Amaterasu Formula

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    Veil Yami

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    Age : 1556
    Experience : 200

    Character Sheet
    First Magic: Amatersu Formula
    Second Magic:
    Third Magic:

    Amaterasu Formula

    Post by Veil Yami on 6th October 2018, 11:29 am

    Magic

    Magic Name: Amaterasu Formula
    Magic Type: Lost Magic (Prevalent)
    Description: Amaterasu magic is formula magic that utilizes magic circles to cast light and dark magic. The caster summons magic circles to cast the magic, the more circles added the more power the spells are.
    Strengths:

    • Cool magic circles
    • Comes in dark purple
    • Has cool names

    Weaknesses: (What are the weaknesses of your magic? List all weaknesses possible, if the magic requires channeling -time- to use, able to hit self or allies, drains life if used, etc. list it. You must have at least the same amount of weaknesses as strengths.)

    • Does not come in Blue
    • Makes one think of race cars
    • Has a science sound to it.

    Unique Abilities:

    • Ability: Regen: For every spell Veil lands on a opponent his health is restored by 25% of the base damage.
    • Ability: Home bound: When Veil's health drops to ten percent of his HP his body is shifted from the battlefield back to the Silver Wolf Headquarters.
    • Ability: Mana for one: All of Veils spell costs are reduced by 40%


    Spells: As a starter character at D rank, you start off with 4 spells.


    Name: Amaterasu Formula 2: Tower
    Rank: D
    Type: Single Target
    Damage: 40 HP
    Range: 60 Meters
    Speed: 60 meters p/s
    Duration: Instant
    Downside: N/A
    Description: The spell creates a large magic circle the size of a kiddie pool under the feet of the opponent and a medium sized magic circle above the opponents head, the magic circle at the feet glows then unleashes a six meter high pillar of dark destructive magic. The spell sends the opponent to the top of the tower while causing damage. Once at the peak the spell vanishes leaving the opponent to fall to the ground.
    Strengths: Does 40% more damage


    Weaknesses: Requires 15% more spell cost.




    Name: Amaterasu Formula 6: Holy Swords
    Rank: D
    Type: Multi Target/hit
    Damage: 30 Hp
    Range: 45 Meters
    Speed: 30 meters p/s
    Duration: 3 posts
    Downside: N/A
    Description: A magic circle appears in front, behind, and diagonal on the left and right side pointing like a X. The circles glow yellow before each circle fires three swords of pure light at the enemy, upon impact the swords impale the target.
    Strengths: Causes internal wounds.

    [/list]
    Weaknesses: Does not cause bleed.





    Name: Amaterasu Formula 9: Unholy haze
    Rank: D
    Type: Area of Effect
    Damage: 20 HP per post
    Range: 30 meters
    Speed: 15 meters per second
    Duration: 2 posts
    Downside: N/A
    Description:A giant magic circle opens in the air above a thirty meter radius, a black haze covers the max radius from the magic circle to the ground. Everyone inside the haze is effected with exhaustion causing their bodies to feel heavy.
    Strengths: Causes the bodies of those inside to feel weak.



    Weaknesses: Can be fought against with a strong enough will.





    Name: Amaterasu Formula 12: 2 in 1
    Rank:  D
    Type:  Burst.
    Damage: 40 hp
    Range:  15 meters
    Speed: 15 meters p/s
    Duration: Instant
    Downside: N/A
    Description: A giant magic circle forms in the air above the radius, the circle glows black in the middle and yellow around the edges. A beam of light and darkness shoots down and strikes the ground causing a huge explosion of Dark and Light magic.
    Strengths: Causes a wide area of destruction.



    Weaknesses: It's short radius makes it easier to dodge.





    Name: Amaterasu Formula 13: Rise of Shadow
    Rank: D+
    Type:  Burst.)
    Damage: 60 hp
    Range: 22.5 Meters
    Speed: 25 meters p/s
    Duration: 4 posts
    Downside: N/A
    Description: A large magic circle forms in the sky and below in the max range of his circles, the magic circles both glow then began firing continuous streams of dark magic beams from above and below in random patters. Each one causing full damage if it hits.
    Strengths: Still causes max damage with each beam.

    [/list]
    Weaknesses: Takes 10% more mana to cast.


    Last edited by Veil Yami on 13th October 2018, 5:58 am; edited 4 times in total
    avatar
    Theo

    Moderator- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Rising Star- Legal Guild Ace- Halloween gfx'ers- Halloween Social - Character Application Approved!- Magic Application Approved!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- The Being- Novice [250]- X-Mas Event Participant- Cookie Achievement- Cupcake Achievement- Hero- Summer Special Participant- Be On Lester's Friends List- Be on Izayuki's Friend List- Player -
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    Character Sheet
    First Magic: Jello Magic
    Second Magic: Drathir Takeover
    Third Magic:

    Re: Amaterasu Formula

    Post by Theo on 12th October 2018, 2:21 pm

    [Yo! I'm Theo and I'll be grading your lovely magic today! Keep a look out for this lovely, eye-melting color, for those will be my edit requests! Let's goooo! :3]

    ♛:
    @Veil Yami wrote:
    Magic

    Magic Name: Amaterasu Formula
    Magic Type: Lost Magic [What type benefit does this have? Solitary? Prevalent?]
    Description: Amaterasu magic is formula magic that utilizes magic circles to cast light and dark magic. The caster summons magic circles to cast the magic, the more circles added the more power the spells are.
    Strengths:

    • Cool magic circles
    • Comes in dark purple
    • Has cool names

    Weaknesses: (What are the weaknesses of your magic? List all weaknesses possible, if the magic requires channeling -time- to use, able to hit self or allies, drains life if used, etc. list it. You must have at least the same amount of weaknesses as strengths.)

    • Does not come in Blue
    • Makes one think of race cars
    • Has a science sound to it.

    Unique Abilities:

    • Ability: Regen: For every spell Veil lands on a opponent his health is restored by 25% of the base damage.
    • Ability: Home bound: When Veil's health drops to ten percent of his HP his body is shifted from the battlefield back to the Silver Wolf Headquarters.
    • Ability: Mana for one: All of Veils spell costs are reduced by 40%


    Spells: As a starter character at D rank, you start off with 4 spells.


    Name: Amaterasu Formula 2: Tower
    Rank: D
    Type: Single Target
    Damage: 40 HP
    Range: 60 Meters
    Speed: 60 meters p/s
    Duration: Instant
    Downside: N/A
    Description: The spell creates a large magic circle the size of a kiddie pool under the feet of the opponent and a medium sized magic circle above the opponents head, the magic circle at the feet glows then unleashes a twenty foot high pillar of dark destructive magic. The spell sends the opponent to the top of the tower while causing damage. Once at the peak the spell vanishes leaving the opponent to fall to the ground. [Please keep all measurements in meters. What is 20 feet in meters? o.o ]
    Strengths: (List all the positive aspects of the spell Like above, list all of the strengths of the spell. These strengths much represent your spell, and not the over-all strength of the magic.)



    Weaknesses: (List all the negative aspects of the spell and all the weaknesses like above as well. You must have at least the same amount of weaknesses as strengths. These weaknesses must represent your spell, and not the over-all weakness of the magic.)

    [ Your strengths and weaknesses are missing for this one. D; ]



    Name: Amaterasu Formula 6: Holy Swords
    Rank: D
    Type: Single Target
    Damage: 40 Hp
    Range: 60 Meters
    Speed: 60 meters p/s
    Duration: Instant
    Downside: N/A
    Description: A magic circle appears in front, behind, and diagonal on the left and right side pointing like a X. The circles glow yellow before each circle fires three swords of pure light at the enemy, upon impact the swords impale the target. [This is a multi-target/multi-hit spell, so it needs multi-target values for damage (75% rank spell damage per hit), range, and speed. Once changed, the duration would be 1-3, your choice.]
    Strengths: Causes internal wounds.

    [/list]
    Weaknesses: Does not cause bleed.





    Name: Amaterasu Formula 9: Unholy haze
    Rank: D
    Type: Area of Effect
    Damage: 20 HP per post
    Range: 30 meters
    Speed: 15 meters per second
    Duration: 2 posts
    Downside: N/A
    Description:A giant magic circle opens in the air above a thirty meter radius, a black haze covers the max radius from the magic circle to the ground. Everyone inside the haze is effected with exhaustion causing their bodies to feel heavy.
    Strengths: Causes the bodies of those inside to feel weak.



    Weaknesses: Is only a mental effect, if pushed through the spell can be ignored.





    Name: Amaterasu Formula 12: 2 in 1
    Rank:  D
    Type:  Burst.
    Damage: 40 hp
    Range:  15 meters
    Speed: 15 meters p/s
    Duration: Instant
    Downside: N/A
    Description: A giant magic circle forms in the air above the radius, the circle glows black in the middle and yellow around the edges. A beam of light and darkness shoots down and strikes the ground causing a huge explosion of Dark and Light magic.
    Strengths: Causes a wide area of destruction.



    Weaknesses: It's short radius makes it easier to dodge.





    Name: Amaterasu Formula 13: Rise of Shadow
    Rank: D+
    Type:  Burst.)
    Damage: 60 hp
    Range: 22.5 Meters
    Speed: 25 meters p/s
    Duration: 2 posts
    Downside: N/A
    Description: A large magic circle forms in the sky and below in the max range of his circles, the magic circles both glow then began firing continuous streams of dark magic beams from above and below in random patters. Each one causing full damage if it hits.
    Strengths: Still causes max damage with each beam.

    [/list]
    Weaknesses: Takes 10% more mana to cast.



    [Alrighty! When you've made your edits and/or if you have any questions, please bumpity bump this thread and I'll teleport back! ^^ ]


    _____________________________________________________________________________________

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    Veil Yami

    Player 
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    Posts : 27
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    Experience : 200

    Character Sheet
    First Magic: Amatersu Formula
    Second Magic:
    Third Magic:

    Re: Amaterasu Formula

    Post by Veil Yami on 12th October 2018, 6:55 pm

    Bump
    avatar
    Theo

    Moderator- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Rising Star- Legal Guild Ace- Halloween gfx'ers- Halloween Social - Character Application Approved!- Magic Application Approved!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- The Being- Novice [250]- X-Mas Event Participant- Cookie Achievement- Cupcake Achievement- Hero- Summer Special Participant- Be On Lester's Friends List- Be on Izayuki's Friend List- Player -
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    Character Sheet
    First Magic: Jello Magic
    Second Magic: Drathir Takeover
    Third Magic:

    Re: Amaterasu Formula

    Post by Theo on 12th October 2018, 8:54 pm

    [You forgot just one little thing! ^^ ]

    ♛:
    @Veil Yami wrote:Magic

    Magic Name: Amaterasu Formula
    Magic Type: Lost Magic (Prevalent)
    Description: Amaterasu magic is formula magic that utilizes magic circles to cast light and dark magic. The caster summons magic circles to cast the magic, the more circles added the more power the spells are.
    Strengths:

    • Cool magic circles
    • Comes in dark purple
    • Has cool names

    Weaknesses: (What are the weaknesses of your magic? List all weaknesses possible, if the magic requires channeling -time- to use, able to hit self or allies, drains life if used, etc. list it. You must have at least the same amount of weaknesses as strengths.)

    • Does not come in Blue
    • Makes one think of race cars
    • Has a science sound to it.

    Unique Abilities:

    • Ability: Regen: For every spell Veil lands on a opponent his health is restored by 25% of the base damage.
    • Ability: Home bound: When Veil's health drops to ten percent of his HP his body is shifted from the battlefield back to the Silver Wolf Headquarters.
    • Ability: Mana for one: All of Veils spell costs are reduced by 40%


    Spells: As a starter character at D rank, you start off with 4 spells.


    Name: Amaterasu Formula 2: Tower
    Rank: D
    Type: Single Target
    Damage: 40 HP
    Range: 60 Meters
    Speed: 60 meters p/s
    Duration: Instant
    Downside: N/A
    Description: The spell creates a large magic circle the size of a kiddie pool under the feet of the opponent and a medium sized magic circle above the opponents head, the magic circle at the feet glows then unleashes a six meter high pillar of dark destructive magic. The spell sends the opponent to the top of the tower while causing damage. Once at the peak the spell vanishes leaving the opponent to fall to the ground.
    Strengths: Does 40% more damage


    Weaknesses: Requires 15% more spell cost.




    Name: Amaterasu Formula 6: Holy Swords
    Rank: D
    Type: Single Target [Multi-target/hit]
    Damage: 40 Hp [30HP per hit]
    Range: 45 Meters
    Speed: 30 meters p/s
    Duration: 3 posts
    Downside: N/A
    Description: A magic circle appears in front, behind, and diagonal on the left and right side pointing like a X. The circles glow yellow before each circle fires three swords of pure light at the enemy, upon impact the swords impale the target.
    Strengths: Causes internal wounds.

    [/list]
    Weaknesses: Does not cause bleed.





    Name: Amaterasu Formula 9: Unholy haze
    Rank: D
    Type: Area of Effect
    Damage: 20 HP per post
    Range: 30 meters
    Speed: 15 meters per second
    Duration: 2 posts
    Downside: N/A
    Description:A giant magic circle opens in the air above a thirty meter radius, a black haze covers the max radius from the magic circle to the ground. Everyone inside the haze is effected with exhaustion causing their bodies to feel heavy.
    Strengths: Causes the bodies of those inside to feel weak.



    Weaknesses: Can be fought against with a strong enough will.





    Name: Amaterasu Formula 12: 2 in 1
    Rank:  D
    Type:  Burst.
    Damage: 40 hp
    Range:  15 meters
    Speed: 15 meters p/s
    Duration: Instant
    Downside: N/A
    Description: A giant magic circle forms in the air above the radius, the circle glows black in the middle and yellow around the edges. A beam of light and darkness shoots down and strikes the ground causing a huge explosion of Dark and Light magic.
    Strengths: Causes a wide area of destruction.



    Weaknesses: It's short radius makes it easier to dodge.





    Name: Amaterasu Formula 13: Rise of Shadow
    Rank: D+
    Type:  Burst.)
    Damage: 60 hp
    Range: 22.5 Meters
    Speed: 25 meters p/s
    Duration: 4 posts
    Downside: N/A
    Description: A large magic circle forms in the sky and below in the max range of his circles, the magic circles both glow then began firing continuous streams of dark magic beams from above and below in random patters. Each one causing full damage if it hits.
    Strengths: Still causes max damage with each beam.

    [/list]
    Weaknesses: Takes 10% more mana to cast.

    [Again, bump when done. :3]


    _____________________________________________________________________________________

    avatar
    Veil Yami

    Player 
    Lineage : None
    Position : None
    Posts : 27
    Guild : Silver Wolf
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 1556
    Experience : 200

    Character Sheet
    First Magic: Amatersu Formula
    Second Magic:
    Third Magic:

    Re: Amaterasu Formula

    Post by Veil Yami on 13th October 2018, 5:44 am

    Bump
    avatar
    Theo

    Moderator- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Rising Star- Legal Guild Ace- Halloween gfx'ers- Halloween Social - Character Application Approved!- Magic Application Approved!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- The Being- Novice [250]- X-Mas Event Participant- Cookie Achievement- Cupcake Achievement- Hero- Summer Special Participant- Be On Lester's Friends List- Be on Izayuki's Friend List- Player -
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    Character Sheet
    First Magic: Jello Magic
    Second Magic: Drathir Takeover
    Third Magic:

    Re: Amaterasu Formula

    Post by Theo on 13th October 2018, 12:59 pm

    ♛:
    @Veil Yami wrote:Magic

    Magic Name: Amaterasu Formula
    Magic Type: Lost Magic (Prevalent)
    Description: Amaterasu magic is formula magic that utilizes magic circles to cast light and dark magic. The caster summons magic circles to cast the magic, the more circles added the more power the spells are.
    Strengths:

    • Cool magic circles
    • Comes in dark purple
    • Has cool names

    Weaknesses: (What are the weaknesses of your magic? List all weaknesses possible, if the magic requires channeling -time- to use, able to hit self or allies, drains life if used, etc. list it. You must have at least the same amount of weaknesses as strengths.)

    • Does not come in Blue
    • Makes one think of race cars
    • Has a science sound to it.

    Unique Abilities:

    • Ability: Regen: For every spell Veil lands on a opponent his health is restored by 25% of the base damage.
    • Ability: Home bound: When Veil's health drops to ten percent of his HP his body is shifted from the battlefield back to the Silver Wolf Headquarters.
    • Ability: Mana for one: All of Veils spell costs are reduced by 40%


    Spells: As a starter character at D rank, you start off with 4 spells.


    Name: Amaterasu Formula 2: Tower
    Rank: D
    Type: Single Target
    Damage: 40 HP
    Range: 60 Meters
    Speed: 60 meters p/s
    Duration: Instant
    Downside: N/A
    Description: The spell creates a large magic circle the size of a kiddie pool under the feet of the opponent and a medium sized magic circle above the opponents head, the magic circle at the feet glows then unleashes a six meter high pillar of dark destructive magic. The spell sends the opponent to the top of the tower while causing damage. Once at the peak the spell vanishes leaving the opponent to fall to the ground.
    Strengths: Does 40% more damage


    Weaknesses: Requires 15% more spell cost.




    Name: Amaterasu Formula 6: Holy Swords
    Rank: D
    Type: Multi Target/hit
    Damage: 30 Hp
    Range: 45 Meters
    Speed: 30 meters p/s
    Duration: 3 posts
    Downside: N/A
    Description: A magic circle appears in front, behind, and diagonal on the left and right side pointing like a X. The circles glow yellow before each circle fires three swords of pure light at the enemy, upon impact the swords impale the target.
    Strengths: Causes internal wounds.

    [/list]
    Weaknesses: Does not cause bleed.





    Name: Amaterasu Formula 9: Unholy haze
    Rank: D
    Type: Area of Effect
    Damage: 20 HP per post
    Range: 30 meters
    Speed: 15 meters per second
    Duration: 2 posts
    Downside: N/A
    Description:A giant magic circle opens in the air above a thirty meter radius, a black haze covers the max radius from the magic circle to the ground. Everyone inside the haze is effected with exhaustion causing their bodies to feel heavy.
    Strengths: Causes the bodies of those inside to feel weak.



    Weaknesses: Can be fought against with a strong enough will.





    Name: Amaterasu Formula 12: 2 in 1
    Rank:  D
    Type:  Burst.
    Damage: 40 hp
    Range:  15 meters
    Speed: 15 meters p/s
    Duration: Instant
    Downside: N/A
    Description: A giant magic circle forms in the air above the radius, the circle glows black in the middle and yellow around the edges. A beam of light and darkness shoots down and strikes the ground causing a huge explosion of Dark and Light magic.
    Strengths: Causes a wide area of destruction.



    Weaknesses: It's short radius makes it easier to dodge.





    Name: Amaterasu Formula 13: Rise of Shadow
    Rank: D+
    Type:  Burst.)
    Damage: 60 hp
    Range: 22.5 Meters
    Speed: 25 meters p/s
    Duration: 4 posts
    Downside: N/A
    Description: A large magic circle forms in the sky and below in the max range of his circles, the magic circles both glow then began firing continuous streams of dark magic beams from above and below in random patters. Each one causing full damage if it hits.
    Strengths: Still causes max damage with each beam.

    [/list]
    Weaknesses: Takes 10% more mana to cast.




    _____________________________________________________________________________________

    avatar
    aeluri

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    First Magic: Sinister Feline Summoning
    Second Magic:
    Third Magic:

    Re: Amaterasu Formula

    Post by aeluri on 3rd November 2018, 2:21 pm

    ✦:
    @Veil Yami wrote:Magic

    Magic Name: Amaterasu Formula
    Magic Type: Lost Magic (Prevalent)
    Description: Amaterasu magic is formula magic that utilizes magic circles to cast light and dark magic. The caster summons magic circles to cast the magic, the more circles added the more power the spells are.
    Strengths:

    • Cool magic circles
    • Comes in dark purple
    • Has cool names

    Weaknesses: (What are the weaknesses of your magic? List all weaknesses possible, if the magic requires channeling -time- to use, able to hit self or allies, drains life if used, etc. list it. You must have at least the same amount of weaknesses as strengths.)

    • Does not come in Blue
    • Makes one think of race cars
    • Has a science sound to it.

    Unique Abilities:

    • Ability: Regen: For every spell Veil lands on a opponent his health is restored by 25% of the base damage.
    • Ability: Home bound: When Veil's health drops to ten percent of his HP his body is shifted from the battlefield back to the Silver Wolf Headquarters.
    • Ability: Mana for one: All of Veils spell costs are reduced by 40%


    Spells: As a starter character at D rank, you start off with 4 spells.


    Name: Amaterasu Formula 2: Tower
    Rank: D
    Type: Single Target
    Damage: 40 HP
    Range: 60 Meters
    Speed: 60 meters p/s
    Duration: Instant
    Downside: N/A
    Description: The spell creates a large magic circle the size of a kiddie pool under the feet of the opponent and a medium sized magic circle above the opponents head, the magic circle at the feet glows then unleashes a six meter high pillar of dark destructive magic. The spell sends the opponent to the top of the tower while causing damage. Once at the peak the spell vanishes leaving the opponent to fall to the ground.
    Strengths: Does 40% more damage


    Weaknesses: Requires 15% more spell cost.




    Name: Amaterasu Formula 6: Holy Swords
    Rank: D
    Type: Multi Target/hit
    Damage: 30 Hp
    Range: 45 Meters
    Speed: 30 meters p/s
    Duration: 3 posts
    Downside: N/A
    Description: A magic circle appears in front, behind, and diagonal on the left and right side pointing like a X. The circles glow yellow before each circle fires three swords of pure light at the enemy, upon impact the swords impale the target.
    Strengths: Causes internal wounds.

    [/list]
    Weaknesses: Does not cause bleed.





    Name: Amaterasu Formula 9: Unholy haze
    Rank: D
    Type: Area of Effect
    Damage: 20 HP per post
    Range: 30 meters
    Speed: 15 meters per second
    Duration: 2 posts
    Downside: N/A
    Description:A giant magic circle opens in the air above a thirty meter radius, a black haze covers the max radius from the magic circle to the ground. Everyone inside the haze is effected with exhaustion causing their bodies to feel heavy.
    Strengths: Causes the bodies of those inside to feel weak.



    Weaknesses: Can be fought against with a strong enough will.





    Name: Amaterasu Formula 12: 2 in 1
    Rank:  D
    Type:  Burst.
    Damage: 40 hp
    Range:  15 meters
    Speed: 15 meters p/s
    Duration: Instant
    Downside: N/A
    Description: A giant magic circle forms in the air above the radius, the circle glows black in the middle and yellow around the edges. A beam of light and darkness shoots down and strikes the ground causing a huge explosion of Dark and Light magic.
    Strengths: Causes a wide area of destruction.



    Weaknesses: It's short radius makes it easier to dodge.





    Name: Amaterasu Formula 13: Rise of Shadow
    Rank: D+
    Type:  Burst.)
    Damage: 60 hp
    Range: 22.5 Meters
    Speed: 25 meters p/s
    Duration: 4 posts
    Downside: N/A
    Description: A large magic circle forms in the sky and below in the max range of his circles, the magic circles both glow then began firing continuous streams of dark magic beams from above and below in random patters. Each one causing full damage if it hits.
    Strengths: Still causes max damage with each beam.

    [/list]
    Weaknesses: Takes 10% more mana to cast.

    Moved and unlocked at the user's request~


    _____________________________________________________________________________________




      Current date/time is 18th January 2019, 2:10 am