• Patch Notes •                • New User Guide •                • Guild Information •

    Job Rules

    Share
    avatar
    Admin

    Lineage : Admin
    Position : Between
    Posts : 445
    Guild : Staff
    Cosmic Coins : 100
    Dungeon Tokens : 100
    Mentor : Seijin
    Experience : 1,000,000

    Character Sheet
    Character Name: Admin
    Primary Magic: Admin Magic
    Secondary Magic: Mod Magic

    Rules Job Rules

    Post by Admin on 29th June 2018, 6:16 pm



    _____________________________________________________________________________________

    avatar
    Admin

    Lineage : Admin
    Position : Between
    Posts : 445
    Guild : Staff
    Cosmic Coins : 100
    Dungeon Tokens : 100
    Mentor : Seijin
    Experience : 1,000,000

    Character Sheet
    Character Name: Admin
    Primary Magic: Admin Magic
    Secondary Magic: Mod Magic

    Rules Re: Job Rules

    Post by Admin on 29th June 2018, 6:16 pm



    Performing Jobs


    • Overview: Jobs are the main source of income and experience for a mage. In order to perform a job one simply selects a job from one of the many choices in the job board, and sign up for it in the job sign up topic located here. Once you have signed up for a job and have completed all requirements for it, post you have completed it in this thread here. Naturally there are some limitations for signing up on jobs based on rank and even how many you currently have signed up on. Below is the list of general limitations that apply to jobs:

      • Job Slots: A character may only take up to 3 jobs at a time, this can be increased with quality badges for up to a total of 6 jobs at one time.

      • Rank Requirements: A Wizard May Only Accept jobs up to one rank above their own Job, and must be accompanied by another character who fulfills the requirements (or with their addition allows them both to fulfill the requirements) of the desired Job.

      • Combat Jobs: To do a job that involves combat you must have either a. your magic approved and/or b. a weapon approved, the exception to this are D/C rank jobs which involve combat, in which case you don't need magic, or a weapon approved to participate in. Before you do a job, read the Job Information thread right above it, there you should get a glimpse as to what to do. Here we will explain more thoroughly.

      • Spawning enemies: Enemies may be spawned by the players in the topic, or they may be rolled to keep it a surprise. Either way make sure to at least have some as well as complete the job requirements.

      • Word Count: Word count is the main way to complete jobs, if multiple people are on the same job the word count is divided evenly between the players.


    • Additional information: Below is additional job information:

      • Multiple board jobs: Rarely a job might ask you to travel between two different boards to complete it. If you must travel between different forums to do this mission, then when you move to a new Forum section, at the end of the old one, put a link to where it is continued (The new forum section) and when you go to start the new section, put a link to where it is continuing from. This way both sections of the mission can be locked so no one is confused about where your topics are located.

      • 10 year and higher jobs: You need to be at least S Rank for 10Y or higher jobs, bypassing the previous restriction of 1 rank higher with a partner.

      • Word count: Whenever you finish a post on a job, please add the post count and your current total word count for the job, this makes reviewing a job far easier for the staff.

      • H Rank+ H+ Rank characters can choose to substitute EXP awarded by job and receive 50% more jewels from the job.  Naturally this only applies to jobs that award jewels, and the 50% increases stack with other jewel boosts such as the "Gold Rush" Lineage, and "Golden Lacrima." To make this exchange, simply state on your post when the job is turned in that "(Name of H+ Rank[s]) is gaining 0 EXP, but is also gaining +50% jewel".

      • Job Replacements: While doing jobs with others sometimes the unexpected and unwanted happens to people and cause them to have to either stop posting or they just somehow disappear. This can be caused by a lost in interest or problems in real life but either way it really is a crappy situation for those who are still able/willing to post in the job. Whenever someone is replaced in a job, and the inactivity is proven/accepted then the one replacing in the job will receive 50% of the exp as the base for the job. This EXP penalty only applies if the replacement member decides to keep the word count of the inactive member, if they don’t, and they complete the full word count they will gain full EXP as the base.




    EXP Bonuses


    • Overview: All bonuses are mutually exclusive and work of the base exp of a job of that rank. E.g. if one performs a job with a teammate it would be a 50% increase of the base.

      • Guild Bonus: If all members of the job are part of one guild then they gain a 25% exp bonus.

      • Team Bonus: If you do a job with members of your registered team then you gain a 50% exp bonus. If you receive this, you do NOT receive the guild bonus. IF some of the member of the job are not part of your team you will still receive the bonus, but they will not (unless they are part of another team).

      • Mentor/Mentee: Having a mentor with you on a job increases the exp amount by 50%, counting as the team bonus even if you aren’t on a team.




    Jewel Bonuses


    • Overview: Below is a list of ways to increase the jewel rewards from a job. All methods stack with each other, unlike EXP bonuses.

      • Lineage: Some Lineages like the gold rush one, increase jewel rewards. This can be added to custom lineages, in addition being in one of the normal lineages.

      • Golden Lacrima: This increases the number of jewels gained from jobs by 25%.

      • Mentor/Mentee: Going on a job as a mentor/mentee pair doubles the base amount of jewels.

      • H Rank+ H+ Rank characters can choose to substitute EXP awarded by job and receive 50% more jewels from the job.  Naturally this only applies to jobs that award jewels, and the 50% increases stack with other jewel boosts such as the "Gold Rush" Lineage, and "Golden Lacrima." To make this exchange, simply state on your post when the job is turned in that "(Name of H+ Rank[s]) is gaining 0 EXP, but is also gaining +50% jewel".



      Guild Scale Jobs


    • Overview: Guild Scale jobs are jobs or guild plots done by many guild members. They must be taken and completed by at least five guild members. Other guilds may participate if there are at least five members per guild in the thread. The minimum number must not drop below five upon completion. More than five guild members is permitted, of course.

      • Completing Guild Scale jobs: The wordcounts for Guild Scale jobs are based on the players. A player has the choice to complete the solo wordcount for a job of their rank, or the solo wordcount for a job that is a rank higher. If they choose to complete the wordcount of their rank, they will be rewarded with the EXP of their rank. If they choose to complete the wordcount of a job that is a rank higher, they will be rewarded that rank job’s worth of EXP. All participating/active members must complete their wordcount before the Guild Scale job can be turned in.

      • Guild Scale Rewards: Participants will get jewels of the rank of job they took. The guild itself will receive 200,000 Jewels + 25,000 Jewels after the fifth member who completes it.






    • Overview: The mentor system is designed to allow players with higher ranked character to plot with lower ranked characters to establish in character relationships and gain more rewards in the process.

      • Roles: There are two different roles in the Mentor System; Mentor and Mentee. The Mentor must be at least A rank or higher, and the Mentee’s must be between D-S rank. Mentors and Mentee’s are automatically considered to be a part of a team; this team is separate from any other teams they are on. This means a mentor and a mentee could be in different guilds and still receive the team EXP bonus for the job so long as the mentor and their mentees are the only ones participating in a job. Mentors and mentee’s which go on a job together, so long as no other parties are signed up for the job as well, receive double the jewels rewards from the job.

      • Limitations: There is no limit to how many mentees a mentor can have in their lifetime, but a mentor can only have 2 mentees at any given time. Obviously as no bonuses are awarded after the mentee reaches S-Rank, any in character mentor/mentee relationships kept after the mentee reaches S-Rank does not count toward the limit of how many can be mentored at once.




    _____________________________________________________________________________________


      Current date/time is 15th October 2018, 4:12 am