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    Jiyu Kazehime Magic

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    Jiyu Kazehime

    Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Rising Star- Legal Guild Ace- Player -
    Lineage : Inugami
    Position : Rising Star # 6
    Posts : 1450
    Guild : Black Rose
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 50,715

    Character Sheet
    Character Name: Jiyu Kazehime
    Primary Magic: Wind Magic
    Secondary Magic: Demonic Takeover

    Jiyu Kazehime Magic

    Post by Jiyu Kazehime on 9th October 2016, 10:55 am

    Primary Magic: Wind Control Magic
    Secondary Magic: Demonic Takeover
    Magic Type: Elemental- Darkened Wind
    Description: For Jiyu an old leather bound book and one of the greatest tragedies in her life is where every bit of this started. During her early life, this powerful mage actually had no true deep rooted interest in magic itself. While she enjoyed seeing it and considered maybe learning some, like most people? Kazehime did not even have an inkling of a desire to become an actual career mage, until the day she turned seven, and everything in her world changed. The young girl went from having the perfect life, to losing her mother to a house fire, obtaining an alcoholic father, new sibling and step mother, all as if overnight. One of the few possessions of her dearly departed Mother’s that survived the fire, was a small book that she had given to Jiyu when she sent the child to her father’s shop that day, to keep her safe. Upon finally opening this book, the child found the last words her mother could ever convey, splayed on the paper glued to the front cover. The book she had been left with was the deceased woman’s way of protecting her daughter in her absence, everything the older woman had ever learned of Wind Magic contained within the pages, all written down neatly so she could give it to her only child. Jiyu had one final connection to her Mother, she could and would learn the same magic her loved parent had once wielded. Yet life is rarely simple as reading a book.

    Elemental magic is one of the hardest kinds to learn for any mage, much less learning to use if efficiently and take true mastery of it. With her father opposing the use of magic? It was a hard path to even begin learning, secret nights and times spent far away from everyone else as she struggled to make progress. Even if Jiyu was a natural match for the element she was trying to take control over, completing her task was nowhere near easy. Kazehime spent every possible second she could practicing her magic, until one late night she was caught by her father while doing so; Having no other choice but to give up the magic she’d grown so close to, the young girl ran away from home, so she could continue honing her craft. Secretly she kept the hope her father would one day change his mind alive, yet she knew that going back would never be an option. On that day, there was no other path for the girl besides for mastering her magic, becoming a true and powerful mage.

    Over the next several years, there was almost nothing to get in the way of her attempts to master controlling the wind. Eventually she was convinced to join Black Rose and shortly after that Jiyu took command of her element admirably, rose up swiftly in the wizarding world. However she hit a speed bump when the Inugami Power that lay dormant inside of her body awoke and took her solid form away from her. Yet? She was able to be restored and upon accepting that she had at some point become a spirit of revenge she embraced the power that came from that and it crept toward she magic, corrupting parts of her wind magic.  


    Strengths:
    ❤ Wind mages are capable of many types of spells, from large area of effect attacks to defense for multiple people, healing several people at once, summoning wind spirits, they are granted a wide range of spells since their wielding a whole element.
    ❤ Due to the close, inseparable bond between the wind and it’s user? Many spells performed by these wizards are incredibly swiftly cast, hard to see and only predictable by their element so to speak. Casting a spell can be even as simple as breathing since the act of casting is simply speaking to the element in a way others can not understand.
    Weaknesses:
    ❤ Wind Magic has a very specific weakness to fire magic as the wind fuels fire’s, thus it’s user’s endure 25% more damage from fire attacks.    
    ❤ Since a wind mage relies on their element so heavily, binding their body and magic to it, being separated from it suddenly or for an extend period of time, can make them extremely weakened and even render them ill.
    ❤ Due to the close bond of user’s to the wind? Lowered air quality can be even more dangerous for these mages, if they are exposed to polluted air for an extended period it will weaken and eventually kill them.
    ❤ Wielding elemental magic requires one to in essence merge into one with their element, because of this support spells and healing spells of other elements are less effective on these mages by 25% since the mage's body will initially reject the spell, maybe even violently.
    ❤ Inside constricted spaces like buildings and caves wind mages are very restricted in what they can do because of the explosive nature of a large deal of this magic. Using the wrong spell? Could send the whole place crashing down on the user.
    ❤ It’s been mentioned how the wind has trouble recognizing those who do not utilize it. Due to this? Wind mages must be in physical contact with their target to perform any healing or support spell
    ❤ Clearly since wind user’s have to be in contact with those they heal and support, these mages must remain still until the spell is over, otherwise, it won’t work or worse yet the wind may try to damage them instead.

    Lineage: Inugami
    Spoiler:
    Name: Inugami
    Wielder: Jiyu Kazehime
    Description: There is a lot Jiyu does not know about her own existence and worse yet is unaware of most of her own ignorance. Everything about her bloodline is actually shrouded in mystery to the Inu Youkai, since she never had anyone to teach her about the demon half of her blood. The essence of life, called blood? Is exactly where the whole story that lead’s up to Jiyu starts.

    Once, when demons, devils, dragons and other fantastic great feared beast’s were the main populations of earth land, the world was at their feet. If you compared today’s ace predators to those ancient being’s? They would become prey for the monster’s those animals were! However as the rise of human’s began, the number of these mythical beings started to thin, from both being hunted by humans and breeding with them to produce impure offspring. Eventually, it reached a point where the successful creatures were no more than a few strong yet isolated remaining populations and the blood that was left within special members of the human population. Thus slowly most humans began to forget about those powerful beasts in every facet expect their nightmares! No longer considered them to be dangerous or sometimes even real. For the longest time, that was the fate of inhuman creatures, of the blood Jiyu would one day carry, just to simply be forgotten as nothing more than a child’s nightmares.

    Parent passes on certain genes to their children, and certain ones are more dominant than others. Demon blood and thus it’s carried traits? Always proves stronger than mere human blood. Eventually, instances of two humans who carried dormant or extremely diluted demon blood, having children, started to occur. The children born from these unions were often considered unholy, cursed or blessed individuals, due to abilities given to them by their unknown demon blood, as physical demon traits don’t manifest until at least 1/4th demon blood is achieved in a person. For various reasons, people started to get the idea of breeding these special children together when they became old enough. However that could never go well, the offspring produced had enough demon blood to manifest demonic traits like horns, tails, elfin ears, animal ears, spines or such! Upon this coming to light, there became a short witch hunt for these special individuals, the fear possessed before returning full force. In populations who had no solid understanding of biological and genetics, besides for their own guessing? The children’s abilities and features were not from breeding, but rather a possession by youkai.

    Now let’s get to the family that would eventually birth Jiyu, they started in this period. However, until other’s, the family breeding them was rich and able to hide their new demonic offspring. Eventually, a mage within that bloodline noticed the traits their family members were manifesting most times, coincided with candid demons. Upon this realization and a little bit of guess work experiments, the family made a decision, to try and make their blood line a powerful demon one by enforcing a strict set of rules. These rules were crude and also encouraged inbreeding, honor killings and other undesirable things, but eventually, they started getting what they wanted

    The Kazehime Family became one that possessed many purebred Inu Youkai.
    Years later, once there were almost no impure demons in their blood line, a particularly strong set of siblings were born within the family. Their names were Akane and Hajime, a brother and sister, a blessing in the family's eyes! Both siblings’s possessed dentition matching, having the full 42 teeth a canine could have, and in the same pattern wolves or dogs should have them. They walked on their toe’s like dog’s, the siblings communicated with scent, vocals and visuals better than anyone else in the family, both lithe bodies with bushy tails and very sharp elfin ears. Akane and Hajime were the truest dog demon’s the family had ever produced, their demon blood was the most potent ever seen in the Kazehime’s! Leading to them also being the most powerful within the family by the time they came of age to have children. However, the family hit a hitch in getting stronger when Akane ran away because she didn’t want to have a child with her brother.

    That young teenage runaway? Would eventually end up in Peace Village where she was taken in and cared for, grew the rest of the way into a young woman. Akane fell in love with one of the village men, Ambrose, and with the feeling returned they entered into a relationship that resulted in pregnancy. Jiyu was born from this, and oddly she showed no signs of being a demon at birth! It wasn’t until she started growing, displayed keen senses and canine-like instincts alongside sharing red-green colorblindness with her mother, her parents noticed she was at least half demon, their little girl was simply dormant for some reason. The little girl lived her life, never knowing she was a half-demoness, until the age of seventeen when she consumed blood from a living being for the first time. Upon that consumption her demon blood woke up, transforming her into her half demon state, bringing up additional demonic abilities she had been unable to use priorly and changing some of the things she could already do.

    But what happened shortly before she awoken her demon blood is also very important, because the events that transpired resulted in her being no normal inu demon when awoken, but an inugami. There is an old legend that says if you bury a dog up to its neck, unable to move anything but it’s head, place food and water just outside of reach, and then kill it by cutting off its head, you can then eventually place both head and body in a well-prepared shrine to evoke an Inugami. Jiyu’s experience was not quite as brutal, however, she spent two years held in captivity, in conditions that very closely simulated this. For two year’s she was blindfolded and tied up so she couldn’t escape, abused in multiple ways and by the time she was found by a guild-mate, she had nearly succumbed to hunger and thirst. The weird thing during and after this experience? Kazehime never seemed to be upset about it, the revenge most people seem to want after being wronged so, the uneasiness, terror, all she presented trauma-wise was new fear’s focused on related items and entities! Yet, she held all of the rage, actually, Jiyu held more than she had been holding, instead of being thrown about recklessly, it was carefully tucked away to one of the four different face’s an inugami can possess, considering their status as kami. The girl herself was unaware of its existence and her status as an Inugami, until recently




    Non-Combat Abilities
    Spoiler:

    ❤ Inugami’s Realm;; Made in the image of an inugami, Jiyu has access to a realm that lays shortly outside of the normal one, a place only she can access. This location? Is a home created by her power as an Inugami, most often taking the shape of a cabin deep inside a forest with a stream flowing beside it, surrounded by clear skies. Also called, Solace, this is Jiyu’s safe place, no one who she does not invite formally can enter and if she becomes frightened or feels threatened by someone for any reason they are ejected and not allowed back in until it’s resolved. She is skittish and prone to warping into this world against her own will when startled. Normally exiting this world is done in the exact same location she entered it in despite being able to exit any place she had priorly visited, as it’s less strenuous to just exit where she entered. This deactivates once in combat to keep the location safe, but if Jiyu is killed in combat her soul will retreat here and take the time it needs to restore instead of going to the sacred altar.

    ❤ Youkai, Demons and even Gods are known for carrying multiple faces, often changing their appearances via shapeshifting, thus Jiyu can alter her appearance, scent and voice in any way she wishes.

    ❤ Inugami are also known for possession, Jiyu can possess non player character’s to make a story interesting, and player character’s with OOC permission for a priorly agreed to plot. However in all cases this requires her soul to leave her body and thus makes her easier to kill as well.

    ❤ Inugami are known for making contracts with people, Jiyu is capable of this just as others of her species are. This ability can be used freely on non-player characters for story reasons, however in order to be used on a player character there must be OOC permission as the deal’s can result in Jiyu taking their soul from them or her body being taken if she refuses to punish those who broke the deal. As a powerful inugami Jiyu can also break contract’s others have made freely on non player character’s and with OOC permission when involving played characters.

    ❤ Since Inugami are considered Kami they have four different souls, thus Jiyu has four faces of sorts, the normal one, one that shows by blue markings appearing on her face, the next shows via lavender marks and the last shows via red marks. In her regular state the markings are black.


    ❤ Inugami Curse;; Since these creatures have an excess of bad energy, vengeful aura, leaking freely from them most of the time? Not using their magic often enough, can result in things like light’s breaking, mug’s exploding, sidewalks cracking and other bad things happening around them. This may occasionally be used to give Jiyu a lucky break like someone pursuing her tripping over a tree root, but it’s mostly just a thing that be used to make social’s more interesting by turning off the lights.


    Combat Abilities:
    Spoiler:

    ❤ Canine Senses ;; As an inu youkai, Jiyu shares her sensory abilities with canids like dogs and wolves. Due to this? She has a very superior sense of smell, can hear thing’s very acutely, is excellent at detecting any movement in her field of vision, see things pretty much just fine at night, has a slightly larger basic field of vision and the other advantages canines have over humans. However it is not all fun and games, besides for her senses risking overload from numerous sources? Jiyu shares a dog’s disadvantages as well, to start things off she is Red-Green colorblind this is accompanied by a narrowed binocular vision field and a lesser ability to see at great lengths. Kazehime also possesses less taste buds than humans severely impacting the different flavors she can perceive. The only ability to not really be affected is touch, although her tail is sensitive and touching the place where it meets her spine can sometimes entirely subdue her.

    ❤ Sixth Sense;; Canine’s possess a sixth sense, the ability to detect magnetic fields emitted by the earth and to a certain degree other living beings. There are those who would consider this a useless sixth sense, but this ability allowed Jiyu to have an impeccable sense of direction and location, preventing any spells that would attempt to impede on her ability to move, or confuse her, alongside letting her track people with electricity in the same way another mage would use magic. However this is not without it’s drawbacks, normal stuns still work and any exposure to electrical magic at or beneath her rank, will cause this to go haywire, making her behavior drunken like and disoriented.  If no fields are present for any reason Jiyu can still move, however this movement is very sloppy, disoriented and speed buffs can not be applied to her within areas that lack an electrical field. Lastly on a more domestic level, her sensitivity and reliance on the earth's field also causes her behavior to change drastically when storms are approaching her general area, or if anything affects the electrical fields around her to a significant extent.

    ❤ Inhuman Body;; Despite being exceptionally weak in body and being able to sustain damage from even something simple as a small fall? This does not negate the fact she is not anywhere near human and her body is that of a demon. Whether it’s due to a demon’s accelerated healing or something to do with her youkai’s aura? She takes 25% less damage from attacks.

    ❤ Inugami’s Birth;; Due to the way Jiyu became an inugami not following the normal ceremony exactly to the letter, the weakness in body she had accumulated over her two year imprisonment did not vanish when she transformed. As such? She had no melee damage and no weapon damage, regardless of whatever is done, she shall never have these things even if she hits a vital spot on someone. However her magic was affected by this change in her life state, resulting in her having 50% more magic damage.

    ❤ Vengeance Spirit;; Normally inugami are violent creatures who are born of their own rage. Jiyu is no different, despite not actually being killed to become one, she has the same wrath any other spirit of her kind possesses. Kazehime’s rage will unleash itself whenever combat begins dealing her rank in damage to everyone within 50 meters of her, and afterwards will visibly frighten people

    Unique Abilities:
    Spoiler:
    Captive Fallout;; After spending two years fighting from within chain’s as a captive always blindfolded, Jiyu was rescued by Marschal. Due to this time her physical body, despite being a half demon’s is very weak, she can receive serious(d-rank melee damage) by simply falling down, the experience weakened her that much. Quickly? She found that being tied up ever again did not appeal to her, causing her to devote to training in order to prevent it ever happening again. The Result of this training? Was obtaining a 50% Magic Damage Boost. However, due to her heavy focus on magic, non-magic attacks do 50% more damage to her as she’s now far less effective at defending against them due to her body being so weakened.

    Wind Contract;; When you fight using an element, control it and use it, well that sort of total control does not happen. The truth is? Jiyu’s magic comes from an agreement and understanding between herself and the wind. Whilst the exact details of this oath are unknown, it does grant Kazehime the ability perform what some would call levitation. Her contract with the wind allows her to ignore gravity, float all over the place and fly. However due to her weak body, she can not carry anyone else, the most weight she is capable of carrying is ten pounds so even most small animals are out of the question. Jiyu also can not float if her body is encased by another type of magic preventing the wind from touching her. She also can't float if took much of her skin is covered by clothing.  

    Wind Fusion;; Jiyu is capable of dissolving her body and anything nonliving on her person to merge with the wind at an atomic level. Within combat, she can merge with the wind to teleport up to user rank distance away from her current location once per post. Outside combat this is not limited. It should be noted that if she is subjected to magic canceling cuffs or surrounded by another element like her skin being wet or something, she can not use this.
     
    Elemental Guidance;; The question of the century honestly. How can Jiyu possibly fight effectively! even if she can pinpoint individuals by scent and sound? The wind user still has a dog’s vision so aiming spells and such should be next to impossible, shouldn’t it?! Well, that is just the thing, Kazehime is not even momentarily relying on her own vision, instead, she is trusting the optics of the wind, letting it’s voice guide her movements and obeying it perfectly. Through using this ability Jiyu can effectively use her ranged attacks, but apart from that, the wind can also occasionally leak things like enemy positions or generally warn her of something minor. Outside of combat the range of the wind is not limited as it is the wind and touches the whole world. However within combat, it has a range of 75 meters at A-rank and 100 meter’s at S rank, it does not increase past S-rank.

    Wind’s Aggression: It has been mentioned before that Jiyu’s power dislikes anyone besides the wind user herself. This possessiveness and the power her wind’s contain? Has increased as Jiyu has grown more powerful. Now her darkened winds are capable of violently lashing out at anything within user rank distance of her location, like an aura of sorts, only it’s the wind cutting and slicing people it deems a threat, for Jiyu’s rank in magic damage. This is only effect at the start of a fight, expect for the first post of a round of battle this is simply aesthetic. This ability also has a fluff side that serves no use in combat but outside of battle allows the wind to interact with the world around Jiyu and the wind user herself, anything from shoving someone who grabs her to lifting objects Jiyu herself is incapable of lifting for her. 


    Last edited by Jiyu Kazehime on 9th March 2017, 1:49 pm; edited 5 times in total


    ___________________________________________________________________



    For my ref:
    1320000 then 775000, 2095000 total.
    avatar
    Jiyu Kazehime

    Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Rising Star- Legal Guild Ace- Player -
    Lineage : Inugami
    Position : Rising Star # 6
    Posts : 1450
    Guild : Black Rose
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 50,715

    Character Sheet
    Character Name: Jiyu Kazehime
    Primary Magic: Wind Magic
    Secondary Magic: Demonic Takeover

    Re: Jiyu Kazehime Magic

    Post by Jiyu Kazehime on 9th October 2016, 10:55 am

    D Rank Spells

    Spoiler:


    Name: Maelstrom
    Rank: D
    Type: Offense, Area Of Effect/Damage Over Time
    Duration: 3
    Cooldown: 4
    Description: Firstly this attack can not be used at close range, it can only be cast at enemies between 7-20 meters away from Jiyu. Once she casts this spell, this spell causes the skies to darken for ten meter’s around her targeted enemies, this ten meter zone quickly morphs into a whirlpool made of air, damaging enemies for ten points for every turn it continues, resulting in thirty damage by the end.
    Strengths:
    ♥ While this attack is an area of effect, it is more powerful than a normal one due to also being damage over time
    Weaknesses:
    ♥ To use this attack, Jiyu’s enemies must be outside of her sight range due to her poor vision.
    ♥ Attack does 20 less than a normal damage over time of its rank could due in order to target multiple enemies.

    Name: Dragon Twister
    Rank: D
    Type: Offense, Multiple Hit
    Duration: Instant
    Cooldown: 2 Posts
    Description: Upon being cast this spell typically causes 6 twisters of gray colored wind to erupt, these twisters can only be 3 meters apart from each other, and they can not be within ten meters of Jiyu.  Each twister does 5 damage. They don't move.
    Strengths:
    ♥ If Jiyu focuses enough she can cause the twisters to appear at the same place, focusing all the damage on one enemy.
    Weaknesses:
    ♥ The focus required to focus the twister’s if she needs to only attack one person causes her leg’s to be unable to move, rendering her immobile.
    ♥ Some enemies may be missed entirely since the twister's often appear far from each other as possible.

    Name: Distortion
    Rank: D
    Type: Offensive
    Duration: Instant
    Cooldown: 2 posts
    Description: Usable on any target within twenty meters of Jiyu this spell causes the wind to attack someone, mostly by screeching in their ears and such, possibly disorienting an enemy, but mostly just doing d rank damage to whoever it was cast on.
    Strengths:
    ♥ There is the chance this could cause an enemy to slip up to being disoriented by the attack.
    Weaknesses:
    ♥ Part of the range for this spell is beyond where Kazehime can physically see.
    ♥ Ten meters is still fairly close so if she misses an enemy could close in on her quickly.

    Name: Falling Ground
    Rank: D
    Type: Offensive
    Duration: Instant
    Cooldown: 2 posts
    Description: Most people love to keep the ground beneath their feet, this spell removes the ground beneath one target's feet by shattering it with slicing winds. The fall caused by this? Deal’s d-rank damage and can be used up to 10 meters away from her.
    Strengths:
    ♥ This is an attack very likely to shock someone since it’s literally ripping the ground from beneath their feet.
    Weaknesses:
    ♥ This is unlikely to work on those with flight capabilities, since such being’s won’t fall.
    ♥ The hole doesn’t just vanish after this spell is used, so it could become a problem for her allies, or Jiyu herself could trip over it.



    Last edited by Jiyu Kazehime on 9th March 2017, 1:31 pm; edited 3 times in total


    ___________________________________________________________________



    For my ref:
    1320000 then 775000, 2095000 total.
    avatar
    Jiyu Kazehime

    Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Rising Star- Legal Guild Ace- Player -
    Lineage : Inugami
    Position : Rising Star # 6
    Posts : 1450
    Guild : Black Rose
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 50,715

    Character Sheet
    Character Name: Jiyu Kazehime
    Primary Magic: Wind Magic
    Secondary Magic: Demonic Takeover

    Re: Jiyu Kazehime Magic

    Post by Jiyu Kazehime on 9th October 2016, 10:55 am

    C Rank Spells

    Spoiler:

    Name: Suffocation Zone
    Rank: C
    Type: Offensive, Damage Over Time
    Duration: 5
    Cooldown: 6
    Description: Jiyu selects one of her enemies and uses one hand to make a motion as if she’s choking them from a distance, which is exactly what she’s doing. Once the spell is cast? It does d-rank damage each post the spell is allowed to continue resulting in 2.5 c rank damage by the time the spell ends if it gets that far. Jiyu can only use this on an enemy within 35 meters of her and if either body hers or the enemies gets out of this range, the spell ends.  
    Strengths:
    ♥ If allowed to go until it finishes, this attack is a very heavy hitter for a c-rank spell.
    ♥ It might become difficult for an enemy to counter while under this spell since their being suffocated.
    Weaknesses:
    ♥ If the target can escape this spell’s range it’s effect ends prematurely
    ♥ In the instance of Jiyu somehow being forced out of the range of her target, the spell ends.
    ♥ The spell can be canceled out before it has the chance to do full damage, severely weakening its effect.

    Name: Tornado
    Rank: C
    Type: Offensive
    Duration: Instant
    Cooldown: 3 Posts
    Description: Jiyu motions simply by flicking a single finger, causing a tornado to erupt around the enemy she had selected. Cast at any point between 10 and 20 meters away from Jiyu this attack does simple c-rank damage. The tornadoes don't move.
    Strengths:
    ♥ Quick to cast and the tornado appears instantly after casting.
    ♥ She does not need to be close to enemies to attack them.
    Weaknesses:
    ♥ Jiyu may attack the wrong enemy because the attacks range is outside her sight ability.
    ♥ This attack is unable to be used within close range combat due to being unable to be cast closer than 10 meters from Jiyu.
    ♥ Anyone further than 20 meters from Jiyu is out of range.

    Name: Wind Dance
    Rank: C
    Type: Offensive, Area Of Effect.
    Duration: Instant
    Cooldown: 3 Posts
    Description: A spell that starts 10 meters away from Jiyu and continues until it’s forty five meters away, giving it a 35 meter attack range, for the first eighteen meter’s c rank damage, is dealt, while the final seventeen meters takes 30 damage. This cast takes the form of long arcs of slicing wind.
    Strengths:
    ♥ Jiyu has ten meters between herself and her enemies when she casts.
    ♥ Impacts numerous enemies at once.
    Weaknesses:
    ♥ The spell is short so someone can close distance quickly once they escape it.
    ♥ If an enemy happens to be outside the range, they won’t be affected and will be free to simply run around the attack.
    ♥ Can not be used closer than ten meter’s from Jiyu.


    Last edited by Jiyu Kazehime on 9th March 2017, 1:27 pm; edited 3 times in total


    ___________________________________________________________________



    For my ref:
    1320000 then 775000, 2095000 total.
    avatar
    Jiyu Kazehime

    Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Rising Star- Legal Guild Ace- Player -
    Lineage : Inugami
    Position : Rising Star # 6
    Posts : 1450
    Guild : Black Rose
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 50,715

    Character Sheet
    Character Name: Jiyu Kazehime
    Primary Magic: Wind Magic
    Secondary Magic: Demonic Takeover

    Re: Jiyu Kazehime Magic

    Post by Jiyu Kazehime on 9th October 2016, 10:56 am

    B Rank Spells

    Spoiler:
    Name: Tempest
    Rank: B
    Type: Offensive, Area Of Effect/Damage Over Time
    Duration: 5 Posts
    Cooldown: 6 Posts
    Description: This attack can not be cast within the first ten meters around Jiyu and can not be cast more than 20 meters away from her. Tempest's range once cast somewhere is 50-55 meters around, the damage dealt within is 30hp each turn the spell is allowed to continue
    Strengths:
    ♥ This is a very good tool for swiftly taking down a boss's minions
    ♥ Given she can remain close enough to keep the spell going, this is a good way to damage enemies while letting restore.
    ♥ Due to also being damage over time this is more powerful than normal area effect spells.
    Weaknesses:
    ♥ If allowed to finish this attack does 30 damage less than what a normal DOT of this rank could do.
    ♥ An enemy could struggle their way out of the spell's range during the attack, thus escaping some of the damage.
    ♥ If Jiyu is forced further than 20 meters away from the spell, it fails prematurely.
    ♥ The longer this spell goes on, the less mobile Jiyu is, during the last two posts she’s immobile.


    Name: Wind’s Summon
    Rank: B
    Type: Summon
    Duration: 6 post’s
    Cooldown: 7 post’s
    Description: The wind is verbally called to the aid of it’s wielder. In order to do this, it takes on the appearance of an animal made from the wind, though it will never take the form of a dog and the wind will never color itself red. Once the wind has taken on a mobile intelligent form it has the following abilities.  
    Active ability: Wind summons are capable of slashing at enemies for B rank damage, instant effect, 2 post cool down.
    Strength:
    Damages enemies

    Weaknesses:
    Not really effective against other elemental-bodied beings.
    Slashing is close range.

    Passive Ability: Gives allies, including Jiyu, a 3% mp regain per turn its active
    Strengths:
    ♥ Since their made from wind, walls are of no effect against them since they can go through them like ghosts.
    ♥ They are good for aiding Jiyu when she is low on magical power to cast spells, allow her recovery time
    ♥ Helps Jiyu stay out of danger’s way.
    Weaknesses:
    ♥ These summons can not go beyond 30 meters from where Jiyu stands.
    ♥ If they are surrounded by another elemental spell of a higher rank, this can cause them to prematurely return into the wind.
    ♥ Since they are made from the wind itself, if someone has found a way to prevent the wind from existing somewhere, they can not be summoned.
    ♥ If Jiyu is rendered unconscious they vanish.


    Name: Drifting Souls
    Rank: B
    Type: Summon
    Duration: 6 post’s
    Cooldown: 7 post’s
    Description: The souls of the dead drift on the wind until they are ready to pass onto another world or be reborn. Wind user’s of high enough caliber can call upon these spirits for help in times of need if they consent the soul will possess anything from a tree to another human body in order to act upon the physical world and aid their summoner. Player characters can not be possessed.  
    Active Ability: Each summon is capable of generating a ball of spiritual energy that deals b rank damage, which they can throw up to 50 meters away to strike enemies.
    Strength
    Could help if Jiyu’s enemy is immune to wind magic.

    Weakness:
    Spirit energy is pretty much a natural element so there is nothing these are really effective against.
    Since the attack is ranged, it can be rather easily dodged.

    Passive Ability: 5% health regen for allies every other turn the summon is present.
    Strengths:
    ♥ They can be summoned pretty much anywhere as there are lost souls drifting everywhere.
    ♥ Drifting Souls is not subject to the normal Wind Summon weaknesses as they are inhabiting bodies of others.
    ♥ Can also be used as a plot device to contact a dead person by channeling the drifting soul into a medium.
    Weaknesses:
    ♥ If Jiyu is knocked out, the connection they had breaks and the summon ends.
    ♥ Due to requiring Jiyu to manifest, they can not go further than 30 meters away from her.
    ♥ If whatever vessel they “claimed” is destroyed or damaged beyond durability they flee prematurely
    ♥ They may not be precisely loyal every time because it’s not the same drifting souls each time.


    Name: Serpent
    Rank: B
    Type: Offensive, Weapon.
    Duration: 6 posts
    Cooldown: 7 posts
    Description:  Jiyu detests close combat and this spell is an attempt to make getting into that situation less likely. Wind Serpent is a 10-meter long whip made of her controlled element, she literally pulls it out of the wind when she desires to use this spell. Once active its lashes do half d-rank damage, and it can also be used to grab things or people if necessary.

    Strengths:
    ♥ Jiyu can target multiple enemies with the whip in each post. (10 max)
    ♥ Very useful for driving someone who gets too close away from her.
    ♥ If she need’s to get something or someone that’s been put out of her grasp, she can use the whip to grab them if they're in range.
    Weaknesses:
    ♥ Since the whip is long sometimes it can be hard to control the movement of it.
    ♥ When used to pull an ally form danger it may also be likely to damage the ally.
    ♥ If she doesn’t let go of items she grabs with the whip swiftly, she could potentially destroy them.
    ♥ Due to the length of the whip, she may hit thing’s that she did not intend to strike.


    Last edited by Jiyu Kazehime on 9th March 2017, 1:23 pm; edited 4 times in total


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    For my ref:
    1320000 then 775000, 2095000 total.
    avatar
    Jiyu Kazehime

    Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Rising Star- Legal Guild Ace- Player -
    Lineage : Inugami
    Position : Rising Star # 6
    Posts : 1450
    Guild : Black Rose
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 50,715

    Character Sheet
    Character Name: Jiyu Kazehime
    Primary Magic: Wind Magic
    Secondary Magic: Demonic Takeover

    Re: Jiyu Kazehime Magic

    Post by Jiyu Kazehime on 9th October 2016, 10:56 am

    A Rank Spells

    Spoiler:

    Name: Temperature Front
    Rank: A
    Type: Offensive
    Duration: Instant
    Cooldown: 5 Posts
    Description: Jiyu has control over the temperature of the winds she controls, they can go to blazing hot or freezing cold in a split second, though she only does the latter due to her fear of fire. This sudden chill deals A rank damage to the targeted enemy, which can be anywhere within 75-80 meters of Kaze.
    Strengths:
    ♥ There is a slim chance someone’s body heat could drop low enough to make them pass out due to this spell.
    ♥ Someone would understandably be moving slower for a little after being struck by this, since it would chill them.
    ♥ Jiyu doesn’t have to be near an enemy to do this, so she can be safe.
    ♥ This can be used at both close and long range, making it versatile.
    Weaknesses:
    ♥ Jiyu can only use half of this spells potential due to her fear of fire.  
    ♥ Ice users are not affected by this spell regardless of rank since the damage is caused by the temperature change.
    ♥ If she happens to use the heat half by mistake, fire user’s would be immune to it, because heat wouldn’t really bother them.
    ♥ If an ice user is struck with the cold side of this, it buffs their next attack by 25%.
    ♥ If a fire user is struck by the heat part of this, it buffs their next attack by 25%.

    Name: Raze
    Rank: A
    Type: Damage Over Time
    Duration: 5 posts
    Cooldown: 6 Posts
    Description: The wind around a selected enemy lashes out brutally, doing everything from slicing their skin to punching them, attempting to bring them down. Each turn someone is caught under this they are subjected to 50% a rank damage. This can be used on any enemy within 75-80 meters of Jiyu.
    Strengths:
    ♥ This is Jiyu’s heaviest hitting spell if it is allowed to finish it’s duration.
    ♥ An enemy is likely to have a very hard time moving around while subjected to Raze since it’s so brutal and relentless.
    ♥ The longer this move continues, the weaker an enemy will become.
    ♥ For the first three post’s, Jiyu can control her movement.
    Weaknesses:
    ♥ After the 3rd post of this spell, Jiyu can no longer move her legs due to the focus required to maintain this spell.
    ♥ If an enemy runs further than 50 meters from Kaze, than the spell ends prematurely not doing full damage.
    ♥ On the chance Hime if forced to retreat more than 50 meters, the spell ends right then and full damage is not done.
    ♥ Only one enemy can be targeted at once with this spell.
    ♥ Does not promise an enemy will stop moving, thus it’s possible for an enemy to close the distance while being attacked.

    Name: Hunter’s Shot
    Rank: A
    Type: Offensive Multiple Hit
    Duration: Instant
    Cooldown: 5 Posts
    Description: Tapping the air with her finger’s, Jiyu lets it know to compress into wind bullets, she can make anywhere from 1-7 of these and they can fire up to 75-80 meters away. Each bullet does d-rank damage. This spell is fired by making a gun motion with the hand she used to set the bullets.
    Strengths:
    ♥ By focusing, Jiyu can send all the bullets at the same target if she lacks multiple targets.
    ♥ Since she can make six bullets, she can attack up to six independent enemies.
    ♥ When she is attacking multiple targets, Kaze can be very mobile during this spell.
    ♥ Since the bullets are made of wind, it's hard to see this attack before it strikes you.
    Weaknesses:
    ♥ Aiming more than one bullet at the same location causes her legs to become immobile due to focus.
    ♥ When she sends multiple bullets at the same spot it's possible not all of them will hit the target thus not doing full damage.
    ♥ Kazehime can not cast any other spells while she sets the bullets otherwise she must set them all over again.
    ♥ Due to her poor sight she might not always be entirely sure what she’s firing at, causing unintended things to be caught in the crossfire.
    ♥ If someone notices the bullets being set it's likely they will dodge them as its very difficult to change the direction of fire once it’s decided.



    Last edited by Jiyu Kazehime on 9th March 2017, 1:20 pm; edited 3 times in total


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    For my ref:
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    avatar
    Jiyu Kazehime

    Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Rising Star- Legal Guild Ace- Player -
    Lineage : Inugami
    Position : Rising Star # 6
    Posts : 1450
    Guild : Black Rose
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 50,715

    Character Sheet
    Character Name: Jiyu Kazehime
    Primary Magic: Wind Magic
    Secondary Magic: Demonic Takeover

    Re: Jiyu Kazehime Magic

    Post by Jiyu Kazehime on 9th October 2016, 10:56 am

    s rank spells


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    Jiyu Kazehime

    Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Rising Star- Legal Guild Ace- Player -
    Lineage : Inugami
    Position : Rising Star # 6
    Posts : 1450
    Guild : Black Rose
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 50,715

    Character Sheet
    Character Name: Jiyu Kazehime
    Primary Magic: Wind Magic
    Secondary Magic: Demonic Takeover

    Re: Jiyu Kazehime Magic

    Post by Jiyu Kazehime on 9th October 2016, 10:57 am

    H rank spell


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    Jiyu Kazehime

    Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Rising Star- Legal Guild Ace- Player -
    Lineage : Inugami
    Position : Rising Star # 6
    Posts : 1450
    Guild : Black Rose
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 50,715

    Character Sheet
    Character Name: Jiyu Kazehime
    Primary Magic: Wind Magic
    Secondary Magic: Demonic Takeover

    Re: Jiyu Kazehime Magic

    Post by Jiyu Kazehime on 9th October 2016, 10:57 am

    Signature Spells
    Spoiler:


    Name: Razor Wind
    Rank: A
    Type: Offensive Multiple Hit
    Duration: Instant.
    Cooldown: One Use Per Post
    Description: Throwing her hand out causes seven silver colored crescent shaped blades of wind to rush towards enemies within 75-80 meters of Jiyu. Each of the seven blades does d-rank damage.
    Strengths:
    ♥ Jiyu can focus the blades to have more than one strike the same person, even using them all on the same person.
    ♥ Jiyu can target several enemies at once, up to seven of them.
    ♥ Since the spell has a decent range, it’s unlikely an enemy will be out of range.
    ♥ The wind blades are actually quite large, matching Jiyu’s height, so they can be hard to dodge.  
    Weaknesses:
    ♥ The further away an enemy is, the greater the chance they will be able to dodge most if not all of the blades.
    ♥ If she focuses more than 2 blades on an enemy she loses the ability to move her legs.
    ♥ Most of the range for this spell is out of the distance she can legitimately see.
    ♥ A skilled enough enemy may be able to do something like leaping over one of the blades.
    ♥ Compared to most of her other wind attacks, the blades are very visible.

    Name: Burst
    Rank: D
    Type: Offensive
    Duration: Instant
    Cooldown: One Use Per Post
    Description: This spell is one Jiyu can use by simply thinking someone is an enemy. Once she decides to attack someone a darkly colored burst of wind explodes at the location she deems. However, the catch to this spell is that someone must be within her sight range, which is only twenty feet at most.
    Strengths:
    ♥ Since this attack is sudden and unexpected from someone who specializes in long range combat it may just shock an enemy enough to give Jiyu a chance to put distance between them.
    Weaknesses:
    ♥ Since this is a D ranked spell it does not really do much damage compared to the health of the enemies Jiyu faces most of the time
    ♥ If she can use this spell to any effect, than she is already too close to an enemy due to her weakened body.




    Last edited by Jiyu Kazehime on 9th March 2017, 1:17 pm; edited 1 time in total


    ___________________________________________________________________



    For my ref:
    1320000 then 775000, 2095000 total.
    avatar
    Jiyu Kazehime

    Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Rising Star- Legal Guild Ace- Player -
    Lineage : Inugami
    Position : Rising Star # 6
    Posts : 1450
    Guild : Black Rose
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 50,715

    Character Sheet
    Character Name: Jiyu Kazehime
    Primary Magic: Wind Magic
    Secondary Magic: Demonic Takeover

    Re: Jiyu Kazehime Magic

    Post by Jiyu Kazehime on 6th February 2017, 2:44 pm

    Spell fusions


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    Re: Jiyu Kazehime Magic

    Post by Guest on 24th February 2017, 8:25 am

    I'm just going to go through all of your spells against and put up suggestions in making them stronger than they are. You can find my suggestions in this color, and any actual requested edits can be found in this color.
    Jiyu Kazehime wrote:Primary Magic: Wind Control Magic
    Secondary Magic: Demonic Takeover
    Magic Type: Elemental- Darkened Wind
    Description: For Jiyu an old leather bound book and one of the greatest tragedies in her life is where every bit of this started. During her early life, this powerful mage actually had no true deep rooted interest in magic itself. While she enjoyed seeing it and considered maybe learning some, like most people? Kazehime did not even have an inkling of a desire to become an actual career mage, until the day she turned seven, and everything in her world changed. The young girl went from having the perfect life, to losing her mother to a house fire, obtaining an alcoholic father, new sibling and step mother, all as if overnight. One of the few possessions of her dearly departed Mother’s that survived the fire, was a small book that she had given to Jiyu when she sent the child to her father’s shop that day, to keep her safe. Upon finally opening this book, the child found the last words her mother could ever convey, splayed on the paper glued to the front cover. The book she had been left with was the deceased woman’s way of protecting her daughter in her absence, everything the older woman had ever learned of Wind Magic contained within the pages, all written down neatly so she could give it to her only child. Jiyu had one final connection to her Mother, she could and would learn the same magic her loved parent had once wielded. Yet life is rarely simple as reading a book.

    Elemental magic is one of the hardest kinds to learn for any mage, much less learning to use if efficiently and take true mastery of it. With her father opposing the use of magic? It was a hard path to even begin learning, secret nights and times spent far away from everyone else as she struggled to make progress. Even if Jiyu was a natural match for the element she was trying to take control over, completing her task was nowhere near easy. Kazehime spent every possible second she could practicing her magic, until one late night she was caught by her father while doing so; Having no other choice but to give up the magic she’d grown so close to, the young girl ran away from home, so she could continue honing her craft. Secretly she kept the hope her father would one day change his mind alive, yet she knew that going back would never be an option. On that day, there was no other path for the girl besides for mastering her magic, becoming a true and powerful mage.

    Over the next several years, there was almost nothing to get in the way of her attempts to master controlling the wind. Eventually she was convinced to join Black Rose and shortly after that Jiyu took command of her element admirably, rose up swiftly in the wizarding world. However she hit a speed bump when the Inugami Power that lay dormant inside of her body awoke and took her solid form away from her. Yet? She was able to be restored and upon accepting that she had at some point become a spirit of revenge she embraced the power that came from that and it crept toward she magic, corrupting parts of her wind magic.  





    Strengths:
    ❤ Wind mages are capable of many types of spells, from large area of effect attacks to defense for multiple people, healing several people at once, summoning wind spirits, they are granted a wide range of spells since their wielding a whole element.
    ❤ A wind mage is immune to their own magic and takes no damage from wind attacks beneath their rank, only takes 25% of the damage from attacks of their own rank and 50% from higher ranked attacks of their element. UA effects cannot be in strengths. Please, remove or change this strength.
    ❤ Wind Magic is strong against Earth magic so, earth spells of a lower rank than the Wind Mage only do 25% damage, spells of their same rank do 50% damage, and spells of a higher rank deal 75% damage.  UA effects cannot be in strengths. Please, remove or change this strength.
    ❤ Due to the close, inseparable bond between the wind and it’s user? Many spells performed by these wizards are incredibly swiftly cast, hard to see and only predictable by their element so to speak. Casting a spell can be even as simple as breathing since the act of casting is simply speaking to the element in a way others can not understand.
    ❤ An elemental mages magic can recognize the intent behind a spell cast of its own type. That is the large reason wind mages have a hard time hurting each other. However? Due to this if two wind mages were to simultaneously cast spells as allies, each mage's spell would be boosted by 25% since their magic power would work together. UA effects cannot be in strengths. Please, remove or change this strength.
    ❤ Water, it’s an element even carried in the air itself as moisture, due to this the two elements are compatible and if allied mages wielding them cast simultaneously both spells are increased by 25% due to the compatible nature of the magic. UA effects cannot be in strengths. Please, remove or change this strength.
    Weaknesses:
    ❤ Wind Magic has a very specific weakness to fire magic as the wind fuels fire’s, thus it’s user’s endure 25% more damage from fire attacks.    
    ❤ Since a wind mage relies on their element so heavily, binding their body and magic to it, being separated from it suddenly or for an extend period of time, can make them extremely weakened and even render them ill.
    ❤ Due to the close bond of user’s to the wind? Lowered air quality can be even more dangerous for these mages, if they are exposed to polluted air for an extended period it will weaken and eventually kill them.
    ❤ Wielding elemental magic requires one to in essence merge into one with their element, because of this support spells and healing spells of other elements are less effective on these mages by 25% since the mage's body will initially reject the spell, maybe even violently.
    ❤ Inside constricted spaces like buildings and caves wind mages are very restricted in what they can do because of the explosive nature of a large deal of this magic. Using the wrong spell? Could send the whole place crashing down on the user.
    ❤ It’s been mentioned how the wind has trouble recognizing those who do not utilize it. Due to this? Wind mages must be in physical contact with their target to perform any healing or support spell
    ❤ Clearly since wind user’s have to be in contact with those they heal and support, these mages must remain still until the spell is over, otherwise, it won’t work or worse yet the wind may try to damage them instead.

    Lineage: Inugami
    Spoiler:
    Name: Inugami
    Wielder: Jiyu Kazehime
    Description: There is a lot Jiyu does not know about her own existence and worse yet is unaware of most of her own ignorance. Everything about her bloodline is actually shrouded in mystery to the Inu Youkai, since she never had anyone to teach her about the demon half of her blood. The essence of life, called blood? Is exactly where the whole story that lead’s up to Jiyu starts.

    Once, when demons, devils, dragons and other fantastic great feared beast’s were the main populations of earth land, the world was at their feet. If you compared today’s ace predators to those ancient being’s? They would become prey for the monster’s those animals were! However as the rise of human’s began, the number of these mythical beings started to thin, from both being hunted by humans and breeding with them to produce impure offspring. Eventually, it reached a point where the successful creatures were no more than a few strong yet isolated remaining populations and the blood that was left within special members of the human population. Thus slowly most humans began to forget about those powerful beasts in every facet expect their nightmares! No longer considered them to be dangerous or sometimes even real. For the longest time, that was the fate of inhuman creatures, of the blood Jiyu would one day carry, just to simply be forgotten as nothing more than a child’s nightmares.

    Parent passes on certain genes to their children, and certain ones are more dominant than others. Demon blood and thus it’s carried traits? Always proves stronger than mere human blood. Eventually, instances of two humans who carried dormant or extremely diluted demon blood, having children, started to occur. The children born from these unions were often considered unholy, cursed or blessed individuals, due to abilities given to them by their unknown demon blood, as physical demon traits don’t manifest until at least 1/4th demon blood is achieved in a person. For various reasons, people started to get the idea of breeding these special children together when they became old enough. However that could never go well, the offspring produced had enough demon blood to manifest demonic traits like horns, tails, elfin ears, animal ears, spines or such! Upon this coming to light, there became a short witch hunt for these special individuals, the fear possessed before returning full force. In populations who had no solid understanding of biological and genetics, besides for their own guessing? The children’s abilities and features were not from breeding, but rather a possession by youkai.

    Now let’s get to the family that would eventually birth Jiyu, they started in this period. However, until other’s, the family breeding them was rich and able to hide their new demonic offspring. Eventually, a mage within that bloodline noticed the traits their family members were manifesting most times, coincided with candid demons. Upon this realization and a little bit of guess work experiments, the family made a decision, to try and make their blood line a powerful demon one by enforcing a strict set of rules. These rules were crude and also encouraged inbreeding, honor killings and other undesirable things, but eventually, they started getting what they wanted

    The Kazehime Family became one that possessed many purebred Inu Youkai.
    Years later, once there were almost no impure demons in their blood line, a particularly strong set of siblings were born within the family. Their names were Akane and Hajime, a brother and sister, a blessing in the family's eyes! Both siblings’s possessed dentition matching, having the full 42 teeth a canine could have, and in the same pattern wolves or dogs should have them. They walked on their toe’s like dog’s, the siblings communicated with scent, vocals and visuals better than anyone else in the family, both lithe bodies with bushy tails and very sharp elfin ears. Akane and Hajime were the truest dog demon’s the family had ever produced, their demon blood was the most potent ever seen in the Kazehime’s! Leading to them also being the most powerful within the family by the time they came of age to have children. However, the family hit a hitch in getting stronger when Akane ran away because she didn’t want to have a child with her brother.

    That young teenage runaway? Would eventually end up in Peace Village where she was taken in and cared for, grew the rest of the way into a young woman. Akane fell in love with one of the village men, Ambrose, and with the feeling returned they entered into a relationship that resulted in pregnancy. Jiyu was born from this, and oddly she showed no signs of being a demon at birth! It wasn’t until she started growing, displayed keen senses and canine-like instincts alongside sharing red-green colorblindness with her mother, her parents noticed she was at least half demon, their little girl was simply dormant for some reason. The little girl lived her life, never knowing she was a half-demoness, until the age of seventeen when she consumed blood from a living being for the first time. Upon that consumption her demon blood woke up, transforming her into her half demon state, bringing up additional demonic abilities she had been unable to use priorly and changing some of the things she could already do.

    But what happened shortly before she awoken her demon blood is also very important, because the events that transpired resulted in her being no normal inu demon when awoken, but an inugami. There is an old legend that says if you bury a dog up to its neck, unable to move anything but it’s head, place food and water just outside of reach, and then kill it by cutting off its head, you can then eventually place both head and body in a well-prepared shrine to evoke an Inugami. Jiyu’s experience was not quite as brutal, however, she spent two years held in captivity, in conditions that very closely simulated this. For two year’s she was blindfolded and tied up so she couldn’t escape, abused in multiple ways and by the time she was found by a guild-mate, she had nearly succumbed to hunger and thirst. The weird thing during and after this experience? Kazehime never seemed to be upset about it, the revenge most people seem to want after being wronged so, the uneasiness, terror, all she presented trauma-wise was new fear’s focused on related items and entities! Yet, she held all of the rage, actually, Jiyu held more than she had been holding, instead of being thrown about recklessly, it was carefully tucked away to one of the four different face’s an inugami can possess, considering their status as kami. The girl herself was unaware of its existence and her status as an Inugami, until recently




    Non-Combat Abilities
    Spoiler:

    ❤ Inugami’s Realm;; Made in the image of an inugami, Jiyu has access to a realm that lays shortly outside of the normal one, a place only she can access. This location? Is a home created by her power as an Inugami, most often taking the shape of a cabin deep inside a forest with a stream flowing beside it, surrounded by clear skies. Also called, Solace, this is Jiyu’s safe place, no one who she does not invite formally can enter and if she becomes frightened or feels threatened by someone for any reason they are ejected and not allowed back in until it’s resolved. She is skittish and prone to warping into this world against her own will when startled. Normally exiting this world is done in the exact same location she entered it in despite being able to exit any place she had priorly visited, as it’s less strenuous to just exit where she entered. This deactivates once in combat to keep the location safe, but if Jiyu is killed in combat her soul will retreat here and take the time it needs to restore instead of going to the sacred altar.

    ❤ Youkai, Demons and even Gods are known for carrying multiple faces, often changing their appearances via shapeshifting, thus Jiyu can alter her appearance, scent and voice in any way she wishes.

    ❤ Inugami are also known for possession, Jiyu can possess non player character’s to make a story interesting, and player character’s with OOC permission for a priorly agreed to plot. However in all cases this requires her soul to leave her body and thus makes her easier to kill as well.

    ❤ Inugami are known for making contracts with people, Jiyu is capable of this just as others of her species are. This ability can be used freely on non-player characters for story reasons, however in order to be used on a player character there must be OOC permission as the deal’s can result in Jiyu taking their soul from them or her body being taken if she refuses to punish those who broke the deal. As a powerful inugami Jiyu can also break contract’s others have made freely on non player character’s and with OOC permission when involving played characters.

    ❤ Since Inugami are considered Kami they have four different souls, thus Jiyu has four faces of sorts, the normal one, one that shows by blue markings appearing on her face, the next shows via lavender marks and the last shows via red marks. In her regular state the markings are black.


    ❤ Inugami Curse;; Since these creatures have an excess of bad energy, vengeful aura, leaking freely from them most of the time? Not using their magic often enough, can result in things like light’s breaking, mug’s exploding, sidewalks cracking and other bad things happening around them. This may occasionally be used to give Jiyu a lucky break like someone pursuing her tripping over a tree root, but it’s mostly just a thing that be used to make social’s more interesting by turning off the lights.


    Combat Abilities:
    Spoiler:

    ❤ Canine Senses ;; As an inu youkai, Jiyu shares her sensory abilities with canids like dogs and wolves. Due to this? She has a very superior sense of smell, can hear thing’s very acutely, is excellent at detecting any movement in her field of vision, see things pretty much just fine at night, has a slightly larger basic field of vision and the other advantages canines have over humans. However it is not all fun and games, besides for her senses risking overload from numerous sources? Jiyu shares a dog’s disadvantages as well, to start things off she is Red-Green colorblind this is accompanied by a narrowed binocular vision field and a lesser ability to see at great lengths. Kazehime also possesses less taste buds than humans severely impacting the different flavors she can perceive. The only ability to not really be affected is touch, although her tail is sensitive and touching the place where it meets her spine can sometimes entirely subdue her.

    ❤ Sixth Sense;; Canine’s possess a sixth sense, the ability to detect magnetic fields emitted by the earth and to a certain degree other living beings. There are those who would consider this a useless sixth sense, but this ability allowed Jiyu to have an impeccable sense of direction and location, preventing any spells that would attempt to impede on her ability to move, or confuse her, alongside letting her track people with electricity in the same way another mage would use magic. However this is not without it’s drawbacks, normal stuns still work and any exposure to electrical magic at or beneath her rank, will cause this to go haywire, making her behavior drunken like and disoriented.  If no fields are present for any reason Jiyu can still move, however this movement is very sloppy, disoriented and speed buffs can not be applied to her within areas that lack an electrical field. Lastly on a more domestic level, her sensitivity and reliance on the earth's field also causes her behavior to change drastically when storms are approaching her general area, or if anything affects the electrical fields around her to a significant extent.

    ❤ Inhuman Body;; Despite being exceptionally weak in body and being able to sustain damage from even something simple as a small fall? This does not negate the fact she is not anywhere near human and her body is that of a demon. Whether it’s due to a demon’s accelerated healing or something to do with her youkai’s aura? She takes 25% less damage from attacks.

    ❤ Inugami’s Birth;; Due to the way Jiyu became an inugami not following the normal ceremony exactly to the letter, the weakness in body she had accumulated over her two year imprisonment did not vanish when she transformed. As such? She had no melee damage and no weapon damage, regardless of whatever is done, she shall never have these things even if she hits a vital spot on someone. However her magic was affected by this change in her life state, resulting in her having 50% more magic damage.

    ❤ Vengeance Spirit;; Normally inugami are violent creatures who are born of their own rage. Jiyu is no different, despite not actually being killed to become one, she has the same wrath any other spirit of her kind possesses. Kazehime’s rage will unleash itself whenever combat begins dealing her rank in damage to everyone within 50 meters of her, and afterwards will visibly frighten people

    Unique Abilities:
    Spoiler:
    Captive Fallout;; After spending two years fighting from within chain’s as a captive always blindfolded, Jiyu was rescued by Marschal. Due to this time her physical body, despite being a half demon’s is very weak, she can receive serious(d-rank melee damage) by simply falling down, the experience weakened her that much. Quickly? She found that being tied up ever again did not appeal to her, causing her to devote to training in order to prevent it ever happening again. The Result of this training? Was obtaining a 50% Magic Damage Boost. However, due to her heavy focus on magic, non-magic attacks do 50% more damage to her as she’s now far less effective at defending against them due to her body being so weakened.

    Wind Contract;; When you fight using an element, control it and use it, well that sort of total control does not happen. The truth is? Jiyu’s magic comes from an agreement and understanding between herself and the wind. Whilst the exact details of this oath are unknown, it does grant Kazehime the ability perform what some would call levitation. Her contract with the wind allows her to ignore gravity, float all over the place and fly. However due to her weak body, she can not carry anyone else, the most weight she is capable of carrying is ten pounds so even most small animals are out of the question. Jiyu also can not float if her body is encased by another type of magic preventing the wind from touching her. She also can't float if took much of her skin is covered by clothing.  

    Wind Fusion;; Jiyu is capable of dissolving her body and anything nonliving on her person to merge with the wind at an atomic level. Within combat, she can merge to dodge attacks but this is limited to a number of times equal to her rank in a thread (1d, 2C, 3B, etc), she can also teleport in this form up ten meter's per rank(10D, 20C, etc) I suggest making the range max user-rank range.. This ability is usable once per post and it should be noted that if she is subjected to magic canceling cuffs or surrounded by another element like her skin being wet or something, she can not use this. I'm not quite sure I understand the first half of what this UA does. If you're trying to dodge more spells the higher the rank, that's not going to be possible with the way it's currently worded. This ability also needs a duration and cooldown, which if you do this, you can remove how many spells she's allowed to dodge in a thread because the duration and cooldown dictate how many you can dodge.
     
    Elemental Guidance;; The question of the century honestly. How can Jiyu possibly fight effectively! even if she can pinpoint individuals by scent and sound? The wind user still has a dog’s vision so aiming spells and such should be next to impossible, shouldn’t it?! Well, that is just the thing, Kazehime is not even momentarily relying on her own vision, instead, she is trusting the optics of the wind, letting it’s voice guide her movements and obeying it perfectly. Through using this ability Jiyu can effectively use her ranged attacks, but apart from that, the wind can also occasionally leak things like enemy positions or generally warn her of something minor. Outside of combat the range of the wind is not limited as it is the wind and touches the whole world. However within combat, it has a range of 75 meters at A-rank and 100 meter’s at S rank, it does not increase past S-rank.

    Wind’s Aggression: It has been mentioned before that Jiyu’s power dislikes anyone besides the wind user herself. This possessiveness and the power her wind’s contain? Has increased as Jiyu has grown more powerful. Now her darkened winds are capable of violently lashing out at anything within fifty meters of her location, like an aura of sorts, only it’s the wind cutting and slicing people it deems a threat, for Jiyu’s rank in damage. This is only effect at the start of a fight, expect for the first post of combat this is simply aesthetic. I suggest having the range increase per rank, and also to increase the range at which the wind can cut people who are threats to A-rank range (75m). She's A-rank right now, so at S, it could increase to 100m and at SS-rank to 150m, etc.

    Jiyu Kazehime wrote:D Rank Spells

    Spoiler:


    Name: Maelstrom
    Rank: D
    Type: Offense, Area Of Effect/Damage Over Time
    Duration: 3
    Cooldown: 4
    Description: Firstly this attack can not be used at close range, it can only be cast at enemies between 7-10 meters away from Jiyu. I suggest increasing the range to 20m. Once she casts this spell, this spell causes the skies to darken for ten meter’s around her targeted enemies, this ten meter zone quickly morphs into a whirlpool made of air, damaging enemies for ten points for every turn it continues, resulting in thirty damage by the end.
    Strengths:
    ♥ While this attack is an area of effect, it is more powerful than a normal one due to also being damage over time
    Weaknesses:
    ♥ To use this attack, Jiyu’s enemies must be outside of her sight range due to her poor vision.
    ♥ Attack does 20 less than a normal damage over time of its rank could due in order to target multiple enemies.

    Name: Dragon Twister
    Rank: D
    Type: Offense, Multiple Hit
    Duration: Instant
    Cooldown: 2 Posts
    Description: Upon being cast this spell typically causes 6 twisters of gray colored wind to erupt, these twisters can only be a total of ten meters apart from each other, and they can not be within ten meters of Jiyu.  Each twister does 5 damage. If each twister must be 10m apart, that means the total range of the spell is 60m+, which is way too far of a range for a D-rank spell. I'm going to ask that, at most, they're 3 meters apart, this adds up to a total of 18m, which is still in range of D-rank. Also, how far are each twisters able to travel and how fast do they travel?
    Strengths:
    ♥ If Jiyu focuses enough she can cause the twisters to appear at the same place, focusing all the damage on one enemy.
    Weaknesses:
    ♥ The focus required to focus the twister’s if she needs to only attack one person causes her leg’s to be unable to move, rendering her immobile.
    ♥ Some enemies may be missed entirely since the twister's often appear far from each other as possible.

    Name: Distortion
    Rank: D
    Type: Offensive
    Duration: Instant
    Cooldown: 2 posts
    Description: Usable on any target within ten meters of Jiyu this spell causes the wind to attack someone, mostly by screeching in their ears and such, possibly disorienting an enemy, but mostly just doing d rank damage to whoever it was cast on. I suggest increasing the range to 20m to effectively use it against enemies.
    Strengths:
    ♥ There is the chance this could cause an enemy to slip up to being disoriented by the attack.
    Weaknesses:
    ♥ Part of the range for this spell is beyond where Kazehime can physically see.
    ♥ Ten meters is still fairly close so if she misses an enemy could close in on her quickly.

    Name: Falling Ground
    Rank: D
    Type: Offensive
    Duration: Instant
    Cooldown: 2 posts
    Description: Most people love to keep the ground beneath their feet, this spell removes the ground beneath one target's feet by shattering it with slicing winds. The fall caused by this? Deal’s d-rank damage. What is the range of this spell?
    Strengths:
    ♥ This is an attack very likely to shock someone since it’s literally ripping the ground from beneath their feet.
    Weaknesses:
    ♥ This is unlikely to work on those with flight capabilities, since such being’s won’t fall.
    ♥ The hole doesn’t just vanish after this spell is used, so it could become a problem for her allies, or Jiyu herself could trip over it.


    Jiyu Kazehime wrote:C Rank Spells

    Spoiler:

    Name: Suffocation Zone
    Rank: C
    Type: Offensive, Damage Over Time
    Duration: 5
    Cooldown: 6
    Description: Jiyu selects one of her enemies and uses one hand to make a motion as if she’s choking them from a distance, which is exactly what she’s doing. Once the spell is cast? It does d-rank damage each post the spell is allowed to continue resulting in 2.5 c rank damage by the time the spell ends if it gets that far. Jiyu can only use this on an enemy within 20 meters of her and if either body hers or the enemies gets out of this range, the spell ends. I suggest increasing the range to 30-35m.  
    Strengths:
    ♥ If allowed to go until it finishes, this attack is a very heavy hitter for a c-rank spell.
    ♥ It might become difficult for an enemy to counter while under this spell since their being suffocated.
    Weaknesses:
    ♥ If the target can escape this spell’s range it’s effect ends prematurely
    ♥ In the instance of Jiyu somehow being forced out of the range of her target, the spell ends.
    ♥ The spell can be canceled out before it has the chance to do full damage, severely weakening its effect.

    Name: Tornado
    Rank: C
    Type: Offensive
    Duration: Instant
    Cooldown: 3 Posts
    Description: Jiyu motions simply by flicking a single finger, causing a tornado to erupt around the enemy she had selected. Cast at any point between 10 and 20 meters away from Jiyu this attack does simple c-rank damage. What is the range the tornado can travel and how fast does the tornado travel?
    Strengths:
    ♥ Quick to cast and the tornado appears instantly after casting.
    ♥ She does not need to be close to enemies to attack them.
    Weaknesses:
    ♥ Jiyu may attack the wrong enemy because the attacks range is outside her sight ability.
    ♥ This attack is unable to be used within close range combat due to being unable to be cast closer than 10 meters from Jiyu.
    ♥ Anyone further than 20 meters from Jiyu is out of range.

    Name: Wind Dance
    Rank: C
    Type: Offensive, Area Of Effect.
    Duration: Instant
    Cooldown: 3 Posts
    Description: A spell that starts 10 meters away from Jiyu and continues until it’s twenty meters away, giving it a ten-meter attack range, for the first five meter’s c rank damage, is dealt, while the final five meters takes 30 damage. This cast takes the form of long arcs of slicing wind. I suggest increasing the total range to 30-35m.
    Strengths:
    ♥ Jiyu has ten meters between herself and her enemies when she casts.
    ♥ Impacts numerous enemies at once.
    Weaknesses:
    ♥ The spell is short so someone can close distance quickly once they escape it.
    ♥ If an enemy happens to be outside the range, they won’t be affected and will be free to simply run around the attack.
    ♥ Can not be used closer than ten meter’s from Jiyu.

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    Re: Jiyu Kazehime Magic

    Post by Guest on 24th February 2017, 8:41 am

    Jiyu Kazehime wrote:B Rank Spells

    Spoiler:
    Name: Tempest
    Rank: B
    Type: Offensive, Area Of Effect/Damage Over Time
    Duration: 6 Posts I suggest lowering this to 5 posts
    Cooldown: 7 Posts I suggest lowering this to 6 posts
    Description: This attack can not be cast within the first ten meters around Jiyu and can not be cast more than 20 meters away from her. Tempest's range once cast somewhere is 25 meters around, the damage deal within is d-rank each turn the spell is allowed to continue. I suggest increasing the range of the spell to 50-55m and upping the damage from 20dmg to 30dmg per round. So, instead of 120dmg over 6 posts, you get 150dmg over 5 posts.
    Strengths:
    ♥ This is a very good tool for swiftly taking down a boss's minions
    ♥ Given she can remain close enough to keep the spell going, this is a good way to damage enemies while letting restore.
    ♥ Due to also being damage over time this is more powerful than normal area effect spells.
    Weaknesses:
    ♥ If allowed to finish this attack does 30 damage less than what a normal DOT of this rank could do.
    ♥ An enemy could struggle their way out of the spell's range during the attack, thus escaping some of the damage.
    ♥ If Jiyu is forced further than 20 meters away from the spell, it fails prematurely.
    ♥ The longer this spell goes on, the less mobile Jiyu is, during the last two posts she’s immobile.


    Name: Wind’s Summon
    Rank: B
    Type: Summon
    Duration: 6 post’s
    Cooldown: 7 post’s
    Description: The wind is verbally called to the aid of it’s wielder. In order to do this, it takes on the appearance of an animal made from the wind, though it will never take the form of a dog and the wind will never color itself red. Once the wind has taken on a mobile intelligent form it has the following abilities.  
    Active ability: Wind summons are capable of slashing at enemies for B rank damage, instant effect, 2 post cool down. Is this a ranged attack? If so, please specify the range. If not, leave it alone.
    Strength:
    Damages enemies

    Weaknesses:
    Not really effective against other elemental-bodied beings.
    Slashing is close range.

    Passive Ability: Gives allies, including Jiyu, a 3% mp regain per turn its active
    Strengths:
    ♥ Since their made from wind, walls are of no effect against them since they can go through them like ghosts.
    ♥ They are good for aiding Jiyu when she is low on magical power to cast spells, allow her recovery time
    ♥ Helps Jiyu stay out of danger’s way.
    Weaknesses:
    ♥ These summons can not go beyond 30 meters from where Jiyu stands.
    ♥ If they are surrounded by another elemental spell of a higher rank, this can cause them to prematurely return into the wind.
    ♥ Since they are made from the wind itself, if someone has found a way to prevent the wind from existing somewhere, they can not be summoned.
    ♥ If Jiyu is rendered unconscious they vanish.


    Name: Drifting Souls
    Rank: B
    Type: Summon
    Duration: 6 post’s
    Cooldown: 7 post’s
    Description: The souls of the dead drift on the wind until they are ready to pass onto another world or be reborn. Wind user’s of high enough caliber can call upon these spirits for help in times of need if they consent the soul will possess anything from a tree to another human body in order to act upon the physical world and aid their summoner. Player characters can not be possessed.  
    Active Ability: Each summon is capable of generating a ball of spiritual energy that deals b rank damage, which they can throw up to 15 meters away to strike enemies. I suggest increasing the range to 50-50m.
    Strength
    Could help if Jiyu’s enemy is immune to wind magic.

    Weakness:
    Spirit energy is pretty much a natural element so there is nothing these are really effective against.
    Since the attack is ranged, it can be rather easily dodged.

    Passive Ability: 5% health regen for allies every other turn the summon is present.
    Strengths:
    ♥ They can be summoned pretty much anywhere as there are lost souls drifting everywhere.
    ♥ Drifting Souls is not subject to the normal Wind Summon weaknesses as they are inhabiting bodies of others.
    ♥ Can also be used as a plot device to contact a dead person by channeling the drifting soul into a medium.
    Weaknesses:
    ♥ If Jiyu is knocked out, the connection they had breaks and the summon ends.
    ♥ Due to requiring Jiyu to manifest, they can not go further than 30 meters away from her.
    ♥ If whatever vessel they “claimed” is destroyed or damaged beyond durability they flee prematurely
    ♥ They may not be precisely loyal every time because it’s not the same drifting souls each time.


    Name: Serpent
    Rank: B
    Type: Offensive, Weapon.
    Duration: 6 posts
    Cooldown: 7 posts
    Description:  Jiyu detests close combat and this spell is an attempt to make getting into that situation less likely. Wind Serpent is a 10-meter long whip made of her controlled element, she literally pulls it out of the wind when she desires to use this spell. Once active its lashes do d-rank damage, and it can also be used to grab things or people if necessary. I suggest lowering the damage to half of D-rank damage, because in 6 posts, 10dmg per post equals to 60dmg (not including any double usage per post).

    Strengths:
    ♥ Jiyu can target multiple enemies with the whip in each post. (10 max)
    ♥ Very useful for driving someone who gets too close away from her.
    ♥ If she need’s to get something or someone that’s been put out of her grasp, she can use the whip to grab them if they're in range.
    Weaknesses:
    ♥ Since the whip is long sometimes it can be hard to control the movement of it.
    ♥ When used to pull an ally form danger it may also be likely to damage the ally.
    ♥ If she doesn’t let go of items she grabs with the whip swiftly, she could potentially destroy them.
    ♥ Due to the length of the whip, she may hit thing’s that she did not intend to strike.

    Jiyu Kazehime wrote:A Rank Spells

    Spoiler:

    Name: Temperature Front
    Rank: A
    Type: Offensive
    Duration: Instant
    Cooldown: 5 Posts
    Description: Jiyu has control over the temperature of the winds she controls, they can go to blazing hot or freezing cold in a split second, though she only does the latter due to her fear of fire. This sudden chill deals A rank damage to the targeted enemy, which can be anywhere within 50 meters of Kaze. I suggest increasing the range to 75-80m.
    Strengths:
    ♥ There is a slim chance someone’s body heat could drop low enough to make them pass out due to this spell.
    ♥ Someone would understandably be moving slower for a little after being struck by this, since it would chill them.
    ♥ Jiyu doesn’t have to be near an enemy to do this, so she can be safe.
    ♥ This can be used at both close and long range, making it versatile.
    Weaknesses:
    ♥ Jiyu can only use half of this spells potential due to her fear of fire.  
    ♥ Ice users are not affected by this spell regardless of rank since the damage is caused by the temperature change.
    ♥ If she happens to use the heat half by mistake, fire user’s would be immune to it, because heat wouldn’t really bother them.
    ♥ If an ice user is struck with the cold side of this, it buffs their next attack by 25%.
    ♥ If a fire user is struck by the heat part of this, it buffs their next attack by 25%.

    Name: Raze
    Rank: A
    Type: Damage Over Time
    Duration: 7 posts I suggest lowering this to 5 posts
    Cooldown: 8 Posts I suggest lowering this to 6 posts
    Description: The wind around a selected enemy lashes out brutally, doing everything from slicing their skin to punching them, attempting to bring them down. Each turn someone is caught under this they are subjected to roughly 29 damage. This can be used on any enemy within 50 meters of Jiyu. I suggest increasing the damage to 50% A-rank damage because you can deal 200dmg over 5 posts; whereas, 29dmg per post goes over 2.5x A-rank damage when it shouldn't. I also suggest increasing the range to 75-80m.
    Strengths:
    ♥ This is Jiyu’s heaviest hitting spell if it is allowed to finish it’s duration.
    ♥ An enemy is likely to have a very hard time moving around while subjected to Raze since it’s so brutal and relentless.
    ♥ The longer this move continues, the weaker an enemy will become.
    ♥ For the first three post’s, Jiyu can control her movement.
    Weaknesses:
    ♥ After the 3rd post of this spell, Jiyu can no longer move her legs due to the focus required to maintain this spell.
    ♥ If an enemy runs further than 50 meters from Kaze, than the spell ends prematurely not doing full damage.
    ♥ On the chance Hime if forced to retreat more than 50 meters, the spell ends right then and full damage is not done.
    ♥ Only one enemy can be targeted at once with this spell.
    ♥ Does not promise an enemy will stop moving, thus it’s possible for an enemy to close the distance while being attacked.

    Name: Hunter’s Shot
    Rank: A
    Type: Offensive Multiple Hit
    Duration: Instant
    Cooldown: 5 Posts
    Description: Tapping the air with her finger’s, Jiyu lets it know to compress into wind bullets, she can make anywhere from 1-6 of these and they can fire up to 50 meters away. Each bullet does d-rank damage. This spell is fired by making a gun motion with the hand she used to set the bullets. I suggest making it 1-7 bullets because that adds up to 140dmg, which is an extra 75% damage. I also suggest increasing the range to 75-80m.
    Strengths:
    ♥ By focusing, Jiyu can send all the bullets at the same target if she lacks multiple targets.
    ♥ Since she can make six bullets, she can attack up to six independent enemies.
    ♥ When she is attacking multiple targets, Kaze can be very mobile during this spell.
    ♥ Since the bullets are made of wind, it's hard to see this attack before it strikes you.
    Weaknesses:
    ♥ Aiming more than one bullet at the same location causes her legs to become immobile due to focus.
    ♥ When she sends multiple bullets at the same spot it's possible not all of them will hit the target thus not doing full damage.
    ♥ Kazehime can not cast any other spells while she sets the bullets otherwise she must set them all over again.
    ♥ Due to her poor sight she might not always be entirely sure what she’s firing at, causing unintended things to be caught in the crossfire.
    ♥ If someone notices the bullets being set it's likely they will dodge them as its very difficult to change the direction of fire once it’s decided.


    Jiyu Kazehime wrote:Signature Spells
    Spoiler:


    Name: Razor Wind
    Rank: A
    Type: Offensive Multiple Hit
    Duration: Instant.
    Cooldown: One Use Per Post
    Description: Throwing her hand out causes six silver colored crescent shaped blades of wind to rush towards enemies within 50 meters of Jiyu. Each of the six blades does d-rank damage. I suggest increasing the range to 75-80m. I also suggest increasing the amount of blades to 7, so you are causing 140dmg versus 120dmg, which is 75% extra damage.
    Strengths:
    ♥ Jiyu can focus the blades to have more than one strike the same person, even using them all on the same person.
    ♥ Jiyu can target several enemies at once, up to six of them.
    ♥ Since the spell has a decent range, it’s unlikely an enemy will be out of range.
    ♥ The wind blades are actually quite large, matching Jiyu’s height, so they can be hard to dodge.  
    Weaknesses:
    ♥ The further away an enemy is, the greater the chance they will be able to dodge most if not all of the blades.
    ♥ If she focuses more than 2 blades on an enemy she loses the ability to move her legs.
    ♥ Most of the range for this spell is out of the distance she can legitimately see.
    ♥ A skilled enough enemy may be able to do something like leaping over one of the blades.
    ♥ Compared to most of her other wind attacks, the blades are very visible.

    Name: Burst
    Rank: D
    Type: Offensive
    Duration: Instant
    Cooldown: One Use Per Post
    Description: This spell is one Jiyu can use by simply thinking someone is an enemy. Once she decides to attack someone a darkly colored burst of wind explodes at the location she deems. However, the catch to this spell is that someone must be within her sight range, which is only twenty feet at most.
    Strengths:
    ♥ Since this attack is sudden and unexpected from someone who specializes in long range combat it may just shock an enemy enough to give Jiyu a chance to put distance between them.
    Weaknesses:
    ♥ Since this is a D ranked spell it does not really do much damage compared to the health of the enemies Jiyu faces most of the time
    ♥ If she can use this spell to any effect, than she is already too close to an enemy due to her weakened body.


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    Jiyu Kazehime

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    Character Sheet
    Character Name: Jiyu Kazehime
    Primary Magic: Wind Magic
    Secondary Magic: Demonic Takeover

    Re: Jiyu Kazehime Magic

    Post by Jiyu Kazehime on 9th March 2017, 1:51 pm

    Pokes thread with stick, I mean Bump done the edits.


    ___________________________________________________________________



    For my ref:
    1320000 then 775000, 2095000 total.

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    Re: Jiyu Kazehime Magic

    Post by Guest on 9th March 2017, 2:39 pm

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    Papa Aiya

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    Re: Jiyu Kazehime Magic

    Post by Papa Aiya on 5th July 2017, 8:10 pm

    unlocked for mucho edits


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