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    Primary Magic: Dark Sorcery

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    Mitatron the Malacath

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    Primary Magic: Dark Sorcery

    Post by Mitatron the Malacath on 22nd December 2017, 7:06 pm







    |Primary Magic| Dark Sorcery |Caster Magic|



    A form of lost magic developed and practiced by a unknown figure within a unseen realm. The magic focused on using corrupting and dark energies in order to manipulate the natural world, and the forces of reality through the uses of incantations and gestures. By those against whom it was used, Witchcraft was also called Dark Sorcery, was described as the full destructive power of the malefic force or Dark magics. Its power was gained from negative emotions, and grew stronger and more corrupting with each expression. This form of magic is complex and strong users of this ability was said to channel the dark energies to warp minds, alter the environment, and destroy whatever obstacles stood in their way. The unseen figure granted the knowledge of the foul act through a book known as the Codex. This book eventually fell into the hands of the Valkhorion family, which was then passed down to Victor. The power of this magic drove Victor's family insane, and soon the unseen figure claimed the souls of his parents. However, Victor was able to outwit the figure and claim mastery over this dark arts. The corrupting powers contain within this magic did not leave him untouched, and he has become slightly more unnerving than most people.

    Altering Darkness
    It is common knowledge that this magic involves the manipulation of darkness and shadows. By itself, darkness can be used to cloud everything into total darkness, but by accessing a dimension of dark energy it can be channeled to devastating effects. It can be shaped and manifested in various ways, and often used to overwhelm a enemy with dark energy. 

    Altering Mentality
    The main power of sorcery comes in the form for the user to exert mental dominance over a opponent. Sorcerers or Witches, who commonly practice this path of sorcery can conjure realistic illusions that could physical harm a opponent, radiate a horrific aura that will strike fear in nearby allies, enhances their abilities of persuasion, and some could dominate the mind of others. 

    Altering Reality 
    The second main power of sorcery comes in the form in the manipulation of reality and nature. Users of this branch of magic doesn't generally have a concern for the natural order of things, and often alter the natural order of things for their pleasure. Sorcerers or witches, who practice this path of sorcery can conjure spirits form the unseen realm, conjure powerful storms or hurricanes, taint the area with corrupt magic, and then finally use a form of living magic. 


    Strengths|Weaknesses:

    Strengths|
    S| False Elements: User can shape darkness into a mimicry of a certain element, making it somewhat dangerous for a Dragon Slayer to eat. He can also use his magics to manipulate nature by corrupting it, making 'corrupt elements'

    S| Versatile: This magic offers different types of spells that could easily be used for almost any combat situation. It offers: AoE spells, DoT Spells, Single targeting spells, Defensive spells, Debuff & Buff spells. 

    Weaknesses|
    W|Friendly Fire- Some of theses spells take place within a certain area. So if a ally is within that certain area, they can then be affected by the spell. Lastly, some of the spells are illusion based and open to everyone, meaning that some illusions can confuse allies. 

    W|Unholy Magicks- This form of magic involves the uses of channeling the malefic forces and it is classified as unholy magic. Because of its status as unholy magic or dark magic, it is weak against light magic or holy magic of higher rank. 

    W|Spell Casting- Most if not all of the spells requires some sort of gesture of incantation to be committed in order to activate the spell. Thus if the user was incapable of speaking or moving his hands, then they will be unable to caste certain spells.  

    W|Slayer Weakness: The sorcery in which is used can manipulate the forces of nature, and to some degree create 'corrupted' elements. Theses elements although corrupted can still be consumed by those that could eat the elements. 




    Unique Abilities 




    Birds Eye View:

    Avis Oculus Visum- There exist a strong bond between his pet raven, Ainur and himself. This bond was created through a ritual in which a witch or sorcerer transforms their pet into a familiar, allowing the two to communicate through a telepathic link. This ability allows him to take over the mind of his raven, allowing him to control the bird as if it was his own body. However, doing so would leave his actual body vulnerable to attack so this would be something he wouldn't want to do in the middle of combat. 

    Aura Constructs:

    Creare arma essentia: Literally translating into essences create weapons, which essence is another word used to describe aura. A basic unique ability that must be mastered in order to be considered a real sorcerer, it involves manipulating ones aura to create items or weapons. Theses constructs are usually a purple in nature, and they are equivalent to weak grade equipment: only last for one thread or until disassembled. 


    Disk of Flight:

    Creare orbis de fuga: Literally translating into create a disk of flight, a common spell in which he uses often. This unique ability is infact a lessor spell that Vincent has mastered since he was a little squirt, and it is one of the most basic spells a little witch can learn. It creates a purple magic circle large enough so that only the user can stand on it. Which when he does stand on it allows him to flight a ranked sprinting speeds. 





    Last edited by Mitatron the Malacath on 23rd December 2017, 5:44 pm; edited 2 times in total
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    Re: Primary Magic: Dark Sorcery

    Post by Mitatron the Malacath on 22nd December 2017, 8:22 pm





    D-Rank Spells 



    Wandering Crows:

    Name: Corvi profungus
    Rank: D-rank
    Type: Utility|Supplementary|Support
    Description: The user does not need to make a gesture in order to activate the spell, nor does he need to recite the incantation. Instead the caster can mentally recite the incantation to himself, which he does so in order not to lose the element of surprise. When activated the spells allows the user's body to dissemble into a swarm of their familiar animal, for Vincent this means that he will disperse into a flock of crows. When he activates this spell Vincent body will be broken down into a flock of about six or five crows,  that he can move and control freely. He can use this spell as a form of substitution, allowing him to 'teleport' 15 meters away from his current position. After the duration of the spell his body would automatically resemble.
    Duration|Cooldown: 1 post|2 post
    Strength|Weaknesses

    • S| Allows him to move across the battle field easily
    • S| Allows him to quickly evade a attack
    • W| Does not increase his damage
    • W| It takes all six or five crows to meet rank physical damage
    • W| The transformation does not last long


    Dark Bolt:

    Name: Terebrare velamen acantho malum
    Rank: D-rank 
    Type: Offensive|Darkness|AoE
    Description: One of the more basic techniques within Vincent's arsenal of sorceries. The sorcerer would once again pronounce the incantation, and hold his hands towards the center of his stomach and concentrate dark energies into the palms of his hands. This would create a ball made out of dark corrupted energy that will crackle and swell with power, until Vincent launches the attack. That would crackle through the sky like a purple bolt of lightning, upon a impact with a surface or target, it will erupt into a small mushroom cloud like explosion. The bolt of dark energy has a 20 meter range, while the mushroom cloud explosion has a 4 meter diameter. The mushroom cloud explosion does not deal any damage to the environment, although it can deal damage to allies in the way. Furthermore, even though it is not necessary lightning magic it will shock the opponent for 50% d-rank damage. 
    Duration|Cool-down: 1 post|2 post 
    Strength|Weaknesses

    • S| A straight forward quick attack 
    • S|Deals straight up D-rank damage
    • S| Dangerous for dragon slayer to eat
    • W| Can be easily dodged or evaded
    • W|Allies can be affected by the spell
    • W|Needs his mouth and hands unrestricted
    • W|Can be consumed by a darkness/shadow dragon slayer



    Summon Watcher:

    Name: Ex ultra porrigi hujus mundi, vigilator meum et vocavi te in obumbratio
    Rank: D-rank 
    Type: Spirit|Summon|Defensive
    Description:  The watcher is a creature that was once of pure divinity, placed under the command of the divine embodiment of hope. But evil forces turn the watcher away from the divine grace, and as punishment he was forced to wander the unseen world. After preforming the needed spell gesture and saying the incantation, a magic circle will appear next to Vincent. The circle will turn rapidly and it would force the watcher to appear within a puff of colored smoke. The creature somewhat looks like a translucent shadowy creature with a mask for a face, and it appears to be rather harmless but it has a daunting stare.The summon has normal rank stats meaning that it can only deal 5 points of unarmed damage, with 50 points in health.
    Duration|Cool-down: 3 post duration| 4 post cool-down

    Containment: In the other realm sorcerers would bind watchers into stone statues for this ability. As a active ability the Watcher can create a dome like barrier, with a 10 meter diameter, within a 20 meter range of the watcher. The barrier will protect and trap anyone within the barrier, but will break when it comes into contact with either 3 d-rank spell or 1 c-rank spell.The barrier prevents anyone from leaving or entering into its radius, meaning that it can trap the caster, and allies. This also means that the user cannot caste spells out of the barrier. 
    Duration|Cool-down: 2 post duration|3 post cool-down

    Linked Sight: The watcher's passive ability is his linked sight with its caster. Upon summoning a telepathic bond is created between the caster and the watcher, allowing the two to share eye sight. Meaning that whatever the watcher is seeing, the caster can see it too. However, this link is destroyed when the creatures duration is up. 

    Strength|Weaknesses 

    • S| Can protect the caster 
    • S| Can contain enemies 
    • S| The barrier can be reduced in size if needed
    • W| Can accidentally contain allies
    • W| C-rank light magic can dispel the watcher
    • W| The barrier can only withstand 2 D-rank spells
    • W| Has normal ranked summon stats 



    Dread Visage:

    Name: Caliginis et pavoris deducere ex malo caligo
    Rank: D-rank
    Type: Immobilization|Fear|Multi-target|Darkness
    Description: One of the basic illusion spells first taught to Vincent and one of his most favorite spells. After reciting the incantation and preforming a gesture of magical power, the sorcerer releases a black mist that forms into a cloud that stretches over 20 meter diameter around the caster. The evil mist will strike deep within the target's subconsciousness and instill a terrible foreboding feeling within anyone in the radius of the spell: minus the caster of course. For one post anyone within the spell vicinity will experience a deep sense of fear that would paralyze them however, after the first post they will only experience the sense of fear instead of being paralyzed. The effect of the spell works fully on the same or lower rank, 50% on the rank above and 25% on two ranks above.
    Duration|Cooldown: 3 posts|4 posts
    Strength|Weaknesses

    • S| Immobilize opponents for 1 post
    • S| Does not affect allies
    • S| Can affect mages one rank above
    • S| Opponents in range can't dodge
    • W| Does no damage by itself
    • W| Caster needs to be able to speak
    • W| Must be able to make gesture
    • W| Works on 50% above one rank
    • W| Works on 25% above two rank







    Last edited by Mitatron the Malacath on 31st December 2017, 7:31 am; edited 1 time in total
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    Desirée Blooms
     
     

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    Re: Primary Magic: Dark Sorcery

    Post by Desirée Blooms on 30th December 2017, 11:28 pm

    Hello Mitatron, I am Desirée Blooms, and I will be grading your magic today. All edits will be in this color.
    Please bump this thread once these edits have been made.
    Click for Edits:

    @Mitatron the Malacath wrote:




    D-Rank Spells 



    Wandering Crows:

    Name: Corvi profungus
    Rank: D-rank
    Type: Utility|Supplementary|Support
    Description: The user does not need to make a gesture in order to activate the spell, nor does he need to recite the incantation. Instead the caster can mentally recite the incantation to himself, which he does so in order not to lose the element of surprise. When activated the spells allows the user's body to dissemble into a swarm of their familiar animal, for Vincent this means that he will disperse into a flock of crows. When he activates this spell Vincent body will be broken down into a flock of about six or five crows,  that he can move and control freely. He can use this spell as a form of substitution, allowing him to 'teleport' thirty meters away from his current position. After the duration of the spell his body would automatically resemble. As teleportation spells follow burst ranges, please change the teleport range to fifteen meters away instead of thirty.
    Duration|Cooldown: 1 post|2 post
    Strength|Weaknesses

    • S| Allows him to move across the battle field easily
    • S| Allows him to quickly evade a attack
    • W| Does not increase his damage
    • W| It takes all six or five crows to meet rank physical damage
    • W| The transformation does not last long


    Dark Bolt:

    Name: Terebrare velamen acantho malum
    Rank: D-rank 
    Type: Offensive|Darkness|AoE
    Description: One of the more basic techniques within Vincent's arsenal of sorceries. The sorcerer would once again pronounce the incantation, and hold his hands towards the center of his stomach and concentrate dark energies into the palms of his hands. This would create a ball made out of dark corrupted energy that will crackle and swell with power, until Vincent launches the attack. That would crackle through the sky like a purple bolt of lightning, upon a impact with a surface or target, it will errupt into a small mushroom cloud like explosion. The bolt of dark energy has a 20 meter range, while the mushroom cloud explosion has a 6 meter diameter. The mushroom cloud explosion does not deal any damage to the environment, although it can deal damage to allies in the way. Furthermore, even though it is not necessary lightning magic it will shock the opponent for d-rank damage. Please state that this spell will shock the opponent for half / 50% d-rank damage, as this follows AoE rules.
    Duration|Cool-down: 1 post|2 post 
    Strength|Weaknesses

    • S| A straight forward quick attack 
    • S|Deals straight up D-rank damage
    • S| Dangerous for dragon slayer to eat
    • W| Can be easily dodged or evaded
    • W|Allies can be affected by the spell
    • W|Needs his mouth and hands unrestricted
    • W|Can be consumed by a darkness/shadow dragon slayer



    Summon Watcher:

    Name: Ex ultra porrigi hujus mundi, vigilator meum et vocavi te in obumbratio
    Rank: D-rank 
    Type: Spirit|Summon|Defensive
    Description:  The watcher is a creature that was once of pure divinity, placed under the command of the divine embodiment of hope. But evil forces turn the watcher away from the divine grace, and as punishment he was forced to wander the unseen world. After preforming the needed spell gesture and saying the incantation, a magic circle will appear next to Vincent. The circle will turn rapidly and it would force the watcher to appear within a puff of colored smoke. The creature somewhat looks like a translucent shadowy creature with a mask for a face, and it appears to be rather harmless but it has a daunting stare.The summon has normal rank stats meaning that it can only deal 5 points of unarmed damage, with 50 points in health.
    Duration|Cool-down: 3 post duration| 4 post cool-down

    Containment: In the other realm sorcerers would bind watchers into stone statues for this ability. As a active ability the Watcher can create a dome like barrier, with a 10 meter diameter, within a 20 meter range of the watcher. The barrier will protect and trap anyone within the barrier, but will break when it comes into contact with either 3 d-rank spell or 1 c-rank spell.The barrier prevents anyone from leaving or entering into its radius, meaning that it can trap the caster, and allies. This also means that the user cannot caste spells out of the barrier. 
    Duration|Cool-down: 2 post duration|3 post cool-down

    Linked Sight: The watcher's passive ability is his linked sight with its caster. Upon summoning a telepathic bond is created between the caster and the watcher, allowing the two to share eye sight. Meaning that whatever the watcher is seeing, the caster can see it too. However, this link is destroyed when the creatures duration is up. 

    Strength|Weaknesses 

    • S| Can protect the caster 
    • S| Can contain enemies 
    • S| The barrier can be reduced in size if needed
    • W| Can accidentally contain allies
    • W| C-rank light magic can dispel the watcher
    • W| The barrier can only withstand 2 D-rank spells
    • W| Has normal ranked summon stats 



    Dread Visage:

    Name: Caliginis et pavoris deducere ex malo caligo
    Rank: D-rank
    Type: Immobilization|Fear|Multi-target|Darkness
    Description: One of the basic illusion spells first taught to Vincent and one of his most favorite spells. After reciting the incantation and preforming a gesture of magical power, the sorcerer releases a black mist that forms into a cloud that stretches over 20 meter diameter around the caster. The evil mist will strike deep within the target's subconsciousness and instill a terrible foreboding feeling within anyone in the radius of the spell: minus the caster of course. For one post anyone within the spell vicinity will experience a deep sense of fear that would paralyze them however, after the first post they will only experience the sense of fear instead of being paralyzed. Please change the effect of this spell in regards to the numbers to fit the new rule of; "Effects are clarified to now work fully on the same or lower rank, 50% on the rank above and 25% on two ranks above."
    Duration|Cooldown: 3 posts|4 posts
    Strength|Weaknesses

    • S| Immobilize opponents for 1 post
    • S| Does not affect allies
    • S| Can affect mages one rank above
    • S| Opponents in range can't dodge
    • W| Does no damage by itself
    • W| Caster needs to be able to speak
    • W| Must be able to make gesture
    • W| In order to affect one rank above, +5 points of mana required Please change in regards to my above edit.
    • W| Mages two ranks above are immune to the fear/immobilization Please change in regards to my above edit.







    ___________________________________________________________________


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    Mitatron the Malacath

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    Secondary Magic:

    Re: Primary Magic: Dark Sorcery

    Post by Mitatron the Malacath on 31st December 2017, 7:32 am

    I believe the correct changes
    -I also tinkered the Evil bolt diameter
    turned it into 4 meters instead.
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    Desirée Blooms
     
     

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    Character Name: ☆ Desirée Blooms ☆
    Primary Magic: ☆ Stellae Aurōrae ;; Aurora Demon Slayer ☆
    Secondary Magic: ☆ Lux Alba ;; White Dragon Slayer ☆ Tertiary Magic: Musicum Talentum ☆

    Re: Primary Magic: Dark Sorcery

    Post by Desirée Blooms on 31st December 2017, 11:42 am

    Spoiler:
    @Mitatron the Malacath wrote:






    |Primary Magic| Dark Sorcery |Caster Magic|



    A form of lost magic developed and practiced by a unknown figure within a unseen realm. The magic focused on using corrupting and dark energies in order to manipulate the natural world, and the forces of reality through the uses of incantations and gestures. By those against whom it was used, Witchcraft was also called Dark Sorcery, was described as the full destructive power of the malefic force or Dark magics. Its power was gained from negative emotions, and grew stronger and more corrupting with each expression. This form of magic is complex and strong users of this ability was said to channel the dark energies to warp minds, alter the environment, and destroy whatever obstacles stood in their way. The unseen figure granted the knowledge of the foul act through a book known as the Codex. This book eventually fell into the hands of the Valkhorion family, which was then passed down to Victor. The power of this magic drove Victor's family insane, and soon the unseen figure claimed the souls of his parents. However, Victor was able to outwit the figure and claim mastery over this dark arts. The corrupting powers contain within this magic did not leave him untouched, and he has become slightly more unnerving than most people.

    Altering Darkness
    It is common knowledge that this magic involves the manipulation of darkness and shadows. By itself, darkness can be used to cloud everything into total darkness, but by accessing a dimension of dark energy it can be channeled to devastating effects. It can be shaped and manifested in various ways, and often used to overwhelm a enemy with dark energy. 

    Altering Mentality
    The main power of sorcery comes in the form for the user to exert mental dominance over a opponent. Sorcerers or Witches, who commonly practice this path of sorcery can conjure realistic illusions that could physical harm a opponent, radiate a horrific aura that will strike fear in nearby allies, enhances their abilities of persuasion, and some could dominate the mind of others. 

    Altering Reality 
    The second main power of sorcery comes in the form in the manipulation of reality and nature. Users of this branch of magic doesn't generally have a concern for the natural order of things, and often alter the natural order of things for their pleasure. Sorcerers or witches, who practice this path of sorcery can conjure spirits form the unseen realm, conjure powerful storms or hurricanes, taint the area with corrupt magic, and then finally use a form of living magic. 


    Strengths|Weaknesses:

    Strengths|
    S| False Elements: User can shape darkness into a mimicry of a certain element, making it somewhat dangerous for a Dragon Slayer to eat. He can also use his magics to manipulate nature by corrupting it, making 'corrupt elements'

    S| Versatile: This magic offers different types of spells that could easily be used for almost any combat situation. It offers: AoE spells, DoT Spells, Single targeting spells, Defensive spells, Debuff & Buff spells. 

    Weaknesses|
    W|Friendly Fire- Some of theses spells take place within a certain area. So if a ally is within that certain area, they can then be affected by the spell. Lastly, some of the spells are illusion based and open to everyone, meaning that some illusions can confuse allies. 

    W|Unholy Magicks- This form of magic involves the uses of channeling the malefic forces and it is classified as unholy magic. Because of its status as unholy magic or dark magic, it is weak against light magic or holy magic of higher rank. 

    W|Spell Casting- Most if not all of the spells requires some sort of gesture of incantation to be committed in order to activate the spell. Thus if the user was incapable of speaking or moving his hands, then they will be unable to caste certain spells.  

    W|Slayer Weakness: The sorcery in which is used can manipulate the forces of nature, and to some degree create 'corrupted' elements. Theses elements although corrupted can still be consumed by those that could eat the elements. 




    Unique Abilities 




    Birds Eye View:

    Avis Oculus Visum- There exist a strong bond between his pet raven, Ainur and himself. This bond was created through a ritual in which a witch or sorcerer transforms their pet into a familiar, allowing the two to communicate through a telepathic link. This ability allows him to take over the mind of his raven, allowing him to control the bird as if it was his own body. However, doing so would leave his actual body vulnerable to attack so this would be something he wouldn't want to do in the middle of combat. 

    Aura Constructs:

    Creare arma essentia: Literally translating into essences create weapons, which essence is another word used to describe aura. A basic unique ability that must be mastered in order to be considered a real sorcerer, it involves manipulating ones aura to create items or weapons. Theses constructs are usually a purple in nature, and they are equivalent to weak grade equipment: only last for one thread or until disassembled. 


    Disk of Flight:

    Creare orbis de fuga: Literally translating into create a disk of flight, a common spell in which he uses often. This unique ability is infact a lessor spell that Vincent has mastered since he was a little squirt, and it is one of the most basic spells a little witch can learn. It creates a purple magic circle large enough so that only the user can stand on it. Which when he does stand on it allows him to flight a ranked sprinting speeds. 




    @Mitatron the Malacath wrote:




    D-Rank Spells 



    Wandering Crows:

    Name: Corvi profungus
    Rank: D-rank
    Type: Utility|Supplementary|Support
    Description: The user does not need to make a gesture in order to activate the spell, nor does he need to recite the incantation. Instead the caster can mentally recite the incantation to himself, which he does so in order not to lose the element of surprise. When activated the spells allows the user's body to dissemble into a swarm of their familiar animal, for Vincent this means that he will disperse into a flock of crows. When he activates this spell Vincent body will be broken down into a flock of about six or five crows,  that he can move and control freely. He can use this spell as a form of substitution, allowing him to 'teleport' 15 meters away from his current position. After the duration of the spell his body would automatically resemble.
    Duration|Cooldown: 1 post|2 post
    Strength|Weaknesses

    • S| Allows him to move across the battle field easily
    • S| Allows him to quickly evade a attack
    • W| Does not increase his damage
    • W| It takes all six or five crows to meet rank physical damage
    • W| The transformation does not last long


    Dark Bolt:

    Name: Terebrare velamen acantho malum
    Rank: D-rank 
    Type: Offensive|Darkness|AoE
    Description: One of the more basic techniques within Vincent's arsenal of sorceries. The sorcerer would once again pronounce the incantation, and hold his hands towards the center of his stomach and concentrate dark energies into the palms of his hands. This would create a ball made out of dark corrupted energy that will crackle and swell with power, until Vincent launches the attack. That would crackle through the sky like a purple bolt of lightning, upon a impact with a surface or target, it will erupt into a small mushroom cloud like explosion. The bolt of dark energy has a 20 meter range, while the mushroom cloud explosion has a 4 meter diameter. The mushroom cloud explosion does not deal any damage to the environment, although it can deal damage to allies in the way. Furthermore, even though it is not necessary lightning magic it will shock the opponent for 50% d-rank damage. 
    Duration|Cool-down: 1 post|2 post 
    Strength|Weaknesses

    • S| A straight forward quick attack 
    • S|Deals straight up D-rank damage
    • S| Dangerous for dragon slayer to eat
    • W| Can be easily dodged or evaded
    • W|Allies can be affected by the spell
    • W|Needs his mouth and hands unrestricted
    • W|Can be consumed by a darkness/shadow dragon slayer



    Summon Watcher:

    Name: Ex ultra porrigi hujus mundi, vigilator meum et vocavi te in obumbratio
    Rank: D-rank 
    Type: Spirit|Summon|Defensive
    Description:  The watcher is a creature that was once of pure divinity, placed under the command of the divine embodiment of hope. But evil forces turn the watcher away from the divine grace, and as punishment he was forced to wander the unseen world. After preforming the needed spell gesture and saying the incantation, a magic circle will appear next to Vincent. The circle will turn rapidly and it would force the watcher to appear within a puff of colored smoke. The creature somewhat looks like a translucent shadowy creature with a mask for a face, and it appears to be rather harmless but it has a daunting stare.The summon has normal rank stats meaning that it can only deal 5 points of unarmed damage, with 50 points in health.
    Duration|Cool-down: 3 post duration| 4 post cool-down

    Containment: In the other realm sorcerers would bind watchers into stone statues for this ability. As a active ability the Watcher can create a dome like barrier, with a 10 meter diameter, within a 20 meter range of the watcher. The barrier will protect and trap anyone within the barrier, but will break when it comes into contact with either 3 d-rank spell or 1 c-rank spell.The barrier prevents anyone from leaving or entering into its radius, meaning that it can trap the caster, and allies. This also means that the user cannot caste spells out of the barrier. 
    Duration|Cool-down: 2 post duration|3 post cool-down

    Linked Sight: The watcher's passive ability is his linked sight with its caster. Upon summoning a telepathic bond is created between the caster and the watcher, allowing the two to share eye sight. Meaning that whatever the watcher is seeing, the caster can see it too. However, this link is destroyed when the creatures duration is up. 

    Strength|Weaknesses 

    • S| Can protect the caster 
    • S| Can contain enemies 
    • S| The barrier can be reduced in size if needed
    • W| Can accidentally contain allies
    • W| C-rank light magic can dispel the watcher
    • W| The barrier can only withstand 2 D-rank spells
    • W| Has normal ranked summon stats 



    Dread Visage:

    Name: Caliginis et pavoris deducere ex malo caligo
    Rank: D-rank
    Type: Immobilization|Fear|Multi-target|Darkness
    Description: One of the basic illusion spells first taught to Vincent and one of his most favorite spells. After reciting the incantation and preforming a gesture of magical power, the sorcerer releases a black mist that forms into a cloud that stretches over 20 meter diameter around the caster. The evil mist will strike deep within the target's subconsciousness and instill a terrible foreboding feeling within anyone in the radius of the spell: minus the caster of course. For one post anyone within the spell vicinity will experience a deep sense of fear that would paralyze them however, after the first post they will only experience the sense of fear instead of being paralyzed. The effect of the spell works fully on the same or lower rank, 50% on the rank above and 25% on two ranks above.
    Duration|Cooldown: 3 posts|4 posts
    Strength|Weaknesses

    • S| Immobilize opponents for 1 post
    • S| Does not affect allies
    • S| Can affect mages one rank above
    • S| Opponents in range can't dodge
    • W| Does no damage by itself
    • W| Caster needs to be able to speak
    • W| Must be able to make gesture
    • W| Works on 50% above one rank
    • W| Works on 25% above two rank








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      Current date/time is 27th May 2018, 6:25 am