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    Death Fae Doctor

    Haraka Omaras
    Haraka Omaras

    Main Account- Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Dragon Slayer- Unknown Powerhouse- Achiever- Halloween job event participant - Character Application Approved!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Player 
    Lineage : Dragonfly Healer
    Position : None
    Posts : 492
    Guild : Onyx Moon
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 494,070

    Character Sheet
    First Magic:
    Second Magic:
    Third Magic:

    Death Fae Doctor Empty Death Fae Doctor

    Post by Haraka Omaras Fri 10 Aug 2018 - 7:22

    Lineage Name: Dragonfly Healer
    Wielder: Haraka Omaras
    Purchase: Page 27, post 655

    Description:

    Among the spirits of nature, it's only natural that a few of these creatures pertains to death. One of these beings are a nameless group born from the final breaths of the dead. They are a type of wind elemental who's blood holds only the refined essence of death. Their numbers never increase or decrease. Each one is a different color, symbolizing a different 'time' in each life after it has ended. Their main job is to put those who have reached their final death into a deeper sleep. While they can feel if a death or disaster is coming, they cannot speak of any of this even among their own kind. This is why older ones also hold the job of occasionally judging if doing a particular action will fix an imbalance that has or will come into the cycle. Dawns time frame goes from the unborn to young toddlers, morning covers young children, late morning covers older children, early noon covers young adults, late noon middle aged adults, dusk covers older adults, twilight covers the elderly, midnight everything that doesn't fit in a simple time frame. They all follow the same rules, each knowing what those are since birth. These creatures are genderless, but can present however they wish. As spirits when they enter a realm of living, they change into a small child like form that keeps their energy from harming any surroundings. Their eyes are always pitch black so long as they are not corrupted. When one is destroyed, another is born from the essence of the dead one. These holy beings cannot attack others unless they are being used as a summon, otherwise they will become corrupted. Much like the air, once one is corrupted its unlikely to be able to ever be made clean again. The only known way to cleanse the corruption is to kill it, thus preventing it from corrupting others of its species and doing further damage overall. The corrupted have a ball of color in each eye. They tend to wake dead souls and place them in corpses, causing the dead that have been risen in this way to have black eyes. Those dead tend to go to the homes of their living loved ones and try to be invited inside, or to get the person to join them outside. The dead risen by a corrupted are most active at night time or when the weather is very foggy. Nature of course designed these fae like wind spirits to not easily be swayed into doing things that lead to corruption. This is why these breaths of death tend to be indifferent about everything that doesn't involve their job and following the rules, something each one cares deeply about. The morning wind is the one who placed their blood in Haraka Omaras starting when he was eight and a half, ending when he was nine. The child wasn't just randomly selected, it was the act of killing two birds with one stone. For wind it was saving the only child of flesh they had ever gotten attached to, a precious family member. It was also the prevention of a disaster that would have thrown things off balance more. The disaster that lead to that had been caused by a number of nature defying acts, bastardizations of blessings of nature, abuse of spirits, among a long list of other things. Harakas soul had been mistaken for the gone and destroyed soul of the goddess GulBekif whom had given up her godhood to save her people.

    Her soul had left the world of reincarnation long ago, leaving only what remained of her essence within the large scale magic spell that she helped create. There were a few differences between his soul and hers, but it was always ignored. They had the same family crest and mark in the middle of it. It was not contemplated on that a good enough copy would still retain those marks while still not being that person, it wasn't even considered. In their first lifetime they had a frail body being poisoned by their soul. It was corruption from the demonic virus that had still not been cured in the country. When mistaken for the fallen goddess, they were taken by the countries priesthood and locked away. Outside of the temple it was said she had been reborn and was helping them, but inside the room the child's magic was slowly sapped away by the priests. With each lifetime that repeated this pattern the soul slowly weakened and begun to crack, but the body became more well and better at resisting the virus. By the time their current lifetime had arrived, the soul had reached passed normal limits, the virus being the only thing that held it together. Almost half of the soul was missing, what was there was frail and cracked. When a soul becomes too damaged and coated in death then it wont be able to leave the body after death. The more suffering that has occurred that hadn't been confronted or otherwise dealt with by the person, the more dangerous of a creature it becomes. Priests had tried to get him in this current lifetime as a child too, but his mother figure Fennos had kept them far away. She had a natural distrust of people who were eager to snatch children from safe and loving homes to places they dared not elaborate too much on. She also had something she felt was important to pass on. A person who was born loved by nature and loved it back was the perfect person to pass her role onto. Their natural love and curiosity of treating others was also ideal to her. This was why she protected them from all she could, hoping their pure and loving heart could make the world a better place than her own jaded one that was darkened, like the layers of scars across and under the skin. But she didn't know the child she loved as her son had already started to understand the world wasn't all kind even at a young age. She had him make the same vow she did, to follow the golden road. The road passed on from generation to generation, to be the sort of doctor that didn't abuse or distort their patients and protect the forbidden fruit. At some point the plant must have existed in other places, but this vow was old enough that the mighty tree and its forbidden fruit had already vanished from the known world outside the family line, if it was ever in that location in the first place. The vow from his mother and the blood from wind remained not having many direct changes in their life, until the blood was accepted. When the blood was accepted, Haraka had lost their dragon blood. This was because the man had stopped being a flawed accidental copy of a fallen goddess that many at one point had desperately wanted to return.

    Like a dragonfly larva shedding its skins again and again until it grows wings, he had shed the damage again and again until ready to accept the blood and the change that came with it. The rare children of these raw death spirits are a type of child of death, rare and never born without both a reason and strong deep emotions towards the person from the spirit. The skin was made chalk white, mint curling hair from the morning spirit that gave him blood, as well as red eyes. Without the dragon blood blocking other things from marking his skin, hat has now allowed the golden road to mark him. It decided to do so by coating all the skin in a brown earthy soil color, both helping to hide their strange new state of living a bit better and helping him to look more alive as a whole than they would have otherwise. While they are no longer a medium, their soul is no longer damaged either. Connected to plants and the wind, this dragonfly faes job is to repair damaged souls that might be unable to leave the body after death afterwards.

    Abilities:
    Merchant Godfather: The man has made and many kinds of goods and sold them to many different generations of merchants. This has given him an amount of savvy when it comes to money and the quality of goods as well as a fair number of connections in the world of business. He gets 100% more jewels from jobs as a result of this experience and knowledge.

    Deep Healing: Their healing spells base potency has increased by 50% due to it now effecting both the body and soul. This allows his healing spells to fix things that he had been unable to before, though it still doesn't mean the spells can heal anything and everything. The strong downside is that his magical and physical resistance can't be buffed. This is simply due to the nature of his type of wind magic.

    Medicinal: Being a type of death fae meant to heal and mend souls so they can move on, this has given him intense healing capabilities. Besides that he has also studied and researched medicine for thousands of years, giving him a good understanding of it. This means he has a good understanding of what helps someone recover and stay healthy. Healing spells are given a 300% boost.

    Whispering Winds: It was something heard before ever even being born. The whispers of the dead only increased with their numbers with each passing year of life. Over time it was as if he were being stalked by a massive army of dead waiting to drag him off to an awaiting death. Though there is no more dead stuck to his soul, their energy has made it's mark, as well as the death essence based blood from his wind element godparent. This buffs his spell damage by 120%.

    Adaptation: Due lessons and blood from their Wind spirit, he has learned how to move silently and more effectively. This gave his speed a 60% buff.


    Last edited by Haraka Omaras on Tue 14 Jan 2020 - 18:22; edited 18 times in total


    _____________________________________________________________________________________

    [Harakas Bank] [Profile] [Ulhar Relgim] [Ice Dragon Slayer(2nd Gen)] [Second Heart] [Death Fae Doctor] [Characters Theme Song]
    Death Fae Doctor SnakeWeaver
    Lilium
    Lilium

    Player 
    Posts : 816
    Cosmic Coins : 0
    Dungeon Tokens : 6

    Character Sheet
    First Magic: αєgιѕ - тнє мιи∂
    Second Magic: муѕтι¢ - тнє вσ∂у
    Third Magic: ραиα¢єα - тнє ѕσυℓ

    Death Fae Doctor Empty Re: Death Fae Doctor

    Post by Lilium Sun 19 Aug 2018 - 1:57

    Spoiler:
    @Haraka Omaras wrote:Lineage Name: Sea Dragon
    Wielder: Haraka Omaras
    Purchase: Page 27, post 655

    Description:

    Once upon a time there was a Goddess of an ocean and medicine by the name of GulBekif. She was an ice dragon and had a twin named GliiwrWelun. She was prideful, living on a large continent of ice ruled by her family, she and her sister at the top of the food chain there. The better she got at battle or medicines, the more pride she gained in her abilities. This was magnified when non dragons moved to the country, most of the foreigners looking at her with amazement. It was not long after that the country had started to melt. While her sister worked to stabilize the ice, she seeked to find the source of the melting. The answer was in the newcomers adding new heat sources, that before the ice was maintained due to ice dragons being the only people that had lived there before. A solution was found in two of the newcomers, a phoenix named HahdrimAl and his werewolf friend DezLovaas.
    The friends worked with GliiwrWelun to help in creating the spell, while GulBekif only helped in fueling magic for it. The Goddess had more interest in a sickness that appeared recently that had been dubbed ‘whedab uaisbro lekiqle’, or ‘dark pearl infection’. After much work she knew that she could not cure this spreading issue on her own, so asked plants for aid. Some agreed to help, teaching her how to connect to nature spirits and their hidden names. With their help she managed to create and breed new plants that she then used for creating an antidote for dark pearl infection.
    The medicine became known to more medicine people, the ingredients raised by more people until suffering from the sickness became a temporary thing. It wasn’t until another sickness popped up that where these strange illnesses became important. A few generations had passed since the last sickness though, things had changed. She had students, but was no longer allowed to treat people herself unless they were of nobility. Her sister and friends all shared a similar fate, transparent chains that only became obvious once they needed freedom. While there hadn’t been any laws placed that explicitly said so, they were allowed to only go so far from their respective temples, unless it was to another temple, or a nobles home. There there guards, nobles, and priests that would get in the way of them leaving. To kill such people would be breaking the law, becoming criminals. In their country, all criminals were executed when it came to the crime of killing an innocent.
    ‘wer gul marfedelom’, or ‘the cold death’ left none who became infected by it alive. GulBekif feared that if she did not find a way out, none but the nobility class in the country would be left alive. That thought was especially upsetting to her, it reflected a view that she disagreed with, that certain lives were worth less than others. The plants she was allies with could not help, so she asked the forces of nature for aid so she could help her people. A wind spirit offered it’s wisdom, a lightning spirit offered its knowledge, and a fire spirit offered its foresight. When asking GliiwrWelun if she wanted to escape with her, GulBekif was refused. Her sister asked her to stop her plans, that it would be viewed as rebellion, that she would be classed as a rebel and killed. GulBekif instead vowed that she would help her sister at some point. Until then? With the three elemental spirits help, GulBekif left her prison of silks, gold, and ivory.

    It hurt that she now understood why GliiwrWelun had not married HahdrimAl, despite how in love they both plainly seemed to be. The freedom of her twin sister was important, but so were the lives in their kingdom. After the escape, GulBekif asked merchants, doctors, and fisherman that she ran into along the way for information. Wind Helped her understand who she should ask, lightening helped her see what she should ask, fire helped her understand what the information gathered meant on a bigger scale. The information lead her to a gate to the underworld that was opened deep under the ocean next to some of the ice that made their country. It’s corruption was the cause of the sicknesses. This lead her to enter the gate and confront the hell lord that had opened it in the first place- the lord of a frozen ocean in hell. It was the pride and greed of the nobility that had let the gate be open. These were the same sins that had also caused so many of her country to suffer long before the gate had opened. She decided to try to use one of the lords favorite things against him, as it seemed a physical battle would be impossible to win. He had too many minions too much power of destruction. They made a deal, if she was able to sacrifice her biggest item of pride, the gate would close and the hell lord would die.
    To her it was what made her able to fight, protect, and heal. This was why after the deal was created, she tore out her godhood than made it into a seed, plunging it deep within the ocean. The deal had to be honored, but he had never promised that a new lord could not be created. Someone needed to be the new frozen ocean. After he died, a flower mark appeared in the center of her family crest. It was her mark as the new lord, alive with corruption that threatened to destroy her. GulBekif returned to the land, the corruption acting just as the cold death did. She did not realize the marks meaning, only that it was the same fever killing so many. It drained ones magic and life essence and used it to heat the body up, leaving it a soulless empty burned husk. Was this to be her fate?
    She threw herself on the mercy of the plants to aid in finding a cure, but this time offering to give what little of herself that was left if that would aid in the cures creation. What they managed to create was as close to a cure as they could manage to make, using a chunk of her soul with the aid of the dragon fruit to create a new plant, the frost dragon fruit. When the frost dragon fruit was cooked, its flesh could be used to aid those who were suffering and make it possible to live. The malformations and miscoplorations that appeared during the fever also seemed to leave with the fever. Thus, she treated other people and herself at the same time, teaching common people how to properly grow and use the plant as she did so.
    When she returned to her home and prison, the cure had spread wide enough to prevent an epidemic. She was still dying even after treatment, life withering day by day. The nobles tried to get her to wed DezLovaas, for he had become the god of soil and order. If any could grant her a stable line of descendants, then surely he could. The nobles plans failed horribly.
    GulBekif wanted to have love, at least near the end of her withering life, but she wanted an honest one. She shared her made side and told the god that if he wanted to wed her, he would have to love both sides, that this was the face of her gentleness and thought, where he female side was the face of a protector and confidence. He thought it was all a horrible trick, canceling the wedding. HahdrimAl managed to calm DezLovaas, but he never fully forgave her. There was only one issue left after GulBekif died, how the magic in the spell that sustained the country was affected.
    Members of every class started to be born with magic, but one fifth of the population started to gain demonic features as a side effect. Two fifths had started to gain dragon features, some people being born with features of both. It was then that the nobility realized that ‘the cold death’ was demonic corruption. She was going to be born again if they didn’t destroy all of her temples and tell people to not believe in her. Her impurity would keep demons in the country, as well as the corruption. If they didn’t get rid of her, there was a chance the gate would return. They failed to get people to lose faith in her, for she had dared to defy the ‘gods’ of their country in order to save the people. She had done so much for them, she had saved them. This was how a system was created where children would go through something called ‘Kear Di Naam’. All of the gods would go through reincarnation eventually, even the ex goddess, but Kear Di Naam would help them find the corrupted fallen goddess. During the ceremony, a symbol would appear in the family crest. It would also force the fallen goddesses flower symbol to appear on her flesh. The reborn would even be given the title of being her ‘avatar’ to make it seem more special. Really though, hers were eternally doomed to be locked away and chained up every time they were found. They told the public the avatars were special, even hers, that the symbols showed how ‘close’ you were to your god. All the reincarnations of hers were born half ice dragon, half deep sea giant mantis shrimp demon, and a massive hole in their soul. The name of the person she is in her current lifetime is Haraka Omaras. With him ends the theme of the giant hole, having used an ice dragon slayer lacrima and some other things to repair it.

    Abilities:
    Sea Dragon: The adult deep sea mantis shrimp stand around 1.651-1.7272meters in length, excluding the tail. The demon version doesn’t exactly get any bigger in its shifted animal form. Of course he is also half ice dragon and he is fully capable of shifting. His shifted form stands at 2.2 meters, not including the head or neck. Basically the size of a giant horse. The feet have aquamarine talons on every toe. The tail is like a mantis shrimps, only very long. There are two horns on his head, one belong longer than the other. On his back is a pair of sizeable dragon shaped wings that look and are fully capable of fight. His body is fully coated in something light that looks a mix between scales and a crustaceans carapace. There are antennae at the side of his face, but with their shape and position it makes them look more like whiskers. The tough hide gives 30%(+2.5% from rank B per rank up) on magical and physical defense.

    Clarity: Due to the connection he has with his fire spirit, perception based magic is 50%(+5% from rank B per rank up) less likely to work on him.

    Adaptation: Due to the connection with his Wind spirit, he has learned how to move silently and more effectively. This increased his speed by 50%(+5% from rank B per rank up).

    Energy: Due to his connection to his lightning spirit, his mana and health pool have both increased by 30%(+2.5% from rank B per rank up).

    Connections: He's made and many kinds of goods and sold them to merchants over the years. This has given him an amount of savvy when it comes to money. He gets 100% more jewels from jobs as a result of this experience and knowledge.

    Plot Abilities:
    Sharp Eyes: Due to being half deep sea creature, they can see in any natural darkness. Besides that, he has an easier time making things out in weathers where water or cold are the things hindering sight. Eyes are also good at picking up something if he is looking for something specific, like a specific plant or.

    Deepest Bonds: His three elemental spirits have saved his life, have been teachers, and family to him for the majority of his current lifetime. While this wont allow him to use them as summons, it is strong enough to allow the three elemental spirits physical forms. While they can do every day tasks with these forms, they cannot battle in  them.

    Death Fae Doctor QrzkL3R


    _____________________________________________________________________________________

    Death Fae Doctor QOmg1XE


    Theo
    Theo

    Squishy but Deadly


    Squishy but Deadly

    Moderator- Alt Account- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Rising Star- Guild Master- Custom Slayer- Dragon Slayer- Legal Guild Ace- Neutral Guild Ace- H-Rank- S-Rank- A-Rank- Wanderer- Working Together- Christian Minecraft Server- I Have Friends...- Teaming Up!- Limited Edition- Legal Eagle- Helper- Guild Creator- Achiever- Expert Achiever- Over Achiever- Buddy Buddy- Shipped- Sticking Around- Dank Memer- Taskmaster- Halloween gfx'ers- Halloween Social - Halloween job event participant - Rich- Veteran Level 1- Character Application Approved!- Magic Application Approved!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Senior [500]- Novice [250]- X-Mas Event Participant- Cookie Achievement- Cupcake Achievement- Hero- Summer Special Participant- Have Onida On Your Friend's List- Have aeluri On Your Friend's List- Player 
    Lineage : Descendant of the Candy Witch
    Position : None
    Posts : 772
    Guild : Silver Wolf
    Dungeon Tokens : 5
    Experience : 2,489,302

    Character Sheet
    First Magic: Jello
    Second Magic: Drathir Takeover
    Third Magic: Treasure Dragon Slayer

    Death Fae Doctor Empty Re: Death Fae Doctor

    Post by Theo Fri 26 Oct 2018 - 8:25

    ♛:
    @Haraka Omaras wrote:Lineage Name: Sea Dragon
    Wielder: Haraka Omaras
    Purchase: Page 27, post 655

    Description:

    Once upon a time there was a Goddess of an ocean and medicine by the name of GulBekif. She was an ice dragon and had a twin named GliiwrWelun. She was prideful, living on a large continent of ice ruled by her family, she and her sister at the top of the food chain there. The better she got at battle or medicines, the more pride she gained in her abilities. This was magnified when non dragons moved to the country, most of the foreigners looking at her with amazement. It was not long after that the country had started to melt. While her sister worked to stabilize the ice, she seeked to find the source of the melting. The answer was in the newcomers adding new heat sources, that before the ice was maintained due to ice dragons being the only people that had lived there before. A solution was found in two of the newcomers, a phoenix named HahdrimAl and his werewolf friend DezLovaas.
    The friends worked with GliiwrWelun to help in creating the spell, while GulBekif only helped in fueling magic for it. The Goddess had more interest in a sickness that appeared recently that had been dubbed ‘whedab uaisbro lekiqle’, or ‘dark pearl infection’. After much work she knew that she could not cure this spreading issue on her own, so asked plants for aid. Some agreed to help, teaching her how to connect to nature spirits and their hidden names. With their help she managed to create and breed new plants that she then used for creating an antidote for dark pearl infection.
    The medicine became known to more medicine people, the ingredients raised by more people until suffering from the sickness became a temporary thing. It wasn’t until another sickness popped up that where these strange illnesses became important. A few generations had passed since the last sickness though, things had changed. She had students, but was no longer allowed to treat people herself unless they were of nobility. Her sister and friends all shared a similar fate, transparent chains that only became obvious once they needed freedom. While there hadn’t been any laws placed that explicitly said so, they were allowed to only go so far from their respective temples, unless it was to another temple, or a nobles home. There there guards, nobles, and priests that would get in the way of them leaving. To kill such people would be breaking the law, becoming criminals. In their country, all criminals were executed when it came to the crime of killing an innocent.
    ‘wer gul marfedelom’, or ‘the cold death’ left none who became infected by it alive. GulBekif feared that if she did not find a way out, none but the nobility class in the country would be left alive. That thought was especially upsetting to her, it reflected a view that she disagreed with, that certain lives were worth less than others. The plants she was allies with could not help, so she asked the forces of nature for aid so she could help her people. A wind spirit offered it’s wisdom, a lightning spirit offered its knowledge, and a fire spirit offered its foresight. When asking GliiwrWelun if she wanted to escape with her, GulBekif was refused. Her sister asked her to stop her plans, that it would be viewed as rebellion, that she would be classed as a rebel and killed. GulBekif instead vowed that she would help her sister at some point. Until then? With the three elemental spirits help, GulBekif left her prison of silks, gold, and ivory.

    It hurt that she now understood why GliiwrWelun had not married HahdrimAl, despite how in love they both plainly seemed to be. The freedom of her twin sister was important, but so were the lives in their kingdom. After the escape, GulBekif asked merchants, doctors, and fisherman that she ran into along the way for information. Wind Helped her understand who she should ask, lightening helped her see what she should ask, fire helped her understand what the information gathered meant on a bigger scale. The information lead her to a gate to the underworld that was opened deep under the ocean next to some of the ice that made their country. It’s corruption was the cause of the sicknesses. This lead her to enter the gate and confront the hell lord that had opened it in the first place- the lord of a frozen ocean in hell. It was the pride and greed of the nobility that had let the gate be open. These were the same sins that had also caused so many of her country to suffer long before the gate had opened. She decided to try to use one of the lords favorite things against him, as it seemed a physical battle would be impossible to win. He had too many minions too much power of destruction. They made a deal, if she was able to sacrifice her biggest item of pride, the gate would close and the hell lord would die.
    To her it was what made her able to fight, protect, and heal. This was why after the deal was created, she tore out her godhood than made it into a seed, plunging it deep within the ocean. The deal had to be honored, but he had never promised that a new lord could not be created. Someone needed to be the new frozen ocean. After he died, a flower mark appeared in the center of her family crest. It was her mark as the new lord, alive with corruption that threatened to destroy her. GulBekif returned to the land, the corruption acting just as the cold death did. She did not realize the marks meaning, only that it was the same fever killing so many. It drained ones magic and life essence and used it to heat the body up, leaving it a soulless empty burned husk. Was this to be her fate?
    She threw herself on the mercy of the plants to aid in finding a cure, but this time offering to give what little of herself that was left if that would aid in the cures creation. What they managed to create was as close to a cure as they could manage to make, using a chunk of her soul with the aid of the dragon fruit to create a new plant, the frost dragon fruit. When the frost dragon fruit was cooked, its flesh could be used to aid those who were suffering and make it possible to live. The malformations and miscoplorations that appeared during the fever also seemed to leave with the fever. Thus, she treated other people and herself at the same time, teaching common people how to properly grow and use the plant as she did so.
    When she returned to her home and prison, the cure had spread wide enough to prevent an epidemic. She was still dying even after treatment, life withering day by day. The nobles tried to get her to wed DezLovaas, for he had become the god of soil and order. If any could grant her a stable line of descendants, then surely he could. The nobles plans failed horribly.
    GulBekif wanted to have love, at least near the end of her withering life, but she wanted an honest one. She shared her made side and told the god that if he wanted to wed her, he would have to love both sides, that this was the face of her gentleness and thought, where he female side was the face of a protector and confidence. He thought it was all a horrible trick, canceling the wedding. HahdrimAl managed to calm DezLovaas, but he never fully forgave her. There was only one issue left after GulBekif died, how the magic in the spell that sustained the country was affected.
    Members of every class started to be born with magic, but one fifth of the population started to gain demonic features as a side effect. Two fifths had started to gain dragon features, some people being born with features of both. It was then that the nobility realized that ‘the cold death’ was demonic corruption. She was going to be born again if they didn’t destroy all of her temples and tell people to not believe in her. Her impurity would keep demons in the country, as well as the corruption. If they didn’t get rid of her, there was a chance the gate would return. They failed to get people to lose faith in her, for she had dared to defy the ‘gods’ of their country in order to save the people. She had done so much for them, she had saved them. This was how a system was created where children would go through something called ‘Kear Di Naam’. All of the gods would go through reincarnation eventually, even the ex goddess, but Kear Di Naam would help them find the corrupted fallen goddess. During the ceremony, a symbol would appear in the family crest. It would also force the fallen goddesses flower symbol to appear on her flesh. The reborn would even be given the title of being her ‘avatar’ to make it seem more special. Really though, hers were eternally doomed to be locked away and chained up every time they were found. They told the public the avatars were special, even hers, that the symbols showed how ‘close’ you were to your god. All the reincarnations of hers were born half ice dragon, half deep sea giant mantis shrimp demon, and a massive hole in their soul. The name of the person she is in her current lifetime is Haraka Omaras. With him ends the theme of the giant hole, having used an ice dragon slayer lacrima and some other things to repair it.

    Abilities:
    Sea Dragon: The adult deep sea mantis shrimp stand around 1.651-1.7272meters in length, excluding the tail. The demon version doesn’t exactly get any bigger in its shifted animal form. Of course he is also half ice dragon and he is fully capable of shifting. His shifted form stands at 2.2 meters, not including the head or neck. Basically the size of a giant horse. The feet have aquamarine talons on every toe. The tail is like a mantis shrimps, only very long. There are two horns on his head, one belong longer than the other. On his back is a pair of sizeable dragon shaped wings that look and are fully capable of fight. His body is fully coated in something light that looks a mix between scales and a crustaceans carapace. There are antennae at the side of his face, but with their shape and position it makes them look more like whiskers. The tough hide gives 30%(+2.5% from rank B per rank up) on magical and physical defense.

    Clarity: Due to the connection he has with his fire spirit, perception based magic is 50%(+5% from rank B per rank up) less likely to work on him.

    Adaptation: Due to the connection with his Wind spirit, he has learned how to move silently and more effectively. This increased his speed by 50%(+5% from rank B per rank up).

    Energy: Due to his connection to his lightning spirit, his mana and health pool have both increased by 30%(+2.5% from rank B per rank up).

    Connections: He's made and many kinds of goods and sold them to merchants over the years. This has given him an amount of savvy when it comes to money. He gets 100% more jewels from jobs as a result of this experience and knowledge.

    Plot Abilities:
    Sharp Eyes: Due to being half deep sea creature, they can see in any natural darkness. Besides that, he has an easier time making things out in weathers where water or cold are the things hindering sight. Eyes are also good at picking up something if he is looking for something specific, like a specific plant or.

    Deepest Bonds: His three elemental spirits have saved his life, have been teachers, and family to him for the majority of his current lifetime. While this wont allow him to use them as summons, it is strong enough to allow the three elemental spirits physical forms. While they can do every day tasks with these forms, they cannot battle in  them.


    Unlocked and moved per user’s request~


    _____________________________________________________________________________________


    Death Fae Doctor 60709_s
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    Death Fae Doctor Empty Re: Death Fae Doctor

    Post by Guest Sat 27 Oct 2018 - 0:39

    One small thing.

    ❅ Energy;; A health increase cannot be paired with any other buff, and would also cap at 30%.
    Haraka Omaras
    Haraka Omaras

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    Death Fae Doctor Empty Re: Death Fae Doctor

    Post by Haraka Omaras Sat 27 Oct 2018 - 1:00

    Modified, is this better?


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    [Harakas Bank] [Profile] [Ulhar Relgim] [Ice Dragon Slayer(2nd Gen)] [Second Heart] [Death Fae Doctor] [Characters Theme Song]
    Death Fae Doctor SnakeWeaver
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    Death Fae Doctor Empty Re: Death Fae Doctor

    Post by Guest Sat 27 Oct 2018 - 1:08

    Spoiler:
    @Haraka Omaras wrote: Lineage Name: Sea Dragon
    Wielder: Haraka Omaras
    Purchase: Page 27, post 655

    Description:

    Once upon a time there was a Goddess of an ocean and medicine by the name of GulBekif. She was an ice dragon and had a twin named GliiwrWelun. She was prideful, living on a large continent of ice ruled by her family, she and her sister at the top of the food chain there. The better she got at battle or medicines, the more pride she gained in her abilities. This was magnified when non dragons moved to the country, most of the foreigners looking at her with amazement. It was not long after that the country had started to melt. While her sister worked to stabilize the ice, she seeked to find the source of the melting. The answer was in the newcomers adding new heat sources, that before the ice was maintained due to ice dragons being the only people that had lived there before. A solution was found in two of the newcomers, a phoenix named HahdrimAl and his werewolf friend DezLovaas.
    The friends worked with GliiwrWelun to help in creating the spell, while GulBekif only helped in fueling magic for it. The Goddess had more interest in a sickness that appeared recently that had been dubbed ‘whedab uaisbro lekiqle’, or ‘dark pearl infection’. After much work she knew that she could not cure this spreading issue on her own, so asked plants for aid. Some agreed to help, teaching her how to connect to nature spirits and their hidden names. With their help she managed to create and breed new plants that she then used for creating an antidote for dark pearl infection.
    The medicine became known to more medicine people, the ingredients raised by more people until suffering from the sickness became a temporary thing. It wasn’t until another sickness popped up that where these strange illnesses became important. A few generations had passed since the last sickness though, things had changed. She had students, but was no longer allowed to treat people herself unless they were of nobility. Her sister and friends all shared a similar fate, transparent chains that only became obvious once they needed freedom. While there hadn’t been any laws placed that explicitly said so, they were allowed to only go so far from their respective temples, unless it was to another temple, or a nobles home. There there guards, nobles, and priests that would get in the way of them leaving. To kill such people would be breaking the law, becoming criminals. In their country, all criminals were executed when it came to the crime of killing an innocent.
    ‘wer gul marfedelom’, or ‘the cold death’ left none who became infected by it alive. GulBekif feared that if she did not find a way out, none but the nobility class in the country would be left alive. That thought was especially upsetting to her, it reflected a view that she disagreed with, that certain lives were worth less than others. The plants she was allies with could not help, so she asked the forces of nature for aid so she could help her people. A wind spirit offered it’s wisdom, a lightning spirit offered its knowledge, and a fire spirit offered its foresight. When asking GliiwrWelun if she wanted to escape with her, GulBekif was refused. Her sister asked her to stop her plans, that it would be viewed as rebellion, that she would be classed as a rebel and killed. GulBekif instead vowed that she would help her sister at some point. Until then? With the three elemental spirits help, GulBekif left her prison of silks, gold, and ivory.

    It hurt that she now understood why GliiwrWelun had not married HahdrimAl, despite how in love they both plainly seemed to be. The freedom of her twin sister was important, but so were the lives in their kingdom. After the escape, GulBekif asked merchants, doctors, and fisherman that she ran into along the way for information. Wind Helped her understand who she should ask, lightening helped her see what she should ask, fire helped her understand what the information gathered meant on a bigger scale. The information lead her to a gate to the underworld that was opened deep under the ocean next to some of the ice that made their country. It’s corruption was the cause of the sicknesses. This lead her to enter the gate and confront the hell lord that had opened it in the first place- the lord of a frozen ocean in hell. It was the pride and greed of the nobility that had let the gate be open. These were the same sins that had also caused so many of her country to suffer long before the gate had opened. She decided to try to use one of the lords favorite things against him, as it seemed a physical battle would be impossible to win. He had too many minions too much power of destruction. They made a deal, if she was able to sacrifice her biggest item of pride, the gate would close and the hell lord would die.
    To her it was what made her able to fight, protect, and heal. This was why after the deal was created, she tore out her godhood than made it into a seed, plunging it deep within the ocean. The deal had to be honored, but he had never promised that a new lord could not be created. Someone needed to be the new frozen ocean. After he died, a flower mark appeared in the center of her family crest. It was her mark as the new lord, alive with corruption that threatened to destroy her. GulBekif returned to the land, the corruption acting just as the cold death did. She did not realize the marks meaning, only that it was the same fever killing so many. It drained ones magic and life essence and used it to heat the body up, leaving it a soulless empty burned husk. Was this to be her fate?
    She threw herself on the mercy of the plants to aid in finding a cure, but this time offering to give what little of herself that was left if that would aid in the cures creation. What they managed to create was as close to a cure as they could manage to make, using a chunk of her soul with the aid of the dragon fruit to create a new plant, the frost dragon fruit. When the frost dragon fruit was cooked, its flesh could be used to aid those who were suffering and make it possible to live. The malformations and miscoplorations that appeared during the fever also seemed to leave with the fever. Thus, she treated other people and herself at the same time, teaching common people how to properly grow and use the plant as she did so.
    When she returned to her home and prison, the cure had spread wide enough to prevent an epidemic. She was still dying even after treatment, life withering day by day. The nobles tried to get her to wed DezLovaas, for he had become the god of soil and order. If any could grant her a stable line of descendants, then surely he could. The nobles plans failed horribly.
    GulBekif wanted to have love, at least near the end of her withering life, but she wanted an honest one. She shared her made side and told the god that if he wanted to wed her, he would have to love both sides, that this was the face of her gentleness and thought, where he female side was the face of a protector and confidence. He thought it was all a horrible trick, canceling the wedding. HahdrimAl managed to calm DezLovaas, but he never fully forgave her. There was only one issue left after GulBekif died, how the magic in the spell that sustained the country was affected.

    Members of every class started to be born with magic, but one fifth of the population started to gain demonic features as a side effect. Two fifths had started to gain dragon features, some people being born with features of both. It was then that the nobility realized that ‘the cold death’ was demonic corruption. She was going to be born again if they didn’t destroy all of her temples and tell people to not believe in her. Her impurity would keep demons in the country, as well as the corruption. If they didn’t get rid of her, there was a chance the gate would return. They failed to get people to lose faith in her, for she had dared to defy the ‘gods’ of their country in order to save the people. She had done so much for them, she had saved them. This was how a system was created where children would go through something called ‘Kear Di Naam’. All of the gods would go through reincarnation eventually, even the ex goddess, but Kear Di Naam would help them find the corrupted fallen goddess. During the ceremony, a symbol would appear in the family crest. It would also force the fallen goddesses flower symbol to appear on her flesh. The reborn would even be given the title of being her ‘avatar’ to make it seem more special. Really though, hers were eternally doomed to be locked away and chained up every time they were found. They told the public the avatars were special, even hers, that the symbols showed how ‘close’ you were to your god. All the reincarnations of hers were born half ice dragon, half deep sea giant mantis shrimp demon, and a massive hole in their soul. The name of the person she is in her current lifetime is Haraka Omaras. With him ends the theme of the giant hole, having used an ice dragon slayer lacrima and some other things to repair it.

    Abilities:
    Sea Dragon: The adult deep sea mantis shrimp stand around 1.651-1.7272meters in length, excluding the tail. The demon version doesn’t exactly get any bigger in its shifted animal form. Of course he is also half ice dragon and he is fully capable of shifting. His shifted form stands at 2.2 meters, not including the head or neck. Basically the size of a giant horse. The feet have aquamarine talons on every toe. The tail is like a mantis shrimps, only very long. There are two horns on his head, one belong longer than the other. On his back is a pair of sizeable dragon shaped wings that look and are fully capable of fight. His body is fully coated in something light that looks a mix between scales and a crustaceans carapace. There are antennae at the side of his face, but with their shape and position it makes them look more like whiskers. The tough hide gives 30%(+2.5% from rank B per rank up) on magical and physical defense.

    GulBekif: Haraka has the soul of the fallen goddess GulBekif, one of the origins of medicine. She was capable of much, even after loosing her godhood and had slowly started to die from the poisons of the demon lords blood. To this day there is still a holy ocean somewhere deep down below that rushes through her reincarnations blood, its salt water and clean pure ice. This was not only due to her hard work, but also being something that would always exist in some way or another so long as she is needed. How did she stop dying from sickness every lifetimes? It was changed, cleansed, and made into medicine. By sacrificing some blood(10 HP), he can enhance the effects of a healing or a cleansing spell by 50%(from rank D, +5% per rank up). It could be one cast by himself, or someone else. The only drawback is the enhanced spell cannot be used to heal him.

    Magical Blood: There is a multitude of reasons why, but it's safe to say that his blood is chalk full of magic. This gives him five more spell slots, one per rank up to S.

    Clarity: Due to the connection he has with their fire spirit, perception based magic is 40%(+5% from rank D per rank up) less likely to work on him.

    Adaptation: Due to the connection with their Wind spirit, he has learned how to move silently and more effectively. This increased his speed by 40%(+5% from rank D per rank up).

    Energy: Due to his connection to his lightning spirit, his mana has increased by 20%(+5% from rank D per rank up).

    Connections: The man has made and many kinds of goods and sold them to many different generations of merchants. This has given him an amount of savvy when it comes to money and the quality of goods. He gets 100% more jewels from jobs as a result of this experience and knowledge.

    Plot Abilities:

    Deepest Bonds: His three elemental spirits have saved his life, have been teachers, and family to him for the majority of his current lifetime. While this wont allow him to use them as summons, it is strong enough to allow the three elemental spirits physical forms. While they can do every day tasks with these forms, they cannot battle in them.

    Sharp Eyes: Due to being half deep sea creature, they can see in any natural darkness. Besides that, he has an easier time making things out in weathers where water or cold are the things hindering sight. Eyes are also good at picking up something if he is looking for something specific, like a specific plant or.

    Deep Sea Lungs: Being half deep sea creature, hes fully capable of breathing under water. This includes deep sea depths.

    Flight: He has massive wings and can use them to fly.

    Death Fae Doctor RTUziES
    Saraphina
    Saraphina

    The White Queen


    The White Queen

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    Lineage : Blizzard's Frostburn
    Position : None
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    First Magic: Aspect of Divinity
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    Death Fae Doctor Empty Re: Death Fae Doctor

    Post by Saraphina Sat 21 Dec 2019 - 22:43

    Spoiler:
    @Haraka Omaras wrote: Lineage Name: Sea Dragon
    Wielder: Haraka Omaras
    Purchase: Page 27, post 655

    Description:

    Once upon a time there was a Goddess of an ocean and medicine by the name of GulBekif. She was an ice dragon and had a twin named GliiwrWelun. She was prideful, living on a large continent of ice ruled by her family, she and her sister at the top of the food chain there. The better she got at battle or medicines, the more pride she gained in her abilities. This was magnified when non dragons moved to the country, most of the foreigners looking at her with amazement. It was not long after that the country had started to melt. While her sister worked to stabilize the ice, she seeked to find the source of the melting. The answer was in the newcomers adding new heat sources, that before the ice was maintained due to ice dragons being the only people that had lived there before. A solution was found in two of the newcomers, a phoenix named HahdrimAl and his werewolf friend DezLovaas.
    The friends worked with GliiwrWelun to help in creating the spell, while GulBekif only helped in fueling magic for it. The Goddess had more interest in a sickness that appeared recently that had been dubbed ‘whedab uaisbro lekiqle’, or ‘dark pearl infection’. After much work she knew that she could not cure this spreading issue on her own, so asked plants for aid. Some agreed to help, teaching her how to connect to nature spirits and their hidden names. With their help she managed to create and breed new plants that she then used for creating an antidote for dark pearl infection.
    The medicine became known to more medicine people, the ingredients raised by more people until suffering from the sickness became a temporary thing. It wasn’t until another sickness popped up that where these strange illnesses became important. A few generations had passed since the last sickness though, things had changed. She had students, but was no longer allowed to treat people herself unless they were of nobility. Her sister and friends all shared a similar fate, transparent chains that only became obvious once they needed freedom. While there hadn’t been any laws placed that explicitly said so, they were allowed to only go so far from their respective temples, unless it was to another temple, or a nobles home. There there guards, nobles, and priests that would get in the way of them leaving. To kill such people would be breaking the law, becoming criminals. In their country, all criminals were executed when it came to the crime of killing an innocent.
    ‘wer gul marfedelom’, or ‘the cold death’ left none who became infected by it alive. GulBekif feared that if she did not find a way out, none but the nobility class in the country would be left alive. That thought was especially upsetting to her, it reflected a view that she disagreed with, that certain lives were worth less than others. The plants she was allies with could not help, so she asked the forces of nature for aid so she could help her people. A wind spirit offered it’s wisdom, a lightning spirit offered its knowledge, and a fire spirit offered its foresight. When asking GliiwrWelun if she wanted to escape with her, GulBekif was refused. Her sister asked her to stop her plans, that it would be viewed as rebellion, that she would be classed as a rebel and killed. GulBekif instead vowed that she would help her sister at some point. Until then? With the three elemental spirits help, GulBekif left her prison of silks, gold, and ivory.

    It hurt that she now understood why GliiwrWelun had not married HahdrimAl, despite how in love they both plainly seemed to be. The freedom of her twin sister was important, but so were the lives in their kingdom. After the escape, GulBekif asked merchants, doctors, and fisherman that she ran into along the way for information. Wind Helped her understand who she should ask, lightening helped her see what she should ask, fire helped her understand what the information gathered meant on a bigger scale. The information lead her to a gate to the underworld that was opened deep under the ocean next to some of the ice that made their country. It’s corruption was the cause of the sicknesses. This lead her to enter the gate and confront the hell lord that had opened it in the first place- the lord of a frozen ocean in hell. It was the pride and greed of the nobility that had let the gate be open. These were the same sins that had also caused so many of her country to suffer long before the gate had opened. She decided to try to use one of the lords favorite things against him, as it seemed a physical battle would be impossible to win. He had too many minions too much power of destruction. They made a deal, if she was able to sacrifice her biggest item of pride, the gate would close and the hell lord would die.
    To her it was what made her able to fight, protect, and heal. This was why after the deal was created, she tore out her godhood than made it into a seed, plunging it deep within the ocean. The deal had to be honored, but he had never promised that a new lord could not be created. Someone needed to be the new frozen ocean. After he died, a flower mark appeared in the center of her family crest. It was her mark as the new lord, alive with corruption that threatened to destroy her. GulBekif returned to the land, the corruption acting just as the cold death did. She did not realize the marks meaning, only that it was the same fever killing so many. It drained ones magic and life essence and used it to heat the body up, leaving it a soulless empty burned husk. Was this to be her fate?
    She threw herself on the mercy of the plants to aid in finding a cure, but this time offering to give what little of herself that was left if that would aid in the cures creation. What they managed to create was as close to a cure as they could manage to make, using a chunk of her soul with the aid of the dragon fruit to create a new plant, the frost dragon fruit. When the frost dragon fruit was cooked, its flesh could be used to aid those who were suffering and make it possible to live. The malformations and miscoplorations that appeared during the fever also seemed to leave with the fever. Thus, she treated other people and herself at the same time, teaching common people how to properly grow and use the plant as she did so.
    When she returned to her home and prison, the cure had spread wide enough to prevent an epidemic. She was still dying even after treatment, life withering day by day. The nobles tried to get her to wed DezLovaas, for he had become the god of soil and order. If any could grant her a stable line of descendants, then surely he could. The nobles plans failed horribly.
    GulBekif wanted to have love, at least near the end of her withering life, but she wanted an honest one. She shared her made side and told the god that if he wanted to wed her, he would have to love both sides, that this was the face of her gentleness and thought, where he female side was the face of a protector and confidence. He thought it was all a horrible trick, canceling the wedding. HahdrimAl managed to calm DezLovaas, but he never fully forgave her. There was only one issue left after GulBekif died, how the magic in the spell that sustained the country was affected.

    Members of every class started to be born with magic, but one fifth of the population started to gain demonic features as a side effect. Two fifths had started to gain dragon features, some people being born with features of both. It was then that the nobility realized that ‘the cold death’ was demonic corruption. She was going to be born again if they didn’t destroy all of her temples and tell people to not believe in her. Her impurity would keep demons in the country, as well as the corruption. If they didn’t get rid of her, there was a chance the gate would return. They failed to get people to lose faith in her, for she had dared to defy the ‘gods’ of their country in order to save the people. She had done so much for them, she had saved them. This was how a system was created where children would go through something called ‘Kear Di Naam’. All of the gods would go through reincarnation eventually, even the ex goddess, but Kear Di Naam would help them find the corrupted fallen goddess. During the ceremony, a symbol would appear in the family crest. It would also force the fallen goddesses flower symbol to appear on her flesh. The reborn would even be given the title of being her ‘avatar’ to make it seem more special. Really though, hers were eternally doomed to be locked away and chained up every time they were found. They told the public the avatars were special, even hers, that the symbols showed how ‘close’ you were to your god. All the reincarnations of hers were born half ice dragon, half deep sea giant mantis shrimp demon, and a massive hole in their soul. The name of the person she is in her current lifetime is Haraka Omaras. With him ends the theme of the giant hole, having used an ice dragon slayer lacrima and some other things to repair it.

    Abilities:
    Sea Dragon: The adult deep sea mantis shrimp stand around 1.651-1.7272meters in length, excluding the tail. The demon version doesn’t exactly get any bigger in its shifted animal form. Of course he is also half ice dragon and he is fully capable of shifting. His shifted form stands at 2.2 meters, not including the head or neck. Basically the size of a giant horse. The feet have aquamarine talons on every toe. The tail is like a mantis shrimps, only very long. There are two horns on his head, one belong longer than the other. On his back is a pair of sizeable dragon shaped wings that look and are fully capable of fight. His body is fully coated in something light that looks a mix between scales and a crustaceans carapace. There are antennae at the side of his face, but with their shape and position it makes them look more like whiskers. The tough hide gives 30%(+2.5% from rank B per rank up) on magical and physical defense.

    GulBekif: Haraka has the soul of the fallen goddess GulBekif, one of the origins of medicine. She was capable of much, even after loosing her godhood and had slowly started to die from the poisons of the demon lords blood. To this day there is still a holy ocean somewhere deep down below that rushes through her reincarnations blood, its salt water and clean pure ice. This was not only due to her hard work, but also being something that would always exist in some way or another so long as she is needed. How did she stop dying from sickness every lifetimes? It was changed, cleansed, and made into medicine. By sacrificing some blood(10 HP), he can enhance the effects of a healing or a cleansing spell by 50%(from rank D, +5% per rank up). It could be one cast by himself, or someone else. The only drawback is the enhanced spell cannot be used to heal him.

    Magical Blood: There is a multitude of reasons why, but it's safe to say that his blood is chalk full of magic. This gives him five more spell slots, one per rank up to S.

    Clarity: Due to the connection he has with their fire spirit, perception based magic is 40%(+5% from rank D per rank up) less likely to work on him.

    Adaptation: Due to the connection with their Wind spirit, he has learned how to move silently and more effectively. This increased his speed by 40%(+5% from rank D per rank up).

    Energy: Due to his connection to his lightning spirit, his mana has increased by 20%(+5% from rank D per rank up).

    Connections: The man has made and many kinds of goods and sold them to many different generations of merchants. This has given him an amount of savvy when it comes to money and the quality of goods. He gets 100% more jewels from jobs as a result of this experience and knowledge.

    Plot Abilities:

    Deepest Bonds: His three elemental spirits have saved his life, have been teachers, and family to him for the majority of his current lifetime. While this wont allow him to use them as summons, it is strong enough to allow the three elemental spirits physical forms. While they can do every day tasks with these forms, they cannot battle in them.

    Sharp Eyes: Due to being half deep sea creature, they can see in any natural darkness. Besides that, he has an easier time making things out in weathers where water or cold are the things hindering sight. Eyes are also good at picking up something if he is looking for something specific, like a specific plant or.

    Deep Sea Lungs: Being half deep sea creature, hes fully capable of breathing under water. This includes deep sea depths.

    Flight: He has massive wings and can use them to fly.

    Death Fae Doctor J8Nltax


    _____________________________________________________________________________________

    Johann
    Johann

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    Lineage : Assassin's Shadow
    Position : God of Justice
    Posts : 10050
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    Age : 30
    Experience : 3,108,432
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    Character Sheet
    First Magic: Saga of War - Ragnarök
    Second Magic: Consecration of War - Einherjar
    Third Magic: Maledict of War - Berserkir

    Death Fae Doctor Empty Re: Death Fae Doctor

    Post by Johann Fri 10 Jan 2020 - 11:51

    Heya Haraka, Joh here to grade your lineage. As usual, all of my edits will be in this color

    Spoiler:
    @Haraka Omaras wrote:Lineage Name: Dragonfly Healer
    Wielder: Haraka Omaras
    Purchase: Page 27, post 655

    Description:

    Among the spirits of nature, it's only natural that a few of these creatures pertains to death. One of these beings are a nameless group born from the final breaths of the dead. They are a type of wind elemental who's blood holds only the refined essence of death. Their numbers never increase or decrease. Each one is a different color, symbolizing a different 'time' in each life after it has ended. Their main job is to put those who have reached their final death into a deeper sleep. While they can feel if a death or disaster is coming, they cannot speak of any of this even among their own kind. This is why older ones also hold the job of occasionally judging if doing a particular action will fix an imbalance that has or will come into the cycle. Dawns time frame goes from the unborn to young toddlers, morning covers young children, late morning covers older children, early noon covers young adults, late noon middle aged adults, dusk covers older adults, twilight covers the elderly, midnight everything that doesn't fit in a simple time frame. They all follow the same rules, each knowing what those are since birth. These creatures are genderless, but can present however they wish. As spirits when they enter a realm of living, they change into a small child like form that keeps their energy from harming any surroundings. Their eyes are always pitch black so long as they are not corrupted. When one is destroyed, another is born from the essence of the dead one. These holy beings cannot attack others unless they are being used as a summon, otherwise they will become corrupted. Much like the air, once one is corrupted its unlikely to be able to ever be made clean again. The only known way to cleanse the corruption is to kill it, thus preventing it from corrupting others of its species and doing further damage overall. The corrupted have a ball of color in each eye. They tend to wake dead souls and place them in corpses, causing the dead that have been risen in this way to have black eyes. Those dead tend to go to the homes of their living loved ones and try to be invited inside, or to get the person to join them outside. The dead risen by a corrupted are most active at night time or when the weather is very foggy. Nature of course designed these fae like wind spirits to not easily be swayed into doing things that lead to corruption. This is why these breaths of death tend to be indifferent about everything that doesn't involve their job and following the rules, something each one cares deeply about. The morning wind is the one who placed their blood in Haraka Omaras starting when he was eight and a half, ending when he was nine. The child wasn't just randomly selected, it was the act of killing two birds with one stone. For wind it was saving the only child of flesh they had ever gotten attached to, a precious family member. It was also the prevention of a disaster that would have thrown things off balance more. The disaster that lead to that had been caused by a number of nature defying acts, bastardizations of blessings of nature, abuse of spirits, among a long list of other things. Harakas soul had been mistaken for the gone and destroyed soul of the goddess GulBekif whom had given up her godhood to save her people.

    Her soul had left the world of reincarnation long ago, leaving only what remained of her essence within the large scale magic spell that she helped create. There were a few differences between his soul and hers, but it was always ignored. They had the same family crest and mark in the middle of it. It was not contemplated on that a good enough copy would still retain those marks while still not being that person, it wasn't even considered. In their first lifetime they had a frail body being poisoned by their soul. It was corruption from the demonic virus that had still not been cured in the country. When mistaken for the fallen goddess, they were taken by the countries priesthood and locked away. Outside of the temple it was said she had been reborn and was helping them, but inside the room the child's magic was slowly sapped away by the priests. With each lifetime that repeated this pattern the soul slowly weakened and begun to crack, but the body became more well and better at resisting the virus. By the time their current lifetime had arrived, the soul had reached passed normal limits, the virus being the only thing that held it together. Almost half of the soul was missing, what was there was frail and cracked. When a soul becomes too damaged and coated in death then it wont be able to leave the body after death. The more suffering that has occurred that hadn't been confronted or otherwise dealt with by the person, the more dangerous of a creature it becomes. Priests had tried to get him in this current lifetime as a child too, but his mother figure Fennos had kept them far away. She had a natural distrust of people who were eager to snatch children from safe and loving homes to places they dared not elaborate too much on. She also had something she felt was important to pass on. A person who was born loved by nature and loved it back was the perfect person to pass her role onto. Their natural love and curiosity of treating others was also ideal to her. This was why she protected them from all she could, hoping their pure and loving heart could make the world a better place than her own jaded one that was darkened, like the layers of scars across and under the skin. But she didn't know the child she loved as her son had already started to understand the world wasn't all kind even at a young age. She had him make the same vow she did, to follow the golden road. The road passed on from generation to generation, to be the sort of doctor that didn't abuse or distort their patients and protect the forbidden fruit. At some point the plant must have existed in other places, but this vow was old enough that the mighty tree and its forbidden fruit had already vanished from the known world outside the family line, if it was ever in that location in the first place. The vow from his mother and the blood from wind remained not having many direct changes in their life, until the blood was accepted. When the blood was accepted, Haraka had lost their dragon blood. This was because the man had stopped being a flawed accidental copy of a fallen goddess that many at one point had desperately wanted to return.

    Like a dragonfly larva shedding its skins again and again until it grows wings, he had shed the damage again and again until ready to accept the blood and the change that came with it. The rare children of these raw death spirits are a type of child of death, rare and never born without both a reason and strong deep emotions towards the person from the spirit. The skin was made chalk white, mint curling hair from the morning spirit that gave him blood, as well as red eyes. Without the dragon blood blocking other things from marking his skin, hat has now allowed the golden road to mark him. It decided to do so by coating all the skin in a brown earthy soil color, both helping to hide their strange new state of living a bit better and helping him to look more alive as a whole than they would have otherwise. While they are no longer a medium, their soul is no longer damaged either. Connected to plants and the wind, this dragonfly faes job is to repair damaged souls that might be unable to leave the body after death afterwards.

    Abilities:
    Merchant Godfather: The man has made and many kinds of goods and sold them to many different generations of merchants. This has given him an amount of savvy when it comes to money and the quality of goods as well as a fair number of connections in the world of business. He gets 100% more jewels from jobs as a result of this experience and knowledge.

    Deep Healing: Their healing spells base potency has increased by 50% due to it now effecting both the body and soul. This allows his healing spells to fix things that he had been unable to before, though it still doesn't mean the spells can heal anything and everything. The strong downside is that his defense (Defense is not a buffable/debuffable stat. Please clarify which stat exactly is meant by this) can't be buffed. This is simply due to the nature of his type of wind magic.

    Further Mending: Being a type of death fae meant to heal and mend souls so they can move on, this has given him intense healing capabilities. Healing spells are given a 120% boost.

    Medicinal Mind: For as far back as he can remember there was always a curious love for the various ingredients that go into creating medicines. Even at a young age he was working hard to learn how to treat various wounds and different diseases. Due to the amount of knowledge he has on plants, their plant based spells get a 120% buff (Please clarify which aspect of these spells is being buffed, as currently, this buff could be interpreted to increase any given aspect of a "plant based" spell).

    Whispering Winds: It was something heard before ever even being born. The whispers of the dead only increased with their numbers with each passing year of life. Over time it was as if he were being stalked by a massive army of dead waiting to drag him off to an awaiting death. Though there is no more dead stuck to his soul, their energy has made it's mark, as well as the death essence based blood from his wind element godparent. This buffs his wind magic by 120% (Please clarify which aspect of this magic is being buffed, as currently, this buff could be interpreted to increase any given aspect of "wind magic").

    Mental Inoculation: The effects of the sheer amount of ghosts that had connected to him hasn't left, even after they were all forced to disconnect from Haraka after their soul healed. This has caused perception based magic to be 60% less likely to work on him (Counter-effects may reduce the potency of effects by 50%, which is always fixed at this value. I must thus ask you to lower this accordingly. Further, please additionally clarify what exactly "perception based" magic entails and how exactly it is determined which magic "works" on the affected character and which doesn't, the wording in this ability implying that this percentage is not a reduction if effectiveness, but simply a chance that the magic in question does or does not affect the character).

    Adaptation: Due lessons and blood from their Wind spirit, he has learned how to move silently and more effectively. This gave his speed a 60% buff.


    _____________________________________________________________________________________

    Death Fae Doctor Johannsiggies
    Haraka Omaras
    Haraka Omaras

    Main Account- Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Dragon Slayer- Unknown Powerhouse- Achiever- Halloween job event participant - Character Application Approved!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Player 
    Lineage : Dragonfly Healer
    Position : None
    Posts : 492
    Guild : Onyx Moon
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 494,070

    Character Sheet
    First Magic:
    Second Magic:
    Third Magic:

    Death Fae Doctor Empty Re: Death Fae Doctor

    Post by Haraka Omaras Sat 11 Jan 2020 - 1:03

    I have updated the information and hope that fixed all the problems it had.


    _____________________________________________________________________________________

    [Harakas Bank] [Profile] [Ulhar Relgim] [Ice Dragon Slayer(2nd Gen)] [Second Heart] [Death Fae Doctor] [Characters Theme Song]
    Death Fae Doctor SnakeWeaver
    Johann
    Johann

    Administrator- Moderator- Developer/GFX Artist- Main Account- Mythical VIP Status- Demon VIP Status- God VIP Status- Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Mythical- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Guild Master- Custom Slayer- God Slayer- Demon Slayer- Legal Guild Ace- Neutral Guild Ace- Z-Rank- Y-Rank- X-Rank- H-Rank- S-Rank- A-Rank- Wanderer- Eevee- EXP Grinder- Jewel Grinder- Job Creator- Working Together- Forever Solo- Christian Minecraft Server- I Have Friends...- Teaming Up!- Limited Edition- Idolize- Unknown Powerhouse- Unknown Legend- The Completionist- Guild Creator- Achiever- Expert Achiever- Buddy Buddy- Obligatory Beach Episode- Shipped- Sticking Around- Loyal to the Bone- Dank Memer- Fan Artist- Taskmaster- Halloween gfx'ers- Halloween Social- Halloween job event participant - Fan Art Contest Participant- Haiku Contest Participant- Lineage Making Contest Participant- Richie Rich- Rich- Veteran Level 6- Veteran Level 5- Veteran Level 4- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Tertiary Magic- Supreme Grand Master [5000]- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- 3rd Place Event/Contest Winner- Christmas Event Winner- X-Mas Event Participant- Advertisement Achievement Badge- Tournament Participation Badge- Cookie Achievement- Cupcake Achievement- Rainbow Hero- Summer Special Tier 4- Summer Special Tier 3- Summer Special Tier 2- Summer Special Tier 1- Summer Special Donor- Summer Special Participant- 1 Year Anniversary- Player-
    Lineage : Assassin's Shadow
    Position : God of Justice
    Posts : 10050
    Guild : None
    Cosmic Coins : 50
    Dungeon Tokens : 0
    Age : 30
    Experience : 3,108,432
    Brownie Points : ( ͡° ͜ʖ ͡°)

    Character Sheet
    First Magic: Saga of War - Ragnarök
    Second Magic: Consecration of War - Einherjar
    Third Magic: Maledict of War - Berserkir

    Death Fae Doctor Empty Re: Death Fae Doctor

    Post by Johann Sun 12 Jan 2020 - 16:15

    One more edit, same color

    Spoiler:
    @Haraka Omaras wrote:Lineage Name: Dragonfly Healer
    Wielder: Haraka Omaras
    Purchase: Page 27, post 655

    Description:

    Among the spirits of nature, it's only natural that a few of these creatures pertains to death. One of these beings are a nameless group born from the final breaths of the dead. They are a type of wind elemental who's blood holds only the refined essence of death. Their numbers never increase or decrease. Each one is a different color, symbolizing a different 'time' in each life after it has ended. Their main job is to put those who have reached their final death into a deeper sleep. While they can feel if a death or disaster is coming, they cannot speak of any of this even among their own kind. This is why older ones also hold the job of occasionally judging if doing a particular action will fix an imbalance that has or will come into the cycle. Dawns time frame goes from the unborn to young toddlers, morning covers young children, late morning covers older children, early noon covers young adults, late noon middle aged adults, dusk covers older adults, twilight covers the elderly, midnight everything that doesn't fit in a simple time frame. They all follow the same rules, each knowing what those are since birth. These creatures are genderless, but can present however they wish. As spirits when they enter a realm of living, they change into a small child like form that keeps their energy from harming any surroundings. Their eyes are always pitch black so long as they are not corrupted. When one is destroyed, another is born from the essence of the dead one. These holy beings cannot attack others unless they are being used as a summon, otherwise they will become corrupted. Much like the air, once one is corrupted its unlikely to be able to ever be made clean again. The only known way to cleanse the corruption is to kill it, thus preventing it from corrupting others of its species and doing further damage overall. The corrupted have a ball of color in each eye. They tend to wake dead souls and place them in corpses, causing the dead that have been risen in this way to have black eyes. Those dead tend to go to the homes of their living loved ones and try to be invited inside, or to get the person to join them outside. The dead risen by a corrupted are most active at night time or when the weather is very foggy. Nature of course designed these fae like wind spirits to not easily be swayed into doing things that lead to corruption. This is why these breaths of death tend to be indifferent about everything that doesn't involve their job and following the rules, something each one cares deeply about. The morning wind is the one who placed their blood in Haraka Omaras starting when he was eight and a half, ending when he was nine. The child wasn't just randomly selected, it was the act of killing two birds with one stone. For wind it was saving the only child of flesh they had ever gotten attached to, a precious family member. It was also the prevention of a disaster that would have thrown things off balance more. The disaster that lead to that had been caused by a number of nature defying acts, bastardizations of blessings of nature, abuse of spirits, among a long list of other things. Harakas soul had been mistaken for the gone and destroyed soul of the goddess GulBekif whom had given up her godhood to save her people.

    Her soul had left the world of reincarnation long ago, leaving only what remained of her essence within the large scale magic spell that she helped create. There were a few differences between his soul and hers, but it was always ignored. They had the same family crest and mark in the middle of it. It was not contemplated on that a good enough copy would still retain those marks while still not being that person, it wasn't even considered. In their first lifetime they had a frail body being poisoned by their soul. It was corruption from the demonic virus that had still not been cured in the country. When mistaken for the fallen goddess, they were taken by the countries priesthood and locked away. Outside of the temple it was said she had been reborn and was helping them, but inside the room the child's magic was slowly sapped away by the priests. With each lifetime that repeated this pattern the soul slowly weakened and begun to crack, but the body became more well and better at resisting the virus. By the time their current lifetime had arrived, the soul had reached passed normal limits, the virus being the only thing that held it together. Almost half of the soul was missing, what was there was frail and cracked. When a soul becomes too damaged and coated in death then it wont be able to leave the body after death. The more suffering that has occurred that hadn't been confronted or otherwise dealt with by the person, the more dangerous of a creature it becomes. Priests had tried to get him in this current lifetime as a child too, but his mother figure Fennos had kept them far away. She had a natural distrust of people who were eager to snatch children from safe and loving homes to places they dared not elaborate too much on. She also had something she felt was important to pass on. A person who was born loved by nature and loved it back was the perfect person to pass her role onto. Their natural love and curiosity of treating others was also ideal to her. This was why she protected them from all she could, hoping their pure and loving heart could make the world a better place than her own jaded one that was darkened, like the layers of scars across and under the skin. But she didn't know the child she loved as her son had already started to understand the world wasn't all kind even at a young age. She had him make the same vow she did, to follow the golden road. The road passed on from generation to generation, to be the sort of doctor that didn't abuse or distort their patients and protect the forbidden fruit. At some point the plant must have existed in other places, but this vow was old enough that the mighty tree and its forbidden fruit had already vanished from the known world outside the family line, if it was ever in that location in the first place. The vow from his mother and the blood from wind remained not having many direct changes in their life, until the blood was accepted. When the blood was accepted, Haraka had lost their dragon blood. This was because the man had stopped being a flawed accidental copy of a fallen goddess that many at one point had desperately wanted to return.

    Like a dragonfly larva shedding its skins again and again until it grows wings, he had shed the damage again and again until ready to accept the blood and the change that came with it. The rare children of these raw death spirits are a type of child of death, rare and never born without both a reason and strong deep emotions towards the person from the spirit. The skin was made chalk white, mint curling hair from the morning spirit that gave him blood, as well as red eyes. Without the dragon blood blocking other things from marking his skin, hat has now allowed the golden road to mark him. It decided to do so by coating all the skin in a brown earthy soil color, both helping to hide their strange new state of living a bit better and helping him to look more alive as a whole than they would have otherwise. While they are no longer a medium, their soul is no longer damaged either. Connected to plants and the wind, this dragonfly faes job is to repair damaged souls that might be unable to leave the body after death afterwards.

    Abilities:
    Merchant Godfather: The man has made and many kinds of goods and sold them to many different generations of merchants. This has given him an amount of savvy when it comes to money and the quality of goods as well as a fair number of connections in the world of business. He gets 100% more jewels from jobs as a result of this experience and knowledge.

    Deep Healing: Their healing spells base potency has increased by 50% due to it now effecting both the body and soul. This allows his healing spells to fix things that he had been unable to before, though it still doesn't mean the spells can heal anything and everything. The strong downside is that his physical resistance can't be buffed. This is simply due to the nature of his type of wind magic. (Simply sacrificing the ability to increase physical resistance is not a sufficient downside for a 50% increase in base spell healing. Please include a stronger downside for this ability to be considered balanced)

    Medicinal: Being a type of death fae meant to heal and mend souls so they can move on, this has given him intense healing capabilities. Besides that he has also studied and researched medicine for thousands of years, giving him a good understanding of it. This means he has a good understanding of what helps someone recover and stay healthy. Healing spells are given a 300% boost.

    Whispering Winds: It was something heard before ever even being born. The whispers of the dead only increased with their numbers with each passing year of life. Over time it was as if he were being stalked by a massive army of dead waiting to drag him off to an awaiting death. Though there is no more dead stuck to his soul, their energy has made it's mark, as well as the death essence based blood from his wind element godparent. This buffs his spell damage by 120%.

    Adaptation: Due lessons and blood from their Wind spirit, he has learned how to move silently and more effectively. This gave his speed a 60% buff.


    _____________________________________________________________________________________

    Death Fae Doctor Johannsiggies
    Haraka Omaras
    Haraka Omaras

    Main Account- Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Dragon Slayer- Unknown Powerhouse- Achiever- Halloween job event participant - Character Application Approved!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Player 
    Lineage : Dragonfly Healer
    Position : None
    Posts : 492
    Guild : Onyx Moon
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 494,070

    Character Sheet
    First Magic:
    Second Magic:
    Third Magic:

    Death Fae Doctor Empty Re: Death Fae Doctor

    Post by Haraka Omaras Mon 13 Jan 2020 - 18:34

    I have modified the downside and hope this change makes a sufficient downside.


    _____________________________________________________________________________________

    [Harakas Bank] [Profile] [Ulhar Relgim] [Ice Dragon Slayer(2nd Gen)] [Second Heart] [Death Fae Doctor] [Characters Theme Song]
    Death Fae Doctor SnakeWeaver
    Johann
    Johann

    Administrator- Moderator- Developer/GFX Artist- Main Account- Mythical VIP Status- Demon VIP Status- God VIP Status- Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Mythical- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Guild Master- Custom Slayer- God Slayer- Demon Slayer- Legal Guild Ace- Neutral Guild Ace- Z-Rank- Y-Rank- X-Rank- H-Rank- S-Rank- A-Rank- Wanderer- Eevee- EXP Grinder- Jewel Grinder- Job Creator- Working Together- Forever Solo- Christian Minecraft Server- I Have Friends...- Teaming Up!- Limited Edition- Idolize- Unknown Powerhouse- Unknown Legend- The Completionist- Guild Creator- Achiever- Expert Achiever- Buddy Buddy- Obligatory Beach Episode- Shipped- Sticking Around- Loyal to the Bone- Dank Memer- Fan Artist- Taskmaster- Halloween gfx'ers- Halloween Social- Halloween job event participant - Fan Art Contest Participant- Haiku Contest Participant- Lineage Making Contest Participant- Richie Rich- Rich- Veteran Level 6- Veteran Level 5- Veteran Level 4- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Tertiary Magic- Supreme Grand Master [5000]- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- 3rd Place Event/Contest Winner- Christmas Event Winner- X-Mas Event Participant- Advertisement Achievement Badge- Tournament Participation Badge- Cookie Achievement- Cupcake Achievement- Rainbow Hero- Summer Special Tier 4- Summer Special Tier 3- Summer Special Tier 2- Summer Special Tier 1- Summer Special Donor- Summer Special Participant- 1 Year Anniversary- Player-
    Lineage : Assassin's Shadow
    Position : God of Justice
    Posts : 10050
    Guild : None
    Cosmic Coins : 50
    Dungeon Tokens : 0
    Age : 30
    Experience : 3,108,432
    Brownie Points : ( ͡° ͜ʖ ͡°)

    Character Sheet
    First Magic: Saga of War - Ragnarök
    Second Magic: Consecration of War - Einherjar
    Third Magic: Maledict of War - Berserkir

    Death Fae Doctor Empty Re: Death Fae Doctor

    Post by Johann Mon 13 Jan 2020 - 19:55

    Changing physical to magical damage resistance is also not a sufficient downside. To allow a base increase of this caliber, the downside must be major and impactful due to the massive potential increase that base buffs entail. If you wish to retain the 50% increase I would say that sacrificing the ability to increase both physical and magical damage reduction is sufficient. Otherwise, I must ask you to lower the base increase within your ability "Deep Healing" to 25% if you wish to retain the ability as it is now.


    _____________________________________________________________________________________

    Death Fae Doctor Johannsiggies
    Haraka Omaras
    Haraka Omaras

    Main Account- Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Dragon Slayer- Unknown Powerhouse- Achiever- Halloween job event participant - Character Application Approved!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Player 
    Lineage : Dragonfly Healer
    Position : None
    Posts : 492
    Guild : Onyx Moon
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 494,070

    Character Sheet
    First Magic:
    Second Magic:
    Third Magic:

    Death Fae Doctor Empty Re: Death Fae Doctor

    Post by Haraka Omaras Tue 14 Jan 2020 - 18:22

    It has now been changed to include both~


    _____________________________________________________________________________________

    [Harakas Bank] [Profile] [Ulhar Relgim] [Ice Dragon Slayer(2nd Gen)] [Second Heart] [Death Fae Doctor] [Characters Theme Song]
    Death Fae Doctor SnakeWeaver
    Johann
    Johann

    Administrator- Moderator- Developer/GFX Artist- Main Account- Mythical VIP Status- Demon VIP Status- God VIP Status- Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Mythical- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Guild Master- Custom Slayer- God Slayer- Demon Slayer- Legal Guild Ace- Neutral Guild Ace- Z-Rank- Y-Rank- X-Rank- H-Rank- S-Rank- A-Rank- Wanderer- Eevee- EXP Grinder- Jewel Grinder- Job Creator- Working Together- Forever Solo- Christian Minecraft Server- I Have Friends...- Teaming Up!- Limited Edition- Idolize- Unknown Powerhouse- Unknown Legend- The Completionist- Guild Creator- Achiever- Expert Achiever- Buddy Buddy- Obligatory Beach Episode- Shipped- Sticking Around- Loyal to the Bone- Dank Memer- Fan Artist- Taskmaster- Halloween gfx'ers- Halloween Social- Halloween job event participant - Fan Art Contest Participant- Haiku Contest Participant- Lineage Making Contest Participant- Richie Rich- Rich- Veteran Level 6- Veteran Level 5- Veteran Level 4- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Tertiary Magic- Supreme Grand Master [5000]- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- 3rd Place Event/Contest Winner- Christmas Event Winner- X-Mas Event Participant- Advertisement Achievement Badge- Tournament Participation Badge- Cookie Achievement- Cupcake Achievement- Rainbow Hero- Summer Special Tier 4- Summer Special Tier 3- Summer Special Tier 2- Summer Special Tier 1- Summer Special Donor- Summer Special Participant- 1 Year Anniversary- Player-
    Lineage : Assassin's Shadow
    Position : God of Justice
    Posts : 10050
    Guild : None
    Cosmic Coins : 50
    Dungeon Tokens : 0
    Age : 30
    Experience : 3,108,432
    Brownie Points : ( ͡° ͜ʖ ͡°)

    Character Sheet
    First Magic: Saga of War - Ragnarök
    Second Magic: Consecration of War - Einherjar
    Third Magic: Maledict of War - Berserkir

    Death Fae Doctor Empty Re: Death Fae Doctor

    Post by Johann Tue 14 Jan 2020 - 18:47

    Death Fae Doctor Ie0HeGF

    Spoiler:
    @Haraka Omaras wrote:Lineage Name: Dragonfly Healer
    Wielder: Haraka Omaras
    Purchase: Page 27, post 655

    Description:

    Among the spirits of nature, it's only natural that a few of these creatures pertains to death. One of these beings are a nameless group born from the final breaths of the dead. They are a type of wind elemental who's blood holds only the refined essence of death. Their numbers never increase or decrease. Each one is a different color, symbolizing a different 'time' in each life after it has ended. Their main job is to put those who have reached their final death into a deeper sleep. While they can feel if a death or disaster is coming, they cannot speak of any of this even among their own kind. This is why older ones also hold the job of occasionally judging if doing a particular action will fix an imbalance that has or will come into the cycle. Dawns time frame goes from the unborn to young toddlers, morning covers young children, late morning covers older children, early noon covers young adults, late noon middle aged adults, dusk covers older adults, twilight covers the elderly, midnight everything that doesn't fit in a simple time frame. They all follow the same rules, each knowing what those are since birth. These creatures are genderless, but can present however they wish. As spirits when they enter a realm of living, they change into a small child like form that keeps their energy from harming any surroundings. Their eyes are always pitch black so long as they are not corrupted. When one is destroyed, another is born from the essence of the dead one. These holy beings cannot attack others unless they are being used as a summon, otherwise they will become corrupted. Much like the air, once one is corrupted its unlikely to be able to ever be made clean again. The only known way to cleanse the corruption is to kill it, thus preventing it from corrupting others of its species and doing further damage overall. The corrupted have a ball of color in each eye. They tend to wake dead souls and place them in corpses, causing the dead that have been risen in this way to have black eyes. Those dead tend to go to the homes of their living loved ones and try to be invited inside, or to get the person to join them outside. The dead risen by a corrupted are most active at night time or when the weather is very foggy. Nature of course designed these fae like wind spirits to not easily be swayed into doing things that lead to corruption. This is why these breaths of death tend to be indifferent about everything that doesn't involve their job and following the rules, something each one cares deeply about. The morning wind is the one who placed their blood in Haraka Omaras starting when he was eight and a half, ending when he was nine. The child wasn't just randomly selected, it was the act of killing two birds with one stone. For wind it was saving the only child of flesh they had ever gotten attached to, a precious family member. It was also the prevention of a disaster that would have thrown things off balance more. The disaster that lead to that had been caused by a number of nature defying acts, bastardizations of blessings of nature, abuse of spirits, among a long list of other things. Harakas soul had been mistaken for the gone and destroyed soul of the goddess GulBekif whom had given up her godhood to save her people.

    Her soul had left the world of reincarnation long ago, leaving only what remained of her essence within the large scale magic spell that she helped create. There were a few differences between his soul and hers, but it was always ignored. They had the same family crest and mark in the middle of it. It was not contemplated on that a good enough copy would still retain those marks while still not being that person, it wasn't even considered. In their first lifetime they had a frail body being poisoned by their soul. It was corruption from the demonic virus that had still not been cured in the country. When mistaken for the fallen goddess, they were taken by the countries priesthood and locked away. Outside of the temple it was said she had been reborn and was helping them, but inside the room the child's magic was slowly sapped away by the priests. With each lifetime that repeated this pattern the soul slowly weakened and begun to crack, but the body became more well and better at resisting the virus. By the time their current lifetime had arrived, the soul had reached passed normal limits, the virus being the only thing that held it together. Almost half of the soul was missing, what was there was frail and cracked. When a soul becomes too damaged and coated in death then it wont be able to leave the body after death. The more suffering that has occurred that hadn't been confronted or otherwise dealt with by the person, the more dangerous of a creature it becomes. Priests had tried to get him in this current lifetime as a child too, but his mother figure Fennos had kept them far away. She had a natural distrust of people who were eager to snatch children from safe and loving homes to places they dared not elaborate too much on. She also had something she felt was important to pass on. A person who was born loved by nature and loved it back was the perfect person to pass her role onto. Their natural love and curiosity of treating others was also ideal to her. This was why she protected them from all she could, hoping their pure and loving heart could make the world a better place than her own jaded one that was darkened, like the layers of scars across and under the skin. But she didn't know the child she loved as her son had already started to understand the world wasn't all kind even at a young age. She had him make the same vow she did, to follow the golden road. The road passed on from generation to generation, to be the sort of doctor that didn't abuse or distort their patients and protect the forbidden fruit. At some point the plant must have existed in other places, but this vow was old enough that the mighty tree and its forbidden fruit had already vanished from the known world outside the family line, if it was ever in that location in the first place. The vow from his mother and the blood from wind remained not having many direct changes in their life, until the blood was accepted. When the blood was accepted, Haraka had lost their dragon blood. This was because the man had stopped being a flawed accidental copy of a fallen goddess that many at one point had desperately wanted to return.

    Like a dragonfly larva shedding its skins again and again until it grows wings, he had shed the damage again and again until ready to accept the blood and the change that came with it. The rare children of these raw death spirits are a type of child of death, rare and never born without both a reason and strong deep emotions towards the person from the spirit. The skin was made chalk white, mint curling hair from the morning spirit that gave him blood, as well as red eyes. Without the dragon blood blocking other things from marking his skin, hat has now allowed the golden road to mark him. It decided to do so by coating all the skin in a brown earthy soil color, both helping to hide their strange new state of living a bit better and helping him to look more alive as a whole than they would have otherwise. While they are no longer a medium, their soul is no longer damaged either. Connected to plants and the wind, this dragonfly faes job is to repair damaged souls that might be unable to leave the body after death afterwards.

    Abilities:
    Merchant Godfather: The man has made and many kinds of goods and sold them to many different generations of merchants. This has given him an amount of savvy when it comes to money and the quality of goods as well as a fair number of connections in the world of business. He gets 100% more jewels from jobs as a result of this experience and knowledge.

    Deep Healing: Their healing spells base potency has increased by 50% due to it now effecting both the body and soul. This allows his healing spells to fix things that he had been unable to before, though it still doesn't mean the spells can heal anything and everything. The strong downside is that his magical and physical resistance can't be buffed. This is simply due to the nature of his type of wind magic.

    Medicinal: Being a type of death fae meant to heal and mend souls so they can move on, this has given him intense healing capabilities. Besides that he has also studied and researched medicine for thousands of years, giving him a good understanding of it. This means he has a good understanding of what helps someone recover and stay healthy. Healing spells are given a 300% boost.

    Whispering Winds: It was something heard before ever even being born. The whispers of the dead only increased with their numbers with each passing year of life. Over time it was as if he were being stalked by a massive army of dead waiting to drag him off to an awaiting death. Though there is no more dead stuck to his soul, their energy has made it's mark, as well as the death essence based blood from his wind element godparent. This buffs his spell damage by 120%.

    Adaptation: Due lessons and blood from their Wind spirit, he has learned how to move silently and more effectively. This gave his speed a 60% buff.


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    Death Fae Doctor Johannsiggies
    Johann
    Johann

    Administrator- Moderator- Developer/GFX Artist- Main Account- Mythical VIP Status- Demon VIP Status- God VIP Status- Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Mythical- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Guild Master- Custom Slayer- God Slayer- Demon Slayer- Legal Guild Ace- Neutral Guild Ace- Z-Rank- Y-Rank- X-Rank- H-Rank- S-Rank- A-Rank- Wanderer- Eevee- EXP Grinder- Jewel Grinder- Job Creator- Working Together- Forever Solo- Christian Minecraft Server- I Have Friends...- Teaming Up!- Limited Edition- Idolize- Unknown Powerhouse- Unknown Legend- The Completionist- Guild Creator- Achiever- Expert Achiever- Buddy Buddy- Obligatory Beach Episode- Shipped- Sticking Around- Loyal to the Bone- Dank Memer- Fan Artist- Taskmaster- Halloween gfx'ers- Halloween Social- Halloween job event participant - Fan Art Contest Participant- Haiku Contest Participant- Lineage Making Contest Participant- Richie Rich- Rich- Veteran Level 6- Veteran Level 5- Veteran Level 4- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Tertiary Magic- Supreme Grand Master [5000]- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- 3rd Place Event/Contest Winner- Christmas Event Winner- X-Mas Event Participant- Advertisement Achievement Badge- Tournament Participation Badge- Cookie Achievement- Cupcake Achievement- Rainbow Hero- Summer Special Tier 4- Summer Special Tier 3- Summer Special Tier 2- Summer Special Tier 1- Summer Special Donor- Summer Special Participant- 1 Year Anniversary- Player-
    Lineage : Assassin's Shadow
    Position : God of Justice
    Posts : 10050
    Guild : None
    Cosmic Coins : 50
    Dungeon Tokens : 0
    Age : 30
    Experience : 3,108,432
    Brownie Points : ( ͡° ͜ʖ ͡°)

    Character Sheet
    First Magic: Saga of War - Ragnarök
    Second Magic: Consecration of War - Einherjar
    Third Magic: Maledict of War - Berserkir

    Death Fae Doctor Empty Re: Death Fae Doctor

    Post by Johann Fri 22 May 2020 - 16:37

    Archived due to inactivity


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    Death Fae Doctor Johannsiggies

      Current date/time is Fri 18 Jun 2021 - 16:32