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    Mentor System

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    Mentor System Empty Mentor System

    Post by Guest 22nd November 2016, 10:01 am

    Looking over the mentor registration thread and how very little it is actually used, I thought perhaps that the mentoring system could use an update. Right now, it’s all willy-nilly and never really had a set purpose to actually dishing out mentors and mentees in the proper way, and for the most part, mentees always chose their mentors. I was talking with Iza a bit earlier in one of the many Skype chats I’m in with her about how it could be changed to be more fitting of a community this small. After a bit of discussion, I remembered an old idea that had sprouted on a former site I had been on and thought that maybe it would be nice to have on here. On the old site, it was called the buddy system and to give a short explanation as to what it was and what it did, it was basically old members of a clan (it was a Warriors site) being paired up with new members of the clan. This was so that new members of the clan could be integrated into the clan more efficiently and feel less like they were excluded from the clan. It was also to help new members get used to how the site’s main game worked before they would wander off to do their own things with their characters.


    Of course, this was a buddy system, not exactly like the mentoring system that we have. Neither am I saying the mentor system should be changed completely into a buddy system.


    What I am suggesting, however, is perhaps implementing aspects of such things, like the elder members of a guild (who are, of course, A-rank+) being paired with newer members of the guild. They can take them on missions, thread with them when they have time, and otherwise help them get acquainted with the guild and teach them the workings of the site at the same time (if they’re new members to the site). It isn’t something that would be required, rather it would be on a volunteer basis, and whoever wants to help new members of the guild can. Neither would it be required that A-rank+ members only take mentees from their guild if they are from one, but they can take mentees who are either of their respective faction (legal or dark) or of the neutral/guildless factions. If that sentence was confusing, let me clarify it for you: what I was saying is that, for example, legals don’t have to only take mentees from their guild they’re in, but they could take mentees from other legal guilds or even the neutral/guildless factions. In the case of there only being two neutral/independent guilds right now, these guilds would have the ability to mentor members from all of the factions, regardless. So, a neutral guild member could mentor either a guildless, dark, or legal mage.


    The randomized aspect of the mentor/mentee system would be kept; in fact, it’ll be the main aspect of the mentor/mentee system. I liked the idea of having a randomized pairing, but I didn’t like the idea that legals could mentor darks and vice versa; they should be kept separate. Of course, you would still have the option that a legal could mentor a dark or a dark mentor a legal, but it would be under the jurisdiction of the staff. Meaning, it would have to be run by staff in order to be passed because something like that occurring, would have to be plot related and not just randomized. Awkward for it to be randomized, right? Don’t worry, as long as it’s plot related and there’s evidence of it being plot related, staff shouldn’t deny it because it be rather stupid, yeah? But if it’s isn’t plot related and it’s just because you wanted a mentor as quickly as possible, sorry, bud, gotta find a different mentor then.


    Let me reinstate that this is, again, volunteer based, so if you don’t like it, you’re not forced into participating in such a thing. Or if you don’t like an aspect, suggest a counter/change to it; don’t automatically say, “I don’t like it, I hate it, I’m not doing it; it’s dumb” because you will be ignored and disregarded. I don’t look for people who aren’t willing to help develop things the way they want them (and by that I mean not to benefit for yourself only, but to benefit the entire site). That’s right, I’m not here to cater to members who only search to benefit themselves.


    I want what’s best for the community, and what’s best for the community is a tightly knit bond, where we don’t cause drama as much as we do and we don’t hate other members just to hate on them.

    If it worked on a site with 10x more members than this one, it can work on this site. Trust me.


    This is just a rough sketch, so feel free to throw in some input as long as you are not disrespectful toward me or anyone in thread, do not try to flame or bait, or otherwise break the rules just because you don’t like something or someone’s idea. The second you do that, the future won’t be pretty for you. And trust me, I'm not afraid to become a tyrant.

    For an example of what I was talking about on the buddy system, check this example thread from the Warriors site. (Don't join the site, you don't need to join it to see it; I pray that you don't join it lol).
    https://feralfront.com/index.php?topic=2135290.0
    https://feralfront.com/index.php?topic=2335750.0

    Or if you like the idea of the buddy system, there can be individual ones inside of the guilds for actually getting acquainted and such with the members and the guild's workings.
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    Mentor System Empty Re: Mentor System

    Post by Guest 22nd November 2016, 10:22 am

    Er mer gerd... can this just happen now??!?! I really love this idea!
    Rim Caster
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    Mentor System Empty Re: Mentor System

    Post by Rim Caster 22nd November 2016, 10:26 am

    Well that is nice idea?Nothing more nothing less XD


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    Mentor System Rim_ca12



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    Mentor System Empty Re: Mentor System

    Post by Haru-senpai 22nd November 2016, 11:11 am

    Two questions.

    Would each Guild have someone in kind of a "welcome" position? For new members.

    And

    Could we make it so that people can choose their Mentors directly? I believe this would promote a bit more of a personal relationship and a bit more excitement. (Studying under Ardere or Hera for new fire mages, Marceline or Eris for Death Magic and Necromancy ect ect). It would be super cool actually if people Registered as Mentors for several things. As in "Hera can train this because she's learned this."

    Hera: Fire Magic, Heavenly Body Magic, Slayer Magic, Melee (Kicking Specialist)

    Overall I looked at the Buddy System, cool idea. But could be tailored so members can pick to "study under" a certain type of person.


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    Mentor System Empty Re: Mentor System

    Post by Guest 22nd November 2016, 11:22 am

    Hera-senpai wrote:Two questions.

    Would each Guild have someone in kind of a "welcome" position? For new members.

    And

    Could we make it so that people can choose their Mentors directly? I believe this would promote a bit more of a personal relationship and a bit more excitement. (Studying under Ardere or Hera for new fire mages, Marceline or Eris for Death Magic and Necromancy ect ect). It would be super cool actually if people Registered as Mentors for several things. As in "Hera can train this because she's learned this."

    Hera: Fire Magic, Heavenly Body Magic, Slayer Magic, Melee (Kicking Specialist)

    Overall I looked at the Buddy System, cool idea. But could be tailored so members can pick to "study under" a certain type of person.

    Guild Masters would be allowed to do such a thing on their own if they wanted to do a separate kind of "miniature" buddy system for their guild compared to the larger mentor/buddy system, but I don't see why that can't be implemented to the larger one either. To be honest, I actually like the idea of representatives, but I feel that would be better for the individual guild itself so it's not like the bigger mentor/buddy system is showing favorites.

    People would also still be able to choose their own mentors, I would much prefer it to be under the circumstance of plot reason to avoid dark-legal happening simply because they want to rank up fast, but we'll see.
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    Mentor System Empty Re: Mentor System

    Post by Cirven 22nd November 2016, 12:15 pm

    This sounds like something easy to implement into the mentor system. Basically just have it be the same thing but with the added effect of helping new members out with the site which in all honesty could really help with the site overall. I was part of a similar system on another site where we had a academy section for new members where I was an instructor and taught those who were new about the site and how to RP on it. It was a required thing there but it's different here.

    Only thing I see an issue with is the potential of anyone using this in a bad way similar to those who we had in the past who helped new members see loopholes in the rules and told them to abuse them(not saying names). With the people on site I don't really see this happening but I have been wrong before.

    All that being said though, I do like the idea and don't mind helping with it.


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    Mentor System Empty Re: Mentor System

    Post by Guest 22nd November 2016, 12:18 pm

    Cirven wrote:This sounds like something easy to implement into the mentor system. Basically just have it be the same thing but with the added effect of helping new members out with the site which in all honesty could really help with the site overall. I was part of a similar system on another site where we had a academy section for new members where I was an instructor and taught those who were new about the site and how to RP on it. It was a required thing there but it's different here.

    Only thing I see an issue with is the potential of anyone using this in a bad way similar to those who we had in the past who helped new members see loopholes in the rules and told them to abuse them(not saying names). With the people on site I don't really see this happening but I have been wrong before.

    All that being said though, I do like the idea and don't mind helping with it.

    In the case of loopholes. Punishment comes, staff become stricter. Unfortunate, but true.
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    Mentor System Empty Re: Mentor System

    Post by Cirven 22nd November 2016, 2:09 pm

    Marceline Anicetus wrote:
    Cirven wrote:This sounds like something easy to implement into the mentor system. Basically just have it be the same thing but with the added effect of helping new members out with the site which in all honesty could really help with the site overall. I was part of a similar system on another site where we had a academy section for new members where I was an instructor and taught those who were new about the site and how to RP on it. It was a required thing there but it's different here.

    Only thing I see an issue with is the potential of anyone using this in a bad way similar to those who we had in the past who helped new members see loopholes in the rules and told them to abuse them(not saying names). With the people on site I don't really see this happening but I have been wrong before.

    All that being said though, I do like the idea and don't mind helping with it.

    In the case of loopholes. Punishment comes, staff become stricter. Unfortunate, but true.

    True. I just hope it doesn't come to that because we have had multiple systems scrapped in the past due to similar things.


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    Mentor System LxcTBIi
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    Anastasia Isayev
    Anastasia Isayev

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    Lineage : Valkyrian
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    Mentor System Empty Re: Mentor System

    Post by Anastasia Isayev 22nd November 2016, 2:32 pm

    To be honest, I'm not a very big fan of the random element in the current Mentoring System.
    I'd rather there be a system where:

    A:  Mentors can put themselves on a list of potential Mentors
    From that list, Mentees can request to have that Mentor as their mentor.  It will then be up to the Mentor to accept them as their Mentee (or apprentice, I hate the word Mentee).  If the Mentor agrees, then a pairing is made.
    B:  Inversely, Apprentices put themselves on a list for potential Apprentices
    Much like A, the Apprentices who are looking for a mentor can choose from the list of people they want to be their mentor.  They would get in contact with those they want to mentor and the Apprentice can approve/deny the Mentor's request.  

    I think that's a better way than randomly rolling and blah blah blah, it's too complicated as it is now.

    Another thing I'd like to see is getting rid of the limit of people you can mentor as a whole.  I'd rather allow a Mentor be able to mentor 3 people at a time instead of 3 for the mentor's entire existence on the site.  Being able to mentor 3 students until they grew up to A Rank only to find new students sounds more appealing to me.

    But otherwise, I'm fine with everything else in this suggestion.


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    Mentor System Empty Re: Mentor System

    Post by Guest 22nd November 2016, 6:47 pm

    Anastasia Isayev wrote:To be honest, I'm not a very big fan of the random element in the current Mentoring System.
    I'd rather there be a system where:

    A:  Mentors can put themselves on a list of potential Mentors
    From that list, Mentees can request to have that Mentor as their mentor.  It will then be up to the Mentor to accept them as their Mentee (or apprentice, I hate the word Mentee).  If the Mentor agrees, then a pairing is made.
    B:  Inversely, Apprentices put themselves on a list for potential Apprentices
    Much like A, the Apprentices who are looking for a mentor can choose from the list of people they want to be their mentor.  They would get in contact with those they want to mentor and the Apprentice can approve/deny the Mentor's request.  

    I think that's a better way than randomly rolling and blah blah blah, it's too complicated as it is now.

    Another thing I'd like to see is getting rid of the limit of people you can mentor as a whole.  I'd rather allow a Mentor be able to mentor 3 people at a time instead of 3 for the mentor's entire existence on the site.  Being able to mentor 3 students until they grew up to A Rank only to find new students sounds more appealing to me.

    But otherwise, I'm fine with everything else in this suggestion.

    This is technically already something that can be done and it can be done with the new mentor system as well, just the randomizer would be the base aspect.
    Takumi Yoshino
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    Post by Takumi Yoshino 22nd November 2016, 7:20 pm

    Honestly I think updating the mentor system is a good idea.


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    Mentor System Empty Re: Mentor System

    Post by Kirahunter 25th November 2016, 11:10 am

    I just want the random aspect gone. I was hyped for the mentor system. I began creating a character "The Geezer," with the express purpose of mentoring people in mind. Then I learned I couldn't pick my apprentice and the hype train crashed into the side of a mountain. Revive the hype train!


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    Post by Guest 25th November 2016, 11:40 am

    I see why, so people can mentor their friends and such, but then we have the issue of people who are't friends with mentor-level people who can't find someone willing to mentor them.
    Anastasia Isayev
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    Mentor System Empty Re: Mentor System

    Post by Anastasia Isayev 25th November 2016, 2:07 pm

    To be honest, i wouldn't want to mentor someone I wouldn't want to RP with.
    I don't like the random aspect and I would rather the desire to RP with one another be a mutual thing instead of heavily RNG based.

    In other words.. I want to have a say on who I want to RP with, thus the example I gave.


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    Mentor System Empty Re: Mentor System

    Post by Guest 25th November 2016, 6:01 pm

    Anastasia Isayev wrote:To be honest, i wouldn't want to mentor someone I wouldn't want to RP with.
    I don't like the random aspect and I would rather the desire to RP with one another be a mutual thing instead of heavily RNG based.  

    In other words.. I want to have a say on who I want to RP with, thus the example I gave.

    Disliking rping with someone is one thing, but outright not wanting to rp with someone because they're new to the site is something that should be avoided.

      Current date/time is 28th March 2024, 12:34 pm