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    Dark Matter Transcendancy.

    Aven Alveron
    Aven Alveron

    1 Year Anniversary- Player 
    Lineage : Dark Matter Ascendant
    Position : None
    Posts : 442
    Guild : Fairy Tail
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 25
    Experience : 634,979

    Character Sheet
    First Magic: Circle Magic.
    Second Magic: Dark Matter Transcendency.
    Third Magic: Dark Matter Ascendancy.

    Dark Matter Transcendancy. Empty Dark Matter Transcendancy.

    Post by Aven Alveron on 7th July 2018, 2:04 am

    Name: Dark Matter Transcendency.

    Magic Types: Takeover (Auxiliary, +15% HP and MP), Ancient (Auxiliary, +15% Spell Durability), Requip (Auxiliary, 2 Requips active at once.)

    Description: Dark Matter is a substance forgotten to time, by most: it's very existence is primed toward survival at all costs, a manifestation of Void given form. Long ago, there was a long and arduous war between beings of Dark Matter, who wished to spread their influence among the cosmos, and the Heavens, who sought to preserve the balance of the universe. The battles were fearsome, tearing planets and systems apart, until, finally, one of the Gods, Em'inet, lead his Pantheon of Angels into a final struggle with the opposition. Only two beings survived the brutal encounter, Em'inet himself counted among the slain, and with the power of the Dark Matter Beings greatly weakened from the blow, their defeat was assured. Dark Matter, as a substance, was hidden from the mortal eye, relegated to a a structural building block of universal equilibrium, and the many beings scattered far and wide, their overwhelming power faded and diminished. In that state, it remained, scattered particles of incredible density, unseen by the naked eye, ever awaiting a being that could once against harness its potential.

    Aven Alveron, the new Scion of Dark Matter, has mastered the use of the substance, and after intensive research and study, surpassed his limits to summon forth its full potential. Crossing the threshold of the material plane, Aven's transcendent nature has granted him not only access, but an unbridled control over Void, the ancient power responsible for the creation of Dark Matter.

    Unique Abilities:

    - Gravity Reversal: Dark Matter has an inverse gravitational field when interacting with normal matter, causing it to repel other matter instead of attracting it. This gravitational field can also be manipulated and forcibly suppressed, causing a shock-wave when released. Once per post, when Aven uses the effect of "Vantablink", he can cause a Shock-wave to reverberate out from his position, causing a small crater and pushing any enemies and unsecured objects 100 meters away at 100 m/s (Requires OOC permission to use.)

    - Abyss of the Forgotten Realm: Upon mastery of Dark Matter, Aven's body became far more resilient, and his capacity for storing Dark Energy greatly increased. Aven's MP is increased by 60%, and by channeling Dark Energy, he can function and survive without an atmosphere.

    - Scars of the Forgotten Realm: With the departure of his guardian angel and ancestor, Aviel, Aven lost his ability to control Radiance, and thus, the golden light of his scars has faded. In its absence, the magical conduits that had previously encapsulated the scars have been filled with dark energy, causing the scars to emit a soft, black pulse. Aven's MP is increased by 60%, and once he enters Dark Matter Ascendant Form, his body returns to its usual appearance, with the caveat that the Scars' glow is far stronger, piercing even through clothing. (Plot Ability): While "Aven, Transcendent of the Forgotten Realm" is active, Aven's ability to control Dark Matter reaches it's penultimate level, extending the control of "Dark Matter Ascendant" to Void, as well.

    Spells:

    [Link to purchase of 10 Additional Spell Slots: https://www.fairytail-rp.com/t14653p900-the-magic-shop#404015]

    B-rank Spells:

    Name: Devastation of the Forgotten Realm.
    Rank: B.
    Cost: 80 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 100 Meters.
    Speed: 50 m/s.
    Duration: 6 posts.
    Downside: Costs double rank MP to cast (+1 effect.)
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, draining 5% of HP from everything with HP that it touches once per post, and increasing Aven's Spell Durability by 60% for the duration.

    Name: Devastation of the Forgotten Realm.
    Rank: B.
    Cost: 80 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 100 Meters.
    Speed: 50 m/s.
    Duration: 6 posts.
    Downside: Costs double rank MP to cast (+1 effect.)
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, draining 5% of HP from everything with HP that it touches once per post, and increasing Aven's Spell Durability by 60% for the duration.

    Name: Devastation of the Forgotten Realm.
    Rank: B.
    Cost: 80 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 100 Meters.
    Speed: 50 m/s.
    Duration: 6 posts.
    Downside: Costs double rank MP to cast (+1 effect.)
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, draining 5% of HP from everything with HP that it touches once per post, and increasing Aven's Spell Durability by 60% for the duration.

    Name: Devastation of the Forgotten Realm.
    Rank: B.
    Cost: 80 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 100 Meters.
    Speed: 50 m/s.
    Duration: 6 posts.
    Downside: Costs double rank MP to cast (+1 effect.)
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, draining 5% of HP from everything with HP that it touches once per post, and increasing Aven's Spell Durability by 60% for the duration.

    Name: Devastation of the Forgotten Realm.
    Rank: B.
    Cost: 80 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 100 Meters.
    Speed: 50 m/s.
    Duration: 6 posts.
    Downside: Costs double rank MP to cast (+1 effect.)
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, draining 5% of HP from everything with HP that it touches once per post, and increasing Aven's Spell Durability by 60% for the duration.

    Name: Devastation of the Forgotten Realm.
    Rank: B.
    Cost: 80 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 100 Meters.
    Speed: 50 m/s.
    Duration: 6 posts.
    Downside: Costs double rank MP to cast (+1 effect.)
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, draining 5% of HP from everything with HP that it touches once per post, and increasing Aven's Spell Durability by 60% for the duration.

    Name: Devastation of the Forgotten Realm.
    Rank: B.
    Cost: 80 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 100 Meters.
    Speed: 50 m/s.
    Duration: 6 posts.
    Downside: Costs double rank MP to cast (+1 effect.)
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, draining 5% of HP from everything with HP that it touches once per post, and increasing Aven's Spell Durability by 60% for the duration.

    Name: Devastation of the Forgotten Realm.
    Rank: B.
    Cost: 80 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 100 Meters.
    Speed: 50 m/s.
    Duration: 6 posts.
    Downside: Costs double rank MP to cast (+1 effect.)
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, draining 5% of HP from everything with HP that it touches once per post, and increasing Aven's Spell Durability by 60% for the duration.

    Name: Devastation of the Forgotten Realm.
    Rank: B.
    Cost: 80 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 100 Meters.
    Speed: 50 m/s.
    Duration: 6 posts.
    Downside: Costs double rank MP to cast (+1 effect.)
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, draining 5% of HP from everything with HP that it touches once per post, and increasing Aven's Spell Durability by 60% for the duration.

    Name: Devastation of the Forgotten Realm.
    Rank: B.
    Cost: 80 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 100 Meters.
    Speed: 50 m/s.
    Duration: 6 posts.
    Downside: Costs double rank MP to cast (+1 effect.)
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, draining 5% of HP from everything with HP that it touches once per post, and increasing Aven's Spell Durability by 60% for the duration.

    Name: Devastation of the Forgotten Realm.
    Rank: B.
    Cost: 80 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 100 Meters.
    Speed: 50 m/s.
    Duration: 6 posts.
    Downside: Costs double rank MP to cast (+1 effect.)
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, draining 5% of HP from everything with HP that it touches once per post, and increasing Aven's Spell Durability by 60% for the duration.

    Name: Devastation of the Forgotten Realm.
    Rank: B.
    Cost: 80 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 100 Meters.
    Speed: 50 m/s.
    Duration: 6 posts.
    Downside: Costs double rank MP to cast (+1 effect.)
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, draining 5% of HP from everything with HP that it touches once per post, and increasing Aven's Spell Durability by 60% for the duration.

    A-rank Spells:

    Name: Devastation of the Forgotten Realm.
    Rank: A.
    Cost: 100 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 150 Meters.
    Speed: 75 m/s.
    Duration: 7 posts.
    Downside: Costs double rank MP to cast (+1 effect.)
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, draining 5% of HP from everything with HP once per post, stunning any creatures hit for 1 post (once once every two posts), and increasing Aven's Spell Durability by 65% for the duration.

    Name: Devastation of the Forgotten Realm.
    Rank: A.
    Cost: 100 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 150 Meters.
    Speed: 75 m/s.
    Duration: 7 posts.
    Downside: Costs double rank MP to cast (+1 effect.)
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, draining 5% of HP from everything with HP it touches once per post, stunning any creatures hit for 1 post (only once every two posts), and increasing Aven's Spell Durability by 65% for the duration.

    Name: Devastation of the Forgotten Realm.
    Rank: A.
    Cost: 100 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 150 Meters.
    Speed: 75 m/s.
    Duration: 7 posts.
    Downside: Costs double rank MP to cast (+1 effect.)
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, draining 5% of HP from everything with HP that it touches once per post, stunning any creatures hit for 1 post (only once every two posts), and increasing Aven's Spell Durability by 65% for the duration.

    Name: Devastation of the Forgotten Realm.
    Rank: A.
    Cost: 100 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 150 Meters.
    Speed: 75 m/s.
    Duration: 7 posts.
    Downside: Costs double rank MP to cast (+1 effect.)
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, draining 5% of HP from everything with HP that it touches once per post, stunning any creatures hit for 1 post (only once every two posts), and increasing Aven's Spell Durability by 65% for the duration.

    Name: Devastation of the Forgotten Realm.
    Rank: A.
    Cost: 100 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 150 Meters.
    Speed: 75 m/s.
    Duration: 7 posts.
    Downside: Costs double rank MP to cast (+1 effect.)
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, draining 5% of HP from everything with HP that it touches once per post, stunning any creatures hit for 1 post (only once every two posts), and increasing Aven's Spell Durability by 65% for the duration.

    Name: Devastation of the Forgotten Realm.
    Rank: A.
    Cost: 100 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 150 Meters.
    Speed: 75 m/s.
    Duration: 7 posts.
    Downside: Costs double rank MP to cast (+1 effect.)
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, draining 5% of HP from everything with HP that it touches once per post, stunning any creatures hit for 1 post (only once every two posts), and increasing Aven's Spell Durability by 65% for the duration.

    Name: Devastation of the Forgotten Realm.
    Rank: A.
    Cost: 100 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 150 Meters.
    Speed: 75 m/s.
    Duration: 7 posts.
    Downside: Costs double rank MP to cast (+1 effect.)
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, draining 5% of HP from everything with HP that it touches once per post, stunning any creatures hit for 1 post (only once every two posts), and increasing Aven's Spell Durability by 65% for the duration.

    Name: Devastation of the Forgotten Realm.
    Rank: A.
    Cost: 100 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 150 Meters.
    Speed: 75 m/s.
    Duration: 7 posts.
    Downside: Costs double rank MP to cast (+1 effect.)
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, draining 5% of HP from everything with HP that it touches once per post, stunning any creatures hit for 1 post (only once every two posts), and increasing Aven's Spell Durability by 65% for the duration.

    S-rank Spells:

    Name: Reserve of the Forgotten Realm.
    Rank: S.
    Category: Auxiliary.
    Type: Buff, Passive.
    Duration: Passive.
    Description: Aven's capacity for storing Dark Energy has increased tremendously over time. Aven's MP is increased by 60%.

    Name: Eminence of the Forgotten Realm.
    Rank: S.
    Category: Auxiliary.
    Type: Buff, Passive.
    Duration: Passive.
    Description: Aven's capacity for storing Dark Energy has increased tremendously over time. Aven's MP is increased by 60%. This vast accumulation of Dark Energy causes those who sense him with their Magic Sensory to perceive Dark Energy instead of magic.

    Name: Senses of the Forgotten Realm.
    Rank: S.
    Category: Auxiliary.
    Type: Buff, Passive.
    Duration: Passive.
    Description: Aven's capacity for storing Dark Energy has increased tremendously over time. Aven's MP is increased by 60%. Aven can track magical sources within his sensory range with extreme precision, as they are incredibly distinct from his own Dark Energy.

    Name: Wisdom of the Forgotten Realm.
    Rank: S.
    Category: Auxiliary.
    Type: Buff, Passive.
    Duration: Passive.
    Description: Aven's capacity for storing Dark Energy has increased tremendously over time. Aven's MP is increased by 60%.

    Name: Depths of the Forgotten Realm.
    Rank: S.
    Category: Auxiliary.
    Type: Buff, Passive.
    Duration: Passive.
    Description: Aven's capacity for storing Dark Energy has increased tremendously over time. Aven's MP is increased by 60%.

    Name: Power of the Forgotten Realm.
    Rank: S.
    Category: Auxiliary.
    Type: Buff, Passive.
    Duration: Passive.
    Description: Aven's capacity for storing Dark Energy has increased tremendously over time. Aven's MP is increased by 60%.

    H-Rank Spells:

    Name: Lesser Vantablink.
    Rank: H.
    Cost: 140 MP.
    Category: Defensive.
    Type: Burst, Ascendancy.
    Shielding: 420 HP Shield.
    Range: 450 meters.
    Speed: Self.
    Duration: 20.
    Downside: Vantablink is a very taxing ability, costing 100% extra MP to cast. (+50% Spell Range.)
    Description: Aven gains a 75% Spell Durability Buff as long as this ability is active. Once per post, while this ability is active, when Aven uses the effect of the ability "Vantablink", Aven can further exert his power, reassembling himself up to 450 additional meters away, gaining an additional 420 HP Shield.

    Signature Spells:

    Name: Fervor of the Forgotten Realm.
    Rank: S.
    Category: Auxiliary.
    Type: Buff, Passive.
    Duration: Passive.
    Description: Aven's capacity for storing Dark Energy has increased tremendously over time. Aven's MP is increased by 60%.

    Name: Ardor of the Forgotten Realm.
    Rank: S.
    Category: Auxiliary.
    Type: Buff, Passive.
    Duration: Passive.
    Description: Aven's capacity for storing Dark Energy has increased tremendously over time. Aven's MP is increased by 60%.

    Name: Zeal of the Forgotten Realm.
    Rank: S.
    Category: Auxiliary.
    Type: Buff, Passive.
    Duration: Passive.
    Description: Aven's capacity for storing Dark Energy has increased tremendously over time. Aven's MP is increased by 60%.

    Advanced Spells:

    Name: Left Leg of the Forgotten Realm.
    Rank: B+.
    Take-Over Type: Partial.
    Grade: Normal.
    Take-Over Buff: 65% Spell Durability Buff.
    Melee Damage: 0.
    Range: 75 meters.
    Speed: 75 m/s.
    Duration: 8 posts.
    Description: When this ability is first activated, Aven's left leg becomes inundated with Dark Energy, developing a shroud of black particles. This ability has no effect unless "Aven, Transcendent of the Forgotten Realm" is active, and cannot be activated on the same post as "Right Leg of the Forgotten Realm", "Left Arm of the Forgotten Realm", or "Right Arm of the Forgotten Realm" was activated.
    Ability 1:

    Name: Left Leg of the Forgotten Realm.
    Rank: B+.
    Cost: 120 MP.
    Category: Defensive.
    Type: Multi-target, Transcendence.
    Durability: 135 HP.
    Range: 225 meters.
    Speed: 165 m/s.
    Duration: 8 posts.
    Downside: Due to the immense gathering of power, this ability costs twice the MP to activate. (+50% Durability.)
    Description: Dark Energy flows from Aven's body, seeking to protect. At the beginning of every post this ability is active, or when this ability is first activated, Aven and up to 7 other willing targets within 225 meters gain a 135 HP Anti-piercing shield, and a 90% Spell Durability Buff, both lasting 1 post.

    Name: Right Leg of the Forgotten Realm.
    Rank: B+.
    Take-Over Type: Partial.
    Grade: Normal.
    Take-Over Buff: 65% Spell Durability Buff.
    Melee Damage: 0.
    Range: 75 meters.
    Speed: 75 m/s.
    Duration: 8 posts.
    Description: When this ability is first activated, Aven's right leg becomes inundated with Dark Energy, developing a shroud of black particles. This ability has no effect unless "Aven, Transcendent of the Forgotten Realm" is active, and cannot be activated on the same post as "Left Leg of the Forgotten Realm", "Left Arm of the Forgotten Realm", or "Right Arm of the Forgotten Realm" was activated.
    Ability 1:

    Name: Right Leg of the Forgotten Realm.
    Rank: B+.
    Cost: 120 MP.
    Category: Defensive
    Type: Multi-target, Transcendence.
    Durability: 135 HP.
    Range: 225 meters.
    Speed: 165 m/s.
    Duration: 8 posts.
    Downside: Due to the immense gathering of power, this ability costs twice the MP to activate. (+50% Durability.)
    Description: Dark Energy flows from Aven's body, seeking to protect. At the beginning of every post this ability is active, or when this ability is first activated, Aven and up to 7 other willing targets within 225 meters gain a 135 HP Anti-piercing shield, and a 90% Spell Durability Buff, both lasting 1 post.

    Name: Left Arm of the Forgotten Realm.
    Rank: A+.
    Take-Over Type: Partial.
    Grade: Normal.
    Take-Over Buff: 75% Spell Durability Buff.
    Melee Damage: 0.
    Range: 110 meters.
    Speed: 110 m/s.
    Duration: 9 posts.
    Description: When this ability is first activated, Aven's left arm becomes inundated with Dark Energy, developing a shroud of black particles. This ability has no effect unless "Aven, Transcendent of the Forgotten Realm" is active, and cannot be activated on the same post as "Left Leg of the Forgotten Realm", "Left Arm of the Forgotten Realm", or "Right Arm of the Forgotten Realm" was activated.
    Ability 1:

    Name: Left Arm of the Forgotten Realm.
    Rank: A+.
    Cost: 150 MP.
    Category: Defensive.
    Type: Multi-target, Transcendence.
    Durability: 169 HP.
    Range: 338 meters.
    Speed: 250 m/s.
    Duration: 9 posts.
    Downside: Due to the immense gathering of power, this ability costs twice the MP to activate. (+50% Durability.)
    Description: Dark Energy flows from Aven's body, seeking to protect. At the beginning of every post this ability is active, or when this ability is first activated, Aven and up to 7 other willing targets within 338 meters gain a 169 HP Anti-piercing shield, and a 100% Spell Durability Buff, both lasting 1 post.

    Name: Right Arm of the Forgotten Realm.
    Rank: A+.
    Take-Over Type: Partial.
    Grade: Normal.
    Take-Over Buff: 75% Spell Durability Buff.
    Melee Damage: 0.
    Range: 110 meters.
    Speed: 110 m/s.
    Duration: 9 posts.
    Description: When this ability is first activated, Aven's right arm becomes inundated with Dark Energy, developing a shroud of black particles. This ability has no effect unless "Aven, Transcendent of the Forgotten Realm" is active, and cannot be activated on the same post as "Left Leg of the Forgotten Realm", "Left Arm of the Forgotten Realm", or "Right Arm of the Forgotten Realm" was activated.
    Ability 1:

    Name: Right Arm of the Forgotten Realm.
    Rank: A+.
    Cost: 150 MP.
    Category: Defensive.
    Type: Multi-target, Transcendence.
    Durability: 169 HP.
    Range: 338 meters.
    Speed: 250 m/s.
    Duration: 9 Posts.
    Downside: Due to the immense gathering of power, this ability costs twice the MP to activate. (+50% Durability.)
    Description: Dark Energy flows from Aven's body, seeking to protect. At the beginning of every post this ability is active, or when this ability is first activated, Aven and up to 7 other willing targets within 338 meters gain a 169 HP Anti-piercing shield, and a 100% Spell Durability Buff, both lasting 1 post.

    Name: Mark of the Forgotten Realm.
    Rank: S+.
    Cost: 90 MP.
    Category: Auxiliary.
    Type: Multi-Target, Transcendence.
    Range: Melee.
    Speed: Melee.
    Duration: 12 posts.
    Description: While this ability is active, Aven can place a Mark of dark energy on any being that he, or his weapon, are in contact with, which interferes with their magic system and begins to convert their Magic Power into Dark Energy, inflicting them with a +50% MP Cost Debuff and draining that target for 5% of their Maximum MP every post for the duration of this ability.

    Name: Aven, Transcendent of the Forgotten Realm.
    Rank: H+.
    Take-Over Type: Full.
    Grade: Transcendent.
    Take-Over Buff: 170% Spell Durability Buff.
    Melee Damage: 0.
    Range: 500 meters.
    Speed: 400 m/s.
    Duration: 25 posts.
    Description: This ability cannot be activated the same post as "Left Leg of the Forgotten Realm", "Right Leg of the Forgotten Realm", "Left Arm of the Forgotten Realm", or "Right Arm of the Forgotten Realm" was activated. Upon activation, a massive cloud of Dark Energy swirls around Aven, as he transcends into his ultimate form, unleashing the full force of Dark Matter. When the energy disperses, he is clad in armor, made from Dark Matter, and exudes an incredible pressure: beings that are not the equivalent of an H-rank wizard will feel as though they are being crushed (This does not deal damage, nor impede a character's physical actions). When this ability is activated, and at the beginning of every post, all "Transcendence" Type abilities that are not currently active are activated, provided Aven has the MP to activate them.
    Aven, Transcendent of the Forgotten Realm:

    Dark Matter Transcendancy. Aven_t10

    Ability 1:

    Name: Bulwark of the Forgotten Realm.
    Rank: H+.
    MP Cost: 210 MP.
    Category: Defensive.  
    Type: Multi-target, Transcendence.
    Durability: 237 HP.
    Range: 700 Meters.
    Speed: 600 m/s.
    Duration: 25 posts.
    Downside: As long as this ability is active, Aven is afflicted with a +50% MP Cost Debuff. (+50% Durability.)
    Description: Dark Energy flows from Aven's body, seeking to protect. At the beginning of every post this ability is active, or when this ability is first activated, Aven and up to 7 other willing targets within 338 meters gain a 236 HP Anti-piercing shield, and a 115% Spell Durability Buff, both lasting 1 post.

    Ability 2:

    Name: Aegis of the Forgotten Realm.
    Rank: H+.
    MP Cost: 210 MP.
    Category: Defensive.  
    Type: Multi-target, Transcendence.
    Durability: 237 HP.
    Range: 700 Meters.
    Speed: 600 m/s.
    Duration: 25 posts.
    Downside: As long as this ability is active, Aven is afflicted with a +50% MP Cost Debuff. (+50% Durability.)
    Description: Dark Energy flows from Aven's body, seeking to protect. At the beginning of every post this ability is active, or when this ability is first activated, Aven and up to 7 other willing targets within 338 meters gain a 236 HP Anti-piercing shield, and a 115% Spell Durability Buff, both lasting 1 post.

    Ability 3:

    Name: The Forgotten Realm.
    Rank: H+.
    MP Cost: 210 MP. (2100 MP)
    Category: Defensive.
    Type: AoE.
    Durability: 315 HP.
    Range: 900 meters.
    Speed: 500 m/s.
    Duration: 25 posts.
    Downside: An incredibly massive amount of Dark Energy is needed to summon the Forgotten Realm, costing double MP to cast. (+50% Spell Range.)
    Description: The Forgotten Realm rises, in all of its glory, forcibly overwriting the current reality within a 900 meter radius: black ruins of a once great civilization, fallen to the might of the Gods, and ravaged by the sands of time. The first time in a thread that "The Forgotten Realm" is activated, it costs 2100 MP instead of 210 MP, but can be negated by paying the normal 210 MP. Dark particles float ominously in the air, a plane where Dark Energy abides, and ambient magic does not exist. While the Forgotten Realm is active, all beings inside the Forgotten Realm that are not comprised of Dark Matter or Void are drained for 5% MP and HP every post they are within it, and all Dark Matter or Void beings gain 115% Spell Durability Buff. As the ruler of the realm, as long as Aven is within The Forgotten Realm, once per post, he can reflect a spell of H+ rank or lower within 750 meters (H+ Burst Range +50% from Drawback), by paying twice the MP cost of the spell. Because the edge of the Forgotten Realm is a barrier between realities, the Forgotten Realm cannot be exited unless its dimension barrier is broken, boasting 315 HP and existing along the edge of its radius.
    The Forgotten Realm:

    Dark Matter Transcendancy. OALvac

    Name: Szoth'aral, Black Blade of the Forgotten Realm.
    Proof of Aquisition: https://www.fairytail-rp.com/t38045-dark-matter-ascendant#367948
    Rank: H+.
    Requip Type: Weapon.
    Grade: Refined.
    Linked Equipment: None.
    Requip Damage: 0.
    Range: Melee.
    Speed: 600 m/s.
    Duration: 25 posts.
    Downside: Deals no damage, and can only strike in Melee Range. (+50% Spell Speed.)
    Description: A massive, seven foot pitch dark Greatsword, Szoth'aral was once the scourge of gods, angels, and demons, having shed the blood of countless beings, mortal and immortal, over a millennia of battle. Incomprehensibly dense, the weapon is forged with the core of a Dark Matter star, causing its immense negative gravitational field to repel anything and everything it gets near. Only a Dark Matter being can wield the blade, and only those strong enough not to be ripped asunder by its incredible energy. It's primary function: ripping energy apart.

    Ability 1:

    Name: Sundering of the Forgotten Realm.
    Rank: H+.
    MP Cost: 105 MP.
    Category: Auxiliary.
    Type: Single Target, Negation.
    Range: Melee.
    Speed: 1200 m/s.
    Duration: 25 posts.
    Downside: Only works within Melee range. (+50% Spell Speed.)
    Description: Once per post, Aven can wield Szoth'aral at blistering speed, striking out at a target within Melee range. By paying the Mana Cost of the Spell used, Szoth'aral can negate a spell or ability of H+ rank or below that it comes into contact with once per post. Additionally, anything struck by this ability will be knocked back with insane force, impacting with enough momentum to send an opponent away at 1000 m/s (Requiring OOC Permission), and applying a drain effect that consumes 5% of the target's MP every post for the duration of this ability.

    Ability 2:

    Name: Judgement of the Forgotten Realm.
    Rank: H+.
    MP Cost: 105 MP.
    Category: Auxiliary.
    Type: Single Target, Negation.
    Range: Melee.
    Speed: 1200 m/s.
    Duration: 25 posts.
    Downside: Only works within Melee range. (+50% Spell Speed.)
    Description: While this ability is active, once per post, Aven can wield Szoth'aral at blistering speed, striking out at a target within Melee range. By paying the Mana Cost of the Spell used, Szoth'aral can negate a spell or ability of H+ rank or below that it comes into contact with once per post. Additionally, anything struck by this ability will be knocked back with insane force, impacting with enough momentum to send an opponent away at 1000 m/s (Requiring OOC Permission), and applying a drain effect that consumes 5% of the target's MP every post for the duration of this ability.

    Ability 3:

    Name: Cleansing of the Forgotten Realm.
    Rank: H+.
    MP Cost: 105 MP.
    Category: Supportive.
    Type: Single Target, Buff.
    Healing: 210.
    Range: Self.
    Speed: Self.
    Duration: 25 posts.
    Description: While this ability is active, Aven gains a 100% Healing Buff, and once per post, if Aven is below maximum health, he is healed for 210 HP. Additionally, once per post, Szoth'aral can siphon Dark Energy from Aven to dispel an effect from him, dispersing it with an overwhelming pressure, costing Aven the MP cost of the effect.


    Last edited by Aven Alveron on 12th July 2020, 1:21 pm; edited 34 times in total
    Fluffy
    Fluffy

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    Character Sheet
    First Magic: Flames Of The Underworld
    Second Magic:
    Third Magic:

    Dark Matter Transcendancy. Empty Re: Dark Matter Transcendancy.

    Post by Fluffy on 12th July 2018, 2:32 pm

    Please add the solitary, prevalent, auzilary status of your magic and of what type it is.

    @Aven Alveron wrote:Name: Radiance Magic.

    Description: In the past, there was a Scholar of pure heart, born with the ability to manipulate both light and shadow. This Wizard was tainted by a dark force, his ability to control light sealed away. However, by virtue of will, the Scholar remained true to his calling; after a life of pursuing knowledge and fighting for those who could not fend for themselves, he was struck down by those he deemed to protect. To honor his sacrafice, the Gods bestowed upon him the rank of Seraphim, transforming his mortal soul into that of the second highest choir of Angels. The light that had been sealed away was restored, and he was given the same task he pursued in life: to travel the Mortal realm in secret, bringing out the light in others.
    Radiance Magic is the Gift of the Seraphim Aviel, a manifestation of one's will to protect. It is fueled by magic energy, but limited by the user's will. Radiance cannot be employed if the user is seeking personal gain from its use, and it is inneffective against any being with a good heart. It is the outflowing of will to preserve, and in that singular pursuit, is a very powerful shielding magic, giving off a radiant light in the process, which has coined its name.

    Strengths:
    - Radiance gains its power from the individual, a manifestation of their will to protect. In actuality, while its form gives off light and functions as Light Magic, the magic itself is not Light Magic, and cannot be negated under that classification of magic. Any Light type Slayer that attempts to absorb Radiance will only gain 50% of the normal absorption rate, from the light it gives off, but will not affect the spell's functionality otherwise.
    - Radiance functions off the user's will, combined with their magic, and thus requires no somantic components such as gestures or words. These things, of course, are encouraged for dramatic effect.

    Weaknesses:
    - Radiance is inneffective against any opponent with a pure heart: this can include many animals, beasts, beings, and of course, other Humans. Any being that meets this criteria cannot be harmed or hindered in any way by Radiance magic.
    - Radiance has a point blank range for all of its Buff and Defensive spells unless anchored by a magic circle, as the user's will can only be manifested in any measurable fashion within a close proximity to their body.

    Unique Abilities:
    - Purification: The Light of Will is derived from the desire to protect and preserve, thus it grants users the ability to cleanse themselves and others. Whenever Aven heals or shields himself or an ally, one magical debuff is automatically removed from their person. Add an MP cost to this.
    - Reverse Polarity: Radiance's magic cannot harm or hinder those with a Pure Heart, and as its focus is mainly to protect and preserve, if hit with a Radiance spell that would deal damage, any being with a Pure Heart will instead gain a protective aura shield equivalent to the damage that would have been dealt, lasting for 2 posts. This aura can stack, and refreshes the duration whenever a new aura is applied. Add a cooldown to this please.
    - Light of the Protector (A-rank): As long as Aven or one his allies is being shielded by his magic, his Light actively wards off lingering magic, and they cannot be affected by non-damaging effects. If a shield is broken mid-post, the residual light remains, and will persist until the end of that post.


    Spells:


    Name: Flash Step.
    Rank: D.
    Type: Offensive, Burst.
    Damage: 75% D-Rank.
    Range: 15 Meters.
    Speed: Instant (Blink.)
    Duration: None.
    Cooldown: 2 posts.
    Description: Aven instantly flashes fifteen meters in a straight line, damaging anything caught in between for 75% D-rank damage.
    Strengths:
    - Can be used in any direction, regardless of where the caster is facing.
    Weaknesses:
    - Can only travel in a straight line, thus it is very difficult to hit mutliple enemies with, even though it only deals multihit damage.

    Name: Orb of Protection.
    Rank: C.
    Type: Single Target, Defensive.
    Damage: None.
    Range: Point Blank.
    Speed: Instant.
    Duration: 2 posts.
    Cooldown: 3 posts.
    Description: Golden light radiates from Aven, and surrounds the target, forming a bubble of light. This bubble travels with the target, shielding them from 3 C-rank of damage. When it breaks, the light disperses, brightly illuminating the surrounding area for a few seconds and revealing any stealthed or hidden objects.
    Strengths:
    - Can reveal hidden traps and lift other similar deceptions.
    Weaknesses:
    - Deals no damage, and only affects one target at a time.

    Name: Speed of Light's Will.
    Rank: B.
    Type: Single Target, Buff.
    Damage: None.
    Range: Point Blank.
    Speed: None.
    Duration: 2 posts.
    Cooldown: 8 posts.
    Description: The Light of Will imbues the target, causing them to naturally radiate a golden light. Their speed is enhanced by 60% for the duration, and whenever they are shielded by magic, the effect is extended an additional post.
    Strengths:
    - As long as the target is continually shielded, the buff can last an entire combat.
    Weaknesses:
    - Has a very short duration, and a long cooldown: this can easily drop off if the target is not actively shielded each post.

    Name: Ray of Revelation.
    Rank: A.
    Type: Single Target.
    Damage: 100 Damage.
    Range: 300 meters.
    Speed: 400 m/s.
    Duration: 1 post.
    Cooldown: 5 posts.
    Description: Aven holds out his palm, and a solid beam of golden light erupts from it, blasting the first thing in it's path. If it first comes into contact with an opposing spell, Aven can focus and maintain the beam, giving it an extra 50% bonus to spell power calculation for means over overpowering the opposing spell. In the event it wins, this spell still deals the same 100 damage as before. Have it simply deal the remaining damage.
    Strengths:
    - Has very good penetrating power.
    Weaknesses:
    - In order to use the extra effect of the spell, Aven must concentrate on the beam, leaving him open to attack.

    Name: Seraph's Embrace.
    Rank: S.
    Type: Buff, defensive.
    Damage: None.
    Range: Point Blank.
    Speed: Instant.
    Duration: 7 posts.
    Cooldown: 8 posts.
    Description: Ethereal golden wings appear on the target's back, allowing them to fly at whatever speed they are capable on the ground. While this persists, shields and healing on the target will be twice as effective. This is a hundred perfect buff, please edit this to follow buff rules.
    Strengths:
    - Can be used to bolster an ally's, or Aven himself's, defensive maneuverability and capability.
    Weaknesses:
    - Does not heal, shield, or do damage on it's own, despite being an S rank spell.
    - Can only effect one target at a time.

    Name: Judgement.
    Rank: User Rank Signature (Scales up to S)
    Type: Single Target, Offensive.
    Damage: Full User Rank damage (Up to S)
    Range: Full User Rank Range.
    Speed: Full User Rank Spell Speed.
    Duration: 1 post.
    Cooldown: 2 posts.
    Description: A golden circle two meters wide appears within User Rank Range of Aven, and persists for the rest of that post. At any time during the post, Aven can activate it to send a five meter long greatsword made of his golden light at any target within range, traveling in a straight line, and stopping at the first object struck.
    - Empowered Judgement: If Judgment was empowered, the Sword will phase through any and all obstructions, only stopping when it hits a target, dealing an extra 50% User Rank Damage.
    Strengths:
    - Is a repeatable form of strong damage, and looks absolutely brilliant.
    Weaknesses:
    - Judgement only travels in a straight line, and thus can be predicted if given the proper attention.

    Name: Radiance.
    Rank: (User Rank up to S+).
    Type: AoE, Offensive.
    Damage: 75% User Rank Damage.
    Range: User Rank AoE range.
    Speed: Instant, after a round of charging.
    Duration: 2 posts.
    Cooldown: 10 posts.
    Downside:
    - Costs double Rank magic power to cast.
    - Takes a full post to charge up, and illuminates the area that it will strike ahead of time for all enemies to see.
    Description: Aven gestures to the sky, and a golden magic circle, User Rank AoE Range wide appears there. The center of the circle must be within User Rank AoE Range of Aven. After the circle appears, golden light fills the area under the giant circle, and after one full post of charging, a massive deluge of magic energy slams down on the area, radiating golden light.
    - Empowered Radiance: If Radiance was empowered, it deals 150% User Rank damage, and the light it radiates is intensified greatly, blinding all enemies struck for 1 post.
    Strengths:
    - Can blind enemies struck, and hits a wide area.
    Weaknesses:
    - Prematurely shows it's striking range for all to see, and gives plenty of time for enemies to prepare shields or vacate the area.
    - Because of the strain it puts on Aven, it has a massive cooldown of 10 posts at all ranks.


    _____________________________________________________________________________________

     Nyx LuxEquipmentPrimarySecondaryTetariy
    Dark Matter Transcendancy. Nyxsig
    ★  You Created Me, Something I Would Have Never Seen.  ★
    Aven Alveron
    Aven Alveron

    1 Year Anniversary- Player 
    Lineage : Dark Matter Ascendant
    Position : None
    Posts : 442
    Guild : Fairy Tail
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 25
    Experience : 634,979

    Character Sheet
    First Magic: Circle Magic.
    Second Magic: Dark Matter Transcendency.
    Third Magic: Dark Matter Ascendancy.

    Dark Matter Transcendancy. Empty Re: Dark Matter Transcendancy.

    Post by Aven Alveron on 12th July 2018, 3:14 pm

    Hey, how's it going? I made the all of the changes you were asking for, except for one which I have a question on: for Reverse Polarity, I don't see why a Cooldown needs to be added to it. It essentially already _has_ a Cooldown, because isn't an activatable ability, but the de-facto defining trait of the entire magic I was going for. Essentially, it's Cooldown is worked into the cooldowns of the spells Aven uses to proc it's effect. As worded, it would always shield instead of harming those while Good Allignments, but adding a Cooldown to the UA would cause a weird, jarring aspect in the actual RPs where his magic only does what it is supposed to do once per few posts, or so forth. I also feel like there's a very adequate drawback, too, seeing as it works off of Spell Damage and not User rank Shield values, which are much much higher.

    If it truly needs a Cooldown, despite all these things, I can do it, I just wanted to state my case.


    _____________________________________________________________________________________

    Dark Matter Transcendancy. Aven_Sig
    Aven Alveron
    Aven Alveron

    1 Year Anniversary- Player 
    Lineage : Dark Matter Ascendant
    Position : None
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    Age : 25
    Experience : 634,979

    Character Sheet
    First Magic: Circle Magic.
    Second Magic: Dark Matter Transcendency.
    Third Magic: Dark Matter Ascendancy.

    Dark Matter Transcendancy. Empty Re: Dark Matter Transcendancy.

    Post by Aven Alveron on 12th July 2018, 4:03 pm

    Scratch my previous bump, I've made all the changes you asked for. I talked it over with a few people, and we agreed with you it was too strong, I apologize. I've changed the ability to have a Cooldown higher than it's duration, and be more of a situational defense rather than a mainstay defense.


    _____________________________________________________________________________________

    Dark Matter Transcendancy. Aven_Sig
    Fluffy
    Fluffy

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    First Magic: Flames Of The Underworld
    Second Magic:
    Third Magic:

    Dark Matter Transcendancy. Empty Re: Dark Matter Transcendancy.

    Post by Fluffy on 16th July 2018, 6:22 pm

    The cost to negate an effect should be the same as to cast it, such is stated in the rules.


    _____________________________________________________________________________________

     Nyx LuxEquipmentPrimarySecondaryTetariy
    Dark Matter Transcendancy. Nyxsig
    ★  You Created Me, Something I Would Have Never Seen.  ★
    Aven Alveron
    Aven Alveron

    1 Year Anniversary- Player 
    Lineage : Dark Matter Ascendant
    Position : None
    Posts : 442
    Guild : Fairy Tail
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 25
    Experience : 634,979

    Character Sheet
    First Magic: Circle Magic.
    Second Magic: Dark Matter Transcendency.
    Third Magic: Dark Matter Ascendancy.

    Dark Matter Transcendancy. Empty Re: Dark Matter Transcendancy.

    Post by Aven Alveron on 16th July 2018, 8:37 pm

    Bump, it's fixed to 100% effect rank cost.


    _____________________________________________________________________________________

    Dark Matter Transcendancy. Aven_Sig
    Fluffy
    Fluffy

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    Second Magic:
    Third Magic:

    Dark Matter Transcendancy. Empty Re: Dark Matter Transcendancy.

    Post by Fluffy on 20th July 2018, 2:18 pm

    @Aven Alveron wrote:Name: Radiance Magic.

    Type: Lost Magic. (Solitary: +15% Magic Damage, +15% Magic Cost.)

    Description: In the past, there was a Scholar of pure heart, born with the ability to manipulate both light and shadow. This Wizard was tainted by a dark force, his ability to control light sealed away. However, by virtue of will, the Scholar remained true to his calling; after a life of pursuing knowledge and fighting for those who could not fend for themselves, he was struck down by those he deemed to protect. To honor his sacrafice, the Gods bestowed upon him the rank of Seraphim, transforming his mortal soul into that of the second highest choir of Angels. The light that had been sealed away was restored, and he was given the same task he pursued in life: to travel the Mortal realm in secret, bringing out the light in others.
    Radiance Magic is the Gift of the Seraphim Aviel, a manifestation of one's will to protect. It is fueled by magic energy, but limited by the user's will. Radiance cannot be employed if the user is seeking personal gain from its use, and it is inneffective against any being with a good heart. It is the outflowing of will to preserve, and in that singular pursuit, is a very powerful shielding magic, giving off a radiant light in the process, which has coined its name.

    Strengths:
    - Radiance gains its power from the individual, a manifestation of their will to protect. In actuality, while its form gives off light and functions as Light Magic, the magic itself is not Light Magic, and cannot be negated under that classification of magic. Any Light type Slayer that attempts to absorb Radiance will only gain 50% of the normal absorption rate, from the light it gives off, but will not affect the spell's functionality otherwise.
    - Radiance functions off the user's will, combined with their magic, and thus requires no somantic components such as gestures or words. These things, of course, are encouraged for dramatic effect.

    Weaknesses:
    - Radiance is inneffective against any opponent with a pure heart: this can include many animals, beasts, beings, and of course, other Humans. Any being that meets this criteria cannot be harmed or hindered in any way by Radiance magic.
    - Radiance has a point blank range for all of its Buff and Defensive spells unless anchored by a magic circle, as the user's will can only be manifested in any measurable fashion within a close proximity to their body.

    Unique Abilities:
    - Purification: The Light of Will is derived from the desire to protect and preserve, thus it grants users the ability to cleanse themselves and others. Whenever Aven heals or shields himself or an ally, one harmful magical effect is automatically removed from their person, expending effect rank of Aven's MP. The Mp expended is of the same rank as the spell cast to cause the effect not the players rank.
    - Reverse Polarity: Radiance's magic cannot harm or hinder those with a Pure Heart, and as its focus is mainly to protect and preserve, if hit with a Radiance spell that would deal damage, any being with a Pure Heart will instead gain a protective aura shield equivalent to the base damage that would have been dealt. This shield lasts 1 post and does not benefit from Spell Damage buffs, nor does any damage dealt to this shield benefit from Spell damage buffs. (2 post Cooldown.)
    - Light of the Protector (A-rank): As long as Aven or one his allies is being shielded by his magic, his Light actively wards off lingering magic, and they cannot be affected by non-damaging effects. If a shield is broken mid-post, the residual light remains, and will persist until the end of that post.


    Spells:


    Name: Flash Step.
    Rank: D.
    Type: Offensive, Burst.
    Damage: 75% D-Rank.
    Range: 15 Meters.
    Speed: Instant (Blink.)
    Duration: None.
    Cooldown: 2 posts.
    Description: Aven instantly flashes fifteen meters in a straight line, damaging anything caught in between for 75% D-rank damage.
    Strengths:
    - Can be used in any direction, regardless of where the caster is facing.
    Weaknesses:
    - Can only travel in a straight line, thus it is very difficult to hit mutliple enemies with, even though it only deals multihit damage.

    Name: Orb of Protection.
    Rank: C.
    Type: Single Target, Defensive.
    Damage: None.
    Range: Point Blank.
    Speed: Instant.
    Duration: 2 posts.
    Cooldown: 3 posts.
    Description: Golden light radiates from Aven, and surrounds the target, forming a bubble of light. This bubble travels with the target, shielding them from 3 C-rank of damage. When it breaks, the light disperses, brightly illuminating the surrounding area for a few seconds and revealing any stealthed or hidden objects.
    Strengths:
    - Can reveal hidden traps and lift other similar deceptions.
    Weaknesses:
    - Deals no damage, and only affects one target at a time.

    Name: Speed of Light's Will.
    Rank: B.
    Type: Single Target, Buff.
    Damage: None.
    Range: Point Blank.
    Speed: None.
    Duration: 2 posts.
    Cooldown: 8 posts.
    Description: The Light of Will imbues the target, causing them to naturally radiate a golden light. Their speed is enhanced by 60% for the duration, and whenever they are shielded by magic, the effect is extended an additional post.
    Strengths:
    - As long as the target is continually shielded, the buff can last an entire combat.
    Weaknesses:
    - Has a very short duration, and a long cooldown: this can easily drop off if the target is not actively shielded each post.

    Name: Ray of Revelation.
    Rank: A.
    Type: Single Target.
    Damage: 100 Damage.
    Range: 300 meters.
    Speed: 400 m/s.
    Duration: 1 post.
    Cooldown: 5 posts.
    Description: Aven holds out his palm, and a solid beam of golden light erupts from it, blasting the first thing in it's path. If it first comes into contact with an opposing spell, Aven can focus and maintain the beam, giving it an extra 50% bonus to spell power calculation for means over overpowering the opposing spell. In the event it wins, this spell deals all remaining damage to the target.
    Strengths:
    - Has very good penetrating power.
    Weaknesses:
    - In order to use the extra effect of the spell, Aven must concentrate on the beam, leaving him open to attack.

    Name: Seraph's Embrace.
    Rank: S.
    Type: Buff, defensive.
    Damage: None.
    Range: Point Blank.
    Speed: Instant.
    Duration: 7 posts.
    Cooldown: 8 posts.
    Description: Ethereal golden wings appear on the target's back, allowing them to fly at whatever speed they are capable on the ground. While this persists, shields and healing on the target will be 50% more effective.
    Strengths:
    - Can be used to bolster an ally's, or Aven himself's, defensive maneuverability and capability.
    Weaknesses:
    - Does not heal, shield, or do damage on it's own, despite being an S rank spell.
    - Can only effect one target at a time.

    Name: Judgement.
    Rank: User Rank Signature (Scales up to S)
    Type: Single Target, Offensive.
    Damage: Full User Rank damage (Up to S)
    Range: Full User Rank Range.
    Speed: Full User Rank Spell Speed.
    Duration: 1 post.
    Cooldown: 2 posts.
    Description: A golden circle two meters wide appears within User Rank Range of Aven, and persists for the rest of that post. At any time during the post, Aven can activate it to send a five meter long greatsword made of his golden light at any target within range, traveling in a straight line, and stopping at the first object struck.
    - Empowered Judgement: If Judgment was empowered, the Sword will phase through any and all obstructions, only stopping when it hits a target, dealing an extra 50% User Rank Damage.
    Strengths:
    - Is a repeatable form of strong damage, and looks absolutely brilliant.
    Weaknesses:
    - Judgement only travels in a straight line, and thus can be predicted if given the proper attention.

    Name: Radiance.
    Rank: (User Rank up to S+).
    Type: AoE, Offensive.
    Damage: 75% User Rank Damage.
    Range: User Rank AoE range.
    Speed: Instant, after a round of charging.
    Duration: 2 posts.
    Cooldown: 10 posts.
    Downside:
    - Costs double Rank magic power to cast.
    - Takes a full post to charge up, and illuminates the area that it will strike ahead of time for all enemies to see.
    Description: Aven gestures to the sky, and a golden magic circle, User Rank AoE Range wide appears there. The center of the circle must be within User Rank AoE Range of Aven. After the circle appears, golden light fills the area under the giant circle, and after one full post of charging, a massive deluge of magic energy slams down on the area, radiating golden light.
    - Empowered Radiance: If Radiance was empowered, it deals 150% User Rank damage, and the light it radiates is intensified greatly, blinding all enemies struck for 1 post.
    Strengths:
    - Can blind enemies struck, and hits a wide area.
    Weaknesses:
    - Prematurely shows it's striking range for all to see, and gives plenty of time for enemies to prepare shields or vacate the area.
    - Because of the strain it puts on Aven, it has a massive cooldown of 10 posts at all ranks.


    _____________________________________________________________________________________

     Nyx LuxEquipmentPrimarySecondaryTetariy
    Dark Matter Transcendancy. Nyxsig
    ★  You Created Me, Something I Would Have Never Seen.  ★
    Aven Alveron
    Aven Alveron

    1 Year Anniversary- Player 
    Lineage : Dark Matter Ascendant
    Position : None
    Posts : 442
    Guild : Fairy Tail
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 25
    Experience : 634,979

    Character Sheet
    First Magic: Circle Magic.
    Second Magic: Dark Matter Transcendency.
    Third Magic: Dark Matter Ascendancy.

    Dark Matter Transcendancy. Empty Re: Dark Matter Transcendancy.

    Post by Aven Alveron on 20th July 2018, 3:33 pm

    Bump, that's exactly what it says. "...Expending Effect Rank of Aven's MP." This wording means whatever Rank the Spell was that applied the effect is how much MP will be automatically spent by Aven, A.K.A a C-rank spell that applied an effect would cost 40 MP when it's removed.


    _____________________________________________________________________________________

    Dark Matter Transcendancy. Aven_Sig
    Fluffy
    Fluffy

    Player 
    Posts : 604
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 0

    Character Sheet
    First Magic: Flames Of The Underworld
    Second Magic:
    Third Magic:

    Dark Matter Transcendancy. Empty Re: Dark Matter Transcendancy.

    Post by Fluffy on 26th July 2018, 2:29 pm

    Dark Matter Transcendancy. Approv10

    Spoiler:

    @Aven Alveron wrote:Name: Radiance Magic.

    Type: Lost Magic. (Solitary: +15% Magic Damage, +15% Magic Cost.)

    Description: In the past, there was a Scholar of pure heart, born with the ability to manipulate both light and shadow. This Wizard was tainted by a dark force, his ability to control light sealed away. However, by virtue of will, the Scholar remained true to his calling; after a life of pursuing knowledge and fighting for those who could not fend for themselves, he was struck down by those he deemed to protect. To honor his sacrafice, the Gods bestowed upon him the rank of Seraphim, transforming his mortal soul into that of the second highest choir of Angels. The light that had been sealed away was restored, and he was given the same task he pursued in life: to travel the Mortal realm in secret, bringing out the light in others.
    Radiance Magic is the Gift of the Seraphim Aviel, a manifestation of one's will to protect. It is fueled by magic energy, but limited by the user's will. Radiance cannot be employed if the user is seeking personal gain from its use, and it is inneffective against any being with a good heart. It is the outflowing of will to preserve, and in that singular pursuit, is a very powerful shielding magic, giving off a radiant light in the process, which has coined its name.

    Strengths:
    - Radiance gains its power from the individual, a manifestation of their will to protect. In actuality, while its form gives off light and functions as Light Magic, the magic itself is not Light Magic, and cannot be negated under that classification of magic. Any Light type Slayer that attempts to absorb Radiance will only gain 50% of the normal absorption rate, from the light it gives off, but will not affect the spell's functionality otherwise.
    - Radiance functions off the user's will, combined with their magic, and thus requires no somantic components such as gestures or words. These things, of course, are encouraged for dramatic effect.

    Weaknesses:
    - Radiance is inneffective against any opponent with a pure heart: this can include many animals, beasts, beings, and of course, other Humans. Any being that meets this criteria cannot be harmed or hindered in any way by Radiance magic.
    - Radiance has a point blank range for all of its Buff and Defensive spells unless anchored by a magic circle, as the user's will can only be manifested in any measurable fashion within a close proximity to their body.

    Unique Abilities:
    - Purification: The Light of Will is derived from the desire to protect and preserve, thus it grants users the ability to cleanse themselves and others. Whenever Aven heals or shields himself or an ally, one harmful magical effect is automatically removed from their person, expending effect rank of Aven's MP.
    - Reverse Polarity: Radiance's magic cannot harm or hinder those with a Pure Heart, and as its focus is mainly to protect and preserve, if hit with a Radiance spell that would deal damage, any being with a Pure Heart will instead gain a protective aura shield equivalent to the base damage that would have been dealt. This shield lasts 1 post and does not benefit from Spell Damage buffs, nor does any damage dealt to this shield benefit from Spell damage buffs. (2 post Cooldown.)
    - Light of the Protector (A-rank): As long as Aven or one his allies is being shielded by his magic, his Light actively wards off lingering magic, and they cannot be affected by non-damaging effects. If a shield is broken mid-post, the residual light remains, and will persist until the end of that post.


    Spells:


    Name: Flash Step.
    Rank: D.
    Type: Offensive, Burst.
    Damage: 75% D-Rank.
    Range: 15 Meters.
    Speed: Instant (Blink.)
    Duration: None.
    Cooldown: 2 posts.
    Description: Aven instantly flashes fifteen meters in a straight line, damaging anything caught in between for 75% D-rank damage.
    Strengths:
    - Can be used in any direction, regardless of where the caster is facing.
    Weaknesses:
    - Can only travel in a straight line, thus it is very difficult to hit mutliple enemies with, even though it only deals multihit damage.

    Name: Orb of Protection.
    Rank: C.
    Type: Single Target, Defensive.
    Damage: None.
    Range: Point Blank.
    Speed: Instant.
    Duration: 2 posts.
    Cooldown: 3 posts.
    Description: Golden light radiates from Aven, and surrounds the target, forming a bubble of light. This bubble travels with the target, shielding them from 3 C-rank of damage. When it breaks, the light disperses, brightly illuminating the surrounding area for a few seconds and revealing any stealthed or hidden objects.
    Strengths:
    - Can reveal hidden traps and lift other similar deceptions.
    Weaknesses:
    - Deals no damage, and only affects one target at a time.

    Name: Speed of Light's Will.
    Rank: B.
    Type: Single Target, Buff.
    Damage: None.
    Range: Point Blank.
    Speed: None.
    Duration: 2 posts.
    Cooldown: 8 posts.
    Description: The Light of Will imbues the target, causing them to naturally radiate a golden light. Their speed is enhanced by 60% for the duration, and whenever they are shielded by magic, the effect is extended an additional post.
    Strengths:
    - As long as the target is continually shielded, the buff can last an entire combat.
    Weaknesses:
    - Has a very short duration, and a long cooldown: this can easily drop off if the target is not actively shielded each post.

    Name: Ray of Revelation.
    Rank: A.
    Type: Single Target.
    Damage: 100 Damage.
    Range: 300 meters.
    Speed: 400 m/s.
    Duration: 1 post.
    Cooldown: 5 posts.
    Description: Aven holds out his palm, and a solid beam of golden light erupts from it, blasting the first thing in it's path. If it first comes into contact with an opposing spell, Aven can focus and maintain the beam, giving it an extra 50% bonus to spell power calculation for means over overpowering the opposing spell. In the event it wins, this spell deals all remaining damage to the target.
    Strengths:
    - Has very good penetrating power.
    Weaknesses:
    - In order to use the extra effect of the spell, Aven must concentrate on the beam, leaving him open to attack.

    Name: Seraph's Embrace.
    Rank: S.
    Type: Buff, defensive.
    Damage: None.
    Range: Point Blank.
    Speed: Instant.
    Duration: 7 posts.
    Cooldown: 8 posts.
    Description: Ethereal golden wings appear on the target's back, allowing them to fly at whatever speed they are capable on the ground. While this persists, shields and healing on the target will be 50% more effective.
    Strengths:
    - Can be used to bolster an ally's, or Aven himself's, defensive maneuverability and capability.
    Weaknesses:
    - Does not heal, shield, or do damage on it's own, despite being an S rank spell.
    - Can only effect one target at a time.

    Name: Judgement.
    Rank: User Rank Signature (Scales up to S)
    Type: Single Target, Offensive.
    Damage: Full User Rank damage (Up to S)
    Range: Full User Rank Range.
    Speed: Full User Rank Spell Speed.
    Duration: 1 post.
    Cooldown: 2 posts.
    Description: A golden circle two meters wide appears within User Rank Range of Aven, and persists for the rest of that post. At any time during the post, Aven can activate it to send a five meter long greatsword made of his golden light at any target within range, traveling in a straight line, and stopping at the first object struck.
    - Empowered Judgement: If Judgment was empowered, the Sword will phase through any and all obstructions, only stopping when it hits a target, dealing an extra 50% User Rank Damage.
    Strengths:
    - Is a repeatable form of strong damage, and looks absolutely brilliant.
    Weaknesses:
    - Judgement only travels in a straight line, and thus can be predicted if given the proper attention.

    Name: Radiance.
    Rank: (User Rank up to S+).
    Type: AoE, Offensive.
    Damage: 75% User Rank Damage.
    Range: User Rank AoE range.
    Speed: Instant, after a round of charging.
    Duration: 2 posts.
    Cooldown: 10 posts.
    Downside:
    - Costs double Rank magic power to cast.
    - Takes a full post to charge up, and illuminates the area that it will strike ahead of time for all enemies to see.
    Description: Aven gestures to the sky, and a golden magic circle, User Rank AoE Range wide appears there. The center of the circle must be within User Rank AoE Range of Aven. After the circle appears, golden light fills the area under the giant circle, and after one full post of charging, a massive deluge of magic energy slams down on the area, radiating golden light.
    - Empowered Radiance: If Radiance was empowered, it deals 150% User Rank damage, and the light it radiates is intensified greatly, blinding all enemies struck for 1 post.
    Strengths:
    - Can blind enemies struck, and hits a wide area.
    Weaknesses:
    - Prematurely shows it's striking range for all to see, and gives plenty of time for enemies to prepare shields or vacate the area.
    - Because of the strain it puts on Aven, it has a massive cooldown of 10 posts at all ranks.


    _____________________________________________________________________________________

     Nyx LuxEquipmentPrimarySecondaryTetariy
    Dark Matter Transcendancy. Nyxsig
    ★  You Created Me, Something I Would Have Never Seen.  ★
    Johann
    Johann

    Administrator- Moderator- Developer/GFX Artist- Demon VIP Status- God VIP Status- Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Custom Slayer- God Slayer- Demon Slayer- Neutral Guild Ace- H-Rank- S-Rank- A-Rank- Shipped- Halloween gfx'ers- Halloween Social- Halloween job event participant - Fan Art Contest Participant- Haiku Contest Participant- Lineage Making Contest Participant- Richie Rich- Rich- Veteran Level 6- Veteran Level 5- Veteran Level 4- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Tertiary Magic- Ship- Master [1000]- Senior [500]- Novice [250]- 3rd Place Event/Contest Winner- Christmas Event Winner- X-Mas Event Participant- Advertisement Achievement Badge- Tournament Participation Badge- Cookie Achievement- Cupcake Achievement- Rainbow Hero- Summer Special Tier 4- Summer Special Tier 3- Summer Special Tier 2- Summer Special Tier 1- Summer Special Donor- Summer Special Participant- Have Onida On Your Friend's List- 1 Year Anniversary- Player-
    Lineage : Herald of Destruction
    Position : God of Justice
    Posts : 8037
    Guild : Dies Irae - GM
    Cosmic Coins : 25
    Dungeon Tokens : 0
    Age : 29
    Experience : 653,745
    Brownie Points : ( ͡° ͜ʖ ͡°)

    Character Sheet
    First Magic: Saga of War - Ragnarök
    Second Magic: Consecration of War - Einherjar
    Third Magic: Maledict of War - Berserkir

    Dark Matter Transcendancy. Empty Re: Dark Matter Transcendancy.

    Post by Johann on 12th December 2018, 12:31 pm

    Moved and unlocked at the user's request

    Spoiler:
    @Aven Alveron wrote:Name: Radiance Magic.

    Type: Lost Magic. (Solitary: +15% Magic Damage, +15% Magic Cost.)

    Description: In the past, there was a Scholar of pure heart, born with the ability to manipulate both light and shadow. This Wizard was tainted by a dark force, his ability to control light sealed away. However, by virtue of will, the Scholar remained true to his calling; after a life of pursuing knowledge and fighting for those who could not fend for themselves, he was struck down by those he deemed to protect. To honor his sacrafice, the Gods bestowed upon him the rank of Seraphim, transforming his mortal soul into that of the second highest choir of Angels. The light that had been sealed away was restored, and he was given the same task he pursued in life: to travel the Mortal realm in secret, bringing out the light in others.
    Radiance Magic is the Gift of the Seraphim Aviel, a manifestation of one's will to protect. It is fueled by magic energy, but limited by the user's will. Radiance cannot be employed if the user is seeking personal gain from its use, and it is inneffective against any being with a good heart. It is the outflowing of will to preserve, and in that singular pursuit, is a very powerful shielding magic, giving off a radiant light in the process, which has coined its name.

    Strengths:
    - Radiance gains its power from the individual, a manifestation of their will to protect. In actuality, while its form gives off light and functions as Light Magic, the magic itself is not Light Magic, and cannot be negated under that classification of magic. Any Light type Slayer that attempts to absorb Radiance will only gain 50% of the normal absorption rate, from the light it gives off, but will not affect the spell's functionality otherwise.
    - Radiance functions off the user's will, combined with their magic, and thus requires no somantic components such as gestures or words. These things, of course, are encouraged for dramatic effect.

    Weaknesses:
    - Radiance is inneffective against any opponent with a pure heart: this can include many animals, beasts, beings, and of course, other Humans. Any being that meets this criteria cannot be harmed or hindered in any way by Radiance magic.
    - Radiance has a point blank range for all of its Buff and Defensive spells unless anchored by a magic circle, as the user's will can only be manifested in any measurable fashion within a close proximity to their body.

    Unique Abilities:
    - Purification: The Light of Will is derived from the desire to protect and preserve, thus it grants users the ability to cleanse themselves and others. Whenever Aven heals or shields himself or an ally, one harmful magical effect is automatically removed from their person, expending effect rank of Aven's MP.
    - Reverse Polarity: Radiance's magic cannot harm or hinder those with a Pure Heart, and as its focus is mainly to protect and preserve, if hit with a Radiance spell that would deal damage, any being with a Pure Heart will instead gain a protective aura shield equivalent to the base damage that would have been dealt. This shield lasts 1 post and does not benefit from Spell Damage buffs, nor does any damage dealt to this shield benefit from Spell damage buffs. (2 post Cooldown.)
    - Light of the Protector (A-rank): As long as Aven or one his allies is being shielded by his magic, his Light actively wards off lingering magic, and they cannot be affected by non-damaging effects. If a shield is broken mid-post, the residual light remains, and will persist until the end of that post.


    Spells:


    Name: Flash Step.
    Rank: D.
    Type: Offensive, Burst.
    Damage: 75% D-Rank.
    Range: 15 Meters.
    Speed: Instant (Blink.)
    Duration: None.
    Cooldown: 2 posts.
    Description: Aven instantly flashes fifteen meters in a straight line, damaging anything caught in between for 75% D-rank damage.
    Strengths:
    - Can be used in any direction, regardless of where the caster is facing.
    Weaknesses:
    - Can only travel in a straight line, thus it is very difficult to hit mutliple enemies with, even though it only deals multihit damage.

    Name: Orb of Protection.
    Rank: C.
    Type: Single Target, Defensive.
    Damage: None.
    Range: Point Blank.
    Speed: Instant.
    Duration: 2 posts.
    Cooldown: 3 posts.
    Description: Golden light radiates from Aven, and surrounds the target, forming a bubble of light. This bubble travels with the target, shielding them from 3 C-rank of damage. When it breaks, the light disperses, brightly illuminating the surrounding area for a few seconds and revealing any stealthed or hidden objects.
    Strengths:
    - Can reveal hidden traps and lift other similar deceptions.
    Weaknesses:
    - Deals no damage, and only affects one target at a time.

    Name: Speed of Light's Will.
    Rank: B.
    Type: Single Target, Buff.
    Damage: None.
    Range: Point Blank.
    Speed: None.
    Duration: 2 posts.
    Cooldown: 8 posts.
    Description: The Light of Will imbues the target, causing them to naturally radiate a golden light. Their speed is enhanced by 60% for the duration, and whenever they are shielded by magic, the effect is extended an additional post.
    Strengths:
    - As long as the target is continually shielded, the buff can last an entire combat.
    Weaknesses:
    - Has a very short duration, and a long cooldown: this can easily drop off if the target is not actively shielded each post.

    Name: Ray of Revelation.
    Rank: A.
    Type: Single Target.
    Damage: 100 Damage.
    Range: 300 meters.
    Speed: 400 m/s.
    Duration: 1 post.
    Cooldown: 5 posts.
    Description: Aven holds out his palm, and a solid beam of golden light erupts from it, blasting the first thing in it's path. If it first comes into contact with an opposing spell, Aven can focus and maintain the beam, giving it an extra 50% bonus to spell power calculation for means over overpowering the opposing spell. In the event it wins, this spell deals all remaining damage to the target.
    Strengths:
    - Has very good penetrating power.
    Weaknesses:
    - In order to use the extra effect of the spell, Aven must concentrate on the beam, leaving him open to attack.

    Name: Seraph's Embrace.
    Rank: S.
    Type: Buff, defensive.
    Damage: None.
    Range: Point Blank.
    Speed: Instant.
    Duration: 7 posts.
    Cooldown: 8 posts.
    Description: Ethereal golden wings appear on the target's back, allowing them to fly at whatever speed they are capable on the ground. While this persists, shields and healing on the target will be 50% more effective.
    Strengths:
    - Can be used to bolster an ally's, or Aven himself's, defensive maneuverability and capability.
    Weaknesses:
    - Does not heal, shield, or do damage on it's own, despite being an S rank spell.
    - Can only effect one target at a time.

    Name: Judgement.
    Rank: User Rank Signature (Scales up to S)
    Type: Single Target, Offensive.
    Damage: Full User Rank damage (Up to S)
    Range: Full User Rank Range.
    Speed: Full User Rank Spell Speed.
    Duration: 1 post.
    Cooldown: 2 posts.
    Description: A golden circle two meters wide appears within User Rank Range of Aven, and persists for the rest of that post. At any time during the post, Aven can activate it to send a five meter long greatsword made of his golden light at any target within range, traveling in a straight line, and stopping at the first object struck.
    - Empowered Judgement: If Judgment was empowered, the Sword will phase through any and all obstructions, only stopping when it hits a target, dealing an extra 50% User Rank Damage.
    Strengths:
    - Is a repeatable form of strong damage, and looks absolutely brilliant.
    Weaknesses:
    - Judgement only travels in a straight line, and thus can be predicted if given the proper attention.

    Name: Radiance.
    Rank: (User Rank up to S+).
    Type: AoE, Offensive.
    Damage: 75% User Rank Damage.
    Range: User Rank AoE range.
    Speed: Instant, after a round of charging.
    Duration: 2 posts.
    Cooldown: 10 posts.
    Downside:
    - Costs double Rank magic power to cast.
    - Takes a full post to charge up, and illuminates the area that it will strike ahead of time for all enemies to see.
    Description: Aven gestures to the sky, and a golden magic circle, User Rank AoE Range wide appears there. The center of the circle must be within User Rank AoE Range of Aven. After the circle appears, golden light fills the area under the giant circle, and after one full post of charging, a massive deluge of magic energy slams down on the area, radiating golden light.
    - Empowered Radiance: If Radiance was empowered, it deals 150% User Rank damage, and the light it radiates is intensified greatly, blinding all enemies struck for 1 post.
    Strengths:
    - Can blind enemies struck, and hits a wide area.
    Weaknesses:
    - Prematurely shows it's striking range for all to see, and gives plenty of time for enemies to prepare shields or vacate the area.
    - Because of the strain it puts on Aven, it has a massive cooldown of 10 posts at all ranks.


    _____________________________________________________________________________________

    Dark Matter Transcendancy. Johannsiggies
    Johann
    Johann

    Administrator- Moderator- Developer/GFX Artist- Demon VIP Status- God VIP Status- Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Custom Slayer- God Slayer- Demon Slayer- Neutral Guild Ace- H-Rank- S-Rank- A-Rank- Shipped- Halloween gfx'ers- Halloween Social- Halloween job event participant - Fan Art Contest Participant- Haiku Contest Participant- Lineage Making Contest Participant- Richie Rich- Rich- Veteran Level 6- Veteran Level 5- Veteran Level 4- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Tertiary Magic- Ship- Master [1000]- Senior [500]- Novice [250]- 3rd Place Event/Contest Winner- Christmas Event Winner- X-Mas Event Participant- Advertisement Achievement Badge- Tournament Participation Badge- Cookie Achievement- Cupcake Achievement- Rainbow Hero- Summer Special Tier 4- Summer Special Tier 3- Summer Special Tier 2- Summer Special Tier 1- Summer Special Donor- Summer Special Participant- Have Onida On Your Friend's List- 1 Year Anniversary- Player-
    Lineage : Herald of Destruction
    Position : God of Justice
    Posts : 8037
    Guild : Dies Irae - GM
    Cosmic Coins : 25
    Dungeon Tokens : 0
    Age : 29
    Experience : 653,745
    Brownie Points : ( ͡° ͜ʖ ͡°)

    Character Sheet
    First Magic: Saga of War - Ragnarök
    Second Magic: Consecration of War - Einherjar
    Third Magic: Maledict of War - Berserkir

    Dark Matter Transcendancy. Empty Re: Dark Matter Transcendancy.

    Post by Johann on 22nd April 2019, 8:50 am

    Heya Aven, you know my name and what I do so let's skip the introduction and get straight to the grading part. All my edits will be in this colour

    Spoiler:
    @Aven Alveron wrote:Name: Radiance Magic.

    Type: Bond Magic (https://www.fairytail-rp.com/t35659-aviel-seraphim-of-light)

    Description:

    In the past, there was a Scholar of pure heart, born with the ability to manipulate both light and shadow. This Wizard was tainted by a dark force, his ability to control light sealed away. However, by virtue of will, the Scholar remained true to his calling; after a life of pursuing knowledge and fighting for those who could not fend for themselves, he was struck down by those he deemed to protect. To honor his sacrafice, the Gods bestowed upon him the rank of Seraphim, transforming his mortal soul into that of the second highest choir of Angels. The light that had been sealed away was restored, and he was given the same task he pursued in life: to travel the Mortal realm in secret, bringing out the light in others.
    Radiance Magic is the Gift of the Seraphim Aviel, a manifestation of one's will to protect. It is fueled by magic energy, but limited by the user's will. Radiance cannot be employed if the user is seeking personal gain from its use, and it is inneffective against any being with a good heart. It is the outflowing of will to preserve, and in that singular pursuit, is a very powerful shielding magic, giving off a radiant light in the process, which has coined its name.

    Unique Abilities:

    - Purification: The Light of Will is derived from the desire to protect and preserve, thus it grants users the ability to cleanse themselves and others. Whenever Aven heals or shields himself or an ally, he can choose to remove one harmful magical effect from their person, expending effect rank of Aven's MP. (Please specify that only a single negative effect max can be removed this way per post, and that only effects that originate from spell's of S rank or lower can be removed by this ability)

    - Light of the Protector: As long as Aven or one his allies is being shielded by his magic, his Light actively wards off lingering magic, and they cannot be affected by non-damaging effects. (This wording implies that all negative effects, across the board, do not apply to characters shielded by this magic, even if the effects originate from spells that are not blocked by shields. This is, one, not allowed, you can be up to 50% resistant to certain effects, but you cannot ignore them unless you pay the mana cost to negate them, and two, a little much for a single ability. The maximum number of counter effects you could have in a UA is three at most. If a shield blocks a spell, it automatically blocks negative effects that accompany that spell as well, and if this is indeed what you mean, I need you to clarify this UA)

    - Conservation of the Light: Whenever a Shield spell expires on Aven, the remaining Shield energy is converted into Healing for Aven, capping at S-rank Healing. This can only occur once a post.

    Spells:

    D-rank Spells:

    Name: Flash Step.
    Rank: D.
    Type: Offensive, Burst.
    Damage: 2x D-rank Shielding.
    Range: 15 Meters.
    Speed: Instant (Blink.)
    Duration: None. (Your duration cannot be "none". It has to be at least "Instant", and even then a duration of instant would count for the effect associated with the spell as well, the shield lasting only for an instant)
    Description: Aven instantly flashes fifteen meters in a straight line in any direction, shielding himself for 2x D-rank Shielding.

    B-rank Spells:

    Name: Seraph's Embrace.
    Rank: B.
    Type: Buff, defensive. (Please specify a spell type here, i.e Single Target, Multi Target, AoE or Burst)
    Damage: None.
    Range: Melee.
    Speed: Instant.
    Duration: 6 posts.
    Description: Ethereal golden wings appear on the target's back, allowing them to fly at whatever speed they are capable on the ground. While this persists, the target gains a 50% Spell Durability Buff.

    Name: Shielding Circle.
    Rank: B.
    Type: Single Target, defensive, Circle.
    Damage: 3x B-rank Shield.
    Range: Melee.
    Speed: Instant.
    Duration: 1 post.
    Description: A white-gold magic circle appears on the target, persisting for the rest of that post. So long as Aven is within Melee range of the Shielding Circle, he can manually activate it to grant the target of the Shielding Circle a shield of Radiance, which protects from 3x B-rank damage for 1 post. If Shielding Circle is not manually activated, it will trigger on it's own, shielding the target for 3x B-rank damage for 1 post.

    Name: Light of Temperance.
    Rank: B.
    Type: Passive, Buff.
    Damage: None.
    Range: Self.
    Speed: None.
    Duration: Passive.
    Description: The Light of Will imbues the target, causing them to naturally radiate a golden light (Can be suppressed at will). This light represents the virtue of Temperance, and reduces magical damage taken by 50%. In addition, the user is made incredibly tolerant to Alcohol.

    Name: Light of Fortitude.
    Rank: B.
    Type: Passive, Buff.
    Damage: None.
    Range: Self.
    Speed: None.
    Duration: Passive.
    Description: The Light of Fortitude imbues the target, causing them to naturally radiate a golden light (Can be suppressed at will). This light represents the virtue of Fortitude, and reduces physical damage taken by 50%. In addition, the user in made immune to harm from their own magical effects.

    Name: Light of Faith.
    Rank: B.
    Type: Passive, Buff.
    Damage: None.
    Range: Self.
    Speed: None.
    Duration: Passive.
    Description: The Light of Faith imbues the target, causing them to naturally radiate a golden light (Can be suppressed at will). This light represents the virtue of Faith, and increases the Magic Power reserves of the user by 50%. In addition, the user is able to discern the basic moral alignment of those the light touches, appearing as a light in the target's chest (requires OOC permission).

    A-rank Spells:

    Name: Orb of Protection.
    Rank: A.
    Type: Single Target, Defensive.
    Damage: 4.5x A-rank Physical Damage.
    Range: Melee.
    Speed: Instant.
    Duration: 7 posts.
    Downside: Melee Range, only protects against Physical Damage. (+50% Spell Durability.)
    Description: Golden light radiates from Aven, and surrounds the target, forming a bubble of light. This bubble travels with the target, shielding them from 3x A-rank damage (This durability does not coincide with the one specified above). When it breaks, the light disperses, brightly illuminating the surrounding area for a few seconds and revealing any stealthed or hidden objects.

    Name: Aura of Protection.
    Rank: A.
    Type: Single Target, Defensive.
    Damage: 4.5x A-rank Magic Shield.
    Range: Melee.
    Speed: Instant.
    Duration: 7 posts.
    Downside: Melee Range, only protects against Magical Damage. (+50% Spell Durability.)
    Description:  A soft, gold aura surrounds the target. This aura travels with the target, shielding them from 3x A-rank Magic damage (This durability does not coincide with the one specified above). When it breaks, the light disperses, brightly illuminating the surrounding area for a few seconds and revealing any stealthed or hidden objects.

    S-rank Spells:

    Name: Blessing of Protection.
    Rank: S.
    Type: Buff. (Please specify a spell type here, i.e Single Target, Multi Target, AoE or Burst)
    Damage: None.
    Range: Melee.
    Speed: Instant.
    Duration: 10 posts.
    Description: Aven imbues himself or a target with the Blessing of Protection, granting them a 70% Spell Durability Buff. So long as this effect is active, the target can sense murderous intent in a 100 meter range around them.

    Name: Light Form.
    Rank: S.
    Type: Defensive, Effect. (Please specify a spell type here, i.e Single Target, Multi Target, AoE or Burst)
    Damage: None.
    Range: Self.
    Speed: 400 m/s.
    Duration: 10 posts.
    Description: The user merges with the light around them, dispersing into it and becoming indistinguishable except by magic sensory. So long as this effect persists, the user cannot cast spells or use any active abilities, but moves and processes information at Single-target Spell Rank speed. This effect can be canceled at any time before the spell duration is through. (This is a mobility effect, and as such has to follow the guidelines for single target spells. It needs a range- 400 m- and you can only move that range max at the spell's speed, once per post at most)

    Name: Protection Circle.
    Rank: S.
    Type: Single Target, defensive, Circle.
    Damage: 3x S-rank Shield.
    Range: Melee.
    Speed: Instant.
    Duration: 1 post.
    Description: A light-golden magic circle appears on the target, persisting for the rest of that post. So long as Aven is within Melee range of the Protection Circle, he can manually activate it to grant the target of the Protection Circle a shield of Radiance, which protects from 3x S-rank damage for 1 post. If Protection Circle is not manually activated, it will trigger on it's own, shielding the target for 3x S-rank damage for 1 post.

    Name: Circle of Protection.
    Rank: S.
    Type: Burst, defensive.
    Damage: 3x S-rank Shield.
    Range: Up to 100 meters.
    Speed: 100 m/s.
    Duration: 10 posts.
    Description: Aven summons a bubble of light, which expands rapidly outward, up to 100 meters in radius, shielding from any incoming spells for 3x S-rank Damage. Objects and Magic can exit the barrier without consequence, but once it has stopped expanding, it will prevent entry to offensive magic and objects/creatures until it is broken or expires.

    Name: Touch of Protection.
    Rank: S.
    Type: Single Target, Defensive.
    Damage: 4.5x S-rank Physical Shield.
    Range: Melee.
    Speed: Instant.
    Duration: 10 posts.
    Downsides: Melee Range, Only Shields against Physical Damage. (+50% Spell Durability).
    Description: The target is surrounded by a dense, formfitting light barrier, which moves with them, warding against 3x S-rank Physical damage (This durability does not coincide with the one specified above). Non-Blunt Melee attacks performed while this barrier is active are 50% less effective, due to the barrier's dulling of any sharpness.

    Name: Will of Protection.
    Rank: S.
    Type: Single Target, Defensive.
    Damage: 4.5x S-rank Magic Shield.
    Range: Melee.
    Speed: Instant.
    Duration: 10 Posts.
    Downside: Melee Range, only Shields against Magic Damage. (+50% Spell Durability.)
    Description: Aven channels his will, imbuing the target with an aura of golden light, which shields the target for 3x S-rank damage. (This durability does not coincide with the one specified above)

    H-Rank Spells:

    Name: Seraphic Ascendancy.
    Rank: H.
    Type: Buff. (Please specify a spell type here, i.e Single Target, Multi Target, AoE or Burst)
    Damage: None.
    Range: 400 meters.
    Speed: Instant. (If the spell makes use of its full range, the speed cannot be "Instant", and I thus need you to specify a speed)
    Duration: 20 posts.
    Description: Aven temporarily ascends into a higher state of being, taking on the visage of a Seraph. He grows six Angelic and golden wings, a halo, and emits a bright holy light, which extends for 400 meters and does not cast shadows. Aven gains 75% Spell Durability Buff, and so long as allies remain within the light he emits, they can see perfectly through magical light he creates.

    Signature Spells:

    Name: Judgement Circle.
    Rank: User Rank Signature (Scales up to S)
    Type: Single Target, Offensive, Circle.
    Damage: Full User Rank damage (Up to S)
    Range: Full User Rank Range.
    Speed: Full User Rank Spell Speed.
    Duration: 1 post.
    Description: A golden circle two meters wide appears within User Rank Range of Aven, and persists for the rest of that post. At any time during the post, Aven can activate it to send a five meter long greatsword made of his golden light at any target within range, traveling in a straight line, and stopping at the first object struck. If Aven does not activate it manually, it will automatically fire at that last indicated target.
    - Empowered Judgement: If Judgment was empowered, the Sword will phase through any and all obstructions, only stopping when it hits a target, dealing an extra 50% User Rank Damage. (Since you removed the "Empowerment" mechanic I ask you to please remove this bit as well)

    Name: Iron Will Circle.
    Rank: User Rank Signature (Scales up to S)
    Type: Single Target, defensive.
    Damage: 3x S-rank Shield. (Signature spells cap at 2x Rank durability. Please lower this)
    Range: Melee.
    Speed: Instant.
    Duration: 1 post.
    Description: A bright silver magic circle appears on the target, persisting for the rest of that post. Aven can manually activate the Iron Will Circle at any time during it's duration, at which time it will form a protect a silver barrier of light, protecting Aven from 3x S-rank damage for 1 post. If Iron Will Circle is not manually activated, it will trigger on it's own, creating a silver barrier of light, shielding Aven for 3x S-rank damage for 1 post.

    Name: Shield of Protection.
    Rank: User Rank Signature (Scales up to S, Unlocks at H)
    Type: Single Target, defensive.
    Damage: 3x S-rank Shield. (Signature spells cap at 2x Rank durability. Please lower this)
    Range: Melee.
    Speed: Instant.
    Duration: 1 post.
    Description: Aven shields himself with the light of Radiance, creating an silver magical aura which absorbs 3x S-rank damage.

    Advanced Spells:

    Name: Blessing of Hope.
    Rank: B+.
    Type: Buff. (Please specify a spell type here, i.e Single Target, Multi Target, AoE or Burst)
    Damage: None.
    Range: Self.
    Speed: Instant.
    Duration: 8 posts.
    Description: Aven is imbued with the Blessing of Hope, and gains a 90% Spell Durability Buff. In addition, he gains a boost in confidence and morale, which may extend to his allies if they are effected by his magic while this buff is active (Players may decide whether or not to accept this effect).

    Name: Blessing of Endurance.
    Rank: B+.
    Type: Buff. (Please specify a spell type here, i.e Single Target, Multi Target, AoE or Burst)
    Damage: None.
    Range: Self.
    Speed: Instant.
    Duration: 8 posts.
    Description: Aven is imbued with the Blessing of Endurance, gaining a 90% Spell Durability Buff. In addition, he gains a boost in willpower, which may extend to his allies if they are affected by his magic while this buff is active (Players may decide whether or not to accept this effect).

    Name: Rays of Revelation.
    Rank: A+.
    Type: Multi-Target.
    Damage: 110 damage.
    Range: 310 meters.
    Speed: 250 m/s.
    Duration: Instant.
    Description: The user holds out their palm, and a myriad of up to twenty solid beams of golden light erupt from it, each able to manuever and strike different targets, dealing 110 damage.

    Name: Blessing of the Light.
    Rank: A+.
    Type: Buff. (Please specify a spell type here, i.e Single Target, Multi Target, AoE or Burst)
    Damage: None.
    Range: Self.
    Speed: Instant.
    Duration: 9 Posts.
    Description: Aven becomes imbued with the Light of Will, and Gains a 100% Spell Durability Buff. In addition, while he is imbued with this light, he is acutely aware of potential danger to him or his allies, and can react (but not move) slightly faster in casting magic to defend them.

    Name: Divine Intervention.
    Rank: S+.
    Type: Single Target, Defensive.
    Damage: 3x S+ rank Shield.
    Range:  800 meters. (The max range for an S+ rank Single Target spell is 600m, so please lower this accordingly)
    Speed: 600 m/s.
    Duration: 12 posts.
    Description: Aven calls upon the power of his Will, channeling that power to shield an himself or an Ally within 800 meters for 3x S+ Rank damage. As long as this spell is active on a target, any Piercing Damage that the target would take is instead inflicted on Aven. (This is a reflection effect and as such should follow the appropriate mechanics for them as specified in the effect rules)

    Name: Heaven's Field.
    Rank: H+.
    Type: AoE, Effect, Radiance.
    Damage: None.
    Range: 750 meters. (The base range for an H+ AoE spell is 600m, so please lower this)
    Speed: Instant. (If the spell makes use of its full range, the speed cannot be "Instant", and I thus need you to specify a speed)
    Duration: 20 posts.
    Downside: (Requires OOC permission of all Player Characters to cast.)
    Description: As the last surviving member of his Pantheon, Aviel inherited one of the various Keys to Heaven's Gate. The ultimate art of Radiance, and the pinnacle of it's prowess, Heaven's Field transposes the realm of the Gods over the area it is cast within. Immediately when cast, reality is overwritten: any landscape, buildings, or landmarks disappear, replaced by a rapturous field of clouds and an unfettered starry sky. An ascendant realm, Heaven has several constant planar effects: first, Heaven actively suppresses all other realms within it's boundaries, as well as any connections, portals, or rifts to other realms. Second, Heaven actively prevents the death or unconsciousness of all Good Alligned beings within it's boundaries: if a Good Alligned being would die, or otherwise lose consciousness, they are instead stabilized, healed for H+ Rank HP (Since this is an AoE spell, I need you to lower this to 0.5x H+ Rank HP), and teleported to a place their subconscious would deem safest (This effect forcibly removes any character from their current Thread, and is subject to OOC approval). Finally, all Good Alligned beings gain a 100% Spell Durability Buff while within the boundaries of Heaven's Field.
    In order to leave the bounds of Heaven's realm prematurely, a being must face Judgement from the Scales of the Archangel. Any being that passes Judgement (Passing or not is left up to the Player or Event NPC) finds themself back in the overwritten reality: any being that fails will find themself disoriented and transported back to the center of the area.


    _____________________________________________________________________________________

    Dark Matter Transcendancy. Johannsiggies
    Aven Alveron
    Aven Alveron

    1 Year Anniversary- Player 
    Lineage : Dark Matter Ascendant
    Position : None
    Posts : 442
    Guild : Fairy Tail
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 25
    Experience : 634,979

    Character Sheet
    First Magic: Circle Magic.
    Second Magic: Dark Matter Transcendency.
    Third Magic: Dark Matter Ascendancy.

    Dark Matter Transcendancy. Empty Re: Dark Matter Transcendancy.

    Post by Aven Alveron on 22nd April 2019, 10:23 am

    Edits are done! Also, thank you for the clarification on Shield Rules, I wasn't aware that blocking a spell negated its effects as well: that's exactly what I was going for in the first place :D


    _____________________________________________________________________________________

    Dark Matter Transcendancy. Aven_Sig
    Johann
    Johann

    Administrator- Moderator- Developer/GFX Artist- Demon VIP Status- God VIP Status- Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Custom Slayer- God Slayer- Demon Slayer- Neutral Guild Ace- H-Rank- S-Rank- A-Rank- Shipped- Halloween gfx'ers- Halloween Social- Halloween job event participant - Fan Art Contest Participant- Haiku Contest Participant- Lineage Making Contest Participant- Richie Rich- Rich- Veteran Level 6- Veteran Level 5- Veteran Level 4- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Tertiary Magic- Ship- Master [1000]- Senior [500]- Novice [250]- 3rd Place Event/Contest Winner- Christmas Event Winner- X-Mas Event Participant- Advertisement Achievement Badge- Tournament Participation Badge- Cookie Achievement- Cupcake Achievement- Rainbow Hero- Summer Special Tier 4- Summer Special Tier 3- Summer Special Tier 2- Summer Special Tier 1- Summer Special Donor- Summer Special Participant- Have Onida On Your Friend's List- 1 Year Anniversary- Player-
    Lineage : Herald of Destruction
    Position : God of Justice
    Posts : 8037
    Guild : Dies Irae - GM
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    Age : 29
    Experience : 653,745
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    Character Sheet
    First Magic: Saga of War - Ragnarök
    Second Magic: Consecration of War - Einherjar
    Third Magic: Maledict of War - Berserkir

    Dark Matter Transcendancy. Empty Re: Dark Matter Transcendancy.

    Post by Johann on 22nd April 2019, 11:04 am

    Dark Matter Transcendancy. OHDD1mB

    Spoiler:
    @Aven Alveron wrote:Name: Radiance Magic.

    Type: Bond Magic (https://www.fairytail-rp.com/t35659-aviel-seraphim-of-light)

    Description:

    In the past, there was a Scholar of pure heart, born with the ability to manipulate both light and shadow. This Wizard was tainted by a dark force, his ability to control light sealed away. However, by virtue of will, the Scholar remained true to his calling; after a life of pursuing knowledge and fighting for those who could not fend for themselves, he was struck down by those he deemed to protect. To honor his sacrafice, the Gods bestowed upon him the rank of Seraphim, transforming his mortal soul into that of the second highest choir of Angels. The light that had been sealed away was restored, and he was given the same task he pursued in life: to travel the Mortal realm in secret, bringing out the light in others.
    Radiance Magic is the Gift of the Seraphim Aviel, a manifestation of one's will to protect. It is fueled by magic energy, but limited by the user's will. Radiance cannot be employed if the user is seeking personal gain from its use, and it is inneffective against any being with a good heart. It is the outflowing of will to preserve, and in that singular pursuit, is a very powerful shielding magic, giving off a radiant light in the process, which has coined its name.

    Unique Abilities:

    - Purification: The Light of Will is derived from the desire to protect and preserve, thus it grants users the ability to cleanse themselves and others. Whenever Aven heals or shields himself or an ally, he can choose to remove one harmful magical effect from their person, expending effect rank of Aven's MP. Effects removed in this way must be S-rank or lower, and this may only occur once per post.

    - Shield of the Protector: The first time each post that Aven, or an ally within Melee Range, would be damaged, they are instantly protected for 2x S-rank Shielding for 1 post. This can only trigger on one character per post.

    - Light of the Protector: The first time each post that Aven, or an ally within Melee Range, would be damaged, they are instantly protected for 2x S-rank Shielding for 1 post. This can only trigger on one character per post.

    Spells:

    D-rank Spells:

    Name: Flash Step.
    Rank: D.
    Type: Offensive, Burst.
    Damage: 2x D-rank Shielding.
    Range: 15 Meters.
    Speed: Instant (Blink.)
    Duration: 1 post.
    Description: Aven instantly flashes fifteen meters in a straight line in any direction, shielding himself for 2x D-rank Shielding for 1 post.

    B-rank Spells:

    Name: Seraph's Embrace.
    Rank: B.
    Type: Single Target, Buff, defensive.
    Damage: None.
    Range: Melee.
    Speed: Instant.
    Duration: 6 posts.
    Description: Ethereal golden wings appear on the target's back, allowing them to fly at whatever speed they are capable on the ground. While this persists, the target gains a 50% Spell Durability Buff.

    Name: Shielding Circle.
    Rank: B.
    Type: Single Target, defensive, Circle.
    Damage: 3x B-rank Shield.
    Range: Melee.
    Speed: Instant.
    Duration: 1 post.
    Description: A white-gold magic circle appears on the target, persisting for the rest of that post. So long as Aven is within Melee range of the Shielding Circle, he can manually activate it to grant the target of the Shielding Circle a shield of Radiance, which protects from 3x B-rank damage for 1 post. If Shielding Circle is not manually activated, it will trigger on it's own, shielding the target for 3x B-rank damage for 1 post.

    Name: Light of Temperance.
    Rank: B.
    Type: Passive, Buff.
    Damage: None.
    Range: Self.
    Speed: None.
    Duration: Passive.
    Description: The Light of Will imbues the target, causing them to naturally radiate a golden light (Can be suppressed at will). This light represents the virtue of Temperance, and reduces magical damage taken by 50%. In addition, the user is made incredibly tolerant to Alcohol.

    Name: Light of Fortitude.
    Rank: B.
    Type: Passive, Buff.
    Damage: None.
    Range: Self.
    Speed: None.
    Duration: Passive.
    Description: The Light of Fortitude imbues the target, causing them to naturally radiate a golden light (Can be suppressed at will). This light represents the virtue of Fortitude, and reduces physical damage taken by 50%. In addition, the user in made immune to harm from their own magical effects.

    Name: Light of Faith.
    Rank: B.
    Type: Passive, Buff.
    Damage: None.
    Range: Self.
    Speed: None.
    Duration: Passive.
    Description: The Light of Faith imbues the target, causing them to naturally radiate a golden light (Can be suppressed at will). This light represents the virtue of Faith, and increases the Magic Power reserves of the user by 50%. In addition, the user is able to discern the basic moral alignment of those the light touches, appearing as a light in the target's chest (requires OOC permission).

    A-rank Spells:

    Name: Orb of Protection.
    Rank: A.
    Type: Single Target, Defensive.
    Damage: 4.5x A-rank Physical Damage.
    Range: Melee.
    Speed: Instant.
    Duration: 7 posts.
    Downside: Melee Range, only protects against Physical Damage. (+50% Spell Durability.)
    Description: Golden light radiates from Aven, and surrounds the target, forming a bubble of light. This bubble travels with the target, shielding them from 4.5x A-rank damage. When it breaks, the light disperses, brightly illuminating the surrounding area for a few seconds and revealing any stealthed or hidden objects.

    Name: Aura of Protection.
    Rank: A.
    Type: Single Target, Defensive.
    Damage: 4.5x A-rank Magic Shield.
    Range: Melee.
    Speed: Instant.
    Duration: 7 posts.
    Downside: Melee Range, only protects against Magical Damage. (+50% Spell Durability.)
    Description:  A soft, gold aura surrounds the target. This aura travels with the target, shielding them from 4.5x A-rank Magic damage. When it breaks, the light disperses, brightly illuminating the surrounding area for a few seconds and revealing any stealthed or hidden objects.

    S-rank Spells:

    Name: Blessing of Protection.
    Rank: S.
    Type: Single Target, Buff.
    Damage: None.
    Range: Melee.
    Speed: Instant.
    Duration: 10 posts.
    Description: Aven imbues himself or a target with the Blessing of Protection, granting them a 70% Spell Durability Buff. So long as this effect is active, the target can sense murderous intent in a 100 meter range around them.

    Name: Light Form.
    Rank: S.
    Type: Single Target, Defensive, Effect.
    Damage: None.
    Range: 400 meters.
    Speed: 400 m/s.
    Duration: 10 posts.
    Description: The user merges with the light around them, dispersing into it and becoming indistinguishable except by magic sensory. So long as Aven is in this form, the user cannot cast spells or use any active abilities, but moves and processes information at Single-target Spell Rank speed, and can move up to 400 meters. This effect can be used once per Post for the duration.

    Name: Protection Circle.
    Rank: S.
    Type: Single Target, defensive, Circle.
    Damage: 3x S-rank Shield.
    Range: Melee.
    Speed: Instant.
    Duration: 1 post.
    Description: A light-golden magic circle appears on the target, persisting for the rest of that post. So long as Aven is within Melee range of the Protection Circle, he can manually activate it to grant the target of the Protection Circle a shield of Radiance, which protects from 3x S-rank damage for 1 post. If Protection Circle is not manually activated, it will trigger on it's own, shielding the target for 3x S-rank damage for 1 post.

    Name: Circle of Protection.
    Rank: S.
    Type: Burst, defensive.
    Damage: 3x S-rank Shield.
    Range: Up to 100 meters.
    Speed: 100 m/s.
    Duration: 10 posts.
    Description: Aven summons a bubble of light, which expands rapidly outward, up to 100 meters in radius, shielding from any incoming spells for 3x S-rank Damage. Objects and Magic can exit the barrier without consequence, but once it has stopped expanding, it will prevent entry to offensive magic and objects/creatures until it is broken or expires.

    Name: Touch of Protection.
    Rank: S.
    Type: Single Target, Defensive.
    Damage: 4.5x S-rank Physical Shield.
    Range: Melee.
    Speed: Instant.
    Duration: 10 posts.
    Downsides: Melee Range, Only Shields against Physical Damage. (+50% Spell Durability).
    Description: The target is surrounded by a dense, formfitting light barrier, which moves with them, warding against 4.5x S-rank Physical damage. Non-Blunt Melee attacks performed while this barrier is active are 50% less effective, due to the barrier's dulling of any sharpness.

    Name: Will of Protection.
    Rank: S.
    Type: Single Target, Defensive.
    Damage: 4.5x S-rank Magic Shield.
    Range: Melee.
    Speed: Instant.
    Duration: 10 Posts.
    Downside: Melee Range, only Shields against Magic Damage. (+50% Spell Durability.)
    Description: Aven channels his will, imbuing the target with an aura of golden light, which shields the target for 4.5x S-rank damage.

    H-Rank Spells:

    Name: Seraphic Ascendancy.
    Rank: H.
    Type: Single Target, Buff.
    Damage: None.
    Range: 400 meters.
    Speed: 450 m/s.
    Duration: 20 posts.
    Description: Aven temporarily ascends into a higher state of being, taking on the visage of a Seraph. He grows six Angelic and golden wings, a halo, and emits a bright holy light, which extends for 400 meters and does not cast shadows. Aven gains 75% Spell Durability Buff, and so long as allies remain within the light he emits, they can see perfectly through magical light he creates.

    Signature Spells:

    Name: Judgement Circle.
    Rank: User Rank Signature (Scales up to S)
    Type: Single Target, Offensive, Circle.
    Damage: Full User Rank damage (Up to S)
    Range: Full User Rank Range.
    Speed: Full User Rank Spell Speed.
    Duration: 1 post.
    Description: A golden circle two meters wide appears within User Rank Range of Aven, and persists for the rest of that post. At any time during the post, Aven can activate it to send a five meter long greatsword made of his golden light at any target within range, traveling in a straight line, and stopping at the first object struck. If Aven does not activate it manually, it will automatically fire at that last indicated target.
    - Empowered Judgement Circle: If Judgement Circle was empowered, the Sword will track its target through any and all obstructions, only stopping when it hits, dealing an Extra 50% S-rank damage.

    Name: Iron Will Circle.
    Rank: User Rank Signature (Scales up to S)
    Type: Single Target, defensive.
    Damage: 2x S-rank Shield.
    Range: Melee.
    Speed: Instant.
    Duration: 1 post.
    Description: A bright silver magic circle appears on the target, persisting for the rest of that post. Aven can manually activate the Iron Will Circle at any time during it's duration, at which time it will form a protect a silver barrier of light, protecting Aven from 2x S-rank damage for 1 post. If Iron Will Circle is not manually activated, it will trigger on it's own, creating a silver barrier of light, shielding Aven for 2x S-rank damage for 1 post.

    Name: Shield of Protection.
    Rank: User Rank Signature (Scales up to S, Unlocks at H)
    Type: Single Target, defensive.
    Damage: 2x S-rank Shield.
    Range: Melee.
    Speed: Instant.
    Duration: 1 post.
    Description: Aven shields himself with the light of Radiance, creating an silver magical aura which absorbs 2x S-rank damage.

    Advanced Spells:

    Name: Blessing of Hope.
    Rank: B+.
    Type: Single Target, Buff.
    Damage: None.
    Range: Self.
    Speed: Instant.
    Duration: 8 posts.
    Description: Aven is imbued with the Blessing of Hope, and gains a 90% Spell Durability Buff. In addition, he gains a boost in confidence and morale, which may extend to his allies if they are effected by his magic while this buff is active (Players may decide whether or not to accept this effect).

    Name: Blessing of Endurance.
    Rank: B+.
    Type: Single Target, Buff.
    Damage: None.
    Range: Self.
    Speed: Instant.
    Duration: 8 posts.
    Description: Aven is imbued with the Blessing of Endurance, gaining a 90% Spell Durability Buff. In addition, he gains a boost in willpower, which may extend to his allies if they are affected by his magic while this buff is active (Players may decide whether or not to accept this effect).

    Name: Rays of Revelation.
    Rank: A+.
    Type: Multi-Target.
    Damage: 110 damage.
    Range: 310 meters.
    Speed: 250 m/s.
    Duration: Instant.
    Description: The user holds out their palm, and a myriad of up to twenty solid beams of golden light erupt from it, each able to manuever and strike different targets, dealing 110 damage.

    Name: Blessing of the Light.
    Rank: A+.
    Type: Single Target, Buff.
    Damage: None.
    Range: Self.
    Speed: Instant.
    Duration: 9 Posts.
    Description: Aven becomes imbued with the Light of Will, and Gains a 100% Spell Durability Buff. In addition, while he is imbued with this light, he is acutely aware of potential danger to him or his allies, and can react (but not move) slightly faster in casting magic to defend them.

    Name: Divine Intervention.
    Rank: S+.
    Type: Single Target, Defensive.
    Damage: 3x S+ rank Shield.
    Range:  600 meters.
    Speed: 600 m/s.
    Duration: 12 posts.
    Description: Aven calls upon the power of his Will, channeling that power to shield an himself or an Ally within 600 meters for 3x S+ Rank damage Shield, and so long as this shield is active, they receive a 50% Counter-effect against Piercing (This cannot exceed the 50% limit for Counter-effects).

    Name: Heaven's Field.
    Rank: H+.
    Type: AoE, Effect, Radiance.
    Damage: None.
    Range: 600 meters.
    Speed: 400 m/s.
    Duration: 20 posts.
    Downside: (Requires OOC permission of all Player Characters to cast.)
    Description: As the last surviving member of his Pantheon, Aviel inherited one of the various Keys to Heaven's Gate. The ultimate art of Radiance, and the pinnacle of it's prowess, Heaven's Field transposes the realm of the Gods over the area it is cast within. Immediately when cast, reality is overwritten: any landscape, buildings, or landmarks disappear, replaced by a rapturous field of clouds and an unfettered starry sky. An ascendant realm, Heaven has several constant planar effects: first, Heaven actively suppresses all other realms within it's boundaries, as well as any connections, portals, or rifts to other realms. Second, Heaven actively prevents the death or unconsciousness of all Good Alligned beings within it's boundaries: if a Good Alligned being would die, or otherwise lose consciousness, they are instead stabilized, healed for .5x H+ Rank HP, and teleported to a place their subconscious would deem safest (This effect forcibly removes any character from their current Thread, and is subject to OOC approval). Finally, all Good Alligned beings gain a 100% Spell Durability Buff while within the boundaries of Heaven's Field.
    In order to leave the bounds of Heaven's realm prematurely, a being must face Judgement from the Scales of the Archangel. Any being that passes Judgement (Passing or not is left up to the Player or Event NPC) finds themself back in the overwritten reality: any being that fails will find themself disoriented and transported back to the center of the area.


    _____________________________________________________________________________________

    Dark Matter Transcendancy. Johannsiggies
    Nessa Cordelia Lux
    Nessa Cordelia Lux

    Administrator- Moderator- Developer/GFX Artist- Main Account- God VIP Status- Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Rising Star- Custom Slayer- Neutral Guild Ace- Y-Rank- X-Rank- H-Rank- S-Rank- A-Rank- Wanderer- EXP Grinder- Working Together- Forever Solo- Christian Minecraft Server- I Have Friends...- Teaming Up!- Limited Edition- Hired Help- Achiever- Expert Achiever- Over Achiever- Buddy Buddy- Obligatory Beach Episode- Shipped- Sticking Around- Dank Memer- Fan Artist- Taskmaster- Halloween gfx'ers- Halloween Social- Halloween job event participant - Rich- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- X-Mas Event Participant- Hero- Summer Special Donor- Summer Special Participant- Have Onida On Your Friend's List- Have an Admin as a friend!- Have aeluri On Your Friend's List- Player 
    Lineage : Vassal of the Cosmos
    Position : Saint of Virtue
    Posts : 5745
    Guild : Fairy Tail
    Dungeon Tokens : 0
    Experience : 436

    Character Sheet
    First Magic: Starlight Maiden
    Second Magic: Valkyrie Summoner
    Third Magic: Moon Goddess Slayer

    Dark Matter Transcendancy. Empty Re: Dark Matter Transcendancy.

    Post by Nessa Cordelia Lux on 22nd April 2019, 3:03 pm

    Moved and Unlocked at the User's Request~

    Spoiler:

    @Aven Alveron wrote:Name: Radiance Magic.

    Type: Bond Magic (https://www.fairytail-rp.com/t35659-aviel-seraphim-of-light)

    Description:

    In the past, there was a Scholar of pure heart, born with the ability to manipulate both light and shadow. This Wizard was tainted by a dark force, his ability to control light sealed away. However, by virtue of will, the Scholar remained true to his calling; after a life of pursuing knowledge and fighting for those who could not fend for themselves, he was struck down by those he deemed to protect. To honor his sacrafice, the Gods bestowed upon him the rank of Seraphim, transforming his mortal soul into that of the second highest choir of Angels. The light that had been sealed away was restored, and he was given the same task he pursued in life: to travel the Mortal realm in secret, bringing out the light in others.
    Radiance Magic is the Gift of the Seraphim Aviel, a manifestation of one's will to protect. It is fueled by magic energy, but limited by the user's will. Radiance cannot be employed if the user is seeking personal gain from its use, and it is inneffective against any being with a good heart. It is the outflowing of will to preserve, and in that singular pursuit, is a very powerful shielding magic, giving off a radiant light in the process, which has coined its name.

    Unique Abilities:

    - Purification: The Light of Will is derived from the desire to protect and preserve, thus it grants users the ability to cleanse themselves and others. Whenever Aven heals or shields himself or an ally, he can choose to remove one harmful magical effect from their person, expending effect rank of Aven's MP. Effects removed in this way must be S-rank or lower, and this may only occur once per post.

    - Shield of the Protector: The first time each post that Aven, or an ally within Melee Range, would be damaged, they are instantly protected for 2x S-rank Shielding for 1 post. This can only trigger on one character per post.

    - Light of the Protector: The first time each post that Aven, or an ally within Melee Range, would be damaged, they are instantly protected for 2x S-rank Shielding for 1 post. This can only trigger on one character per post.

    Spells:

    D-rank Spells:

    Name: Flash Step.
    Rank: D.
    Type: Offensive, Burst.
    Damage: 2x D-rank Shielding.
    Range: 15 Meters.
    Speed: Instant (Blink.)
    Duration: 1 post.
    Description: Aven instantly flashes fifteen meters in a straight line in any direction, shielding himself for 2x D-rank Shielding for 1 post.

    B-rank Spells:

    Name: Seraph's Embrace.
    Rank: B.
    Type: Single Target, Buff, defensive.
    Damage: None.
    Range: Melee.
    Speed: Instant.
    Duration: 6 posts.
    Description: Ethereal golden wings appear on the target's back, allowing them to fly at whatever speed they are capable on the ground. While this persists, the target gains a 50% Spell Durability Buff.

    Name: Shielding Circle.
    Rank: B.
    Type: Single Target, defensive, Circle.
    Damage: 3x B-rank Shield.
    Range: Melee.
    Speed: Instant.
    Duration: 1 post.
    Description: A white-gold magic circle appears on the target, persisting for the rest of that post. So long as Aven is within Melee range of the Shielding Circle, he can manually activate it to grant the target of the Shielding Circle a shield of Radiance, which protects from 3x B-rank damage for 1 post. If Shielding Circle is not manually activated, it will trigger on it's own, shielding the target for 3x B-rank damage for 1 post.

    Name: Light of Temperance.
    Rank: B.
    Type: Passive, Buff.
    Damage: None.
    Range: Self.
    Speed: None.
    Duration: Passive.
    Description: The Light of Will imbues the target, causing them to naturally radiate a golden light (Can be suppressed at will). This light represents the virtue of Temperance, and reduces magical damage taken by 50%. In addition, the user is made incredibly tolerant to Alcohol.

    Name: Light of Fortitude.
    Rank: B.
    Type: Passive, Buff.
    Damage: None.
    Range: Self.
    Speed: None.
    Duration: Passive.
    Description: The Light of Fortitude imbues the target, causing them to naturally radiate a golden light (Can be suppressed at will). This light represents the virtue of Fortitude, and reduces physical damage taken by 50%. In addition, the user in made immune to harm from their own magical effects.

    Name: Light of Faith.
    Rank: B.
    Type: Passive, Buff.
    Damage: None.
    Range: Self.
    Speed: None.
    Duration: Passive.
    Description: The Light of Faith imbues the target, causing them to naturally radiate a golden light (Can be suppressed at will). This light represents the virtue of Faith, and increases the Magic Power reserves of the user by 50%. In addition, the user is able to discern the basic moral alignment of those the light touches, appearing as a light in the target's chest (requires OOC permission).

    A-rank Spells:

    Name: Orb of Protection.
    Rank: A.
    Type: Single Target, Defensive.
    Damage: 4.5x A-rank Physical Damage.
    Range: Melee.
    Speed: Instant.
    Duration: 7 posts.
    Downside: Melee Range, only protects against Physical Damage. (+50% Spell Durability.)
    Description: Golden light radiates from Aven, and surrounds the target, forming a bubble of light. This bubble travels with the target, shielding them from 4.5x A-rank damage. When it breaks, the light disperses, brightly illuminating the surrounding area for a few seconds and revealing any stealthed or hidden objects.

    Name: Aura of Protection.
    Rank: A.
    Type: Single Target, Defensive.
    Damage: 4.5x A-rank Magic Shield.
    Range: Melee.
    Speed: Instant.
    Duration: 7 posts.
    Downside: Melee Range, only protects against Magical Damage. (+50% Spell Durability.)
    Description:  A soft, gold aura surrounds the target. This aura travels with the target, shielding them from 4.5x A-rank Magic damage. When it breaks, the light disperses, brightly illuminating the surrounding area for a few seconds and revealing any stealthed or hidden objects.

    S-rank Spells:

    Name: Blessing of Protection.
    Rank: S.
    Type: Single Target, Buff.
    Damage: None.
    Range: Melee.
    Speed: Instant.
    Duration: 10 posts.
    Description: Aven imbues himself or a target with the Blessing of Protection, granting them a 70% Spell Durability Buff. So long as this effect is active, the target can sense murderous intent in a 100 meter range around them.

    Name: Light Form.
    Rank: S.
    Type: Single Target, Defensive, Effect.
    Damage: None.
    Range: 400 meters.
    Speed: 400 m/s.
    Duration: 10 posts.
    Description: The user merges with the light around them, dispersing into it and becoming indistinguishable except by magic sensory. So long as Aven is in this form, the user cannot cast spells or use any active abilities, but moves and processes information at Single-target Spell Rank speed, and can move up to 400 meters. This effect can be used once per Post for the duration.

    Name: Protection Circle.
    Rank: S.
    Type: Single Target, defensive, Circle.
    Damage: 3x S-rank Shield.
    Range: Melee.
    Speed: Instant.
    Duration: 1 post.
    Description: A light-golden magic circle appears on the target, persisting for the rest of that post. So long as Aven is within Melee range of the Protection Circle, he can manually activate it to grant the target of the Protection Circle a shield of Radiance, which protects from 3x S-rank damage for 1 post. If Protection Circle is not manually activated, it will trigger on it's own, shielding the target for 3x S-rank damage for 1 post.

    Name: Circle of Protection.
    Rank: S.
    Type: Burst, defensive.
    Damage: 3x S-rank Shield.
    Range: Up to 100 meters.
    Speed: 100 m/s.
    Duration: 10 posts.
    Description: Aven summons a bubble of light, which expands rapidly outward, up to 100 meters in radius, shielding from any incoming spells for 3x S-rank Damage. Objects and Magic can exit the barrier without consequence, but once it has stopped expanding, it will prevent entry to offensive magic and objects/creatures until it is broken or expires.

    Name: Touch of Protection.
    Rank: S.
    Type: Single Target, Defensive.
    Damage: 4.5x S-rank Physical Shield.
    Range: Melee.
    Speed: Instant.
    Duration: 10 posts.
    Downsides: Melee Range, Only Shields against Physical Damage. (+50% Spell Durability).
    Description: The target is surrounded by a dense, formfitting light barrier, which moves with them, warding against 4.5x S-rank Physical damage. Non-Blunt Melee attacks performed while this barrier is active are 50% less effective, due to the barrier's dulling of any sharpness.

    Name: Will of Protection.
    Rank: S.
    Type: Single Target, Defensive.
    Damage: 4.5x S-rank Magic Shield.
    Range: Melee.
    Speed: Instant.
    Duration: 10 Posts.
    Downside: Melee Range, only Shields against Magic Damage. (+50% Spell Durability.)
    Description: Aven channels his will, imbuing the target with an aura of golden light, which shields the target for 4.5x S-rank damage.

    H-Rank Spells:

    Name: Seraphic Ascendancy.
    Rank: H.
    Type: Single Target, Buff.
    Damage: None.
    Range: 400 meters.
    Speed: 450 m/s.
    Duration: 20 posts.
    Description: Aven temporarily ascends into a higher state of being, taking on the visage of a Seraph. He grows six Angelic and golden wings, a halo, and emits a bright holy light, which extends for 400 meters and does not cast shadows. Aven gains 75% Spell Durability Buff, and so long as allies remain within the light he emits, they can see perfectly through magical light he creates.

    Signature Spells:

    Name: Judgement Circle.
    Rank: User Rank Signature (Scales up to S)
    Type: Single Target, Offensive, Circle.
    Damage: Full User Rank damage (Up to S)
    Range: Full User Rank Range.
    Speed: Full User Rank Spell Speed.
    Duration: 1 post.
    Description: A golden circle two meters wide appears within User Rank Range of Aven, and persists for the rest of that post. At any time during the post, Aven can activate it to send a five meter long greatsword made of his golden light at any target within range, traveling in a straight line, and stopping at the first object struck. If Aven does not activate it manually, it will automatically fire at that last indicated target.
    - Empowered Judgement Circle: If Judgement Circle was empowered, the Sword will track its target through any and all obstructions, only stopping when it hits, dealing an Extra 50% S-rank damage.

    Name: Iron Will Circle.
    Rank: User Rank Signature (Scales up to S)
    Type: Single Target, defensive.
    Damage: 2x S-rank Shield.
    Range: Melee.
    Speed: Instant.
    Duration: 1 post.
    Description: A bright silver magic circle appears on the target, persisting for the rest of that post. Aven can manually activate the Iron Will Circle at any time during it's duration, at which time it will form a protect a silver barrier of light, protecting Aven from 2x S-rank damage for 1 post. If Iron Will Circle is not manually activated, it will trigger on it's own, creating a silver barrier of light, shielding Aven for 2x S-rank damage for 1 post.

    Name: Shield of Protection.
    Rank: User Rank Signature (Scales up to S, Unlocks at H)
    Type: Single Target, defensive.
    Damage: 2x S-rank Shield.
    Range: Melee.
    Speed: Instant.
    Duration: 1 post.
    Description: Aven shields himself with the light of Radiance, creating an silver magical aura which absorbs 2x S-rank damage.

    Advanced Spells:

    Name: Blessing of Hope.
    Rank: B+.
    Type: Single Target, Buff.
    Damage: None.
    Range: Self.
    Speed: Instant.
    Duration: 8 posts.
    Description: Aven is imbued with the Blessing of Hope, and gains a 90% Spell Durability Buff. In addition, he gains a boost in confidence and morale, which may extend to his allies if they are effected by his magic while this buff is active (Players may decide whether or not to accept this effect).

    Name: Blessing of Endurance.
    Rank: B+.
    Type: Single Target, Buff.
    Damage: None.
    Range: Self.
    Speed: Instant.
    Duration: 8 posts.
    Description: Aven is imbued with the Blessing of Endurance, gaining a 90% Spell Durability Buff. In addition, he gains a boost in willpower, which may extend to his allies if they are affected by his magic while this buff is active (Players may decide whether or not to accept this effect).

    Name: Rays of Revelation.
    Rank: A+.
    Type: Multi-Target.
    Damage: 110 damage.
    Range: 310 meters.
    Speed: 250 m/s.
    Duration: Instant.
    Description: The user holds out their palm, and a myriad of up to twenty solid beams of golden light erupt from it, each able to manuever and strike different targets, dealing 110 damage.

    Name: Blessing of the Light.
    Rank: A+.
    Type: Single Target, Buff.
    Damage: None.
    Range: Self.
    Speed: Instant.
    Duration: 9 Posts.
    Description: Aven becomes imbued with the Light of Will, and Gains a 100% Spell Durability Buff. In addition, while he is imbued with this light, he is acutely aware of potential danger to him or his allies, and can react (but not move) slightly faster in casting magic to defend them.

    Name: Divine Intervention.
    Rank: S+.
    Type: Single Target, Defensive.
    Damage: 3x S+ rank Shield.
    Range:  600 meters.
    Speed: 600 m/s.
    Duration: 12 posts.
    Description: Aven calls upon the power of his Will, channeling that power to shield an himself or an Ally within 600 meters for 3x S+ Rank damage Shield, and so long as this shield is active, they receive a 50% Counter-effect against Piercing (This cannot exceed the 50% limit for Counter-effects).

    Name: Heaven's Field.
    Rank: H+.
    Type: AoE, Effect, Radiance.
    Damage: None.
    Range: 600 meters.
    Speed: 400 m/s.
    Duration: 20 posts.
    Downside: (Requires OOC permission of all Player Characters to cast.)
    Description: As the last surviving member of his Pantheon, Aviel inherited one of the various Keys to Heaven's Gate. The ultimate art of Radiance, and the pinnacle of it's prowess, Heaven's Field transposes the realm of the Gods over the area it is cast within. Immediately when cast, reality is overwritten: any landscape, buildings, or landmarks disappear, replaced by a rapturous field of clouds and an unfettered starry sky. An ascendant realm, Heaven has several constant planar effects: first, Heaven actively suppresses all other realms within it's boundaries, as well as any connections, portals, or rifts to other realms. Second, Heaven actively prevents the death or unconsciousness of all Good Alligned beings within it's boundaries: if a Good Alligned being would die, or otherwise lose consciousness, they are instead stabilized, healed for .5x H+ Rank HP, and teleported to a place their subconscious would deem safest (This effect forcibly removes any character from their current Thread, and is subject to OOC approval). Finally, all Good Alligned beings gain a 100% Spell Durability Buff while within the boundaries of Heaven's Field.
    In order to leave the bounds of Heaven's realm prematurely, a being must face Judgement from the Scales of the Archangel. Any being that passes Judgement (Passing or not is left up to the Player or Event NPC) finds themself back in the overwritten reality: any being that fails will find themself disoriented and transported back to the center of the area.


    _____________________________________________________________________________________

    Dark Matter Transcendancy. 60582_s

    Johann
    Johann

    Administrator- Moderator- Developer/GFX Artist- Demon VIP Status- God VIP Status- Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Custom Slayer- God Slayer- Demon Slayer- Neutral Guild Ace- H-Rank- S-Rank- A-Rank- Shipped- Halloween gfx'ers- Halloween Social- Halloween job event participant - Fan Art Contest Participant- Haiku Contest Participant- Lineage Making Contest Participant- Richie Rich- Rich- Veteran Level 6- Veteran Level 5- Veteran Level 4- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Tertiary Magic- Ship- Master [1000]- Senior [500]- Novice [250]- 3rd Place Event/Contest Winner- Christmas Event Winner- X-Mas Event Participant- Advertisement Achievement Badge- Tournament Participation Badge- Cookie Achievement- Cupcake Achievement- Rainbow Hero- Summer Special Tier 4- Summer Special Tier 3- Summer Special Tier 2- Summer Special Tier 1- Summer Special Donor- Summer Special Participant- Have Onida On Your Friend's List- 1 Year Anniversary- Player-
    Lineage : Herald of Destruction
    Position : God of Justice
    Posts : 8037
    Guild : Dies Irae - GM
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    Age : 29
    Experience : 653,745
    Brownie Points : ( ͡° ͜ʖ ͡°)

    Character Sheet
    First Magic: Saga of War - Ragnarök
    Second Magic: Consecration of War - Einherjar
    Third Magic: Maledict of War - Berserkir

    Dark Matter Transcendancy. Empty Re: Dark Matter Transcendancy.

    Post by Johann on 24th April 2019, 12:45 pm

    Dark Matter Transcendancy. OHDD1mB

    Spoiler:
    @Aven Alveron wrote:Name: Radiance Magic.

    Type: Bond Magic (https://www.fairytail-rp.com/t35659-aviel-seraphim-of-light)

    Description:

    In the past, there was a Scholar of pure heart, born with the ability to manipulate both light and shadow. This Wizard was tainted by a dark force, his ability to control light sealed away. However, by virtue of will, the Scholar remained true to his calling; after a life of pursuing knowledge and fighting for those who could not fend for themselves, he was struck down by those he deemed to protect. To honor his sacrafice, the Gods bestowed upon him the rank of Seraphim, transforming his mortal soul into that of the second highest choir of Angels. The light that had been sealed away was restored, and he was given the same task he pursued in life: to travel the Mortal realm in secret, bringing out the light in others.
    Radiance Magic is the Gift of the Seraphim Aviel, a manifestation of one's will to protect. It is fueled by magic energy, but limited by the user's will. Radiance cannot be employed if the user is seeking personal gain from its use, and it is inneffective against any being with a good heart. It is the outflowing of will to preserve, and in that singular pursuit, is a very powerful shielding magic, giving off a radiant light in the process, which has coined its name.

    Unique Abilities:

    - Purification: The Light of Will is derived from the desire to protect and preserve, thus it grants users the ability to cleanse themselves and others. Whenever Aven heals or shields himself or an ally, he can choose to remove one harmful magical effect from their person, expending effect rank of Aven's MP. Effects removed in this way must be S-rank or lower, and this may only occur once per post.

    - Shield of the Protector: The first time each post that Aven, or an ally within Melee Range, would be damaged, they are instantly protected for 2x S-rank Shielding for 1 post. This can only trigger on one character per post.

    - Light of the Protector: The first time each post that Aven, or an ally within Melee Range, would be damaged, they are instantly protected for 2x S-rank Shielding for 1 post. This can only trigger on one character per post.

    Spells:

    D-rank Spells:

    Name: Flash Step.
    Rank: D.
    Type: Offensive, Burst.
    Damage: 2x D-rank Shielding.
    Range: 15 Meters.
    Speed: Instant (Blink.)
    Duration: 1 post.
    Description: Aven instantly flashes fifteen meters in a straight line in any direction, shielding himself for 2x D-rank Shielding for 1 post.

    B-rank Spells:

    Name: Seraph's Embrace.
    Rank: B.
    Type: Single Target, Buff, defensive.
    Damage: None.
    Range: Melee.
    Speed: Instant.
    Duration: 6 posts.
    Description: Ethereal golden wings appear on the target's back, allowing them to fly at whatever speed they are capable on the ground. While this persists, the target gains a 50% Spell Durability Buff.

    Name: Shielding Circle.
    Rank: B.
    Type: Single Target, defensive, Circle.
    Damage: 3x B-rank Shield.
    Range: Melee.
    Speed: Instant.
    Duration: 1 post.
    Description: A white-gold magic circle appears on the target, persisting for the rest of that post. So long as Aven is within Melee range of the Shielding Circle, he can manually activate it to grant the target of the Shielding Circle a shield of Radiance, which protects from 3x B-rank damage for 1 post. If Shielding Circle is not manually activated, it will trigger on it's own, shielding the target for 3x B-rank damage for 1 post.

    Name: Light of Temperance.
    Rank: B.
    Type: Passive, Buff.
    Damage: None.
    Range: Self.
    Speed: None.
    Duration: Passive.
    Description: The Light of Will imbues Aven, causing him to naturally radiate a golden light (Can be suppressed at will). This light represents the virtue of Temperance, and reduces magical damage taken by 50%. In addition, the user is made incredibly tolerant to Alcohol.

    Name: Light of Fortitude.
    Rank: B.
    Type: Passive, Buff.
    Damage: None.
    Range: Self.
    Speed: None.
    Duration: Passive.
    Description: The Light of Fortitude imbues Aven, causing him to naturally radiate a golden light (Can be suppressed at will). This light represents the virtue of Fortitude, and reduces physical damage taken by 50%. In addition, the user in made immune to harm from their own magical effects.

    Name: Light of Justice.
    Rank: B.
    Type: Passive, Buff.
    Damage: None.
    Range: Self.
    Speed: None.
    Duration: Passive.
    Description: The Light of Justice imbues Aven, causing him to naturally radiate a golden light (Can be suppressed at will). This light represents the concept of Justice, and grants Aven a 50% Healing Buff.

    A-rank Spells:

    Name: Light of Faith.
    Rank: A.
    Type: Passive, Buff.
    Damage: None.
    Range: Self.
    Speed: None.
    Duration: Passive.
    Description: The Light of Faith imbues Aven, causing him to naturally radiate a golden light (Can be suppressed at will). This light represents the virtue of Faith, and increases the Magic Power reserves of the user by 55%. In addition, the user is able to discern the basic moral alignment of those the light touches, appearing as a light in the target's chest (requires OOC permission).

    Name: Orb of Protection.
    Rank: A.
    Type: Single Target, Defensive.
    Damage: 4.5x A-rank Physical Damage.
    Range: Melee.
    Speed: Instant.
    Duration: 7 posts.
    Downside: Melee Range, only protects against Physical Damage. (+50% Spell Durability.)
    Description: Golden light radiates from Aven, and surrounds the target, forming a bubble of light. This bubble travels with the target, shielding them from 4.5x A-rank damage. When it breaks, the light disperses, brightly illuminating the surrounding area for a few seconds and revealing any stealthed or hidden objects.

    Name: Aura of Protection.
    Rank: A.
    Type: Single Target, Defensive.
    Damage: 4.5x A-rank Magic Shield.
    Range: Melee.
    Speed: Instant.
    Duration: 7 posts.
    Downside: Melee Range, only protects against Magical Damage. (+50% Spell Durability.)
    Description:  A soft, gold aura surrounds the target. This aura travels with the target, shielding them from 4.5x A-rank Magic damage. When it breaks, the light disperses, brightly illuminating the surrounding area for a few seconds and revealing any stealthed or hidden objects.

    S-rank Spells:

    Name: Blessing of Protection.
    Rank: S.
    Type: Single Target, Buff.
    Damage: None.
    Range: Melee.
    Speed: Instant.
    Duration: 10 posts.
    Description: Aven imbues himself or a target with the Blessing of Protection, granting them a 70% Spell Durability Buff. So long as this effect is active, the target can sense murderous intent in a 100 meter range around them.

    Name: Light Form.
    Rank: S.
    Type: Single Target, Defensive, Effect.
    Damage: None.
    Range: 400 meters.
    Speed: 400 m/s.
    Duration: 10 posts.
    Description: The user merges with the light around them, dispersing into it and becoming indistinguishable except by magic sensory. So long as Aven is in this form, the user cannot cast spells or use any active abilities, but moves and processes information at Single-target Spell Rank speed, and can move up to 400 meters. This effect can be used once per Post for the duration.

    Name: Protection Circle.
    Rank: S.
    Type: Single Target, defensive, Circle.
    Damage: 3x S-rank Shield.
    Range: Melee.
    Speed: Instant.
    Duration: 1 post.
    Description: A light-golden magic circle appears on the target, persisting for the rest of that post. So long as Aven is within Melee range of the Protection Circle, he can manually activate it to grant the target of the Protection Circle a shield of Radiance, which protects from 3x S-rank damage for 1 post. If Protection Circle is not manually activated, it will trigger on it's own, shielding the target for 3x S-rank damage for 1 post.

    Name: Circle of Protection.
    Rank: S.
    Type: Burst, defensive.
    Damage: 3x S-rank Shield.
    Range: Up to 100 meters.
    Speed: 100 m/s.
    Duration: 10 posts.
    Description: Aven summons a bubble of light, which expands rapidly outward, up to 100 meters in radius, shielding from any incoming spells for 3x S-rank Damage. Objects and Magic can exit the barrier without consequence, but once it has stopped expanding, it will prevent entry to offensive magic and objects/creatures until it is broken or expires.

    Name: Touch of Protection.
    Rank: S.
    Type: Single Target, Defensive.
    Damage: 4.5x S-rank Physical Shield.
    Range: Melee.
    Speed: Instant.
    Duration: 10 posts.
    Downsides: Melee Range, Only Shields against Physical Damage. (+50% Spell Durability).
    Description: The target is surrounded by a dense, formfitting light barrier, which moves with them, warding against 4.5x S-rank Physical damage. Non-Blunt Melee attacks performed while this barrier is active are 50% less effective, due to the barrier's dulling of any sharpness.

    Name: Will of Protection.
    Rank: S.
    Type: Single Target, Defensive.
    Damage: 4.5x S-rank Magic Shield.
    Range: Melee.
    Speed: Instant.
    Duration: 10 Posts.
    Downside: Melee Range, only Shields against Magic Damage. (+50% Spell Durability.)
    Description: Aven channels his will, imbuing the target with an aura of golden light, which shields the target for 4.5x S-rank damage.

    H-Rank Spells:

    Name: Seraphic Ascendancy.
    Rank: H.
    Type: Single Target, Buff.
    Damage: None.
    Range: 400 meters.
    Speed: 450 m/s.
    Duration: 20 posts.
    Description: Aven temporarily ascends into a higher state of being, taking on the visage of a Seraph. He grows six Angelic and golden wings, a halo, and emits a bright holy light, which extends for 400 meters and does not cast shadows. Aven gains 75% Spell Durability Buff, and so long as allies remain within the light he emits, they can see perfectly through magical light he creates.

    Signature Spells:

    Name: Judgement Circle.
    Rank: User Rank Signature (Scales up to S)
    Type: Single Target, Offensive, Circle.
    Damage: Full User Rank damage (Up to S)
    Range: Full User Rank Range.
    Speed: Full User Rank Spell Speed.
    Duration: 1 post.
    Description: A golden circle two meters wide appears within User Rank Range of Aven, and persists for the rest of that post. At any time during the post, Aven can activate it to send a five meter long greatsword made of his golden light at any target within range, traveling in a straight line, and stopping at the first object struck. If Aven does not activate it manually, it will automatically fire at that last indicated target.
    - Empowered Judgement Circle: If Judgement Circle was empowered, the Sword will track its target through any and all obstructions, only stopping when it hits, dealing an Extra 50% S-rank damage.

    Name: Iron Will Circle.
    Rank: User Rank Signature (Scales up to S)
    Type: Single Target, defensive.
    Damage: 2x S-rank Shield.
    Range: Melee.
    Speed: Instant.
    Duration: 1 post.
    Description: A bright silver magic circle appears on the target, persisting for the rest of that post. Aven can manually activate the Iron Will Circle at any time during it's duration, at which time it will form a protect a silver barrier of light, protecting Aven from 2x S-rank damage for 1 post. If Iron Will Circle is not manually activated, it will trigger on it's own, creating a silver barrier of light, shielding Aven for 2x S-rank damage for 1 post.

    Name: Shield of Protection.
    Rank: User Rank Signature (Scales up to S, Unlocks at H)
    Type: Single Target, defensive.
    Damage: 2x S-rank Shield.
    Range: Melee.
    Speed: Instant.
    Duration: 1 post.
    Description: Aven shields himself with the light of Radiance, creating an silver magical aura which absorbs 2x S-rank damage.

    Advanced Spells:

    Name: Blessing of Hope.
    Rank: B+.
    Type: Single Target, Buff.
    Damage: None.
    Range: Self.
    Speed: Instant.
    Duration: 8 posts.
    Description: Aven is imbued with the Blessing of Hope, and gains a 90% Spell Durability Buff. In addition, he gains a boost in confidence and morale, which may extend to his allies if they are effected by his magic while this buff is active (Players may decide whether or not to accept this effect).

    Name: Blessing of Endurance.
    Rank: B+.
    Type: Single Target, Buff.
    Damage: None.
    Range: Self.
    Speed: Instant.
    Duration: 8 posts.
    Description: Aven is imbued with the Blessing of Endurance, gaining a 90% Spell Durability Buff. In addition, he gains a boost in willpower, which may extend to his allies if they are affected by his magic while this buff is active (Players may decide whether or not to accept this effect).

    Name: Rays of Revelation.
    Rank: A+.
    Type: Multi-Target.
    Damage: 110 damage.
    Range: 310 meters.
    Speed: 250 m/s.
    Duration: Instant.
    Description: The user holds out their palm, and a myriad of up to twenty solid beams of golden light erupt from it, each able to manuever and strike different targets, dealing 110 damage.

    Name: Blessing of the Light.
    Rank: A+.
    Type: Single Target, Buff.
    Damage: None.
    Range: Self.
    Speed: Instant.
    Duration: 9 Posts.
    Description: Aven becomes imbued with the Light of Will, and Gains a 100% Spell Durability Buff. In addition, while he is imbued with this light, he is acutely aware of potential danger to him or his allies, and can react (but not move) slightly faster in casting magic to defend them.

    Name: Divine Intervention.
    Rank: S+.
    Type: Single Target, Defensive.
    Damage: 3x S+ rank Shield.
    Range:  600 meters.
    Speed: 600 m/s.
    Duration: 12 posts.
    Description: Aven calls upon the power of his Will, channeling that power to shield an himself or an Ally within 600 meters for 3x S+ Rank damage Shield, and so long as this shield is active, they receive a 50% Counter-effect against Piercing (This cannot exceed the 50% limit for Counter-effects).

    Name: Heaven's Field.
    Rank: H+.
    Type: AoE, Effect, Radiance.
    Damage: None.
    Range: 600 meters.
    Speed: 400 m/s.
    Duration: 20 posts.
    Downside: (Requires OOC permission of all Player Characters to cast.)
    Description: As the last surviving member of his Pantheon, Aviel inherited one of the various Keys to Heaven's Gate. The ultimate art of Radiance, and the pinnacle of it's prowess, Heaven's Field transposes the realm of the Gods over the area it is cast within. Immediately when cast, reality is overwritten: any landscape, buildings, or landmarks disappear, replaced by a rapturous field of clouds and an unfettered starry sky. An ascendant realm, Heaven has several constant planar effects: first, Heaven actively suppresses all other realms within it's boundaries, as well as any connections, portals, or rifts to other realms. Second, Heaven actively prevents the death or unconsciousness of all Good Alligned beings within it's boundaries: if a Good Alligned being would die, or otherwise lose consciousness, they are instead stabilized, healed for .5x H+ Rank HP, and teleported to a place their subconscious would deem safest (This effect forcibly removes any character from their current Thread, and is subject to OOC approval). Finally, all Good Alligned beings gain a 100% Spell Durability Buff while within the boundaries of Heaven's Field.
    In order to leave the bounds of Heaven's realm prematurely, a being must face Judgement from the Scales of the Archangel. Any being that passes Judgement (Passing or not is left up to the Player or Event NPC) finds themself back in the overwritten reality: any being that fails will find themself disoriented and transported back to the center of the area.


    _____________________________________________________________________________________

    Dark Matter Transcendancy. Johannsiggies
    Johann
    Johann

    Administrator- Moderator- Developer/GFX Artist- Demon VIP Status- God VIP Status- Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Custom Slayer- God Slayer- Demon Slayer- Neutral Guild Ace- H-Rank- S-Rank- A-Rank- Shipped- Halloween gfx'ers- Halloween Social- Halloween job event participant - Fan Art Contest Participant- Haiku Contest Participant- Lineage Making Contest Participant- Richie Rich- Rich- Veteran Level 6- Veteran Level 5- Veteran Level 4- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Tertiary Magic- Ship- Master [1000]- Senior [500]- Novice [250]- 3rd Place Event/Contest Winner- Christmas Event Winner- X-Mas Event Participant- Advertisement Achievement Badge- Tournament Participation Badge- Cookie Achievement- Cupcake Achievement- Rainbow Hero- Summer Special Tier 4- Summer Special Tier 3- Summer Special Tier 2- Summer Special Tier 1- Summer Special Donor- Summer Special Participant- Have Onida On Your Friend's List- 1 Year Anniversary- Player-
    Lineage : Herald of Destruction
    Position : God of Justice
    Posts : 8037
    Guild : Dies Irae - GM
    Cosmic Coins : 25
    Dungeon Tokens : 0
    Age : 29
    Experience : 653,745
    Brownie Points : ( ͡° ͜ʖ ͡°)

    Character Sheet
    First Magic: Saga of War - Ragnarök
    Second Magic: Consecration of War - Einherjar
    Third Magic: Maledict of War - Berserkir

    Dark Matter Transcendancy. Empty Re: Dark Matter Transcendancy.

    Post by Johann on 26th April 2020, 8:16 pm

    Moved and unlocked at the user's request

    Spoiler:
    @Aven Alveron wrote:Name: Radiance Magic.

    Type: Bond Magic (https://www.fairytail-rp.com/t35659-aviel-seraphim-of-light)

    Description:

    In the past, there was a Scholar of pure heart, born with the ability to manipulate both light and shadow. This Wizard was tainted by a dark force, his ability to control light sealed away. However, by virtue of will, the Scholar remained true to his calling; after a life of pursuing knowledge and fighting for those who could not fend for themselves, he was struck down by those he deemed to protect. To honor his sacrafice, the Gods bestowed upon him the rank of Seraphim, transforming his mortal soul into that of the second highest choir of Angels. The light that had been sealed away was restored, and he was given the same task he pursued in life: to travel the Mortal realm in secret, bringing out the light in others.
    Radiance Magic is the Gift of the Seraphim Aviel, a manifestation of one's will to protect. It is fueled by magic energy, but limited by the user's will. Radiance cannot be employed if the user is seeking personal gain from its use, and it is inneffective against any being with a good heart. It is the outflowing of will to preserve, and in that singular pursuit, is a very powerful shielding magic, giving off a radiant light in the process, which has coined its name.

    Unique Abilities:

    - Purification: The Light of Will is derived from the desire to protect and preserve, thus it grants users the ability to cleanse themselves and others. Whenever Aven heals or shields himself or an ally, he can choose to remove one harmful magical effect from their person, expending effect rank of Aven's MP. Effects removed in this way must be S-rank or lower, and this may only occur once per post.

    - Shield of the Protector: The first time each post that Aven, or an ally within Melee Range, would be damaged, they are instantly protected for 2x S-rank Shielding for 1 post. This can only trigger on one character per post.

    - Light of the Protector: The first time each post that Aven, or an ally within Melee Range, would be damaged, they are instantly protected for 2x S-rank Shielding for 1 post. This can only trigger on one character per post.

    Spells:

    D-rank Spells:

    Name: Flash Step.
    Rank: D.
    Type: Offensive, Burst.
    Damage: 2x D-rank Shielding.
    Range: 15 Meters.
    Speed: Instant (Blink.)
    Duration: 1 post.
    Description: Aven instantly flashes fifteen meters in a straight line in any direction, shielding himself for 2x D-rank Shielding for 1 post.

    B-rank Spells:

    Name: Seraph's Embrace.
    Rank: B.
    Type: Single Target, Buff, defensive.
    Damage: None.
    Range: Melee.
    Speed: Instant.
    Duration: 6 posts.
    Description: Ethereal golden wings appear on the target's back, allowing them to fly at whatever speed they are capable on the ground. While this persists, the target gains a 50% Spell Durability Buff.

    Name: Shielding Circle.
    Rank: B.
    Type: Single Target, defensive, Circle.
    Damage: 3x B-rank Shield.
    Range: Melee.
    Speed: Instant.
    Duration: 1 post.
    Description: A white-gold magic circle appears on the target, persisting for the rest of that post. So long as Aven is within Melee range of the Shielding Circle, he can manually activate it to grant the target of the Shielding Circle a shield of Radiance, which protects from 3x B-rank damage for 1 post. If Shielding Circle is not manually activated, it will trigger on it's own, shielding the target for 3x B-rank damage for 1 post.

    Name: Light of Temperance.
    Rank: B.
    Type: Passive, Buff.
    Damage: None.
    Range: Self.
    Speed: None.
    Duration: Passive.
    Description: The Light of Will imbues Aven, causing him to naturally radiate a golden light (Can be suppressed at will). This light represents the virtue of Temperance, and reduces magical damage taken by 50%. In addition, the user is made incredibly tolerant to Alcohol.

    Name: Light of Fortitude.
    Rank: B.
    Type: Passive, Buff.
    Damage: None.
    Range: Self.
    Speed: None.
    Duration: Passive.
    Description: The Light of Fortitude imbues Aven, causing him to naturally radiate a golden light (Can be suppressed at will). This light represents the virtue of Fortitude, and reduces physical damage taken by 50%. In addition, the user in made immune to harm from their own magical effects.

    Name: Light of Justice.
    Rank: B.
    Type: Passive, Buff.
    Damage: None.
    Range: Self.
    Speed: None.
    Duration: Passive.
    Description: The Light of Justice imbues Aven, causing him to naturally radiate a golden light (Can be suppressed at will). This light represents the concept of Justice, and grants Aven a 50% Healing Buff.

    A-rank Spells:

    Name: Light of Faith.
    Rank: A.
    Type: Passive, Buff.
    Damage: None.
    Range: Self.
    Speed: None.
    Duration: Passive.
    Description: The Light of Faith imbues Aven, causing him to naturally radiate a golden light (Can be suppressed at will). This light represents the virtue of Faith, and increases the Magic Power reserves of the user by 55%. In addition, the user is able to discern the basic moral alignment of those the light touches, appearing as a light in the target's chest (requires OOC permission).

    Name: Orb of Protection.
    Rank: A.
    Type: Single Target, Defensive.
    Damage: 4.5x A-rank Physical Damage.
    Range: Melee.
    Speed: Instant.
    Duration: 7 posts.
    Downside: Melee Range, only protects against Physical Damage. (+50% Spell Durability.)
    Description: Golden light radiates from Aven, and surrounds the target, forming a bubble of light. This bubble travels with the target, shielding them from 4.5x A-rank damage. When it breaks, the light disperses, brightly illuminating the surrounding area for a few seconds and revealing any stealthed or hidden objects.

    Name: Aura of Protection.
    Rank: A.
    Type: Single Target, Defensive.
    Damage: 4.5x A-rank Magic Shield.
    Range: Melee.
    Speed: Instant.
    Duration: 7 posts.
    Downside: Melee Range, only protects against Magical Damage. (+50% Spell Durability.)
    Description:  A soft, gold aura surrounds the target. This aura travels with the target, shielding them from 4.5x A-rank Magic damage. When it breaks, the light disperses, brightly illuminating the surrounding area for a few seconds and revealing any stealthed or hidden objects.

    S-rank Spells:

    Name: Blessing of Protection.
    Rank: S.
    Type: Single Target, Buff.
    Damage: None.
    Range: Melee.
    Speed: Instant.
    Duration: 10 posts.
    Description: Aven imbues himself or a target with the Blessing of Protection, granting them a 70% Spell Durability Buff. So long as this effect is active, the target can sense murderous intent in a 100 meter range around them.

    Name: Light Form.
    Rank: S.
    Type: Single Target, Defensive, Effect.
    Damage: None.
    Range: 400 meters.
    Speed: 400 m/s.
    Duration: 10 posts.
    Description: The user merges with the light around them, dispersing into it and becoming indistinguishable except by magic sensory. So long as Aven is in this form, the user cannot cast spells or use any active abilities, but moves and processes information at Single-target Spell Rank speed, and can move up to 400 meters. This effect can be used once per Post for the duration.

    Name: Protection Circle.
    Rank: S.
    Type: Single Target, defensive, Circle.
    Damage: 3x S-rank Shield.
    Range: Melee.
    Speed: Instant.
    Duration: 1 post.
    Description: A light-golden magic circle appears on the target, persisting for the rest of that post. So long as Aven is within Melee range of the Protection Circle, he can manually activate it to grant the target of the Protection Circle a shield of Radiance, which protects from 3x S-rank damage for 1 post. If Protection Circle is not manually activated, it will trigger on it's own, shielding the target for 3x S-rank damage for 1 post.

    Name: Circle of Protection.
    Rank: S.
    Type: Burst, defensive.
    Damage: 3x S-rank Shield.
    Range: Up to 100 meters.
    Speed: 100 m/s.
    Duration: 10 posts.
    Description: Aven summons a bubble of light, which expands rapidly outward, up to 100 meters in radius, shielding from any incoming spells for 3x S-rank Damage. Objects and Magic can exit the barrier without consequence, but once it has stopped expanding, it will prevent entry to offensive magic and objects/creatures until it is broken or expires.

    Name: Touch of Protection.
    Rank: S.
    Type: Single Target, Defensive.
    Damage: 4.5x S-rank Physical Shield.
    Range: Melee.
    Speed: Instant.
    Duration: 10 posts.
    Downsides: Melee Range, Only Shields against Physical Damage. (+50% Spell Durability).
    Description: The target is surrounded by a dense, formfitting light barrier, which moves with them, warding against 4.5x S-rank Physical damage. Non-Blunt Melee attacks performed while this barrier is active are 50% less effective, due to the barrier's dulling of any sharpness.

    Name: Will of Protection.
    Rank: S.
    Type: Single Target, Defensive.
    Damage: 4.5x S-rank Magic Shield.
    Range: Melee.
    Speed: Instant.
    Duration: 10 Posts.
    Downside: Melee Range, only Shields against Magic Damage. (+50% Spell Durability.)
    Description: Aven channels his will, imbuing the target with an aura of golden light, which shields the target for 4.5x S-rank damage.

    H-Rank Spells:

    Name: Seraphic Ascendancy.
    Rank: H.
    Type: Single Target, Buff.
    Damage: None.
    Range: 400 meters.
    Speed: 450 m/s.
    Duration: 20 posts.
    Description: Aven temporarily ascends into a higher state of being, taking on the visage of a Seraph. He grows six Angelic and golden wings, a halo, and emits a bright holy light, which extends for 400 meters and does not cast shadows. Aven gains 75% Spell Durability Buff, and so long as allies remain within the light he emits, they can see perfectly through magical light he creates.

    Signature Spells:

    Name: Judgement Circle.
    Rank: User Rank Signature (Scales up to S)
    Type: Single Target, Offensive, Circle.
    Damage: Full User Rank damage (Up to S)
    Range: Full User Rank Range.
    Speed: Full User Rank Spell Speed.
    Duration: 1 post.
    Description: A golden circle two meters wide appears within User Rank Range of Aven, and persists for the rest of that post. At any time during the post, Aven can activate it to send a five meter long greatsword made of his golden light at any target within range, traveling in a straight line, and stopping at the first object struck. If Aven does not activate it manually, it will automatically fire at that last indicated target.
    - Empowered Judgement Circle: If Judgement Circle was empowered, the Sword will track its target through any and all obstructions, only stopping when it hits, dealing an Extra 50% S-rank damage.

    Name: Iron Will Circle.
    Rank: User Rank Signature (Scales up to S)
    Type: Single Target, defensive.
    Damage: 2x S-rank Shield.
    Range: Melee.
    Speed: Instant.
    Duration: 1 post.
    Description: A bright silver magic circle appears on the target, persisting for the rest of that post. Aven can manually activate the Iron Will Circle at any time during it's duration, at which time it will form a protect a silver barrier of light, protecting Aven from 2x S-rank damage for 1 post. If Iron Will Circle is not manually activated, it will trigger on it's own, creating a silver barrier of light, shielding Aven for 2x S-rank damage for 1 post.

    Name: Shield of Protection.
    Rank: User Rank Signature (Scales up to S, Unlocks at H)
    Type: Single Target, defensive.
    Damage: 2x S-rank Shield.
    Range: Melee.
    Speed: Instant.
    Duration: 1 post.
    Description: Aven shields himself with the light of Radiance, creating an silver magical aura which absorbs 2x S-rank damage.

    Advanced Spells:

    Name: Blessing of Hope.
    Rank: B+.
    Type: Single Target, Buff.
    Damage: None.
    Range: Self.
    Speed: Instant.
    Duration: 8 posts.
    Description: Aven is imbued with the Blessing of Hope, and gains a 90% Spell Durability Buff. In addition, he gains a boost in confidence and morale, which may extend to his allies if they are effected by his magic while this buff is active (Players may decide whether or not to accept this effect).

    Name: Blessing of Endurance.
    Rank: B+.
    Type: Single Target, Buff.
    Damage: None.
    Range: Self.
    Speed: Instant.
    Duration: 8 posts.
    Description: Aven is imbued with the Blessing of Endurance, gaining a 90% Spell Durability Buff. In addition, he gains a boost in willpower, which may extend to his allies if they are affected by his magic while this buff is active (Players may decide whether or not to accept this effect).

    Name: Rays of Revelation.
    Rank: A+.
    Type: Multi-Target.
    Damage: 110 damage.
    Range: 310 meters.
    Speed: 250 m/s.
    Duration: Instant.
    Description: The user holds out their palm, and a myriad of up to twenty solid beams of golden light erupt from it, each able to manuever and strike different targets, dealing 110 damage.

    Name: Blessing of the Light.
    Rank: A+.
    Type: Single Target, Buff.
    Damage: None.
    Range: Self.
    Speed: Instant.
    Duration: 9 Posts.
    Description: Aven becomes imbued with the Light of Will, and Gains a 100% Spell Durability Buff. In addition, while he is imbued with this light, he is acutely aware of potential danger to him or his allies, and can react (but not move) slightly faster in casting magic to defend them.

    Name: Divine Intervention.
    Rank: S+.
    Type: Single Target, Defensive.
    Damage: 3x S+ rank Shield.
    Range:  600 meters.
    Speed: 600 m/s.
    Duration: 12 posts.
    Description: Aven calls upon the power of his Will, channeling that power to shield an himself or an Ally within 600 meters for 3x S+ Rank damage Shield, and so long as this shield is active, they receive a 50% Counter-effect against Piercing (This cannot exceed the 50% limit for Counter-effects).

    Name: Heaven's Field.
    Rank: H+.
    Type: AoE, Effect, Radiance.
    Damage: None.
    Range: 600 meters.
    Speed: 400 m/s.
    Duration: 20 posts.
    Downside: (Requires OOC permission of all Player Characters to cast.)
    Description: As the last surviving member of his Pantheon, Aviel inherited one of the various Keys to Heaven's Gate. The ultimate art of Radiance, and the pinnacle of it's prowess, Heaven's Field transposes the realm of the Gods over the area it is cast within. Immediately when cast, reality is overwritten: any landscape, buildings, or landmarks disappear, replaced by a rapturous field of clouds and an unfettered starry sky. An ascendant realm, Heaven has several constant planar effects: first, Heaven actively suppresses all other realms within it's boundaries, as well as any connections, portals, or rifts to other realms. Second, Heaven actively prevents the death or unconsciousness of all Good Alligned beings within it's boundaries: if a Good Alligned being would die, or otherwise lose consciousness, they are instead stabilized, healed for .5x H+ Rank HP, and teleported to a place their subconscious would deem safest (This effect forcibly removes any character from their current Thread, and is subject to OOC approval). Finally, all Good Alligned beings gain a 100% Spell Durability Buff while within the boundaries of Heaven's Field.
    In order to leave the bounds of Heaven's realm prematurely, a being must face Judgement from the Scales of the Archangel. Any being that passes Judgement (Passing or not is left up to the Player or Event NPC) finds themself back in the overwritten reality: any being that fails will find themself disoriented and transported back to the center of the area.


    _____________________________________________________________________________________

    Dark Matter Transcendancy. Johannsiggies
    Johann
    Johann

    Administrator- Moderator- Developer/GFX Artist- Demon VIP Status- God VIP Status- Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Custom Slayer- God Slayer- Demon Slayer- Neutral Guild Ace- H-Rank- S-Rank- A-Rank- Shipped- Halloween gfx'ers- Halloween Social- Halloween job event participant - Fan Art Contest Participant- Haiku Contest Participant- Lineage Making Contest Participant- Richie Rich- Rich- Veteran Level 6- Veteran Level 5- Veteran Level 4- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Tertiary Magic- Ship- Master [1000]- Senior [500]- Novice [250]- 3rd Place Event/Contest Winner- Christmas Event Winner- X-Mas Event Participant- Advertisement Achievement Badge- Tournament Participation Badge- Cookie Achievement- Cupcake Achievement- Rainbow Hero- Summer Special Tier 4- Summer Special Tier 3- Summer Special Tier 2- Summer Special Tier 1- Summer Special Donor- Summer Special Participant- Have Onida On Your Friend's List- 1 Year Anniversary- Player-
    Lineage : Herald of Destruction
    Position : God of Justice
    Posts : 8037
    Guild : Dies Irae - GM
    Cosmic Coins : 25
    Dungeon Tokens : 0
    Age : 29
    Experience : 653,745
    Brownie Points : ( ͡° ͜ʖ ͡°)

    Character Sheet
    First Magic: Saga of War - Ragnarök
    Second Magic: Consecration of War - Einherjar
    Third Magic: Maledict of War - Berserkir

    Dark Matter Transcendancy. Empty Re: Dark Matter Transcendancy.

    Post by Johann on 27th April 2020, 12:09 pm

    Heya Aven, Joh here to grade your magic. As usual, all of my edits can be found in this color.

    As an overarching comment, you have, as you undoubtedly know, 2 H+ rank spells in this magic. If you have a lineage ability that grants you an additional H+ spell for this magic, I must ask you to link proof of possession in this magic itself.

    Spoiler:

    @Aven Alveron wrote:Name: Dark Matter Transcendency.

    Magic Types: Takeover (Auxiliary, +15% HP and MP), Ancient (Auxiliary, +15% Spell Durability), Requip (Auxiliary, 2 Requips active at once.)

    Description: Dark Matter is a substance forgotten to time, by most: it's very existence is primed toward survival at all costs, a manifestation of Void given form. Long ago, there was a long and arduous war between beings of Dark Matter, who wished to spread their influence among the cosmos, and the Heavens, who sought to preserve the balance of the universe. The battles were fearsome, tearing planets and systems apart, until, finally, one of the Gods, Em'inet, lead his Pantheon of Angels into a final struggle with the opposition. Only two beings survived the brutal encounter, Em'inet himself counted among the slain, and with the power of the Dark Matter Beings greatly weakened from the blow, their defeat was assured. Dark Matter, as a substance, was hidden from the mortal eye, relegated to a a structural building block of universal equilibrium, and the many beings scattered far and wide, their overwhelming power faded and diminished. In that state, it remained, scattered particles of incredible density, unseen by the naked eye, ever awaiting a being that could once against harness its potential.

    Aven Alveron, the new Scion of Dark Matter, has mastered the use of the substance, and after intensive research and study, surpassed his limits to summon forth its full potential. Crossing the threshold of the material plane, Aven's transcendent nature has granted him not only access, but an unbridled control over Void, the ancient power responsible for the creation of Dark Matter.

    Unique Abilities:

    - Gravity Reversal: Dark Matter has an inverse gravitational field when interacting with normal matter, causing it to repel other matter instead of attracting it. This gravitational field can also be manipulated and forcibly suppressed, causing a shock-wave when released. Once per post, when Aven uses the effect of "Vantablink", he can cause a Shock-wave to reverberate out from his position, causing a small crater and pushing any enemies and unsecured objects 150 meters away at 150 m/s. (UA's follow user rank Burst range and speed, up to S rank max, meaning that the max range and speed of this ability can be 100 m / 100 m/s. Further, OOC permission is needed for this ability to be used on players, player-owned NPCs or Event NPCs as you are directly moving them or forcing them to move)

    - Abyss of the Forgotten Realm: Upon mastery of Dark Matter, Aven's body became far more resilient, and his capacity for storing Dark Energy greatly increased. Aven's MP is increased by 60%, and by channeling Dark Energy, he can function and survive without an atmosphere.

    - Scars of the Forgotten Realm: With the departure of his guardian angel and ancestor, Aviel, Aven lost his ability to control Radiance, and thus, the golden light of his scars has faded. In its absence, the magical conduits that had previously encapsulated the scars have been filled with dark energy, causing the scars to emit a soft, black pulse. Aven's MP is increased by 60%, and once he enters Dark Matter Ascendant Form, his body returns to its usual appearance, with the caveat that the Scars' glow is far stronger, piercing even through clothing. (Plot Ability): While "Aven, Transcendent of the Forgotten Realm" is active, Aven's ability to control Dark Matter reaches it's penultimate level, extending the control of "Dark Matter Ascendant" to Void, as well.

    Spells:

    D-rank Spells:


    [Link to Purchase of 10 D-rank Spells: https://www.fairytail-rp.com/t14653p875-the-magic-shop#399404 ]

    Name: Aura of the Forgotten Realm.
    Rank: D.
    Cost: 20 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 30 Meters.
    Speed: 15 m/s.
    Duration: 3 posts.
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, and increasing Aven's Spell Durability by 50% for the duration.

    Name: Aura of the Forgotten Realm.
    Rank: D.
    Cost: 20 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 30 Meters.
    Speed: 15 m/s.
    Duration: 3 posts.
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, and increasing Aven's Spell Durability by 50% for the duration.

    Name: Aura of the Forgotten Realm.
    Rank: D.
    Cost: 20 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 30 Meters.
    Speed: 15 m/s.
    Duration: 3 posts.
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, and increasing Aven's Spell Durability by 50% for the duration.

    Name: Aura of the Forgotten Realm.
    Rank: D.
    Cost: 20 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 30 Meters.
    Speed: 15 m/s.
    Duration: 3 posts.
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, and increasing Aven's Spell Durability by 50% for the duration.

    Name: Aura of the Forgotten Realm.
    Rank: D.
    Cost: 20 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 30 Meters.
    Speed: 15 m/s.
    Duration: 3 posts.
    Description:This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, and increasing Aven's Spell Durability by 50% for the duration.

    Name: Aura of the Forgotten Realm.
    Rank: D.
    Cost: 20 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 30 Meters.
    Speed: 15 m/s.
    Duration: 3 posts.
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, and increasing Aven's Spell Durability by 50% for the duration.

    Name: Aura of the Forgotten Realm.
    Rank: D.
    Cost: 20 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 30 Meters.
    Speed: 15 m/s.
    Duration: 3 posts.
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, and increasing Aven's Spell Durability by 50% for the duration.

    Name: Aura of the Forgotten Realm.
    Rank: D.
    Cost: 20 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 30 Meters.
    Speed: 15 m/s.
    Duration: 3 posts.
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, and increasing Aven's Spell Durability by 50% for the duration.

    Name: Aura of the Forgotten Realm.
    Rank: D.
    Cost: 20 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 30 Meters.
    Speed: 15 m/s.
    Duration: 3 posts.
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, and increasing Aven's Spell Durability by 50% for the duration.

    Name: Aura of the Forgotten Realm.
    Rank: D.
    Cost: 20 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 30 Meters.
    Speed: 15 m/s.
    Duration: 3 posts.
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, and increasing Aven's Spell Durability by 50% for the duration.

    Name: Aura of the Forgotten Realm.
    Rank: D.
    Cost: 20 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 30 Meters.
    Speed: 15 m/s.
    Duration: 3 posts.
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, and increasing Aven's Spell Durability by 50% for the duration.

    Name: Aura of the Forgotten Realm.
    Rank: D.
    Cost: 20 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 30 Meters.
    Speed: 15 m/s.
    Duration: 3 posts.
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, and increasing Aven's Spell Durability by 50% for the duration.

    Name: Aura of the Forgotten Realm.
    Rank: D.
    Cost: 20 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 30 Meters.
    Speed: 15 m/s.
    Duration: 3 posts.
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, and increasing Aven's Spell Durability by 50% for the duration.

    Name: Aura of the Forgotten Realm.
    Rank: D.
    Cost: 20 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 30 Meters.
    Speed: 15 m/s.
    Duration: 3 posts.
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, and increasing Aven's Spell Durability by 50% for the duration.

    Name: Aura of the Forgotten Realm.
    Rank: D.
    Cost: 20 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 30 Meters.
    Speed: 15 m/s.
    Duration: 3 posts.
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, and increasing Aven's Spell Durability by 50% for the duration.

    Name: Aura of the Forgotten Realm.
    Rank: D.
    Cost: 20 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 30 Meters.
    Speed: 15 m/s.
    Duration: 3 posts.
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, and increasing Aven's Spell Durability by 50% for the duration.

    Name: Aura of the Forgotten Realm.
    Rank: D.
    Cost: 20 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 30 Meters.
    Speed: 15 m/s.
    Duration: 3 posts.
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, and increasing Aven's Spell Durability by 50% for the duration.

    Name: Aura of the Forgotten Realm.
    Rank: D.
    Cost: 20 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 30 Meters.
    Speed: 15 m/s.
    Duration: 3 posts.
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, and increasing Aven's Spell Durability by 50% for the duration.

    Name: Aura of the Forgotten Realm.
    Rank: D.
    Cost: 20 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 30 Meters.
    Speed: 15 m/s.
    Duration: 3 posts.
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, and increasing Aven's Spell Durability by 50% for the duration.

    Name: Aura of the Forgotten Realm.
    Rank: D.
    Cost: 20 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 30 Meters.
    Speed: 15 m/s.
    Duration: 3 posts.
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, and increasing Aven's Spell Durability by 50% for the duration.

    S-rank Spells:

    Name: Reserve of the Forgotten Realm.
    Rank: S.
    Category: Auxiliary.
    Type: Buff, Passive.
    Duration: Passive.
    Description: Aven's capacity for storing Dark Energy has increased tremendously over time. Aven's MP is increased by 60%.

    Name: Eminence of the Forgotten Realm.
    Rank: S.
    Category: Auxiliary.
    Type: Buff, Passive.
    Duration: Passive.
    Description: Aven's capacity for storing Dark Energy has increased tremendously over time. Aven's MP is increased by 60%. This vast accumulation of Dark Energy causes those who sense him with their Magic Sensory to perceive Dark Energy instead of magic.

    Name: Senses of the Forgotten Realm.
    Rank: S.
    Category: Auxiliary.
    Type: Buff, Passive.
    Duration: Passive.
    Description: Aven's capacity for storing Dark Energy has increased tremendously over time. Aven's MP is increased by 60%. Aven can track magical sources within his sensory range with extreme precision, as they are incredibly distinct from his own Dark Energy.

    Name: Wisdom of the Forgotten Realm.
    Rank: S.
    Category: Auxiliary.
    Type: Buff, Passive.
    Duration: Passive.
    Description: Aven's capacity for storing Dark Energy has increased tremendously over time. Aven's MP is increased by 60%.

    Name: Depths of the Forgotten Realm.
    Rank: S.
    Category: Auxiliary.
    Type: Buff, Passive.
    Duration: Passive.
    Description: Aven's capacity for storing Dark Energy has increased tremendously over time. Aven's MP is increased by 60%.

    Name: Power of the Forgotten Realm.
    Rank: S.
    Category: Auxiliary.
    Type: Buff, Passive.
    Duration: Passive.
    Description: Aven's capacity for storing Dark Energy has increased tremendously over time. Aven's MP is increased by 60%.

    H-Rank Spells:

    Name: Lesser Vantablink.
    Rank: H.
    Cost: 140 MP.
    Category: Defensive.
    Type: Burst, Ascendancy.
    Shielding: 420 HP Shield.
    Range: 450 meters.
    Speed: Instant. (This is more of a technicality, "Instant" is not a speed that can be applied to spells anymore. Please change this to "Self" or something along the same lines)
    Duration: 20.
    Downside: Vantablink is a very taxing ability, costing 100% extra MP to cast. (+50% Spell Range.)
    Description: Aven gains a 75% Spell Durability Buff as long as this ability is active. Once per post, while this ability is active, when Aven uses the effect of the ability "Vantablink", Aven can further exert his power, reassembling himself up to 450 additional meters away, gaining an additional 420 HP Shield.

    Signature Spells:

    Name: Fervor of the Forgotten Realm.
    Rank: S.
    Category: Auxiliary.
    Type: Buff, Passive.
    Duration: Passive.
    Description: Aven's capacity for storing Dark Energy has increased tremendously over time. Aven's MP is increased by 60%.

    Name: Ardor of the Forgotten Realm.
    Rank: S.
    Category: Auxiliary.
    Type: Buff, Passive.
    Duration: Passive.
    Description: Aven's capacity for storing Dark Energy has increased tremendously over time. Aven's MP is increased by 60%.

    Name: Zeal of the Forgotten Realm.
    Rank: S.
    Category: Auxiliary.
    Type: Buff, Passive.
    Duration: Passive.
    Description: Aven's capacity for storing Dark Energy has increased tremendously over time. Aven's MP is increased by 60%.

    Advanced Spells:

    Name: Left Leg of the Forgotten Realm.
    Rank: B+.
    Take-Over Type: Partial.
    Grade: Normal.
    Take-Over Buff: 65% Spell Durability Buff.
    Melee Damage: 0.
    Range: 225 meters. (Take Over spells use burst range and speed for their own range and speed values, meaning I must ask you to lower this to 75 m)
    Speed: 165 m/s. (See above, please lower this to 75 m/s)
    Duration: 8 posts.
    Description: When this ability is first activated, Aven's left leg becomes inundated with Dark Energy, developing a shroud of black particles. This ability has no effect unless "Aven, Transcendent of the Forgotten Realm" is active, and cannot be activated on the same post as "Right Leg of the Forgotten Realm", "Left Arm of the Forgotten Realm", or "Right Arm of the Forgotten Realm" was activated.
    Ability 1:

    Name: Left Leg of the Forgotten Realm.
    Rank: B+.
    Cost: 120 MP.
    Category: Defensive.
    Type: Multi-target, Transcendence.
    Durability: 135 HP. (The maximum durability a B+ MT spell can possess is 90 HP. Please lower this accordingly)
    Range: 225 meters.
    Speed: 165 m/s.
    Duration: 8 posts.
    Description: Dark Energy flows from Aven's body, seeking to protect. At the beginning of every post this ability is active, or when this ability is first activated, Aven and up to 7 other willing targets within 225 meters gain a 135 HP Anti-piercing shield, and a 90% Spell Durability Buff. (Please additionally clarify that only 8 shields can be active at any given time through the use of this ability, as the wording suggests that 8 entirely new shields can be created every post with the previously created ones remaining active as well, thus allowing for the stacking of shields from this ability)

    Name: Right Leg of the Forgotten Realm.
    Rank: B+.
    Take-Over Type: Partial.
    Grade: Normal.
    Take-Over Buff: 65% Spell Durability Buff.
    Melee Damage: 0.
    Range: 225 meters. (Take Over spells use burst range and speed for their own range and speed values, meaning I must ask you to lower this to 75 m)
    Speed: 165 m/s. (See above, please lower this to 75 m/s)
    Duration: 8 posts.
    Description: When this ability is first activated, Aven's right leg becomes inundated with Dark Energy, developing a shroud of black particles. This ability has no effect unless "Aven, Transcendent of the Forgotten Realm" is active, and cannot be activated on the same post as "Left Leg of the Forgotten Realm", "Left Arm of the Forgotten Realm", or "Right Arm of the Forgotten Realm" was activated.
    Ability 1:

    Name: Right Leg of the Forgotten Realm.
    Rank: B+.
    Cost: 120 MP.
    Category: Defensive
    Type: Multi-target, Transcendence.
    Durability: 135 HP. (The maximum durability a B+ MT spell can possess is 90 HP. Please lower this accordingly)
    Range: 225 meters.
    Speed: 165 m/s.
    Duration: 8 posts.
    Description: Dark Energy flows from Aven's body, seeking to protect. At the beginning of every post this ability is active, or when this ability is first activated, Aven and up to 7 other willing targets within 225 meters gain a 135 HP Anti-piercing shield, and a 90% Spell Durability Buff. (Please additionally clarify that only 8 shields can be active at any given time through the use of this ability, as the wording suggests that 8 entirely new shields can be created every post with the previously created ones remaining active as well, thus allowing for the stacking of shields from this ability)

    Name: Left Arm of the Forgotten Realm.
    Rank: A+.
    Take-Over Type: Partial.
    Grade: Normal.
    Take-Over Buff: 75% Spell Durability Buff.
    Melee Damage: 0.
    Range: 338 meters. (The max range for an A+ Take Over is 110 meters)
    Speed: 250 m/s. (The max speed for an A+ Take Over is 110 m/s)
    Duration: 9 posts.
    Description: When this ability is first activated, Aven's left arm becomes inundated with Dark Energy, developing a shroud of black particles. This ability has no effect unless "Aven, Transcendent of the Forgotten Realm" is active, and cannot be activated on the same post as "Left Leg of the Forgotten Realm", "Left Arm of the Forgotten Realm", or "Right Arm of the Forgotten Realm" was activated.
    Ability 1:

    Name: Left Arm of the Forgotten Realm.
    Rank: A+.
    Cost: 150 MP.
    Category: Defensive.
    Type: Multi-target, Transcendence.
    Durability: 169 HP.
    Range: 338 meters.
    Speed: 250 m/s.
    Duration: 9 posts.
    Downside: Due to the immense gathering of power, this ability costs twice the MP to activate. (+50% Durability.)
    Description: Dark Energy flows from Aven's body, seeking to protect. At the beginning of every post this ability is active, or when this ability is first activated, Aven and up to 7 other willing targets within 338 meters gain a 169 HP Anti-piercing shield, and a 100% Spell Durability Buff. (Please additionally clarify that only a max of 9 shields can be active at any given time through the use of this ability, as the wording suggests that 8 entirely new shields can be created every post with the previously created ones remaining active as well, thus allowing for the stacking of shields from this ability)

    Name: Right Arm of the Forgotten Realm.
    Rank: A+.
    Take-Over Type: Partial.
    Grade: Normal.
    Take-Over Buff: 75% Spell Durability Buff.
    Melee Damage: 0.
    Range: 338 meters. (The max range for an A+ Take Over is 110 meters)
    Speed: 250 m/s. (The max speed for an A+ Take Over is 110 m/s)
    Duration: 9 posts.
    Description: When this ability is first activated, Aven's right arm becomes inundated with Dark Energy, developing a shroud of black particles. This ability has no effect unless "Aven, Transcendent of the Forgotten Realm" is active, and cannot be activated on the same post as "Left Leg of the Forgotten Realm", "Left Arm of the Forgotten Realm", or "Right Arm of the Forgotten Realm" was activated.
    Ability 1:

    Name: Right Arm of the Forgotten Realm.
    Rank: A+.
    Cost: 150 MP.
    Category: Defensive.
    Type: Multi-target, Transcendence.
    Durability: 169 HP.
    Range: 338 meters.
    Speed: 250 m/s.
    Duration: 9 Posts.
    Downside: Due to the immense gathering of power, this ability costs twice the MP to activate. (+50% Durability.)
    Description: Dark Energy flows from Aven's body, seeking to protect. At the beginning of every post this ability is active, or when this ability is first activated, Aven and up to 7 other willing targets within 338 meters gain a 169 HP Anti-piercing shield, and a 100% Spell Durability Buff. (Please additionally clarify that only a max of 9 shields can be active at any given time through the use of this ability, as the wording suggests that 8 entirely new shields can be created every post with the previously created ones remaining active as well, thus allowing for the stacking of shields from this ability)

    Name: Mark of the Forgotten Realm.
    Rank: S+.
    Cost: 90 MP.
    Category: Auxiliary.
    Type: Single Target, Transcendence.
    Range: Melee.
    Speed: Melee.
    Duration: 12 posts.
    Description: While this ability is active, Aven gains a 100% Speed Buff. Once per post, while this ability is active, Aven can place a Mark of dark energy on any being that he, or his weapon, are in contact with, draining that target for 5% of their Maximum MP every post for the duration of this ability.

    Name: Aven, Transcendent of the Forgotten Realm.
    Rank: H+.
    Take-Over Type: Full.
    Grade: Transcendent.
    Take-Over Buff: 150% Spell Durability Buff.
    Melee Damage: 0.
    Range: 800 meters. (H+ Rank Take Over spells are limited to a range of 500 meters)
    Speed: 800 m/s. (H+ Rank Take Over spells are limited to a speed of 400 m/s)
    Duration: 25 posts.
    Description: This ability cannot be activated the same post as "Left Leg of the Forgotten Realm", "Right Leg of the Forgotten Realm", "Left Arm of the Forgotten Realm", or "Right Arm of the Forgotten Realm" was activated. Upon activation, a massive cloud of Dark Energy swirls around Aven, as he transcends into his ultimate form, unleashing the full force of Dark Matter. When the energy disperses, he is clad in armor, made from Dark Matter, and exudes an incredible pressure: beings that are not the equivalent of an H-rank wizard will feel as though they are being crushed (This does not deal damage, nor impede a character's physical actions). When this ability is activated, and at the beginning of every post, all "Transcendence" Type abilities that are not currently active are activated, provided Aven has the MP to activate them.
    Aven, Transcendent of the Forgotten Realm:
    Dark Matter Transcendancy. Armor-knight-dark-background-fantasy-art-wallpaper-preview

    Ability 1:

    Name: Bulwark of the Forgotten Realm.
    Rank: H+.
    MP Cost: 210 MP.
    Category: Defensive.  
    Type: Multi-target, Transcendence.
    Durability: 236 HP. (The max durability for an H+ rank MT defensive spell is 158 HP. Please clarify this)
    Range: 700 Meters.
    Speed: 600 m/s.
    Duration: 25 posts.
    Downside: Due to the immense gathering of power, this ability costs twice the MP to activate. (+50% Durability.)
    Description: Dark Energy flows from Aven's body, seeking to protect. At the beginning of every post this ability is active, or when this ability is first activated, Aven and up to 7 other willing targets within 338 meters gain a 236 HP Anti-piercing shield, and a 115% Spell Durability Buff. (Please additionally clarify that only a max of 25 shields can be active at any given time through the use of this ability, as the wording suggests that 8 entirely new shields can be created every post with the previously created ones remaining active as well, thus allowing for the stacking of shields from this ability)

    Ability 2:

    Name: Aegis of the Forgotten Realm.
    Rank: H+.
    MP Cost: 210 MP.
    Category: Defensive.  
    Type: Multi-target, Transcendence.
    Durability: 236 HP. (The max durability for an H+ rank MT defensive spell is 158 HP. Please clarify this)
    Range: 700 Meters.
    Speed: 600 m/s.
    Duration: 25 posts.
    Downside: Due to the immense gathering of power, this ability costs twice the MP to activate. (+50% Durability.)
    Description: Dark Energy flows from Aven's body, seeking to protect. At the beginning of every post this ability is active, or when this ability is first activated, Aven and up to 7 other willing targets within 338 meters gain a 236 HP Anti-piercing shield, and a 115% Spell Durability Buff. (Please additionally clarify that only a max of 25 shields can be active at any given time through the use of this ability, as the wording suggests that 8 entirely new shields can be created every post with the previously created ones remaining active as well, thus allowing for the stacking of shields from this ability)

    Ability 3:

    Name: The Forgotten Realm.
    Rank: H+.
    MP Cost: 10000 MP. (See edit below)
    Category: Auxiliary.
    Type: AoE.
    Range: 900 meters.
    Speed: 500 m/s.
    Duration: 25 posts.
    Downside: An incredibly massive amount of Dark Energy is needed to summon the Forgotten Realm. (+50% Spell Range.) (The max MP cost can be increased is up to double the regular base MP, i.e. a 100% increase in MP cost, as a spell downside. Please lower this accordingly, or alternatively clarify that, in order to negate, redirect, or reflect the spell, only 2x user rank MP, or double of 2x user rank MP must be paid respectively, which is, obviously, still affected by your own active spell cost reductions)
    Description: The Forgotten Realm rises, in all of its glory, forcibly overwriting the current reality within a 900 meter radius: black ruins of a once great civilization, fallen to the might of the Gods, and ravaged by the sands of time. Dark particles float ominously in the air, a plane where Dark Energy abides, and ambient magic does not exist. While the Forgotten Realm is active, all beings within it cannot regain Magic Power, except through a Slayer Ability (You cannot disable MP regain or regeneration. Please remove this in its entirety). All beings inside the Forgotten Realm that are not comprised of Dark Matter or Void are drained for 5% MP and HP every post they are within it. Because the edge of the Forgotten Realm is a barrier between realities, the Forgotten Realm cannot be exited until it either expires, or the spell is negated. (You cannot prevent players from leaving an area unless the spell possesses an actual immobilization effect, which would obviously keep players unable to move, or the spell physically traps them via a barrier, which must follow all associated rules for defensive spells, including a set durability. I must ask you to rework this ability accordingly or add that this requires OOC permission to be used on players, player-owned NPCs or Event NPCs)
    The Forgotten Realm:

    Dark Matter Transcendancy. OALvac

    Name: Szoth'aral, Black Blade of the Forgotten Realm.
    Rank: H+.
    Requip Type: Weapon.
    Grade: Refined.
    Linked Equipment: None.
    Requip Damage: 0.
    Range: Melee.
    Speed: 600 m/s.
    Duration: 25 posts.
    Downside: Deals no damage, and can only strike in Melee Range. (+50% Spell Speed.)
    Description: A massive, seven foot pitch dark Greatsword, Szoth'aral was once the scourge of gods, angels, and demons, having shed the blood of countless beings, mortal and immortal, over a millennia of battle. Incomprehensibly dense, the weapon is forged with the core of a Dark Matter star, causing its immense negative gravitational field to repel anything and everything it gets near. Only a Dark Matter being can wield the blade, and only those strong enough not to be ripped asunder by its incredible energy. It's primary function: ripping energy apart.

    Ability 1:

    Name: Sundering of the Forgotten Realm.
    Rank: H+.
    MP Cost: 105 MP.
    Category: Auxiliary.
    Type: Single Target, Negation.
    Range: Melee.
    Speed: 1200 m/s.
    Duration: 25 posts.
    Downside: Only works within Melee range. (+50% Spell Speed.)
    Description: Once per post, Aven can wield Szoth'aral at blistering speed, striking out at a target within Melee range. By paying the Mana Cost of the Spell used, Szoth'aral can negate a spell or ability of H+ rank or below that it comes into contact with (Please additionally clarify that only one spell or ability may be negated per post). Additionally, anything struck by this ability will be knocked back with insane force, impacting with enough momentum to send an opponent away at 1000 m/s, and applying a drain effect that consumes 5% of the target's MP every post for the duration of this ability. (Please additionally clarify that this needs OOC permission to be used on players, player-owned NPCs and Event NPCs, as a knockback is directly moving them)

    Ability 2:

    Name: Judgement of the Forgotten Realm.
    Rank: H+.
    MP Cost: 105 MP.
    Category: Auxiliary.
    Type: Single Target, Negation.
    Range: Melee.
    Speed: 1200 m/s.
    Duration: 25 posts.
    Downside: Only works within Melee range. (+50% Spell Speed.)
    Description: While this ability is active, once per post, Aven can wield Szoth'aral at blistering speed, striking out at a target within Melee range. By paying the Mana Cost of the Spell used, Szoth'aral can negate a spell or ability of H+ rank or below that it comes into contact with (Please additionally clarify that only one spell or ability may be negated per post). Additionally, anything struck by this ability will be knocked back with insane force, impacting with enough momentum to send an opponent away at 1000 m/s, and applying a drain effect that consumes 5% of the target's MP every post for the duration of this ability.(Please additionally clarify that this needs OOC permission to be used on players, player-owned NPCs and Event NPCs, as a knockback is directly moving them)

    Ability 3:

    Name: Cleansing of the Forgotten Realm.
    Rank: H+.
    MP Cost: 105 MP.
    Category: Supportive.
    Type: Single Target, Buff.
    Healing: 210.
    Range: Self.
    Speed: Instant. (This is more of a technicality, "Instant" is not a speed that can be applied to spells anymore. Please change this to "Self" or something along the same lines)
    Duration: 25 posts.
    Description: While this ability is active, Aven gains a 100% Healing Buff, and once per post, if Aven is below maximum health, he is healed for 210 HP. Additionally, once per post, Szoth'aral can siphon Dark Energy from Aven to dispel an effect from him, dispersing it with an overwhelming pressure, costing Aven rank MP of the effect. (This must be changed to the original MP cost of the spell containing the effect being negated in question. Rank cost is only paid when the spell or ability in question cost no MP to cast)


    _____________________________________________________________________________________

    Dark Matter Transcendancy. Johannsiggies
    Aven Alveron
    Aven Alveron

    1 Year Anniversary- Player 
    Lineage : Dark Matter Ascendant
    Position : None
    Posts : 442
    Guild : Fairy Tail
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 25
    Experience : 634,979

    Character Sheet
    First Magic: Circle Magic.
    Second Magic: Dark Matter Transcendency.
    Third Magic: Dark Matter Ascendancy.

    Dark Matter Transcendancy. Empty Re: Dark Matter Transcendancy.

    Post by Aven Alveron on 27th April 2020, 12:58 pm

    Bump, all the edits are done, should be good to go!


    _____________________________________________________________________________________

    Dark Matter Transcendancy. Aven_Sig
    Johann
    Johann

    Administrator- Moderator- Developer/GFX Artist- Demon VIP Status- God VIP Status- Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Custom Slayer- God Slayer- Demon Slayer- Neutral Guild Ace- H-Rank- S-Rank- A-Rank- Shipped- Halloween gfx'ers- Halloween Social- Halloween job event participant - Fan Art Contest Participant- Haiku Contest Participant- Lineage Making Contest Participant- Richie Rich- Rich- Veteran Level 6- Veteran Level 5- Veteran Level 4- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Tertiary Magic- Ship- Master [1000]- Senior [500]- Novice [250]- 3rd Place Event/Contest Winner- Christmas Event Winner- X-Mas Event Participant- Advertisement Achievement Badge- Tournament Participation Badge- Cookie Achievement- Cupcake Achievement- Rainbow Hero- Summer Special Tier 4- Summer Special Tier 3- Summer Special Tier 2- Summer Special Tier 1- Summer Special Donor- Summer Special Participant- Have Onida On Your Friend's List- 1 Year Anniversary- Player-
    Lineage : Herald of Destruction
    Position : God of Justice
    Posts : 8037
    Guild : Dies Irae - GM
    Cosmic Coins : 25
    Dungeon Tokens : 0
    Age : 29
    Experience : 653,745
    Brownie Points : ( ͡° ͜ʖ ͡°)

    Character Sheet
    First Magic: Saga of War - Ragnarök
    Second Magic: Consecration of War - Einherjar
    Third Magic: Maledict of War - Berserkir

    Dark Matter Transcendancy. Empty Re: Dark Matter Transcendancy.

    Post by Johann on 27th April 2020, 2:23 pm

    Just two more clarifications, same color.

    Once again, I must ask you to link proof of acquisition for your second H+ spell within this magic, as otherwise, I will have to ask you to remove it from this magic.

    Spoiler:
    @Aven Alveron wrote:Name: Dark Matter Transcendency.

    Magic Types: Takeover (Auxiliary, +15% HP and MP), Ancient (Auxiliary, +15% Spell Durability), Requip (Auxiliary, 2 Requips active at once.)

    Description: Dark Matter is a substance forgotten to time, by most: it's very existence is primed toward survival at all costs, a manifestation of Void given form. Long ago, there was a long and arduous war between beings of Dark Matter, who wished to spread their influence among the cosmos, and the Heavens, who sought to preserve the balance of the universe. The battles were fearsome, tearing planets and systems apart, until, finally, one of the Gods, Em'inet, lead his Pantheon of Angels into a final struggle with the opposition. Only two beings survived the brutal encounter, Em'inet himself counted among the slain, and with the power of the Dark Matter Beings greatly weakened from the blow, their defeat was assured. Dark Matter, as a substance, was hidden from the mortal eye, relegated to a a structural building block of universal equilibrium, and the many beings scattered far and wide, their overwhelming power faded and diminished. In that state, it remained, scattered particles of incredible density, unseen by the naked eye, ever awaiting a being that could once against harness its potential.

    Aven Alveron, the new Scion of Dark Matter, has mastered the use of the substance, and after intensive research and study, surpassed his limits to summon forth its full potential. Crossing the threshold of the material plane, Aven's transcendent nature has granted him not only access, but an unbridled control over Void, the ancient power responsible for the creation of Dark Matter.

    Unique Abilities:

    - Gravity Reversal: Dark Matter has an inverse gravitational field when interacting with normal matter, causing it to repel other matter instead of attracting it. This gravitational field can also be manipulated and forcibly suppressed, causing a shock-wave when released. Once per post, when Aven uses the effect of "Vantablink", he can cause a Shock-wave to reverberate out from his position, causing a small crater and pushing any enemies and unsecured objects 100 meters away at 100 m/s (Requires OOC permission to use.)

    - Abyss of the Forgotten Realm: Upon mastery of Dark Matter, Aven's body became far more resilient, and his capacity for storing Dark Energy greatly increased. Aven's MP is increased by 60%, and by channeling Dark Energy, he can function and survive without an atmosphere.

    - Scars of the Forgotten Realm: With the departure of his guardian angel and ancestor, Aviel, Aven lost his ability to control Radiance, and thus, the golden light of his scars has faded. In its absence, the magical conduits that had previously encapsulated the scars have been filled with dark energy, causing the scars to emit a soft, black pulse. Aven's MP is increased by 60%, and once he enters Dark Matter Ascendant Form, his body returns to its usual appearance, with the caveat that the Scars' glow is far stronger, piercing even through clothing. (Plot Ability): While "Aven, Transcendent of the Forgotten Realm" is active, Aven's ability to control Dark Matter reaches it's penultimate level, extending the control of "Dark Matter Ascendant" to Void, as well.

    Spells:

    D-rank Spells:


    [Link to Purchase of 10 D-rank Spells: https://www.fairytail-rp.com/t14653p875-the-magic-shop#399404 ]

    Name: Aura of the Forgotten Realm.
    Rank: D.
    Cost: 20 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 30 Meters.
    Speed: 15 m/s.
    Duration: 3 posts.
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, and increasing Aven's Spell Durability by 50% for the duration.

    Name: Aura of the Forgotten Realm.
    Rank: D.
    Cost: 20 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 30 Meters.
    Speed: 15 m/s.
    Duration: 3 posts.
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, and increasing Aven's Spell Durability by 50% for the duration.

    Name: Aura of the Forgotten Realm.
    Rank: D.
    Cost: 20 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 30 Meters.
    Speed: 15 m/s.
    Duration: 3 posts.
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, and increasing Aven's Spell Durability by 50% for the duration.

    Name: Aura of the Forgotten Realm.
    Rank: D.
    Cost: 20 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 30 Meters.
    Speed: 15 m/s.
    Duration: 3 posts.
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, and increasing Aven's Spell Durability by 50% for the duration.

    Name: Aura of the Forgotten Realm.
    Rank: D.
    Cost: 20 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 30 Meters.
    Speed: 15 m/s.
    Duration: 3 posts.
    Description:This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, and increasing Aven's Spell Durability by 50% for the duration.

    Name: Aura of the Forgotten Realm.
    Rank: D.
    Cost: 20 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 30 Meters.
    Speed: 15 m/s.
    Duration: 3 posts.
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, and increasing Aven's Spell Durability by 50% for the duration.

    Name: Aura of the Forgotten Realm.
    Rank: D.
    Cost: 20 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 30 Meters.
    Speed: 15 m/s.
    Duration: 3 posts.
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, and increasing Aven's Spell Durability by 50% for the duration.

    Name: Aura of the Forgotten Realm.
    Rank: D.
    Cost: 20 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 30 Meters.
    Speed: 15 m/s.
    Duration: 3 posts.
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, and increasing Aven's Spell Durability by 50% for the duration.

    Name: Aura of the Forgotten Realm.
    Rank: D.
    Cost: 20 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 30 Meters.
    Speed: 15 m/s.
    Duration: 3 posts.
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, and increasing Aven's Spell Durability by 50% for the duration.

    Name: Aura of the Forgotten Realm.
    Rank: D.
    Cost: 20 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 30 Meters.
    Speed: 15 m/s.
    Duration: 3 posts.
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, and increasing Aven's Spell Durability by 50% for the duration.

    Name: Aura of the Forgotten Realm.
    Rank: D.
    Cost: 20 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 30 Meters.
    Speed: 15 m/s.
    Duration: 3 posts.
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, and increasing Aven's Spell Durability by 50% for the duration.

    Name: Aura of the Forgotten Realm.
    Rank: D.
    Cost: 20 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 30 Meters.
    Speed: 15 m/s.
    Duration: 3 posts.
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, and increasing Aven's Spell Durability by 50% for the duration.

    Name: Aura of the Forgotten Realm.
    Rank: D.
    Cost: 20 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 30 Meters.
    Speed: 15 m/s.
    Duration: 3 posts.
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, and increasing Aven's Spell Durability by 50% for the duration.

    Name: Aura of the Forgotten Realm.
    Rank: D.
    Cost: 20 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 30 Meters.
    Speed: 15 m/s.
    Duration: 3 posts.
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, and increasing Aven's Spell Durability by 50% for the duration.

    Name: Aura of the Forgotten Realm.
    Rank: D.
    Cost: 20 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 30 Meters.
    Speed: 15 m/s.
    Duration: 3 posts.
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, and increasing Aven's Spell Durability by 50% for the duration.

    Name: Aura of the Forgotten Realm.
    Rank: D.
    Cost: 20 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 30 Meters.
    Speed: 15 m/s.
    Duration: 3 posts.
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, and increasing Aven's Spell Durability by 50% for the duration.

    Name: Aura of the Forgotten Realm.
    Rank: D.
    Cost: 20 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 30 Meters.
    Speed: 15 m/s.
    Duration: 3 posts.
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, and increasing Aven's Spell Durability by 50% for the duration.

    Name: Aura of the Forgotten Realm.
    Rank: D.
    Cost: 20 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 30 Meters.
    Speed: 15 m/s.
    Duration: 3 posts.
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, and increasing Aven's Spell Durability by 50% for the duration.

    Name: Aura of the Forgotten Realm.
    Rank: D.
    Cost: 20 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 30 Meters.
    Speed: 15 m/s.
    Duration: 3 posts.
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, and increasing Aven's Spell Durability by 50% for the duration.

    Name: Aura of the Forgotten Realm.
    Rank: D.
    Cost: 20 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 30 Meters.
    Speed: 15 m/s.
    Duration: 3 posts.
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, and increasing Aven's Spell Durability by 50% for the duration.

    S-rank Spells:

    Name: Reserve of the Forgotten Realm.
    Rank: S.
    Category: Auxiliary.
    Type: Buff, Passive.
    Duration: Passive.
    Description: Aven's capacity for storing Dark Energy has increased tremendously over time. Aven's MP is increased by 60%.

    Name: Eminence of the Forgotten Realm.
    Rank: S.
    Category: Auxiliary.
    Type: Buff, Passive.
    Duration: Passive.
    Description: Aven's capacity for storing Dark Energy has increased tremendously over time. Aven's MP is increased by 60%. This vast accumulation of Dark Energy causes those who sense him with their Magic Sensory to perceive Dark Energy instead of magic.

    Name: Senses of the Forgotten Realm.
    Rank: S.
    Category: Auxiliary.
    Type: Buff, Passive.
    Duration: Passive.
    Description: Aven's capacity for storing Dark Energy has increased tremendously over time. Aven's MP is increased by 60%. Aven can track magical sources within his sensory range with extreme precision, as they are incredibly distinct from his own Dark Energy.

    Name: Wisdom of the Forgotten Realm.
    Rank: S.
    Category: Auxiliary.
    Type: Buff, Passive.
    Duration: Passive.
    Description: Aven's capacity for storing Dark Energy has increased tremendously over time. Aven's MP is increased by 60%.

    Name: Depths of the Forgotten Realm.
    Rank: S.
    Category: Auxiliary.
    Type: Buff, Passive.
    Duration: Passive.
    Description: Aven's capacity for storing Dark Energy has increased tremendously over time. Aven's MP is increased by 60%.

    Name: Power of the Forgotten Realm.
    Rank: S.
    Category: Auxiliary.
    Type: Buff, Passive.
    Duration: Passive.
    Description: Aven's capacity for storing Dark Energy has increased tremendously over time. Aven's MP is increased by 60%.

    H-Rank Spells:

    Name: Lesser Vantablink.
    Rank: H.
    Cost: 140 MP.
    Category: Defensive.
    Type: Burst, Ascendancy.
    Shielding: 420 HP Shield.
    Range: 450 meters.
    Speed: Self.
    Duration: 20.
    Downside: Vantablink is a very taxing ability, costing 100% extra MP to cast. (+50% Spell Range.)
    Description: Aven gains a 75% Spell Durability Buff as long as this ability is active. Once per post, while this ability is active, when Aven uses the effect of the ability "Vantablink", Aven can further exert his power, reassembling himself up to 450 additional meters away, gaining an additional 420 HP Shield.

    Signature Spells:

    Name: Fervor of the Forgotten Realm.
    Rank: S.
    Category: Auxiliary.
    Type: Buff, Passive.
    Duration: Passive.
    Description: Aven's capacity for storing Dark Energy has increased tremendously over time. Aven's MP is increased by 60%.

    Name: Ardor of the Forgotten Realm.
    Rank: S.
    Category: Auxiliary.
    Type: Buff, Passive.
    Duration: Passive.
    Description: Aven's capacity for storing Dark Energy has increased tremendously over time. Aven's MP is increased by 60%.

    Name: Zeal of the Forgotten Realm.
    Rank: S.
    Category: Auxiliary.
    Type: Buff, Passive.
    Duration: Passive.
    Description: Aven's capacity for storing Dark Energy has increased tremendously over time. Aven's MP is increased by 60%.

    Advanced Spells:

    Name: Left Leg of the Forgotten Realm.
    Rank: B+.
    Take-Over Type: Partial.
    Grade: Normal.
    Take-Over Buff: 65% Spell Durability Buff.
    Melee Damage: 0.
    Range: 75 meters.
    Speed: 75 m/s.
    Duration: 8 posts.
    Description: When this ability is first activated, Aven's left leg becomes inundated with Dark Energy, developing a shroud of black particles. This ability has no effect unless "Aven, Transcendent of the Forgotten Realm" is active, and cannot be activated on the same post as "Right Leg of the Forgotten Realm", "Left Arm of the Forgotten Realm", or "Right Arm of the Forgotten Realm" was activated.
    Ability 1:

    Name: Left Leg of the Forgotten Realm.
    Rank: B+.
    Cost: 120 MP.
    Category: Defensive.
    Type: Multi-target, Transcendence.
    Durability: 135 HP.
    Range: 225 meters.
    Speed: 165 m/s.
    Duration: 8 posts.
    Downside: Due to the immense gathering of power, this ability costs twice the MP to activate. (+50% Durability.)
    Description: Dark Energy flows from Aven's body, seeking to protect. At the beginning of every post this ability is active, or when this ability is first activated, Aven and up to 7 other willing targets within 225 meters gain a 135 HP Anti-piercing shield, and a 90% Spell Durability Buff, both lasting 1 post.

    Name: Right Leg of the Forgotten Realm.
    Rank: B+.
    Take-Over Type: Partial.
    Grade: Normal.
    Take-Over Buff: 65% Spell Durability Buff.
    Melee Damage: 0.
    Range: 75 meters.
    Speed: 75 m/s.
    Duration: 8 posts.
    Description: When this ability is first activated, Aven's right leg becomes inundated with Dark Energy, developing a shroud of black particles. This ability has no effect unless "Aven, Transcendent of the Forgotten Realm" is active, and cannot be activated on the same post as "Left Leg of the Forgotten Realm", "Left Arm of the Forgotten Realm", or "Right Arm of the Forgotten Realm" was activated.
    Ability 1:

    Name: Right Leg of the Forgotten Realm.
    Rank: B+.
    Cost: 120 MP.
    Category: Defensive
    Type: Multi-target, Transcendence.
    Durability: 135 HP.
    Range: 225 meters.
    Speed: 165 m/s.
    Duration: 8 posts.
    Downside: Due to the immense gathering of power, this ability costs twice the MP to activate. (+50% Durability.)
    Description: Dark Energy flows from Aven's body, seeking to protect. At the beginning of every post this ability is active, or when this ability is first activated, Aven and up to 7 other willing targets within 225 meters gain a 135 HP Anti-piercing shield, and a 90% Spell Durability Buff, both lasting 1 post.

    Name: Left Arm of the Forgotten Realm.
    Rank: A+.
    Take-Over Type: Partial.
    Grade: Normal.
    Take-Over Buff: 75% Spell Durability Buff.
    Melee Damage: 0.
    Range: 110 meters.
    Speed: 110 m/s.
    Duration: 9 posts.
    Description: When this ability is first activated, Aven's left arm becomes inundated with Dark Energy, developing a shroud of black particles. This ability has no effect unless "Aven, Transcendent of the Forgotten Realm" is active, and cannot be activated on the same post as "Left Leg of the Forgotten Realm", "Left Arm of the Forgotten Realm", or "Right Arm of the Forgotten Realm" was activated.
    Ability 1:

    Name: Left Arm of the Forgotten Realm.
    Rank: A+.
    Cost: 150 MP.
    Category: Defensive.
    Type: Multi-target, Transcendence.
    Durability: 169 HP.
    Range: 338 meters.
    Speed: 250 m/s.
    Duration: 9 posts.
    Downside: Due to the immense gathering of power, this ability costs twice the MP to activate. (+50% Durability.)
    Description: Dark Energy flows from Aven's body, seeking to protect. At the beginning of every post this ability is active, or when this ability is first activated, Aven and up to 7 other willing targets within 338 meters gain a 169 HP Anti-piercing shield, and a 100% Spell Durability Buff, both lasting 1 post.

    Name: Right Arm of the Forgotten Realm.
    Rank: A+.
    Take-Over Type: Partial.
    Grade: Normal.
    Take-Over Buff: 75% Spell Durability Buff.
    Melee Damage: 0.
    Range: 110 meters.
    Speed: 110 m/s.
    Duration: 9 posts.
    Description: When this ability is first activated, Aven's right arm becomes inundated with Dark Energy, developing a shroud of black particles. This ability has no effect unless "Aven, Transcendent of the Forgotten Realm" is active, and cannot be activated on the same post as "Left Leg of the Forgotten Realm", "Left Arm of the Forgotten Realm", or "Right Arm of the Forgotten Realm" was activated.
    Ability 1:

    Name: Right Arm of the Forgotten Realm.
    Rank: A+.
    Cost: 150 MP.
    Category: Defensive.
    Type: Multi-target, Transcendence.
    Durability: 169 HP.
    Range: 338 meters.
    Speed: 250 m/s.
    Duration: 9 Posts.
    Downside: Due to the immense gathering of power, this ability costs twice the MP to activate. (+50% Durability.)
    Description: Dark Energy flows from Aven's body, seeking to protect. At the beginning of every post this ability is active, or when this ability is first activated, Aven and up to 7 other willing targets within 338 meters gain a 169 HP Anti-piercing shield, and a 100% Spell Durability Buff, both lasting 1 post.

    Name: Mark of the Forgotten Realm.
    Rank: S+.
    Cost: 90 MP.
    Category: Auxiliary.
    Type: Single Target, Transcendence.
    Range: Melee.
    Speed: Melee.
    Duration: 12 posts.
    Description: While this ability is active, Aven gains a 100% Speed Buff. Once per post, while this ability is active, Aven can place a Mark of dark energy on any being that he, or his weapon, are in contact with, draining that target for 5% of their Maximum MP every post for the duration of this ability.

    Name: Aven, Transcendent of the Forgotten Realm.
    Rank: H+.
    Take-Over Type: Full.
    Grade: Transcendent.
    Take-Over Buff: 150% Spell Durability Buff.
    Melee Damage: 0.
    Range: 500 meters.
    Speed: 400 m/s.
    Duration: 25 posts.
    Description: This ability cannot be activated the same post as "Left Leg of the Forgotten Realm", "Right Leg of the Forgotten Realm", "Left Arm of the Forgotten Realm", or "Right Arm of the Forgotten Realm" was activated. Upon activation, a massive cloud of Dark Energy swirls around Aven, as he transcends into his ultimate form, unleashing the full force of Dark Matter. When the energy disperses, he is clad in armor, made from Dark Matter, and exudes an incredible pressure: beings that are not the equivalent of an H-rank wizard will feel as though they are being crushed (This does not deal damage, nor impede a character's physical actions). When this ability is activated, and at the beginning of every post, all "Transcendence" Type abilities that are not currently active are activated, provided Aven has the MP to activate them.
    Aven, Transcendent of the Forgotten Realm:
    Dark Matter Transcendancy. Armor-knight-dark-background-fantasy-art-wallpaper-preview

    Ability 1:

    Name: Bulwark of the Forgotten Realm.
    Rank: H+.
    MP Cost: 210 MP.
    Category: Defensive.  
    Type: Multi-target, Transcendence.
    Durability: 237 HP.
    Range: 700 Meters.
    Speed: 600 m/s.
    Duration: 25 posts.
    Downside: Due to the immense gathering of power, this ability costs twice the MP to activate. (+50% Durability.)
    Description: Dark Energy flows from Aven's body, seeking to protect. At the beginning of every post this ability is active, or when this ability is first activated, Aven and up to 7 other willing targets within 338 meters gain a 236 HP Anti-piercing shield, and a 115% Spell Durability Buff, both lasting 1 post.

    Ability 2:

    Name: Aegis of the Forgotten Realm.
    Rank: H+.
    MP Cost: 210 MP.
    Category: Defensive.  
    Type: Multi-target, Transcendence.
    Durability: 237 HP.
    Range: 700 Meters.
    Speed: 600 m/s.
    Duration: 25 posts.
    Downside: Due to the immense gathering of power, this ability costs twice the MP to activate. (+50% Durability.)
    Description: Dark Energy flows from Aven's body, seeking to protect. At the beginning of every post this ability is active, or when this ability is first activated, Aven and up to 7 other willing targets within 338 meters gain a 236 HP Anti-piercing shield, and a 115% Spell Durability Buff, both lasting 1 post.

    Ability 3:

    Name: The Forgotten Realm.
    Rank: H+.
    MP Cost: 210 MP. (2100 MP)
    Category: Auxiliary. (Auxiliary spells cannot possess durability, which is reserved for defensive spells exclusively. Please clarify this accordingly)
    Type: AoE.
    Durability: 315 HP.
    Range: 900 meters.
    Speed: 500 m/s.
    Duration: 25 posts.
    Downside: An incredibly massive amount of Dark Energy is needed to summon the Forgotten Realm. (+50% Spell Range.)
    Description: The Forgotten Realm rises, in all of its glory, forcibly overwriting the current reality within a 900 meter radius: black ruins of a once great civilization, fallen to the might of the Gods, and ravaged by the sands of time. The first time in a thread that "The Forgotten Realm" is activated, it costs 2100 MP instead of 210 MP, but can be negated by paying the normal 420 MP (Lower this to 210 MP for negations and redirections, or 420 MP for reflections, also to be modified accordingly by your buffs to spell cost reductions). Dark particles float ominously in the air, a plane where Dark Energy abides, and ambient magic does not exist. While the Forgotten Realm is active, all beings inside the Forgotten Realm that are not comprised of Dark Matter or Void are drained for 5% MP and HP every post they are within it, and all Dark Matter or Void beings gain 115% Spell Durability Buff. As the ruler of the realm, as long as Aven is within The Forgotten Realm, once per post, he can reflect a spell of H+ rank or lower within 750 meters (H+ Burst Range +50% from Drawback), by paying twice the MP cost of the spell. Because the edge of the Forgotten Realm is a barrier between realities, the Forgotten Realm cannot be exited unless its dimension barrier is broken, boasting 315 HP and existing along the edge of its radius.
    The Forgotten Realm:

    Dark Matter Transcendancy. OALvac

    Name: Szoth'aral, Black Blade of the Forgotten Realm.
    Rank: H+.
    Requip Type: Weapon.
    Grade: Refined.
    Linked Equipment: None.
    Requip Damage: 0.
    Range: Melee.
    Speed: 600 m/s.
    Duration: 25 posts.
    Downside: Deals no damage, and can only strike in Melee Range. (+50% Spell Speed.)
    Description: A massive, seven foot pitch dark Greatsword, Szoth'aral was once the scourge of gods, angels, and demons, having shed the blood of countless beings, mortal and immortal, over a millennia of battle. Incomprehensibly dense, the weapon is forged with the core of a Dark Matter star, causing its immense negative gravitational field to repel anything and everything it gets near. Only a Dark Matter being can wield the blade, and only those strong enough not to be ripped asunder by its incredible energy. It's primary function: ripping energy apart.

    Ability 1:

    Name: Sundering of the Forgotten Realm.
    Rank: H+.
    MP Cost: 105 MP.
    Category: Auxiliary.
    Type: Single Target, Negation.
    Range: Melee.
    Speed: 1200 m/s.
    Duration: 25 posts.
    Downside: Only works within Melee range. (+50% Spell Speed.)
    Description: Once per post, Aven can wield Szoth'aral at blistering speed, striking out at a target within Melee range. By paying the Mana Cost of the Spell used, Szoth'aral can negate a spell or ability of H+ rank or below that it comes into contact with once per post. Additionally, anything struck by this ability will be knocked back with insane force, impacting with enough momentum to send an opponent away at 1000 m/s (Requiring OOC Permission), and applying a drain effect that consumes 5% of the target's MP every post for the duration of this ability.

    Ability 2:

    Name: Judgement of the Forgotten Realm.
    Rank: H+.
    MP Cost: 105 MP.
    Category: Auxiliary.
    Type: Single Target, Negation.
    Range: Melee.
    Speed: 1200 m/s.
    Duration: 25 posts.
    Downside: Only works within Melee range. (+50% Spell Speed.)
    Description: While this ability is active, once per post, Aven can wield Szoth'aral at blistering speed, striking out at a target within Melee range. By paying the Mana Cost of the Spell used, Szoth'aral can negate a spell or ability of H+ rank or below that it comes into contact with once per post. Additionally, anything struck by this ability will be knocked back with insane force, impacting with enough momentum to send an opponent away at 1000 m/s (Requiring OOC Permission), and applying a drain effect that consumes 5% of the target's MP every post for the duration of this ability.

    Ability 3:

    Name: Cleansing of the Forgotten Realm.
    Rank: H+.
    MP Cost: 105 MP.
    Category: Supportive.
    Type: Single Target, Buff.
    Healing: 210.
    Range: Self.
    Speed: Self.
    Duration: 25 posts.
    Description: While this ability is active, Aven gains a 100% Healing Buff, and once per post, if Aven is below maximum health, he is healed for 210 HP. Additionally, once per post, Szoth'aral can siphon Dark Energy from Aven to dispel an effect from him, dispersing it with an overwhelming pressure, costing Aven rank MP of the effect. (Seems like you missed the edit to this ability, which I must ask you to implement once more)


    _____________________________________________________________________________________

    Dark Matter Transcendancy. Johannsiggies
    Aven Alveron
    Aven Alveron

    1 Year Anniversary- Player 
    Lineage : Dark Matter Ascendant
    Position : None
    Posts : 442
    Guild : Fairy Tail
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 25
    Experience : 634,979

    Character Sheet
    First Magic: Circle Magic.
    Second Magic: Dark Matter Transcendency.
    Third Magic: Dark Matter Ascendancy.

    Dark Matter Transcendancy. Empty Re: Dark Matter Transcendancy.

    Post by Aven Alveron on 27th April 2020, 2:53 pm

    Bump, edits should all be done!


    _____________________________________________________________________________________

    Dark Matter Transcendancy. Aven_Sig
    Johann
    Johann

    Administrator- Moderator- Developer/GFX Artist- Demon VIP Status- God VIP Status- Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Custom Slayer- God Slayer- Demon Slayer- Neutral Guild Ace- H-Rank- S-Rank- A-Rank- Shipped- Halloween gfx'ers- Halloween Social- Halloween job event participant - Fan Art Contest Participant- Haiku Contest Participant- Lineage Making Contest Participant- Richie Rich- Rich- Veteran Level 6- Veteran Level 5- Veteran Level 4- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Tertiary Magic- Ship- Master [1000]- Senior [500]- Novice [250]- 3rd Place Event/Contest Winner- Christmas Event Winner- X-Mas Event Participant- Advertisement Achievement Badge- Tournament Participation Badge- Cookie Achievement- Cupcake Achievement- Rainbow Hero- Summer Special Tier 4- Summer Special Tier 3- Summer Special Tier 2- Summer Special Tier 1- Summer Special Donor- Summer Special Participant- Have Onida On Your Friend's List- 1 Year Anniversary- Player-
    Lineage : Herald of Destruction
    Position : God of Justice
    Posts : 8037
    Guild : Dies Irae - GM
    Cosmic Coins : 25
    Dungeon Tokens : 0
    Age : 29
    Experience : 653,745
    Brownie Points : ( ͡° ͜ʖ ͡°)

    Character Sheet
    First Magic: Saga of War - Ragnarök
    Second Magic: Consecration of War - Einherjar
    Third Magic: Maledict of War - Berserkir

    Dark Matter Transcendancy. Empty Re: Dark Matter Transcendancy.

    Post by Johann on 27th April 2020, 3:01 pm

    Dark Matter Transcendancy. FbVA7uB

    Spoiler:
    @Aven Alveron wrote:Name: Dark Matter Transcendency.

    Magic Types: Takeover (Auxiliary, +15% HP and MP), Ancient (Auxiliary, +15% Spell Durability), Requip (Auxiliary, 2 Requips active at once.)

    Description: Dark Matter is a substance forgotten to time, by most: it's very existence is primed toward survival at all costs, a manifestation of Void given form. Long ago, there was a long and arduous war between beings of Dark Matter, who wished to spread their influence among the cosmos, and the Heavens, who sought to preserve the balance of the universe. The battles were fearsome, tearing planets and systems apart, until, finally, one of the Gods, Em'inet, lead his Pantheon of Angels into a final struggle with the opposition. Only two beings survived the brutal encounter, Em'inet himself counted among the slain, and with the power of the Dark Matter Beings greatly weakened from the blow, their defeat was assured. Dark Matter, as a substance, was hidden from the mortal eye, relegated to a a structural building block of universal equilibrium, and the many beings scattered far and wide, their overwhelming power faded and diminished. In that state, it remained, scattered particles of incredible density, unseen by the naked eye, ever awaiting a being that could once against harness its potential.

    Aven Alveron, the new Scion of Dark Matter, has mastered the use of the substance, and after intensive research and study, surpassed his limits to summon forth its full potential. Crossing the threshold of the material plane, Aven's transcendent nature has granted him not only access, but an unbridled control over Void, the ancient power responsible for the creation of Dark Matter.

    Unique Abilities:

    - Gravity Reversal: Dark Matter has an inverse gravitational field when interacting with normal matter, causing it to repel other matter instead of attracting it. This gravitational field can also be manipulated and forcibly suppressed, causing a shock-wave when released. Once per post, when Aven uses the effect of "Vantablink", he can cause a Shock-wave to reverberate out from his position, causing a small crater and pushing any enemies and unsecured objects 100 meters away at 100 m/s (Requires OOC permission to use.)

    - Abyss of the Forgotten Realm: Upon mastery of Dark Matter, Aven's body became far more resilient, and his capacity for storing Dark Energy greatly increased. Aven's MP is increased by 60%, and by channeling Dark Energy, he can function and survive without an atmosphere.

    - Scars of the Forgotten Realm: With the departure of his guardian angel and ancestor, Aviel, Aven lost his ability to control Radiance, and thus, the golden light of his scars has faded. In its absence, the magical conduits that had previously encapsulated the scars have been filled with dark energy, causing the scars to emit a soft, black pulse. Aven's MP is increased by 60%, and once he enters Dark Matter Ascendant Form, his body returns to its usual appearance, with the caveat that the Scars' glow is far stronger, piercing even through clothing. (Plot Ability): While "Aven, Transcendent of the Forgotten Realm" is active, Aven's ability to control Dark Matter reaches it's penultimate level, extending the control of "Dark Matter Ascendant" to Void, as well.

    Spells:

    D-rank Spells:


    [Link to Purchase of 10 D-rank Spells: https://www.fairytail-rp.com/t14653p875-the-magic-shop#399404 ]

    Name: Aura of the Forgotten Realm.
    Rank: D.
    Cost: 20 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 30 Meters.
    Speed: 15 m/s.
    Duration: 3 posts.
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, and increasing Aven's Spell Durability by 50% for the duration.

    Name: Aura of the Forgotten Realm.
    Rank: D.
    Cost: 20 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 30 Meters.
    Speed: 15 m/s.
    Duration: 3 posts.
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, and increasing Aven's Spell Durability by 50% for the duration.

    Name: Aura of the Forgotten Realm.
    Rank: D.
    Cost: 20 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 30 Meters.
    Speed: 15 m/s.
    Duration: 3 posts.
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, and increasing Aven's Spell Durability by 50% for the duration.

    Name: Aura of the Forgotten Realm.
    Rank: D.
    Cost: 20 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 30 Meters.
    Speed: 15 m/s.
    Duration: 3 posts.
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, and increasing Aven's Spell Durability by 50% for the duration.

    Name: Aura of the Forgotten Realm.
    Rank: D.
    Cost: 20 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 30 Meters.
    Speed: 15 m/s.
    Duration: 3 posts.
    Description:This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, and increasing Aven's Spell Durability by 50% for the duration.

    Name: Aura of the Forgotten Realm.
    Rank: D.
    Cost: 20 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 30 Meters.
    Speed: 15 m/s.
    Duration: 3 posts.
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, and increasing Aven's Spell Durability by 50% for the duration.

    Name: Aura of the Forgotten Realm.
    Rank: D.
    Cost: 20 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 30 Meters.
    Speed: 15 m/s.
    Duration: 3 posts.
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, and increasing Aven's Spell Durability by 50% for the duration.

    Name: Aura of the Forgotten Realm.
    Rank: D.
    Cost: 20 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 30 Meters.
    Speed: 15 m/s.
    Duration: 3 posts.
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, and increasing Aven's Spell Durability by 50% for the duration.

    Name: Aura of the Forgotten Realm.
    Rank: D.
    Cost: 20 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 30 Meters.
    Speed: 15 m/s.
    Duration: 3 posts.
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, and increasing Aven's Spell Durability by 50% for the duration.

    Name: Aura of the Forgotten Realm.
    Rank: D.
    Cost: 20 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 30 Meters.
    Speed: 15 m/s.
    Duration: 3 posts.
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, and increasing Aven's Spell Durability by 50% for the duration.

    Name: Aura of the Forgotten Realm.
    Rank: D.
    Cost: 20 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 30 Meters.
    Speed: 15 m/s.
    Duration: 3 posts.
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, and increasing Aven's Spell Durability by 50% for the duration.

    Name: Aura of the Forgotten Realm.
    Rank: D.
    Cost: 20 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 30 Meters.
    Speed: 15 m/s.
    Duration: 3 posts.
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, and increasing Aven's Spell Durability by 50% for the duration.

    Name: Aura of the Forgotten Realm.
    Rank: D.
    Cost: 20 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 30 Meters.
    Speed: 15 m/s.
    Duration: 3 posts.
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, and increasing Aven's Spell Durability by 50% for the duration.

    Name: Aura of the Forgotten Realm.
    Rank: D.
    Cost: 20 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 30 Meters.
    Speed: 15 m/s.
    Duration: 3 posts.
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, and increasing Aven's Spell Durability by 50% for the duration.

    Name: Aura of the Forgotten Realm.
    Rank: D.
    Cost: 20 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 30 Meters.
    Speed: 15 m/s.
    Duration: 3 posts.
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, and increasing Aven's Spell Durability by 50% for the duration.

    Name: Aura of the Forgotten Realm.
    Rank: D.
    Cost: 20 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 30 Meters.
    Speed: 15 m/s.
    Duration: 3 posts.
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, and increasing Aven's Spell Durability by 50% for the duration.

    Name: Aura of the Forgotten Realm.
    Rank: D.
    Cost: 20 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 30 Meters.
    Speed: 15 m/s.
    Duration: 3 posts.
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, and increasing Aven's Spell Durability by 50% for the duration.

    Name: Aura of the Forgotten Realm.
    Rank: D.
    Cost: 20 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 30 Meters.
    Speed: 15 m/s.
    Duration: 3 posts.
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, and increasing Aven's Spell Durability by 50% for the duration.

    Name: Aura of the Forgotten Realm.
    Rank: D.
    Cost: 20 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 30 Meters.
    Speed: 15 m/s.
    Duration: 3 posts.
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, and increasing Aven's Spell Durability by 50% for the duration.

    Name: Aura of the Forgotten Realm.
    Rank: D.
    Cost: 20 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 30 Meters.
    Speed: 15 m/s.
    Duration: 3 posts.
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, and increasing Aven's Spell Durability by 50% for the duration.

    S-rank Spells:

    Name: Reserve of the Forgotten Realm.
    Rank: S.
    Category: Auxiliary.
    Type: Buff, Passive.
    Duration: Passive.
    Description: Aven's capacity for storing Dark Energy has increased tremendously over time. Aven's MP is increased by 60%.

    Name: Eminence of the Forgotten Realm.
    Rank: S.
    Category: Auxiliary.
    Type: Buff, Passive.
    Duration: Passive.
    Description: Aven's capacity for storing Dark Energy has increased tremendously over time. Aven's MP is increased by 60%. This vast accumulation of Dark Energy causes those who sense him with their Magic Sensory to perceive Dark Energy instead of magic.

    Name: Senses of the Forgotten Realm.
    Rank: S.
    Category: Auxiliary.
    Type: Buff, Passive.
    Duration: Passive.
    Description: Aven's capacity for storing Dark Energy has increased tremendously over time. Aven's MP is increased by 60%. Aven can track magical sources within his sensory range with extreme precision, as they are incredibly distinct from his own Dark Energy.

    Name: Wisdom of the Forgotten Realm.
    Rank: S.
    Category: Auxiliary.
    Type: Buff, Passive.
    Duration: Passive.
    Description: Aven's capacity for storing Dark Energy has increased tremendously over time. Aven's MP is increased by 60%.

    Name: Depths of the Forgotten Realm.
    Rank: S.
    Category: Auxiliary.
    Type: Buff, Passive.
    Duration: Passive.
    Description: Aven's capacity for storing Dark Energy has increased tremendously over time. Aven's MP is increased by 60%.

    Name: Power of the Forgotten Realm.
    Rank: S.
    Category: Auxiliary.
    Type: Buff, Passive.
    Duration: Passive.
    Description: Aven's capacity for storing Dark Energy has increased tremendously over time. Aven's MP is increased by 60%.

    H-Rank Spells:

    Name: Lesser Vantablink.
    Rank: H.
    Cost: 140 MP.
    Category: Defensive.
    Type: Burst, Ascendancy.
    Shielding: 420 HP Shield.
    Range: 450 meters.
    Speed: Self.
    Duration: 20.
    Downside: Vantablink is a very taxing ability, costing 100% extra MP to cast. (+50% Spell Range.)
    Description: Aven gains a 75% Spell Durability Buff as long as this ability is active. Once per post, while this ability is active, when Aven uses the effect of the ability "Vantablink", Aven can further exert his power, reassembling himself up to 450 additional meters away, gaining an additional 420 HP Shield.

    Signature Spells:

    Name: Fervor of the Forgotten Realm.
    Rank: S.
    Category: Auxiliary.
    Type: Buff, Passive.
    Duration: Passive.
    Description: Aven's capacity for storing Dark Energy has increased tremendously over time. Aven's MP is increased by 60%.

    Name: Ardor of the Forgotten Realm.
    Rank: S.
    Category: Auxiliary.
    Type: Buff, Passive.
    Duration: Passive.
    Description: Aven's capacity for storing Dark Energy has increased tremendously over time. Aven's MP is increased by 60%.

    Name: Zeal of the Forgotten Realm.
    Rank: S.
    Category: Auxiliary.
    Type: Buff, Passive.
    Duration: Passive.
    Description: Aven's capacity for storing Dark Energy has increased tremendously over time. Aven's MP is increased by 60%.

    Advanced Spells:

    Name: Left Leg of the Forgotten Realm.
    Rank: B+.
    Take-Over Type: Partial.
    Grade: Normal.
    Take-Over Buff: 65% Spell Durability Buff.
    Melee Damage: 0.
    Range: 75 meters.
    Speed: 75 m/s.
    Duration: 8 posts.
    Description: When this ability is first activated, Aven's left leg becomes inundated with Dark Energy, developing a shroud of black particles. This ability has no effect unless "Aven, Transcendent of the Forgotten Realm" is active, and cannot be activated on the same post as "Right Leg of the Forgotten Realm", "Left Arm of the Forgotten Realm", or "Right Arm of the Forgotten Realm" was activated.
    Ability 1:

    Name: Left Leg of the Forgotten Realm.
    Rank: B+.
    Cost: 120 MP.
    Category: Defensive.
    Type: Multi-target, Transcendence.
    Durability: 135 HP.
    Range: 225 meters.
    Speed: 165 m/s.
    Duration: 8 posts.
    Downside: Due to the immense gathering of power, this ability costs twice the MP to activate. (+50% Durability.)
    Description: Dark Energy flows from Aven's body, seeking to protect. At the beginning of every post this ability is active, or when this ability is first activated, Aven and up to 7 other willing targets within 225 meters gain a 135 HP Anti-piercing shield, and a 90% Spell Durability Buff, both lasting 1 post.

    Name: Right Leg of the Forgotten Realm.
    Rank: B+.
    Take-Over Type: Partial.
    Grade: Normal.
    Take-Over Buff: 65% Spell Durability Buff.
    Melee Damage: 0.
    Range: 75 meters.
    Speed: 75 m/s.
    Duration: 8 posts.
    Description: When this ability is first activated, Aven's right leg becomes inundated with Dark Energy, developing a shroud of black particles. This ability has no effect unless "Aven, Transcendent of the Forgotten Realm" is active, and cannot be activated on the same post as "Left Leg of the Forgotten Realm", "Left Arm of the Forgotten Realm", or "Right Arm of the Forgotten Realm" was activated.
    Ability 1:

    Name: Right Leg of the Forgotten Realm.
    Rank: B+.
    Cost: 120 MP.
    Category: Defensive
    Type: Multi-target, Transcendence.
    Durability: 135 HP.
    Range: 225 meters.
    Speed: 165 m/s.
    Duration: 8 posts.
    Downside: Due to the immense gathering of power, this ability costs twice the MP to activate. (+50% Durability.)
    Description: Dark Energy flows from Aven's body, seeking to protect. At the beginning of every post this ability is active, or when this ability is first activated, Aven and up to 7 other willing targets within 225 meters gain a 135 HP Anti-piercing shield, and a 90% Spell Durability Buff, both lasting 1 post.

    Name: Left Arm of the Forgotten Realm.
    Rank: A+.
    Take-Over Type: Partial.
    Grade: Normal.
    Take-Over Buff: 75% Spell Durability Buff.
    Melee Damage: 0.
    Range: 110 meters.
    Speed: 110 m/s.
    Duration: 9 posts.
    Description: When this ability is first activated, Aven's left arm becomes inundated with Dark Energy, developing a shroud of black particles. This ability has no effect unless "Aven, Transcendent of the Forgotten Realm" is active, and cannot be activated on the same post as "Left Leg of the Forgotten Realm", "Left Arm of the Forgotten Realm", or "Right Arm of the Forgotten Realm" was activated.
    Ability 1:

    Name: Left Arm of the Forgotten Realm.
    Rank: A+.
    Cost: 150 MP.
    Category: Defensive.
    Type: Multi-target, Transcendence.
    Durability: 169 HP.
    Range: 338 meters.
    Speed: 250 m/s.
    Duration: 9 posts.
    Downside: Due to the immense gathering of power, this ability costs twice the MP to activate. (+50% Durability.)
    Description: Dark Energy flows from Aven's body, seeking to protect. At the beginning of every post this ability is active, or when this ability is first activated, Aven and up to 7 other willing targets within 338 meters gain a 169 HP Anti-piercing shield, and a 100% Spell Durability Buff, both lasting 1 post.

    Name: Right Arm of the Forgotten Realm.
    Rank: A+.
    Take-Over Type: Partial.
    Grade: Normal.
    Take-Over Buff: 75% Spell Durability Buff.
    Melee Damage: 0.
    Range: 110 meters.
    Speed: 110 m/s.
    Duration: 9 posts.
    Description: When this ability is first activated, Aven's right arm becomes inundated with Dark Energy, developing a shroud of black particles. This ability has no effect unless "Aven, Transcendent of the Forgotten Realm" is active, and cannot be activated on the same post as "Left Leg of the Forgotten Realm", "Left Arm of the Forgotten Realm", or "Right Arm of the Forgotten Realm" was activated.
    Ability 1:

    Name: Right Arm of the Forgotten Realm.
    Rank: A+.
    Cost: 150 MP.
    Category: Defensive.
    Type: Multi-target, Transcendence.
    Durability: 169 HP.
    Range: 338 meters.
    Speed: 250 m/s.
    Duration: 9 Posts.
    Downside: Due to the immense gathering of power, this ability costs twice the MP to activate. (+50% Durability.)
    Description: Dark Energy flows from Aven's body, seeking to protect. At the beginning of every post this ability is active, or when this ability is first activated, Aven and up to 7 other willing targets within 338 meters gain a 169 HP Anti-piercing shield, and a 100% Spell Durability Buff, both lasting 1 post.

    Name: Mark of the Forgotten Realm.
    Rank: S+.
    Cost: 90 MP.
    Category: Auxiliary.
    Type: Single Target, Transcendence.
    Range: Melee.
    Speed: Melee.
    Duration: 12 posts.
    Description: While this ability is active, Aven gains a 100% Speed Buff. Once per post, while this ability is active, Aven can place a Mark of dark energy on any being that he, or his weapon, are in contact with, draining that target for 5% of their Maximum MP every post for the duration of this ability.

    Name: Aven, Transcendent of the Forgotten Realm.
    Rank: H+.
    Take-Over Type: Full.
    Grade: Transcendent.
    Take-Over Buff: 150% Spell Durability Buff.
    Melee Damage: 0.
    Range: 500 meters.
    Speed: 400 m/s.
    Duration: 25 posts.
    Description: This ability cannot be activated the same post as "Left Leg of the Forgotten Realm", "Right Leg of the Forgotten Realm", "Left Arm of the Forgotten Realm", or "Right Arm of the Forgotten Realm" was activated. Upon activation, a massive cloud of Dark Energy swirls around Aven, as he transcends into his ultimate form, unleashing the full force of Dark Matter. When the energy disperses, he is clad in armor, made from Dark Matter, and exudes an incredible pressure: beings that are not the equivalent of an H-rank wizard will feel as though they are being crushed (This does not deal damage, nor impede a character's physical actions). When this ability is activated, and at the beginning of every post, all "Transcendence" Type abilities that are not currently active are activated, provided Aven has the MP to activate them.
    Aven, Transcendent of the Forgotten Realm:
    Dark Matter Transcendancy. Armor-knight-dark-background-fantasy-art-wallpaper-preview

    Ability 1:

    Name: Bulwark of the Forgotten Realm.
    Rank: H+.
    MP Cost: 210 MP.
    Category: Defensive.  
    Type: Multi-target, Transcendence.
    Durability: 237 HP.
    Range: 700 Meters.
    Speed: 600 m/s.
    Duration: 25 posts.
    Downside: Due to the immense gathering of power, this ability costs twice the MP to activate. (+50% Durability.)
    Description: Dark Energy flows from Aven's body, seeking to protect. At the beginning of every post this ability is active, or when this ability is first activated, Aven and up to 7 other willing targets within 338 meters gain a 236 HP Anti-piercing shield, and a 115% Spell Durability Buff, both lasting 1 post.

    Ability 2:

    Name: Aegis of the Forgotten Realm.
    Rank: H+.
    MP Cost: 210 MP.
    Category: Defensive.  
    Type: Multi-target, Transcendence.
    Durability: 237 HP.
    Range: 700 Meters.
    Speed: 600 m/s.
    Duration: 25 posts.
    Downside: Due to the immense gathering of power, this ability costs twice the MP to activate. (+50% Durability.)
    Description: Dark Energy flows from Aven's body, seeking to protect. At the beginning of every post this ability is active, or when this ability is first activated, Aven and up to 7 other willing targets within 338 meters gain a 236 HP Anti-piercing shield, and a 115% Spell Durability Buff, both lasting 1 post.

    Ability 3:

    Name: The Forgotten Realm.
    Rank: H+.
    MP Cost: 210 MP. (2100 MP)
    Category: Defensive.
    Type: AoE.
    Durability: 315 HP.
    Range: 900 meters.
    Speed: 500 m/s.
    Duration: 25 posts.
    Downside: An incredibly massive amount of Dark Energy is needed to summon the Forgotten Realm. (+50% Spell Range.)
    Description: The Forgotten Realm rises, in all of its glory, forcibly overwriting the current reality within a 900 meter radius: black ruins of a once great civilization, fallen to the might of the Gods, and ravaged by the sands of time. The first time in a thread that "The Forgotten Realm" is activated, it costs 2100 MP instead of 210 MP, but can be negated by paying the normal 210 MP. Dark particles float ominously in the air, a plane where Dark Energy abides, and ambient magic does not exist. While the Forgotten Realm is active, all beings inside the Forgotten Realm that are not comprised of Dark Matter or Void are drained for 5% MP and HP every post they are within it, and all Dark Matter or Void beings gain 115% Spell Durability Buff. As the ruler of the realm, as long as Aven is within The Forgotten Realm, once per post, he can reflect a spell of H+ rank or lower within 750 meters (H+ Burst Range +50% from Drawback), by paying twice the MP cost of the spell. Because the edge of the Forgotten Realm is a barrier between realities, the Forgotten Realm cannot be exited unless its dimension barrier is broken, boasting 315 HP and existing along the edge of its radius.
    The Forgotten Realm:

    Dark Matter Transcendancy. OALvac

    Name: Szoth'aral, Black Blade of the Forgotten Realm.
    Proof of Aquisition: https://www.fairytail-rp.com/t38045-dark-matter-ascendant#367948
    Rank: H+.
    Requip Type: Weapon.
    Grade: Refined.
    Linked Equipment: None.
    Requip Damage: 0.
    Range: Melee.
    Speed: 600 m/s.
    Duration: 25 posts.
    Downside: Deals no damage, and can only strike in Melee Range. (+50% Spell Speed.)
    Description: A massive, seven foot pitch dark Greatsword, Szoth'aral was once the scourge of gods, angels, and demons, having shed the blood of countless beings, mortal and immortal, over a millennia of battle. Incomprehensibly dense, the weapon is forged with the core of a Dark Matter star, causing its immense negative gravitational field to repel anything and everything it gets near. Only a Dark Matter being can wield the blade, and only those strong enough not to be ripped asunder by its incredible energy. It's primary function: ripping energy apart.

    Ability 1:

    Name: Sundering of the Forgotten Realm.
    Rank: H+.
    MP Cost: 105 MP.
    Category: Auxiliary.
    Type: Single Target, Negation.
    Range: Melee.
    Speed: 1200 m/s.
    Duration: 25 posts.
    Downside: Only works within Melee range. (+50% Spell Speed.)
    Description: Once per post, Aven can wield Szoth'aral at blistering speed, striking out at a target within Melee range. By paying the Mana Cost of the Spell used, Szoth'aral can negate a spell or ability of H+ rank or below that it comes into contact with once per post. Additionally, anything struck by this ability will be knocked back with insane force, impacting with enough momentum to send an opponent away at 1000 m/s (Requiring OOC Permission), and applying a drain effect that consumes 5% of the target's MP every post for the duration of this ability.

    Ability 2:

    Name: Judgement of the Forgotten Realm.
    Rank: H+.
    MP Cost: 105 MP.
    Category: Auxiliary.
    Type: Single Target, Negation.
    Range: Melee.
    Speed: 1200 m/s.
    Duration: 25 posts.
    Downside: Only works within Melee range. (+50% Spell Speed.)
    Description: While this ability is active, once per post, Aven can wield Szoth'aral at blistering speed, striking out at a target within Melee range. By paying the Mana Cost of the Spell used, Szoth'aral can negate a spell or ability of H+ rank or below that it comes into contact with once per post. Additionally, anything struck by this ability will be knocked back with insane force, impacting with enough momentum to send an opponent away at 1000 m/s (Requiring OOC Permission), and applying a drain effect that consumes 5% of the target's MP every post for the duration of this ability.

    Ability 3:

    Name: Cleansing of the Forgotten Realm.
    Rank: H+.
    MP Cost: 105 MP.
    Category: Supportive.
    Type: Single Target, Buff.
    Healing: 210.
    Range: Self.
    Speed: Self.
    Duration: 25 posts.
    Description: While this ability is active, Aven gains a 100% Healing Buff, and once per post, if Aven is below maximum health, he is healed for 210 HP. Additionally, once per post, Szoth'aral can siphon Dark Energy from Aven to dispel an effect from him, dispersing it with an overwhelming pressure, costing Aven the MP cost of the effect.


    _____________________________________________________________________________________

    Dark Matter Transcendancy. Johannsiggies
    Johann
    Johann

    Administrator- Moderator- Developer/GFX Artist- Demon VIP Status- God VIP Status- Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Custom Slayer- God Slayer- Demon Slayer- Neutral Guild Ace- H-Rank- S-Rank- A-Rank- Shipped- Halloween gfx'ers- Halloween Social- Halloween job event participant - Fan Art Contest Participant- Haiku Contest Participant- Lineage Making Contest Participant- Richie Rich- Rich- Veteran Level 6- Veteran Level 5- Veteran Level 4- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Tertiary Magic- Ship- Master [1000]- Senior [500]- Novice [250]- 3rd Place Event/Contest Winner- Christmas Event Winner- X-Mas Event Participant- Advertisement Achievement Badge- Tournament Participation Badge- Cookie Achievement- Cupcake Achievement- Rainbow Hero- Summer Special Tier 4- Summer Special Tier 3- Summer Special Tier 2- Summer Special Tier 1- Summer Special Donor- Summer Special Participant- Have Onida On Your Friend's List- 1 Year Anniversary- Player-
    Lineage : Herald of Destruction
    Position : God of Justice
    Posts : 8037
    Guild : Dies Irae - GM
    Cosmic Coins : 25
    Dungeon Tokens : 0
    Age : 29
    Experience : 653,745
    Brownie Points : ( ͡° ͜ʖ ͡°)

    Character Sheet
    First Magic: Saga of War - Ragnarök
    Second Magic: Consecration of War - Einherjar
    Third Magic: Maledict of War - Berserkir

    Dark Matter Transcendancy. Empty Re: Dark Matter Transcendancy.

    Post by Johann on 10th June 2020, 6:26 pm

    Moved and unlocked at the user's request

    Spoiler:
    @Aven Alveron wrote:Name: Dark Matter Transcendency.

    Magic Types: Takeover (Auxiliary, +15% HP and MP), Ancient (Auxiliary, +15% Spell Durability), Requip (Auxiliary, 2 Requips active at once.)

    Description: Dark Matter is a substance forgotten to time, by most: it's very existence is primed toward survival at all costs, a manifestation of Void given form. Long ago, there was a long and arduous war between beings of Dark Matter, who wished to spread their influence among the cosmos, and the Heavens, who sought to preserve the balance of the universe. The battles were fearsome, tearing planets and systems apart, until, finally, one of the Gods, Em'inet, lead his Pantheon of Angels into a final struggle with the opposition. Only two beings survived the brutal encounter, Em'inet himself counted among the slain, and with the power of the Dark Matter Beings greatly weakened from the blow, their defeat was assured. Dark Matter, as a substance, was hidden from the mortal eye, relegated to a a structural building block of universal equilibrium, and the many beings scattered far and wide, their overwhelming power faded and diminished. In that state, it remained, scattered particles of incredible density, unseen by the naked eye, ever awaiting a being that could once against harness its potential.

    Aven Alveron, the new Scion of Dark Matter, has mastered the use of the substance, and after intensive research and study, surpassed his limits to summon forth its full potential. Crossing the threshold of the material plane, Aven's transcendent nature has granted him not only access, but an unbridled control over Void, the ancient power responsible for the creation of Dark Matter.

    Unique Abilities:

    - Gravity Reversal: Dark Matter has an inverse gravitational field when interacting with normal matter, causing it to repel other matter instead of attracting it. This gravitational field can also be manipulated and forcibly suppressed, causing a shock-wave when released. Once per post, when Aven uses the effect of "Vantablink", he can cause a Shock-wave to reverberate out from his position, causing a small crater and pushing any enemies and unsecured objects 100 meters away at 100 m/s (Requires OOC permission to use.)

    - Abyss of the Forgotten Realm: Upon mastery of Dark Matter, Aven's body became far more resilient, and his capacity for storing Dark Energy greatly increased. Aven's MP is increased by 60%, and by channeling Dark Energy, he can function and survive without an atmosphere.

    - Scars of the Forgotten Realm: With the departure of his guardian angel and ancestor, Aviel, Aven lost his ability to control Radiance, and thus, the golden light of his scars has faded. In its absence, the magical conduits that had previously encapsulated the scars have been filled with dark energy, causing the scars to emit a soft, black pulse. Aven's MP is increased by 60%, and once he enters Dark Matter Ascendant Form, his body returns to its usual appearance, with the caveat that the Scars' glow is far stronger, piercing even through clothing. (Plot Ability): While "Aven, Transcendent of the Forgotten Realm" is active, Aven's ability to control Dark Matter reaches it's penultimate level, extending the control of "Dark Matter Ascendant" to Void, as well.

    Spells:

    D-rank Spells:


    [Link to Purchase of 10 D-rank Spells: https://www.fairytail-rp.com/t14653p875-the-magic-shop#399404 ]

    Name: Aura of the Forgotten Realm.
    Rank: D.
    Cost: 20 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 30 Meters.
    Speed: 15 m/s.
    Duration: 3 posts.
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, and increasing Aven's Spell Durability by 50% for the duration.

    Name: Aura of the Forgotten Realm.
    Rank: D.
    Cost: 20 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 30 Meters.
    Speed: 15 m/s.
    Duration: 3 posts.
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, and increasing Aven's Spell Durability by 50% for the duration.

    Name: Aura of the Forgotten Realm.
    Rank: D.
    Cost: 20 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 30 Meters.
    Speed: 15 m/s.
    Duration: 3 posts.
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, and increasing Aven's Spell Durability by 50% for the duration.

    Name: Aura of the Forgotten Realm.
    Rank: D.
    Cost: 20 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 30 Meters.
    Speed: 15 m/s.
    Duration: 3 posts.
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, and increasing Aven's Spell Durability by 50% for the duration.

    Name: Aura of the Forgotten Realm.
    Rank: D.
    Cost: 20 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 30 Meters.
    Speed: 15 m/s.
    Duration: 3 posts.
    Description:This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, and increasing Aven's Spell Durability by 50% for the duration.

    Name: Aura of the Forgotten Realm.
    Rank: D.
    Cost: 20 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 30 Meters.
    Speed: 15 m/s.
    Duration: 3 posts.
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, and increasing Aven's Spell Durability by 50% for the duration.

    Name: Aura of the Forgotten Realm.
    Rank: D.
    Cost: 20 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 30 Meters.
    Speed: 15 m/s.
    Duration: 3 posts.
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, and increasing Aven's Spell Durability by 50% for the duration.

    Name: Aura of the Forgotten Realm.
    Rank: D.
    Cost: 20 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 30 Meters.
    Speed: 15 m/s.
    Duration: 3 posts.
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, and increasing Aven's Spell Durability by 50% for the duration.

    Name: Aura of the Forgotten Realm.
    Rank: D.
    Cost: 20 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 30 Meters.
    Speed: 15 m/s.
    Duration: 3 posts.
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, and increasing Aven's Spell Durability by 50% for the duration.

    Name: Aura of the Forgotten Realm.
    Rank: D.
    Cost: 20 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 30 Meters.
    Speed: 15 m/s.
    Duration: 3 posts.
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, and increasing Aven's Spell Durability by 50% for the duration.

    Name: Aura of the Forgotten Realm.
    Rank: D.
    Cost: 20 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 30 Meters.
    Speed: 15 m/s.
    Duration: 3 posts.
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, and increasing Aven's Spell Durability by 50% for the duration.

    Name: Aura of the Forgotten Realm.
    Rank: D.
    Cost: 20 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 30 Meters.
    Speed: 15 m/s.
    Duration: 3 posts.
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, and increasing Aven's Spell Durability by 50% for the duration.

    Name: Aura of the Forgotten Realm.
    Rank: D.
    Cost: 20 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 30 Meters.
    Speed: 15 m/s.
    Duration: 3 posts.
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, and increasing Aven's Spell Durability by 50% for the duration.

    Name: Aura of the Forgotten Realm.
    Rank: D.
    Cost: 20 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 30 Meters.
    Speed: 15 m/s.
    Duration: 3 posts.
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, and increasing Aven's Spell Durability by 50% for the duration.

    Name: Aura of the Forgotten Realm.
    Rank: D.
    Cost: 20 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 30 Meters.
    Speed: 15 m/s.
    Duration: 3 posts.
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, and increasing Aven's Spell Durability by 50% for the duration.

    Name: Aura of the Forgotten Realm.
    Rank: D.
    Cost: 20 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 30 Meters.
    Speed: 15 m/s.
    Duration: 3 posts.
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, and increasing Aven's Spell Durability by 50% for the duration.

    Name: Aura of the Forgotten Realm.
    Rank: D.
    Cost: 20 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 30 Meters.
    Speed: 15 m/s.
    Duration: 3 posts.
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, and increasing Aven's Spell Durability by 50% for the duration.

    Name: Aura of the Forgotten Realm.
    Rank: D.
    Cost: 20 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 30 Meters.
    Speed: 15 m/s.
    Duration: 3 posts.
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, and increasing Aven's Spell Durability by 50% for the duration.

    Name: Aura of the Forgotten Realm.
    Rank: D.
    Cost: 20 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 30 Meters.
    Speed: 15 m/s.
    Duration: 3 posts.
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, and increasing Aven's Spell Durability by 50% for the duration.

    Name: Aura of the Forgotten Realm.
    Rank: D.
    Cost: 20 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 30 Meters.
    Speed: 15 m/s.
    Duration: 3 posts.
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, and increasing Aven's Spell Durability by 50% for the duration.

    S-rank Spells:

    Name: Reserve of the Forgotten Realm.
    Rank: S.
    Category: Auxiliary.
    Type: Buff, Passive.
    Duration: Passive.
    Description: Aven's capacity for storing Dark Energy has increased tremendously over time. Aven's MP is increased by 60%.

    Name: Eminence of the Forgotten Realm.
    Rank: S.
    Category: Auxiliary.
    Type: Buff, Passive.
    Duration: Passive.
    Description: Aven's capacity for storing Dark Energy has increased tremendously over time. Aven's MP is increased by 60%. This vast accumulation of Dark Energy causes those who sense him with their Magic Sensory to perceive Dark Energy instead of magic.

    Name: Senses of the Forgotten Realm.
    Rank: S.
    Category: Auxiliary.
    Type: Buff, Passive.
    Duration: Passive.
    Description: Aven's capacity for storing Dark Energy has increased tremendously over time. Aven's MP is increased by 60%. Aven can track magical sources within his sensory range with extreme precision, as they are incredibly distinct from his own Dark Energy.

    Name: Wisdom of the Forgotten Realm.
    Rank: S.
    Category: Auxiliary.
    Type: Buff, Passive.
    Duration: Passive.
    Description: Aven's capacity for storing Dark Energy has increased tremendously over time. Aven's MP is increased by 60%.

    Name: Depths of the Forgotten Realm.
    Rank: S.
    Category: Auxiliary.
    Type: Buff, Passive.
    Duration: Passive.
    Description: Aven's capacity for storing Dark Energy has increased tremendously over time. Aven's MP is increased by 60%.

    Name: Power of the Forgotten Realm.
    Rank: S.
    Category: Auxiliary.
    Type: Buff, Passive.
    Duration: Passive.
    Description: Aven's capacity for storing Dark Energy has increased tremendously over time. Aven's MP is increased by 60%.

    H-Rank Spells:

    Name: Lesser Vantablink.
    Rank: H.
    Cost: 140 MP.
    Category: Defensive.
    Type: Burst, Ascendancy.
    Shielding: 420 HP Shield.
    Range: 450 meters.
    Speed: Self.
    Duration: 20.
    Downside: Vantablink is a very taxing ability, costing 100% extra MP to cast. (+50% Spell Range.)
    Description: Aven gains a 75% Spell Durability Buff as long as this ability is active. Once per post, while this ability is active, when Aven uses the effect of the ability "Vantablink", Aven can further exert his power, reassembling himself up to 450 additional meters away, gaining an additional 420 HP Shield.

    Signature Spells:

    Name: Fervor of the Forgotten Realm.
    Rank: S.
    Category: Auxiliary.
    Type: Buff, Passive.
    Duration: Passive.
    Description: Aven's capacity for storing Dark Energy has increased tremendously over time. Aven's MP is increased by 60%.

    Name: Ardor of the Forgotten Realm.
    Rank: S.
    Category: Auxiliary.
    Type: Buff, Passive.
    Duration: Passive.
    Description: Aven's capacity for storing Dark Energy has increased tremendously over time. Aven's MP is increased by 60%.

    Name: Zeal of the Forgotten Realm.
    Rank: S.
    Category: Auxiliary.
    Type: Buff, Passive.
    Duration: Passive.
    Description: Aven's capacity for storing Dark Energy has increased tremendously over time. Aven's MP is increased by 60%.

    Advanced Spells:

    Name: Left Leg of the Forgotten Realm.
    Rank: B+.
    Take-Over Type: Partial.
    Grade: Normal.
    Take-Over Buff: 65% Spell Durability Buff.
    Melee Damage: 0.
    Range: 75 meters.
    Speed: 75 m/s.
    Duration: 8 posts.
    Description: When this ability is first activated, Aven's left leg becomes inundated with Dark Energy, developing a shroud of black particles. This ability has no effect unless "Aven, Transcendent of the Forgotten Realm" is active, and cannot be activated on the same post as "Right Leg of the Forgotten Realm", "Left Arm of the Forgotten Realm", or "Right Arm of the Forgotten Realm" was activated.
    Ability 1:

    Name: Left Leg of the Forgotten Realm.
    Rank: B+.
    Cost: 120 MP.
    Category: Defensive.
    Type: Multi-target, Transcendence.
    Durability: 135 HP.
    Range: 225 meters.
    Speed: 165 m/s.
    Duration: 8 posts.
    Downside: Due to the immense gathering of power, this ability costs twice the MP to activate. (+50% Durability.)
    Description: Dark Energy flows from Aven's body, seeking to protect. At the beginning of every post this ability is active, or when this ability is first activated, Aven and up to 7 other willing targets within 225 meters gain a 135 HP Anti-piercing shield, and a 90% Spell Durability Buff, both lasting 1 post.

    Name: Right Leg of the Forgotten Realm.
    Rank: B+.
    Take-Over Type: Partial.
    Grade: Normal.
    Take-Over Buff: 65% Spell Durability Buff.
    Melee Damage: 0.
    Range: 75 meters.
    Speed: 75 m/s.
    Duration: 8 posts.
    Description: When this ability is first activated, Aven's right leg becomes inundated with Dark Energy, developing a shroud of black particles. This ability has no effect unless "Aven, Transcendent of the Forgotten Realm" is active, and cannot be activated on the same post as "Left Leg of the Forgotten Realm", "Left Arm of the Forgotten Realm", or "Right Arm of the Forgotten Realm" was activated.
    Ability 1:

    Name: Right Leg of the Forgotten Realm.
    Rank: B+.
    Cost: 120 MP.
    Category: Defensive
    Type: Multi-target, Transcendence.
    Durability: 135 HP.
    Range: 225 meters.
    Speed: 165 m/s.
    Duration: 8 posts.
    Downside: Due to the immense gathering of power, this ability costs twice the MP to activate. (+50% Durability.)
    Description: Dark Energy flows from Aven's body, seeking to protect. At the beginning of every post this ability is active, or when this ability is first activated, Aven and up to 7 other willing targets within 225 meters gain a 135 HP Anti-piercing shield, and a 90% Spell Durability Buff, both lasting 1 post.

    Name: Left Arm of the Forgotten Realm.
    Rank: A+.
    Take-Over Type: Partial.
    Grade: Normal.
    Take-Over Buff: 75% Spell Durability Buff.
    Melee Damage: 0.
    Range: 110 meters.
    Speed: 110 m/s.
    Duration: 9 posts.
    Description: When this ability is first activated, Aven's left arm becomes inundated with Dark Energy, developing a shroud of black particles. This ability has no effect unless "Aven, Transcendent of the Forgotten Realm" is active, and cannot be activated on the same post as "Left Leg of the Forgotten Realm", "Left Arm of the Forgotten Realm", or "Right Arm of the Forgotten Realm" was activated.
    Ability 1:

    Name: Left Arm of the Forgotten Realm.
    Rank: A+.
    Cost: 150 MP.
    Category: Defensive.
    Type: Multi-target, Transcendence.
    Durability: 169 HP.
    Range: 338 meters.
    Speed: 250 m/s.
    Duration: 9 posts.
    Downside: Due to the immense gathering of power, this ability costs twice the MP to activate. (+50% Durability.)
    Description: Dark Energy flows from Aven's body, seeking to protect. At the beginning of every post this ability is active, or when this ability is first activated, Aven and up to 7 other willing targets within 338 meters gain a 169 HP Anti-piercing shield, and a 100% Spell Durability Buff, both lasting 1 post.

    Name: Right Arm of the Forgotten Realm.
    Rank: A+.
    Take-Over Type: Partial.
    Grade: Normal.
    Take-Over Buff: 75% Spell Durability Buff.
    Melee Damage: 0.
    Range: 110 meters.
    Speed: 110 m/s.
    Duration: 9 posts.
    Description: When this ability is first activated, Aven's right arm becomes inundated with Dark Energy, developing a shroud of black particles. This ability has no effect unless "Aven, Transcendent of the Forgotten Realm" is active, and cannot be activated on the same post as "Left Leg of the Forgotten Realm", "Left Arm of the Forgotten Realm", or "Right Arm of the Forgotten Realm" was activated.
    Ability 1:

    Name: Right Arm of the Forgotten Realm.
    Rank: A+.
    Cost: 150 MP.
    Category: Defensive.
    Type: Multi-target, Transcendence.
    Durability: 169 HP.
    Range: 338 meters.
    Speed: 250 m/s.
    Duration: 9 Posts.
    Downside: Due to the immense gathering of power, this ability costs twice the MP to activate. (+50% Durability.)
    Description: Dark Energy flows from Aven's body, seeking to protect. At the beginning of every post this ability is active, or when this ability is first activated, Aven and up to 7 other willing targets within 338 meters gain a 169 HP Anti-piercing shield, and a 100% Spell Durability Buff, both lasting 1 post.

    Name: Mark of the Forgotten Realm.
    Rank: S+.
    Cost: 90 MP.
    Category: Auxiliary.
    Type: Single Target, Transcendence.
    Range: Melee.
    Speed: Melee.
    Duration: 12 posts.
    Description: While this ability is active, Aven gains a 100% Speed Buff. Once per post, while this ability is active, Aven can place a Mark of dark energy on any being that he, or his weapon, are in contact with, draining that target for 5% of their Maximum MP every post for the duration of this ability.

    Name: Aven, Transcendent of the Forgotten Realm.
    Rank: H+.
    Take-Over Type: Full.
    Grade: Transcendent.
    Take-Over Buff: 150% Spell Durability Buff.
    Melee Damage: 0.
    Range: 500 meters.
    Speed: 400 m/s.
    Duration: 25 posts.
    Description: This ability cannot be activated the same post as "Left Leg of the Forgotten Realm", "Right Leg of the Forgotten Realm", "Left Arm of the Forgotten Realm", or "Right Arm of the Forgotten Realm" was activated. Upon activation, a massive cloud of Dark Energy swirls around Aven, as he transcends into his ultimate form, unleashing the full force of Dark Matter. When the energy disperses, he is clad in armor, made from Dark Matter, and exudes an incredible pressure: beings that are not the equivalent of an H-rank wizard will feel as though they are being crushed (This does not deal damage, nor impede a character's physical actions). When this ability is activated, and at the beginning of every post, all "Transcendence" Type abilities that are not currently active are activated, provided Aven has the MP to activate them.
    Aven, Transcendent of the Forgotten Realm:
    Dark Matter Transcendancy. Armor-knight-dark-background-fantasy-art-wallpaper-preview

    Ability 1:

    Name: Bulwark of the Forgotten Realm.
    Rank: H+.
    MP Cost: 210 MP.
    Category: Defensive.  
    Type: Multi-target, Transcendence.
    Durability: 237 HP.
    Range: 700 Meters.
    Speed: 600 m/s.
    Duration: 25 posts.
    Downside: Due to the immense gathering of power, this ability costs twice the MP to activate. (+50% Durability.)
    Description: Dark Energy flows from Aven's body, seeking to protect. At the beginning of every post this ability is active, or when this ability is first activated, Aven and up to 7 other willing targets within 338 meters gain a 236 HP Anti-piercing shield, and a 115% Spell Durability Buff, both lasting 1 post.

    Ability 2:

    Name: Aegis of the Forgotten Realm.
    Rank: H+.
    MP Cost: 210 MP.
    Category: Defensive.  
    Type: Multi-target, Transcendence.
    Durability: 237 HP.
    Range: 700 Meters.
    Speed: 600 m/s.
    Duration: 25 posts.
    Downside: Due to the immense gathering of power, this ability costs twice the MP to activate. (+50% Durability.)
    Description: Dark Energy flows from Aven's body, seeking to protect. At the beginning of every post this ability is active, or when this ability is first activated, Aven and up to 7 other willing targets within 338 meters gain a 236 HP Anti-piercing shield, and a 115% Spell Durability Buff, both lasting 1 post.

    Ability 3:

    Name: The Forgotten Realm.
    Rank: H+.
    MP Cost: 210 MP. (2100 MP)
    Category: Defensive.
    Type: AoE.
    Durability: 315 HP.
    Range: 900 meters.
    Speed: 500 m/s.
    Duration: 25 posts.
    Downside: An incredibly massive amount of Dark Energy is needed to summon the Forgotten Realm. (+50% Spell Range.)
    Description: The Forgotten Realm rises, in all of its glory, forcibly overwriting the current reality within a 900 meter radius: black ruins of a once great civilization, fallen to the might of the Gods, and ravaged by the sands of time. The first time in a thread that "The Forgotten Realm" is activated, it costs 2100 MP instead of 210 MP, but can be negated by paying the normal 210 MP. Dark particles float ominously in the air, a plane where Dark Energy abides, and ambient magic does not exist. While the Forgotten Realm is active, all beings inside the Forgotten Realm that are not comprised of Dark Matter or Void are drained for 5% MP and HP every post they are within it, and all Dark Matter or Void beings gain 115% Spell Durability Buff. As the ruler of the realm, as long as Aven is within The Forgotten Realm, once per post, he can reflect a spell of H+ rank or lower within 750 meters (H+ Burst Range +50% from Drawback), by paying twice the MP cost of the spell. Because the edge of the Forgotten Realm is a barrier between realities, the Forgotten Realm cannot be exited unless its dimension barrier is broken, boasting 315 HP and existing along the edge of its radius.
    The Forgotten Realm:

    Dark Matter Transcendancy. OALvac

    Name: Szoth'aral, Black Blade of the Forgotten Realm.
    Proof of Aquisition: https://www.fairytail-rp.com/t38045-dark-matter-ascendant#367948
    Rank: H+.
    Requip Type: Weapon.
    Grade: Refined.
    Linked Equipment: None.
    Requip Damage: 0.
    Range: Melee.
    Speed: 600 m/s.
    Duration: 25 posts.
    Downside: Deals no damage, and can only strike in Melee Range. (+50% Spell Speed.)
    Description: A massive, seven foot pitch dark Greatsword, Szoth'aral was once the scourge of gods, angels, and demons, having shed the blood of countless beings, mortal and immortal, over a millennia of battle. Incomprehensibly dense, the weapon is forged with the core of a Dark Matter star, causing its immense negative gravitational field to repel anything and everything it gets near. Only a Dark Matter being can wield the blade, and only those strong enough not to be ripped asunder by its incredible energy. It's primary function: ripping energy apart.

    Ability 1:

    Name: Sundering of the Forgotten Realm.
    Rank: H+.
    MP Cost: 105 MP.
    Category: Auxiliary.
    Type: Single Target, Negation.
    Range: Melee.
    Speed: 1200 m/s.
    Duration: 25 posts.
    Downside: Only works within Melee range. (+50% Spell Speed.)
    Description: Once per post, Aven can wield Szoth'aral at blistering speed, striking out at a target within Melee range. By paying the Mana Cost of the Spell used, Szoth'aral can negate a spell or ability of H+ rank or below that it comes into contact with once per post. Additionally, anything struck by this ability will be knocked back with insane force, impacting with enough momentum to send an opponent away at 1000 m/s (Requiring OOC Permission), and applying a drain effect that consumes 5% of the target's MP every post for the duration of this ability.

    Ability 2:

    Name: Judgement of the Forgotten Realm.
    Rank: H+.
    MP Cost: 105 MP.
    Category: Auxiliary.
    Type: Single Target, Negation.
    Range: Melee.
    Speed: 1200 m/s.
    Duration: 25 posts.
    Downside: Only works within Melee range. (+50% Spell Speed.)
    Description: While this ability is active, once per post, Aven can wield Szoth'aral at blistering speed, striking out at a target within Melee range. By paying the Mana Cost of the Spell used, Szoth'aral can negate a spell or ability of H+ rank or below that it comes into contact with once per post. Additionally, anything struck by this ability will be knocked back with insane force, impacting with enough momentum to send an opponent away at 1000 m/s (Requiring OOC Permission), and applying a drain effect that consumes 5% of the target's MP every post for the duration of this ability.

    Ability 3:

    Name: Cleansing of the Forgotten Realm.
    Rank: H+.
    MP Cost: 105 MP.
    Category: Supportive.
    Type: Single Target, Buff.
    Healing: 210.
    Range: Self.
    Speed: Self.
    Duration: 25 posts.
    Description: While this ability is active, Aven gains a 100% Healing Buff, and once per post, if Aven is below maximum health, he is healed for 210 HP. Additionally, once per post, Szoth'aral can siphon Dark Energy from Aven to dispel an effect from him, dispersing it with an overwhelming pressure, costing Aven the MP cost of the effect.


    _____________________________________________________________________________________

    Dark Matter Transcendancy. Johannsiggies
    Aven Alveron
    Aven Alveron

    1 Year Anniversary- Player 
    Lineage : Dark Matter Ascendant
    Position : None
    Posts : 442
    Guild : Fairy Tail
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 25
    Experience : 634,979

    Character Sheet
    First Magic: Circle Magic.
    Second Magic: Dark Matter Transcendency.
    Third Magic: Dark Matter Ascendancy.

    Dark Matter Transcendancy. Empty Re: Dark Matter Transcendancy.

    Post by Aven Alveron on 10th June 2020, 8:06 pm

    Bump, edits are done. The "Aura of the Forgotten Realm" spells were changed to "Devastation of the Forgotten Realm", and split between A-rank and B-rank; 8 of them up to A-rank, and 12 up to B-rank, respectively. I also added the drawback of Double MP cost for an extra effect, and added a Stun and Paralyze to the A-ranks, and just a Stun to the B-ranks.


    _____________________________________________________________________________________

    Dark Matter Transcendancy. Aven_Sig
    Aven Alveron
    Aven Alveron

    1 Year Anniversary- Player 
    Lineage : Dark Matter Ascendant
    Position : None
    Posts : 442
    Guild : Fairy Tail
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 25
    Experience : 634,979

    Character Sheet
    First Magic: Circle Magic.
    Second Magic: Dark Matter Transcendency.
    Third Magic: Dark Matter Ascendancy.

    Dark Matter Transcendancy. Empty Re: Dark Matter Transcendancy.

    Post by Aven Alveron on 10th June 2020, 8:35 pm

    Re-bump, changed the paralyze on the A-rank to HP-drains, and the stuns on the B-rank to HP-drains. Also, changed "Mark of the Forgotten Realm" to debuff Aven's MP cost, instead of speed.


    _____________________________________________________________________________________

    Dark Matter Transcendancy. Aven_Sig
    Saraphina
    Saraphina

    Moderator- Alt Account- Quality Badge Level 1 - Quality Badge Level 2 - Quality Badge Level 3 - Guild Master- S-Rank- A-Rank- Job Creator- Christian Minecraft Server- I Have Friends...- Teaming Up!- Limited Edition- Unknown Powerhouse- Guild Creator- Achiever- Expert Achiever- Buddy Buddy- Sticking Around- Dank Memer- Taskmaster- Halloween gfx'ers- Halloween Social- Halloween job event participant - Lineage Making Contest Participant- Character Application Approved! - Magic Application Approved!- Get A Pet!- Complete Your First Job!- Obtain A Lineage! - Join A Faction!- Master [1000]- Senior [500]- Novice [250]- X-Mas Event Participant- Player 
    Lineage : Blizzard's Frostburn
    Position : None
    Posts : 2086
    Guild : Errings Rising - GM
    Cosmic Coins : 5
    Dungeon Tokens : 0
    Experience : 1,103,399

    Character Sheet
    First Magic: Aspect of Divinity
    Second Magic:
    Third Magic:

    Dark Matter Transcendancy. Empty Re: Dark Matter Transcendancy.

    Post by Saraphina on 16th June 2020, 2:38 am

    Hey Aven! You know me, I'll be your grader today. Please look out for this color for any edits. If you have any questions, you can dm me on discord, pm me on site, or ask in the thread. Once the edits are done, please bump the thread. ^^

    ♕♕:

    @Aven Alveron wrote:Name: Dark Matter Transcendency.

    Magic Types: Takeover (Auxiliary, +15% HP and MP), Ancient (Auxiliary, +15% Spell Durability), Requip (Auxiliary, 2 Requips active at once.)

    Description: Dark Matter is a substance forgotten to time, by most: it's very existence is primed toward survival at all costs, a manifestation of Void given form. Long ago, there was a long and arduous war between beings of Dark Matter, who wished to spread their influence among the cosmos, and the Heavens, who sought to preserve the balance of the universe. The battles were fearsome, tearing planets and systems apart, until, finally, one of the Gods, Em'inet, lead his Pantheon of Angels into a final struggle with the opposition. Only two beings survived the brutal encounter, Em'inet himself counted among the slain, and with the power of the Dark Matter Beings greatly weakened from the blow, their defeat was assured. Dark Matter, as a substance, was hidden from the mortal eye, relegated to a a structural building block of universal equilibrium, and the many beings scattered far and wide, their overwhelming power faded and diminished. In that state, it remained, scattered particles of incredible density, unseen by the naked eye, ever awaiting a being that could once against harness its potential.

    Aven Alveron, the new Scion of Dark Matter, has mastered the use of the substance, and after intensive research and study, surpassed his limits to summon forth its full potential. Crossing the threshold of the material plane, Aven's transcendent nature has granted him not only access, but an unbridled control over Void, the ancient power responsible for the creation of Dark Matter.

    Unique Abilities:

    - Gravity Reversal: Dark Matter has an inverse gravitational field when interacting with normal matter, causing it to repel other matter instead of attracting it. This gravitational field can also be manipulated and forcibly suppressed, causing a shock-wave when released. Once per post, when Aven uses the effect of "Vantablink", he can cause a Shock-wave to reverberate out from his position, causing a small crater and pushing any enemies and unsecured objects 100 meters away at 100 m/s (Requires OOC permission to use.)

    - Abyss of the Forgotten Realm: Upon mastery of Dark Matter, Aven's body became far more resilient, and his capacity for storing Dark Energy greatly increased. Aven's MP is increased by 60%, and by channeling Dark Energy, he can function and survive without an atmosphere.

    - Scars of the Forgotten Realm: With the departure of his guardian angel and ancestor, Aviel, Aven lost his ability to control Radiance, and thus, the golden light of his scars has faded. In its absence, the magical conduits that had previously encapsulated the scars have been filled with dark energy, causing the scars to emit a soft, black pulse. Aven's MP is increased by 60%, and once he enters Dark Matter Ascendant Form, his body returns to its usual appearance, with the caveat that the Scars' glow is far stronger, piercing even through clothing. (Plot Ability): While "Aven, Transcendent of the Forgotten Realm" is active, Aven's ability to control Dark Matter reaches it's penultimate level, extending the control of "Dark Matter Ascendant" to Void, as well.

    Spells:

    [Link to purchase of 10 Additional Spell Slots: https://www.fairytail-rp.com/t14653p900-the-magic-shop#404015]

    B-rank Spells:

    Name: Devastation of the Forgotten Realm.
    Rank: B.
    Cost: 80 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 100 Meters.
    Speed: 50 m/s.
    Duration: 6 posts.
    Downside: Costs double rank MP to cast (+1 effect.)
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, draining 5% of HP from everything with HP that it touches once per post, and increasing Aven's Spell Durability by 60% for the duration.

    Name: Devastation of the Forgotten Realm.
    Rank: B.
    Cost: 80 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 100 Meters.
    Speed: 50 m/s.
    Duration: 6 posts.
    Downside: Costs double rank MP to cast (+1 effect.)
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, draining 5% of HP from everything with HP that it touches once per post, and increasing Aven's Spell Durability by 60% for the duration.

    Name: Devastation of the Forgotten Realm.
    Rank: B.
    Cost: 80 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 100 Meters.
    Speed: 50 m/s.
    Duration: 6 posts.
    Downside: Costs double rank MP to cast (+1 effect.)
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, draining 5% of HP from everything with HP that it touches once per post, and increasing Aven's Spell Durability by 60% for the duration.

    Name: Devastation of the Forgotten Realm.
    Rank: B.
    Cost: 80 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 100 Meters.
    Speed: 50 m/s.
    Duration: 6 posts.
    Downside: Costs double rank MP to cast (+1 effect.)
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, draining 5% of HP from everything with HP that it touches once per post, and increasing Aven's Spell Durability by 60% for the duration.

    Name: Devastation of the Forgotten Realm.
    Rank: B.
    Cost: 80 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 100 Meters.
    Speed: 50 m/s.
    Duration: 6 posts.
    Downside: Costs double rank MP to cast (+1 effect.)
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, draining 5% of HP from everything with HP that it touches once per post, and increasing Aven's Spell Durability by 60% for the duration.

    Name: Devastation of the Forgotten Realm.
    Rank: B.
    Cost: 80 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 100 Meters.
    Speed: 50 m/s.
    Duration: 6 posts.
    Downside: Costs double rank MP to cast (+1 effect.)
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, draining 5% of HP from everything with HP that it touches once per post, and increasing Aven's Spell Durability by 60% for the duration.

    Name: Devastation of the Forgotten Realm.
    Rank: B.
    Cost: 80 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 100 Meters.
    Speed: 50 m/s.
    Duration: 6 posts.
    Downside: Costs double rank MP to cast (+1 effect.)
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, draining 5% of HP from everything with HP that it touches once per post, and increasing Aven's Spell Durability by 60% for the duration.

    Name: Devastation of the Forgotten Realm.
    Rank: B.
    Cost: 80 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 100 Meters.
    Speed: 50 m/s.
    Duration: 6 posts.
    Downside: Costs double rank MP to cast (+1 effect.)
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, draining 5% of HP from everything with HP that it touches once per post, and increasing Aven's Spell Durability by 60% for the duration.

    Name: Devastation of the Forgotten Realm.
    Rank: B.
    Cost: 80 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 100 Meters.
    Speed: 50 m/s.
    Duration: 6 posts.
    Downside: Costs double rank MP to cast (+1 effect.)
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, draining 5% of HP from everything with HP that it touches once per post, and increasing Aven's Spell Durability by 60% for the duration.

    Name: Devastation of the Forgotten Realm.
    Rank: B.
    Cost: 80 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 100 Meters.
    Speed: 50 m/s.
    Duration: 6 posts.
    Downside: Costs double rank MP to cast (+1 effect.)
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, draining 5% of HP from everything with HP that it touches once per post, and increasing Aven's Spell Durability by 60% for the duration.

    Name: Devastation of the Forgotten Realm.
    Rank: B.
    Cost: 80 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 100 Meters.
    Speed: 50 m/s.
    Duration: 6 posts.
    Downside: Costs double rank MP to cast (+1 effect.)
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, draining 5% of HP from everything with HP that it touches once per post, and increasing Aven's Spell Durability by 60% for the duration.

    Name: Devastation of the Forgotten Realm.
    Rank: B.
    Cost: 80 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 100 Meters.
    Speed: 50 m/s.
    Duration: 6 posts.
    Downside: Costs double rank MP to cast (+1 effect.)
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, draining 5% of HP from everything with HP that it touches once per post, and increasing Aven's Spell Durability by 60% for the duration.

    A-rank Spells:

    Name: Devastation of the Forgotten Realm.
    Rank: A.
    Cost: 100 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 150 Meters.
    Speed: 75 m/s.
    Duration: 7 posts.
    Downside: Costs double rank MP to cast (+1 effect.)
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, draining 5% of HP from everything with HP once per post, stunning any creatures hit for 1 post (once once every two posts), and increasing Aven's Spell Durability by 65% for the duration.

    Name: Devastation of the Forgotten Realm.
    Rank: A.
    Cost: 100 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 150 Meters.
    Speed: 75 m/s.
    Duration: 7 posts.
    Downside: Costs double rank MP to cast (+1 effect.)
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, draining 5% of HP from everything with HP it touches once per post, stunning any creatures hit for 1 post (only once every two posts), and increasing Aven's Spell Durability by 65% for the duration.

    Name: Devastation of the Forgotten Realm.
    Rank: A.
    Cost: 100 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 150 Meters.
    Speed: 75 m/s.
    Duration: 7 posts.
    Downside: Costs double rank MP to cast (+1 effect.)
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, draining 5% of HP from everything with HP that it touches once per post, stunning any creatures hit for 1 post (only once every two posts), and increasing Aven's Spell Durability by 65% for the duration.

    Name: Devastation of the Forgotten Realm.
    Rank: A.
    Cost: 100 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 150 Meters.
    Speed: 75 m/s.
    Duration: 7 posts.
    Downside: Costs double rank MP to cast (+1 effect.)
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, draining 5% of HP from everything with HP that it touches once per post, stunning any creatures hit for 1 post (only once every two posts), and increasing Aven's Spell Durability by 65% for the duration.

    Name: Devastation of the Forgotten Realm.
    Rank: A.
    Cost: 100 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 150 Meters.
    Speed: 75 m/s.
    Duration: 7 posts.
    Downside: Costs double rank MP to cast (+1 effect.)
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, draining 5% of HP from everything with HP that it touches once per post, stunning any creatures hit for 1 post (only once every two posts), and increasing Aven's Spell Durability by 65% for the duration.

    Name: Devastation of the Forgotten Realm.
    Rank: A.
    Cost: 100 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 150 Meters.
    Speed: 75 m/s.
    Duration: 7 posts.
    Downside: Costs double rank MP to cast (+1 effect.)
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, draining 5% of HP from everything with HP that it touches once per post, stunning any creatures hit for 1 post (only once every two posts), and increasing Aven's Spell Durability by 65% for the duration.

    Name: Devastation of the Forgotten Realm.
    Rank: A.
    Cost: 100 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 150 Meters.
    Speed: 75 m/s.
    Duration: 7 posts.
    Downside: Costs double rank MP to cast (+1 effect.)
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, draining 5% of HP from everything with HP that it touches once per post, stunning any creatures hit for 1 post (only once every two posts), and increasing Aven's Spell Durability by 65% for the duration.

    Name: Devastation of the Forgotten Realm.
    Rank: A.
    Cost: 100 MP.
    Category: Auxiliary.
    Type: AoE, Transcendence.
    Range: 150 Meters.
    Speed: 75 m/s.
    Duration: 7 posts.
    Downside: Costs double rank MP to cast (+1 effect.)
    Description: This ability can only be activated by the effect of "Aven, Transcendent of the Forgotten Realm". Aven's mere presence converts Magic Energy around him into Dark Energy, which he absorbs and uses to strengthen his abilities. While this ability is active, an aura pulses from Aven, draining 5% of MP from everything with MP it touches once per post, draining 5% of HP from everything with HP that it touches once per post, stunning any creatures hit for 1 post (only once every two posts), and increasing Aven's Spell Durability by 65% for the duration.

    S-rank Spells:

    Name: Reserve of the Forgotten Realm.
    Rank: S.
    Category: Auxiliary.
    Type: Buff, Passive.
    Duration: Passive.
    Description: Aven's capacity for storing Dark Energy has increased tremendously over time. Aven's MP is increased by 60%.

    Name: Eminence of the Forgotten Realm.
    Rank: S.
    Category: Auxiliary.
    Type: Buff, Passive.
    Duration: Passive.
    Description: Aven's capacity for storing Dark Energy has increased tremendously over time. Aven's MP is increased by 60%. This vast accumulation of Dark Energy causes those who sense him with their Magic Sensory to perceive Dark Energy instead of magic.

    Name: Senses of the Forgotten Realm.
    Rank: S.
    Category: Auxiliary.
    Type: Buff, Passive.
    Duration: Passive.
    Description: Aven's capacity for storing Dark Energy has increased tremendously over time. Aven's MP is increased by 60%. Aven can track magical sources within his sensory range with extreme precision, as they are incredibly distinct from his own Dark Energy.

    Name: Wisdom of the Forgotten Realm.
    Rank: S.
    Category: Auxiliary.
    Type: Buff, Passive.
    Duration: Passive.
    Description: Aven's capacity for storing Dark Energy has increased tremendously over time. Aven's MP is increased by 60%.

    Name: Depths of the Forgotten Realm.
    Rank: S.
    Category: Auxiliary.
    Type: Buff, Passive.
    Duration: Passive.
    Description: Aven's capacity for storing Dark Energy has increased tremendously over time. Aven's MP is increased by 60%.

    Name: Power of the Forgotten Realm.
    Rank: S.
    Category: Auxiliary.
    Type: Buff, Passive.
    Duration: Passive.
    Description: Aven's capacity for storing Dark Energy has increased tremendously over time. Aven's MP is increased by 60%.

    H-Rank Spells:

    Name: Lesser Vantablink.
    Rank: H.
    Cost: 140 MP.
    Category: Defensive.
    Type: Burst, Ascendancy.
    Shielding: 420 HP Shield.
    Range: 450 meters.
    Speed: Self.
    Duration: 20.
    Downside: Vantablink is a very taxing ability, costing 100% extra MP to cast. (+50% Spell Range.)
    Description: Aven gains a 75% Spell Durability Buff as long as this ability is active. Once per post, while this ability is active, when Aven uses the effect of the ability "Vantablink", Aven can further exert his power, reassembling himself up to 450 additional meters away, gaining an additional 420 HP Shield.

    Signature Spells:

    Name: Fervor of the Forgotten Realm.
    Rank: S.
    Category: Auxiliary.
    Type: Buff, Passive.
    Duration: Passive.
    Description: Aven's capacity for storing Dark Energy has increased tremendously over time. Aven's MP is increased by 60%.

    Name: Ardor of the Forgotten Realm.
    Rank: S.
    Category: Auxiliary.
    Type: Buff, Passive.
    Duration: Passive.
    Description: Aven's capacity for storing Dark Energy has increased tremendously over time. Aven's MP is increased by 60%.

    Name: Zeal of the Forgotten Realm.
    Rank: S.
    Category: Auxiliary.
    Type: Buff, Passive.
    Duration: Passive.
    Description: Aven's capacity for storing Dark Energy has increased tremendously over time. Aven's MP is increased by 60%.

    Advanced Spells:

    Name: Left Leg of the Forgotten Realm.
    Rank: B+.
    Take-Over Type: Partial.
    Grade: Normal.
    Take-Over Buff: 65% Spell Durability Buff.
    Melee Damage: 0.
    Range: 75 meters.
    Speed: 75 m/s.
    Duration: 8 posts.
    Description: When this ability is first activated, Aven's left leg becomes inundated with Dark Energy, developing a shroud of black particles. This ability has no effect unless "Aven, Transcendent of the Forgotten Realm" is active, and cannot be activated on the same post as "Right Leg of the Forgotten Realm", "Left Arm of the Forgotten Realm", or "Right Arm of the Forgotten Realm" was activated.
    Ability 1:

    Name: Left Leg of the Forgotten Realm.
    Rank: B+.
    Cost: 120 MP.
    Category: Defensive.
    Type: Multi-target, Transcendence.
    Durability: 135 HP.
    Range: 225 meters.
    Speed: 165 m/s.
    Duration: 8 posts.
    Downside: Due to the immense gathering of power, this ability costs twice the MP to activate. (+50% Durability.)
    Description: Dark Energy flows from Aven's body, seeking to protect. At the beginning of every post this ability is active, or when this ability is first activated, Aven and up to 7 other willing targets within 225 meters gain a 135 HP Anti-piercing shield, and a 90% Spell Durability Buff, both lasting 1 post.

    Name: Right Leg of the Forgotten Realm.
    Rank: B+.
    Take-Over Type: Partial.
    Grade: Normal.
    Take-Over Buff: 65% Spell Durability Buff.
    Melee Damage: 0.
    Range: 75 meters.
    Speed: 75 m/s.
    Duration: 8 posts.
    Description: When this ability is first activated, Aven's right leg becomes inundated with Dark Energy, developing a shroud of black particles. This ability has no effect unless "Aven, Transcendent of the Forgotten Realm" is active, and cannot be activated on the same post as "Left Leg of the Forgotten Realm", "Left Arm of the Forgotten Realm", or "Right Arm of the Forgotten Realm" was activated.
    Ability 1:

    Name: Right Leg of the Forgotten Realm.
    Rank: B+.
    Cost: 120 MP.
    Category: Defensive
    Type: Multi-target, Transcendence.
    Durability: 135 HP.
    Range: 225 meters.
    Speed: 165 m/s.
    Duration: 8 posts.
    Downside: Due to the immense gathering of power, this ability costs twice the MP to activate. (+50% Durability.)
    Description: Dark Energy flows from Aven's body, seeking to protect. At the beginning of every post this ability is active, or when this ability is first activated, Aven and up to 7 other willing targets within 225 meters gain a 135 HP Anti-piercing shield, and a 90% Spell Durability Buff, both lasting 1 post.

    Name: Left Arm of the Forgotten Realm.
    Rank: A+.
    Take-Over Type: Partial.
    Grade: Normal.
    Take-Over Buff: 75% Spell Durability Buff.
    Melee Damage: 0.
    Range: 110 meters.
    Speed: 110 m/s.
    Duration: 9 posts.
    Description: When this ability is first activated, Aven's left arm becomes inundated with Dark Energy, developing a shroud of black particles. This ability has no effect unless "Aven, Transcendent of the Forgotten Realm" is active, and cannot be activated on the same post as "Left Leg of the Forgotten Realm", "Left Arm of the Forgotten Realm", or "Right Arm of the Forgotten Realm" was activated.
    Ability 1:

    Name: Left Arm of the Forgotten Realm.
    Rank: A+.
    Cost: 150 MP.
    Category: Defensive.
    Type: Multi-target, Transcendence.
    Durability: 169 HP.
    Range: 338 meters.
    Speed: 250 m/s.
    Duration: 9 posts.
    Downside: Due to the immense gathering of power, this ability costs twice the MP to activate. (+50% Durability.)
    Description: Dark Energy flows from Aven's body, seeking to protect. At the beginning of every post this ability is active, or when this ability is first activated, Aven and up to 7 other willing targets within 338 meters gain a 169 HP Anti-piercing shield, and a 100% Spell Durability Buff, both lasting 1 post.

    Name: Right Arm of the Forgotten Realm.
    Rank: A+.
    Take-Over Type: Partial.
    Grade: Normal.
    Take-Over Buff: 75% Spell Durability Buff.
    Melee Damage: 0.
    Range: 110 meters.
    Speed: 110 m/s.
    Duration: 9 posts.
    Description: When this ability is first activated, Aven's right arm becomes inundated with Dark Energy, developing a shroud of black particles. This ability has no effect unless "Aven, Transcendent of the Forgotten Realm" is active, and cannot be activated on the same post as "Left Leg of the Forgotten Realm", "Left Arm of the Forgotten Realm", or "Right Arm of the Forgotten Realm" was activated.
    Ability 1:

    Name: Right Arm of the Forgotten Realm.
    Rank: A+.
    Cost: 150 MP.
    Category: Defensive.
    Type: Multi-target, Transcendence.
    Durability: 169 HP.
    Range: 338 meters.
    Speed: 250 m/s.
    Duration: 9 Posts.
    Downside: Due to the immense gathering of power, this ability costs twice the MP to activate. (+50% Durability.)
    Description: Dark Energy flows from Aven's body, seeking to protect. At the beginning of every post this ability is active, or when this ability is first activated, Aven and up to 7 other willing targets within 338 meters gain a 169 HP Anti-piercing shield, and a 100% Spell Durability Buff, both lasting 1 post.

    Name: Mark of the Forgotten Realm.
    Rank: S+.
    Cost: 90 MP.
    Category: Auxiliary.
    Type: Single Target, Transcendence.
    Range: Melee.
    Speed: Melee.
    Duration: 12 posts.
    Description: While this ability is active, Aven gains a 100% MP Cost Debuff [Cost Reduction is capped at 50%. Please lower this.]. Once per post, while this ability is active, Aven can place a Mark of dark energy on any being that he, or his weapon, are in contact with, draining that target for 5% of their Maximum MP every post for the duration of this ability.

    Name: Aven, Transcendent of the Forgotten Realm.
    Rank: H+.
    Take-Over Type: Full.
    Grade: Transcendent.
    Take-Over Buff: 150% Spell Durability Buff. [H+ buff is 115%, and Buffs for Full Transcendent TO are 1.5x. If you wish, you can bump this up to appropriate buff number.]
    Melee Damage: 0.
    Range: 500 meters.
    Speed: 400 m/s.
    Duration: 25 posts.
    Description: This ability cannot be activated the same post as "Left Leg of the Forgotten Realm", "Right Leg of the Forgotten Realm", "Left Arm of the Forgotten Realm", or "Right Arm of the Forgotten Realm" was activated. Upon activation, a massive cloud of Dark Energy swirls around Aven, as he transcends into his ultimate form, unleashing the full force of Dark Matter. When the energy disperses, he is clad in armor, made from Dark Matter, and exudes an incredible pressure: beings that are not the equivalent of an H-rank wizard will feel as though they are being crushed (This does not deal damage, nor impede a character's physical actions). When this ability is activated, and at the beginning of every post, all "Transcendence" Type abilities that are not currently active are activated, provided Aven has the MP to activate them.
    Aven, Transcendent of the Forgotten Realm:

    Dark Matter Transcendancy. Aven_t10

    Ability 1:

    Name: Bulwark of the Forgotten Realm.
    Rank: H+.
    MP Cost: 210 MP.
    Category: Defensive.  
    Type: Multi-target, Transcendence.
    Durability: 237 HP.
    Range: 700 Meters.
    Speed: 600 m/s.
    Duration: 25 posts.
    Downside: Due to the immense gathering of power, this ability costs twice the MP to activate. (+50% Durability.)
    Description: Dark Energy flows from Aven's body, seeking to protect. At the beginning of every post this ability is active, or when this ability is first activated, Aven and up to 7 other willing targets within 338 meters gain a 236 HP Anti-piercing shield [Minor thing, but these last two numbers don't match the range and durability of the spell.], and a 115% Spell Durability Buff, both lasting 1 post.

    Ability 2:

    Name: Aegis of the Forgotten Realm.
    Rank: H+.
    MP Cost: 210 MP.
    Category: Defensive.  
    Type: Multi-target, Transcendence.
    Durability: 237 HP.
    Range: 700 Meters.
    Speed: 600 m/s.
    Duration: 25 posts.
    Downside: Due to the immense gathering of power, this ability costs twice the MP to activate. (+50% Durability.)
    Description: Dark Energy flows from Aven's body, seeking to protect. At the beginning of every post this ability is active, or when this ability is first activated, Aven and up to 7 other willing targets within 338 meters gain a 236 HP Anti-piercing shield [See previous ability comment.], and a 115% Spell Durability Buff, both lasting 1 post.

    Ability 3:

    Name: The Forgotten Realm.
    Rank: H+.
    MP Cost: 210 MP. (2100 MP)
    Category: Defensive.
    Type: AoE.
    Durability: 315 HP.
    Range: 900 meters.
    Speed: 500 m/s.
    Duration: 25 posts.
    Downside: An incredibly massive amount of Dark Energy is needed to summon the Forgotten Realm. (+50% Spell Range.) [Dark Energy isn't a stat. Please specify what is being exchanged for more range.]
    Description: The Forgotten Realm rises, in all of its glory, forcibly overwriting the current reality within a 900 meter radius: black ruins of a once great civilization, fallen to the might of the Gods, and ravaged by the sands of time. The first time in a thread that "The Forgotten Realm" is activated, it costs 2100 MP instead of 210 MP, but can be negated by paying the normal 210 MP. Dark particles float ominously in the air, a plane where Dark Energy abides, and ambient magic does not exist. While the Forgotten Realm is active, all beings inside the Forgotten Realm that are not comprised of Dark Matter or Void are drained for 5% MP and HP every post they are within it, and all Dark Matter or Void beings gain 115% Spell Durability Buff. As the ruler of the realm, as long as Aven is within The Forgotten Realm, once per post, he can reflect a spell of H+ rank or lower within 750 meters (H+ Burst Range +50% from Drawback), by paying twice the MP cost of the spell. Because the edge of the Forgotten Realm is a barrier between realities, the Forgotten Realm cannot be exited unless its dimension barrier is broken, boasting 315 HP and existing along the edge of its radius.
    The Forgotten Realm:

    Dark Matter Transcendancy. OALvac

    Name: Szoth'aral, Black Blade of the Forgotten Realm.
    Proof of Aquisition: https://www.fairytail-rp.com/t38045-dark-matter-ascendant#367948
    Rank: H+.
    Requip Type: Weapon.
    Grade: Refined.
    Linked Equipment: None.
    Requip Damage: 0.
    Range: Melee.
    Speed: 600 m/s.
    Duration: 25 posts.
    Downside: Deals no damage, and can only strike in Melee Range. (+50% Spell Speed.)
    Description: A massive, seven foot pitch dark Greatsword, Szoth'aral was once the scourge of gods, angels, and demons, having shed the blood of countless beings, mortal and immortal, over a millennia of battle. Incomprehensibly dense, the weapon is forged with the core of a Dark Matter star, causing its immense negative gravitational field to repel anything and everything it gets near. Only a Dark Matter being can wield the blade, and only those strong enough not to be ripped asunder by its incredible energy. It's primary function: ripping energy apart.

    Ability 1:

    Name: Sundering of the Forgotten Realm.
    Rank: H+.
    MP Cost: 105 MP.
    Category: Auxiliary.
    Type: Single Target, Negation.
    Range: Melee.
    Speed: 1200 m/s.
    Duration: 25 posts.
    Downside: Only works within Melee range. (+50% Spell Speed.)
    Description: Once per post, Aven can wield Szoth'aral at blistering speed, striking out at a target within Melee range. By paying the Mana Cost of the Spell used, Szoth'aral can negate a spell or ability of H+ rank or below that it comes into contact with once per post. Additionally, anything struck by this ability will be knocked back with insane force, impacting with enough momentum to send an opponent away at 1000 m/s (Requiring OOC Permission), and applying a drain effect that consumes 5% of the target's MP every post for the duration of this ability.

    Ability 2:

    Name: Judgement of the Forgotten Realm.
    Rank: H+.
    MP Cost: 105 MP.
    Category: Auxiliary.
    Type: Single Target, Negation.
    Range: Melee.
    Speed: 1200 m/s.
    Duration: 25 posts.
    Downside: Only works within Melee range. (+50% Spell Speed.)
    Description: While this ability is active, once per post, Aven can wield Szoth'aral at blistering speed, striking out at a target within Melee range. By paying the Mana Cost of the Spell used, Szoth'aral can negate a spell or ability of H+ rank or below that it comes into contact with once per post. Additionally, anything struck by this ability will be knocked back with insane force, impacting with enough momentum to send an opponent away at 1000 m/s (Requiring OOC Permission), and applying a drain effect that consumes 5% of the target's MP every post for the duration of this ability.

    Ability 3:

    Name: Cleansing of the Forgotten Realm.
    Rank: H+.
    MP Cost: 105 MP.
    Category: Supportive.
    Type: Single Target, Buff.
    Healing: 210.
    Range: Self.
    Speed: Self.
    Duration: 25 posts.
    Description: While this ability is active, Aven gains a 100% Healing Buff, and once per post, if Aven is below maximum health, he is healed for 210 HP. Additionally, once per post, Szoth'aral can siphon Dark Energy from Aven to dispel an effect from him, dispersing it with an overwhelming pressure, costing Aven the MP cost of the effect.


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      Current date/time is 12th July 2020, 11:04 pm