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    Jaynura

    1 Year Anniversary- Player -
    Lineage : None
    Position : None
    Posts : 9
    Guild : Infinity Hydra
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 0

    Character Sheet
    Character Name:
    Primary Magic:
    Secondary Magic:

    WIP

    Post by Jaynura on 13th June 2017, 3:34 am

    Magic

    Primary Magic:
    Secondary Magic:
    Caster or Holder:
    Description:
    Strengths:


    Weaknesses:


    Lineage:
    Avatar of Ilyria:
    Avatar of Ilyria
    Description:In the old days, a demon goddess once ruled over the vast emptiness of space. She called each one her garden, for she like to sow seeds where ever her slimy tentacles would land on. Millenniums passed and the old gods were forgotten. Losing worshippers means losing access to their world. Fortunately for her, a small sect who used to worship her clumsily left the artefacts she left them in their temple for everyone to see or rather steal. Yes the temple was well guarded with guardian monsters and booby traps. But that can never stop the heart of a real adventurer.

    With the discovery of her relics, old knowledge which was supposed to be forgotten was remembered. And the door which was supposed to be close was opened. To prevent ever losing contact with this world, she offered a deal which the finder of the treasure could not refuse. "Would you like to be my vessel and have infinite powers beyond your wildest dreams."
    Ability: Vessels of the Forgotten One are given enhanced speed (25%) and strength (25%) as well as enhanced magic defense and durability (25% damage reduction). Also allows them to call the forgotten one if ever they are in need of assistance.  
    They gain a user-ranked (S-max) signature spell that summons a tentacle to attack or grasp or a non-signature spell(S-max) that summons tentacles to attack or grasp in an area effect.
    Once per thread an S-rank mage user can call Ilyria into this world. A 20 meter tall mollusk like monster with 12 tentacles stretching up to 10 meters long and bat like wings with the same length used for attacking and sometimes flying. Once summoned, she gains the same base stats of the user but with their values increased by 100%(besides speed which is instead lowered) and the mage's own increase by 25%. The goddess only has 50% of the HP of the user and moves 50% slowed than the user due to her size and weight. The goddess can only remain in our world for 3 posts of until defeated. This ability cannot be cancelled by user or outside forces.
    Usage:  Active ability that lasts 3 posts and is once per thread.  Spell is made in addition to the user’s own magic in their spells. Passive enhancements.
    Unique Abilities:

    • Sustainable: Reinhard's armors and weapons have no duration, they instead stay active until destroyed or swapped out.
    • Flying Armor: When Reinhard equips a armor, they are all capable of flight.  These armors are have built-in engines and stabilizers that allow for prolonged flight. While flying, Reinhard's movement speed increases by 25%
      Limitation:  
      - The power of flight is only usable while armor is equipped.  
      - Reinhards's movement speed only affects him while flying only.
    • Nano-Technology: All of Reinhard's armors and weapons utilize nano technology which heals him and repairs hi arsenal by 5% every other post.


    Name: ( Name of the Spell )
    Rank: (What rank is your spell? H, S, A, B, C, or D)
    Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
    Duration:(How long does the spell last?)
    Cooldown:( How long does it take for the spell to be usable again? Usually one post extra than your duration.)
    Description: ( How the spell is cast, what it looks like, what it does, extra info. Make sure to get into detail. You are required to list a given Speed,  Range,  Area of Effect,  and any applicable measurements (such as the size of a created barrier).  All of these are as appropriate.  Some spells wont have a speed,  some wont have an AoE. But include all that apply. Please make sure that all of these measurements are easily identifiable)
    Strengths: ( List all the positive aspects of the spell Like above, list all of the strengths of the spell. Remember to separate each individually and bullet point them. These strengths much represent your spell, and not the over-all strength of the magic.)
    Weaknesses: ( List all the negative aspects of the spell and all the weaknesses like above as well. You must have at least one more weakness than strengths. Remember to separate them individually and bullet point them. These weaknesses must represent your spell, and not the over-all weakness of the magic)

      Current date/time is 24th November 2017, 2:21 am