@Kyran wrote:Lineage Name:
Kyran DyerPurchase Proof: General Store: Page 9, Post n°222Description
At one time, the world of Earth Land was inhabited by five clans of demons. They each embodied what they thought was the best trait for the dominance of the world: Violence, Challenge, Lust, Mischief and Justice. Each clan was distinct in how they functioned as well as how they appeared. Disagreements between the clans were almost always violent. Wherever the clans met, bloody battle was almost sure to follow. The numbers of the clans stayed fairly the same as they struggled to balance survival with their need for war. As such, the clans warred with each other for centuries, never changing.
The arrival of the dragons and later on, humans, changed the war for the worse. The clans found tools in these races that were capable of change. Some clans enslaved them. Some granted them magic. Some took them as slaves. Still others manipulated them. Before long, the new races were entrenched in the war of the five clans almost as if they’d been fighting it all along. It didn’t change the outcome of the war but merely increased the body count coming from every battle. Demon bodies lay with humans and dragons, coating miles of Earth Land in their spilled blood.
It was a human that changed the course of the war for the detriment of the clans. One of them suggested that the clans become allies to crush the remaining clans. This change in tactics quickly began bleeding the clans of any and all warriors. When the clans were weak, the dragons and humans turned upon them. The combined might of these ‘weaker’ races ensured that the clans would never recover. The five clans went into decline, slowly wasting away as the humans and dragons took over as rulers of Earth Land. Some of the humans took to hunting demons for fun. Dragons that found any demons in their territory either sealed them or destroyed them. There was no place for demons anymore.
When the clans had been whittled down to near nothing, the last remaining members banded together. With their combined magical strength, they passed their genes into six human bloodlines. Their magic ensured the bloodlines would never die out. Special members of each bloodline would be able to access the mystical powers of their demonic ancestors. The final sixth bloodline was given powers from every single clan. They were meant to rule the world, should they so be inclined. A final triumph against the blasted humans and dragons. Winding through time, we come to the latest of the sixth bloodline: You.
Those of the Violence demon clan were stronger than the other demons. They also happened to be skilled in transformation under the right circumstances – mainly drinking blood. Those with this lineage struggle with bloodlust and tend to have shifting features as a result of the Violence demons. They also have a passive 20% increase to strength. When the user drinks the blood of their enemies, they transform into a demonic beast covered in glowing markings. In this beast form, the user’s magical abilities are no longer accessible. Though their magic isn’t useable, they gain a surge in physical speed (75%), strength (75%), 2% HP/MP regen (Is this per post ? If so please specify)
and the ability to shoot blasts of dark energy from their body that deals user ranked spell damage. (All I need for these blasts of darkness is range and speed)Usage:
Passive. Transformation lasts 4 posts from when blood was last consumed and has a 6 post cooldown until it can be used again. The user can alternatively drink their own blood to trigger the transformation but that will only have a 2 post duration with a 6 post cooldown, 50% speed & strength and will not have the 2% HP/MP regen.
The demons of Challenge were keen on dominating their opponents and eliminating any chance of losing. They wished to be the best of the best, always on the top of the heap. The user of this lineage can emit an Aura of Dominance, something any animal can feel. This aura will trigger a submission or a challenge in a beast – in other words a beast will submit to the Alpha or fight the user to be Alpha. Since the demons were mainly catlike, the user also almost always lands on their feet. The user gains a 20% increase in speed. They can also create a shockwave by stomping their foot. The shockwave triggers the aggression centers of the brain and makes allies turn on one another. Everyone hit by the wave sees everyone else as a potential challenger. Usage:
Shockwave does user rank AOE damage and has user rank AOE range (This still needs a speed)
. Those hit by the shockwave gain a 10% increase to strength. They also become aggressive to every living thing in sight. Allies become threats, neutral targets become enemies and enemies become monstrosities. This state of mind (as well as the buff) lasts 3 posts. After the state ends, those affected have a 25% debuff to their strength and speed for 2 posts. (I need you to specify that this ability requires OOC permission to be used on players, player-owned NPC's or event NPC's)
The demons of the Lust clan were intent upon using their passion above all else. That passion could be directed at anything or anyone and didn’t need to be sexual in nature. A lust for domination is just as potent as regular person to person lust. This clan’s blood gives the user the ability to smooth away age or enhance the terrifying aspects of their appearance should they so desire. This is a simple glamour only and most can see through it with careful examination. The truly terrifying aspect of this bloodline is the ability it grants the user. They create a field around themselves in which one thing is ultimately attracted to them: metal, cloth, wood, mana or health among other things. The category chosen must be absolute and it cannot be elemental. It can’t be used to attract everything within the aura. The aura can also not be used on magical items/weapons/armor. Usage:
The aura, once activated is equivalent of one rank lower than the user’s rank AOE range (This requires a speed)
. Within that range, the user has control over objects of the category chosen when the aura is activated (Can this be used to attack/defend against/negate spells or abilities with these elements or is this simply for story purposes? Please clarify)
. The aura is always centered on the user and moves with them as they move. It lasts 3 posts. If the category is mana or health, the user rips user rank damage (if health) or 5% (if mana) from every person/creature within reach. The collected mass drifts in the space of the aura and the user can absorb only 5% total each post.
Speed was the thing that the demons of Mischief relied upon. Speed and little effects to keep anyone from noticing them. It helped them slip from place to place, planning their attacks carefully. This clan watched the world from the shadows by being conspicuous. No one ever suspected the annoying ones might in fact be as deadly as their cousins. The user of this lineage has near no scent thanks to this clan and tend to almost disappear into the shadows if no one is really looking at them. They also have the ability to make small harmless flashes of light or bursts of sound. They also have a 40% increase to speed. The user can also slip from shadow to shadow and create a hallucinogenic effect on those they touch.Usage:
The user can teleport user rank burst damage (Teleport burst damage? I assume you mean range here, please clarify)
once per thread provided there are enough shadows to cover at least to their knees. They can also, by touching someone’s skin, cause a person to lose their sense of balance, invert colors a person sees, make everything bright and create after shadows whenever they turn their head to fast. The general effect makes it hard for the person to see and walk. This effect lasts 2 posts. (I need you to specify that this ability requires OOC permission to be used on players, player-owned NPC's or event NPC's)
The demons of Justice were sometimes called angels. They policed the other demonic clans more than they preyed upon the other races. More often than not they were called upon to mediate the disputes between opposing parties. The majority of their abilities and why they were called Justice demons were related to their eyes. Many of them were blinded when foes attacked. Thus many Justice demons wore cloth over their eyes, either to hide that they’d already lost them or to hide that they still had them. They passed on the power of their eyes to those with this lineage. The user of this lineage need merely look at someone while they’re talking to discern a lie when it is told. Their eyes also hold the power of law, truth and penance, not to mention the darker side of justice, Vengeance. The user can induce someone to tell the truth, though it doesn’t work well against other mages, simply by looking deep into the other person’s eyes. In a similar fashion, the user can bind one opponent to a specific Law or paralyze them. In extreme cases, the user can force their body to become the embodiment of vengeance, losing their eyesight for a time and guided only by their sense of ‘justice’ Usage:
While in combat, the user must look into an opponent’s eyes to enact one of two effects. The first paralyzes the opponent for 1 post (I need you to specify a max range and a speed for this ability, otherwise it would be an auto-hit)
. The second forces them to adhere to a simple ‘Law’ for a single post. This Law cannot be something like ‘You cannot breathe’. It must be a cause and effect such as ‘If you jump, you cannot breathe’. Obviously if the cause doesn’t happen, the Law doesn’t come into effect (I need you to specify that this ability requires OOC permission to be used on players, player-owned NPC's or event NPC's)
. Adversely, the user can turn the power of their eyes on themselves. They create a law that causes them to transform for 2 posts. Their eyes turn black and they gain a thermal vision that shows only those that have wronged another plus a blurry grey outline of their surroundings. It must have been a deliberate wrong and not accidental (This also needs OOC permission)
. Against these opponents/people only, the user gains a 25% increase to speed and strength. Their body may undertake a few changes when using this ability that have no effect on combat such as change in skin or visage. Generally, these changes are only meant to make the user seem more terrifying to those they are smiting with vengeance.