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    Regenerative Skin

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    Lilim
     
     

    Knight VIP Status- Regular VIP Status- Player -
    Lineage : Warrior's Heart
    Position : None
    Posts : 434
    Guild : Lamia Scale
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 19
    Experience : 975

    Character Sheet
    Character Name: Lilim Aurchanin "Isabella" Saema Levaes Inditi
    Primary Magic: Takeover: Heaven's Traitor & Hell's Exile (W.I.P.)
    Secondary Magic: 2nd Gen Shadow Dragon Slayer (W.I.P,)

    Regenerative Skin

    Post by Lilim on 15th June 2017, 11:36 am

    Name: Adamantine Skin of Regeneration
    Rank: (Legendary)
    Type: (Fetid Flesh Modification - Pet Armor)
    Description: The fetid skin, once falling off and rotting, is still rotting, but rapidly growing new, fetid flesh as old flesh falls off, and this flesh is hard, silver like steel, and harder then industrial strength steel at times. (Industrial strength steel takes 48000 PSI to shatter at most instances, this is mainly an exaggeration, a hyperbole.)
    Strengths:
    -Regen: This flesh affords an opportunity to regenerate health that this dragon lost.
    -Steel Flesh: The flesh is hard.
    Weaknesses:
    -Heavy: Since the advent of the creation of this Adamantine Flesh, the heaviness of the flesh weighs down his body down, making their speed 1/4 the user's speed.
    -Metallic Slayers: Metal Slayers of any kind deal 1.25x damage to Aemal while any ability is active.
    -Flightless: This dragon cannot fly, making it a terrestrial creature.

    Abilities:
    Ability:

    Name: Body Shield- Steel Flesh
    Rank: (User's Rank- Up to A-Rank)
    Duration: Instant
    Cooldown: 3 Posts
    Description: Aemal, noticing imminant danger to the user, curls around the user and activates the steel in their flesh, and becomes a wall for one spell turn, negating damage from a single spell to the user. This deals 1/2 damage to Aemal upon impact and DoT effects do half their usual damage. AoE spells can go through this ability and damage the user, but it will be half as effective.
    Strengths:
    -Spell Wall: This ability blocks 1 spell from hitting the user.
    -Metallic Shield: DoT effects that don't effect metal, likeStone, earth, and energyr DoT effects, are ineffective and do halved damage to Aemal. AoE spells can go through this ability and damage the user, but it will be half as effective.
    Weaknesses:
    -Slow: It has to be within 40ft to crawl in front of the ser, otherwise it doesn't act as it should.
    -Heavy: Falls from in the air at 2x speed, taking 20 Hp from falling damage.
    -AoE: AoE Deals 1/2 their amount of damage to the user through the effect.

    Ability 2:

    Name: Collective Regeneration
    Rank: User's Rank (Up to B-Rank)
    Duration: 5 Posts
    Cooldown: 7 Posts
    Description: Aemal, noticing weakness accruing within the metal flesh that now covers his body, screams out with an guttural, unnatural scream, and begins to heal, regaining 15hp per turn, for the duration, and cannot move from the extreme heat and energy coursing through the metal enhanced flesh that causes the regeneration.
    Strengths:
    -Healing Surge: Heals 5% (15Hp) every post that the duration is active.
    Weaknesses:
    -Motionless: Aemal cannot move when this ability is active, and is vulnerable.
    -Heat: Allies cannot touch Aemal while he heals, and cannot be within 5ft of him.
    -Screech: Not good for stealth, are you, Aemal?


    Last edited by Aera Tylidae on 7th September 2017, 8:19 am; edited 1 time in total
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    Aura

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    Character Name: Kenna Terrynhain
    Primary Magic: 1st Generation - Fire Dragon Slayer
    Secondary Magic:

    Re: Regenerative Skin

    Post by Aura on 7th September 2017, 7:14 am

    Hey Aera, sorry for the long wait, but I have finally arrived for a swift grading. I'm Aura and will be at your service for the remainder of the grading; any comments will be made in this sizzlin' color. If you have any questions and/or comments, feel free to contact me on Skype, Discord or through PM on site.

    Again, apologies for taking so long and let us be on our way!



    Aera Tylidae wrote:Name: Adamantine Skin of Regeneration
    Rank: (Legendary)
    Type: (Fetid Flesh Modification - Pet Armor)
    Description: The fetid skin, once falling off and rotting, is still rotting, but rapidly growing new, fetid flesh as old flesh falls off, and this flesh is hard, silver like steel, and harder then industrial strength steel at times. (Industrial strength steel takes 48000 PSI to shatter at most instances, this is mainly an exaggeration, a hyperbole.)
    Strengths:
    -Regen: This flesh affords an opportunity to regenerate health that this dragon lost.
    -Steel Flesh: The flesh is hard.
    Weaknesses:
    -Heavy: Since the advent of the creation of this Adamantine Flesh, the heaviness of the flesh weighs down his body down, making their speed 1/4 the user's speed.
    -Metallic Slayers: Metal Slayers of any kind deal 1.25x damage to Aemal while any ability is active.
    -Flightless: This dragon cannot fly, making it a terrestrial creature.

    Abilities:
    Ability:

    Name: Body Shield- Steel Flesh
    Rank: (User's Rank- Up to A-Rank)
    Duration: Instant
    Cooldown: 3 Posts
    Description: Aemal, noticing imminant danger to the user, curls around the user and activates the steel in their flesh, and becomes a wall for one spell turn, negating damage from a single spell to the user. This deals 1/2 damage to Aemal upon impact and DoT effects don't take hold.
    Strengths:
    -Spell Wall: This ability blocks 1 spell from hitting the user.
    -Metallic Shield: DoT effects that don't effect metal, like fire or water DoT effects, are ineffective and bounce off of Aemal. AoE spells can go through this ability and damage the user, but it will be half as effective.
    Weaknesses:
    -Slow: It has to be within 40ft to crawl in front of the ser, otherwise it doesn't act as it should.
    -Heavy: Falls from in the air at 2x speed, taking 20 Hp from falling damage.
    -AoE: AoE Deals 1/2 their amount of damage to the user through the effect.

    I would like you to add that the shield can take any one spell up to one rank higher than the user's. The DoT effects not taking hold can be considered an immunity, which is against the rules. I can however allow you to halve the damage taken by those. Secondly you'll have to add the highlighted part to your description as well.

    Note that fire (overheating) and water (rusting) does affect metal, so you might want to get rid of that and place other things in place of that. (Eg. poison, earth, light/energy,...)


    Ability 2:

    Name: Collective Regeneration
    Rank: User's Rank (Up to B-Rank)
    Duration: 5 Posts
    Cooldown: 7 Posts
    Description: Aemal, noticing weakness accruing within the metal flesh that now covers his body, screams out with an guttural, unnatural scream, and begins to heal, regaining 15hp per turn, for the duration, and cannot move from the extreme heat and energy coursing through the metal enhanced flesh that causes the regeneration.
    Strengths:
    -Healing Surge: Heals 5% (15Hp) every post that the duration is active.
    Weaknesses:
    -Motionless: Aemal cannot move when this ability is active, and is vulnerable.
    -Heat: Allies cannot touch Aemal while he heals, and cannot be within 5ft of him.
    -Screech: Not good for stealth, are you, Aemal?


    ___________________________________________________________________



    And be she but Small,
    she is Fierce




    .:} The Road of Desire |Fire Dragon Slayer | Kenna Terrynhain {:.
    .:} The Nightmare in Your Head | Avide - Combat Pet {:.


    D~4 ||C~4 ||B~2 ||A~ ||S~

    Slots: 4/6



    avatar
    Aura

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    Character Sheet
    Character Name: Kenna Terrynhain
    Primary Magic: 1st Generation - Fire Dragon Slayer
    Secondary Magic:

    Re: Regenerative Skin

    Post by Aura on 8th September 2017, 1:44 pm

    Now watch out for strong magnets!:
    Aera Tylidae wrote:Name: Adamantine Skin of Regeneration
    Rank: (Legendary)
    Type: (Fetid Flesh Modification - Pet Armor)
    Description: The fetid skin, once falling off and rotting, is still rotting, but rapidly growing new, fetid flesh as old flesh falls off, and this flesh is hard, silver like steel, and harder then industrial strength steel at times. (Industrial strength steel takes 48000 PSI to shatter at most instances, this is mainly an exaggeration, a hyperbole.)
    Strengths:
    -Regen: This flesh affords an opportunity to regenerate health that this dragon lost.
    -Steel Flesh: The flesh is hard.
    Weaknesses:
    -Heavy: Since the advent of the creation of this Adamantine Flesh, the heaviness of the flesh weighs down his body down, making their speed 1/4 the user's speed.
    -Metallic Slayers: Metal Slayers of any kind deal 1.25x damage to Aemal while any ability is active.
    -Flightless: This dragon cannot fly, making it a terrestrial creature.

    Abilities:
    Ability:

    Name: Body Shield- Steel Flesh
    Rank: (User's Rank- Up to A-Rank)
    Duration: Instant
    Cooldown: 3 Posts
    Description: Aemal, noticing imminant danger to the user, curls around the user and activates the steel in their flesh, and becomes a wall for one spell turn, negating damage from a single spell to the user. This deals 1/2 damage to Aemal upon impact and DoT effects do half their usual damage. AoE spells can go through this ability and damage the user, but it will be half as effective.
    Strengths:
    -Spell Wall: This ability blocks 1 spell from hitting the user.
    -Metallic Shield: DoT effects that don't effect metal, likeStone, earth, and energyr DoT effects, are ineffective and do halved damage to Aemal. AoE spells can go through this ability and damage the user, but it will be half as effective.
    Weaknesses:
    -Slow: It has to be within 40ft to crawl in front of the ser, otherwise it doesn't act as it should.
    -Heavy: Falls from in the air at 2x speed, taking 20 Hp from falling damage.
    -AoE: AoE Deals 1/2 their amount of damage to the user through the effect.

    Ability 2:

    Name: Collective Regeneration
    Rank: User's Rank (Up to B-Rank)
    Duration: 5 Posts
    Cooldown: 7 Posts
    Description: Aemal, noticing weakness accruing within the metal flesh that now covers his body, screams out with an guttural, unnatural scream, and begins to heal, regaining 15hp per turn, for the duration, and cannot move from the extreme heat and energy coursing through the metal enhanced flesh that causes the regeneration.
    Strengths:
    -Healing Surge: Heals 5% (15Hp) every post that the duration is active.
    Weaknesses:
    -Motionless: Aemal cannot move when this ability is active, and is vulnerable.
    -Heat: Allies cannot touch Aemal while he heals, and cannot be within 5ft of him.
    -Screech: Not good for stealth, are you, Aemal?




    ___________________________________________________________________



    And be she but Small,
    she is Fierce




    .:} The Road of Desire |Fire Dragon Slayer | Kenna Terrynhain {:.
    .:} The Nightmare in Your Head | Avide - Combat Pet {:.


    D~4 ||C~4 ||B~2 ||A~ ||S~

    Slots: 4/6



    avatar
    kittykool75

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    Re: Regenerative Skin

    Post by kittykool75 on 16th May 2018, 7:22 pm

    Spoiler:
    @Lilim wrote:Name: Adamantine Skin of Regeneration
    Rank: (Legendary)
    Type: (Fetid Flesh Modification - Pet Armor)
    Description: The fetid skin, once falling off and rotting, is still rotting, but rapidly growing new, fetid flesh as old flesh falls off, and this flesh is hard, silver like steel, and harder then industrial strength steel at times. (Industrial strength steel takes 48000 PSI to shatter at most instances, this is mainly an exaggeration, a hyperbole.)
    Strengths:
    -Regen: This flesh affords an opportunity to regenerate health that this dragon lost.
    -Steel Flesh: The flesh is hard.
    Weaknesses:
    -Heavy: Since the advent of the creation of this Adamantine Flesh, the heaviness of the flesh weighs down his body down, making their speed 1/4 the user's speed.
    -Metallic Slayers: Metal Slayers of any kind deal 1.25x damage to Aemal while any ability is active.
    -Flightless: This dragon cannot fly, making it a terrestrial creature.

    Abilities:
    Ability:

    Name: Body Shield- Steel Flesh
    Rank: (User's Rank- Up to A-Rank)
    Duration: Instant
    Cooldown: 3 Posts
    Description: Aemal, noticing imminant danger to the user, curls around the user and activates the steel in their flesh, and becomes a wall for one spell turn, negating damage from a single spell to the user. This deals 1/2 damage to Aemal upon impact and DoT effects do half their usual damage. AoE spells can go through this ability and damage the user, but it will be half as effective.
    Strengths:
    -Spell Wall: This ability blocks 1 spell from hitting the user.
    -Metallic Shield: DoT effects that don't effect metal, likeStone, earth, and energyr DoT effects, are ineffective and do halved damage to Aemal. AoE spells can go through this ability and damage the user, but it will be half as effective.
    Weaknesses:
    -Slow: It has to be within 40ft to crawl in front of the ser, otherwise it doesn't act as it should.
    -Heavy: Falls from in the air at 2x speed, taking 20 Hp from falling damage.
    -AoE: AoE Deals 1/2 their amount of damage to the user through the effect.

    Ability 2:

    Name: Collective Regeneration
    Rank: User's Rank (Up to B-Rank)
    Duration: 5 Posts
    Cooldown: 7 Posts
    Description: Aemal, noticing weakness accruing within the metal flesh that now covers his body, screams out with an guttural, unnatural scream, and begins to heal, regaining 15hp per turn, for the duration, and cannot move from the extreme heat and energy coursing through the metal enhanced flesh that causes the regeneration.
    Strengths:
    -Healing Surge: Heals 5% (15Hp) every post that the duration is active.
    Weaknesses:
    -Motionless: Aemal cannot move when this ability is active, and is vulnerable.
    -Heat: Allies cannot touch Aemal while he heals, and cannot be within 5ft of him.
    -Screech: Not good for stealth, are you, Aemal?

    Unlocked at user's request.


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