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    nature's justice

    daisy oushiza
    daisy oushiza

    Player 
    Lineage : Avatar of Ilyria
    Position : None
    Posts : 15
    Guild : black rose
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 0

    Character Sheet
    First Magic: nature's justice
    Second Magic:
    Third Magic:

    nature's justice  Empty nature's justice

    Post by daisy oushiza on Sun 15 Jul 2018 - 22:12

    Magic

    Magic Name: (The name of this magic). nature's justice

    Magic Type: caster

    Description: nature magic allows its user to form objects from their hands, and in high level cases, from other body parts if necessary. in doing this, the user controls the object (ex. flowers, vines, thorns, etc.) from their hands. as well, these objects can become a part of the user's body is a shield or a form of offense. another area of this magic that is rarely used nowadays, is the ability to transform plants into weapons. it as an extremely old form of magic and very hard to control.

    daisy uses nature magic in both defense and offense. for offense she uses her hands to attack with flowers and vines and thorns against her opponent. for this type of magic, you must use hand gestures unless using a specified move otherwise. when it comes to defense, the user can create a shield/barrier with plants, or even form them as a part of their body. in some cases, this body part can be used as an offense.


    Strengths:


    • resources; as the nature objects are created by magic of the mind, they can be used anywhere.

    • range/agility; her magic can move fast and far, chasing opponents without her doing it.

    • plant transformation; daisy has the ability to use the rare form of magic. she does so by transforming the flowers in her hair to blades/daggers/ other weapons. she is still working on it and often the weapons don't follow her command, but eventually they will be very powerful.

    • single and multiple targets; her magic is easily multiplied and effective against both a single and multi-target.



    Weaknesses:


    • fire magic; as fire easily burns through plant/earth life

    • darkness; her magic is weaker in dark spaces as plant life needs sunlight to thrive.

    • plant transformation; although it is a rare strength, at the same time it won't always obey her and will attack without her. this will get better as she masters it.

    • self damage; when using magic on the user's body, objects like thorns will do some damage to the holder too.



    Unique Abilities:


    • Ability: photosynthesis; for a short amount of time, if in sunlight, daisy will heal and regenerate magic 2x as fast.

    • Ability:passive drain; for 2 posts, daisy can heal a comrade in battle by simultaneously draining her own health/energy

    • Ability:wrapping stillness; for a short period of time depending upon the user's rank, the user can stop all on the battlefield, including opponents and comrades in a thorny wrap, holding them in place for 1 post.



    Spells:

    D Rank:


    Name: flower seed
    Rank: D
    Type: nature, offensive, single target
    Damage: 40hp
    Range: 40 meters
    Speed: 20 mph
    Duration: instant
    Cooldown: 2 posts
    Description: the spell is cast by the user using one or two hands (depending on skill) to shoot flowers straight at their opponent, which turn into small seed bombs on impact.
    Strengths:

    • it is very easy to use and one of the first spells that nature magic mages learn. therefore, it is very easy to control and use.

    Weaknesses: it is straight shooting, and therefore relatively easy to deflect.





    Name: flower wall
    Rank: D
    Type: nature, defense
    Damage: n/a
    Range: n/a, on the user
    Speed: n/a
    Duration: 3
    Cooldown: 4

    Description: the user uses both hands to cast a wall of defense in front of their body.

    Strengths:

    • gives time to think about her next attack

    Weaknesses:

    • is only d rank and can be broken through by that of a higher rank.


    Name: thorn storm
    Rank: D
    Type: nature, multiple targets
    Damage: 30 hp
    Range: 60m
    Speed: 20mph
    Duration: 2
    Cooldown: 4

    Description: the user puts one hand hand in a fist and the other fist in their palm to cast the spell. a storm of thorns brew up, chasing after and pelting the target.
    Strengths:

    • large range and can hit multiple targets at a high damage

    Weaknesses:

    • can at times hit comrades/bystanders due to the wide nature of the attack



    Name: plant transform
    Rank: D
    Type: nature transform, single target
    Damage: 40 hp
    Range: 50 m
    Speed: 17 mph
    Duration: 3 posts
    Cooldown: 6 posts

    Description: daisy uses hand to raise the flowers out of her hair and flips her palm to turn them into the desired object. from there, she pushes her hand forward to send the weapons forward towards her attacker. of course, this is only when it listens to her, when happening against her will, no hand movement or mental concentration is necessary.

    Strengths: it's a rare form of magic, that only few can use, and she is one of them.



    Weaknesses:

    • the magic doesn't always listen to daisy, making it hard to control.


    also, when i rank up and gain more spells, where do i put a record of them?
    Lester Drynedi
    Lester Drynedi
     
     

    Player 
    Posts : 1584
    Cosmic Coins : 0
    Dungeon Tokens : 1
    Age : 17

    Character Sheet
    First Magic:
    Second Magic:
    Third Magic:

    nature's justice  Empty Re: nature's justice

    Post by Lester Drynedi on Fri 20 Jul 2018 - 19:35

    Heya! Nice to meet you I'm Lester your grader, comments will be in this colour, please reply to the thread with a bump when you're finished and feel free to ask any questions!
    When you rank up and add more spells you go to the Thread moving topic where staff will unlock this thread, then you can edit in your new spells!  

    If you wish you can add a D+ advanced spell

    ❀:

    @daisy oushiza wrote:Magic

    Magic Name: (The name of this magic). nature's justice

    Magic Type: caster

    Description: nature magic allows its user to form objects from their hands, and in high level cases, from other body parts if necessary. in doing this, the user controls the object (ex. flowers, vines, thorns, etc.) from their hands. as well, these objects can become a part of the user's body is a shield or a form of offense. another area of this magic that is rarely used nowadays, is the ability to transform plants into weapons. it as an extremely old form of magic and very hard to control.

    daisy uses nature magic in both defense and offense. for offense she uses her hands to attack with flowers and vines and thorns against her opponent. for this type of magic, you must use hand gestures unless using a specified move otherwise. when it comes to defense, the user can create a shield/barrier with plants, or even form them as a part of their body. in some cases, this body part can be used as an offense.


    Strengths:


    • resources; as the nature objects are created by magic of the mind, they can be used anywhere.

    • range/agility; her magic can move fast and far, chasing opponents without her doing it.

    • plant transformation; daisy has the ability to use the rare form of magic. she does so by transforming the flowers in her hair to blades/daggers/ other weapons. she is still working on it and often the weapons don't follow her command, but eventually they will be very powerful.

    • single and multiple targets; her magic is easily multiplied and effective against both a single and multi-target.



    Weaknesses:


    • fire magic; as fire easily burns through plant/earth life

    • darkness; her magic is weaker in dark spaces as plant life needs sunlight to thrive.

    • plant transformation; although it is a rare strength, at the same time it won't always obey her and will attack without her. this will get better as she masters it.

    • self damage; when using magic on the user's body, objects like thorns will do some damage to the holder too.



    Unique Abilities:


    • Ability: photosynthesis; for a short amount of time, if in sunlight, daisy will heal and regenerate magic 2x as fast.

    • Ability:passive drain; for 2 posts, daisy can heal a comrade in battle by simultaneously draining her own health/energy
      Just add 'the heal is equal to the amount drained' please

    • Ability:wrapping stillness; for a short period of time depending upon the user's rank, the user can stop all on the battlefield, including opponents and comrades in a thorny wrap, holding them in place for 1 post.
      Add that its of equal ranked mages and lower, and that it can only be used once per thread



    Spells:

    D Rank:


    Name: flower seed
    Rank: D
    Type: nature, offensive, single target
    Damage: 40hp
    Range: 40 meters
    Speed: 20 mph
    Duration: instant
    Cooldown: 2 posts
    Description: the spell is cast by the user using one or two hands (depending on skill) to shoot flowers straight at their opponent, which turn into small seed bombs on impact.
    Strengths:

    • it is very easy to use and one of the first spells that nature magic mages learn. therefore, it is very easy to control and use.

    Weaknesses: it is straight shooting, and therefore relatively easy to deflect.





    Name: flower wall
    Rank: D
    Type: nature, defense
    Damage: n/a
    Range: n/a, on the user
    Speed: n/a
    Duration: 3
    Cooldown: 4

    Description: the user uses both hands to cast a wall of defense in front of their body.
    You can have this take up to 3x D rank (120)

    Strengths:

    • gives time to think about her next attack

    Weaknesses:

    • is only d rank and can be broken through by that of a higher rank.


    Name: thorn storm
    Rank: D
    Type: nature, multiple targets
    Damage: 30 hp
    Range: 60m   Change this to multitarget range please (45mps)
    Speed: 20mph
    Duration: 2
    Cooldown: 4

    Description: the user puts one hand hand in a fist and the other fist in their palm to cast the spell. a storm of thorns brew up, chasing after and pelting the target.
    Strengths:

    • large range and can hit multiple targets at a high damage

    Weaknesses:

    • can at times hit comrades/bystanders due to the wide nature of the attack



    Name: plant transform
    Rank: D
    Type: nature transform, single target
    Damage: 40 hp
    Range: 50 m
    Speed: 17 mph
    Duration: 3 posts
    Cooldown: 6 posts

    Description: daisy uses hand to raise the flowers out of her hair and flips her palm to turn them into the desired object. from there, she pushes her hand forward to send the weapons forward towards her attacker. of course, this is only when it listens to her, when happening against her will, no hand movement or mental concentration is necessary.

    Strengths: it's a rare form of magic, that only few can use, and she is one of them.



    Weaknesses:

    • the magic doesn't always listen to daisy, making it hard to control.


    also, when i rank up and gain more spells, where do i put a record of them?


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      Current date/time is Tue 25 Jun 2019 - 23:40