He weaved through the first few moves, like an expert. But the environment suffered for the worst as her few melee blows had already shattered the area a bit. She could tell with her senses he was completely comfortable in his style; already breaking him down mentally. She was super surprised however, when a huge surge of magic energy from him came, but nothing happened.
Until he managed to get a hold of her as she soared at him mid-flaming elbow; gripping onto him with what she felt as superior strength for now as they spun; she prepared to make him pay for grappling her up close at all. However, the surge of magical energy didn't stop as they spun as she literally was chucked magically---sent flipping through the air, but managing to inhale a massive gust of air as she flew, she hit the ground and went rolling to a halt as her elbows flames disappeared as she stood up, skidding to a halt even from the momentum with which she was thrown.
To his words, she only replied. "Fairy Tail."
as he scarf would blow in the wind once. Only two seconds passing as she stood to her feet and said this. Surprised he didn't continue into a combination of some form. Perhaps she'd insulted him with her previous attack. As she'd barely used even any of her power there. Less than 1% she'd say. "Alright then...it appears I've underestimated you."
turning as her foot hit the dirt dramatically, she then inhaled, and took a deep kung fu horse stance, drawing one fist back.
Hera would smirk as heatwaves made the air move and temperature like a hot summers day would be felt as huge
firestorm would rage outward from her as heat began to leak away from her turning trees and the area around her into ashes or searing rocks, evaporating the area in which they were standing and slamming directly into Shen randomly as a huge explosive sound was heard from Hera. As she was coated in a huge storm of dangerous fire almost the size of three whales in all directions, she would gather all of it into a single punch. With a single step forward; she would launch it from where she stood. "Burning Blossom!"
The huge train sized blast of flames roared directly at Shen as Hera's scarf blew in the momentum. If he moved, it would chase him for sure; as this spell locked onto magic signature and body heat. Trees literally parted out of the way as did lakes, as the blast soared onward. If it hit him directly it pulled apart, into several explosions that peppered the area like flowers of flames booming over the trees surrounding Shen directly.
Without hesitation, Hera would watch his reaction to a giant stream of fire chasing him wherever he went. As soon as he made a move however, Hera would this time bend her knees and activate another spell. Instantly, she would switch places with the giant stream of flames, that appeared where she was; as she appeared out of a whoosh of flames from literally where the flames used to be. A spell that allowed her to switch places with any flames. One of her four signature abilities, this was Salamander.
Cocking her right hand back, right in Shen's face most likely she would explode at over 150MPH directly into him. As a comet of whirling fire would surround them both, even if Hera missed at this range and they would go rocketing forward. "Iron Fist!!!"
, the scenery screamed out in flames as a huge streak of flames went roaring by. As Hera if she hit directly would carry Shen onward as flames would wrap into him and then explode violently, sending him sailing and smoking away. Even if she missed the direct hit, she was surrounded by a huge firestorm over 200ft, as he'd be swept up in the flames regardless somewere. She'd look behind her mid-flames, as they swept away. The spell ending, as she caught his scent.
With a back handspring toward him again, she would then twirl into the air like a gymnast as her scarf literally wrapped around her mid-battle in the air. Dropping down on him upside down; a huge amount of heat gathered again near her as she unleashed a falling upside down carthwheel kick. "Talon!"
as soon as she kicked him from above, or hit the ground around him; the area would go volcanic as energy hit the area in a huge fan of flames; that would wrap and explode around Shen's location in a huge blast of nearly 300ft of flames that towered way above the forest of Sakuramori.
Not giving Shen a break at all, Hera would then look around the environment. Spotting a tree was on fire, she would again use Salamander to make some flames appear on the ground where she was, appearing off in a random burning tree. Inhaling from the trees once, gathering breath and magic power she would then unleash what looked like a damn tsunami of flames from the treeline somewhere in a random direction around Shen. "Fire Dragon's Roar!!!!!"
the sound of it filled the area as Hera's announcement seemed to echo off of the sky itself.
A huge wave almost 400ft wide and tall was exhaled from Hera's mouth towards Shen as it would sweep too lay seige slam into him from a random direction as the evironment literally parted, even the trees behind Hera she'd been standing in were knocked flying off further into the cherry blossom forest from the shockwave of the roar being unleashed in front of her anyways.
Approaching now, as she began to take off her jacket. Her impressive rack, and white shorts, open belly shown. Her long pink braid over her shoulder now, her scarf flowing behind her. But most notably. She was breathing smoke from her nose like she was gearing up for another roar. As she walked towards him, removing her jacket revealed her Fairy Tail emblem on her right upper shoulder. The environment literally ablaze around Shen. If he was hurt at all, she would smile. If he wasn't she would beam even more. "Don't you go and get me fired up now...then things'll just have to get violent."
she stated as if things weren't heating up at all. She didn't remove her jacket fully, she merely did this to stretch her arms. As she threw it back up onto her shoulders, she would literally go running at Shen, this time with no spell at all it was time for some brutal melee.
As she got close this time, she would do a leaping "fuck you!" punch landing and stepping forward into five more direct punches, stepping forward the whole time in an attempt to throw off his footing which relied on precision she'd noticed. Stepping forward just hammering into him like a boxer, she would then stop punching and dip down like she was attempting to grab him; before raising randomly into a headbutt instead.
Seeming to pause, making eye contact with him for a fake out---Hera would leap right at him through the air. Stepping into his chest attempting too stomp on it repeatedly mid-air for an amazing bicycle kick that caused shockwaves. Even if she missed; she'd step through the air three times and pass him. Stopping, she'd turn around and start circling him through the flames.
Taking her eyes off of him for a moment, as she circled him--she would throw her black jacket off into the air as she walked, not even looking at him now. But hearing him instead.
HP: 900 (10 from the surprise landing from that fantastic toss you did)
MP: 115% (Ate air again when you tossed me back through the air)
Melee Attacks: Leaping Punch (64 HP), Speed Forward Walk Punches (64 each, 5 thrown), Dip and Surprise Headbutt (64 HP), Flying Bicycle Kick (64HP)
Spell Damage: Burning Blossom (100HP Ranged Attack), Iron Fist, (164HP AOE Melee), Talon (164HP AOE Melee), Fire Dragon's Roar (187HP Ranged AOE Attack)
- Spells Used:
Name: Fire Dragon's Burning Blossom
Duration: Charge Up Spell (5 Seconds)
Description: Hera bends her knees into a horse stance, raising one hand infront of her and another behind her bent into a fist. Raging fire begins to dance off of her as if she's powering up, as everything metal in the area within 100ft becomes superheated and clothing and plants begin to catch flame and to melt. The ground begins to shake; as Hera literally becomes a 260 ft fire storm; as random flames leap and arc all around her from the earth. Eventually; a punch is thrown as Hera channels all of the fire out into a punch from her Kung Fu, horse stance that rockets forward: parting houses, trees, grass, or even solid mountain rock apart as it flies on it's path. This blast only gets larger, and faster, and hotter the further it travels. Running is not advised. Upon impact with it's designated target, it will explode into twenty blasts of flame that explode outward like blossoming fireworks, after incinerating them once during the initial contact once during the explosion, and again when all twenty fire blasts fall into the opponent. Hence the name of this spell as from afar it looks like an explosion if fireworks of brilliant and intensely hot fire.
Strengths: Deals A normally. If it travels for one post without hitting a target, the gigantic fire blast gains speed and power, and increases in power the longer it chases a target, will deal an extra B-Ranked fire damage if it chases a target for more than one post. Setting a blaze and melting trees, houses, even solid rock out of it's path. After the main gigantic blast hits the target, they are scorched by twenty more fire blasts and sent flying off. Locks onto one targets magic signature and body heat as a fire blast the size of a house chases after them indefinitely.
Weaknesses: Everything metallic begins to glow with heat as soon as Hera begins charging this spell up; giving fair warning as Fire begins to whirl around her in a rather large fashion. Takes four seconds to fire as things nearby begin to melt. She stomps forward and throws a punch; just before she fires the giant fire blast. The train sized fire stream can be extinguished instantly by an A-Ranked Water Spell or defended against by an A-Ranked Metal Spell.
Rank: Legendary (A)
Description: Allows Hera to switch places with any piece of Fire or Intense Heat Source of more than 300 degrees like the inside of an oven nearby whether magical or non-magical. This includes her own Magic, and others. In an area that is super hot or actually on fire or fully ablaze this allows Hera to be almost anywhere that she wants within said area in an instant.
Strengths: Swaps Hera with a piece of Fire or Heat that she can see, feel, or knows is present within 300ft or that she can see. Works on all types of Fire, regardless of it's origin, Hera is going to switch places with it. Works on people and objects that are on Fire as well.
Weaknesses: Only useable around Fire or within Intense Heat. Is a movement based Spell and doesn't deal any damage. Can't take an ally her unless he's touching them. Doesn't heal, doesn't buff Hera in anyway. Doesn't increase Hera's stats in anyway. Can deal damage to allies who use Nature or Metal magic if they are casting spells during the swap. Very situational. Unusable if the there's no fire.
Name: Fire Dragon's Iron Fist
Cooldown: 6 Posts
Description: Hera fires herself forward with flames leaping off her feet at beyond the speed of a rocket, leveling herself out perfectly just before she reaches her opponent at rocket speed. She coats her fist in indescribably hot flames as she either launches herself through the air or runs on the ground. As she does so, a huge 250ft firestorm in all directions begins to churn around her. Sweeping up enemies besides her main target, and also anything not tied down will be incinerated along the way. As soon as Hera makes contact with her target; the Heat Force built up explodes backward off of Hera from her fist. Throwing her forward as the punch is turned into a carry attack as Hera rockets forward at the speed of an RPG carrying one opponent on her fist, sending one opponent sailing and perhaps a legion of her lesser cohorts behind her done in by the rather gigantic flame wave following Hera and the punch itself.
Strengths: Adds A-Ranked fire damage to a melee damage flying punch. Hera can use this Spell over a distance of fifty feet to quickly catch up to a target or get herself back in the mix against one. Travels 167MPH and deals damage to one target swiftly, is a very powerful motion spell; and can be used to blaze through slower effects that take awhile to fully develop. Deals A-Ranked fire damage opponents from the firestorm that follows her from the AOE flames of the spell that aren't the main target as she flies by. Has an incredible explosion of A-Ranked fire of about 100ft from Hera's knuckles after about two seconds of flying back being carried by Hera's fist.
Weaknesses: Usually only hits one target, as the knockback from being carried on Hera's fist is extreme (unless a crowd of enemies is very close together). The explosion of flames and wind after a moment of Hera's target is hit with the flaming haymaker is very large and A-Ranked in magnitude, can easily hurt Allies if too close a few seconds after Hera rockets through; haymakering a target at blazing speeds after leaping out of a stream of fire. Is a very straightforward technique. Does not buff Hera, does not buff Hera's allies. Does not heal Hera. Does not heal Hera's allies. Has a cooldown of 6 posts.
Name: Fire Dragon's Talon
Cooldown: 6 Posts
Description: Hera goes backflipping towards her opponent through the air at incredible speeds toward one target, whirling almost too fast too see and flipping like a gymnast at a blur, raging flames coating all around her. Reaching her target usually within one second; Hera whips her foot downward as a huge two hundred and fifty foot explosion of fire beneath her at point blank range or from the target itself if struck directly goes off. The blast of fire twists and whirls violently into a sphere before exploding, often sweeping up the target and anything around her in a huge storm of fire that dies down usually just as Hera is landing from this stunning backflip kick.
Strengths: Adds A-Ranked fire damage to a melee damage backflip kick. Is a very fast spell, can hit one target with A-Ranked damage at 165 MPH in close combat. Is useful for chaining off of melee combos or as a counter attack in hand to hand combat. Deals A-Ranked damage in a 250ft area as the kick itself is followed by a huge 250ft explosion of flames that can scorch and vaporize an entire area.
Weaknesses: Only used on one target initially, the technique of Talon is a well known Slayer maneuver and the explosion of fire afterward can be predictable at times. Can be stopped easily by Water and Metal of equal rank. Hera can have the fire coating her extinguished off by water during the approach of the backflip kick by an A-Ranked Water effect. Metal of A-Ranked magnitude can defend against the fire. Can hurt Allies if they're too close to where the backflip kick and blast of fire was unleashed. Only deals 75% damage to those who avoid the center or the main hit of the attack.
Name: Fire Dragon's Roar
Rank: Perfected (S)
Description: The signature spell and technique of a Slayer. The ground whirls with so much air, that it's hard to even stand near Hera if you aren't of a certain weight or power. All of a sudden, Hera inhales a massive amount natural fire from the area; putting out torches, fireplaces, and and just about anything else nearby as the fire is yanked away toward Hera's mouth; as Fire whirls from everywhere three hundred feet nearby as she stops inhaling her cheeks are puffed up with all the fire she's eaten and charged. She then unleashes the roar; Expelling it with a gigantic blast of flames with white flames crackling on the edges that literally looks as if she's exhaling a giant inferno large enough to swallow up Godzilla. As it is fire, the noise alone is of the level of a hundred jets flying by. The roar itself would remind Goku of his Kamehameha. The roar that Hera breaths out can travel over three hundred feet. After traveling for what seems like forever, hitting it's target, or when Hera stops exhaling the roar explodes in a huge sphere like explosion of magical dragon flame that bubbles into a large sphere of flames and twists upward into the skies before a horizon brightening explosion ensues.
Strengths: Is a Roar. Hera is a master of this technique after her origins as the daughter of the Lightning Dragon Slayer, training with Igneel and learning Fire Dragon arts, and can naturally use this once per post. Deals S and once from the carry of the wildfire stream and being slightly vaporized, and another 50% from the 300ft tall explosion of flames at the end of the roar. Hera can turn herself or aim anyway while exhaling the huge stream of fire. Is 325ft tall and wide, and travels 325ft before exploding.
Weaknesses: Is the signature attack of a Slayer. A roar is well known by a lot of wizards, meaning they will try their absolute damndest to get out of the way. Takes 3 seconds for Hera to fire this at an opponent. Can be defended against by S-Ranked Water. Can be stopped, or walled off by S-Ranked Metal. Is an attack that Hera uses very often, and can be strategized against. Has a lot of collateral damage. Hera sometimes holds up two hands under her mouth Ninjutsu style, just before firing the huge roar.