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    Tatsu Soul

    Theo
    Theo
     
     

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    Lineage : Gold Rush
    Position : None
    Posts : 689
    Guild : Silver Wolf
    Dungeon Tokens : 5
    Experience : 332472

    Character Sheet
    First Magic: Jello
    Second Magic: Drathir Takeover
    Third Magic: Treasure Dragon Slayer

    Tatsu Soul Empty Tatsu Soul

    Post by Theo on 28th July 2018, 11:06 pm




    Tatsu Soul FVugIZl



    Evidence of Accomplishment: Proof

    Types:
    Takeover [Primary Benefit: +25% to HP and MP.]
    Summon [Auxiliary Benefit: Can have up to 2 Summons out.]
    Ancient [Auxiliary Benefit: +15% to Spell Damage.]

    Description: The story behind this is quite the trip, but all that needs to really be known is Theo died quite some time ago. When he made it properly back alive, it came with a catch. Theo forced a berserker demon known as Kurao into a contract. This contract was made due to defeating the demon and so allows the squishy Theo to take on aspects of the unpredictable, aggressive, and trolly Kurao. Maybe one day, the two will either get along or Theo will figure out how to break the contract altogether.

    The demon is an experienced warrior within the demonic armies due to his skills, rage, and tactics. This magic is good for mobility, the use of buffs allow for stronger defensive and offensive abilities; so allow for damage absorption while taking down opponents by striking them quickly without notice or provocation. However, using it brings about some interesting changes in Theo as he wrestles to keep control.


    Unique Abilities:
    Demon's Advantage: In battle, Kurao knows that allowing Theo to die breaches his contract. To help his host, he has lent a working heart to replace Theo’s tattered and largely missing original one, while also buffing his speed and physical strength ranking passive buff amounts split between the two.

    Demon's Defenses: The demon was raised in the pits of hellfire battle and so has strengthened himself against oncoming spell attacks by 50%.

    Demon's Initiative: Kurao hates to be surprised, so he offers heightened danger senses to Theo. Theo can sense evil intent and deception within rank burst range, and in doing so gains a ranking passive spell strength buff to take the threat down quicker.



    Tatsu Soul TQ9ZG2o


    Signature Rank Spell:


    Name:
    Kurao's Blessing

    Rank:
    S Rank

    Type:
    Single Target/ Buff

    Description:
    The easiest part for Theo to tap into is Kurao’s innate strength. Kurao is known as a more than a worthy opponent to those in the depths of hell, to the point no one dare cross him due to his temper and ferocity in battle. The warrior demon grants Theo a 60% physical strength buff.


    D Rank Spell:

    Name:
    Berserker's Horns

    Rank: D
    Type: Burst
    Damage: 40HP
    Range: 15 meters
    Speed: Instant
    Duration: 1
    Description: Theo grows two six inch tall by inch wide weathered horns on the sides of his head. These are lightweight but are still strong enough to take anything thrown at them. They glow sometimes.


    Horn In: Due to the horns sudden appearance, the obviously demonic trait can startle or strike terror in the hearts of foes, paralyzing them for a turn.
    Horn Out: Theo can teleport within D rank burst range and shoot a laser from between his horns upon reappearing.


    C Rank Spell:

    Name:
    Demon Wings

    Rank: C
    Type: Multi-target
    Damage: 45 HP each hit
    Range: 90 meters
    Speed: 65 m/s
    Duration: 5
    Description: From Theo's back seems to sprout a set of black leathery bat like wings, a bit small but strong and versatile.


    Nyoom: While Theo has his wings out he is able to not only hover and fly but gains a 55% speed increase allowing him to out maneuver many of the enemies he will come across. Inflicts an impending sense of doom on opponents, immobilizing for 1 post.
    Gust: Moving his wings quickly Theo is able to gain enough force to create hard to see bladed whirlwinds of doom.


    B Rank Spell:

    Name:
    Demon Fangs and Claws

    Rank: B
    Type: Single Target
    Damage: 80 HP
    Range: Close Quarter
    Speed: Instant
    Duration: 6
    Description: Theo's upper canine teeth elongate to be around a half inch and his nails become longer by about a quarter inch and become razor sharp and pointed. Theo's teeth and nails have also become seemingly reinforced making them do more damage.


    Vampire: Theo bites an opponent, inflicting B rank damage as well as a 5% HP absorb.
    Beast: Razor sharp claws slash at enemy to do rank damage and inflict triple the pain, paralyzing the enemy for 1 post.


    A Rank Spell:

    Name:
    Demonic Eyes

    Rank: A
    Type: Single Target
    Damage: 100 HP
    Range: 300 meters
    Speed: Instant
    Duration: 7
    Description: The sclera of Theo’s eyes change to black and the iris changes to either a brilliant gold if Theo's in charge or a carmine red if Kurao is charge.


    Hellfire: Theo’s eyes land on a target, and immediately flames manifest on them, summoned directly from hell. Causes a burn that does 5% damage per post for duration.
    Evil Eye: Theo’s vision is enhanced, and being able to see so well buffs his speed 65%. Also, his eyes glow so brightly on his target that a blinding effect occurs.


    S Rank Spell:

    Name:
    Demonic Contract

    Rank: S
    Type: Summon
    Damage: User ranked damage
    Summon HP: 250HP
    Range: 400 meters
    Speed: Instant
    Duration: 10
    Description: To summon Kurao all Theo need do is call him forth and spill some blood, it doesn't really matter who it's from so longs it was split by Theo himself. From the blood a portal of darkness seems appears and Kurao, who looks nearly identical to Theo in Full Takeover, emerges to wreck crap.


    Toasty: Kurao lights anything within burst range of him on fire for full rank damage, causing a lingering burn effect.
    Wrecker: Given how Kurao appeared and looks may cause a round of paralyzing fear for a single round to those of same rank or lower. He chases people down with reckless berserker rage, kicking, biting, clawing, and basically any type of crazed melee attacks for range multi-target damage each hit.


    Ranking Advanced Spell:

    Name:
    Perfect Blending

    Rank: S+
    Type: Full Takeover
    Damage: N/A
    Range: 150 meters
    Speed: Instant
    Duration: 12
    Description: At this point Theo and Kurao have melded perfectly into one being, and the smug look on his face shows a battle ridden madness that would give the most battle hardened warriors and mages pause.


    Hell Syphon: Both understand that they need to survive and that they need power to do this, so while within the full takeover Theo will gain 5% HP back every other round and 5% MP every round.
    There’s No Place Like Home: Angry red runes begin to float around Theo, buffing his speed 105%. As an added effect, enemies within burst range of Theo are teleported to Kurao’s home, a hellscape netherworld. Environmental hazards of the world include sulphuric air, lava pits, low lighting, and intense heat. Shortness of breath, hindered vision, burns, and dehydration can occur. Of course, the MP of this spell can be paid to get back to this world, but can the things witnessed there ever be purged from the mind?
    Turbo: He’s super strong. 105% spell damage buff.




    Last edited by Theo on 23rd July 2019, 11:10 pm; edited 1 time in total


    _____________________________________________________________________________________


    Tatsu Soul TheoSig
    Lilium
    Lilium

    Player 
    Posts : 816
    Cosmic Coins : 0
    Dungeon Tokens : 6

    Character Sheet
    First Magic: αєgιѕ - тнє мιи∂
    Second Magic: муѕтι¢ - тнє вσ∂у
    Third Magic: ραиα¢єα - тнє ѕσυℓ

    Tatsu Soul Empty Re: Tatsu Soul

    Post by Lilium on 20th September 2018, 2:21 pm

    Spoiler:
    @Theo wrote:
    Tatsu Soul GTwf0VQ



    Evidence of Accomplishment: Proof

    Type: Takeover [Solitary Benefit: +30% to HP.]

    Description: The story behind this is quite the trip, but all that needs to really be known is Theo died quite some time ago. When he made it properly back alive, it came with a catch. Theo forced a berserker demon known as Drathir into a contract. This contract was made due to defeating the demon and so allows the squishy Theo to take on aspects of the unpredictable, aggressive, and trolly Drathir. Maybe one day, the two will either get along or Theo will figure out how to break the contract altogether.

    The demon is an experienced warrior within the demonic armies due to his skills, rage, and tactics. This magic is good for mobility, the use of buffs allow for stronger defensive and offensive abilities; so allow for damage absorption while taking down opponents by striking them quickly without notice or provocation. However, using it brings about some interesting changes in Theo as he wrestles to keep control.

    Strengths:
    Versatile
    Mobile
    Actives last as long as the takeover does
    Weaknesses:
    Unpredictable
    Demon can sway Theo's decisions
    Rages out so potentially threatening allies

    Unique Abilities:
    Demon's Advantage: In battle, Drathir knows that allowing Theo to die breaches his contract. To help his host, he has lent a working heart to replace Theo’s tattered and largely missing original one, while also buffing his speed and physical strength ranking passive buff amounts split between the two.

    Demon's Defenses: The demon was raised in the pits of hellfire battle and so has strengthened himself against oncoming spell attacks by 50%.

    Demon's Initiative: Drathir hates to be surprised, so he offers heightened danger senses to Theo. Theo can sense evil intent and deception within rank burst range, and in doing so gains a ranking passive spell strength buff to take the threat down quicker.

    Signature Rank Spell:


    Name:
    Drathir's Blessing

    Rank:
    S Rank

    Type:
    Single Target/ Buff

    Description:
    The easiest part for Theo to tap into is Drathir’s innate strength. Drathir is known as a more than a worthy opponent to those in the depths of hell, to the point no one dare cross him due to his temper and ferocity in battle. The warrior demon grants Theo a 60% physical strength buff.

    Strengths:
    Makes Theo physically stronger
    Weaknesses:
    Due to the Drathir's temperament Theo may become more aggressive in battle, and thus becomes easier to be possessed.


    Spells:
    D Rank Spell:

    Name:
    Berserker's Horns

    Rank: D
    Type: Burst
    Damage: 40HP
    Range: 15 meters
    Speed: Instant
    Duration: 1
    Description: Theo grows two six inch tall by inch wide weathered horns on the sides of his head. These are lightweight but are still strong enough to take anything thrown at them. They glow sometimes.

    Strengths:
    Causes immobilization
    Weaknesses:
    Short range

    Horn In: Due to the horns sudden appearance, the obviously demonic trait can startle or strike terror in the hearts of foes, paralyzing them for a turn.
    Horn Out: Theo can teleport within D rank burst range and shoot a laser from between his horns upon reappearing.


    C Rank Spell:

    Name:
    Demon Wings

    Rank: C
    Type: Multi-target
    Damage: 45 HP each hit
    Range: 90 meters
    Speed: 65 m/s
    Duration: 5
    Description: From Theo's back seems to sprout a set of black leathery bat like wings, a bit small but strong and versatile.

    Strengths:
    Can fly/glide
    Gives an increase to speed
    Can damage multiple foes
    Weaknesses:
    Wind slayers can eat this spell
    Does less damage against those using earth defense spells by 25%
    Must be able to spread wings in order to use these effectively

    Nyoom: While Theo has his wings out he is able to not only hover and fly but gains a 55% speed increase allowing him to out maneuver many of the enemies he will come across. Inflicts an impending sense of doom on opponents, immobilizing for 1 post.
    Gust: Moving his wings quickly Theo is able to gain enough force to create hard to see bladed whirlwinds of doom.


    B Rank Spell:

    Name:
    Demon Fangs and Claws

    Rank: B
    Type: Single Target
    Damage: 80 HP
    Range: Close Quarter
    Speed: Instant
    Duration: 6
    Description: Theo's upper canine teeth elongate to be around a half inch and his nails become longer by about a quarter inch and become razor sharp and pointed. Theo's teeth and nails have also become seemingly reinforced making them do more damage.

    Strengths:
    Deals damage to heal self
    Has additional effects
    Weaknesses:
    Due to being so close can be hit easily
    If Theo's health drops too low, the demon will probably take control and try gain health from allies and foes alike.

    Vampire: Theo bites an opponent, inflicting B rank damage as well as a 5% HP absorb.
    Beast: Razor sharp claws slash at enemy to do rank damage and inflict triple the pain, paralyzing the enemy for 1 post.


    A Rank Spell:

    Name:
    Demonic Eyes

    Rank: A
    Type: Single Target
    Damage: 100 HP
    Range: 300 meters
    Speed: Instant
    Duration: 7
    Description: The sclera of Theo’s eyes change to black and the iris changes to either a brilliant gold if Theo's in charge or a carmine red if Drathir is charge.

    Strengths:
    Since no other movements are required, the spell is hard to predict.
    Weaknesses:
    If blinded can't be used.

    Hellfire: Theo’s eyes land on a target, and immediately flames manifest on them, summoned directly from hell. Causes a burn that does 5% damage per post for duration.
    Evil Eye: Theo’s vision is enhanced, and being able to see so well buffs his speed 65%. Also, his eyes glow so brightly on his target that a blinding effect occurs.




    S Rank Spell:

    Name:
    Demonic Contract

    Rank: S
    Type: Summon
    Damage: User ranked damage
    Summon HP: 250HP
    Range: 400 meters
    Speed: Instant
    Duration: 10
    Description: To summon Drathir all Theo need do is call him forth and spill some blood, it doesn't really matter who it's from so longs it was split by Theo himself. From the blood a portal of darkness seems appears and Drathir, who looks nearly identical to Theo in Full Takeover, emerges to wreck crap.

    Strengths:
    Puts an additional ally on the field to even odds
    Causes fear
    Drathir is hard to predict.
    Weaknesses:
    Blood must be split by Theo's hands to summon him
    Might not listen very well.
    Must be able to speak to summon

    Toasty: Drathir lights anything within burst range of him on fire for full rank damage, causing a lingering burn effect.
    Wrecker: Given how Drathir appeared and looks may cause a round of paralyzing fear for a single round to those of same rank or lower. He chases people down with reckless berserker rage, kicking, biting, clawing, and basically any type of crazed melee attacks for range multi-target damage each hit.



    Ranking Advanced Spell:

    Name:
    Perfect Blending

    Rank: S+
    Type: Full Takeover
    Damage: N/A
    Range: 150 meters
    Speed: Instant
    Duration: 12
    Description: At this point Theo and Drathir have melded perfectly into one being, and the smug look on his face shows a battle ridden madness that would give the most battle hardened warriors and mages pause.

    Strengths:
    Regens health and mana
    Startling and potentially highly alarming reverse summon may cause delicious side effects in victims.
    Makes him faster and stronger.
    Weaknesses:
    All parts of the takeover must be on cooldown
    It might not be Theo in control at times
    While he is dashing he may be tripped or dodged

    Hell Syphon: Both understand that they need to survive and that they need power to do this, so while within the full takeover Theo will gain 5% HP back every other round and 5% MP every round.
    There’s No Place Like Home: Angry red runes begin to float around Theo, buffing his speed 105%. As an added effect, enemies within burst range of Theo are teleported to Drathir’s home, a hellscape netherworld. Environmental hazards of the world include sulphuric air, lava pits, low lighting, and intense heat. Shortness of breath, hindered vision, burns, and dehydration can occur. Of course, the MP of this spell can be paid to get back to this world, but can the things witnessed there ever be purged from the mind?
    Turbo: He’s super strong. 105% spell damage buff.

    Tatsu Soul QrzkL3R


    _____________________________________________________________________________________

    Tatsu Soul QOmg1XE


    Johann
    Johann

    Administrator- Moderator- Developer/GFX Artist- Demon VIP Status- God VIP Status- Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Custom Slayer- God Slayer- Demon Slayer- Neutral Guild Ace- H-Rank- S-Rank- A-Rank- Shipped- Halloween gfx'ers- Halloween Social- Halloween job event participant - Fan Art Contest Participant- Haiku Contest Participant- Lineage Making Contest Participant- Richie Rich- Rich- Veteran Level 6- Veteran Level 5- Veteran Level 4- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Tertiary Magic- Ship- Master [1000]- Senior [500]- Novice [250]- 3rd Place Event/Contest Winner- Christmas Event Winner- X-Mas Event Participant- Advertisement Achievement Badge- Tournament Participation Badge- Cookie Achievement- Cupcake Achievement- Rainbow Hero- Summer Special Tier 4- Summer Special Tier 3- Summer Special Tier 2- Summer Special Tier 1- Summer Special Donor- Summer Special Participant- Have Onida On Your Friend's List- 1 Year Anniversary- Player-
    Lineage : Herald of Destruction
    Position : Saint of Justice
    Posts : 5078
    Guild : Dies Irae - GM
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 28
    Mentor : Ruvel
    Experience : 2,931,387
    Brownie Points : Kebab∞

    Character Sheet
    First Magic: Saga of War - Ragnarök
    Second Magic: Consecration of War - Einherjar
    Third Magic: Maledict of War - Berserkir

    Tatsu Soul Empty Re: Tatsu Soul

    Post by Johann on 14th July 2019, 2:24 am

    Moved and unlocked at the user's request

    Spoiler:
    Ike wrote:
    Tatsu Soul GTwf0VQ



    Evidence of Accomplishment: Proof

    Type: Takeover [Solitary Benefit: +30% to HP.]

    Description: The story behind this is quite the trip, but all that needs to really be known is Theo died quite some time ago. When he made it properly back alive, it came with a catch. Theo forced a berserker demon known as Drathir into a contract. This contract was made due to defeating the demon and so allows the squishy Theo to take on aspects of the unpredictable, aggressive, and trolly Drathir. Maybe one day, the two will either get along or Theo will figure out how to break the contract altogether.

    The demon is an experienced warrior within the demonic armies due to his skills, rage, and tactics. This magic is good for mobility, the use of buffs allow for stronger defensive and offensive abilities; so allow for damage absorption while taking down opponents by striking them quickly without notice or provocation. However, using it brings about some interesting changes in Theo as he wrestles to keep control.

    Strengths:
    Versatile
    Mobile
    Actives last as long as the takeover does
    Weaknesses:
    Unpredictable
    Demon can sway Theo's decisions
    Rages out so potentially threatening allies

    Unique Abilities:
    Demon's Advantage: In battle, Drathir knows that allowing Theo to die breaches his contract. To help his host, he has lent a working heart to replace Theo’s tattered and largely missing original one, while also buffing his speed and physical strength ranking passive buff amounts split between the two.

    Demon's Defenses: The demon was raised in the pits of hellfire battle and so has strengthened himself against oncoming spell attacks by 50%.

    Demon's Initiative: Drathir hates to be surprised, so he offers heightened danger senses to Theo. Theo can sense evil intent and deception within rank burst range, and in doing so gains a ranking passive spell strength buff to take the threat down quicker.

    Signature Rank Spell:


    Name:
    Drathir's Blessing

    Rank:
    S Rank

    Type:
    Single Target/ Buff

    Description:
    The easiest part for Theo to tap into is Drathir’s innate strength. Drathir is known as a more than a worthy opponent to those in the depths of hell, to the point no one dare cross him due to his temper and ferocity in battle. The warrior demon grants Theo a 60% physical strength buff.

    Strengths:
    Makes Theo physically stronger
    Weaknesses:
    Due to the Drathir's temperament Theo may become more aggressive in battle, and thus becomes easier to be possessed.


    Spells:
    D Rank Spell:

    Name:
    Berserker's Horns

    Rank: D
    Type: Burst
    Damage: 40HP
    Range: 15 meters
    Speed: Instant
    Duration: 1
    Description: Theo grows two six inch tall by inch wide weathered horns on the sides of his head. These are lightweight but are still strong enough to take anything thrown at them. They glow sometimes.

    Strengths:
    Causes immobilization
    Weaknesses:
    Short range

    Horn In: Due to the horns sudden appearance, the obviously demonic trait can startle or strike terror in the hearts of foes, paralyzing them for a turn.
    Horn Out: Theo can teleport within D rank burst range and shoot a laser from between his horns upon reappearing.


    C Rank Spell:

    Name:
    Demon Wings

    Rank: C
    Type: Multi-target
    Damage: 45 HP each hit
    Range: 90 meters
    Speed: 65 m/s
    Duration: 5
    Description: From Theo's back seems to sprout a set of black leathery bat like wings, a bit small but strong and versatile.

    Strengths:
    Can fly/glide
    Gives an increase to speed
    Can damage multiple foes
    Weaknesses:
    Wind slayers can eat this spell
    Does less damage against those using earth defense spells by 25%
    Must be able to spread wings in order to use these effectively

    Nyoom: While Theo has his wings out he is able to not only hover and fly but gains a 55% speed increase allowing him to out maneuver many of the enemies he will come across. Inflicts an impending sense of doom on opponents, immobilizing for 1 post.
    Gust: Moving his wings quickly Theo is able to gain enough force to create hard to see bladed whirlwinds of doom.


    B Rank Spell:

    Name:
    Demon Fangs and Claws

    Rank: B
    Type: Single Target
    Damage: 80 HP
    Range: Close Quarter
    Speed: Instant
    Duration: 6
    Description: Theo's upper canine teeth elongate to be around a half inch and his nails become longer by about a quarter inch and become razor sharp and pointed. Theo's teeth and nails have also become seemingly reinforced making them do more damage.

    Strengths:
    Deals damage to heal self
    Has additional effects
    Weaknesses:
    Due to being so close can be hit easily
    If Theo's health drops too low, the demon will probably take control and try gain health from allies and foes alike.

    Vampire: Theo bites an opponent, inflicting B rank damage as well as a 5% HP absorb.
    Beast: Razor sharp claws slash at enemy to do rank damage and inflict triple the pain, paralyzing the enemy for 1 post.


    A Rank Spell:

    Name:
    Demonic Eyes

    Rank: A
    Type: Single Target
    Damage: 100 HP
    Range: 300 meters
    Speed: Instant
    Duration: 7
    Description: The sclera of Theo’s eyes change to black and the iris changes to either a brilliant gold if Theo's in charge or a carmine red if Drathir is charge.

    Strengths:
    Since no other movements are required, the spell is hard to predict.
    Weaknesses:
    If blinded can't be used.

    Hellfire: Theo’s eyes land on a target, and immediately flames manifest on them, summoned directly from hell. Causes a burn that does 5% damage per post for duration.
    Evil Eye: Theo’s vision is enhanced, and being able to see so well buffs his speed 65%. Also, his eyes glow so brightly on his target that a blinding effect occurs.




    S Rank Spell:

    Name:
    Demonic Contract

    Rank: S
    Type: Summon
    Damage: User ranked damage
    Summon HP: 250HP
    Range: 400 meters
    Speed: Instant
    Duration: 10
    Description: To summon Drathir all Theo need do is call him forth and spill some blood, it doesn't really matter who it's from so longs it was split by Theo himself. From the blood a portal of darkness seems appears and Drathir, who looks nearly identical to Theo in Full Takeover, emerges to wreck crap.

    Strengths:
    Puts an additional ally on the field to even odds
    Causes fear
    Drathir is hard to predict.
    Weaknesses:
    Blood must be split by Theo's hands to summon him
    Might not listen very well.
    Must be able to speak to summon

    Toasty: Drathir lights anything within burst range of him on fire for full rank damage, causing a lingering burn effect.
    Wrecker: Given how Drathir appeared and looks may cause a round of paralyzing fear for a single round to those of same rank or lower. He chases people down with reckless berserker rage, kicking, biting, clawing, and basically any type of crazed melee attacks for range multi-target damage each hit.



    Ranking Advanced Spell:

    Name:
    Perfect Blending

    Rank: S+
    Type: Full Takeover
    Damage: N/A
    Range: 150 meters
    Speed: Instant
    Duration: 12
    Description: At this point Theo and Drathir have melded perfectly into one being, and the smug look on his face shows a battle ridden madness that would give the most battle hardened warriors and mages pause.

    Strengths:
    Regens health and mana
    Startling and potentially highly alarming reverse summon may cause delicious side effects in victims.
    Makes him faster and stronger.
    Weaknesses:
    All parts of the takeover must be on cooldown
    It might not be Theo in control at times
    While he is dashing he may be tripped or dodged

    Hell Syphon: Both understand that they need to survive and that they need power to do this, so while within the full takeover Theo will gain 5% HP back every other round and 5% MP every round.
    There’s No Place Like Home: Angry red runes begin to float around Theo, buffing his speed 105%. As an added effect, enemies within burst range of Theo are teleported to Drathir’s home, a hellscape netherworld. Environmental hazards of the world include sulphuric air, lava pits, low lighting, and intense heat. Shortness of breath, hindered vision, burns, and dehydration can occur. Of course, the MP of this spell can be paid to get back to this world, but can the things witnessed there ever be purged from the mind?
    Turbo: He’s super strong. 105% spell damage buff.


    _____________________________________________________________________________________

    Tatsu Soul Johannsiggies

      Current date/time is 20th October 2019, 12:05 pm