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    Melancholy

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    Chalk
    Chalk

    Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Summer Special Participant- Player 
    Lineage : Gold Rush
    Position : None
    Posts : 40
    Guild : Hidden Blades
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 150

    Character Sheet
    First Magic: Melancholy
    Second Magic: N/A
    Third Magic: N/A

    Melancholy

    Post by Chalk on 28th August 2018, 8:03 am




    Melancholy

    Second Magic: N/A
    Third Magic: N/A
    Magic Type: ReQuip (Solitary)
    Description:
    Melancholy is a rather odd magic, engineered by Eireen.  Coming about through the harvesting of "runaway shadows", which are basically restless spirits of those who have passed on.  Such restlessness usually is caused because the soul of the soul's lingering desire to redo a past action, continue on living, etcetera.  Eireen found that there were plenty of wandering souls to go around in the world, so her magic is centered around them.  Each requip is a replica of something the shadow owned, it's abilities shifting to fit the one of the original as well as any emotions or thoughts related to it.

    Eireen uses her magic to usually go in covert stealth missions, dealing with any problem as they come.  Although she can very well decide to go in guns blazing, the reaper usually enjoys herself more when hiding in plain sight.  In fact, she can equip just about anything that comes to mind, although most of these miscellaneous requips don't help within battle.  All requips' appearances rarely ever differ from the shadow's, but seeing as it is simply a perfect copy, their basic appearances can be changed to match up with Eireen's wishes.

    Unique Abilities:
    Vagabond of the Abyss - Seeing as Eireen usually can't hold all the weapons or wear all the armor she would like at once, she can cause the weapons float and the abilities of the armor to be applied without them physically being in her. The floating weapons each provide general support and operate themselves, any effects still being applied as well as normal.  They may also be used as projectiles as needed, thrown at a maximum of 50m at a speed of 60m/s, with no real increase in potential damage dealt, before automatically returning to Eireen.  Any armor part of Melancholy's passive abilities, and those only, can be applied without it actually being on her. Only the HP of the displayed armor is impacted by attacks and only its damage reduction is taken into account against damage.  The duration progresses as per usual for all requips and once Eireen has no requips active, she will lose any and all benefits from this ability. These extra additions lighten Eireen's carry load, granting her a passive 45% buff to speed.




    Last edited by Chalk on 10th March 2019, 10:21 pm; edited 17 times in total
    Chalk
    Chalk

    Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Summer Special Participant- Player 
    Lineage : Gold Rush
    Position : None
    Posts : 40
    Guild : Hidden Blades
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 150

    Character Sheet
    First Magic: Melancholy
    Second Magic: N/A
    Third Magic: N/A

    Spells

    Post by Chalk on 28th August 2018, 8:14 am


    Spells

    Signature Spell:
    Discarded Replica No. 32:

    knock knock, who's there?

    Name: Discarded Replica No. 32
    Rank: User Rank
    Type: Requip
    Damage Reduction: 6HP
    Requip HP: 120 HP
    Range: 30m
    Speed: 30m/s
    Duration: 5 posts
    Description: The wandering shadow of No. 32 was a petty thief, slashing the bottoms of coin purses with their knives. But at some point they were caught and taken into questioning. This wasn't for any of their many thefts however, but as a suspect for a murder case. They pleaded innocent, not having the slightest clue who the newly dead person even was, but that only made their eventual sentence worse. Obviously, the thief had been set up by someone to take the fall for something, and they didn't even have any idea what exactly for. They rotted within prison for the rest of their days, their life sentence for first degree murder looming above them.

    Fragmentation - Active - No. 32 is an oddity among the other replicas within Melancholy, being regarded as "incomplete" in a sense. It's abilities are randomly generated and have practically nothing to do with the actual original. This is mostly due to it being a prototype for all the spells to come, although it manifested a rather handy ability. Once a post, the user may instantaneously move up to 30m, although this is just them moving at an incredibly fast speed and not teleportation. As a result, they cannot move through solid matter of any sorts.
    D:
    Imbued Desperation - Many of a wandering shadow's wishes become imbued into their weapon and armor once they are added into the user's requip magic, allowing for abilities not present in the original.  Usually, they are along the lines of needing to do better, to just take one more step to reach their desired future.  This manifests itself in a 40% passive increase to spell range.
    Rebellion's Zeal:

    a diamond in the rough


    Name: Rebellion's Zeal
    Rank: D
    Type: Requip
    Damage Reduction: 3HP
    Requip HP: 50HP
    Range: 15m
    Speed: 15m/s
    Duration: 3 posts
    Description: The wandering shadow of Rebellion's Zeal was the leader of a small uprising to separate from the rule of the country who managed to take over the area through cheating the locals out of their land.  It hadn't become a full blown revolution just yet, but they stood as pillars of hope to their community that change may potentially be on the horizon.  So, she rallied her people to challenge them for their homes back only to be killed by her own forces mid-battle due to bribery from their oppressors.  Almost every single one of them had been offered something, might it be gold or a nice place for their family to sleep in the night.  Ultimately, Rebellion Zeal's shadow was the only one to refuse to take anything from her oppressors, and that was eventually her downfall.

    Shadowed Thread - Passive - Although Rebellion's Zeal itself isn't all too special, the sword that comes with it was was gave its shadow the power to stand up against unfair rule in the first place.  Blessed Valor was bestowed upon them by a wandering priestess who saw great potential in them to make some kind of change and shares HP with Rebellion's Zeal.  This enables it to cleanse areas of evil, although this effect is purely cosmetic and cannot be used within battle.  The blade itself however can't physically hurt anything due to it's holy nature, instead shooting non-lethal lasers of light that can reach up to 35m at a speed of 45m/s, and deal 7HP in damage. They may also be used as a light source by instead emitting a soft glow.
    Blessed Valor:

    Dauntless Aura - Passive - Although it sports a rather simple design, Rebellion's Zeal exudes a great amount of burning passion and confidence from the woman who once wore it.  This grants a 35% spell damage buff as well as the added effect of damage dealt by one of the user's requip having a 5% HP burn that lasts 3 posts, although this effect does not stack.
    Ivory Ash:

    blazing a trail


    Name: Ivory Ash
    Rank: D
    Type: Requip
    Damage Reduction: 3HP
    Requip HP: 60HP
    Range: 15m
    Speed: 15m/s
    Duration: 3 posts
    Description: Ivory Ash's shadow was only a few years old when her entire village mysteriously caught on fire, yet anyone who left one of the burning buildings were meant by the force who set it on fire in the first place.  And thus, she was the only survivor thanks to the efforts of her parents to carefully allow her to escape.  Taken in by a certain organization, she was brought up to be a ruthless mercenary, killing anyone without another thought if she got paid in the end.  But at some point she revisited her home and discovered there was some evidence left of those who set the fire that destroyed the life she was meant to have.  But before she could even return to HQ for further investigation, she was ambushed by a rival organization and taken out.

    Valley of Ashes - Passive - One might say that having someone whose village was burned down wear something called "Ivory Ash" is rather ironic, but there is actually meaning to the name.  It allows the user to turn their entire body into ash, shaping and shifting it as needed to evade attacks, although if they hit the user they still take damage as per usual.  This also grants a 40% speed buff due to to improved evasiveness.
    Smoke in the Wind - Passive - Once Ivory Ash's shadow found evidence of those who had burned down her village, she rushed back to HQ as fast as humanly possible.  And although the original didn't have this ability, the user's is imbued with the wish to "get there quickly" and "not get caught".  And thus, it allows the user to sense any movement within 15m of them and grants a passive increase to speed by 40%.
    C:
    Twin Blossoms:

    all singing, all dancing


    Name: Twin Blossoms
    Rank: C
    Type: Multi Target
    Damage: 14HP
    Requip HP: 90HP
    Range: 90m
    Speed: 65m/s
    Duration: 5 posts
    Description: The Twin Blossoms were manufactured specifically for their wandering shadow with no expense spared.  After all, he were a celebrity, someone widely known for his appearance in all sorts of movies and television shows.  He didn't need actual guns on set, and the original ones were simply props the actor used consistently during all their appearances, but once incorporated into Melancholy they became real.  But the whole reason the shadow such a career in the spotlight was for their sickly child who needed both costly medication and doctors.  But while the Twin Blossom's shadow was out working on a shoot, a disease outbreak that had been festering within the hospital the actor's child were staying in grew to be out of control.  Almost immediately, many died from coming into contact with it, including the sickly child.

    Titanum - Active - Each of the Twin Blossoms originally were made never to shoot anything more than felt bullets, yet as magical requips they have gained the ability to do so.  Thus the actual potency ended up being exaggerated, especially due to their pivotal role in media.  So, once hit by a bullet from one of the guns, one would have 22.5HP in damage dealt every turn for 5 posts.  Although this doesn't stack, the countdown may be reset.
    Rafflesia - Passive - The Twin Blossoms were once one weapon, Scarlet Lotus, but were divided into two due to their shadow's desires.  But, the split never did sit well with the fans, causing a slight distortion in the weapon as it gained magical attributes.  They can reenact the division, doubling any requip weapon up to 2 times (making 4 in total of just one).  Although their actual appearance stay the same, it increases overall spell damage by 45%.
    Tueag's Robes:

    a wolf in sheep's clothing

    Name: Tueag's Robes
    Rank: C
    Type: Requip
    Damage Reduction: 6HP
    Requip HP: 120HP
    Range: 30m
    Speed: 30m/s
    Duration: 5 posts
    Description: Tueag's Robes weren't its wandering shadow's attire specifically, acting as a sort of uniform for all professors at a specific magical academy.  However, its shadow was a genius in their own right, zooming through their studies and becoming one of the youngest people to graduate from that prestigious school.  However they had other plans to use their power to overthrow the current government for something they found acceptable.  However, one step away from their final plan, they were stopped by a group of their own students of all people and was executed on the spot.
    Tueag's Eye - Active - Tueag, the namesake for Tueag's Robes, was the founder of the prestigious school the replica's shadow worked at.  However, there was a reason that they were able to create a magical school of that calibre with so much competition in the market.  He had developed something called "Mhaaw Myethci", but many just referred to it as Tueag's Eye.  It was integrated into the robes too in a stroke of genius too, giving the user the ability to see the weak spots in their enemy.  This applies armor piercing to any attack dealt by the user's requip once a post. As per usual, whenever armor is pierced the damage dealt is cut in half.
    Guillotine - Passive - Tueag's Robe's shadow was just one step away from achieving her dream, the thing she had been pursuing the moment she entered that academy of her's.  And yet, it was all foiled by a small group of children, ones who had eventually gotten her head removed from her shoulders.  So, as a sort of insurance, any debuff used against the user will have their potency decreased by a maximum of 45%.
    Yuuyami:

    in one fell swoop

    Name: Yuuyami
    Rank: C
    Type: Multi Target
    Damage: 14HP
    Requip HP: 90HP
    Range: 90m/s (bow form), Physical Contact (sword form)
    Speed: 65m/s (bow form), Physical Contact (sword form)
    Duration: 5 posts
    Description: Yuuyami's wandering shadow was once a simple warrior, working under their beloved king to the best of their ability.  That is, until the day they came into contact with the weapon in question.  It could shift between being a bow or sword on command, an ability that quickly allowed them to climb the ranks.  But the sudden tilt in power caused a huge scandal within the ranks of the nobles, leading one to poison the beloved king.  They survived, but were never the same, coldly dishing out orders without concern for anyone but themself.  This eventually led to Yuuyami's shadow being tasked with slaughtering the entirety of their home village, something they promptly turned down.  So, the king moved to simply execute him instead, charging him with treason and having him paraded around the kingdom like a criminal before being stoned in the capital.

    Anomaly - Passive - Yuuyami was incredibly strange, and of course its signature ability to shift its form still remains.  And thus it allows the user to switch from using it as a bow to using it as a sword as well as granting buff spell damage by 45%.
    Negative Burst - Active - The wandering shadow of Yuuyami knew that the discovery of their weapon was the reason for the conflict between the nobles, so they unconsciously blamed it for it.  All those negative emotions built up so densely that they became their own ability in the weapon.  This allows the user to create a blast of darkness with a diameter 30m with a speed of 30m/s that may be activated once per post. This deals 60HP in damage that debuffs speed by 55% for 3 turns.  The speed debuff does not stack, but can be refreshed.  The blast can be emitted from the user themself or one of Yuuyami's arrows.
    Advanced Spells:
    Big Daddy:

    birds of a feather


    Name: Big Daddy
    Rank: D+
    Type: Multi Target
    Damage: 11HP
    Requip HP: 75HP
    Range: 67.5m
    Speed: 20m/s
    Duration: 5 posts
    Description: Big Daddy's wandering shadow was a convict escaping from a high-security prison with their two friends, robbed from the facility as a brand new rocket launcher.  With Big Daddy, the shadow shot down multiple jets that were attempting to get them back into jail, dead or alive.  But as they were entering a tunnel towards public roads, a jet crashed into it, caving in the tunnel with only enough time for Big Daddy's shadow to survive.  Not believing escaping to be worth it anymore, they surrendered and returned to prison where they spent the rest of their days.

    Bombs Away - Passive - Although it was actually the jets that Big Daddy's shadow was gunning down, the weapon managed to adapt some of the aircraft's properties seeing as that was the only thing its shadow used it to launch at.  But, this allows the wielder to fly, although not any faster than they are on the ground, and grants a 65% buff to spell damage.
    Doomsday - Passive - Since Big Daddy is a rocket launcher, the projectiles it shoots have a 20m blast radius with a speed of 25m/s. But this deals the usual amount of damage from the requip you would expect.  And due to how unused it was by its shadow, Big Daddy buffs its wielder's magic damage by 65%.
    The Mincer:

    can't stop, won't stop

    Name: The Mincer
    Rank: C+
    Type: Requip
    Damage: 21HP
    Requip HP: 135HP
    Range: Physical Contact
    Speed: Physical Contact
    Duration: 6 posts
    Description: The Mincer is a weapon that shares its name with it's wandering shadow, an infamous serial killer.  They them self were actually the daughter of one of the upper class families in the area, and took advantage of their position to murder those of the lower classes.  She believed herself to be above the law, and thus every night she would enter houses and butcher the entire family living there with her handy chainsaw.  Eventually her family found about her nightly endeavors, but instead of turning her into the police they locked her away in the attic, afraid of the public backlash they may receive.  And that was where The Mincer stayed until she herself passed on during an especially cold winter's night.

    Smash, Dice, Serve~! - Passive - The Mincer was absolutely brutal, gaining some sort of twisted form of enjoyment from watching their victims struggle to protect those they love or escape from their grasp.  This fervor to see bloodshed stays within the replica, allowing it to apply a 5% HP burn to an attack once per post as well as granting a 70% buff to spell damage.
    Back By Dawn - Active - The Mincer wasn't very thorough, acting on a rather tight schedule to finish up in time to receive an adequate amount of beauty sleep.  However, this sometimes left half done jobs, leading their victim to slowly bleed out in their own home.  The pure anguish felt by them lingers around with the name of the replica, allowing for the user to once a post deal 45HP to one target via physical contact every post over the course of 5 turns.

    Templates:
    Basic Spell:

    sup

    Name:
    Rank:
    Type:
    Damage:
    Requip HP:
    Range:
    Speed:
    Duration:
    Description:
    Something - Something - text
    Something - Something - text

    Extra Image:





    Last edited by Chalk on 11th March 2019, 3:44 pm; edited 17 times in total
    Chalk
    Chalk

    Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Summer Special Participant- Player 
    Lineage : Gold Rush
    Position : None
    Posts : 40
    Guild : Hidden Blades
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 150

    Character Sheet
    First Magic: Melancholy
    Second Magic: N/A
    Third Magic: N/A

    Edit Notes

    Post by Chalk on 28th August 2018, 8:15 am


    Notes:

    - Some aesthetic changes, including the change in the magic's name (and name only :D)
    - Removed cooldowns
    - Removed strengths and weaknesses
    - Removed an appropriate amount of UAs and spells
    - Updated Greater Firepower's [UA] speed buff
    - Yeah, changed all of my spells other than Big Daddy [D+] :'D


    Last edited by Chalk on 6th March 2019, 6:27 pm; edited 4 times in total


    _____________________________________________________________________________________


    Sayuri Katsuya
    Sayuri Katsuya

    Dragon VIP Status- VIP- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Rising Star- Character Application Approved!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Motor City Rush- Summer Special Tier 2- Summer Special Tier 1- Summer Special Donor- Summer Special Participant- Player 
    Lineage : Keeper of Peace
    Position : Rising Star
    Posts : 215
    Guild : Crystal Swan
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 22
    Experience : 3875

    Character Sheet
    First Magic: Hikari Nisemono
    Second Magic: Tsuyoi Ken
    Third Magic:

    Re: Melancholy

    Post by Sayuri Katsuya on 7th September 2018, 9:57 pm

    Hello! I'm Sayuri, and I'll be grading your magic this time around. All edits will be in this color. If you have any questions, feel free to ask below, and please bump this thread once all changes have been made!

    Spoiler:

    @Chalk wrote:

    ReQuip ❈ The Reaper

    Secondary Magic: N/A
    Magic Type: ReQuip (Solitary)
    Description:
    The Grim Reaper is a rather well known name, most likely the namesake of Eireen's magic.  It came about through the harvesting of "lost souls", which are basically restless spirits of those who have passed on.  The restlessless usually is caused because the soul had an unsuccessful or unfulfilled life before dying.  Eireen found that there were plenty of them to go around, so her magic is centered around them.  Each ReQuip is a "model" of something the lost soul owned, they being the original owner.
    Eireen uses her magic to usually go in covert stealth missions, dealing with any problem as they come.  Although she can very well decide to go in guns blazing, the reaper usually enjoys herself more when hiding in plain sight.  In fact, she can equip just about anything that comes to mind, although most doesn't help within battle.  The ReQuip's appearances rarely ever changes from the original, but seeing as it is simply an impeccable copy and not the real thing their basic appearances can be changed to match up with Eireen wishes.

    Strengths:
    ❈ The magic can be applied to many situations
    ❈ There are no hard counters against it
    ❈ There is no themeatic pattern to really uphold
    Weaknesses:
    ❈ Trying to dabble in everything leads to mastery in nothing
    ❈ When running low on MP the main source of their power is lost.
    ❈ Very little team-oriented equipment
    ❈ All the equipment is secondhand

    Unique Abilities:
    Fear the Reaper - Eireen's job is to kill those who are meant to be dead and make sure they stay that way.  This led her to develop a technique that makes any of the damage dealt from her attacks to be unable to be healed from or regenerated for 3 posts.Please state that Eireen must pay the cost in MP of any healing spell negated using this ability. For canceling this regeneration she should pay that user's rank in MP.
    Harvest Season - Eireen has been reaping souls for eras, meaning she has polished her techniques so she can do her job efficiently.  This grants her a passive 40% buff to spell damage.
    Greater Firepower - Seeing as Eireen usually can't hold all the weapons or wear all the armor she would like at once, she made the weapons float and the abilities of the armor to be applied without it physically being in her. The floating weapons stay at about an arms length away from Eireen, allowing her to swap between them at any time.  Each provides general support and operate themselves, any effects still being applied.  Any armor's effects can be applied without it actually being in her, only the HP of the displayed armor will be impacted.  These extra additions lighten Eireen's load and give her a passive 40% buff to speed.

    @Chalk wrote:
    ❈ Spells ❈


    D:
    Rebellion's Zeal:

    She wanted to make a change,
    But a stab in the back made her an example.


    Name: Rebellion's Zeal
    Rank: D
    Type: Burst
    Damage: --
    Requip HP: 50 HP
    Range: --
    Speed: --
    Duration: 3 posts
    Cooldown: 4 posts
    Description: The original owner of Rebellion's Zeal was the leader of a revolution to separate from the rule of the country who managed to take over the area through cheating the locals out of their land.  So, she rallied her people to challenge them for their homes back only to be killed by her own forces midbattle due to bribery from the other side.
    Rebellion's Zeal really is fine design-wise, but it's the kind of thing any female warrior would wear.  But of course, the run-of-the-mill kind of appearance helps Eireen blend in when she needs to.

    Soul Thread - Passive - Although Rebellion's Zeal itself isn't all too special, the sword that comes with it was was gave it it's reputation and name.  Blessed Valor was bestowed upon its original owner by a wandering priestess who saw great potential in them.  This enables it to cleanse areas of evil, although this effect is purely cosmetic and cannot be used within battle.  The blade deals 7 HP in damage and shares HP with Rebellion's Zeal.
    Blessed Valor:

    Dauntless Aura - Passive - Although it sports a rather simple design, Rebellion's Zeal exudes a great amount of confidence.  This leads NPCs to simple respect the wearer more for plot and also grants a 40% physical damage resistance, overall physical damage resistance capping at 50%.

    Strengths:
    ❈ A two in one combo!
    Weaknesses:
    ❈ Shared HP means the armor and weapon are more prone to breakage
    ❈ The armor itself misses out on having an extra ability due to the addition of the sword
    Ivory Python:

    Her life began with fumes and ashes,
    But attaining any kind of closer was too much to ask for.


    Name: Ivory Python
    Rank: D
    Type: Burst
    Damage: --
    Requip HP: 60 HP
    Range: --
    Speed: --
    Duration: 3 posts
    Cooldown: 4 posts
    Description: Ivory Python's original owner was only a few years old when her entire village mysteriously caught in fire, she being the only survivor thanks to the efforts of her parents.  Taken in by a certain organization, she was brought up to be a ruthless hit man, killing anyone without another thought if she got paid in the end.  But at some point she revisited her home and discovered there was some foul play involved in the fire that destroyed the life she was meant to have.  But before she could even return to HQ, she was ambushed by the rival organization and taken out.
    Ivory Python is a somewhat blatant way of saying you're doing something suspicious due to the face obstructing hood, although the bright colors and design may offset some of that.

    Snakeskin - Active - Although one likely wouldn't guess so, there is a layer of pure white snakeskin on the inside of Ivory Python's fabric.  This allows the armor to grant the properties of a snake to the wearer and have a 40 HP heal with a 2 post cooldown
    Snake Eyes - Passive - Also due to the aforementioned snakeskin in Ivory Python, it grants the wearer a passive 40% buff to speed as well as enhanced sneakiness.

    Strengths:
    ❈ The snakeskin allows for both evasion and healing in one package
    Weaknesses:
    ❈ The armor doesn't really offer anything offensive
    ❈ Futher measures may have to be taken for stealth seeing as the armor is white
    Serene Night:

    The hunter ventured out only for adventure,
    But their daring path never lead them back home.


    Name: Serene Night
    Rank: D
    Type: Multi Target
    Damage: 7 HP
    Requip HP: 50 HP
    Range: 45 m
    Speed: 35 m/s This should be 30 m/s.
    Duration: 3 posts
    Cooldown: 4 posts
    Description: Serene Night's original owner was lived alone in the middle of the forest by themself, completely self sufficient through their hunting and gathering.  But one day they wished to see more of the world and ventured farther away from their home than they ever did before.  But what they found was a ruined landscape, ravaged by war.  The only person they could see was a man with only one arm.  Rushing to help him, Serene Night's original owner must have startled him because he didn't hiesitate before shooting them dead.
    When one first lays eyes on Serene Night, they may wonder how such a fancy bow was just used for hunting and where the string was.  Well, Serene Night's original owner didn't even remember how they got the bow.  One day they just kind of woke up with it in their grasp, something that served to motivate them to investigate the world around them.  As for the string, it actually appears and disappears whenever the weilder wants purely because it looks cooler.

    Crescent Moon - Passive - Serene Night was primarily used by its original owner for hunting, the properties of the skilled hunter being carried within the bow.  This grants the wielder enhanced aim and a spell damage increase of 40%.
    Comet - Active - Due to the very nature of the weapon as a hunting bow, when the wielder used it for assassination they are granted a spell damage buff of 50% and the shot is silent, any onlookers having no idea where the arrow even came from.  Also, the aim is enhanced so far it's practically a sure hit against D-rank targets.  This ability can only be used if the target is not yet aware of their presence with a cooldown of 2 posts.Please remove the phrase "it's practically a sure hit against D-rank targets." This is very close to an auto-hit, which is not allowed.

    Strengths:
    ❈ The bow allows for extremely accurate shooting
    Weaknesses:
    ❈ Although aiming is enhanced, shots can still be dodged or the weilder' view obstructed
    ❈ One ability can only be used exclusively for sneak attacks
    Twin Blossoms:

    The popular gunslinger could be anywhere at once,
    Except with those who mattered most to them.


    Name: Twin Blossoms
    Rank: D
    Type: Multi Target
    Damage: 7 HP
    Requip HP: 50 HP
    Range: 35 m
    Speed: 45 m/s Either decrease the speed to 40 m/s, or decrease the range to 30 m.
    Duration: 3 posts
    Cooldown: 4 posts
    Description: The Twin Blossoms were manufactured specifically for their original owner with no expense spared.  After all, they were a celebrity, all the tickets to their shows selling out in a mere night.  They used the guns for all sorts of fancy trick shots and to split them self in two to hold even more shows for more money.  But the whole reason they started to charge people to see them shoot was for their two sickly children who both needed medication and doctors.  But one day while the Twin Blossom's original owner was on tour, there was a comtained outbreak of a certain disease which ended up killing the gunslinger's children, leaving them to live the rest of their life alone.
    The Twin Blossoms are actually rather large for someone to be handling both at once, but seeing as there is a bit of lag time between each shot it's faster with two.

    Titanum - Passive - Each of the Twin Blossoms possess an enhanced quality originating in the specially crafted bullets that can grant their wielder flexible buffs.  Seeing as there are two of them, each gun has their own separate 20% buff, what each may be being stated in the post they are equipped. Pick a set buff, this cannot change every time they are used.
    Rafflesia - Active - The Twin Blossoms were once one weapon, Scarlet Lotus, but were divided into two due to their original owner's wishes.  But, the split caused a slight disturbance, granting them the ability to split their wielder as well.  This makes two of them, halving all their stats including HP, MP, speed, etc.  Each copy is equipped with one of the Twin Blossoms and whatever they had pre-split, sharing any buffs between each other, the buff being applied to the original stat before being halved.  This ability will wear off after 3 posts with a cooldown of 4 posts.

    Strengths:
    ❈ You can have two of you with no impact on actual skill!
    Weaknesses:
    ❈ Although it has never happened yet, one of the halves may decide to go rogue, although the combination into one person is in fact forced
    ❈ The halving of both attack strength and speed may hinder fighting
    Advanced Spells:
    Big Daddy:

    They shot down their fleet,
    But rockets and explosions can't defeat bad luck.


    Name: Big Daddy
    Rank: D+
    Type: Multi Target
    Damage: 10.5 HP
    Requip HP: 75 HP
    Range: 67.5 m
    Speed: 20 m/s
    Duration: 2 posts
    Cooldown: 3 posts
    Description: Big Daddy's original owner was a convict escaping from prison with their two friends, robbed from the facility as a brand new rocket launcher.  With Big Daddy they shot down mutiple jets that were attempting to get them back into jail, dead or alive, but as they were entering a tunnel on the highway a jet crashed into the road, caving in the tunnel with only enough time for Big Daddy's original owner to get through.  Not believing escaping to be worth it anymore, they surrendered and returned to prison.
    Each of Big Daddy's scarlet rockets are incredibly large and heavy, although reloading isn't a problem due to it being a ReQuip.

    Bombs Away - Passive - Although it was actually the jets that Big Daddy's original owner was gunning down, the weapon managed to adapt some of the aircraft's properties seeing as that was the only thing it ever launched at before it's owner died.  But, this allows the weilder to fly, although not any faster than they are on the ground, and grants a 65% buff to spell damage.
    Doomsday - Passive - Since Big Daddy is a rocket launcher, the projectiles it shoots have a 22.5m blast radius that deals 30 HP in damage if you happen to be caught in it.  And due to how unused it was by its original owner, Big Daddy buffs its wielder's spell damage by 65%.

    Strengths:
    ❈ Boom!
    Weaknesses:
    ❈ The explosions are the opposite of sneaky
    ❈ Rocket launchers typically are used on large, slow targets, so the speed of the rockets are lacking

    Template:

    1st,
    2nd

    Name: (Name of the Spell)
    Rank: (What rank is your spell? H, S, A, B, C, or D)
    Type: (Fire, Water, etc. Offensive, Defensive, Supportive)
    Damage: (Put the amount of damage the spell deals here, see the magic rules for how much damage each spell type deals)
    Requip HP: (Put the amount of HP the requip weapon/armor/item has, and the HP the summon has)
    Range: (Put the range of the spell, see tables and faq thread in the rules area for the range each spell type has)
    Speed: (Put the speed of the spell, see tables and faq thread in the rules area for the speed each spell type has)
    Duration: (How long does the spell last?)
    Cooldown: (How long does it take for the spell to be usable again? Usually one post extra than your duration.)
    Description: (How the spell is cast, what it looks like, what it does, extra info. Make sure to get into detail. You are required to list a given Speed,  Range,  Area of Effect,  and any applicable measurements (such as the size of a created barrier).  All of these are as appropriate.  Some spells won't have a speed,  some won't have an AoE. But include all that apply. Please make sure that all of these measurements are easily identifiable.)
    Strengths: (List all the positive aspects of the spell Like above, list all of the strengths of the spell. Remember to separate each individually and bullet point them. These strengths much represent your spell, and not the over-all strength of the magic.)
    Weaknesses: (List all the negative aspects of the spell and all the weaknesses like above as well. You must have at least the same amount of weaknesses as strengths. Remember to separate them individually and bullet point them. These weaknesses must represent your spell, and not the over-all weakness of the magic.)

    Code:
    <img src="https://pre00.deviantart.net/b7b2/th/pre/i/2018/241/9/e/taz___fancy_rat_by_dianephotos-dcliilh.jpg" style="max-height:250px;float:left;margin-right:10px;margin-bottom:5px;"> <p style="text-align:center;"><i style="font-size:10px;text-shadow:0px 0px 3px #e5d0d7;color:#e099b1;">1st,
    2nd</i></p>[b][color=#e69cb5]Name:[/color][/b]
    [b][color=#e69cb5]Rank:[/color][/b]
    [b][color=#e69cb5]Type:[/color][/b]
    [b][color=#e69cb5]Damage:[/color][/b]
    [b][color=#e69cb5]Requip HP:[/color][/b]
    [b][color=#e69cb5]Range:[/color]
    [b][color=#e69cb5]Speed:[/color][/b]
    [b][color=#e69cb5]Duration:[/color][/b]
    [b][color=#e69cb5]Cooldown:[/color][/b]
    [b][color=#e69cb5]Description:[/color][/b]
    [color=#e69cb5]Something[/color] - [i]Something[/i] - text
    [color=#e69cb5]Something[/color] - [i]Something[/i] - text
    [b][color=#e69cb5]Strengths:[/color][/b]
    ❈ --
    [b][color=#e69cb5]Weaknesses:[/color][/b]
    ❈ --
    ❈ --





















    Code:
    <div style="text-align:center;width:60%;margin-left:220px;"><img src="https://pre00.deviantart.net/b7b2/th/pre/i/2018/241/9/e/taz___fancy_rat_by_dianephotos-dcliilh.jpg" style="max-height:250px;"></div>


    [b]
    [b]
    [b]
    [b]

    [/b][/b][/b][/b]













































    Dividers made by LadyMidnightSolace on DA.














    _____________________________________________________________________________________

    Chalk
    Chalk

    Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Summer Special Participant- Player 
    Lineage : Gold Rush
    Position : None
    Posts : 40
    Guild : Hidden Blades
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 150

    Character Sheet
    First Magic: Melancholy
    Second Magic: N/A
    Third Magic: N/A

    Re: Melancholy

    Post by Chalk on 9th September 2018, 8:54 am

    Thanks for the feedback \o/
    bump~!


    _____________________________________________________________________________________


    Sayuri Katsuya
    Sayuri Katsuya

    Dragon VIP Status- VIP- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Rising Star- Character Application Approved!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Motor City Rush- Summer Special Tier 2- Summer Special Tier 1- Summer Special Donor- Summer Special Participant- Player 
    Lineage : Keeper of Peace
    Position : Rising Star
    Posts : 215
    Guild : Crystal Swan
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 22
    Experience : 3875

    Character Sheet
    First Magic: Hikari Nisemono
    Second Magic: Tsuyoi Ken
    Third Magic:

    Re: Melancholy

    Post by Sayuri Katsuya on 9th September 2018, 11:20 am

    Spoiler:

    @Chalk wrote:

    ReQuip ❈ The Reaper

    Secondary Magic: N/A
    Magic Type: ReQuip (Solitary)
    Description:
    The Grim Reaper is a rather well known name and most likely the namesake of Eireen's magic.  It came about through the harvesting of "lost souls", which are basically restless spirits of those who have passed on.  The restlessness usually is caused because the soul had an unsuccessful or unfulfilled life before dying.  Eireen found that there were plenty of them to go around, so her magic is centered around them.  Each ReQuip is a "model" of something the lost soul owned, they being its original owner.
    Eireen uses her magic to usually go in covert stealth missions, dealing with any problem as they come.  Although she can very well decide to go in guns blazing, the reaper usually enjoys herself more when hiding in plain sight.  In fact, she can equip just about anything that comes to mind, although most of these miscellaneous requips don't help within battle.  All requips' appearances rarely ever changes from the original, but seeing as it is simply an impeccable copy and not the real thing their basic appearances can be changed to match up with Eireen's wishes.

    Strengths:
    ❈ The magic can be applied to many situations
    ❈ There are no hard counters against it
    ❈ There is no themeatic pattern to really uphold
    Weaknesses:
    ❈ Trying to dabble in everything leads to mastery in nothing
    ❈ When running low on MP the main source of their power is lost.
    ❈ Very little team-oriented equipment
    ❈ All the equipment is secondhand

    Unique Abilities:
    Fear the Reaper - Eireen's job is to kill those who are meant to be dead and make sure they stay that way.  This led her to develop a technique that makes any of the damage dealt from her attacks to be unable to be healed from or regenerated for 3 posts.  But, as a result she cannot hold any resistance to magic damage.
    Harvest Season - Eireen has been reaping souls for eras, meaning she has polished her techniques so she can do her job efficiently.  This grants her a passive 40% buff to spell damage.
    Greater Firepower - Seeing as Eireen usually can't hold all the weapons or wear all the armor she would like at once, she made the weapons float and the abilities of the armor to be applied without it physically being in her. The floating weapons stay at about an arms length away from Eireen, allowing her to swap between them at any time.  Each provides general support and operate themselves, any effects still being applied.  Any armor's effects can be applied without it actually being in her, only the HP of the displayed armor being be impacted by attacks.  These extra additions lighten Eireen's load and give her a passive 40% buff to speed.

    @Chalk wrote:
    ❈ Spells ❈


    D:
    Rebellion's Zeal:

    She wanted to make a change,
    But a stab in the back made her an example.


    Name: Rebellion's Zeal
    Rank: D
    Type: Burst
    Damage: --
    Requip HP: 50 HP
    Range: --
    Speed: --
    Duration: 3 posts
    Cooldown: 4 posts
    Description: The original owner of Rebellion's Zeal was the leader of a revolution to separate from the rule of the country who managed to take over the area through cheating the locals out of their land.  So, she rallied her people to challenge them for their homes back only to be killed by her own forces mid-battle due to bribery from the other side.
    Rebellion's Zeal is great design-wise, but it's the kind of thing any female warrior would wear.  But of course, the run-of-the-mill kind of appearance helps Eireen blend in when she needs to.

    Soul Thread - Passive - Although Rebellion's Zeal itself isn't all too special, the sword that comes with it was was gave it it's reputation and name.  Blessed Valor was bestowed upon its original owner by a wandering priestess who saw great potential in them.  This enables it to cleanse areas of evil, although this effect is purely cosmetic and cannot be used within battle.  The blade deals 7 HP in damage and shares HP with Rebellion's Zeal.
    Blessed Valor:

    Dauntless Aura - Passive - Although it sports a rather simple design, Rebellion's Zeal exudes a great amount of confidence.  This leads NPCs to simply respect the wearer more for plot and also grants a 40% physical damage resistance, overall physical damage resistance capping at 50%.

    Strengths:
    ❈ A two in one combo!
    Weaknesses:
    ❈ Shared HP means the armor and weapon are more prone to breakage
    ❈ The armor itself misses out on having an extra ability due to the addition of the sword
    Ivory Python:

    Her life began with fumes and ashes,
    But attaining any kind of closer was too much to ask for.


    Name: Ivory Python
    Rank: D
    Type: Burst
    Damage: --
    Requip HP: 60 HP
    Range: --
    Speed: --
    Duration: 3 posts
    Cooldown: 4 posts
    Description: Ivory Python's original owner was only a few years old when her entire village mysteriously caught in fire, she being the only survivor thanks to the efforts of her parents.  Taken in by a certain organization, she was brought up to be a ruthless hitman and assassin, killing anyone without another thought if she got paid in the end.  But at some point she revisited her home and discovered there was some foul play involved in the fire that destroyed the life she was meant to have.  But before she could even return to HQ, she was ambushed by a rival organization and taken out.
    Ivory Python is a somewhat blatant way of saying you're doing something suspicious due to the face obstructing hood, although the bright colors and design may offset some of that.

    Snakeskin - Active - Although one likely wouldn't guess so, there is a layer of pure white snakeskin on the inside of Ivory Python's fabric.  This allows the armor to grant the properties of a snake to the wearer, giving a 40 HP heal with a 2 post cooldown
    Snake Eyes - Passive - Also due to the aforementioned snakeskin in Ivory Python, it grants the wearer a passive 40% buff to speed as well as enhanced sneakiness.

    Strengths:
    ❈ The snakeskin allows for both evasion and healing in one package
    Weaknesses:
    ❈ The armor doesn't really offer anything offensively
    ❈ Further measures may have to be taken for stealth seeing as the armor is white
    Serene Night:

    The hunter ventured out only for adventure,
    But their daring path never lead them back home.


    Name: Serene Night
    Rank: D
    Type: Multi Target
    Damage: 7 HP
    Requip HP: 50 HP
    Range: 40 m
    Speed: 35 m/s
    Duration: 3 posts
    Cooldown: 4 posts
    Description: Serene Night's original owner lived alone in the middle of the forest by themself, completely self sufficient through their hunting and gathering.  But one day they wished to see more of the world and ventured farther away from their beloved home than they ever did before.  But what they found was a ruined landscape, ravaged by war, the only person nearby being a sullen man with only one arm.  Rushing to help him, Serene Night's original owner must have startled him because the man didn't hesitate before shooting them dead.
    When one first lays eyes on Serene Night, they may wonder how such a fancy bow was just used for hunting and where the string was.  Well, Serene Night's original owner didn't even remember how they got the bow.  One day they just kind of woke up with it in their grasp, something that served to motivate them to investigate the world around them.  As for the string, it actually appears and disappears whenever the wielder wants purely because it looks cooler.

    Crescent Moon - Passive - Serene Night was primarily used by its original owner for hunting, the properties of the skilled hunter being carried within the bow.  This grants the wielder enhanced aim and a spell damage increase of 40%.
    Comet - Active - Due to the very nature of the weapon as a hunting bow, when the wielder uses it for assassination they are granted a spell damage buff of 50% and the shot is silent, any onlookers having no idea where the arrow even came from.  This ability can only be used if the target is not yet aware of their presence with a cooldown of 2 posts.

    Strengths:
    ❈ The bow allows for extremely accurate shooting
    Weaknesses:
    ❈ Although aiming is enhanced, shots can still be dodged or the wielder' view obstructed
    ❈ One ability can only be used exclusively for sneak attacks
    Twin Blossoms:

    The popular gunslinger could be anywhere at once,
    Except with those who mattered most to them.


    Name: Twin Blossoms
    Rank: D
    Type: Multi Target
    Damage: 7 HP
    Requip HP: 50 HP
    Range: 35 m
    Speed: 40 m/s
    Duration: 3 posts
    Cooldown: 4 posts
    Description: The Twin Blossoms were manufactured specifically for their original owner with no expense spared.  After all, they were a celebrity, all the tickets to any of their shows selling out in a mere night.  They used the guns for all sorts of fancy trick shots and to split them self in two in order to hold even more shows for more money.  But the whole reason they started to charge people to see them shoot was for their two sickly children who both needed medication and doctors.  But one day while the Twin Blossom's original owner was on tour, there was a outbreak of a certain disease which ended up killing the gunslinger's children, leaving them to live the rest of their life alone.
    The Twin Blossoms are actually rather large for someone to be handling both at once, but seeing as there is a bit of lag time between each shot it's faster with two.

    Titanum - Passive - Each of the Twin Blossoms possess an enhanced quality originating in the specially crafted bullets that can grant their wielder a buff to physical or magical damage.  Seeing as there are two of them, each gun has their own separate 20% buff, what each may be being stated in the post they are equipped.
    Rafflesia - Active - The Twin Blossoms were once one weapon, Scarlet Lotus, but were divided into two due to their original owner's wishes.  But, the split caused a slight disturbance, granting them the ability to split their wielder as well.  This makes two of them, halving all their stats including HP, MP, speed, etc.  Each copy is equipped with one of the Twin Blossoms and whatever they had pre-split, sharing any buffs between each other, the buff being applied to the original stat before being halved.  This ability will wear off after 3 posts with a cooldown of 4 posts.

    Strengths:
    ❈ You can have two of you with no impact on actual skill!
    Weaknesses:
    ❈ Although it has never happened yet, one of the halves may decide to go rogue, although the combination into one person is in fact forced
    ❈ The halving of both attack strength and speed may hinder fighting
    Advanced Spells:
    Big Daddy:

    They shot down their fleet,
    But rockets and explosions can't defeat bad luck.


    Name: Big Daddy
    Rank: D+
    Type: Multi Target
    Damage: 10.5 HP
    Requip HP: 75 HP
    Range: 67.5 m
    Speed: 20 m/s
    Duration: 2 posts
    Cooldown: 3 posts
    Description: Big Daddy's original owner was a convict escaping from prison with their two friends, robbed from the facility as a brand new rocket launcher.  With Big Daddy they shot down multiple jets that were attempting to get them back into jail, dead or alive, but as they were entering a tunnel on the highway a jet crashed into the road, caving in the tunnel with only enough time for Big Daddy's original owner to get through.  Not believing escaping to be worth it anymore, they surrendered and returned to prison.
    Each of Big Daddy's scarlet rockets are incredibly large and heavy, although reloading isn't a problem due to it being a ReQuip.

    Bombs Away - Passive - Although it was actually the jets that Big Daddy's original owner was gunning down, the weapon managed to adapt some of the aircraft's properties seeing as that was the only thing it ever launched at before it's owner died.  But, this allows the wielder to fly, although not any faster than they are on the ground, and grants a 65% buff to spell damage.
    Doomsday - Passive - Since Big Daddy is a rocket launcher, the projectiles it shoots have a 22.5m blast radius that deals 30 HP in damage if you happen to be caught in it.  And due to how unused it was by its original owner, Big Daddy buffs its wielder's spell damage by 65%.

    Strengths:
    ❈ Boom!
    Weaknesses:
    ❈ The explosions are the opposite of sneaky
    ❈ Rocket launchers typically are used on large, slow targets, so the speed of the rockets are lacking

    Templates:
    Basic Spell:

    1st,
    2nd

    Name:
    Rank:
    Type:
    Damage:
    Requip HP:
    Range:
    Speed:
    Duration:
    Cooldown:
    Description:
    Something - Something - text
    Something - Something - text
    Strengths:
    ❈ --
    Weaknesses:
    ❈ --
    ❈ --

    Extra Image:



    Dividers made by LadyMidnightSolace on DA.



    _____________________________________________________________________________________

    aeluri
    aeluri

    Administrator- Moderator- Developer/GFX Artist- Chatbox Moderator- Main Account- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Zodiac Key- Working Together- Christian Minecraft Server- I Have Friends...- Teaming Up!- Achiever- Expert Achiever- Over Achiever- Monty Python- Halloween job event participant - Veteran Level 1- Character Application Approved!- Magic Application Approved!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Novice [250]- Cookie Achievement- Cupcake Achievement- Rainbow- Villain- Have Onida On Your Friend's List- Have aeluri On Your Friend's List- 1 Year Anniversary- Player 
    Lineage : Feline Sense
    Position : ULULU
    Posts : 386
    Guild : ⫸ Hidden Blades ⫷
    Cosmic Coins : 25
    Dungeon Tokens : 0
    Age : 19
    Experience : 175
    Brownie Points : 3

    Character Sheet
    First Magic: Sinister Feline Summoning
    Second Magic:
    Third Magic:

    Re: Melancholy

    Post by aeluri on 3rd November 2018, 10:42 pm

    ✦:
    @Chalk wrote:

    ReQuip ❈ The Reaper

    Secondary Magic: N/A
    Magic Type: ReQuip (Solitary)
    Description:
    The Grim Reaper is a rather well known name and most likely the namesake of Eireen's magic.  It came about through the harvesting of "lost souls", which are basically restless spirits of those who have passed on.  The restlessness usually is caused because the soul had an unsuccessful or unfulfilled life before dying.  Eireen found that there were plenty of them to go around, so her magic is centered around them.  Each ReQuip is a "model" of something the lost soul owned, they being its original owner.
    Eireen uses her magic to usually go in covert stealth missions, dealing with any problem as they come.  Although she can very well decide to go in guns blazing, the reaper usually enjoys herself more when hiding in plain sight.  In fact, she can equip just about anything that comes to mind, although most of these miscellaneous requips don't help within battle.  All requips' appearances rarely ever changes from the original, but seeing as it is simply an impeccable copy and not the real thing their basic appearances can be changed to match up with Eireen's wishes.

    Strengths:
    ❈ The magic can be applied to many situations
    ❈ There are no hard counters against it
    ❈ There is no themeatic pattern to really uphold
    Weaknesses:
    ❈ Trying to dabble in everything leads to mastery in nothing
    ❈ When running low on MP the main source of their power is lost.
    ❈ Very little team-oriented equipment
    ❈ All the equipment is secondhand

    Unique Abilities:
    Fear the Reaper - Eireen's job is to kill those who are meant to be dead and make sure they stay that way.  This led her to develop a technique that makes any of the damage dealt from her attacks to be unable to be healed from or regenerated for 3 posts.  But, as a result she cannot hold any resistance to magic damage.
    Harvest Season - Eireen has been reaping souls for eras, meaning she has polished her techniques so she can do her job efficiently.  This grants her a passive 40% buff to spell damage.
    Greater Firepower - Seeing as Eireen usually can't hold all the weapons or wear all the armor she would like at once, she made the weapons float and the abilities of the armor to be applied without it physically being in her. The floating weapons stay at about an arms length away from Eireen, allowing her to swap between them at any time.  Each provides general support and operate themselves, any effects still being applied.  Any armor's effects can be applied without it actually being in her, only the HP of the displayed armor being be impacted by attacks.  These extra additions lighten Eireen's load and give her a passive 40% buff to speed.

    @Chalk wrote:
    ❈ Spells ❈


    D:
    Rebellion's Zeal:

    She wanted to make a change,
    But a stab in the back made her an example.


    Name: Rebellion's Zeal
    Rank: D
    Type: Burst
    Damage: --
    Requip HP: 50 HP
    Range: --
    Speed: --
    Duration: 3 posts
    Cooldown: 4 posts
    Description: The original owner of Rebellion's Zeal was the leader of a revolution to separate from the rule of the country who managed to take over the area through cheating the locals out of their land.  So, she rallied her people to challenge them for their homes back only to be killed by her own forces mid-battle due to bribery from the other side.
    Rebellion's Zeal is great design-wise, but it's the kind of thing any female warrior would wear.  But of course, the run-of-the-mill kind of appearance helps Eireen blend in when she needs to.

    Soul Thread - Passive - Although Rebellion's Zeal itself isn't all too special, the sword that comes with it was was gave it it's reputation and name.  Blessed Valor was bestowed upon its original owner by a wandering priestess who saw great potential in them.  This enables it to cleanse areas of evil, although this effect is purely cosmetic and cannot be used within battle.  The blade deals 7 HP in damage and shares HP with Rebellion's Zeal.
    Blessed Valor:

    Dauntless Aura - Passive - Although it sports a rather simple design, Rebellion's Zeal exudes a great amount of confidence.  This leads NPCs to simply respect the wearer more for plot and also grants a 40% physical damage resistance, overall physical damage resistance capping at 50%.

    Strengths:
    ❈ A two in one combo!
    Weaknesses:
    ❈ Shared HP means the armor and weapon are more prone to breakage
    ❈ The armor itself misses out on having an extra ability due to the addition of the sword
    Ivory Python:

    Her life began with fumes and ashes,
    But attaining any kind of closer was too much to ask for.


    Name: Ivory Python
    Rank: D
    Type: Burst
    Damage: --
    Requip HP: 60 HP
    Range: --
    Speed: --
    Duration: 3 posts
    Cooldown: 4 posts
    Description: Ivory Python's original owner was only a few years old when her entire village mysteriously caught in fire, she being the only survivor thanks to the efforts of her parents.  Taken in by a certain organization, she was brought up to be a ruthless hitman and assassin, killing anyone without another thought if she got paid in the end.  But at some point she revisited her home and discovered there was some foul play involved in the fire that destroyed the life she was meant to have.  But before she could even return to HQ, she was ambushed by a rival organization and taken out.
    Ivory Python is a somewhat blatant way of saying you're doing something suspicious due to the face obstructing hood, although the bright colors and design may offset some of that.

    Snakeskin - Active - Although one likely wouldn't guess so, there is a layer of pure white snakeskin on the inside of Ivory Python's fabric.  This allows the armor to grant the properties of a snake to the wearer, giving a 40 HP heal with a 2 post cooldown
    Snake Eyes - Passive - Also due to the aforementioned snakeskin in Ivory Python, it grants the wearer a passive 40% buff to speed as well as enhanced sneakiness.

    Strengths:
    ❈ The snakeskin allows for both evasion and healing in one package
    Weaknesses:
    ❈ The armor doesn't really offer anything offensively
    ❈ Further measures may have to be taken for stealth seeing as the armor is white
    Serene Night:

    The hunter ventured out only for adventure,
    But their daring path never lead them back home.


    Name: Serene Night
    Rank: D
    Type: Multi Target
    Damage: 7 HP
    Requip HP: 50 HP
    Range: 40 m
    Speed: 35 m/s
    Duration: 3 posts
    Cooldown: 4 posts
    Description: Serene Night's original owner lived alone in the middle of the forest by themself, completely self sufficient through their hunting and gathering.  But one day they wished to see more of the world and ventured farther away from their beloved home than they ever did before.  But what they found was a ruined landscape, ravaged by war, the only person nearby being a sullen man with only one arm.  Rushing to help him, Serene Night's original owner must have startled him because the man didn't hesitate before shooting them dead.
    When one first lays eyes on Serene Night, they may wonder how such a fancy bow was just used for hunting and where the string was.  Well, Serene Night's original owner didn't even remember how they got the bow.  One day they just kind of woke up with it in their grasp, something that served to motivate them to investigate the world around them.  As for the string, it actually appears and disappears whenever the wielder wants purely because it looks cooler.

    Crescent Moon - Passive - Serene Night was primarily used by its original owner for hunting, the properties of the skilled hunter being carried within the bow.  This grants the wielder enhanced aim and a spell damage increase of 40%.
    Comet - Active - Due to the very nature of the weapon as a hunting bow, when the wielder uses it for assassination they are granted a spell damage buff of 50% and the shot is silent, any onlookers having no idea where the arrow even came from.  This ability can only be used if the target is not yet aware of their presence with a cooldown of 2 posts.

    Strengths:
    ❈ The bow allows for extremely accurate shooting
    Weaknesses:
    ❈ Although aiming is enhanced, shots can still be dodged or the wielder' view obstructed
    ❈ One ability can only be used exclusively for sneak attacks
    Twin Blossoms:

    The popular gunslinger could be anywhere at once,
    Except with those who mattered most to them.


    Name: Twin Blossoms
    Rank: D
    Type: Multi Target
    Damage: 7 HP
    Requip HP: 50 HP
    Range: 35 m
    Speed: 40 m/s
    Duration: 3 posts
    Cooldown: 4 posts
    Description: The Twin Blossoms were manufactured specifically for their original owner with no expense spared.  After all, they were a celebrity, all the tickets to any of their shows selling out in a mere night.  They used the guns for all sorts of fancy trick shots and to split them self in two in order to hold even more shows for more money.  But the whole reason they started to charge people to see them shoot was for their two sickly children who both needed medication and doctors.  But one day while the Twin Blossom's original owner was on tour, there was a outbreak of a certain disease which ended up killing the gunslinger's children, leaving them to live the rest of their life alone.
    The Twin Blossoms are actually rather large for someone to be handling both at once, but seeing as there is a bit of lag time between each shot it's faster with two.

    Titanum - Passive - Each of the Twin Blossoms possess an enhanced quality originating in the specially crafted bullets that can grant their wielder a buff to physical or magical damage.  Seeing as there are two of them, each gun has their own separate 20% buff, what each may be being stated in the post they are equipped.
    Rafflesia - Active - The Twin Blossoms were once one weapon, Scarlet Lotus, but were divided into two due to their original owner's wishes.  But, the split caused a slight disturbance, granting them the ability to split their wielder as well.  This makes two of them, halving all their stats including HP, MP, speed, etc.  Each copy is equipped with one of the Twin Blossoms and whatever they had pre-split, sharing any buffs between each other, the buff being applied to the original stat before being halved.  This ability will wear off after 3 posts with a cooldown of 4 posts.

    Strengths:
    ❈ You can have two of you with no impact on actual skill!
    Weaknesses:
    ❈ Although it has never happened yet, one of the halves may decide to go rogue, although the combination into one person is in fact forced
    ❈ The halving of both attack strength and speed may hinder fighting
    Advanced Spells:
    Big Daddy:

    They shot down their fleet,
    But rockets and explosions can't defeat bad luck.


    Name: Big Daddy
    Rank: D+
    Type: Multi Target
    Damage: 10.5 HP
    Requip HP: 75 HP
    Range: 67.5 m
    Speed: 20 m/s
    Duration: 2 posts
    Cooldown: 3 posts
    Description: Big Daddy's original owner was a convict escaping from prison with their two friends, robbed from the facility as a brand new rocket launcher.  With Big Daddy they shot down multiple jets that were attempting to get them back into jail, dead or alive, but as they were entering a tunnel on the highway a jet crashed into the road, caving in the tunnel with only enough time for Big Daddy's original owner to get through.  Not believing escaping to be worth it anymore, they surrendered and returned to prison.
    Each of Big Daddy's scarlet rockets are incredibly large and heavy, although reloading isn't a problem due to it being a ReQuip.

    Bombs Away - Passive - Although it was actually the jets that Big Daddy's original owner was gunning down, the weapon managed to adapt some of the aircraft's properties seeing as that was the only thing it ever launched at before it's owner died.  But, this allows the wielder to fly, although not any faster than they are on the ground, and grants a 65% buff to spell damage.
    Doomsday - Passive - Since Big Daddy is a rocket launcher, the projectiles it shoots have a 22.5m blast radius that deals 30 HP in damage if you happen to be caught in it.  And due to how unused it was by its original owner, Big Daddy buffs its wielder's spell damage by 65%.

    Strengths:
    ❈ Boom!
    Weaknesses:
    ❈ The explosions are the opposite of sneaky
    ❈ Rocket launchers typically are used on large, slow targets, so the speed of the rockets are lacking

    Templates:
    Basic Spell:

    1st,
    2nd

    Name:
    Rank:
    Type:
    Damage:
    Requip HP:
    Range:
    Speed:
    Duration:
    Cooldown:
    Description:
    Something - Something - text
    Something - Something - text
    Strengths:
    ❈ --
    Weaknesses:
    ❈ --
    ❈ --

    Extra Image:



    Dividers made by LadyMidnightSolace on DA.

    @Chalk wrote:
    Notes

    - N/A

    Moved and unlocked at the user's request~


    _____________________________________________________________________________________



    ivyleaf33
    ivyleaf33

    Moderator- Chatbox Moderator- Dragon VIP Status- VIP- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Rising Star- Guild Master- Dark Guild Ace- H-Rank- S-Rank- A-Rank- Halloween gfx'ers- Halloween Social- Halloween job event participant - Fan Art Contest Participant- Haiku Contest Participant- Rich- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Tertiary Magic- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- 2nd Place Event/Contest Winner- X-Mas Event Participant- Summer Special Participant- Have Onida On Your Friend's List- Player 
    Lineage : Spirit Warrior
    Position : God of Tranquility
    Posts : 2718
    Guild : Fairy Tail [GM]
    Cosmic Coins : 55
    Dungeon Tokens : 0
    Age : 16
    Mentor : Speculo (former)
    Experience : 779,415

    Character Sheet
    First Magic: Advanced Solid Script
    Second Magic: Aura Manipulation
    Third Magic: N/A

    Re: Melancholy

    Post by ivyleaf33 on 9th March 2019, 9:30 pm

    Spoiler:
    @Chalk wrote:



    Melancholy

    Second Magic: N/A
    Third Magic: N/A
    Magic Type: ReQuip (Solitary)
    Description:
    Melancholy is a rather odd magic, engineered by Eireen.  Coming about through the harvesting of "runaway shadows", which are basically restless spirits of those who have passed on.  Such restlessness usually is caused because the soul of the soul's lingering desire to redo a past action, continue on living, etcetera.  Eireen found that there were plenty of wandering souls to go around in the world, so her magic is centered around them.  Each requip is a replica of something the shadow owned, it's abilities shifting to fit the one of the original as well as any emotions or thoughts related to it.

    Eireen uses her magic to usually go in covert stealth missions, dealing with any problem as they come.  Although she can very well decide to go in guns blazing, the reaper usually enjoys herself more when hiding in plain sight.  In fact, she can equip just about anything that comes to mind, although most of these miscellaneous requips don't help within battle.  All requips' appearances rarely ever differ from the shadow's, but seeing as it is simply a perfect copy, their basic appearances can be changed to match up with Eireen's wishes.

    Unique Abilities:
    Vagabond of the Abyss - Seeing as Eireen usually can't hold all the weapons or wear all the armor she would like at once, can cause the weapons float and the abilities of the armor to be applied without them physically being in her. The floating weapons stay at about an arms length away from Eireen, allowing her to swap between them at any time.  Each provide general support and operate themselves, any effects still being applied as well.  They may also be used as projectiles as needed, thrown at a maximum of 50m at a speed of 60m/s with no real increase in potential damage dealt before automatically returning to Eireen.  Any armor's effects can be applied without it actually being in her, and only the HP of the displayed armor is impacted by attacks. Does this apply to outside weapons only, requip weapons only, or both? Because a requip armors having all effects active without being cast is quite overpowered. Please make this more specific. These extra additions lighten Eireen's carry load, granting her a passive 45% buff to speed.



    @Chalk wrote:

    Spells

    Signature Spell:
    Fragmentation:

    knock knock, who's there?

    Name: Fragmentation
    Rank: User Rank
    Type: Burst As your magic is a solitary requip, all spells should be requip spells. Please change this to fit.
    Damage: N/A
    Range: 30m
    Speed:
    Duration: Instant
    Description: The user may utilize the power of their ethereal to assume a similar state move in any direction of themselves instantaneously.  But, seeing as they are just moving at an incredibly fast speed and not actually teleporting, they cannot move through obstacles.
    D:
    Imbued Desperation - Many of a wandering shadow's wishes become imbued into their weapon and armor once they are added into the user's requip magic, allowing for abilities not present in the original.  Usually, they are along the lines of needing to do better, to just take one more step to reach their desired future.  This manifests itself in a 40% passive increase to spell range.
    Rebellion's Zeal:

    a diamond in the rough


    Name: Rebellion's Zeal
    Rank: D
    Type: Requip
    Damage: N/A Please include damage, range, and speed.
    Requip HP: 50HP
    Range: N/A
    Speed: N/A
    Duration: 3 posts
    Description: The wandering shadow of Rebellion's Zeal was the leader of a small uprising to separate from the rule of the country who managed to take over the area through cheating the locals out of their land.  It hadn't become a full blown revolution just yet, but they stood as pillars of hope to their community that change may potentially be on the horizon.  So, she rallied her people to challenge them for their homes back only to be killed by her own forces mid-battle due to bribery from their oppressors.  Almost every single one of them had been offered something, might it be gold or a nice place for their family to sleep in the night.  Ultimately, Rebellion Zeal's shadow was the only one to refuse to take anything from her oppressors, and that was eventually her downfall.

    Shadowed Thread - Passive - Although Rebellion's Zeal itself isn't all too special, the sword that comes with it was was gave its shadow the power to stand up against unfair rule in the first place.  Blessed Valor was bestowed upon them by a wandering priestess who saw great potential in them to make some kind of change and shares HP with Rebellion's Zeal.  This enables it to cleanse areas of evil, although this effect is purely cosmetic and cannot be used within battle.  The blade itself however can't physically hurt anything due to it's holy nature, instead shooting non-lethal lasers of light that can reach up to 35m, going at a speed of 45m/s, and deal 7HP in damage. They may also be used as a light source by instead emitting a soft glow.
    Blessed Valor:

    Dauntless Aura - Passive - Although it sports a rather simple design, Rebellion's Zeal exudes a great amount of burning passion and confidence from the woman who once wore it.  This grants a 40% spell damage buff as well as the added effect of damage dealt by one of the user's requip having a 5% HP burn that lasts 3 posts For a D rank spell, this extra 5% burn is too much. Please remove or change so the total percentage is 40% or less., although this effect does not stack.
    Ivory Ash:

    blazing a trail


    Name: Ivory Ash
    Rank: D
    Type: Requip
    Damage: N/A Please include damage, range, and speed.
    Requip HP: 60HP
    Range: N/A
    Speed: N/A
    Duration: 3 posts
    Description: Ivory Ash's shadow was only a few years old when her entire village mysteriously caught on fire, yet anyone who left one of the burning buildings were meant by the force who set it on fire in the first place.  And thus, she was the only survivor thanks to the efforts of her parents to carefully allow her to escape.  Taken in by a certain organization, she was brought up to be a ruthless mercenary, killing anyone without another thought if she got paid in the end.  But at some point she revisited her home and discovered there was some evidence left of those who set the fire that destroyed the life she was meant to have.  But before she could even return to HQ for further investigation, she was ambushed by a rival organization and taken out.

    Valley of Ashes - Passive - One might say that having someone whose village was burned down wear something called "Ivory Ash" is rather ironic, but there is actually meaning to the name.  It allows the user to turn their entire body into ash, shaping and shifting it as needed to evade attacks, although if they hit the user they still take damage as per usual.  This also grants a 40% speed buff due to to improved evasiveness.
    Smoke in the Wind - Passive - Once Ivory Ash's shadow found evidence of those who had burned down her village, she rushed back to HQ as fast as humanly possible.  And although the original didn't have this ability, the user's is imbued with the wish to "get there quickly" and "not get caught".  And thus, it allows the user to sense any movement within 15m of them and grants a passive increase to speed by 40%.
    C:
    Twin Blossoms:

    all singing, all dancing


    Name: Twin Blossoms
    Rank: C
    Type: Requip As this is not a default burst requip, please specify the spell type it is associated with.
    Damage: 14HP
    Requip HP: 50HP This may be increased to 90 HP.
    Range: 70m This may be increased to 90m.
    Speed: 65m/s
    Duration: 5 posts
    Description: The Twin Blossoms were manufactured specifically for their wandering shadow with no expense spared.  After all, he were a celebrity, someone widely known for his appearance in all sorts of movies and television shows.  He didn't need actual guns on set, and the original ones were simply props the actor used consistently during all their appearances, but once incorporated into Melancholy they became real.  But the whole reason the shadow such a career in the spotlight was for their sickly child who needed both costly medication and doctors.  But while the Twin Blossom's shadow was out working on a shoot, a disease outbreak that had been festering within the hospital the actor's child were staying in grew to be out of control.  Almost immediately, many died from coming into contact with it, including the sickly child.

    Titanum - Passive From the description, this would be an active ability. - Each of the Twin Blossoms originally were made never to shoot anything more than felt bullets, yet as magical requips they have gained the ability to do so.  Thus the actual potency ended up being exaggerated, especially due to their pivotal role in media.  So, once hit by a bullet from one of the guns, one would have 22.5HP in damage dealt every turn for 5 posts.  Although this doesn't stack, the countdown may be reset.
    Rafflesia - Passive - The Twin Blossoms were once one weapon, Scarlet Lotus, but were divided into two due to their shadow's desires.  But, the split never did sit well with the fans, causing a slight distortion in the weapon as it gained magical attributes.  They can reenact the division, doubling any requip weapon up to 2 times (making 4 in total of just one).  Although their actual appearance stay the same, it increases overall spell damage by 40% This can be increased to 45%..
    Tueag's Robes:

    a wolf in sheep's clothing

    Name: Tueag's Robes
    Rank: C
    Type: Requip
    Damage: N/A Please include damage, range, and speed.
    Requip HP: 120HP
    Range: N/A
    Speed: N/A
    Duration: 5 posts
    Description: Tueag's Robes weren't its wandering shadow's attire specifically, acting as a sort of uniform for all professors at a specific magical academy.  However, its shadow was a genius in their own right, zooming through their studies and becoming one of the youngest people to graduate from that prestigious school.  However they had other plans to use their power to overthrow the current government for something they found acceptable.  However, one step away from their final plan, they were stopped by a group of their own students of all people and was executed on the spot.
    Tueag's Eye - Active - Tueag, the namesake for Tueag's Robes, was the founder of the prestigious school the replica's shadow worked at.  However, there was a reason that they were able to create a magical school of that calibre with so much competition in the market.  He had developed something called "Mhaaw Myethci", but many just referred to it as Tueag's Eye.  It was integrated into the robes too in a stroke of genius too, giving the user the ability to see the weak spots in their enemy.  This applies armor piercing to any attack dealt by the user's requip once a post. Please specify that whenever armor is pierced, the damage dealt is halved.
    Guillotine - Passive - Tueag's Robe's shadow was just one step away from achieving her dream, the thing she had been pursuing the moment she entered that academy of her's.  And yet, it was all foiled by a small group of children, ones who had eventually gotten her head removed from her shoulders.  So, as a sort of insurance, any debuff used against the user will have their potency halved. Please change from halved to "decreased by 45%" at maximum.
    Yuuyami:

    in one fell swoop

    Name: Yuuyami
    Rank: C
    Type: Requip As this is not a typical burst requip, please specify what spell type this is.
    Damage: 14HP
    Requip HP: 90HP
    Range: 70m/s (applies only to bow form) This may be increased to 90m.
    Speed: 65m/s (applies only to bow form)
    Duration: 5 posts
    Description: Yuuyami's wandering shadow was once a simple warrior, working under their beloved king to the best of their ability.  That is, until the day they came into contact with the weapon in question.  It could shift between being a bow or sword on command, an ability that quickly allowed them to climb the ranks.  But the sudden tilt in power caused a huge scandal within the ranks of the nobles, leading one to poison the beloved king.  They survived, but were never the same, coldly dishing out orders without concern for anyone but themself.  This eventually led to Yuuyami's shadow being tasked with slaughtering the entirety of their home village, something they promptly turned down.  So, the king moved to simply execute him instead, charging him with treason and having him paraded around the kingdom like a criminal before being stoned in the capital.

    Anomaly - Passive - Yuuyami was incredibly strange, and of course its signature ability to shift its form still remains.  And thus it allows the user to switch from using it as a bow to using it as a sword as well as granting buff spell damage by 45%.
    Negative Burst - Active - The wandering shadow of Yuuyami knew that the discovery of their weapon was the reason for the conflict between the nobles, so they unconsciously blamed it for it.  All those negative emotions built up so densely that they became their own ability in the weapon.  This allows the user to create a blast of darkness with a diameter 30m of for 60HP in damage that debuffs speed by 55% for 3 turns once a post.  The speed debuff does not stack, but can be refreshed.  The blast can be emitted from the user themself or one of Yuuyami's arrows. Please specify a speed for this.
    Advanced Spells:
    Big Daddy:

    birds of a feather


    Name: Big Daddy
    Rank: D+
    Type: Requip As this is not a typical burst requip spell, please change the stats and specify which spell type this fits (I have no idea what it's supposed to be atm lol).
    Damage: 10.5HP This may be increased to 11 HP.
    Requip HP: 75HP
    Range: 67.5m
    Speed: 20m/s
    Duration: 5 posts
    Description: Big Daddy's wandering shadow was a convict escaping from a high-security prison with their two friends, robbed from the facility as a brand new rocket launcher.  With Big Daddy, the shadow shot down multiple jets that were attempting to get them back into jail, dead or alive.  But as they were entering a tunnel towards public roads, a jet crashed into it, caving in the tunnel with only enough time for Big Daddy's shadow to survive.  Not believing escaping to be worth it anymore, they surrendered and returned to prison where they spent the rest of their days.

    Bombs Away - Passive - Although it was actually the jets that Big Daddy's shadow was gunning down, the weapon managed to adapt some of the aircraft's properties seeing as that was the only thing its shadow used it to launch at.  But, this allows the wielder to fly, although not any faster than they are on the ground, and grants a 65% buff to spell damage.
    Doomsday - Passive This sounds like an active ability based on the description - as such, please include a duration and speed. - Since Big Daddy is a rocket launcher, the projectiles it shoots have a 22.5m This may be increased to 45 m. blast radius that deals 30HP in damage if you happen to be caught in it.  And due to how unused it was by its shadow, Big Daddy buffs its wielder's magic damage by 65% This may be increased to 75% within the duration..
    The Mincer:

    can't stop, won't stop

    Name: The Mincer
    Rank: C+
    Type: Requip
    Damage: 21HP
    Requip HP: 135HP
    Range: Physical Contact
    Speed: N/A Please include a speed, even if it is just "melee".
    Duration: 6 posts
    Description: The Mincer is a weapon that shares its name with it's wandering shadow, an infamous serial killer.  They themself were actually the daughter of one of the upper class families in the area, and took advantage of their position to murder those of the lower classes.  She believed herself to be above the law, and thus every night she would enter houses and butcher the entire family living there with her handy chainsaw.  Eventually her family found about her nightly endeavors, but instead of turning her into the police they locked her away in the attic, afraid of the public backlash they may receive.  And that was where The Mincer stayed until she herself passed on during an especially cold winter's night.

    Smash, Dice, Serve~! - Passive - The Mincer was absolutely brutal, gaining some sort of twisted form of enjoyment from watching their victims struggle to protect those they love or escape from their grasp.  This fervor to see bloodshed stays within the replica, allowing it to apply a 5% HP burn to an attack once per post as well as granting a 75% buff to spell damage. Please lower the percentage here to 75% in total max (it is currently 80%.
    Back By Dawn - Active - The Mincer wasn't very thorough, acting on a rather tight schedule to finish up in time to receive an adequate amount of beauty sleep.  However, this sometimes left half done jobs, leading their victim to slowly bleed out in their own home.  The pure anguish felt by them lingers around with the name of the replica, allowing for the user to once a post deal 45HP to one target every post over the course of 5 turns. Please include a speed and range for this ability.

    Templates:
    Basic Spell:

    sup

    Name:
    Rank:
    Type:
    Damage:
    Requip HP:
    Range:
    Speed:
    Duration:
    Description:
    Something - Something - text
    Something - Something - text

    Extra Image:




    Sup Thea, you know who I m and what I'm here to do so let's get started. All edits will be made in this color - feel free to ask if you have any questions!


    _____________________________________________________________________________________



    sorano granon | solid script | aura manipulation | no longer human | bank | history
    what the hell's going on, can someone tell me please? why i'm switching faster than the channels on tv?


    Chalk
    Chalk

    Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Summer Special Participant- Player 
    Lineage : Gold Rush
    Position : None
    Posts : 40
    Guild : Hidden Blades
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 150

    Character Sheet
    First Magic: Melancholy
    Second Magic: N/A
    Third Magic: N/A

    Re: Melancholy

    Post by Chalk on 11th March 2019, 3:46 pm

    Aight mate, thanks for looking over my magic! I'm fairly sure I made all the edits you asked for besides for Big Daddy's [D+] "Doomsday" ability (I changed it a bit, whoops >.>)


    _____________________________________________________________________________________


    ivyleaf33
    ivyleaf33

    Moderator- Chatbox Moderator- Dragon VIP Status- VIP- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Rising Star- Guild Master- Dark Guild Ace- H-Rank- S-Rank- A-Rank- Halloween gfx'ers- Halloween Social- Halloween job event participant - Fan Art Contest Participant- Haiku Contest Participant- Rich- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Tertiary Magic- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- 2nd Place Event/Contest Winner- X-Mas Event Participant- Summer Special Participant- Have Onida On Your Friend's List- Player 
    Lineage : Spirit Warrior
    Position : God of Tranquility
    Posts : 2718
    Guild : Fairy Tail [GM]
    Cosmic Coins : 55
    Dungeon Tokens : 0
    Age : 16
    Mentor : Speculo (former)
    Experience : 779,415

    Character Sheet
    First Magic: Advanced Solid Script
    Second Magic: Aura Manipulation
    Third Magic: N/A

    Re: Melancholy

    Post by ivyleaf33 on 11th March 2019, 7:24 pm

    Spoiler:
    @Chalk wrote:



    Melancholy

    Second Magic: N/A
    Third Magic: N/A
    Magic Type: ReQuip (Solitary)
    Description:
    Melancholy is a rather odd magic, engineered by Eireen.  Coming about through the harvesting of "runaway shadows", which are basically restless spirits of those who have passed on.  Such restlessness usually is caused because the soul of the soul's lingering desire to redo a past action, continue on living, etcetera.  Eireen found that there were plenty of wandering souls to go around in the world, so her magic is centered around them.  Each requip is a replica of something the shadow owned, it's abilities shifting to fit the one of the original as well as any emotions or thoughts related to it.

    Eireen uses her magic to usually go in covert stealth missions, dealing with any problem as they come.  Although she can very well decide to go in guns blazing, the reaper usually enjoys herself more when hiding in plain sight.  In fact, she can equip just about anything that comes to mind, although most of these miscellaneous requips don't help within battle.  All requips' appearances rarely ever differ from the shadow's, but seeing as it is simply a perfect copy, their basic appearances can be changed to match up with Eireen's wishes.

    Unique Abilities:
    Vagabond of the Abyss - Seeing as Eireen usually can't hold all the weapons or wear all the armor she would like at once, she can cause the weapons float and the abilities of the armor to be applied without them physically being in her. The floating weapons each provide general support and operate themselves, any effects still being applied as well as normal.  They may also be used as projectiles as needed, thrown at a maximum of 50m at a speed of 60m/s, with no real increase in potential damage dealt, before automatically returning to Eireen.  Any armor part of Melancholy's passive abilities, and those only, can be applied without it actually being on her.  Only the HP of the displayed armor is impacted by attacks and only its damage reduction is taken into account against damage.  The duration progresses as per usual for all requips and once Eireen has no requips active, she will lose any and all benefits from this ability.  These extra additions lighten Eireen's carry load, granting her a passive 45% buff to speed.



    @Chalk wrote:

    Spells

    Signature Spell:
    Discarded Replica No. 32:

    knock knock, who's there?

    Name: Discarded Replica No. 32
    Rank: User Rank
    Type: Requip
    Damage Reduction: 6HP
    Requip HP: 120 HP
    Range: 30m
    Speed: 30m/s
    Duration: 5 posts
    Description: The wandering shadow of No. 32 was a petty thief, slashing the bottoms of coin purses with their knives.  But at some point they were caught and taken into questioning.  This wasn't for any of their many thefts however, but as a suspect for a murder case.  They pleaded innocent, not having the slightest clue who the newly dead person even was, but that only made their eventual sentence worse.  Obviously, the thief had been set up by someone to take the fall for something, and they didn't even have any idea what exactly for.  They rotted within prison for the rest of their days, their life sentence for first degree murder looming above them.

    Fragmentation - Active - No. 32 is an oddity among the other replicas within Melancholy, being regarded as "incomplete" in a sense.  It's abilities are randomly generated and have practically nothing to do with the actual original.  This is mostly due to it being a prototype for all the spells to come, although it manifested a rather handy ability. Once a post, the user may instantaneously move up to 30m, although this is just them moving at an incredibly fast speed and not teleportation.  As a result, they cannot move through solid matter of any sorts.
    D:
    Imbued Desperation - Many of a wandering shadow's wishes become imbued into their weapon and armor once they are added into the user's requip magic, allowing for abilities not present in the original.  Usually, they are along the lines of needing to do better, to just take one more step to reach their desired future.  This manifests itself in a 40% passive increase to spell range.
    Rebellion's Zeal:

    a diamond in the rough


    Name: Rebellion's Zeal
    Rank: D
    Type: Requip
    Damage Reduction: 3HP
    Requip HP: 50HP
    Range: 15m
    Speed: 15m/s
    Duration: 3 posts
    Description: The wandering shadow of Rebellion's Zeal was the leader of a small uprising to separate from the rule of the country who managed to take over the area through cheating the locals out of their land.  It hadn't become a full blown revolution just yet, but they stood as pillars of hope to their community that change may potentially be on the horizon.  So, she rallied her people to challenge them for their homes back only to be killed by her own forces mid-battle due to bribery from their oppressors.  Almost every single one of them had been offered something, might it be gold or a nice place for their family to sleep in the night.  Ultimately, Rebellion Zeal's shadow was the only one to refuse to take anything from her oppressors, and that was eventually her downfall.

    Shadowed Thread - Passive - Although Rebellion's Zeal itself isn't all too special, the sword that comes with it was was gave its shadow the power to stand up against unfair rule in the first place.  Blessed Valor was bestowed upon them by a wandering priestess who saw great potential in them to make some kind of change and shares HP with Rebellion's Zeal.  This enables it to cleanse areas of evil, although this effect is purely cosmetic and cannot be used within battle.  The blade itself however can't physically hurt anything due to it's holy nature, instead shooting non-lethal lasers of light that can reach up to 35m at a speed of 45m/s, and deal 7HP in damage. They may also be used as a light source by instead emitting a soft glow.
    Blessed Valor:

    Dauntless Aura - Passive - Although it sports a rather simple design, Rebellion's Zeal exudes a great amount of burning passion and confidence from the woman who once wore it.  This grants a 35% spell damage buff as well as the added effect of damage dealt by one of the user's requip having a 5% HP burn that lasts 3 posts, although this effect does not stack.
    Ivory Ash:

    blazing a trail


    Name: Ivory Ash
    Rank: D
    Type: Requip
    Damage Reduction: 3HP
    Requip HP: 60HP
    Range: 15m
    Speed: 15m/s
    Duration: 3 posts
    Description: Ivory Ash's shadow was only a few years old when her entire village mysteriously caught on fire, yet anyone who left one of the burning buildings were meant by the force who set it on fire in the first place.  And thus, she was the only survivor thanks to the efforts of her parents to carefully allow her to escape.  Taken in by a certain organization, she was brought up to be a ruthless mercenary, killing anyone without another thought if she got paid in the end.  But at some point she revisited her home and discovered there was some evidence left of those who set the fire that destroyed the life she was meant to have.  But before she could even return to HQ for further investigation, she was ambushed by a rival organization and taken out.

    Valley of Ashes - Passive - One might say that having someone whose village was burned down wear something called "Ivory Ash" is rather ironic, but there is actually meaning to the name.  It allows the user to turn their entire body into ash, shaping and shifting it as needed to evade attacks, although if they hit the user they still take damage as per usual.  This also grants a 40% speed buff due to to improved evasiveness.
    Smoke in the Wind - Passive - Once Ivory Ash's shadow found evidence of those who had burned down her village, she rushed back to HQ as fast as humanly possible.  And although the original didn't have this ability, the user's is imbued with the wish to "get there quickly" and "not get caught".  And thus, it allows the user to sense any movement within 15m of them and grants a passive increase to speed by 40%.
    C:
    Twin Blossoms:

    all singing, all dancing


    Name: Twin Blossoms
    Rank: C
    Type: Multi Target
    Damage: 14HP
    Requip HP: 90HP
    Range: 90m
    Speed: 65m/s
    Duration: 5 posts
    Description: The Twin Blossoms were manufactured specifically for their wandering shadow with no expense spared.  After all, he were a celebrity, someone widely known for his appearance in all sorts of movies and television shows.  He didn't need actual guns on set, and the original ones were simply props the actor used consistently during all their appearances, but once incorporated into Melancholy they became real.  But the whole reason the shadow such a career in the spotlight was for their sickly child who needed both costly medication and doctors.  But while the Twin Blossom's shadow was out working on a shoot, a disease outbreak that had been festering within the hospital the actor's child were staying in grew to be out of control.  Almost immediately, many died from coming into contact with it, including the sickly child.

    Titanum - Active - Each of the Twin Blossoms originally were made never to shoot anything more than felt bullets, yet as magical requips they have gained the ability to do so.  Thus the actual potency ended up being exaggerated, especially due to their pivotal role in media.  So, once hit by a bullet from one of the guns, one would have 22.5HP in damage dealt every turn for 5 posts.  Although this doesn't stack, the countdown may be reset.
    Rafflesia - Passive - The Twin Blossoms were once one weapon, Scarlet Lotus, but were divided into two due to their shadow's desires.  But, the split never did sit well with the fans, causing a slight distortion in the weapon as it gained magical attributes.  They can reenact the division, doubling any requip weapon up to 2 times (making 4 in total of just one).  Although their actual appearance stay the same, it increases overall spell damage by 45%.
    Tueag's Robes:

    a wolf in sheep's clothing

    Name: Tueag's Robes
    Rank: C
    Type: Requip
    Damage Reduction: 6HP
    Requip HP: 120HP
    Range: 30m
    Speed: 30m/s
    Duration: 5 posts
    Description: Tueag's Robes weren't its wandering shadow's attire specifically, acting as a sort of uniform for all professors at a specific magical academy.  However, its shadow was a genius in their own right, zooming through their studies and becoming one of the youngest people to graduate from that prestigious school.  However they had other plans to use their power to overthrow the current government for something they found acceptable.  However, one step away from their final plan, they were stopped by a group of their own students of all people and was executed on the spot.
    Tueag's Eye - Active - Tueag, the namesake for Tueag's Robes, was the founder of the prestigious school the replica's shadow worked at.  However, there was a reason that they were able to create a magical school of that calibre with so much competition in the market.  He had developed something called "Mhaaw Myethci", but many just referred to it as Tueag's Eye.  It was integrated into the robes too in a stroke of genius too, giving the user the ability to see the weak spots in their enemy.  This applies armor piercing to any attack dealt by the user's requip once a post.  As per usual, whenever armor is pierced the damage dealt is cut in half.
    Guillotine - Passive - Tueag's Robe's shadow was just one step away from achieving her dream, the thing she had been pursuing the moment she entered that academy of her's.  And yet, it was all foiled by a small group of children, ones who had eventually gotten her head removed from her shoulders.  So, as a sort of insurance, any debuff used against the user will have their potency decreased by a maximum of 45%.
    Yuuyami:

    in one fell swoop

    Name: Yuuyami
    Rank: C
    Type: Multi Target
    Damage: 14HP
    Requip HP: 90HP
    Range: 90m/s (bow form), Physical Contact (sword form)
    Speed: 65m/s (bow form), Physical Contact (sword form)
    Duration: 5 posts
    Description: Yuuyami's wandering shadow was once a simple warrior, working under their beloved king to the best of their ability.  That is, until the day they came into contact with the weapon in question.  It could shift between being a bow or sword on command, an ability that quickly allowed them to climb the ranks.  But the sudden tilt in power caused a huge scandal within the ranks of the nobles, leading one to poison the beloved king.  They survived, but were never the same, coldly dishing out orders without concern for anyone but themself.  This eventually led to Yuuyami's shadow being tasked with slaughtering the entirety of their home village, something they promptly turned down.  So, the king moved to simply execute him instead, charging him with treason and having him paraded around the kingdom like a criminal before being stoned in the capital.

    Anomaly - Passive - Yuuyami was incredibly strange, and of course its signature ability to shift its form still remains.  And thus it allows the user to switch from using it as a bow to using it as a sword as well as granting buff spell damage by 45%.
    Negative Burst - Active - The wandering shadow of Yuuyami knew that the discovery of their weapon was the reason for the conflict between the nobles, so they unconsciously blamed it for it.  All those negative emotions built up so densely that they became their own ability in the weapon.  This allows the user to create a blast of darkness with a diameter 30m with a speed of 30m/s that may be activated once per post.  This deals 60HP in damage that debuffs speed by 55% for 3 turns.  The speed debuff does not stack, but can be refreshed.  The blast can be emitted from the user themself or one of Yuuyami's arrows.
    Advanced Spells:
    Big Daddy:

    birds of a feather


    Name: Big Daddy
    Rank: D+
    Type: Multi Target
    Damage: 11HP
    Requip HP: 75HP
    Range: 67.5m
    Speed: 20m/s
    Duration: 5 posts
    Description: Big Daddy's wandering shadow was a convict escaping from a high-security prison with their two friends, robbed from the facility as a brand new rocket launcher.  With Big Daddy, the shadow shot down multiple jets that were attempting to get them back into jail, dead or alive.  But as they were entering a tunnel towards public roads, a jet crashed into it, caving in the tunnel with only enough time for Big Daddy's shadow to survive.  Not believing escaping to be worth it anymore, they surrendered and returned to prison where they spent the rest of their days.

    Bombs Away - Passive - Although it was actually the jets that Big Daddy's shadow was gunning down, the weapon managed to adapt some of the aircraft's properties seeing as that was the only thing its shadow used it to launch at.  But, this allows the wielder to fly, although not any faster than they are on the ground, and grants a 65% buff to spell damage.
    Doomsday - Passive - Since Big Daddy is a rocket launcher, the projectiles it shoots have a 20m blast radius with a speed of 25m/s.  But this deals the usual amount of damage from the requip you would expect.  And due to how unused it was by its shadow, Big Daddy buffs its wielder's magic damage by 65%.
    The Mincer:

    can't stop, won't stop

    Name: The Mincer
    Rank: C+
    Type: Requip
    Damage: 21HP
    Requip HP: 135HP
    Range: Physical Contact
    Speed: Physical Contact
    Duration: 6 posts
    Description: The Mincer is a weapon that shares its name with it's wandering shadow, an infamous serial killer.  They them self were actually the daughter of one of the upper class families in the area, and took advantage of their position to murder those of the lower classes.  She believed herself to be above the law, and thus every night she would enter houses and butcher the entire family living there with her handy chainsaw.  Eventually her family found about her nightly endeavors, but instead of turning her into the police they locked her away in the attic, afraid of the public backlash they may receive.  And that was where The Mincer stayed until she herself passed on during an especially cold winter's night.

    Smash, Dice, Serve~! - Passive - The Mincer was absolutely brutal, gaining some sort of twisted form of enjoyment from watching their victims struggle to protect those they love or escape from their grasp.  This fervor to see bloodshed stays within the replica, allowing it to apply a 5% HP burn to an attack once per post as well as granting a 70% buff to spell damage.
    Back By Dawn - Active - The Mincer wasn't very thorough, acting on a rather tight schedule to finish up in time to receive an adequate amount of beauty sleep.  However, this sometimes left half done jobs, leading their victim to slowly bleed out in their own home.  The pure anguish felt by them lingers around with the name of the replica, allowing for the user to once a post deal 45HP to one target via physical contact every post over the course of 5 turns.

    Templates:
    Basic Spell:

    sup

    Name:
    Rank:
    Type:
    Damage:
    Requip HP:
    Range:
    Speed:
    Duration:
    Description:
    Something - Something - text
    Something - Something - text

    Extra Image:






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    sorano granon | solid script | aura manipulation | no longer human | bank | history
    what the hell's going on, can someone tell me please? why i'm switching faster than the channels on tv?



      Current date/time is 24th March 2019, 2:38 pm