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    Celeste Vagarosa | Archival Gun

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    Celeste Vagarosa

    Player -
    Lineage : Technological Superiority
    Position : None
    Posts : 151
    Guild : Blue Pegasus
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 17
    Mentor : Dragons and Stoners?
    Experience : 450

    Character Sheet
    Character Name: Mavis S. Lockheart
    Primary Magic: Archive Gun
    Secondary Magic:

    Celeste Vagarosa | Archival Gun

    Post by Celeste Vagarosa on 23rd September 2017, 10:28 pm

    Magic

    Primary Magic: Archival Gun Magic
    Secondary Magic: N/A
    Caster or Holder: Caster
    Description: Archive Gun magic is a well-balanced magic. It has a great supportive and defensive system, as well as offensive. This magic's purpose is to keep the user informed and to gather intel as well as transferring information over great distances. It's the perfect battle-tactician magic. Able to keep all allies in touch on the battlefield, as well as transferring a spell for one to use, one time. Its offensive side is an artillery of guns and bullets, anything similar. Very rarely does this magic use spells that involve close-combat. As well as creating defensive mechanisms such as walls, domes and more with pixels.


    Celeste has developed the magic for using it to record data on spells and even developed a bank to transfer data to others to use. Also, she has developed a tracking ability for her spells, the ones that can, such as a tracking blast and bullets/missiles of any kind. As well as projecting screens to defend herself from any oncoming attacks, her development in the magic is nothing short of a miracle being her magic is one of the more complicated ones.
    Strengths: 

    • Communication in battle
    • AoE
    • Single Target {Homing Bullets}
    • Knowledge/Gathered Information
    • No Elemental Disadvantage

    Weaknesses:

    • Limited in the distance of communication/Communication is cut
    • No elemental advantage
    • The information can only be gathered from in battle or from books, must have witnessed the person or magic in action to gather information on it
    • Homing bullets can only turn to a certain degree
    • Limited Data Stored
    • Delayed transferring of spells

    Lineage: Technological Superiority
    Technological Superiority:

    Description: Once there was a half-human, half-bat hybrid who was attacked at a young age by a powerful demon known as Brutal Terra. She was saved by a scientist who built her a new body, which basically meant rebuilding everything except the brain and half her head as that was how much the demon did. This body was highly powerful and highly useful. Using it the woman known simply as Crimson became a great thief. Somehow though, possibly due to the strange materials used to fuel her machine parts, her descendants (how these occurred is another mystery what with all the robotics) gained a strange ability. They could form part of her machinery at will in exchange for their magical abilities. 
    Ability: Users of this lineage gain access to the four primary abilities of Crimson. These abilities are equal to their rank. The first is enhanced strength and speed by 25%. The second is her arm cannon which replaces the hand on the left arm and can fire a burst of user-ranked energy. The third is robotic wings, giving them the ability to fly as fast as they would normally be able to run, and the final is a cloaking device allowing them to turn invisible for 2 posts at a time before becoming visible for 4 post between uses.
    Usage: In exchange for their magic for 6 posts the user gains Crimson's Cannon, Crimson's Cloak, Crimson's Wings and Crimson's Buffs. The cannon can fire at will and these are all equal to the user's rank in spell damage.  Lasts as 8 posts with a 10 post cooldown and no magic can be used while it is active. Individual parts can be used on their own with with a 2 post duration for each used(if two or more parts are used at the same time then the duration is increased by 2 for both together but if used at separate times the parts will be on separate durations) with a cooldown equal to the duration + 2 posts,  but for each active part it will reduce total spell power (damage), ranges and effects by 25% (For 100%/complete negation with 4 items active).
    Unique Abilities: 
    Transferring:
    Transferring: Transferring allows her to transfer any of her spells she has acquired and learned to another being for use, within that thread. When transferring the spell it's no hassle. However when the other using it, that's a different story, the mana deductions will come out of her own mana pool. When using this UA, the person the spell is transferred too can use the spell whenever they see fit to use it, but the cooldown after the spell is used is four posts. Also when transferring a spell it will take Celeste at least two posts to transfer.
    Transferring How It Functions:

    If below two ranks it will cost her nothing, being it's an easy spell or was an easy spell to record.
    A spell below her two ranks- cost one-fourth of the original mana to use it.
    A spell below her rank- Cost half the original mana to use it
    A spell equivalent to her rank- Cost the normal mana deduction.
    Anything higher will completely wipe-her out, meaning nontransferable.
    Natural Data Bank:
    Natural Data Bank: She is allowed to store the knowledge of three other spells that she had learned about in that thread. When storing these take a slot in her data bank.
    Data Slot Chart:
    1/3 Slot- This spell would be two ranks below her and only takes 1/3 of a slot.
    1/2 Slot- This would be a spell below her rank it will only take half of a slot.
    1 Slot-This would be Equivalent to her Rank, So a spell her rank would take 1 slot
    Byte Pixel Shield:
    Byte Pixel Shield: This is a shield where small flat-screens which are projected into the air to reduce the damage taken by oncoming spells.
    Byte Shield Chart:

    80 Damage {Destroyed}
    Rejuvenating Byte Pixel Shield:

    In four posts, the shield then regenerates, however, the shield can't regenerate while the user is taking damage, so they must remain unharmed for four posts.


    Spells:


    Spells:

    Name: Kilobyte Blast
    Rank: D
    Type: Offensive
    Duration: Instant
    Cooldown: Two Posts
    Description: A flat-screen appears, information scribbled in an ancient language begins to rapidly scroll past the small screen no bigger than 12x18. {In inches} The screen while scrolling through the information fires a small yellow circular blast at the foe, this blast is afoot all around in size, this blast can only extend out to 60 meters. The blast can travel at 45 m/s.
    Damage: 20 Hp.
    Strengths: 

    • No Elemental Disadvantage

    Weaknesses: 

    • No Elemental Advantage
    • Can't track foe's movement/Meaning not homing.



    Name: Tri-chive Storm
    Rank: D
    Type: Offensive
    Duration: Instant
    Cooldown: Two Posts
    Description: Three orange-yellow orbs made from a pixel which looks like disoriented squares form, no bigger than half a foot all around, circle Celeste' head. When she signals the orbs to attack her opponent they latch out at her foe, with her passive ability. They can travel up to fifty meters. The speed for this spell is a bit different being 35 m/s.
    Damage: 20 Hp.

    Strengths: 

    • No Elemental Disadvantage
    • Homing

    Weaknesses: 

    • No Elemental Advantage
    • One Orb only does 1/3 of the spell's damage
    • Limited Homing



    Name: Data Commission: Kilo Beam
    Rank: D
    Type: Offensive
    Duration: Instant
    Cooldown: Two Posts
    Description: Celeste opens a spell circle below and above her foe that then has three 12x8 {Inches} screens appear that fire a pixel blast at her foe, the delay of the blast is half a second. The spell circles can be summoned within a forty-meter radius around Celeste. The speed the blast is 35 m/s.
    Damage: 20 Hp.

    Strengths: 

    • No Elemental Disadvantage

    Weaknesses: 

    • No Elemental Advantage
    • Delay



    Name: Data Commission: Slashing Strike
    Rank: D
    Type: Offensive
    Duration: Instant
    Cooldown: Two Posts
    Description: One of the few close-ranged attacks of this magic. Slashing Strike, a diagonal flat wave is sent out of a projected screen, the wave is two meters long and a meter tall, it can travel up to ten meters. The wave travels at 15 m/s. 
    Damage: 20 Hp.

    Strengths: 

    • No Elemental Disadvantage

    Weaknesses: 

    • No Elemental Advantage
    • Close-range



    Last edited by Celeste Vagarosa on 27th September 2017, 10:01 pm; edited 1 time in total


    ___________________________________________________________________
    Even when everyone is against us, we won't give up. 
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    Kite Wilhelm
    Demon King
    Demon King

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    Lineage : Power Of Apocalypse
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    Posts : 798
    Guild : Sabertooth
    Cosmic Coins : 0
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    Age : 27
    Experience : 35,525

    Character Sheet
    Character Name: Kite Wilhelm
    Primary Magic: Flame Demon Slayer
    Secondary Magic: NetherFlame Demon Slayer

    Re: Celeste Vagarosa | Archival Gun

    Post by Kite Wilhelm on 26th September 2017, 9:12 am

    Good day. My name is Kite Wilhelm and I shall be the one who is grading your magic for the duration of this application. "Any corrections will be in this color."


    Celeste Vagarosa wrote:Magic

    Primary Magic: Archival Gun Magic
    Secondary Magic: N/A
    Caster or Holder: Caster
    Description: Archive Gun magic is a well-balanced magic. It has a great supportive and defensive system, as well as offensive. This magic's purpose is to keep the user informed and to gather intel as well as transferring information over great distances. It's the perfect battle-tactician magic. Able to keep all allies in touch on the battlefield, as well as transferring a spell for one to use, one time. Its offensive side is an artillery of guns and bullets, anything similar. Very rarely does this magic use spells that involve close-combat. As well as creating defensive mechanisms such as walls, domes and more with pixels.


    Celeste has developed the magic for using it to record data on spells and even developed a bank to transfer data to others to use. Also, she has developed a tracking ability for her spells, the ones that can, such as a tracking blast and bullets/missiles of any kind. As well as projecting screens to defend herself from any oncoming attacks, her development in the magic is nothing short of a miracle being her magic is one of the more complicated ones.
    Strengths:

    • Communication in battle
    • AoE
    • Single Target {Homing Bullets}
    • Knowledge/Gathered Information
    • No Elemental Disadvantage

    Weaknesses:

    • Limited in the distance of communication/Communication is cut
    • No elemental advantage
    • The information can only be gathered from in battle or from books, must have witnessed the person or magic in action to gather information on it
    • Homing bullets can only turn to a certain degree
    • Limited Data Stored
    • Delayed transferring of spells

    Lineage: Technological Superiority
    "If you would can you copy and past the effects this lineage gives you since it can produce damage etc.”
    Unique Abilities:
    Transferring:
    Transferring: Transferring allows her to transfer any of her spells she has acquired and learned to another being for use, within that thread. When transferring the spell it's no hassle. However when the other using it, that's a different story, the mana deductions will come out of her own mana pool. When using this UA, the person the spell is transferred too can use the spell whenever they see fit to use it, but the cooldown after the spell is used is four posts. Also when transferring a spell it will take Celeste at least two posts to transfer. "So when this spell is transfered its free but it costs your mana to use it now the cooldown is effected on your spell also. When its transferred to someone else is the selected spell unavailible to you while it is in possession of the person you sent it to?”
    Transferring How It Functions:

    If below two ranks it will cost her nothing, being it's an easy spell or was an easy spell to record.
    A spell below her two ranks- cost one-fourth of the original mana to use it.
    A spell below her rank- Cost half the original mana to use it
    A spell equivalent to her rank- Cost the normal mana deduction.
    Anything higher will completely wipe-her out, meaning nontransferable. "For mana I would you stick with mana cost depending on the rank of the spell and your rank. At C rank D rank spells are 10 and C rank are 20. Once at B rank D rank spells cost 5. You can refer to the magic rules if you wanna see the chart.”
    Natural Data Bank:
    Natural Data Bank: She is allowed to store the knowledge of three other spells that she had learned about in that thread. When storing these take a slot in her data bank.
    Data Slot Chart:
    1/3 Slot- This spell would be two ranks below her and only takes 1/3 of a slot.
    1/2 Slot- This would be a spell below her rank it will only take half of a slot.
    1 Slot-This would be Equivalent to her Rank, So a spell her rank would take 1 slot.
    "for this one please DM me to discuss this.”
    Byte Pixel Shield:
    Byte Pixel Shield: This is a shield where small flat-screens which are projected into the air to reduce the damage taken by oncoming spells. "have the shield vanish after two spells that are one rank below your current rank, one spell equal to your rank and 50% of the rank above you..”
    Byte Shield Chart:

    80 Damage {Destroyed}
    Rejuvenating Byte Pixel Shield:

    In four posts, the shield then regenerates, however, the shield can't regenerate while the user is taking damage, so they must remain unharmed for four posts.


    Spells:


    Spells:

    Name: Kilobyte Blast
    Rank: D
    Type: Offensive
    Duration: Instant
    Cooldown: Two Posts
    Description: A flat-screen appears, information scribbled in an ancient language begins to rapidly scroll past the small screen no bigger than 12x18. {In inches} The screen while scrolling through the information fires a small yellow circular blast at the foe, this blast is afoot all around in size, this blast can only extend out to 60 meters. The blast can travel at 45 m/s.
    Damage: 20 Hp.
    Strengths:

    • No Elemental Disadvantage

    Weaknesses:

    • No Elemental Advantage
    • Can't track foe's movement/Meaning not homing.



    Name: Tri-chive Storm
    Rank: D
    Type: Offensive
    Duration: Instant
    Cooldown: Two Posts
    Description: Three orange-yellow orbs made from a pixel which looks like disoriented squares form, no bigger than half a foot all around, circle Celeste' head. When she signals the orbs to attack her opponent they latch out at her foe, with her passive ability. They can travel up to fifty meters. The speed for this spell is a bit different being 35 m/s.
    Damage: 20 Hp.

    Strengths:

    • No Elemental Disadvantage
    • Homing

    Weaknesses:

    • No Elemental Advantage
    • One Orb only does 1/3 of the spell's damage
    • Limited Homing



    Name: Data Commission: Kilo Beam
    Rank: D
    Type: Offensive
    Duration: Instant
    Cooldown: Two Posts
    Description: Celeste opens a spell circle below and above her foe that then has three 12x8 {Inches} screens appear that fire a pixel blast at her foe, the delay of the blast is half a second. The spell circles can be summoned within a forty-meter radius around Celeste. The speed the blast is 35 m/s.
    Damage: 20 Hp.

    Strengths:

    • No Elemental Disadvantage

    Weaknesses:

    • No Elemental Advantage
    • Delay



    Name: Data Commission: Slashing Strike
    Rank: D
    Type: Offensive
    Duration: Instant
    Cooldown: Two Posts
    Description: One of the few close-ranged attacks of this magic. Slashing Strike, a diagonal flat wave is sent out of a projected screen, the wave is two meters long and a meter tall, it can travel up to ten meters. The wave travels at 15 m/s.
    Damage: 20 Hp.

    Strengths:

    • No Elemental Disadvantage

    Weaknesses:

    • No Elemental Advantage
    • Close-range




    ___________________________________________________________________


    Name: Kite Wilhelm
    Position: Demon Slayer
    Primary Magic: Flame Demon Slayer
    Secondary Magic:Nether Flame Demon slayer
    Guild: Sabertooth
    Rank:A

      Current date/time is 22nd November 2017, 4:53 pm