• Patch Notes •                • New User Guide •                • Guild Information •

    The Lair [Area Description]

    Share
    avatar
    Onyx Moon

    Player -
    Lineage : None
    Position : None
    Posts : 50
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 0

    Information The Lair [Area Description]

    Post by Onyx Moon on 3rd November 2016, 8:41 pm



    Located through a secret entrance inside of the West Fiore Trading Company on Tolgalen, there is a underground cavern known as home of Onyx Moon Guild. There is another entrance that may only be accessed during certain times of the day on ships with diving capabilities. Upon finding a way underwater and through a system of watery caverns, the ships will find their way into a cavern where the main base of Onyx Moon reside. The ships brought in from the underwater caverns will be brought to a well designed underground cavern dock where they can be left so that those on board can make their way to the Lair. The dock can house a large amount of boats that are capable of making the trip. Those who make the underwater trip will also be welcomed by members of Onyx Moon on guard duty who are ready to welcome you as either friend or foe.

    The remodeled cavern came to be known as "The Lair". The Lair houses the members as well as provides entertainment for them. It is usually the best place for anyone to hide out and to stay in that is not a member of the West Fiore Trading Company or to hide away any possible certain people who need protection from the world. This cavern was here before the creation of Onyx Moon, so it was assumed that the Guild merely took over the remains of the previous owners. Unfortunately, there wasn't anything left over as an inheritance other than a Black Book and the eerie chamber that is was found in. The Lair used to be much like a eerie cave but has had upgrades done to it so that now it takes on a more higher classed look for the members of Onyx Moon which makes it more like a upper class hideout for them. This has caused the hallways to be remodeled into proper ones with straight slopes and being clearly lit for those in them.

    The Lair has multiple items used to look outside of it to check on anything going on around them. This is done through the many cameras placed around Tolgalen and through magic that allows the user to see through those cameras either through items or through their own eyes. Further into The Lair is a door with a large bronze figurehead is seen above the door. The figurehead is that of a topless mermaid with bountiful assets sticking out of the cavern wall. Once you have reached this figurehead, you will have to verify that you are a member of the Onyx Moon by showing your guild mark to the mermaid and the door will unlock and open for a short time, otherwise the door will remained locked and you will not be allowed access unless someone else lets you in. The entrance from the West Fiore Trading Company is hidden inside a hidden door that leads to a elevator that goes down to a small hallway with a similar mermaid door that requires the same 'key' to open it. Once inside, you will have found your way to The Siren's Song; the bar of Onyx Moon Guild.

    The Siren's Song

    The Siren's Song is the name, passionately given, to the bar within The Lair.  Many shanty are sung and drinks are drunk within the Siren's Song. When the men and women of Onyx Moon aren't out getting money honestly (or dishonestly), they can be found here. This is also the first room found within The Lair, working similar to a gateway before going inwards to the rest of the guild.  

    The Siren's Song is a large bar, capable of comfortably accommodating up to 120 individuals with seats and glasses to ensure everyone that appears has a good time. The Siren's Song also comes with instruments for those men or women of the guild brave enough to play an instrument without getting boo'd off the stage from their fellow privateers. The bar itself has been remodeled to look like a amazing underground area complete with tables for those who want to sit with others, places for those who want to sit alone, couches, and even a stage for those who want to perform can get up and show their skills to everyone in the room.

    Inside of the Siren's Song is the very popular bar-maid, Alisha, who is able to cater to Onyx Moon Guild's needs when it comes to drink or even lap-warming. However, she isn't THAT kind of girl, so don't bother asking. She is also known to sing and dance for the members of Onyx Moon. Don't worry, she knows what she's doing and she's free to go as she wishes; she works at the Siren's Song on her own free will. Just be sure to keep your hands from roaming where they shouldn't and she won't clobber you. This is the same Alisha that is the Secretary of the CEO of the West Fiore Trading Company which she helps to run. Her presence in the Siren's Song is always welcomed by everyone.

    Personal Cabins/Rooms

    Cabins are, what you land-lubbers would call rooms. These personal cabins are given to each member of Onyx Moon upon joining the guild. Not only will they be given a room, but they will also be given a key to protect their valuables. While Onyx Moon honor a code to not steal from one another, extra safety precautions are kept in the instance it ever happens.  

    Each member of Onyx Moon are given a decent sized room, big enough to house 3 people. However, due to allowing each member of Onyx Moon a bit of privacy, it is only 1 to a room. Co-habitation IS allowed at your own discretion. Each room is furnished with general amenities such as their own kitchen, bedroom, and bathroom. The rooms can be personalized with other amenities as the member likes as these rooms are all fitted with electricity.  

    Each room has been sculpted into the cavern itself leaving the area to be remodeled to be much more comfortable than the jagged walls that used to be the area the rooms would have been in.

    There is no separation between male and female living quarters, meaning that your next door neighbor may be someone of a different gender. When roomed near someone of the opposite gender, each member is to respect their space and not sexually harass them.  

    Each room is also the same size regardless of station within the guild. The Captain/CEO (Guildmaster) will have the same size room as the Quartermasters/VPs (Aces); The Captain and Quartermasters will have the same size room as everyone else. It is the Captain's belief that the room sizes being equal would make the members of the guild also feel equal without giving off a superior air to the rest of the crew.


    The Glowing Pool

    What is a guild of pirates without a way to soothe and soak their bones. Deep inside of the cave there is a pool of water that has a strange blue glow to it. This water came to be known as "The Glowing Pool" due to the bio luminescent algae that is found in the water. Not only is this pool a fresh water spring in the middle of the ocean, but it is also on top of a volcanic area, giving the water a nice and warm temperature all year round. The heat of the springs excites the algae to giving off it's eerie blue glow.  

    A room had been carved out and lockers installed for the storing of clothing and other items. Towels are placed in a neat pile for those wanting to go in. This is a co-ed bath, but strict regulations prevent any "hanky-panky" from occurring within the spring. After dipping in the spring for a while, the algae stick to the person, causing them to glow for a short while before the algae ultimately dies when out of the water.  

    This spring also has strange healing properties, accelerating the healing of minor injuries to beyond a natural pace. Cuts instantly close, body aches instantly disappear, and even massive gashes could close up. This is a popular place for the members of Onyx Moon to come and socialize (whether covered in a towel or completely naked). Remember, there will be no "hanky panky" in this hotspring.

    The Meeting Room

    Located a ways beyond where the rooms are of the members is a room situated for the CEO/Captain, the Quartermasters/VPs, as well as any prominent members go to discuss any plans or other operations that are to be done by their entire guild. This can include the grander operations where the entire guild can be involved or be where they discuss their plans for any sort of new changes to be done to the guild. Either way only certain members are allows access into the area when it is being occupied and when they are finished inside the atmosphere around the guild changes a bit.

    The room itself is a large room with a circular table in the center that has been cut from the cave walls itself and made into a brilliant table. This was a way for the CEO at the time to use what they had from sculpting the rooms for something else they could use instead of just throwing it all out.

    The Hidden Chamber Room

    Hidden behind a secret panel inside of the well designed cavern is a chamber that has magic power practically pouring out of it. This place was here prior to the discovery of the Lair around it. It is a large, black, circular room with ancient pillars holding up a dome-shaped ceiling. Upon the ceiling a mural had been painted upon it depicting a great horror coming from the ocean. The same horror depicted on the mural had a massive statue standing directly in the middle of the room. A large creature with a strong body and a tentacle filled face.  

    Carved runes surrounded the large statue of the might giant, written in a very ancient, dead language. The statue has one hand that is held forward and open with a black book inside of it. The Black book had a lock upon it, not allowing those who do not have a key to open it.

    The room was closed off to those around it and for the newer members of the guild it is unknown to them that the room exists. No one is permitted access to the room unless they want to help discover what is going on in it and why. The room at one point had been decided to be destroyed and remodeled into a Meeting room for the guild but just before they could do it each member felt suddenly compelled to avoid it at all costs.

    The room has an eeriness to it and because of its unknown origin there have been members brought in to investigate it and figure out what happened there to cause such strong magic power to be felt there. Theories given are that the room hosted sacrifices to some type of God but nothing has been set in stone.

    The room is only known to those who need to know of it and has been a major thing that the CEOs of the past and present have wanted to figure out for themselves but have not been able to do so.

      Current date/time is 18th October 2018, 7:49 pm