King of the Pirates. (Part 1 of the Rings of the Gods series. 1 time only.)Rank:
One or more Wizards, (No more than Seven) none of witch can be more than one rank apart in either way. (D rank can only pair with a C rank, C rank can pair with D and B, so on and so fourth.) Words per post, and total posts for the thread are dependent on the rank of the highest ranked player.
D Rank - 150 words / 10 Posts
C Rank - 250 Words / 20 Posts
B Rank - 350 Words / 30 Posts
A Rank - 450 Words / 40 Posts
S Rank - 550 Words / 50 PostsJob Requirements:
Clear out Gold Rodgers Tomb and find his casket to discover his uniform and the stone of the world.Job Location:
Ace of Spades. Job Description:
While traveling to the Ace of Spades to visit a friend a heavy sand storm kicks up while night starts to fall on the town. Seeking shelter you run into a near by cave that leads underground. After traveling for about ten meters you see a fire off in the distance. Deciding to investigate it you soon learn that this is a tomb of one of the most famous thieves in all of Fiore, Gold Rodger, the man who is rumored to have robbed the Gods themselves. If you want to see what Gold Rodger took to the grave with him you will have to take down the Bandits who have beaten you here! Travel the tunnels of Gold Rodgers tomb and find his coffin to discover his treasure.
Roll a 6 sided dice per post and face the guardian of each dice roll until you find Gold Rodger's tomb.
1- This leads you to a large open room with a small camp fire and weak archers who are waiting for their friends to come back.
2- Rolling a 2 brings you down a series of small halls of dirty stone that have Skeletal Soldiers wandering them to protect the area.
3- This leads you to a room with five coffins, inside are Bandit archers fighting off the Skeletal soldiers, no matter what side wins you will have to face the someone.
4- If you roll a four, roll again and add the hell hounds to your encounter. More than one 4 rolled stacks the monsters.
5- Congratulations you have found an empty camp site you can rest here and restore half your hp once per roll.
6- This is it. You have made it to Gold Rodger's tomb. Massive doors of iron bar the path nd once opened reveal his coffin and the bandit leader some forty meters away from you ready to strike.
Grave Robbing archers: X2 Each of these men carry a single non magical bow and a quiver of arrows that never seem to run empty so long as they carry the quiver. They aren't fast but are fantastic shots. Each archer takes only a single strike of any rank to take down but deals one half your rank in spell damage per shot hit.Normal:
Skeletal Guardian: X3 Standing in the halls of the tomb are skeletal soldiers, each of these skeleton Soldiers attack swiftly with slashing weapons that deal your rank in spell damage, and take half damage from any attack other than from a bludgeoning weapon. (This includes spells) They take two spells of your rank to bring down each!Strong:
Hell hound: X2 Roaming random rooms the hell hounds were charged with killing anyone who enters and burying their bones inside the tomb. They deal Half your rank with a bite strike and once every other post they can breath a blast of fire that deals the strongest ranked wizard in your teams rank in damage. This blast of fire hits anything in a ten meter cone and deals half that in damage for one additional post. They require four strikes of your rank in spell damage. Boss:
Bandit leader X1 This man is the boss of the Bandits and has made it to the tomb of Gold Rodger. You enter the tomb just as he is about to push the coffin open and steal the treasure for himself. When you enter the tomb he spins around and lunges at you with his pole arm. His pole arm deals 2X your rank in damage and heals him for half your spell damage in hp once every three posts. He requires ten strikes of your rank to defeat.Reward:
Either your rank in XP, or 1 rank above yours in XP IF you were accompanied by someone above your rank.
Stone of the World.- Unique item.- When held this stone orb the size of a fist lights up and shows you your current location. You don't know why but you feel more powerful while holding this orb. Once per thread you can increase the power of one spell by half it's rank. This increases the cool down of your spell by one rank as well. (The stone of the world is required for other jobs in this series.
Gold Rodger's Pirate garb- Legendary armor- This is a red pirate jacket with gold buttons, black boots and a large red hat with a blue feather sticking out of it. This armor is simply legendary armor (What this armor does is up to the user). (Only C rank or higher can wear this armor.)