Omega Rupture Magic

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    Kinzo Takimoto

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    Lineage : Eagle Vision
    Position : None
    Posts : 21
    Cosmic Coins : 0
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    Experience : 150

    Omega Rupture Magic

    Post by Kinzo Takimoto on 22nd October 2018, 3:17 pm

    Magic

    Magic Name: Omega Rupture Magic
    Magic Type: Caster (Solitary Benefit)
    Description: Omega Rupture Magic is simply a variant of Rupture Magic; however, just as Rupture Magic is capable of pressurizing magic power until it explodes, Inverse Rupture is capable of stretching it violently to disperse it and generating powerful explosions. The difference between Omega Rupture Magic and Rupture Magic is that the power will not explode inside the target and will instead leave it unharmed. In other words, when stretching the magical power inside someone else, the power will blow up but will not damage its holder. This decreases the offensive options of such spell; however, it increases versatility because it will no longer limit the user to simple ranged offensive attacks. Kinzo is capable of using this magic as a self-detonating ability to create explosions around himself or other beings with magic power (which will not harm them), but can also be used to stretch the magic energy of target enemies to nullify their spells momentarily.
    Strengths:

    • Most spells have an area of effect damage, making it good against a large number of enemies.
    • This magic is capable not only of casting offensive spells but also gives them a powerful boost against other spells. Spells gain 50% power against defensive spells and offensive spells that clash against them. This buff only applies to active abilities.
    • This magic is also capable of using certain magic canceling abilities.

    Weaknesses:

    • The damage of most spells depend on the power of the target. However, they will still cap at their rank.
    • Beacuse most effects have an area of effect, this magic makes it risky to use with lots of allies nearby.
    • Summons, re-equip weapons, and take over transformations cannot be dispelled with this magic, making them this magic's biggest weakness.
    • All these spells target magic power specifically, making them a bit less destructive and less devastating towards their target. These spells lose 50% damage against any type of armor. They also lose 50% power against weapons, items, summons, and armors (this includes any piece of equipment that is part of a re-equip magic set).


    Unique Abilities:

    • Ability:
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    Kinzo Takimoto

    Player 
    Lineage : Eagle Vision
    Position : None
    Posts : 21
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 150

    Re: Omega Rupture Magic

    Post by Kinzo Takimoto on 22nd October 2018, 8:49 pm

    D Rank Spell:
    Name: Blast Zone
    Rank: D Rank
    Type: Passive
    Damage: -
    Range: Self
    Duration: Permanent
    Description: Kinzo can permanently enhance his basic attacks by giving them an explosive effect. When attacking any target, Kinzo is able to stretch the magic energy in one of his limbs to give the attack and explosive effect. This gives Kinzo's attacks a 3 meter radius hit and deal 45% more damage.
    Strengths: (List all the positive aspects of the spell Like above, list all of the strengths of the spell. These strengths much represent your spell, and not the over-all strength of the magic.)



    Weaknesses: (List all the negative aspects of the spell and all the weaknesses like above as well. You must have at least the same amount of weaknesses as strengths. These weaknesses must represent your spell, and not the over-all weakness of the magic.)


    C Rank Spell:
    Name: Blast Zone
    Rank: C Rank
    Type: Passive
    Damage: -
    Range: Self
    Duration: (How long does the spell last?)
    Downside: (An optional field, a downside applies to the spell specifically in order to attempt to increase the range or speed. You can only increase either range or speed for a spell, so only 1 true downside is needed, naturally you could add more if you are inclined with no further effect.)
    Description: (How the spell is cast, what it looks like, what it does, extra info. )
    Strengths: (List all the positive aspects of the spell Like above, list all of the strengths of the spell. These strengths much represent your spell, and not the over-all strength of the magic.)



    Weaknesses: (List all the negative aspects of the spell and all the weaknesses like above as well. You must have at least the same amount of weaknesses as strengths. These weaknesses must represent your spell, and not the over-all weakness of the magic.)




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      Current date/time is 18th January 2019, 2:39 am