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    Emperor of Lightning

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    Kalec

    Player -
    Lineage : Kohl's Plague
    Position : None
    Posts : 26
    Guild : Silver Wolf
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 62.5

    Character Sheet
    Character Name: Kalec Owens
    Primary Magic: Lightning Emperor
    Secondary Magic:

    Emperor of Lightning

    Post by Kalec on 13th April 2018, 7:46 pm

    Magic

    Primary Magic: Lightning Emperor Magic
    Secondary Magic: N/A
    Caster or Holder: Caster
    Description: Kalec is able to control and manipulate lightning itself, just like Zeus was able to do. He can pull lightning out of the very air itself or he can release it from his being. Although not like the yellow natural colored lightning you would see in a storm. Kalec's lightning has a blue hue to it. Kalec is able to bend and shape the electricity to any form he see's fit. He could make hurl a massive maul made made purely out of lightning or he could even shape to take on the form of an animal. When he's attempting to use his magic, he always slams his fist into his palm then uses his right hand to make the necessary gesture.

    Strengths:

    • Strong against Air manipulation magic
    • Strong against Water manipulation magic
    • Can leave people paralyzed.
    • Great Versatility


    Weaknesses:

    • Earth manipulation Magic
    • Easily thrown off it's target by Metal manipulation magic
    • His AoE spells can harm both allies and civilians.
    • Can damage areas without meaning to


    Lineage:
    Kohl's Plague:
    Description: Kohl Kensai was the name of a widely known and successful sorcerer that would perform rituals on people which would give them a random power, according to how pure their soul was.  At some point, it was rumored that an individual gained immortality, gaining the attention of an evil duke from a faraway land.  The duke traveled to Kohl and demanded that Kohl to perform the immortality ritual on him.  Kohl tried to explain how the ritual works but the duke did not listen.  Kohl gave in when the duke summoned his knights on him and cast the ritual, however, because of the duke's heart being tainted with evil, he received a curse instead of a power.  The terrible curse gave the evil duke permanent hallucinations, such as monsters and fake pain, and anyone who would look into his eyes would be forever tortured by the inescapable curse. Henceforth whenever one would show to possess a similar curse, he would be referred to as a carrier of Kohl's Plague.


    Unique Abilities:
    When Kohl's Plague is activated the user will gain a very light purple aura around his/her eyes. During this time the user summons a illusionary monster to attack those around them. The monster does not cause actual body harm but will damage the people it attacks mentally. It can attack through barriers and move through things like a ghost and has 50% of the user’s HP for its own. The only problem is that the user cannot fully control their powers, so the monsters may rebel during certain periods.
    1 user-ranked illusion appears dealing user-ranked(max S-rank) melee damage with their attacks.
    If there is no enemy for the monster to attack or they cannot reach the enemy,  they turn to attack the user instead.

    Usage: The eye ability itself lasts for 4 posts or until the illusionary monster is defeated with an 8 post cooldown after use. The illusionary monster will attack the user if there are no enemies conscious or alive within 20 meters of them at any time and the user cannot call off the monster once summoned.

    Spells:

    Unique Abilities:

    • (Passive)Discharge: After each successful hit from a lightning spell, a small orb of lightning appears around the target. On the 3rd successful hit the charges explode in a User rank AoE range, causing anyone in it to become paralyzed for 1 turn. 5 post cooldown

    • (Passive)Charge:while with in a 10m of a wind mage. He gains a 10% buff to his spell damage.

    • (Passive)Insulated:Because of his affinity to the lightning magic. Kalec has a natural resistant to Lightning spells, as well as being paralyzed. He takes 15% less damage from lightning attacks.


    Kilowatt Hammer
    Rank: D
    Type: Lightning, Offensive
    Duration: Instant
    Cooldown: 2 Posts
    Description: A burst of pure blue lightning magic fires from the right hand of Kalec as he thrusts his hand forward. At first it looks as if it would be a single beam but as it leaves his finger tips, it takes on the form of a solid hammer. In appearance it would resemble that of Thor's faithful hammer Mjolnir.
    Damage: 40hp
    Speed:55m
    Range:55m
    MP Cost:
    Strengths:

    • Metal magic
    • Water Magic
    • Air Magic


    Weaknesses:

    • Can Attack Allies or wrong target if they use Metal Magic
    • Earth Magic
    • Fires in a straight line


    Static charge
    Rank: D
    Type: Lightning, Defensive
    Duration: 3posts
    Cooldown: 4Posts
    Description: Kalec creates a barrier made up of his blue lightning magic. This barrier can only be used on himself. When activated lightning spirals upwards from the tips of his toes to the top of his head. When he's struck by a melee attack, the attacker takes damge equal to that of the Casters rank. The barrier can take up to 3 spells of the same rank, before breaking. However if the barrier happens to be struck by a melee attack and return damage to the attacker, the barrier ends instantly upon being struck.
    Damage: 40hp
    Speed:-
    Range:Personal
    Strengths:

    • Blocks incoming spells
    • Returns damage to a Melee attacker


    Weaknesses:

    • Ends instantly if struck by melee
    • Earth Magic can destroy this barrier with ease



    Bouncing Bolt
    Rank: D
    Type: Lightning, Offensive, Multi-target. DoT
    Duration: 3
    Cooldown: 5 post cooldown, 4 post cooldown if spell ends before it's duration.
    Description: Kalec starts creating 4 baseball sized orbs of lightning magic in-front of him. He launches the orbs forward in a cone. Once the blue lightning orbs hits they begin bouncing to a nearby enemy within 10meters. They continue bouncing to another for the spells duration. If any enemy moves out of the 10m range, they can no longer be hit by the bouncing bolts of lightning magic. If the spell is ends before the duration expires, because of people moving out of range. The spell automatically goes on cooldown, and is lowered to a minimum of a 4 post cooldown, instead of 5.
    Damage: 20hp per duration
    Speed:30m
    Range:45m cone
    Strengths:

    • Hit's multiple targets
    • Constant damage
    • Water magic


    Weaknesses:

    • Can be ended early, if the targets spread 6.5m apart.
    • Earth Magic
    • Fires in a wide arch
    • Easily damages the surrounding area


    Lightning Body
    Rank: D
    Type: Lightning, Buff
    Duration: 3
    Cooldown: 5
    Description:Channeling all his magic through out his body. Kalec increases his speed & Magic power by 30% each, this lets him run up to rank+30%. While doing this Kalec's body become enveloped in his blue lightning, this increases his damage only to his lightning spells by 30%. Only things visible are his eyes,and mouth. The rest of his body is just shades of blue lightning. While running a light blue trail of electricity can be seen trailing off of him.
    Spell Damage: -
    Speed: Instant
    Range:Personal
    Strengths:

    • Increases Speed by 30%
    • Resistant to Paralysis
    • Increases Magic power of all his lightning spells by 30%


    Weaknesses:

    • Can only use Lightning magic spells
    • Earth Magic
    • Being hit by Water magic, causes the duration to drop by 1 for each time hit.



    Advanced Spells:
    Advanced Spell Template

    Azure Wolf
    Rank: D+
    Type: Lightning, Offensive, Single target.
    Duration: Instant
    Cooldown: 3post
    Description: Moving his hands in swirling motion, faster and faster..Kalec creates a spinning sphere of blue electrical magic in front of him. With more hand gestures, Kalec rotates the sphere molding it into a large blue wolf made of lightning magic. As he throws his hands forwards the Large wolf begins sprinting off toward the target leaping from side to side, always going left to right. Once the wolf reaches it's mark it bites down on the enemy and explodes into a large 6ft by 4ft pillar of lightning magic.
    Damage: 60hp
    Speed:90m
    Range:90m
    Strengths:

    • Breaks Barriers
    • Paralysis

    Weaknesses:

    • If it hits a barrier/shield doesn't damage the enemy
    • Can be stopped by an Earth magic attack
    • Metal magic can pull it away from it's intended target


    Last edited by Kalec on 17th April 2018, 4:32 pm; edited 1 time in total
    avatar
    Izayuki

    Administrator- Moderator- Developer/GFX Artist- Chatbox Moderator- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Rising Star- Guild Master- God Slayer- Legal Guild Ace- Neutral Guild Ace- H-Rank- S-Rank- A-Rank- Fan Art Contest Participant- Rich- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Tertiary Magic- Complete Your First Job!- Join A Faction!- Get A Pet!- Obtain A Lineage!- The Being- The Sacred- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- X-Mas Event Participant- Advertisement Achievement Badge- Cookie Achievement- Ninja- Fire Badge- Have Seijin On Your Friends List- Be on Venir's Friend List- Be on Elyx's friends list- Be on Madame Astrid's friend list- Be on Izayuki's Friend List- Have Aiyanna On Your Friend's List- 1 Year Anniversary- Player -
    Lineage : Tanuki Yōkai
    Position : Goddess of Mystery
    Posts : 2392
    Guild : Black Rose [GM]
    Cosmic Coins : 38
    Dungeon Tokens : 0
    Age : 20
    Mentor : Alice
    Experience : 729,872.75
    Brownie Points : 444

    Character Sheet
    Character Name: Izayuki Hyoujin
    Primary Magic: Glacier God Slayer
    Secondary Magic: Wonderland

    Re: Emperor of Lightning

    Post by Izayuki on 17th April 2018, 3:33 pm

    Hey there Kalec! This is a nice magic you have, but I see something in it that seems to be consistent that must be fixed before I can continue grading. ^^

    Please read the Magic and Spell Rules through again. You will notice that many of your spells have an equal or lower cooldown in relation to the duration. All cooldowns must be at least one post longer than the duration. They may not be shorter. They may not be the same as the duration.

    For your Bouncing Bolt, please specify a number of orbs that deal damage. For your first UA, add a four post cooldown to your immobilization.

    That should be it! c: Well done so far! Please make these corrections and bump once you have finished. If you have any questions, please do not hesitate to post here or PM me. Thank you!


    Spoiler:

    @Kalec wrote:Magic

    Primary Magic: Lightning Emperor Magic
    Secondary Magic: N/A
    Caster or Holder: Caster
    Description: Kalec is able to control and manipulate lightning itself, just like Zeus was able to do. He can pull lightning out of the very air itself or he can release it from his being. Although not like the yellow natural colored lightning you would see in a storm. Kalec's lightning has a blue hue to it. Kalec is able to bend and shape the electricity to any form he see's fit. He could make hurl a massive maul made made purely out of lightning or he could even shape to take on the form of an animal. When he's attempting to use his magic, he always slams his fist into his palm then uses his right hand to make the necessary gesture.

    Strengths:

    • Strong against Air manipulation magic
    • Strong against Water manipulation magic
    • Can leave people paralyzed.
    • Great Versatility


    Weaknesses:

    • Earth manipulation Magic
    • Easily thrown off it's target by Metal manipulation magic
    • His AoE spells can harm both allies and civilians.
    • Can damage areas without meaning to


    Lineage:
    Kohl's Plague:
    Description: Kohl Kensai was the name of a widely known and successful sorcerer that would perform rituals on people which would give them a random power, according to how pure their soul was.  At some point, it was rumored that an individual gained immortality, gaining the attention of an evil duke from a faraway land.  The duke traveled to Kohl and demanded that Kohl to perform the immortality ritual on him.  Kohl tried to explain how the ritual works but the duke did not listen.  Kohl gave in when the duke summoned his knights on him and cast the ritual, however, because of the duke's heart being tainted with evil, he received a curse instead of a power.  The terrible curse gave the evil duke permanent hallucinations, such as monsters and fake pain, and anyone who would look into his eyes would be forever tortured by the inescapable curse. Henceforth whenever one would show to possess a similar curse, he would be referred to as a carrier of Kohl's Plague.


    Unique Abilities:
    When Kohl's Plague is activated the user will gain a very light purple aura around his/her eyes. During this time the user summons a illusionary monster to attack those around them. The monster does not cause actual body harm but will damage the people it attacks mentally. It can attack through barriers and move through things like a ghost and has 50% of the user’s HP for its own. The only problem is that the user cannot fully control their powers, so the monsters may rebel during certain periods.
    1 user-ranked illusion appears dealing user-ranked(max S-rank) melee damage with their attacks.
    If there is no enemy for the monster to attack or they cannot reach the enemy,  they turn to attack the user instead.

    Usage: The eye ability itself lasts for 4 posts or until the illusionary monster is defeated with an 8 post cooldown after use. The illusionary monster will attack the user if there are no enemies conscious or alive within 20 meters of them at any time and the user cannot call off the monster once summoned.

    Spells:

    Unique Abilities:

    • (Passive)Discharge: After each successful hit from a lightning spell, a small orb of lightning appears around the target. On the 3rd successful hit the charges explode in a User rank AoE range, causing anyone in it to become paralyzed for 1 turn.

    • (Passive)Charge:while with in a 10m of a wind mage. He gains a 10% buff to his spell damage.

    • (Passive)Insulated:Because of his affinity to the lightning magic. Kalec has a natural resistant to Lightning spells, as well as being paralyzed. He takes 15% less damage from lightning attacks.


    Kilowatt Hammer
    Rank: D
    Type: Lightning, Offensive
    Duration: Instant
    Cooldown: 2 Posts
    Description: A burst of pure blue lightning magic fires from the right hand of Kalec as he thrusts his hand forward. At first it looks as if it would be a single beam but as it leaves his finger tips, it takes on the form of a solid hammer. In appearance it would resemble that of Thor's faithful hammer Mjolnir.
    Damage: 40hp
    Speed:55m
    Range:55m
    MP Cost:
    Strengths:

    • Metal magic
    • Water Magic
    • Air Magic


    Weaknesses:

    • Can Attack Allies or wrong target if they use Metal Magic
    • Earth Magic
    • Fires in a straight line


    Static charge
    Rank: D
    Type: Lightning, Defensive
    Duration: 3posts
    Cooldown: 2Posts
    Description: Kalec creates a barrier made up of his blue lightning magic. This barrier can only be used on himself. When activated lightning spirals upwards from the tips of his toes to the top of his head. When he's struck by a melee attack, the attacker takes damge equal to that of the Casters rank. The barrier can take up to 3 spells of the same rank, before breaking. However if the barrier happens to be struck by a melee attack and return damage to the attacker, the barrier ends instantly upon being struck.
    Damage: 40hp
    Speed:-
    Range:Personal
    Strengths:

    • Blocks incoming spells
    • Returns damage to a Melee attacker


    Weaknesses:

    • Ends instantly if struck by melee
    • Earth Magic can destroy this barrier with ease



    Bouncing Bolt
    Rank: D
    Type: Lightning, Offensive, Multi-target. DoT
    Duration: 3
    Cooldown: 4 post cooldown, 2 post cooldown if spell ends before it's duration.
    Description: Kalec starts creating multiple baseball sized orbs of lightning magic in-front of him. He launches the orbs forward in a cone. Once the blue lightning orbs hits they begin bouncing to a nearby enemy within 10meters. They continue bouncing to another for the spells duration. If any enemy moves out of the 10m range, they can no longer be hit by the bouncing bolts of lightning magic. If the spell is ends before the duration expires, because of people moving out of range. The spell automatically goes on cooldown, and is lowered to a minimum of a 2 post cooldown, instead of 4.
    Damage: 20hp per duration
    Speed:30m
    Range:45m cone
    Strengths:

    • Hit's multiple targets
    • Constant damage
    • Water magic


    Weaknesses:

    • Can be ended early, if the targets spread 6.5m apart.
    • Earth Magic
    • Fires in a wide arch
    • Easily damages the surrounding area


    Lightning Body
    Rank: D
    Type: Lightning, Buff
    Duration: 3
    Cooldown: 5
    Description:Channeling all his magic through out his body. Kalec increases his speed & Magic power by 30% each, this lets him run up to rank+30%. While doing this Kalec's body become enveloped in his blue lightning, this increases his damage only to his lightning spells by 30%. Only things visible are his eyes,and mouth. The rest of his body is just shades of blue lightning. While running a light blue trail of electricity can be seen trailing off of him.
    Spell Damage: -
    Speed: Instant
    Range:Personal
    Strengths:

    • Increases Speed by 30%
    • Resistant to Paralysis
    • Increases Magic power of all his lightning spells by 30%


    Weaknesses:

    • Can only use Lightning magic spells
    • Earth Magic
    • Being hit by Water magic, causes the duration to drop by 1 for each time hit.



    Advanced Spells:
    Advanced Spell Template

    Azure Wolf
    Rank: D+
    Type: Lightning, Offensive, Single target.
    Duration: Instant
    Cooldown: 3post
    Description: Moving his hands in swirling motion, faster and faster..Kalec creates a spinning sphere of blue electrical magic in front of him. With more hand gestures, Kalec rotates the sphere molding it into a large blue wolf made of lightning magic. As he throws his hands forwards the Large wolf begins sprinting off toward the target leaping from side to side, always going left to right. Once the wolf reaches it's mark it bites down on the enemy and explodes into a large 6ft by 4ft pillar of lightning magic.
    Damage: 60hp
    Speed:90m
    Range:90m
    Strengths:

    • Breaks Barriers
    • Paralysis

    Weaknesses:

    • If it hits a barrier/shield doesn't damage the enemy
    • Can be stopped by an Earth magic attack
    • Metal magic can pull it away from it's intended target



    ___________________________________________________________________


    [ Glacier God Slayer ] ♦ [ Bakedanuki ] ♦ [ Goddess of Mystery ]
    avatar
    Kalec

    Player -
    Lineage : Kohl's Plague
    Position : None
    Posts : 26
    Guild : Silver Wolf
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 62.5

    Character Sheet
    Character Name: Kalec Owens
    Primary Magic: Lightning Emperor
    Secondary Magic:

    Re: Emperor of Lightning

    Post by Kalec on 17th April 2018, 4:33 pm

    I believe that I have fixed them things Bump
    avatar
    Izayuki

    Administrator- Moderator- Developer/GFX Artist- Chatbox Moderator- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishval- Ten Wizard Saint Member- Rising Star- Guild Master- God Slayer- Legal Guild Ace- Neutral Guild Ace- H-Rank- S-Rank- A-Rank- Fan Art Contest Participant- Rich- Veteran Level 2- Veteran Level 1- Character Application Approved!- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Tertiary Magic- Complete Your First Job!- Join A Faction!- Get A Pet!- Obtain A Lineage!- The Being- The Sacred- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- X-Mas Event Participant- Advertisement Achievement Badge- Cookie Achievement- Ninja- Fire Badge- Have Seijin On Your Friends List- Be on Venir's Friend List- Be on Elyx's friends list- Be on Madame Astrid's friend list- Be on Izayuki's Friend List- Have Aiyanna On Your Friend's List- 1 Year Anniversary- Player -
    Lineage : Tanuki Yōkai
    Position : Goddess of Mystery
    Posts : 2392
    Guild : Black Rose [GM]
    Cosmic Coins : 38
    Dungeon Tokens : 0
    Age : 20
    Mentor : Alice
    Experience : 729,872.75
    Brownie Points : 444

    Character Sheet
    Character Name: Izayuki Hyoujin
    Primary Magic: Glacier God Slayer
    Secondary Magic: Wonderland

    Re: Emperor of Lightning

    Post by Izayuki on 17th April 2018, 7:00 pm

    Spoiler:
    @Kalec wrote:Magic

    Primary Magic: Lightning Emperor Magic
    Secondary Magic: N/A
    Caster or Holder: Caster
    Description: Kalec is able to control and manipulate lightning itself, just like Zeus was able to do. He can pull lightning out of the very air itself or he can release it from his being. Although not like the yellow natural colored lightning you would see in a storm. Kalec's lightning has a blue hue to it. Kalec is able to bend and shape the electricity to any form he see's fit. He could make hurl a massive maul made made purely out of lightning or he could even shape to take on the form of an animal. When he's attempting to use his magic, he always slams his fist into his palm then uses his right hand to make the necessary gesture.

    Strengths:

    • Strong against Air manipulation magic
    • Strong against Water manipulation magic
    • Can leave people paralyzed.
    • Great Versatility


    Weaknesses:

    • Earth manipulation Magic
    • Easily thrown off it's target by Metal manipulation magic
    • His AoE spells can harm both allies and civilians.
    • Can damage areas without meaning to


    Lineage:
    Kohl's Plague:
    Description: Kohl Kensai was the name of a widely known and successful sorcerer that would perform rituals on people which would give them a random power, according to how pure their soul was.  At some point, it was rumored that an individual gained immortality, gaining the attention of an evil duke from a faraway land.  The duke traveled to Kohl and demanded that Kohl to perform the immortality ritual on him.  Kohl tried to explain how the ritual works but the duke did not listen.  Kohl gave in when the duke summoned his knights on him and cast the ritual, however, because of the duke's heart being tainted with evil, he received a curse instead of a power.  The terrible curse gave the evil duke permanent hallucinations, such as monsters and fake pain, and anyone who would look into his eyes would be forever tortured by the inescapable curse. Henceforth whenever one would show to possess a similar curse, he would be referred to as a carrier of Kohl's Plague.


    Unique Abilities:
    When Kohl's Plague is activated the user will gain a very light purple aura around his/her eyes. During this time the user summons a illusionary monster to attack those around them. The monster does not cause actual body harm but will damage the people it attacks mentally. It can attack through barriers and move through things like a ghost and has 50% of the user’s HP for its own. The only problem is that the user cannot fully control their powers, so the monsters may rebel during certain periods.
    1 user-ranked illusion appears dealing user-ranked(max S-rank) melee damage with their attacks.
    If there is no enemy for the monster to attack or they cannot reach the enemy,  they turn to attack the user instead.

    Usage: The eye ability itself lasts for 4 posts or until the illusionary monster is defeated with an 8 post cooldown after use. The illusionary monster will attack the user if there are no enemies conscious or alive within 20 meters of them at any time and the user cannot call off the monster once summoned.

    Spells:

    Unique Abilities:

    • (Passive)Discharge: After each successful hit from a lightning spell, a small orb of lightning appears around the target. On the 3rd successful hit the charges explode in a User rank AoE range, causing anyone in it to become paralyzed for 1 turn. 5 post cooldown

    • (Passive)Charge:while with in a 10m of a wind mage. He gains a 10% buff to his spell damage.

    • (Passive)Insulated:Because of his affinity to the lightning magic. Kalec has a natural resistant to Lightning spells, as well as being paralyzed. He takes 15% less damage from lightning attacks.


    Kilowatt Hammer
    Rank: D
    Type: Lightning, Offensive
    Duration: Instant
    Cooldown: 2 Posts
    Description: A burst of pure blue lightning magic fires from the right hand of Kalec as he thrusts his hand forward. At first it looks as if it would be a single beam but as it leaves his finger tips, it takes on the form of a solid hammer. In appearance it would resemble that of Thor's faithful hammer Mjolnir.
    Damage: 40hp
    Speed:55m
    Range:55m
    MP Cost:
    Strengths:

    • Metal magic
    • Water Magic
    • Air Magic


    Weaknesses:

    • Can Attack Allies or wrong target if they use Metal Magic
    • Earth Magic
    • Fires in a straight line


    Static charge
    Rank: D
    Type: Lightning, Defensive
    Duration: 3posts
    Cooldown: 4Posts
    Description: Kalec creates a barrier made up of his blue lightning magic. This barrier can only be used on himself. When activated lightning spirals upwards from the tips of his toes to the top of his head. When he's struck by a melee attack, the attacker takes damge equal to that of the Casters rank. The barrier can take up to 3 spells of the same rank, before breaking. However if the barrier happens to be struck by a melee attack and return damage to the attacker, the barrier ends instantly upon being struck.
    Damage: 40hp
    Speed:-
    Range:Personal
    Strengths:

    • Blocks incoming spells
    • Returns damage to a Melee attacker


    Weaknesses:

    • Ends instantly if struck by melee
    • Earth Magic can destroy this barrier with ease



    Bouncing Bolt
    Rank: D
    Type: Lightning, Offensive, Multi-target. DoT
    Duration: 3
    Cooldown: 5 post cooldown, 4 post cooldown if spell ends before it's duration.
    Description: Kalec starts creating 4 baseball sized orbs of lightning magic in-front of him. He launches the orbs forward in a cone. Once the blue lightning orbs hits they begin bouncing to a nearby enemy within 10meters. They continue bouncing to another for the spells duration. If any enemy moves out of the 10m range, they can no longer be hit by the bouncing bolts of lightning magic. If the spell is ends before the duration expires, because of people moving out of range. The spell automatically goes on cooldown, and is lowered to a minimum of a 4 post cooldown, instead of 5.  
    Damage: 20hp per duration
    Speed:30m
    Range:45m cone
    Strengths:

    • Hit's multiple targets
    • Constant damage
    • Water magic


    Weaknesses:

    • Can be ended early, if the targets spread 6.5m apart.
    • Earth Magic
    • Fires in a wide arch
    • Easily damages the surrounding area


    Lightning Body
    Rank: D
    Type: Lightning, Buff
    Duration: 3
    Cooldown: 5
    Description:Channeling all his magic through out his body. Kalec increases his speed & Magic power by 30% each, this lets him run up to rank+30%. While doing this Kalec's body become enveloped in his blue lightning, this increases his damage only to his lightning spells by 30%. Only things visible are his eyes,and mouth. The rest of his body is just shades of blue lightning. While running a light blue trail of electricity can be seen trailing off of him.
    Spell Damage: -
    Speed: Instant
    Range:Personal
    Strengths:

    • Increases Speed by 30%
    • Resistant to Paralysis
    • Increases Magic power of all his lightning spells by 30%


    Weaknesses:

    • Can only use Lightning magic spells
    • Earth Magic
    • Being hit by Water magic, causes the duration to drop by 1 for each time hit.



    Advanced Spells:
    Advanced Spell Template

    Azure Wolf
    Rank: D+
    Type: Lightning, Offensive, Single target.
    Duration: Instant
    Cooldown: 3post
    Description: Moving his hands in swirling motion, faster and faster..Kalec creates a spinning sphere of blue electrical magic in front of him. With more hand gestures, Kalec rotates the sphere molding it into a large blue wolf made of lightning magic. As he throws his hands forwards the Large wolf begins sprinting off toward the target leaping from side to side, always going left to right. Once the wolf reaches it's mark it bites down on the enemy and explodes into a large 6ft by 4ft pillar of lightning magic.
    Damage: 60hp
    Speed:90m
    Range:90m
    Strengths:

    • Breaks Barriers
    • Paralysis

    Weaknesses:

    • If it hits a barrier/shield doesn't damage the enemy
    • Can be stopped by an Earth magic attack
    • Metal magic can pull it away from it's intended target




    ___________________________________________________________________


    [ Glacier God Slayer ] ♦ [ Bakedanuki ] ♦ [ Goddess of Mystery ]

      Current date/time is 24th April 2018, 1:59 am