Dragon Force, user will suffer magical sickness.


    Dragon Force Abilities:

    • Slayer's Strength, Speed and HP increase by 50%.
    • Spell power of each rank increase by 150%.
    • An aura of lightning coats the slayer's body. Physical attacks done by slayer deliver (paralysis/stun) status effects. +5 Melee damage done to their strikes.
    • Spells cost no MP to cast while in Dragon Force.



    Strengths:
    The form of elemental magic they use is neutral (pure), in between the light and dark side of the magical spectrum. Damage done to  Lizard, Wyvern, and (Lesser and Greater) Dragon non-human type opponents are doubled.

    Weaknesses:

    Motion Sickness: For some odd reason, a Dragon Slayer's physical constitution cannot tolerate compremises to their balance and severely effect's the inner ear. As a result, they will experience nausia and motion sickness while on man-made vehicles. Living creatures/mounts are an exception to this rule.  They cannot consume God or Demon Slayer magic.

    Lineages:
    List of Lineages:

    Keeper of War
    Lightning Dragon Slayer Magic Pf8R4QT
    Legends tell of a vengeful monk who was banished from the monastery for his violent behavior who traveled the world; seeking to wreak his vengeance. Wherever he went, violence-war-hatred-and discord erupted. However, he came to realization that the monastery monks would continue to foil his revenge by bringing peace to the lands. He sacrificed his body using a powerful dark spell to corrode it in everlasting war. Some people are cursed with a fraction of this monk's vile gift at birth. They can call upon it to create violence and fighting within an area for a short time.
    Ability:
    The user shouts and spreads a black mist over everyone nearby within a 30 meter radius (+10 meters per rank beyond D) of the user. All communications cease for 3 posts, and everyone fights the person closest to them. If there are no enemies currently present within the infected, they will turn on themselves and begin causing bodily harm.

    Usage: 3 posts. Cool-down: 10 posts. Only effects beings of your rank or less(S Max). The user can also be attacked when this is used.



    Unique Abilities:


    • The Wandering Storm- Indra's lightning while in battle causes a great deal of destruction-- but also natural heat. While he cannot eat his own lightning, the aftermath of his lightning magic naturally charges and heats up the atmosphere above him. The resulting change creates NATURAL thunderclouds. If Indra battles consecutively for 3 posts, while having his magic active in some form for that time, natural thunderclouds will form and lightning will strike-- that is allowed to be consumed. Consumption acts as a natural source, however, after consumption, Indra cannot consume lightning this way for 2 posts afterward. Each consumption after the first, increases this cooldown by +1.  Should the 3 consecutive magic activity be interrupted, the clouds will not form and must start over again. Clouds remain active till the end of the battle or dispelled by another form of magic of Slayer's rank.

      Lightning Dragon Slayer Magic NIbCQRl

    • Rairyu Tengan - Lightning Dragon Heaven's Eye- Exposure to the nature and magic of the Lightning Dragon has further transformed Indra's sensory skills by awakening a powerful 'eye magic'. The iris of the eyes transforms yellow with a jagged lightning-like shape where his pupils should be. Lightning flickers from the iris around the sclera, adding to its fearsome appearance and makes the eyes glow. This rare visual magic allows him to see things on an electromagnetic spectrum. Through the eyes, he can see through physical objects (X-ray vision) and able to see in absolute darkness. Further, he can also visually see the flow of electricity, be it bioelectricity or artificially generated within his range of sensory. This allows him a sense of precognition on a person's movement via seeing their nerves react before their body does. Finally, this eye magic grants him the ability to see through visual/illusion magic, allowing him to easily determine illusions. Even if under the effect of an illusion spell, by paying equal cost of MP to the afflicted illusion spell, he can break its effect on him by giving his own nervous system a mild jump-start.

      Lightning Dragon Slayer Magic EiE6LFFLightning Dragon Slayer Magic Nv0sFgp

    • S-Rank Ability: (Locked till S Class)



    _____________________________________________________________________________________

    Lightning Dragon Slayer Magic McfBn5d4_o

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    Lightning Dragon Slayer Magic Empty Re: Lightning Dragon Slayer Magic

    Post by Johann on 8th April 2019, 11:48 am

    Heyo Zabertooth, sorry for the delay, looks like I'll be the one grading your magic today. As always, my comments will be in this color. Without further ado, let's get started.

    Spoiler:
    @Zabertooth wrote:
    Lightning Dragon Slayer Magic

    Lightning Dragon Slayer Magic KIHSQ92

    Magic Name: Lightning Dragon Slayer (Kaminari no Metsuryū)
    Magic Type: Slayer Magic / Ancient Magic
    User: Indra "Raijin" Tenzoku
    Generation: First Generation
    Description: An ancient art that was bestowed by the dragons themselves to worthy humans. The magic to wield the same power of dragons, and in turn the power to defeat one. This magic allows the user to manipulate lightning as an extension of their own body, taking on the same traits and abilities as Lightning Dragons. They are able to generate vast levels of lightning/electricity from their bodies via their magic, and utilizing in similar traits Lightning Dragons would use em. The biggest trademark powers this magic has is to allow a Dragon Slayer to eat their corresponding element, magic or natural, and use it to restore their magic power. They also have enhanced senses akin to a dragon's-- hearing, sight, and smell.

    Indra uses Lightning Dragon Slayer magic in a variety of ways-- from enhancing his ninjutsu and martial arts training to creating powerful lightning strikes against his enemies. He can freely manipulate lightning energy from not just himself, but also from his surroundings via proper magic control. Though not limited to, he can shape the lightning to do anything he wills, as well as change its properties via extra training or create temporary weaponry. The most trademark he uses, is to cloat himself in a cloak of lightning, enhancing his speed, strength, and reflexes ten-fold.

    Slayer Benefits: Slayer magic overrides the possibility to get benefits from other types of magic. The following are inherited bonuses to Indra being a dragon slayer:

    • +25% Strength, Speed, HP.
    • Greatly enhanced Hearing, Sight, and Smell.
    • Ability to Consume Magic of same element for MP as well as the Force Ability (See below)
    • Resistance to their slayer element based on strength of spell/ability (See below)



    Dragon Slayer Resistance, Consumption and Dragon Force Rules:


    Slayer Resistance Chart:
    2 Ranks Above Character: 0%
    1 Rank Above Character: 10%
    Same Rank as Character: 25%
    1 Rank below Character: 35%
    2 Ranks below character: 50%

    Consumption Rules:

    • A lightning spell consumed will restore = MP to the spell's cost.
    • If the consumed spell is a higher rank than character, restores 1/4th of the spell's MP and take full damage!
    • Natural sources of element only restores 1/4th of a spell of user's own rank per post consumed.
    • Cannot consume element magic from your own magic, item, pets, or own self-benefit means.
    • Cannot consume mixed elements of lightning.


    Dragon Force:

    Lightning Dragon Slayer Magic T53EtbW

    Generation: Third Generation

    Conditions & Cost:

    • Can activate Dragon Force at will. (Third Gen. detail)
    • Must have 50% of total MP remaining to activate Dragon Force.
    • To maintain Dragon Force, slayer must pay 10% of their remaining MP per post until it hits zero or cancelled by the user.
    • If MP is reduced to 0 due to Dragon Force, user will suffer magical sickness.


    Dragon Force Abilities:

    • Slayer's Strength, Speed and HP increase by 50%.
    • Spell power of each rank increase by 150%.
    • An aura of lightning coats the slayer's body. Physical attacks done by slayer deliver (paralysis/stun) status effects. +5 Melee damage done to their strikes.
    • Spells cost no MP to cast while in Dragon Force.



    Strengths:
    The form of elemental magic they use is neutral (pure), in between the light and dark side of the magical spectrum. Damage done to  Lizard, Wyvern, and (Lesser and Greater) Dragon non-human type opponents are doubled.

    Weaknesses:

    Motion Sickness: For some odd reason, a Dragon Slayer's physical constitution cannot tolerate compremises to their balance and severely effect's the inner ear. As a result, they will experience nausia and motion sickness while on man-made vehicles. Living creatures/mounts are an exception to this rule.  They cannot consume God or Demon Slayer magic.

    Lineages:
    List of Lineages:

    Keeper of War
    Lightning Dragon Slayer Magic Pf8R4QT
    Legends tell of a vengeful monk who was banished from the monastery for his violent behavior who traveled the world; seeking to wreak his vengeance. Wherever he went, violence-war-hatred-and discord erupted. However, he came to realization that the monastery monks would continue to foil his revenge by bringing peace to the lands. He sacrificed his body using a powerful dark spell to corrode it in everlasting war. Some people are cursed with a fraction of this monk's vile gift at birth. They can call upon it to create violence and fighting within an area for a short time.
    Ability:
    The user shouts and spreads a black mist over everyone nearby within a 30 meter radius (+10 meters per rank beyond D) of the user. All communications cease for 3 posts, and everyone fights the person closest to them. If there are no enemies currently present within the infected, they will turn on themselves and begin causing bodily harm.

    Usage: 3 posts. Cool-down: 10 posts. Only effects beings of your rank or less(S Max). The user can also be attacked when this is used.



    Unique Abilities:


    • The Wandering Storm- Indra's lightning while in battle causes a great deal of destruction-- but also natural heat. While he cannot eat his own lightning, the aftermath of his lightning magic naturally charges and heats up the atmosphere above him. The resulting change creates NATURAL thunderclouds. If Indra battles consecutively for 3 posts, while having his magic active in some form for that time, natural thunderclouds will form and lightning will strike-- that is allowed to be consumed. Consumption acts as a natural source, however, after consumption, Indra cannot consume lightning this way for 2 posts afterward. Each consumption after the first, increases this cooldown by +1.  Should the 3 consecutive magic activity be interrupted, the clouds will not form and must start over again. Clouds remain active till the end of the battle or dispelled by another form of magic of Slayer's rank.

      Lightning Dragon Slayer Magic NIbCQRl

    • Rairyu Tengan - Lightning Dragon Heaven's Eye- Exposure to the nature and magic of the Lightning Dragon has further transformed Indra's sensory skills by awakening a powerful 'eye magic'. The iris of the eyes transforms yellow with a jagged lightning-like shape where his pupils should be. Lightning flickers from the iris around the sclera, adding to its fearsome appearance and makes the eyes glow. This rare visual magic allows him to see things on an electromagnetic spectrum. Through the eyes, he can see through physical objects (X-ray vision) and able to see in absolute darkness. Further, he can also visually see the flow of electricity, be it bioelectricity or artificially generated within his range of sensory. This allows him a sense of precognition on a person's movement via seeing their nerves react before their body does. Finally, this eye magic grants him the ability to see through visual/illusion magic, allowing him to easily determine illusions. Even if under the effect of an illusion spell, by paying equal cost of MP to the afflicted illusion spell, he can break its effect on him by giving his own nervous system a mild jump-start.

      Lightning Dragon Slayer Magic EiE6LFFLightning Dragon Slayer Magic Nv0sFgp

    • S-Rank Ability: (Locked till S Class)


    @Zabertooth wrote:
    B-Rank Spells

    Lightning Dragon Claw/Talon :


    Lightning Dragon Slayer Magic Pwj9o5tLightning Dragon Slayer Magic KjkbXl0

    Lightning Dragon Claw/Talon - Rank B
    Description: The user charges electricity into any of their limbs--either their fist or feet to assault the target with an electrified impact or slash. The lightning can actually take on razor-sharp shape as a real claw or talon. The lightning easily propells him towards a target, but also makes it easier to pierce through difficult materials to strike into enemies.
    Type: Single-Target/ Utility
    Cost: 40 MP
    Range: Melee
    Speed: 200 MPS ( character movement is equal to spell speed)
    Damage: 40 HP
    Duration: 6
    Effect: Lightning takes shape as sharpened talons that can shock and rip through materials. This spell deliveres damage to melee range enemies and closes gaps by allowing the caster to move with the added speed of the spell. This spell may also deal +60% to armored enemies-- the damage do their armor/weapon's durability +60% than normal spells. (You cannot deal more damage to armored enemies this way. I presume this is a piercing effect, in which case you can pierce up to 50% of shield spells, but not deal more damage)

    This spell may also be used to craft the claws to scale up buildings and sides when used. A good emergency spell as well for terrain needs.

    Lightning Dragon Charged Rampart :


    Lightning Dragon Slayer Magic LjZSzqz

    Lightning Dragon Charged Rampart - Rank B
    Description: A more out-of-character spell for Indra as he uses his magic to create two electro-magnetic charged pillars in front of him. The pillars immediately channels and amplifies lightning magic to create a wall of electricity. The shield is a good frontal defense, but via roaring a lightning dragon's roar into it -- the lightning empowered shield  can cause objects to be bounced back on contact. A spell taught to Indra at the insistance of the Thunder Dragon King.
    Type: Defense
    Cost: 40 MP
    Range: 50 Meters (Area of coverage wide max)
    Speed: 50 MPS
    Duration: 6 posts or till dissolved.
    Durability: Protect up to 3 B class spells or 1 B+ spell.
    Effect: Shield will protect caster and allies from attack spells or use to obstruct terrain. When an enemy uses a spell of single-target or multi-target attack against the shield, the appropriate rank spell (Please change this to B rank or lower) will be redirected against the enemy. Caster must pay equal to enemy spell's MP cost (To reflect an opponents spell back at them you must pay the MP cost of the spell being reflected twice) in order to successfully redirect attacks used via the shield and can only be done once per post.

    Strengths:
    Able to withstand powerful attacks.
    Able to obstruct areas with its wide reach like a wall.
    Capable of Redirecting enemy spells of its acceptable rank.

    Weakness:
    Shield is stationary and can only cover a specific direction.
    Can only redirect spells of single or multi-target 'projectile' nature.

    (Please remove the strengths and weaknesses as they are now obsolete)

    Lightning Dragon Fang-- "Raijin Blade:


    Lightning Dragon Slayer Magic ATlxHBP Lightning Dragon Slayer Magic XvNOpMB

    Lightning Dragon Fang-- Raijin Blade - Rank B
    Description: Indra focuses his lightning magic to one hand-- and via channeling its shape, he creates a solid manifestation of lightning. Similar to 'maker magic', Indra creates a tangible made of pure lightning. Though in the traditional shape of a katana-- due to lightning's ever-changing nature, the sword can actually extend further to reach and slash through foes at a deceptive distance. (Sword is treated like a weapon)
    Type: Multi Target
    Cost: 40 MP
    Damage: 60 HP
    Range: Melee to 150 Meters within duration.
    Speed: 110 meters per second
    Effect: Create an extendable sword made of pure lightning magic to slash and pierce targets. It remains a long Katana and treated like one. Adds damage to melee (You cannot add spell damage onto melee damage in a spell. You can do one type of damage or the other, but not both), but once during its duration, it may extend to full spell length to hit out of reach targets-- a deceptively devistating weapon. Duration lasts 6 posts.
    Duration: 6 Posts
    Downside: Cannot cast again for 2 posts after duration ends. Extention can only be done once within its duration.


    Lightning Dragon Thunderclap :


    Lightning Dragon Slayer Magic Bxv4e4M

    Lightning Dragon Thunderclap - Rank B
    Description: A mass of electricity is charged between Indra and his target as he draws an arm or both arms back. He thrusts it forward, and in an instant, releases a blast of lightning down from the sky or from in front of him. The resulting burst of lightning strikes all within range and results in a devistating explosion. This can also be performed via punching the ground and explodes around Indra, leaving him unharmed within the blast.
    Type: Offense, Area of Effect
    Cost: 40 MP
    Range: 100 Meters - Wave or radius field.
    Speed: 50 MPS
    Duration: Instant
    Damage: 40 HP
    Effect: Damage also paralyzes enemies within field for 1 post.

    Lightning Dragon Flashbomb :


    Lightning Dragon Slayer Magic Mh4y1UN

    Lightning Dragon Flashbomb - Rank C
    Description: The caster builds up lightning in the form of a quick but wide burst either by a thrust of his hands or arch of his arms. A burst of lightning is released but halts to create a blinding, inhibiting flash. The flash doesn't cause damage but is blinding to anyone who looks at it, temporarily blinding them.  
    Type: AOE
    Cost: 40 MP
    Range: 100 Meter Radius
    Speed: 50 MPS  
    Duration: 6 (The duration is a bit long for a blinding effect, which should range between 1-2 posts)
    Effect: The produced sparks erupts in a blinding flash of light that cripples one's sense of vision. The surrounding enemies suffer a 55% reduction to their speed/accuracy (Accuracy is not a stat that can be buffed/debuffed), in the form of blindness to prevent them from hitting enemies accurately. It can illuminate all natural darkness or negate 1 spell of C rank and below of darkness magic. (You cannot negate spells without paying the original cost it took to cast said spell. Please change this. Furthermore, using this spell you can only negate a single enemy spell per post max)


    Lightning Dragon's Thunder Fist:


    Lightning Dragon Slayer Magic MZQtzsP

    Lightning Dragon Thunder Fist - Rank B
    Description: Indra charges lightning into his fist and charges in close to his opponent. Either a single blow, or among a string of physical blows, he deliveres an electric charged punch into his enemies. The resulting lightning goes off, blasting the target and surroundings with lightning magic that leaves a sizable scorch or crater in its place.
    Type: Burst/Melee
    Cost: 40 MP
    Damage: 80HP
    Range: 50 Meters.
    Speed: 50 meters per second
    Duration: Instant

    Dragon Hearing Unbound:


    Lightning Dragon Slayer Magic HyuETg2

    Dragon Hearing Unbound - Rank B
    Description: The senses of a dragon surpass any creature known in the world. Among them, some dragons have an unparalleled sense of hearing that makes them able to track and detect enemies/prey. For a Dragon Slayer, this can even give depth into a person's thoughts.This can be both a blessing and a curse.
    Type: Sensory / Passive
    Range: 200 Meter Radius (Since passive effects are limited to bursts, I need you to lower this to 50 meters)
    Effect: Certain Dragon Slayers can have an enhanced hearing to the point they can actually hear the thoughts of people. This gives them small bits of precognition of enemy actions and even allow them to gather information. They are only able to hear the 'surface' thoughts of a person-- they cannot go into depth of a person's mind without making them consciously think of the detail they need. This also acts as a form of minor-telepathy to hear the thoughts of his allies. (Require OOC permission from players to hear their thoughts.)
    Downside: This can often drive the user crazy unable to block out people's uncensored thoughts (Plot development). THough their sense of hearing can go far beyond their range, they have a relative short range of the ability to hear thoughts. Also magic of B rank or higher designed to protect a person's thoughts can be immune to this effect.


    B-Rank Advanced Spells

    Lightning Dragon Cloak -- "Raijuu" :


    Lightning Dragon Slayer Magic FxnpZfP

    Lightning Dragon Cloak-- "Raijuu" - Advanced Rank B
    Description: Indra makes a wide stance and focuses his power towards his body. Either from the sky or via his own power, electricity strikes his body and coats the entire body in its glow. The lightning cloak enhances Indra's strength and speed by a significant degree. The cloak also allows both his physical attacks and defenses to shock his enemies. At times, when the right conditions are met, his black hair turns golden blonde from the Magic's intensity.
    Type: Buff, Enhancement, Multi-target
    Cost: 60 MP
    Damage: 60HP per hit or via contact with user.  
    Range: Self (Missing a speed)
    Buff Abilities: 30% to melee damage, Speed raised by 60% + Physical attacks made and done against Indra, deals lightning damage on contact.
    Downside: Once Raijuu wears off, the body cannot endure Raijuu too soon or his nervous system will be damaged. Cooldown of 2 posts after spell ends.  
    Duration: 8


    Lightning Dragon Imperial Arms :


    Lightning Dragon Slayer Magic JAGFK3FLightning Dragon Slayer Magic MatY6b5

    Lightning Dragon Imperial Arms - Advanced Rank B
    Description: Lightning falls around the vicinity of Indra as he calls forth the lightning-- but instead of striking the ground and vanishing, they remain as tangible shards of lightning magic. Indra freely grabs hold of them-- and creates a weapon of pure lightning to use in battle. This spell is a version of "Lightning Dragon's Fang" but more versable. Indra may use the shards to forge any weapon at will. The weapon can extend and change shape in the midst of combat at any time.
    Type: Burst
    Cost: 60 MP
    Range: Melee to 75 Meters (Burst)
    Speed: 75 MPS
    Damage:  120 HP
    Duration: 8 posts.
    Effect: A fearsome spell that calls down near infinite armory from the heavens. Only he can use these lightning-weapons. For the length of 6 posts, Indra may use lightning as a versatile weapon with substance. The shape, length and style of the weapon can change at any time (Once per post at most). The weapon can stretch as far as 45 meters-- to deliver weapon damage to those around him max within this duration. (Since this is a burst spell, please add that you can only deal damage once per post using these weapons)




    @Zabertooth wrote:
    A-Rank Spells

    Lightning Dragon Ion Railgun :


    Lightning Dragon Slayer Magic Alohcsw

    Lightning Dragon Ion Railgun - Rank A
    Description: Focuses enhanced lightning that is charged in between the hands of the caster. The charge is gathered to a maximum point-- then released in a powerful blast that incinerates all in its path.
    Type: Offence/ Single Target
    Cost: 50 MP
    Range: 300  Meters
    Speed: 300 MPS
    Damage: 100 HP
    Duration: Instant to 3 Post Max.
    Effect: Releases a violent blast of focused lightning using electromagnetic forces to add high speed and power. The blast is devistating on direct hits and can easily eat through solid substances. The More it charges, the stronger the spell becomes. For every post charged, the damage of the spell increases by 50%. Can only be charged a maximum of 3 posts.

    Lightning Dragon Slayer Magic E6E1QQD


    Lightning Dragon Photon Barrage:


    Lightning Dragon Slayer Magic O9FjI2R

    Lightning Dragon Photon Barrage - Rank A
    Description: Indra conjures lightning into a chaotic state but on a focused level of the plasma within to form of beams similar to lasers. The intense focus shoot out in several bursts, to rain down on targets and devistate the surrounding area.
    Type: Multi-Target
    Cost: 50 MP
    Range: 225 Meters
    Speed: 165 MPS
    Damage: 75 HP
    Duration: Instant
    Effect: Delivers volitile lightning blasts that rain down on targets, the beams arching to effect a wide range. Targets hit by the beams suffer intense damage and are stunned via the intense lightning for 1 post. The bolts of 'plasma' take on different color hues depending on the power behind it.


    Lightning Dragon Storm Shuriken:


    Lightning Dragon Slayer Magic HXHnELi

    Lightning Dragon Storm Shuriken - Rank A
    Description: Lightning radiates off Indra as he focuses the growing discharge into his hand. Three lightning bolts converge to form a 'tonrei' symbol and spin rapidly with each passing second. Upon being thrown, the spinning tonrei grow in size and the charge builds with the spin. Upon impact with a target, it releases a tremendous explosion of lightning as if an entire thunderstorm was compressed into the single attack.
    Type: Offense/ single target
    Cost: 50 MP
    Range: 300 Meters
    Speed: 300 MPS
    Damage: 100 HP
    Duration: Instant/ 7 posts (This needs a set duration, either Instant or 7 posts)
    Effect: The Storm Shuriken releases 1,000 Giga Watts worth of lightning, the estimate power of an entire thunderstorm. In addition, assuming the target survives, the resulting discharge of lightning severely crippes their body, which causes the enemy to take on 65% extra damage from enemy attacks for 7 posts. (What you are doing here is simulatenously debuffing physical and magical damage resistance, which comes out at a total debuff of 130%, too much for an A rank spell. Please specify which damage resistance is debuffed specifically, magic or melee)


    Lightning Dragon Ball Lightning :


    Lightning Dragon Slayer Magic KhL4BRSLightning Dragon Slayer Magic YteZYsu

    Lightning Dragon Ball Lightning - Rank B (A?)
    Description: Ball lightning is the most rare and elusive of lightning experienced. Using Lightning Dragon Slayer Magic, Indra manifests this rare power in the form of dozens of balls of lightning to strike on his enemies. Though initially a barrage of small spheres, they seek out and destroy enemies with explosive results. However, this form of lightning is extremely difficult to control that it is viewed as a double-edged sword.
    Type: Offense, Multi-Target
    Cost: 50 MP
    Range: 225 Meters
    Speed: 165 MPS
    Damage: 75 HP
    Duration: Max of 7 posts. (This needs a set duration)
    Effect: The caster releases multiple spheres of lightning magic that fly off towards their intended targets. THough normally fast-- should the opponent still remain, the spheres will proceed to chase the targets down with wills of their own, like guided projectiles.  The targets will be chased a maximum distance of 150 meters from the caster until it will not follow any further. The duration of the homing effect lasts for 6 posts.  This type of spell makes dodging pretty useless and tiring.
    Drawbacks: The spell can be canceled by the caster at any point-- but the ball lightning act on a guided principal of the tracking down its target's bioelectricity. Should the target vanish from tracking (Via some means)-- it is possible the spheres can turn on the caster's allies or even the caster itself to seek out intended targets. If negated-- spell must be recast. This spell can be blocked by other obstruction-based techniques.


    A-Rank Advanced Spells

    Dragon Slayer Secret Art --Raikou:


    Lightning Dragon Slayer Magic YUAuI6mLightning Dragon Slayer Magic U8rzSTT

    Dragon Slayer Secret Art -- Raikou - Rank A+
    Description: Combines the power of a Dragon Slayer's ability over lightning and manipulating the natural lighting that flows in the atmosphere. With the presence of clouds overhead. The caster draws out the lightning from the heavens in the form of a legendary tiger-like creature, tamed by the form of the user's magic. The creature of pure lightning strikes down from the sky, incinerating the target. It is capable when used by the aid of ambient weather conditions to obliterate a mountain top. "It lasts only an instant and cannot be blocked, dodged or evaded. Now begone with the thunderclap."  
    Type: Offense/ Single Target
    Cost: 75 MP
    Range: 450 MPS
    Speed: 450 MPS
    Damage: 150 HP
    Effect: A powerful spell that delivers raw power of true lightning-- unlike anything done that a magic user can do on their own. It delivers a powerful blast in the form of a great tiger-beast and incinerates the enemy below. A spell of absolute destruction. However, while this spell is possible, it grows stronger with the added benefit of The Wandering Storm Unique Ability.  
    Sacrificing "Wandering Storm": By drawing every bit of power out of "The Wandering Storm"-- the result will decrease the cost by 50% and increase its power by 50%. The spell cannot be blocked by A+ or below defense spells (You cannot make a spell entirely unblockable. You cann add a piercing effect to it, in which case you would have to lower the damage of the spell by 50%, but making it so the spell cannot be blocked is not allowed). The drawback is that the spell dissolves "The Wandering Storm" completely, requiring the caster to work it back up again before this spell's higher functions can be used.

    Evolved Lightning Dragon Heaven's Eye - Raikōryugan:


    Lightning Dragon Slayer Magic A9XPzqE

    Raikōryugan-- Eye of the Lightning Dragon Emperor - Rank A+
    Description: The Eyes of the Lightning Dragon are powerful, but when focused on and amplified by the user's own magic it changes shape into a new form, with new powers all its own. Through the eyes of the Lightning Dragon Emperor themselves, one commands the heavens. 
    Type: Buff
    Cost: 75 MP
    Duration: 9 Posts
    Speed: 300 MPS
    Range: 300 Meters
    Effect: While Raikōryugan is active, lightning magic the user cast cost 50% less MP to cast, and damage caused by lightning spells increase by 50%. When activated, one automatically triggers "Wandering Storm" to form. When facing a Lightning wizard, user may pay 50% of the spell's cost to do one of two things: Either purify the element to become neutral (and thus edible) (This is a reclassification effect, and thus not allowed. Please remove this entirely), or negate the spell by consuming it (no MP regain)  and apply its 'purity/corruption' into the next lightning spell the caster uses. (To negate a spell, you must pay the original cost of the spell being negated. Furthermore, you could only negate spells of A+ rank or lower this way, and could only do this once per post. Please change this accordingly)
    Downside/Restrictions:  Can only purify elements of same or lower rank. 50% payment is not reduced via Raikōryugan's effect.



    @Zabertooth wrote:
    Signature Spells


    Lightning Dragon Roar

    Lightning Dragon Slayer Magic OUJaQvz

    Description:
    Indra inhales deeply while charging a good amount of electricity into the air of his lungs. With the excited ions in his breath, combined with the resulting magic-- he releases it all in a mighty  Lightning Dragon's Roar. The blast is capable of delivering an insane amount of damage but also paralyze an enemy if hit. A truely terrifying roar, indeed.
    Target Rank X or lower enemy is paralyzed if hit-- unable to physically move/cast spells that involve physical movement for 1 turn. After duration, opponent cannot be paralyzed back to back, immune to paralysis for 1 post afterward. ( Player will still take damage. X= Present Player Rank to a Maximum of S class.)
    Type: Single Target
    Cost:0 MP
    Damage: Rank
    Range: Rank
    Speed: Rank
    Duration: Instant

    Ride the Lightning -- "Flying Raijin"

    Lightning Dragon Slayer Magic 4C1xFOV

    Description:
    The lightning inside Indra becomes hyper-active to the point his own physical body for a brief instance becomes lightning itself. True to the name Flying Raijin-- Indra travels through the lightning instantaneously, allowing him to travel short distances instantly and escape traps. He can even travel with 1 extra person (With OOC permission)-- but risks exhausting more magic to do so. This is one of his few defensive techniques to avoid injuries.
    Type: Burst/Teleport
    Cost: 0 MP
    Range: Rank
    Speed: Rank
    Duration: Instant
    Downside: Cooldown of 1 post if used to teleport another living target.




    _____________________________________________________________________________________

    Lightning Dragon Slayer Magic Johannsiggies
    Zabertooth
    Zabertooth

    Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Dragon Slayer- Character Application Approved!- Magic Application Approved!- Player 
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    Experience : 8,412.5

    Character Sheet
    First Magic: Lightning Dragon Slayer Magic
    Second Magic: 3rd Gen (Locked)
    Third Magic:

    Lightning Dragon Slayer Magic Empty Re: Lightning Dragon Slayer Magic

    Post by Zabertooth on 9th April 2019, 12:22 pm

    Changes made. Please evaluate. Thank you


    _____________________________________________________________________________________

    Johann
    Johann

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    Mentor : Ruvel
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    Character Sheet
    First Magic: Advanced Elemental Runes
    Second Magic: Forces of War
    Third Magic: Berserker Titan Slayer

    Lightning Dragon Slayer Magic Empty Re: Lightning Dragon Slayer Magic

    Post by Johann on 13th April 2019, 7:47 am

    Lightning Dragon Slayer Magic OHDD1mB

    Spoiler:
    @Zabertooth wrote:
    Lightning Dragon Slayer Magic

    Lightning Dragon Slayer Magic KIHSQ92

    Magic Name: Lightning Dragon Slayer (Kaminari no Metsuryū)
    Magic Type: Slayer Magic / Ancient Magic
    User: Indra "Raijin" Tenzoku
    Generation: First Generation
    Description: An ancient art that was bestowed by the dragons themselves to worthy humans. The magic to wield the same power of dragons, and in turn the power to defeat one. This magic allows the user to manipulate lightning as an extension of their own body, taking on the same traits and abilities as Lightning Dragons. They are able to generate vast levels of lightning/electricity from their bodies via their magic, and utilizing in similar traits Lightning Dragons would use em. The biggest trademark powers this magic has is to allow a Dragon Slayer to eat their corresponding element, magic or natural, and use it to restore their magic power. They also have enhanced senses akin to a dragon's-- hearing, sight, and smell.

    Indra uses Lightning Dragon Slayer magic in a variety of ways-- from enhancing his ninjutsu and martial arts training to creating powerful lightning strikes against his enemies. He can freely manipulate lightning energy from not just himself, but also from his surroundings via proper magic control. Though not limited to, he can shape the lightning to do anything he wills, as well as change its properties via extra training or create temporary weaponry. The most trademark he uses, is to cloat himself in a cloak of lightning, enhancing his speed, strength, and reflexes ten-fold.

    Slayer Benefits: Slayer magic overrides the possibility to get benefits from other types of magic. The following are inherited bonuses to Indra being a dragon slayer:

    • +25% Strength, Speed, HP.
    • Greatly enhanced Hearing, Sight, and Smell.
    • Ability to Consume Magic of same element for MP as well as the Force Ability (See below)
    • Resistance to their slayer element based on strength of spell/ability (See below)



    Dragon Slayer Resistance, Consumption and Dragon Force Rules:


    Slayer Resistance Chart:
    2 Ranks Above Character: 0%
    1 Rank Above Character: 10%
    Same Rank as Character: 25%
    1 Rank below Character: 35%
    2 Ranks below character: 50%

    Consumption Rules:

    • A lightning spell consumed will restore = MP to the spell's cost.
    • If the consumed spell is a higher rank than character, restores 1/4th of the spell's MP and take full damage!
    • Natural sources of element only restores 1/4th of a spell of user's own rank per post consumed.
    • Cannot consume element magic from your own magic, item, pets, or own self-benefit means.
    • Cannot consume mixed elements of lightning.


    Dragon Force:

    Lightning Dragon Slayer Magic T53EtbW

    Generation: Third Generation

    Conditions & Cost:

    • Can activate Dragon Force at will. (Third Gen. detail)
    • Must have 50% of total MP remaining to activate Dragon Force.
    • To maintain Dragon Force, slayer must pay 10% of their remaining MP per post until it hits zero or cancelled by the user.
    • If MP is reduced to 0 due to Dragon Force, user will suffer magical sickness.


    Dragon Force Abilities:

    • Slayer's Strength, Speed and HP increase by 50%.
    • Spell power of each rank increase by 150%.
    • An aura of lightning coats the slayer's body. Physical attacks done by slayer deliver (paralysis/stun) status effects. +5 Melee damage done to their strikes.
    • Spells cost no MP to cast while in Dragon Force.



    Strengths:
    The form of elemental magic they use is neutral (pure), in between the light and dark side of the magical spectrum. Damage done to  Lizard, Wyvern, and (Lesser and Greater) Dragon non-human type opponents are doubled.

    Weaknesses:

    Motion Sickness: For some odd reason, a Dragon Slayer's physical constitution cannot tolerate compremises to their balance and severely effect's the inner ear. As a result, they will experience nausia and motion sickness while on man-made vehicles. Living creatures/mounts are an exception to this rule.  They cannot consume God or Demon Slayer magic.

    Lineages:
    List of Lineages:

    Keeper of War
    Lightning Dragon Slayer Magic Pf8R4QT
    Legends tell of a vengeful monk who was banished from the monastery for his violent behavior who traveled the world; seeking to wreak his vengeance. Wherever he went, violence-war-hatred-and discord erupted. However, he came to realization that the monastery monks would continue to foil his revenge by bringing peace to the lands. He sacrificed his body using a powerful dark spell to corrode it in everlasting war. Some people are cursed with a fraction of this monk's vile gift at birth. They can call upon it to create violence and fighting within an area for a short time.
    Ability:
    The user shouts and spreads a black mist over everyone nearby within a 30 meter radius (+10 meters per rank beyond D) of the user. All communications cease for 3 posts, and everyone fights the person closest to them. If there are no enemies currently present within the infected, they will turn on themselves and begin causing bodily harm.

    Usage: 3 posts. Cool-down: 10 posts. Only effects beings of your rank or less(S Max). The user can also be attacked when this is used.



    Unique Abilities:


    • The Wandering Storm- Indra's lightning while in battle causes a great deal of destruction-- but also natural heat. While he cannot eat his own lightning, the aftermath of his lightning magic naturally charges and heats up the atmosphere above him. The resulting change creates NATURAL thunderclouds. If Indra battles consecutively for 3 posts, while having his magic active in some form for that time, natural thunderclouds will form and lightning will strike-- that is allowed to be consumed. Consumption acts as a natural source, however, after consumption, Indra cannot consume lightning this way for 2 posts afterward. Each consumption after the first, increases this cooldown by +1.  Should the 3 consecutive magic activity be interrupted, the clouds will not form and must start over again. Clouds remain active till the end of the battle or dispelled by another form of magic of Slayer's rank.

      Lightning Dragon Slayer Magic NIbCQRl

    • Rairyu Tengan - Lightning Dragon Heaven's Eye- Exposure to the nature and magic of the Lightning Dragon has further transformed Indra's sensory skills by awakening a powerful 'eye magic'. The iris of the eyes transforms yellow with a jagged lightning-like shape where his pupils should be. Lightning flickers from the iris around the sclera, adding to its fearsome appearance and makes the eyes glow. This rare visual magic allows him to see things on an electromagnetic spectrum. Through the eyes, he can see through physical objects (X-ray vision) and able to see in absolute darkness. Further, he can also visually see the flow of electricity, be it bioelectricity or artificially generated within his range of sensory. This allows him a sense of precognition on a person's movement via seeing their nerves react before their body does. Finally, this eye magic grants him the ability to see through visual/illusion magic, allowing him to easily determine illusions. Even if under the effect of an illusion spell, by paying equal cost of MP to the afflicted illusion spell, he can break its effect on him by giving his own nervous system a mild jump-start.

      Lightning Dragon Slayer Magic EiE6LFFLightning Dragon Slayer Magic Nv0sFgp

    • S-Rank Ability: (Locked till S Class)


    @Zabertooth wrote:
    B-Rank Spells

    Lightning Dragon Claw/Talon :


    Lightning Dragon Slayer Magic Pwj9o5tLightning Dragon Slayer Magic KjkbXl0

    Lightning Dragon Claw/Talon - Rank B
    Description: The user charges electricity into any of their limbs--either their fist or feet to assault the target with an electrified impact or slash. The lightning can actually take on razor-sharp shape as a real claw or talon. The lightning easily propells him towards a target, but also makes it easier to pierce through difficult materials to strike into enemies.
    Type: Single-Target/ Utility
    Cost: 40 MP
    Range: Melee
    Speed: 200 MPS ( character movement is equal to spell speed)
    Damage: 40 HP
    Duration: 6
    Effect: Lightning takes shape as sharpened talons that can shock and rip through materials. This spell deliveres damage to melee range enemies and closes gaps by allowing the caster to move with the added speed of the spell. Enemy will take 50% piercing damage against them if they use armor or a weapon to block.

    This spell may also be used to craft the claws to scale up buildings and sides when used. A good emergency spell as well for terrain needs.

    Lightning Dragon Charged Rampart :


    Lightning Dragon Slayer Magic LjZSzqz

    Lightning Dragon Charged Rampart - Rank B
    Description: A more out-of-character spell for Indra as he uses his magic to create two electro-magnetic charged pillars in front of him. The pillars immediately channels and amplifies lightning magic to create a wall of electricity. The shield is a good frontal defense, but via roaring a lightning dragon's roar into it -- the lightning empowered shield  can cause objects to be bounced back on contact. A spell taught to Indra at the insistance of the Thunder Dragon King.
    Type: Defense
    Cost: 40 MP
    Range: 50 Meters (Area of coverage wide max)
    Speed: 50 MPS
    Duration: 6 posts or till dissolved.
    Durability: Protect up to 3 B class spells or 1 B+ spell.
    Effect: Shield will protect caster and allies from attack spells or use to obstruct terrain. When an enemy uses a spell of single-target or multi-target attack against the shield, the appropriate rank spell will be redirected against the enemy. Caster must pay equal to enemy spell's MP cost in order to successfully redirect 50% of enemy's attack damage back at them and can only be done once per post.


    Lightning Dragon Fang-- "Raijin Blade:


    Lightning Dragon Slayer Magic ATlxHBP Lightning Dragon Slayer Magic XvNOpMB

    Lightning Dragon Fang-- Raijin Blade - Rank B
    Description: Indra focuses his lightning magic to one hand-- and via channeling its shape, he creates a solid manifestation of lightning. Similar to 'maker magic', Indra creates a tangible made of pure lightning. Though in the traditional shape of a katana-- due to lightning's ever-changing nature, the sword can actually extend further to reach and slash through foes at a deceptive distance. (Sword is treated like a weapon)
    Type: Multi Target
    Cost: 40 MP
    Damage: 60 HP
    Range: Melee to 150 Meters within duration.
    Speed: 110 meters per second
    Effect: Create an extendable sword made of pure lightning magic to slash and pierce targets. It remains a long Katana and treated like one. Once during its duration, it may extend to full spell length to hit out of reach targets-- a deceptively devistating weapon.
    Duration: 6 Posts
    Downside: Cannot cast again for 2 posts after duration ends. Extention can only be done once within its duration.


    Lightning Dragon Thunderclap :


    Lightning Dragon Slayer Magic Bxv4e4M

    Lightning Dragon Thunderclap - Rank B
    Description: A mass of electricity is charged between Indra and his target as he draws an arm or both arms back. He thrusts it forward, and in an instant, releases a blast of lightning down from the sky or from in front of him. The resulting burst of lightning strikes all within range and results in a devistating explosion. This can also be performed via punching the ground and explodes around Indra, leaving him unharmed within the blast.
    Type: Offense, Area of Effect
    Cost: 40 MP
    Range: 100 Meters - Wave or radius field.
    Speed: 50 MPS
    Duration: Instant
    Damage: 40 HP
    Effect: Damage also paralyzes enemies within field for 1 post.

    Lightning Dragon Flashbomb :


    Lightning Dragon Slayer Magic Mh4y1UN

    Lightning Dragon Flashbomb - Rank C
    Description: The caster builds up lightning in the form of a quick but wide burst either by a thrust of his hands or arch of his arms. A burst of lightning is released but halts to create a blinding, inhibiting flash. The flash doesn't cause damage but is blinding to anyone who looks at it, temporarily blinding them.  
    Type: AOE
    Cost: 40 MP
    Range: 100 Meter Radius
    Speed: 50 MPS  
    Duration: 2
    Effect: The produced sparks erupts in a blinding flash of light that cripples one's sense of vision. The enemy is blinded for the duration and cannot see attack accurately. It can illuminate all natural darkness or negate 1 spell of C rank and below of darkness magic (Via paying its mana cost).


    Lightning Dragon's Thunder Fist:


    Lightning Dragon Slayer Magic MZQtzsP

    Lightning Dragon Thunder Fist - Rank B
    Description: Indra charges lightning into his fist and charges in close to his opponent. Either a single blow, or among a string of physical blows, he deliveres an electric charged punch into his enemies. The resulting lightning goes off, blasting the target and surroundings with lightning magic that leaves a sizable scorch or crater in its place.
    Type: Burst/Melee
    Cost: 40 MP
    Damage: 80HP
    Range: 50 Meters.
    Speed: 50 meters per second
    Duration: Instant

    Dragon Hearing Unbound:


    Lightning Dragon Slayer Magic HyuETg2

    Dragon Hearing Unbound - Rank B
    Description: The senses of a dragon surpass any creature known in the world. Among them, some dragons have an unparalleled sense of hearing that makes them able to track and detect enemies/prey. For a Dragon Slayer, this can even give depth into a person's thoughts.This can be both a blessing and a curse.
    Type: Sensory / Passive
    Range: 50 Meter Radius
    Effect: Certain Dragon Slayers can have an enhanced hearing to the point they can actually hear the thoughts of people. This gives them small bits of precognition of enemy actions and even allow them to gather information. They are only able to hear the 'surface' thoughts of a person-- they cannot go into depth of a person's mind without making them consciously think of the detail they need. This also acts as a form of minor-telepathy to hear the thoughts of his allies. (Require OOC permission from players to hear their thoughts.)
    Downside: This can often drive the user crazy unable to block out people's uncensored thoughts (Plot development). THough their sense of hearing can go far beyond their range, they have a relative short range of the ability to hear thoughts. Also magic of B rank or higher designed to protect a person's thoughts can be immune to this effect.


    B-Rank Advanced Spells

    Lightning Dragon Cloak -- "Raijuu" :


    Lightning Dragon Slayer Magic FxnpZfP

    Lightning Dragon Cloak-- "Raijuu" - Advanced Rank B
    Description: Indra makes a wide stance and focuses his power towards his body. Either from the sky or via his own power, electricity strikes his body and coats the entire body in its glow. The lightning cloak enhances Indra's strength and speed by a significant degree. The cloak also allows both his physical attacks and defenses to shock his enemies. At times, when the right conditions are met, his black hair turns golden blonde from the Magic's intensity.
    Type: Buff, Enhancement, Multi-target
    Cost: 60 MP
    Damage: 60HP per hit or via contact with user.  
    Range: Self
    Speed: 165 MPS
    Buff Abilities: 30% to melee damage, Speed raised by 60% + Physical attacks made and done against Indra, deals lightning damage on contact.
    Downside: Once Raijuu wears off, the body cannot endure Raijuu too soon or his nervous system will be damaged. Cooldown of 2 posts after spell ends.  
    Duration: 8


    Lightning Dragon Imperial Arms :


    Lightning Dragon Slayer Magic JAGFK3FLightning Dragon Slayer Magic MatY6b5

    Lightning Dragon Imperial Arms - Advanced Rank B
    Description: Lightning falls around the vicinity of Indra as he calls forth the lightning-- but instead of striking the ground and vanishing, they remain as tangible shards of lightning magic. Indra freely grabs hold of them-- and creates a weapon of pure lightning to use in battle. This spell is a version of "Lightning Dragon's Fang" but more versable. Indra may use the shards to forge any weapon at will. The weapon can extend and change shape in the midst of combat at any time.
    Type: Burst
    Cost: 60 MP
    Range: Melee to 75 Meters (Burst)
    Speed: 75 MPS
    Damage:  120 HP
    Duration: 8 posts.
    Effect: A fearsome spell that calls down near infinite armory from the heavens. Only he can use these lightning-weapons. For the length of 6 posts, Indra may use lightning as a versatile weapon with substance. The shape, length and style of the weapon can change at any time (Once per post at most). The weapon can stretch as far as 45 meters-- to deliver weapon damage to those around him max within this duration. Damage can only be done once per post.




    @Zabertooth wrote:
    A-Rank Spells

    Lightning Dragon Ion Railgun :


    Lightning Dragon Slayer Magic Alohcsw

    Lightning Dragon Ion Railgun - Rank A
    Description: Focuses enhanced lightning that is charged in between the hands of the caster. The charge is gathered to a maximum point-- then released in a powerful blast that incinerates all in its path.
    Type: Offence/ Single Target
    Cost: 50 MP
    Range: 300  Meters
    Speed: 300 MPS
    Damage: 100 HP
    Duration: Instant to 3 Post Max.
    Effect: Releases a violent blast of focused lightning using electromagnetic forces to add high speed and power. The blast is devistating on direct hits and can easily eat through solid substances. The More it charges, the stronger the spell becomes. For every post charged, the damage of the spell increases by 50%. Can only be charged a maximum of 3 posts.

    Lightning Dragon Slayer Magic E6E1QQD


    Lightning Dragon Photon Barrage:


    Lightning Dragon Slayer Magic O9FjI2R

    Lightning Dragon Photon Barrage - Rank A
    Description: Indra conjures lightning into a chaotic state but on a focused level of the plasma within to form of beams similar to lasers. The intense focus shoot out in several bursts, to rain down on targets and devistate the surrounding area.
    Type: Multi-Target
    Cost: 50 MP
    Range: 225 Meters
    Speed: 165 MPS
    Damage: 75 HP
    Duration: Instant
    Effect: Delivers volitile lightning blasts that rain down on targets, the beams arching to effect a wide range. Targets hit by the beams suffer intense damage and are stunned via the intense lightning for 1 post. The bolts of 'plasma' take on different color hues depending on the power behind it.


    Lightning Dragon Storm Shuriken:


    Lightning Dragon Slayer Magic HXHnELi

    Lightning Dragon Storm Shuriken - Rank A
    Description: Lightning radiates off Indra as he focuses the growing discharge into his hand. Three lightning bolts converge to form a 'tonrei' symbol and spin rapidly with each passing second. Upon being thrown, the spinning tonrei grow in size and the charge builds with the spin. Upon impact with a target, it releases a tremendous explosion of lightning as if an entire thunderstorm was compressed into the single attack.
    Type: Offense/ single target
    Cost: 50 MP
    Range: 300 Meters
    Speed: 300 MPS
    Damage: 100 HP
    Duration: 7 posts
    Effect: The Storm Shuriken releases 1,000 Giga Watts worth of lightning, the estimate power of an entire thunderstorm. In addition, assuming the target survives, the resulting discharge of lightning severely crippes their body, which causes the enemy to take on 65% extra damage from enemy physical attacks for 7 posts.


    Lightning Dragon Ball Lightning :


    Lightning Dragon Slayer Magic KhL4BRSLightning Dragon Slayer Magic YteZYsu

    Lightning Dragon Ball Lightning - Rank B
    Description: Ball lightning is the most rare and elusive of lightning experienced. Using Lightning Dragon Slayer Magic, Indra manifests this rare power in the form of dozens of balls of lightning to strike on his enemies. Though initially a barrage of small spheres, they seek out and destroy enemies with explosive results. However, this form of lightning is extremely difficult to control that it is viewed as a double-edged sword.
    Type: Offense, Multi-Target
    Cost: 50 MP
    Range: 225 Meters
    Speed: 165 MPS
    Damage: 75 HP
    Duration: 7 posts.
    Effect: The caster releases multiple spheres of lightning magic that fly off towards their intended targets. THough normally fast-- should the opponent still remain, the spheres will proceed to chase the targets down with wills of their own, like guided projectiles.  The targets will be chased a maximum distance of 150 meters from the caster until it will not follow any further. The duration of the homing effect lasts for 6 posts.  This type of spell makes dodging pretty useless and tiring.
    Drawbacks: The spell can be canceled by the caster at any point-- but the ball lightning act on a guided principal of the tracking down its target's bioelectricity. Should the target vanish from tracking (Via some means)-- it is possible the spheres can turn on the caster's allies or even the caster itself to seek out intended targets. If negated-- spell must be recast. This spell can be blocked by other obstruction-based techniques.


    A-Rank Advanced Spells

    Dragon Slayer Secret Art --Raikou:


    Lightning Dragon Slayer Magic YUAuI6mLightning Dragon Slayer Magic U8rzSTT

    Dragon Slayer Secret Art -- Raikou - Rank A+
    Description: Combines the power of a Dragon Slayer's ability over lightning and manipulating the natural lighting that flows in the atmosphere. With the presence of clouds overhead. The caster draws out the lightning from the heavens in the form of a legendary tiger-like creature, tamed by the form of the user's magic. The creature of pure lightning strikes down from the sky, incinerating the target. It is capable when used by the aid of ambient weather conditions to obliterate a mountain top. "It lasts only an instant and cannot be blocked, dodged or evaded. Now begone with the thunderclap."  
    Type: Offense/ Single Target
    Cost: 75 MP
    Range: 450 MPS
    Speed: 450 MPS
    Damage: 150 HP
    Effect: A powerful spell that delivers raw power of true lightning-- unlike anything done that a magic user can do on their own. It delivers a powerful blast in the form of a great tiger-beast and incinerates the enemy below. A spell of absolute destruction. However, while this spell is possible, it grows stronger with the added benefit of The Wandering Storm Unique Ability.  
    Sacrificing "Wandering Storm": By drawing every bit of power out of "The Wandering Storm"-- the result will decrease the cost by 50% and increase its power by 50%. If faced with a defensive spell, it will do 50% direct damage. The drawback is that the spell dissolves "The Wandering Storm" completely, requiring the caster to work it back up again before this spell's higher functions can be used.

    Evolved Lightning Dragon Heaven's Eye - Raikōryugan:


    Lightning Dragon Slayer Magic A9XPzqE

    Raikōryugan-- Eye of the Lightning Dragon Emperor - Rank A+
    Description: The Eyes of the Lightning Dragon are powerful, but when focused on and amplified by the user's own magic it changes shape into a new form, with new powers all its own. Through the eyes of the Lightning Dragon Emperor themselves, one commands the heavens. 
    Type: Buff
    Cost: 75 MP
    Duration: 9 Posts
    Speed: 300 MPS
    Range: 300 Meters
    Effect: While Raikōryugan is active, lightning magic the user cast cost 50% less MP to cast, and damage caused by lightning spells increase by 50%. When activated, one automatically triggers "Wandering Storm" to form. When facing a Lightning wizard, user may pay the same cost of their spell to negate the spell by consuming it (no MP regain)  and apply its 'purity/corruption' into the next lightning spell the caster uses.
    Downside/Restrictions:  Can only purify elements of same or lower rank and once per post. Negation cost is not reduced via Raikōryugan's effect.



    @Zabertooth wrote:
    Signature Spells


    Lightning Dragon Roar

    Lightning Dragon Slayer Magic OUJaQvz

    Description:
    Indra inhales deeply while charging a good amount of electricity into the air of his lungs. With the excited ions in his breath, combined with the resulting magic-- he releases it all in a mighty  Lightning Dragon's Roar. The blast is capable of delivering an insane amount of damage but also paralyze an enemy if hit. A truely terrifying roar, indeed.
    Target Rank X or lower enemy is paralyzed if hit-- unable to physically move/cast spells that involve physical movement for 1 turn. After duration, opponent cannot be paralyzed back to back, immune to paralysis for 1 post afterward. ( Player will still take damage. X= Present Player Rank to a Maximum of S class.)
    Type: Single Target
    Cost:0 MP
    Damage: Rank
    Range: Rank
    Speed: Rank
    Duration: Instant

    Ride the Lightning -- "Flying Raijin"

    Lightning Dragon Slayer Magic 4C1xFOV

    Description:
    The lightning inside Indra becomes hyper-active to the point his own physical body for a brief instance becomes lightning itself. True to the name Flying Raijin-- Indra travels through the lightning instantaneously, allowing him to travel short distances instantly and escape traps. He can even travel with 1 extra person-- but risks exhausting more magic to do so. This is one of his few defensive techniques to avoid injuries.
    Type: Burst/Teleport
    Cost: 0 MP
    Range: Rank
    Speed: Rank
    Duration: Instant
    Downside: Cooldown of 1 post if used to teleport another living target. (PLayer permission needed)




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    Lightning Dragon Slayer Magic Johannsiggies

      Current date/time is 19th April 2019, 4:24 am