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    Way Of The Storm Lord

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    Margaret Elle

    Player -
    Lineage : Rage Of Soul Torn
    Position : None
    Posts : 98
    Guild : Black Rose
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 750

    Character Sheet
    Character Name: Yun Shen Long
    Primary Magic: Way Of The Storm Lord
    Secondary Magic:

    Completed Way Of The Storm Lord

    Post by Margaret Elle on 30th January 2018, 5:24 pm

    Magic

    Primary Magic: Way Of The Storm Lord
    Secondary Magic: (Must be filled in later. Magic you bought at the store goes here)
    Caster or Holder: Caster
    Description: Way Of The Storm Lord has three requirements, making it difficult to the untrained to use. The first requirement it needs is the primal and powerful fury of a storm, the battering rain, fierce howling winds, roaring thunders, sky splitting lightning, each one of these things contributes to a cataclysmic storm that slowly brews inside the user as they fight, this is known as the Inner Storm. The second requirement it needs is the being, the person who uses The Way Of The Storm Lord, their body is reinforced forcibly through magic, torture, and training, to be able to handle the power of the Inner Storm and effects from outside forces. The last requirement it needs is the an outlet, it is common to see a Storm Lord using a weapon wreathed in magic, sometimes they also need to use fists and feet. When these three requirements are met one can be considered a Storm Lord.

    Yun Shen Long is a follower of The Way Of The Storm Lord who uses her fists and weapons in her range to deliver furious blows. Though what constitutes as a weapon to her differs from what everyone thinks is a weapon. Through The Way Of The Storm Lord she is able to use lightning, thunder, air, and water with her strikes or through her spells.
    Strengths:

    • Incorporates Multiple Elements To Her Fighting Style


    • Gives Her The Option To Forgo The Use Of Spells When Needed


    • Grows Stronger The Longer She Fights

    Weaknesses:

    • The Nature Of Her Magic Makes It Hard For Her To Be Stealthy


    • Does Not Have Long Range Spells


    • Causes Temporary Deafness or Blindness To Both Allies And Enemies


    • Causes Exhaustion When Used Too Much

    Lineage:
    Lineage: Rage of the Soul Torn
    Description: There was once a man, well not really a man, but a half-human, half hedgehog hybrid by the name of Pulse. Unlike his brother Crest, who possessed the ability to manipulate water and was a doctor who strived to help people, he was a destructive being who only wanted to rule. He became known as Master Pulse, whilst his brother became known as Doctor Crest. Pulse was a master of air manipulation for highly destructive purposes and his descendants, most of them full humans, gained this ability. The ability to make the very air into a destructive weapon.

    Ability: User gains access to a passive and is able to add 3 wind spells in addition to their magic to the spells.The spells gains are one of the user’s rank, one of a rank lower and one of a rank lower than that(max S-rank, Min D-rank). The passive ability is flight where they the wind wraps around them and allows them to fly around at their max speed or less.
    Usage: Passive flight. The 3 spells must be made in addition to the user’s spells in their magic. They cannot have two or more spells of the same rank either meaning that at D-rank they only receive one spell from this, at C-rank they will have a C-rank spell and a D-rank spell from this and at B-rank rank they will have a B-rank spell, a C-rank spell and a D-rank spell from this lineage.
    Unique Abilities:
    Unique Abilities:
    Harsh Conditioning: 50% Resistance To Nonmagical Damage.
    Cruel Conditioning: 50% Resistance To Magical Damage.
    Gathering Storm: The User's Inner Storm grows while in combat.

    • Attacking gives 1 Storm Stack, adding 2 more on a successful hit.


    • Casting gives 1 Storm Stack, adding 2 per target hit by a spell.


    • Moving gives 1 Storm Stack for every 50m of movement.

    These Stacks can be consumed by casting spells or attacking, consuming all stacks and dealing Thunder/Lightning Damage equal to the number of stacks. Caps at 50 and resets every thread.

    Storm Surge: For the purposes of overcoming resistance, the user's attacks are adaptive, dealing damage type (Physical/Magical) that the targets is more vulnerable to. It also deals 40% User Ranked Spell Damage.


    Spells:
    Signature Spells:

    Heaven Cries Out:
    Name Heaven Cries Out
    Rank: User Ranked (Max S)
    Type: Thunder Offensive
    Duration:Instant
    Cooldown:0
    Description:Yun attacks with a punch or a kick and causes it to devastate anything it hits with thunderous might, dealing User Ranked Damage.
    Strengths:
    [/b]

    • Has the potential to cause a lot of damage against a single target.


    Weaknesses:


    • Needs to be in melee range to be used.


    • Only works against one target at a time.

    Overload:
    Name Overload
    Rank: D
    Type: Utility
    Duration:Instant
    Cooldown:0
    Description:Inflicts 20 DMG to self and either doubles Movement Speed or increase Attack or Spell Damage by 50% for the turn.
    Strengths:

    • A useful power boost.

    Weaknesses:

    • Inflicts damage to self to be used.


    • Can only be used for one boost, using another removes any boost cause by an Overload before it.

    Lineage Spells:

    Wandering Winds:
    Name Wandering Winds
    Rank: User Ranked (Max S)
    Type: Support
    Duration:1
    Cooldown:3
    Description:Part of her Lineage, Wandering Winds collects air as Yun moves, granting her a shield at the beginning of the post that will block up to the spell's current rank of damage. The moment that the shield is destroyed Yun instantly gains 5% Movement Speed/per current spell rank. This spell goes on cooldown after the shield breaks
    Strengths:

    • Shield and Movement Speed are excellent for keeping Yun unharmed

    Weaknesses:

    • Purely Defensive


    • Has little use outside of combat.

    Carrying Winds:
    Name Carrying Winds
    Rank: D
    Type: Support
    Duration:1
    Cooldown:3
    Description:Part of her Lineage, Carrying Winds causes wind to gather at an object that Yun can see and move it.
    Strengths:

    • Excellent for carrying or moving.

    Weaknesses:

    • No use in combat.


    • Purely a utility spell.

    D Rank Spells:

    Offensive Stance:
    Name Offensive Stance
    Rank: D
    Type: Offensive
    Duration:3
    Cooldown:4
    Description: Yun enters an offensive stance, getting ready to deliver sever blows. Taking this stance increases her Spell Damage by 60%.
    Strengths:

    • Increases her offensive power significantly

    Weaknesses:

    • Only affects Yun.


    • Can only hurt the opponent by using a spell.

    Defensive Stance:
    Name Defensive Stance
    Rank: D
    Type: Defensive
    Duration:3
    Cooldown:4
    Description: Yun enters a defensive stance, bracing herself to receive damage giving her 25% Damage Resistance until she takes more than 20 damage and only goes on cooldown once the damage threshold is reached, forcing her to abandon the stance.
    Strengths:

    • Can block a fair amount of damage.

    Weaknesses:

    • Easily overpowered by high amounts of damage.


    • Status effects can still go through

    Lightning Strike:
    Name Lightning Strike
    Rank: D
    Type: Lightning Offensive
    Duration:1
    Cooldown:3
    Description: Yun unleashes a single attack empowered by lightning. This attack deals D Rank Damage and can destroy nonmagical objects that get in the way not hindering the spell in any way. The impact causes the struck target to be stunned for 1 turn (Only if D Rank).
    Strengths:

    • Opens up opportunity for others.

    Weaknesses:

    • Needs to be in melee range to be used.


    • Only stuns D Rank.

    Static Field:
    Name Static Field
    Rank: D
    Type: Lightning Offensive
    Duration:3
    Cooldown:4
    Description: Yun creates a field of electricity to generate around her that expands at the speed of 22.5m/s until it reaches 30m in radius. Enemies that start their turns in the field take 1/2 D Rank Damage and have to use all their movement to leave the area.
    Strengths:

    • Limits the mobility of anyone in in the field.

    Weaknesses:

    • Needs to be within 30m to affect.


    • Only works on D Rank.

    C Rank Spells:

    Electrocute:
    Name Electrocute
    Rank: C
    Type: Lightning Offensive
    Duration:1
    Cooldown:3
    Description: Yun grabs onto a single target and unleashes a powerful electric charge.
    This spell deals C Rank Damage and Stuns enemies C Rank or lower.
    Strengths:

    • Opens up opportunity for others.

    Weaknesses:

    • Needs to be in melee range to be used.


    • Only stuns C Rank or below.

    Thunderclap:
    Name Thunderclap
    Rank: C
    Type: Lightning Offensive
    Duration:1
    Cooldown:3
    Description: Yun snaps her fingers and amplifies the sound it makes to cause the sound of thunder to emanate in a 60m area. This spell deals 1/2 C Rank Damage and terrifies all entities in the area for 2 turns.
    Strengths:

    • Can cut off sound based communication.

    Weaknesses:

    • Can hit allies.


    • Only works on C Rank or below.

    Storm Spiral:
    Name Storm Spiral
    Rank: C
    Type: Storm Offensive
    Duration:1
    Cooldown:3
    Description: Yun creates a swirling spiral of Storm Magic 60m long, piercing through several enemies and dealing 50% C Rank Damage.
    Strengths:

    • Can hit multiple enemies in a line.

    Weaknesses:

    • Can hit allies, so watch where you point it.


    • Only only deals damage once, it's more of a lance than a drill.

    List of Spell Fusions:(Locked until B rank)(List your Spell Fusions here, name them, category them, have them make sense, and most importantly make them shiny!)
    Fused Spells(What Spells Went into the Fusion and their Ranks?)[/b]


    Last edited by Margaret Elle on 4th February 2018, 2:49 am; edited 1 time in total
    avatar
    Lester Drynedi
     
     

    Administrator- Moderator- Developer/GFX Artist- Chatbox Moderator- Mythical VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Rising Star- Guild Master- Custom Slayer- Zodiac Key- Legal Guild Ace- A-Rank- Haiku Contest Participant- Richie Rich- Rich- Character Application Approved!- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Complete Your First Job!- Join A Faction!- Get A Pet!- Obtain A Lineage!- The Light- The Fallen- Master [1000]- Senior [500]- Novice [250]- Advertisement Achievement Badge- Cookie Achievement- Cupcake Achievement- Banana- Rainbow- Hero- Fire Badge- Have Seijin On Your Friends List- Be On Lester's Friends List- Be on Madame Astrid's friend list- Be on Izayuki's Friend List- Have Aiyanna On Your Friend's List- Be On Seijin's Foe List - Player
    Lineage : ❀ Drynedi' Efflorescence ❀
    Position : ❀ Florist ❀
    Posts : 1270
    Guild : ❀ GM of Crystal Swan ❀
    Cosmic Coins : 0
    Dungeon Tokens : 1
    Mentor : ❀ Desirée Blooms ❀
    Experience : 9,918.75
    Brownie Points :

    Character Sheet
    Character Name: Lester Drynedi
    Primary Magic: ❀Sugar Flower Slayer ❀Saccharon Flos Homicida❀
    Secondary Magic: ❀ A Gentleman's Experiments ❀

    Completed Re: Way Of The Storm Lord

    Post by Lester Drynedi on 3rd February 2018, 1:28 pm

    Hey there I'm Lester your grader! Please ask any questions below, any comments or changes are in the gorgeous colour!
    Just noting that you won't be able to use, the 4th UA, Sig spells, Wandering Winds, or C rank spells until you reach C rank.


    ❀ :

    @Margaret Elle wrote:Magic

    Primary Magic: Way Of The Storm Lord
    Secondary Magic: (Must be filled in later. Magic you bought at the store goes here)
    Caster or Holder: Caster
    Description: Way Of The Storm Lord has three requirements, making it difficult to the untrained to use. The first requirement it needs is the primal and powerful fury of a storm, the battering rain, fierce howling winds, roaring thunders, sky splitting lightning, each one of these things contributes to a cataclysmic storm that slowly brews inside the user as they fight, this is known as the Inner Storm. The second requirement it needs is the being, the person who uses The Way Of The Storm Lord, their body is reinforced forcibly through magic, torture, and training, to be able to handle the power of the Inner Storm and effects from outside forces. The last requirement it needs is the an outlet, it is common to see a Storm Lord using a weapon wreathed in magic, sometimes they also need to use fists and feet. When these three requirements are met one can be considered a Storm Lord.

    Yun Shen Long is a follower of The Way Of The Storm Lord who uses her fists and weapons in her range to deliver furious blows. Though what constitutes as a weapon to her differs from what everyone thinks is a weapon. Through The Way Of The Storm Lord she is able to use lightning, thunder, air, and water with her strikes or through her spells.
    Strengths:

    • Incorporates Multiple Elements To Her Fighting Style


    • Gives Her The Option To Forgo The Use Of Spells When Needed


    • Grows Stronger The Longer She Fights

    Weaknesses:

    • The Nature Of Her Magic Makes It Hard For Her To Be Stealthy


    • Does Not Have Long Range Spells


    • Causes Temporary Deafness or Blindness To Both Allies And Enemies


    • Causes Exhaustion When Used Too Much

    Lineage:
    Lineage: Rage of the Soul Torn
    Description: There was once a man, well not really a man, but a half-human, half hedgehog hybrid by the name of Pulse. Unlike his brother Crest, who possessed the ability to manipulate water and was a doctor who strived to help people, he was a destructive being who only wanted to rule. He became known as Master Pulse, whilst his brother became known as Doctor Crest. Pulse was a master of air manipulation for highly destructive purposes and his descendants, most of them full humans, gained this ability. The ability to make the very air into a destructive weapon.

    Ability: User gains access to a passive and is able to add 3 wind spells in addition to their magic to the spells.The spells gains are one of the user’s rank, one of a rank lower and one of a rank lower than that(max S-rank, Min D-rank). The passive ability is flight where they the wind wraps around them and allows them to fly around at their max speed or less.
    Usage: Passive flight. The 3 spells must be made in addition to the user’s spells in their magic. They cannot have two or more spells of the same rank either meaning that at D-rank they only receive one spell from this, at C-rank they will have a C-rank spell and a D-rank spell from this and at B-rank rank they will have a B-rank spell, a C-rank spell and a D-rank spell from this lineage.
    Unique Abilities:
    Unique Abilities:
    Harsh Conditioning: 50% Resistance To Nonmagical Damage.
    Cruel Conditioning: 50% Resistance To Magical Damage.
    Gathering Storm: The User's Inner Storm grows while in combat.

    • Attacking gives 1 Storm Stack, adding 2 more on a successful hit.


    • Casting gives 1 Storm Stack, adding 2 per target hit by a spell.


    • Moving gives 1 Storm Stack for every 5m of movement.
      ❀ Raise to every 50m


    • Receiving damage gives X Storm Stack/s. X being Damage before resistance and reduction is applied multiplied by .1 rounded up.
      ❀Remove receiving damage give stacks

    These Stacks can be consumed by casting spells or attacking, consuming all stacks and dealing Thunder/Lightning Damage equal to the number of stacks.
    ❀ Add that stacks cap at 50, and reset every thread.


    Storm Surge: For the purposes of overcoming resistance, the user's attacks are adaptive, dealing damage type (Physical/Magical) that the targets is more vulnerable to. It also deals 50% User Ranked Spell Damage.
    ❀Please drop down to 40%


    Spells:
    Signature Spells:

    Heaven Cries Out:
    Name Heaven Cries Out
    Rank: User Ranked (Max S)
    Type: Thunder Offensive
    Duration:Instant
    Cooldown:0 ❀ Needs a cooldown of 3 posts
    Description:This spell causes the user's next Attack to devastate anything it hits with thunderous might, dealing User Ranked Damage.
    Strengths:
    [/b]

    • Has the potential to cause a lot of damage against a single target.


    Weaknesses:


    • Needs to be in melee range to be used.


    • Only works against one target at a time.

    Overload:
    Name Overload
    Rank: D
    Type: Utility
    Duration:Instant
    Cooldown:0
    Description:Inflicts 20 DMG to self and either doubles Movement Speed or increase Attack or Spell Damage by 50% for the turn.
    Strengths:

    • A useful power boost.

    Weaknesses:

    • Inflicts damage to self to be used.


    • Can only be used for one boost, using another removes any boost cause by an Overload before it.

    Lineage Spells:

    Wandering Winds:
    Name Wandering Winds
    Rank: User Ranked (Max S)
    Type: Support
    Duration:1
    Cooldown:3
    Description:Part of her Lineage, Wandering Winds collects air as Yun moves, granting her a shield at the beginning of the post that will block up to the spell's current rank of damage. The moment that the shield is destroyed Yun instantly gains 5% Movement Speed/per current spell rank. This spell goes on cooldown after the shield breaks
    Strengths:

    • Shield and Movement Speed are excellent for keeping Yun unharmed

    Weaknesses:

    • Purely Defensive


    • Has little use outside of combat.

    Carrying Winds:
    Name Carrying Winds
    Rank: D
    Type: Support
    Duration:1
    Cooldown:3
    Description:Part of her Lineage, Carrying Winds causes wind to gather at an object that Yun can see and move it.
    Strengths:

    • Excellent for carrying or moving.

    Weaknesses:

    • No use in combat.


    • Purely a utility spell.

    D Rank Spells:

    Offensive Stance:
    Name Offensive Stance
    Rank: D
    Type: Offensive
    Duration:3
    Cooldown:4
    Description: Yun enters an offensive stance, getting ready to deliver sever blows. Taking this stance increases her Spell Damage by 60%.
    Strengths:

    • Increases her offensive power significantly

    Weaknesses:

    • Only affects Yun.


    • Can only hurt the opponent by using a spell.

    Defensive Stance:
    Name Defensive Stance
    Rank: D
    Type: Defensive
    Duration:3
    Cooldown:4
    Description: Yun enters a defensive stance, bracing herself to receive damage giving her 25% Damage Resistance until she takes more than 20 damage and only goes on cooldown once the damage threshold is reached, forcing her to abandon the stance.
    Strengths:

    • Can block a fair amount of damage.

    Weaknesses:

    • Easily overpowered by high amounts of damage.


    • Status effects can still go through

    Lightning Strike:
    Name Lightning Strike
    Rank: D
    Type: Lightning Offensive
    Duration:1
    Cooldown:3
    Description: Yun unleashes a single attack empowered by lightning. This attack deals D Rank Damage and can destroy nonmagical objects that get in the way not hindering the spell in any way. The impact causes the struck target to be stunned for 1 turn (Only if D Rank).
    Strengths:

    • Opens up opportunity for others.

    Weaknesses:

    • Needs to be in melee range to be used.


    • Only stuns D Rank.

    Static Field:
    Name Static Field
    Rank: D
    Type: Lightning Offensive
    Duration:3
    Cooldown:4
    Description: Yun creates a 30m radius field of electricity to generate around her. Enemies that start their turns in the field take 1/2 D Rank Damage and have to use all their movement to leave the area. ❀ Please add speed, 22.5mps or less
    Strengths:

    • Limits the mobility of anyone in in the field.

    Weaknesses:

    • Needs to be within 30m to affect.


    • Only works on D Rank.

    C Rank Spells:

    Electrocute:
    Name Electrocute
    Rank: C
    Type: Lightning Offensive
    Duration:1
    Cooldown:3
    Description: Yun grabs onto a single target and unleashes a powerful electric charge.
    This spell deals C Rank Damage and Stuns enemies C Rank or lower.
    Strengths:

    • Opens up opportunity for others.

    Weaknesses:

    • Needs to be in melee range to be used.


    • Only stuns C Rank or below.

    Thunderclap:
    Name Thunderclap
    Rank: C
    Type: Lightning Offensive
    Duration:1
    Cooldown:3
    Description: Yun snaps her fingers and amplifies the sound it makes to cause the sound of thunder to emanate in a 60m area. This spell deals 1/2 C Rank Damage and terrifies all entities in the area for 2 turns.
    Strengths:

    • Can cut off sound based communication.

    Weaknesses:

    • Can hit allies.


    • Only works on C Rank or below.

    Storm Spiral:
    Name Storm Spiral
    Rank: C
    Type: Storm Offensive
    Duration:1
    Cooldown:3
    Description: Yun creates a swirling spiral of Storm Magic 90m long, piercing through several enemies and dealing 75% C Rank Damage.
    ❀ Multitarget spells do 25% C rank damage, or you can switch it over to an AOE spell (60 meters, 50% damage)
    Strengths:

    • Can hit multiple enemies in a line.

    Weaknesses:

    • Can hit allies, so watch where you point it.


    • Only only deals damage once, it's more of a lance than a drill.

    List of Spell Fusions:(Locked until B rank)(List your Spell Fusions here, name them, category them, have them make sense, and most importantly make them shiny!)
    Fused Spells(What Spells Went into the Fusion and their Ranks?)[/b]


    ___________________________________________________________________
    avatar
    Lester Drynedi
     
     

    Administrator- Moderator- Developer/GFX Artist- Chatbox Moderator- Mythical VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Rising Star- Guild Master- Custom Slayer- Zodiac Key- Legal Guild Ace- A-Rank- Haiku Contest Participant- Richie Rich- Rich- Character Application Approved!- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Complete Your First Job!- Join A Faction!- Get A Pet!- Obtain A Lineage!- The Light- The Fallen- Master [1000]- Senior [500]- Novice [250]- Advertisement Achievement Badge- Cookie Achievement- Cupcake Achievement- Banana- Rainbow- Hero- Fire Badge- Have Seijin On Your Friends List- Be On Lester's Friends List- Be on Madame Astrid's friend list- Be on Izayuki's Friend List- Have Aiyanna On Your Friend's List- Be On Seijin's Foe List - Player
    Lineage : ❀ Drynedi' Efflorescence ❀
    Position : ❀ Florist ❀
    Posts : 1270
    Guild : ❀ GM of Crystal Swan ❀
    Cosmic Coins : 0
    Dungeon Tokens : 1
    Mentor : ❀ Desirée Blooms ❀
    Experience : 9,918.75
    Brownie Points :

    Character Sheet
    Character Name: Lester Drynedi
    Primary Magic: ❀Sugar Flower Slayer ❀Saccharon Flos Homicida❀
    Secondary Magic: ❀ A Gentleman's Experiments ❀

    Completed Re: Way Of The Storm Lord

    Post by Lester Drynedi on 4th February 2018, 2:34 pm

    ❀:

    @Margaret Elle wrote:Magic

    Primary Magic: Way Of The Storm Lord
    Secondary Magic: (Must be filled in later. Magic you bought at the store goes here)
    Caster or Holder: Caster
    Description: Way Of The Storm Lord has three requirements, making it difficult to the untrained to use. The first requirement it needs is the primal and powerful fury of a storm, the battering rain, fierce howling winds, roaring thunders, sky splitting lightning, each one of these things contributes to a cataclysmic storm that slowly brews inside the user as they fight, this is known as the Inner Storm. The second requirement it needs is the being, the person who uses The Way Of The Storm Lord, their body is reinforced forcibly through magic, torture, and training, to be able to handle the power of the Inner Storm and effects from outside forces. The last requirement it needs is the an outlet, it is common to see a Storm Lord using a weapon wreathed in magic, sometimes they also need to use fists and feet. When these three requirements are met one can be considered a Storm Lord.

    Yun Shen Long is a follower of The Way Of The Storm Lord who uses her fists and weapons in her range to deliver furious blows. Though what constitutes as a weapon to her differs from what everyone thinks is a weapon. Through The Way Of The Storm Lord she is able to use lightning, thunder, air, and water with her strikes or through her spells.
    Strengths:

    • Incorporates Multiple Elements To Her Fighting Style


    • Gives Her The Option To Forgo The Use Of Spells When Needed


    • Grows Stronger The Longer She Fights

    Weaknesses:

    • The Nature Of Her Magic Makes It Hard For Her To Be Stealthy


    • Does Not Have Long Range Spells


    • Causes Temporary Deafness or Blindness To Both Allies And Enemies


    • Causes Exhaustion When Used Too Much

    Lineage:
    Lineage: Rage of the Soul Torn
    Description: There was once a man, well not really a man, but a half-human, half hedgehog hybrid by the name of Pulse. Unlike his brother Crest, who possessed the ability to manipulate water and was a doctor who strived to help people, he was a destructive being who only wanted to rule. He became known as Master Pulse, whilst his brother became known as Doctor Crest. Pulse was a master of air manipulation for highly destructive purposes and his descendants, most of them full humans, gained this ability. The ability to make the very air into a destructive weapon.

    Ability: User gains access to a passive and is able to add 3 wind spells in addition to their magic to the spells.The spells gains are one of the user’s rank, one of a rank lower and one of a rank lower than that(max S-rank, Min D-rank). The passive ability is flight where they the wind wraps around them and allows them to fly around at their max speed or less.
    Usage: Passive flight. The 3 spells must be made in addition to the user’s spells in their magic. They cannot have two or more spells of the same rank either meaning that at D-rank they only receive one spell from this, at C-rank they will have a C-rank spell and a D-rank spell from this and at B-rank rank they will have a B-rank spell, a C-rank spell and a D-rank spell from this lineage.
    Unique Abilities:
    Unique Abilities:
    Harsh Conditioning: 50% Resistance To Nonmagical Damage.
    Cruel Conditioning: 50% Resistance To Magical Damage.
    Gathering Storm: The User's Inner Storm grows while in combat.

    • Attacking gives 1 Storm Stack, adding 2 more on a successful hit.


    • Casting gives 1 Storm Stack, adding 2 per target hit by a spell.


    • Moving gives 1 Storm Stack for every 50m of movement.

    These Stacks can be consumed by casting spells or attacking, consuming all stacks and dealing Thunder/Lightning Damage equal to the number of stacks. Caps at 50 and resets every thread.

    Storm Surge: For the purposes of overcoming resistance, the user's attacks are adaptive, dealing damage type (Physical/Magical) that the targets is more vulnerable to. It also deals 40% User Ranked Spell Damage.


    Spells:
    Signature Spells:

    Heaven Cries Out:
    Name Heaven Cries Out
    Rank: User Ranked (Max S)
    Type: Thunder Offensive
    Duration:Instant
    Cooldown:0
    Description:Yun attacks with a punch or a kick and causes it to devastate anything it hits with thunderous might, dealing User Ranked Damage.
    Strengths:
    [/b]

    • Has the potential to cause a lot of damage against a single target.


    Weaknesses:


    • Needs to be in melee range to be used.


    • Only works against one target at a time.

    Overload:
    Name Overload
    Rank: D
    Type: Utility
    Duration:Instant
    Cooldown:0
    Description:Inflicts 20 DMG to self and either doubles Movement Speed or increase Attack or Spell Damage by 50% for the turn.
    Strengths:

    • A useful power boost.

    Weaknesses:

    • Inflicts damage to self to be used.


    • Can only be used for one boost, using another removes any boost cause by an Overload before it.

    Lineage Spells:

    Wandering Winds:
    Name Wandering Winds
    Rank: User Ranked (Max S)
    Type: Support
    Duration:1
    Cooldown:3
    Description:Part of her Lineage, Wandering Winds collects air as Yun moves, granting her a shield at the beginning of the post that will block up to the spell's current rank of damage. The moment that the shield is destroyed Yun instantly gains 5% Movement Speed/per current spell rank. This spell goes on cooldown after the shield breaks
    Strengths:

    • Shield and Movement Speed are excellent for keeping Yun unharmed

    Weaknesses:

    • Purely Defensive


    • Has little use outside of combat.

    Carrying Winds:
    Name Carrying Winds
    Rank: D
    Type: Support
    Duration:1
    Cooldown:3
    Description:Part of her Lineage, Carrying Winds causes wind to gather at an object that Yun can see and move it.
    Strengths:

    • Excellent for carrying or moving.

    Weaknesses:

    • No use in combat.


    • Purely a utility spell.

    D Rank Spells:

    Offensive Stance:
    Name Offensive Stance
    Rank: D
    Type: Offensive
    Duration:3
    Cooldown:4
    Description: Yun enters an offensive stance, getting ready to deliver sever blows. Taking this stance increases her Spell Damage by 60%.
    Strengths:

    • Increases her offensive power significantly

    Weaknesses:

    • Only affects Yun.


    • Can only hurt the opponent by using a spell.

    Defensive Stance:
    Name Defensive Stance
    Rank: D
    Type: Defensive
    Duration:3
    Cooldown:4
    Description: Yun enters a defensive stance, bracing herself to receive damage giving her 25% Damage Resistance until she takes more than 20 damage and only goes on cooldown once the damage threshold is reached, forcing her to abandon the stance.
    Strengths:

    • Can block a fair amount of damage.

    Weaknesses:

    • Easily overpowered by high amounts of damage.


    • Status effects can still go through

    Lightning Strike:
    Name Lightning Strike
    Rank: D
    Type: Lightning Offensive
    Duration:1
    Cooldown:3
    Description: Yun unleashes a single attack empowered by lightning. This attack deals D Rank Damage and can destroy nonmagical objects that get in the way not hindering the spell in any way. The impact causes the struck target to be stunned for 1 turn (Only if D Rank).
    Strengths:

    • Opens up opportunity for others.

    Weaknesses:

    • Needs to be in melee range to be used.


    • Only stuns D Rank.

    Static Field:
    Name Static Field
    Rank: D
    Type: Lightning Offensive
    Duration:3
    Cooldown:4
    Description: Yun creates a field of electricity to generate around her that expands at the speed of 22.5m/s until it reaches 30m in radius. Enemies that start their turns in the field take 1/2 D Rank Damage and have to use all their movement to leave the area.
    Strengths:

    • Limits the mobility of anyone in in the field.

    Weaknesses:

    • Needs to be within 30m to affect.


    • Only works on D Rank.

    C Rank Spells:

    Electrocute:
    Name Electrocute
    Rank: C
    Type: Lightning Offensive
    Duration:1
    Cooldown:3
    Description: Yun grabs onto a single target and unleashes a powerful electric charge.
    This spell deals C Rank Damage and Stuns enemies C Rank or lower.
    Strengths:

    • Opens up opportunity for others.

    Weaknesses:

    • Needs to be in melee range to be used.


    • Only stuns C Rank or below.

    Thunderclap:
    Name Thunderclap
    Rank: C
    Type: Lightning Offensive
    Duration:1
    Cooldown:3
    Description: Yun snaps her fingers and amplifies the sound it makes to cause the sound of thunder to emanate in a 60m area. This spell deals 1/2 C Rank Damage and terrifies all entities in the area for 2 turns.
    Strengths:

    • Can cut off sound based communication.

    Weaknesses:

    • Can hit allies.


    • Only works on C Rank or below.

    Storm Spiral:
    Name Storm Spiral
    Rank: C
    Type: Storm Offensive
    Duration:1
    Cooldown:3
    Description: Yun creates a swirling spiral of Storm Magic 60m long, piercing through several enemies and dealing 50% C Rank Damage.
    Strengths:

    • Can hit multiple enemies in a line.

    Weaknesses:

    • Can hit allies, so watch where you point it.


    • Only only deals damage once, it's more of a lance than a drill.

    List of Spell Fusions:(Locked until B rank)(List your Spell Fusions here, name them, category them, have them make sense, and most importantly make them shiny!)
    Fused Spells(What Spells Went into the Fusion and their Ranks?)[/b]



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      Current date/time is 20th August 2018, 3:28 pm