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    Stefan's Summoning Magic

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    WinnieJr

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    Bump Stefan's Summoning Magic

    Post by WinnieJr on 4th February 2018, 12:18 am

    Magic

    Primary Magic: Celestial Fusion Summoning Magic
    Secondary Magic: N/A
    Caster or Holder: Holder
    Description: Stefan uses Celestial Summon magic. Typical Celestial magic is brought spirit to the plane of living. These summonses are contracted to the summoner and aid them with anything the summoner needs. These spirits are contracted to that summoner on an agreement. Summoners can break or disband a contract with a key if they choose to do so.

    Stefan's divine magic is a bit different. His magic of summonings are unique within themselves. They are fusion creatures that can have many different forms and types to everyone. Stefan found these particular type of keys from his father before he passed. He was given one as a child, Mudasaur. Ever since that day Stefan as acquired many more spirits from this realm of celestials.

    Strengths:
    -Can easily call upon/switch out spirits
    -Has a strong bond/contract with these spirits
    -Can work well in a team or solo environment.
    Weaknesses:
    -Can only use spirits of keys are with Stefan
    -Can only properly use one spirit at a time
    -Spirits do have their own free will
    -Each spirit can be countered by the proper element.
    Lineage: Monkey King's Descent:
    Description: The Monkey King, Sun Wukong, was a stone monkey given life. He learned supernatural abilities such as transformations and magic from taoist (Daoist in modern) practices. He was immeasurably strong and fast, able to lift his 17,991lb staff with ease and somersault 33,554 miles. He knew 72 different transformations, his fur had magical properties that could make a clone of himself or various weapons, animals, and other objects, he knew spells that can command wind, part water, and freeze humans, demons, and gods alike. Despite his given life, he rebelled against the gods, and was banished into imprisonment under a mountain by the Buddha. During his rebellion, he was injured and his blood was spilled. A human collected the fresh blood and preserved it. Many years later, in order to cure himself from a vicious disease, he drank the blood. Saving his life, he continued to live with superhuman strength and speed. Yet the true aspects of the blood remained dormant, and would awaken in future generations who carried his blood.
    Ability: The user is able to transform into animals or objects. The user's strength and speed are increased by 25%.  When in an animal form they gain a 50% boost instead.
    The user can use One D rank wind spell of any type, and One C rank Ice spell for freezing enemies.  (Created in the magic app as a normal spell would)
    Usage: The strength and speed bonus are passive. While in animal form the user may still use magic but it only lasts 5 posts and has a 6 post cooldown.

    Unique Abilities: Telepathy - Stefan can speak with others, well more someone he has a bond or tie with telepathically. He is able to talk and hold the conversation in someone’s head.
    Telekinesis - Stefan can move things with his mind. He does have to have the motion with his hand but can move any object or anyone with this ability.
    Celestial Speed - Granted by the Celestial King himself, Stefan can increase his movement speed by 50%.

    Name: Mudasaur, Gate of the Seed Fish
    Rank: D - Rank
    Type: Water and Grass - Offensive
    Duration: 3 Posts
    Cooldown: 4 Posts
    Description: Stefan must summon his spirit friend by using the key (in the picture below). This key is the Gate of the Seed Fish. Stefan must hold the key and stab it in the air like there is a door in front of him. A water door with flowers flowing will appear, and Stefan will turn the key to the right. As this is happening Stefan will shout, “Open, Gate of the Seed Fish. Mudasaur.” The door will open inward and a misty blue light will flash revealing Mudasaur.
    Spoiler:

    Passive Ability: Water Vine - Mudasaur can create water vine-like whips to hold or carry many objects. The radius of this ability is 30m.
    Active Ability: Hydro Leaf - Mudasaur can shoot a very powerful water jet from his mouth that fusions together with his bulb that throws out sharp leaves. These two combine to create what is known as Hydro Leaf. This attack does 20hp of damage. Duration- 1 post, Cooldown 1-post. Mudsuar can change how this attack works. On a single target, it can reach 40 meters to an opponent.
    Strengths:
    -Fire
    -holding object in place
    Weaknesses:
    -Fire(half)
    -electric lighting(half)
    -isn’t that smart.

    Name: Arcantales, Gate of the FireFox Dog
    Rank: D - Rank
    Type: Fire- Offensive
    Duration: 3 Posts
    Cooldown: 4 Posts
    Description: Stefan must summon his spirit friend by using the key (in the picture below). This key is the Gate of the Fire Fox Dog. Stefan must hold the key and stab it in the air like there is a door in front of him. A flaming door with will appear, and Stefan will turn the key to the right. As this is happening Stefan will shout, “Open, Gate of the Fire Fox Dog, Arcantales.” The door will open inward and a flaming light will flash revealing Arcantales.
    Spoiler:

    Passive Ability: Heatwave -Arcantales is a Fire Beast...literally, and that has its perks and downsides. With its passive ability it also creates heat everywhere it goes. Some people even call it heat waves, that this beast gives off. This wave it generates around it can give it a slight increase in its attack. The area of affect is 30m.
    Active Ability: Inferno Blitz - Arcantales body is engulfed in flames of red-orange and blue. He will then charge at his opponent dealing great damage but with a price. This attack also does a bit of damage to himself. This attack does 35hp of damage and 10 hp to itself. Duration- 1 post, Cooldown 2-post. This is a self-attack and can have an area effect of 30 meters.
    Strengths: -Nature
    -running great distances
    -carrying people
    Weaknesses: -Water
    -Easy to hit
    -Very Hard to hide
    -Loud

    Name: Zubish, Gate of Poison Plant
    Rank: D - Rank
    Type: Poison Nature- Support
    Duration: 3 Posts
    Cooldown: 4 Posts
    Description: Stefan must summon his spirit friend by using the key (in the picture below). This key is the Gate of the Poison Plant. Stefan must hold the key and stab it in the air like there is a door in front of him. A dead purple plant, somewhat like a true will appear, and Stefan will turn the key to the right. As this is happening Stefan will shout, “Open, Gate of the Poison Plant, Zubish” The door will open inward and a purple fog-like light will flash revealing Zubish
    Spoiler:

    Passive Ability: Supersonic Sense - Since it didn’t have eyes, Zurich can give off a silent echo location mapping out large areas around it and can get a general idea of what is around it. The range of this is 60m.
    Active Ability: Giga Life - Zubish can absorb the life force of another being and store it within itself. The life is what keeps the leaves on its head to grow. If Stefan or his allies were to eat the leaf, it gives a bit of the life stored within it to that person… but they have a very bitter taste. This attack does 15hp of damage to the opponent and gain 10hp of health to give someone. Duration- 1 post to gain the life force but can hold the life force for 3 posts, Cooldown 4-post. This is an attack that can be in effect of 60 meters or can be spilt the life suction between people which shrinks the area the to range to 30 meters.
    Strengths: - Friendly
    -Great with directions
    Weaknesses: -Can’t visually see with no eyes
    -Can’t fight
    -pretty dumb at times


    Name: Eleveechu, Gate of the Electric Beast
    Rank: D - Rank
    Type: Lighting - Offensive
    Duration: 3 Posts
    Cooldown: 4 Posts
    Description: Stefan must summon his spirit friend by using the key (in the picture below). This key is the Gate of the Electric Beast. Stefan must hold the key and stab it in the air like there is a door in front of him. An electrical door will appear, and Stefan will turn the key to the right. As this is happening Stefan will shout, “Open, Gate of the Electric Beast, Eleveechu.” The door will open inward with a yellow lighting color revealing Eleveechu.
    Spoiler:


    Passive Ability: Static Boost - As Eleveechu body is covered in static electricity it’s speed can Increase by 25%
    Active Ability: Thunder Ball - Eleveechu can generate a massive amount of electricity and store it around its body turning it into a sphere. Eleveechu can either threw the sphere of electricity of its body at its opponent or charge them. This attack does 20hp of damage. Duration- 1 post, Cooldown 2-post. Has an area of effect of 30 meters.
    Strength: -Water
    -High Agility
    Weaknesses: -Fire
    -Thinks highly of itself at times
    -Can’t fight ground users

    Name: Ventus ARMATURA
    Rank: D - Rank
    Type: Wind, Defensive
    Duration:2
    Cooldown:3
    Description: Stefan must say the words Ventus ARMATURA and blow air from his lips. This air forms an entire armor of wind that can be o Stefan or someone else if he pleases to pick one. This armor may look like nothing, but in reality, this armor is just as strong as all D - rank armor is. It is high-speed winds that can tear almost anything that touches it that is non-magical. It can take up to 3 D - Rank spells.
    Strengths:
    -Great against Fire
    -Is a basic armor D- Rank
    Weaknesses:
    -It's heavy
    -Movement is like wear armor
    -If a Wind spell is cast to draw wind or to redirect it can affect the strength of the armor

    Name: glacians radiorum
    Rank: D - Rank
    Type: Ice Supp.
    Duration:3
    Cooldown:4
    Description: Stefan must say the words glacians radiorum and rays of ice will shoot from his mouth almost like a breath of Ice. These will latch onto someone can begin to cover their body in ice. This ice will way down the opponent to a heavy standard and cut their movement by half of what everybody part it freezes over. This is a range of 30ft spell so it is able to hit more than one target.  
    Strengths:
    -Slows down the opponent
    -can weigh down someone or object if needed
    Weaknesses:
    -Can be melted with fire
    -Can be broken off before the spell is over
    -Doesn't do damage


    Last edited by WinnieJr on 5th March 2018, 11:41 am; edited 3 times in total (Reason for editing : Made my edits.)
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    Aura

    Moderator- Mythical VIP Status- Knight VIP Status- VIP- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Dragon Slayer- Legal Guild Ace- Haiku Contest Participant- Lineage Making Contest Participant- Rich- Character Application Approved!- Character History!- Magic Application Approved!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- The Being- Master [1000]- Senior [500]- Novice [250]- 3rd Place Event/Contest Winner- Be On Lester's Friends List- Be on Venir's Friend List- Be on Elyx's friends list- Be on Madame Astrid's friend list- Have Aiyanna On Your Friend's List- Player -
    Lineage : Gingerbread Man
    Position : None
    Posts : 1009
    Guild : Sabertooth 《Ace》
    Cosmic Coins : 50
    Dungeon Tokens : 0
    Age : 23
    Experience : 2,012.5

    Character Sheet
    Character Name: Kenna Terrynhain
    Primary Magic: 2nd Generation - Fire Dragon Slayer
    Secondary Magic: Gravitational Crash (TBA)

    Bump Re: Stefan's Summoning Magic

    Post by Aura on 25th February 2018, 2:20 pm

    Thy grading is within:
    @WinnieJr wrote:Magic

    Primary Magic: Celestial Fusion Summoning Magic
    Secondary Magic: N/A
    Caster or Holder: Holder
    Description: Stefan uses Celestial Summon magic. Typical Celestial magic is brought spirit to the plane of living. These summonses are contracted to the summoner and aid them with anything the summoner needs. These spirits are contracted to that summoner on an agreement. Summoners can break or disband a contract with a key if they choose to do so.

    Stefan's divine magic is a bit different. His magic of summonings are unique within themselves. They are fusion creatures that can have many different forms and types to everyone. Stefan found these particular type of keys from his father before he passed. He was given one as a child, Mudasaur. Ever since that day Stefan as acquired many more spirits from this realm of celestials.

    Strengths:
    -Can easily call upon/switch out spirits
    -Has a strong bond/contract with these spirits
    -Can work well in a team or solo environment.
    Weaknesses:
    -Can only use spirits of keys are with Stefan
    -Can only properly use one spirit at a time
    -Spirits do have their own free will
    -Each spirit can be countered by the proper element.
    Lineage: Monkey King's Descent:
    Description: The Monkey King, Sun Wukong, was a stone monkey given life. He learned supernatural abilities such as transformations and magic from taoist (Daoist in modern) practices. He was immeasurably strong and fast, able to lift his 17,991lb staff with ease and somersault 33,554 miles. He knew 72 different transformations, his fur had magical properties that could make a clone of himself or various weapons, animals, and other objects, he knew spells that can command wind, part water, and freeze humans, demons, and gods alike. Despite his given life, he rebelled against the gods, and was banished into imprisonment under a mountain by the Buddha. During his rebellion, he was injured and his blood was spilled. A human collected the fresh blood and preserved it. Many years later, in order to cure himself from a vicious disease, he drank the blood. Saving his life, he continued to live with superhuman strength and speed. Yet the true aspects of the blood remained dormant, and would awaken in future generations who carried his blood.
    Ability: The user is able to transform into animals or objects. The user's strength and speed are increased by 25%.  When in an animal form they gain a 50% boost instead.
    The user can use One D rank wind spell of any type, and One C rank Ice spell for freezing enemies.  (Created in the magic app as a normal spell would)
    Usage: The strength and speed bonus are passive. While in animal form the user may still use magic but it only lasts 5 posts and has a 6 post cooldown.

    Unique Abilities: Telepathy - Stefan can speak with others, well more someone he has a bond or tie with telepathically. He is able to talk and hold the conversation in someone’s head.
    Telekinesis - Stefan can move things with his mind. He does have to have the motion with his hand but can move any object or anyone with this ability.
    Celestial Speed - Granted by the Celestial King himself, Stefan can increase his movement speed by 50%.

    Name: Mudasaur, Gate of the Seed Fish
    Rank: D - Rank
    Type: Water and Grass - Offensive
    Duration: 3 Posts
    Cooldown: 4 Posts
    Description: Stefan must summon his spirit friend by using the key (in the picture below). This key is the Gate of the Seed Fish. Stefan must hold the key and stab it in the air like there is a door in front of him. A water door with flowers flowing will appear, and Stefan will turn the key to the right. As this is happening Stefan will shout, “Open, Gate of the Seed Fish. Mudasaur.” The door will open inward and a misty blue light will flash revealing Mudasaur.
    Spoiler:

    Passive Ability: Water Vine - Mudasaur can create water vine-like whips to hold or carry many objects. Add that the radius of this passive can reach up to 30m.
    Active Ability: Hydro Leaf - Mudasaur can shoot a very powerful water jet from his mouth that fusions together with his bulb that throws out sharp leaves. These two combine to create what is known as Hydro Leaf. This attack does 20hp of damage. Duration- 1 post, Cooldown 1-post. Mudsuar can change how this attack works. On a single target, it can reach 40 meters to an opponent, but multi-range can be 45 meter and 30 meters of an area of effect. You'll have to pick whether it's either single, multi-target or AoE. Note that multi-target can only deal 25% D-rank damage (5hp) and AoE 50% D-rank damage (10hp). If you'd like to hit multiple targets at full damage however you can do so within the burst range, which is 15m.
    Strengths:
    -Fire
    -holding object in place
    Weaknesses:
    -Fire(half)
    -electric lighting(half)
    -isn’t that smart.

    Name: Arcantales, Gate of the FireFox Dog
    Rank: D - Rank
    Type: Fire- Offensive
    Duration: 3 Posts
    Cooldown: 4 Posts
    Description: Stefan must summon his spirit friend by using the key (in the picture below). This key is the Gate of the Fire Fox Dog. Stefan must hold the key and stab it in the air like there is a door in front of him. A flaming door with will appear, and Stefan will turn the key to the right. As this is happening Stefan will shout, “Open, Gate of the Fire Fox Dog, Arcantales.” The door will open inward and a flaming light will flash revealing Arcantales.
    Spoiler:

    Passive Ability: Heatwave -Arcantales is a Fire Beast...literally, and that has its perks and downsides. With its passive ability it also creates heat everywhere it goes. Some people even call it heat waves, that this beast gives off. Add a range to which this heat wave extends.
    Active Ability: Inferno Blitz - Arcantales body is engulfed in flames of red-orange and blue. He will then charge at his opponent dealing great damage but with a price. This attack also does a bit of damage to himself. This attack does 20hp of damage and 10 hp to itself. Duration- 1 post, Cooldown 2-post. This is a self-attack and can have an area effect of 30 meters or a burst effect of 15 meters Seeing there's a 10hp damage drawback, you can up your total damage to 35hp, provided this spell only targets one opponent.
    Strengths: -Nature
    -running great distances
    -carrying people
    Weaknesses: -Water
    -Easy to hit
    -Very Hard to hide
    -Loud

    Name: Zubish, Gate of Poison Plant
    Rank: D - Rank
    Type: Poison Nature- Support
    Duration: 3 Posts
    Cooldown: 4 Posts
    Description: Stefan must summon his spirit friend by using the key (in the picture below). This key is the Gate of the Poison Plant. Stefan must hold the key and stab it in the air like there is a door in front of him. A dead purple plant, somewhat like a true will appear, and Stefan will turn the key to the right. As this is happening Stefan will shout, “Open, Gate of the Poison Plant, Zubish” The door will open inward and a purple fog-like light will flash revealing Zubish
    Spoiler:

    Passive Ability: Supersonic Sense - Since it didn’t have eyes, Zurich can give off a silent echo location mapping out large areas around it and can get a general idea of what is around it. Add a range to this echo please.
    Active Ability: Giga Life - Zubish can absorb the life force of another being and store it within itself. The life is what keeps the leaves on its head to grow. If Stefan or his allies were to eat the leaf, it gives a bit of the life stored within it to that person… but they have a very bitter taste. This attack does 20hp of damage to the opponent and gain 15hp of health to give someone. Duration- 1 post to gain the life force but can hold the life force for 3 posts, Cooldown 4-post. This is an attack that can be in effect of 60 meters or can spilt the life suction between people of 45 meters.Lessen the damage it does and the life force it can give to 10hp. Also make the range 45 meters.
    Strengths: - Friendly
    -Great with directions
    Weaknesses: -Can’t visually see with no eyes
    -Can’t fight
    -pretty dumb at times


    Name: Eleveechu, Gate of the Electric Beast
    Rank: D - Rank
    Type: Lighting - Offensive
    Duration: 3 Posts
    Cooldown: 4 Posts
    Description: Stefan must summon his spirit friend by using the key (in the picture below). This key is the Gate of the Electric Beast. Stefan must hold the key and stab it in the air like there is a door in front of him. An electrical door will appear, and Stefan will turn the key to the right. As this is happening Stefan will shout, “Open, Gate of the Electric Beast, Eleveechu.” The door will open inward with a yellow lighting color revealing Eleveechu.
    Spoiler:


    Passive Ability: Static Boost - As Eleveechu body is covered in static electricity it’s speed can Increase by 25%
    Active Ability: Thunder Ball - Eleveechu can generate a massive amount of electricity and store it around its body turning it into a sphere. Eleveechu can either threw the sphere of electricity of its body at its opponent or charge them. This attack does 20hp of damage. Duration- 1 post, Cooldown 2-post. This is a self-attack but can have an area of effect of 30 meters or burst of 10 meters. State how many people it can hit.
    Strength: -Water
    -High Agility
    Weaknesses: -Fire
    -Thinks highly of itself at times
    -Can’t fight ground users

    Name: Ventus ARMATURA
    Rank: D - Rank
    Type: Wind, Defensive
    Duration:2
    Cooldown:3
    Description: Stefan must say the words Ventus ARMATURA and blow air from his lips. This air forms an entire armor of wind that can be o Stefan or someone else if he pleases to pick one. This armor may look like nothing, but in reality, this armor is just as strong as all D - rank armor is. It is high-speed winds that can tear almost anything that touches it. State how many D-rank damage it can take. Usually this is 2 to 3 times D-rank damage. Also add that the high-speed winds can tear through almost anything non-magical.
    Strengths:
    -Great against Fire
    -Is a basic armor D- Rank
    Weaknesses:
    -It's heavy
    -Movement is like wear armor
    -If a Wind spell is cast to draw wind or to redirect it can affect the strength of the armor

    Name: glacians radiorum
    Rank: D - Rank
    Type: Ice Supp.
    Duration:3
    Cooldown:4
    Description: Stefan must say the words Ventus ARMATURA Guessing this must be Glacians Radiorum? and rays of ice will shoot from his mouth almost like a breath of Ice. These will latch onto someone can begin to cover their body in ice. This ice will way down the opponent to a heavy standard and cut their movement by half of what everybody part it freezes over. This is a range of 30ft spell so it is able to hit more than one target.  
    Strengths:
    -Slows down the opponent
    -can weigh down someone or object if needed
    Weaknesses:
    -Can be melted with fire
    -Can be broken off before the spell is over
    -Doesn't do damage


    _____________________________________________________________________________________




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    avatar
    Aura

    Moderator- Mythical VIP Status- Knight VIP Status- VIP- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Dragon Slayer- Legal Guild Ace- Haiku Contest Participant- Lineage Making Contest Participant- Rich- Character Application Approved!- Character History!- Magic Application Approved!- Get A Pet!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- The Being- Master [1000]- Senior [500]- Novice [250]- 3rd Place Event/Contest Winner- Be On Lester's Friends List- Be on Venir's Friend List- Be on Elyx's friends list- Be on Madame Astrid's friend list- Have Aiyanna On Your Friend's List- Player -
    Lineage : Gingerbread Man
    Position : None
    Posts : 1009
    Guild : Sabertooth 《Ace》
    Cosmic Coins : 50
    Dungeon Tokens : 0
    Age : 23
    Experience : 2,012.5

    Character Sheet
    Character Name: Kenna Terrynhain
    Primary Magic: 2nd Generation - Fire Dragon Slayer
    Secondary Magic: Gravitational Crash (TBA)

    Bump Re: Stefan's Summoning Magic

    Post by Aura on 6th March 2018, 3:13 pm

    Approved:
    @WinnieJr wrote:Magic

    Primary Magic: Celestial Fusion Summoning Magic
    Secondary Magic: N/A
    Caster or Holder: Holder
    Description: Stefan uses Celestial Summon magic. Typical Celestial magic is brought spirit to the plane of living. These summonses are contracted to the summoner and aid them with anything the summoner needs. These spirits are contracted to that summoner on an agreement. Summoners can break or disband a contract with a key if they choose to do so.

    Stefan's divine magic is a bit different. His magic of summonings are unique within themselves. They are fusion creatures that can have many different forms and types to everyone. Stefan found these particular type of keys from his father before he passed. He was given one as a child, Mudasaur. Ever since that day Stefan as acquired many more spirits from this realm of celestials.

    Strengths:
    -Can easily call upon/switch out spirits
    -Has a strong bond/contract with these spirits
    -Can work well in a team or solo environment.
    Weaknesses:
    -Can only use spirits of keys are with Stefan
    -Can only properly use one spirit at a time
    -Spirits do have their own free will
    -Each spirit can be countered by the proper element.
    Lineage: Monkey King's Descent:
    Description: The Monkey King, Sun Wukong, was a stone monkey given life. He learned supernatural abilities such as transformations and magic from taoist (Daoist in modern) practices. He was immeasurably strong and fast, able to lift his 17,991lb staff with ease and somersault 33,554 miles. He knew 72 different transformations, his fur had magical properties that could make a clone of himself or various weapons, animals, and other objects, he knew spells that can command wind, part water, and freeze humans, demons, and gods alike. Despite his given life, he rebelled against the gods, and was banished into imprisonment under a mountain by the Buddha. During his rebellion, he was injured and his blood was spilled. A human collected the fresh blood and preserved it. Many years later, in order to cure himself from a vicious disease, he drank the blood. Saving his life, he continued to live with superhuman strength and speed. Yet the true aspects of the blood remained dormant, and would awaken in future generations who carried his blood.
    Ability: The user is able to transform into animals or objects. The user's strength and speed are increased by 25%.  When in an animal form they gain a 50% boost instead.
    The user can use One D rank wind spell of any type, and One C rank Ice spell for freezing enemies.  (Created in the magic app as a normal spell would)
    Usage: The strength and speed bonus are passive. While in animal form the user may still use magic but it only lasts 5 posts and has a 6 post cooldown.

    Unique Abilities: Telepathy - Stefan can speak with others, well more someone he has a bond or tie with telepathically. He is able to talk and hold the conversation in someone’s head.
    Telekinesis - Stefan can move things with his mind. He does have to have the motion with his hand but can move any object or anyone with this ability.
    Celestial Speed - Granted by the Celestial King himself, Stefan can increase his movement speed by 50%.

    Name: Mudasaur, Gate of the Seed Fish
    Rank: D - Rank
    Type: Water and Grass - Offensive
    Duration: 3 Posts
    Cooldown: 4 Posts
    Description: Stefan must summon his spirit friend by using the key (in the picture below). This key is the Gate of the Seed Fish. Stefan must hold the key and stab it in the air like there is a door in front of him. A water door with flowers flowing will appear, and Stefan will turn the key to the right. As this is happening Stefan will shout, “Open, Gate of the Seed Fish. Mudasaur.” The door will open inward and a misty blue light will flash revealing Mudasaur.
    Spoiler:

    Passive Ability: Water Vine - Mudasaur can create water vine-like whips to hold or carry many objects. The radius of this ability is 30m.
    Active Ability: Hydro Leaf - Mudasaur can shoot a very powerful water jet from his mouth that fusions together with his bulb that throws out sharp leaves. These two combine to create what is known as Hydro Leaf. This attack does 20hp of damage. Duration- 1 post, Cooldown 1-post. Mudsuar can change how this attack works. On a single target, it can reach 40 meters to an opponent.
    Strengths:
    -Fire
    -holding object in place
    Weaknesses:
    -Fire(half)
    -electric lighting(half)
    -isn’t that smart.

    Name: Arcantales, Gate of the FireFox Dog
    Rank: D - Rank
    Type: Fire- Offensive
    Duration: 3 Posts
    Cooldown: 4 Posts
    Description: Stefan must summon his spirit friend by using the key (in the picture below). This key is the Gate of the Fire Fox Dog. Stefan must hold the key and stab it in the air like there is a door in front of him. A flaming door with will appear, and Stefan will turn the key to the right. As this is happening Stefan will shout, “Open, Gate of the Fire Fox Dog, Arcantales.” The door will open inward and a flaming light will flash revealing Arcantales.
    Spoiler:

    Passive Ability: Heatwave -Arcantales is a Fire Beast...literally, and that has its perks and downsides. With its passive ability it also creates heat everywhere it goes. Some people even call it heat waves, that this beast gives off. This wave it generates around it can give it a slight increase in its attack. The area of affect is 30m.
    Active Ability: Inferno Blitz - Arcantales body is engulfed in flames of red-orange and blue. He will then charge at his opponent dealing great damage but with a price. This attack also does a bit of damage to himself. This attack does 35hp of damage and 10 hp to itself. Duration- 1 post, Cooldown 2-post. This is a self-attack and can have an area effect of 30 meters.
    Strengths: -Nature
    -running great distances
    -carrying people
    Weaknesses: -Water
    -Easy to hit
    -Very Hard to hide
    -Loud

    Name: Zubish, Gate of Poison Plant
    Rank: D - Rank
    Type: Poison Nature- Support
    Duration: 3 Posts
    Cooldown: 4 Posts
    Description: Stefan must summon his spirit friend by using the key (in the picture below). This key is the Gate of the Poison Plant. Stefan must hold the key and stab it in the air like there is a door in front of him. A dead purple plant, somewhat like a true will appear, and Stefan will turn the key to the right. As this is happening Stefan will shout, “Open, Gate of the Poison Plant, Zubish” The door will open inward and a purple fog-like light will flash revealing Zubish
    Spoiler:

    Passive Ability: Supersonic Sense - Since it didn’t have eyes, Zurich can give off a silent echo location mapping out large areas around it and can get a general idea of what is around it. The range of this is 60m.
    Active Ability: Giga Life - Zubish can absorb the life force of another being and store it within itself. The life is what keeps the leaves on its head to grow. If Stefan or his allies were to eat the leaf, it gives a bit of the life stored within it to that person… but they have a very bitter taste. This attack does 15hp of damage to the opponent and gain 10hp of health to give someone. Duration- 1 post to gain the life force but can hold the life force for 3 posts, Cooldown 4-post. This is an attack that can be in effect of 60 meters or can be spilt the life suction between people which shrinks the area the to range to 30 meters.
    Strengths: - Friendly
    -Great with directions
    Weaknesses: -Can’t visually see with no eyes
    -Can’t fight
    -pretty dumb at times


    Name: Eleveechu, Gate of the Electric Beast
    Rank: D - Rank
    Type: Lighting - Offensive
    Duration: 3 Posts
    Cooldown: 4 Posts
    Description: Stefan must summon his spirit friend by using the key (in the picture below). This key is the Gate of the Electric Beast. Stefan must hold the key and stab it in the air like there is a door in front of him. An electrical door will appear, and Stefan will turn the key to the right. As this is happening Stefan will shout, “Open, Gate of the Electric Beast, Eleveechu.” The door will open inward with a yellow lighting color revealing Eleveechu.
    Spoiler:


    Passive Ability: Static Boost - As Eleveechu body is covered in static electricity it’s speed can Increase by 25%
    Active Ability: Thunder Ball - Eleveechu can generate a massive amount of electricity and store it around its body turning it into a sphere. Eleveechu can either threw the sphere of electricity of its body at its opponent or charge them. This attack does 20hp of damage. Duration- 1 post, Cooldown 2-post. Has an area of effect of 30 meters.
    Strength: -Water
    -High Agility
    Weaknesses: -Fire
    -Thinks highly of itself at times
    -Can’t fight ground users

    Name: Ventus ARMATURA
    Rank: D - Rank
    Type: Wind, Defensive
    Duration:2
    Cooldown:3
    Description: Stefan must say the words Ventus ARMATURA and blow air from his lips. This air forms an entire armor of wind that can be o Stefan or someone else if he pleases to pick one. This armor may look like nothing, but in reality, this armor is just as strong as all D - rank armor is. It is high-speed winds that can tear almost anything that touches it that is non-magical. It can take up to 3 D - Rank spells.
    Strengths:
    -Great against Fire
    -Is a basic armor D- Rank
    Weaknesses:
    -It's heavy
    -Movement is like wear armor
    -If a Wind spell is cast to draw wind or to redirect it can affect the strength of the armor

    Name: glacians radiorum
    Rank: D - Rank
    Type: Ice Supp.
    Duration:3
    Cooldown:4
    Description: Stefan must say the words glacians radiorum and rays of ice will shoot from his mouth almost like a breath of Ice. These will latch onto someone can begin to cover their body in ice. This ice will way down the opponent to a heavy standard and cut their movement by half of what everybody part it freezes over. This is a range of 30ft spell so it is able to hit more than one target.  
    Strengths:
    -Slows down the opponent
    -can weigh down someone or object if needed
    Weaknesses:
    -Can be melted with fire
    -Can be broken off before the spell is over
    -Doesn't do damage




    _____________________________________________________________________________________




    And be she but Small,
    she is Fierce




    .:} The Road of Desire |Fire Dragon Slayer | Kenna Terrynhain {:.
    .:} The Nightmare in Your Head | Avide - Combat Pet {:.


    D~4 ||C~4 ||B~2 ||A~ ||S~

    Slots: 4/6




      Current date/time is 23rd September 2018, 12:03 am